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Jun 3rd, 2012
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  1.  
  2.  
  3. /*
  4.  
  5.     //////////////////////////////////////////////////////////////////////////////////////////////////////////
  6.     =========================================================================================================/
  7.     |                      United                    German                      FreeRoam                   |/
  8.     |                                                                                                       |/
  9.     |               UUUU            UUUU        GGGGGGGGGGGGGGGGG           FFFFFFFFFFFFFFFFFFF             |/
  10.     |               UUUU            UUUU        GGGGGGGGGGGGGGGGG           FFFFFFFFFFFFFFFFFFF             |/
  11.     |               UUUU            UUUU        GGG                         FFF                             |/
  12.     |               UUUU            UUUU        GGG                         FFF                             |/
  13.     |               UUUU            UUUU        GGG                         FFF                             |/
  14.     |               UUUU            UUUU        GGG                         FFFFFFFFFFFF                    |/
  15.     |               UUUU            UUUU        GGG        GGGGGGG          FFFFFFFFFFFF                    |/
  16.     |               UUUU            UUUU        GGG            GGG          FFF                             |/
  17.     |               UUUU            UUUU        GGG            GGG          FFF                             |/
  18.     |               UUUU            UUUU        GGG            GGG          FFF                             |/
  19.     |                   UUUUUUUUUUUU            GGGGGGGGGGGGGGGGGG          FFF                             |/
  20.     |                    UUUUUUUUUU             GGGGGGGGGGGGGGGGGG          FFF                             |/
  21.     |                                                                                                       |/
  22.     |                                                                                                       |/
  23.     |                                   © Copyright 2012 by TheO [UGF]                                      |/
  24.     |                                       Gestartet am 22.02.2012                                         |/                                          |
  25.     =========================================================================================================
  26.     Geschichte des Scripts:
  27.    
  28.     Damals habe ich sehr Lange auf einem Reallife Server gespielt etwa 1 Jahr bis ich Gebannt
  29.     wurde.
  30.     Dann dachte ich hmm mache ich mal ein eignen Server auf ich besorgte mir erstmal ein Windows Server.
  31.     Und Mappte erstmal was dann hatte ich ein Kumpel gefragt wie ich es jetzt machen könnte er sagte
  32.     geh Ingame und save eine Position mit /save [Name] ich tat es dann wollte ich ein Script
  33.     auf Deutsch Übersetzen und versuchte Solche sachen wie SetPlayerPos zu Übersetzen aber
  34.     dann sah ich an der Seite das es so Standart ist.
  35.     Und ich schaute Tutorials an nach ein Paar Tutorials war es mir erst mal Schwer aber dann war es
  36.     immer Besser und so war ich in der Script Serrie ich machte immer Mehr und mir viel immer Mehr ein
  37.     bis es mir so Gefallen hat das ich mit gedacht hab ein richtigen Server zu machen.
  38.     Und ich besorgte mir einen Server ich stellte ihn Online und machte eine Vorstellung.
  39.     Erstmal war auch alles gut klar anfangs braucht man Immer geduld dann waren mal
  40.     5 User drauf und mal 8 nach etwa einem Monat waren 20 User drauf das lief auch alles
  41.     so gut plötzlich waren alle weg und etwa 2 Monate durchgehend auf 0 und da ich Zurzeit
  42.     an einem Selfmade Reallife sitze und keine Zeit mehr dafür habe Realise ich diesen Gamemode.
  43.  
  44.  
  45.  
  46.  
  47.    Bitte entfernt die Credits und das Copyright NICHT den sowas ist erlich gesagt sehr Kindisch.
  48.    Man kann denke ich wohl ein sehen das es von jemand anderen ist.
  49.    Ich Hoffe das Script wird euch Gefallen denn ich habe mir sehr viel Mühe gegeben.
  50.    Es ist alles komplett Selfmade.
  51.    
  52.    Wichtiges:
  53.    Adminabfrage: istPlayerAdmin(playerid,rang)   Ränge: 1 2 3 4 5 1338 1340
  54.  
  55.    Es enthält ein Support system
  56.    ein Neon System
  57.    ein Login/Register Systme
  58.    viele Maps
  59.    Und Mehr
  60.    
  61.    Wenn ihr fragen zum Script habt dann bitte per PN im Breadfish melden Name: TheO
  62.    
  63.    
  64.    Mit Freundlichen Grüßen
  65.    Ex-Gründer von United German FreeRoam (:
  66.    Bei Fragen im Teamspeak melden: 88.198.138.180:4786
  67.            
  68. */
  69.  
  70.  
  71. #include <a_samp>
  72. #include <dini>
  73. #include <ocmd>
  74.  
  75.  
  76.  
  77.  
  78.  
  79.  
  80.  
  81. //forwards
  82. forward ServerInfos();
  83. forward cagate();
  84. forward SaveP();
  85. forward Autorep();
  86. forward BsnRobTimer();
  87. forward BsnRobZeit(playerid);
  88. forward KeinText( );
  89. forward ZeigeText( );
  90. forward besoffen(playerid);
  91. forward BSN(playerid);
  92. forward Restart1();
  93. forward Restart2();
  94. forward PingCheck(playerid);
  95. forward SniperSpawn(playerid);
  96. forward Falloutt(playerid);
  97. forward AutoRepair();
  98. forward AutoFlipReset();
  99. forward Ballonrunter();
  100. forward Ballonback();
  101.  
  102.  
  103.  
  104. //andere news
  105. new carid[26];
  106. new autoo;
  107. new lampe1;
  108. new lampe2;
  109. new polizei;
  110. new rein;
  111. new incar;
  112. new fall[130];
  113. new AutoRepairUsed[MAX_PLAYERS];
  114. new AutoRepairTrigger[MAX_PLAYERS];
  115. new ballon;
  116. new Flip[MAX_PLAYERS];
  117. //new Panz[15];
  118.  
  119.  
  120.  
  121.  
  122. //Für spawns
  123. new Map[MAX_PLAYERS];
  124. new Mini[MAX_PLAYERS];
  125. new dm[MAX_PLAYERS];
  126. new Sniper[MAX_PLAYERS];
  127. new Fallout[MAX_PLAYERS];
  128. new Deagle[MAX_PLAYERS];
  129. new Aduty[MAX_PLAYERS];
  130. //new Panzer[MAX_PLAYERS];
  131.  
  132.  
  133.  
  134.  
  135.  
  136.  
  137. new SchimpfWort[14][64]=
  138. {
  139.     {"Lauch"},
  140.     {"Huso"},
  141.     {"Hurensohn"},
  142.     {"Fickdich"},
  143.     {"Spasti"},
  144.     {"Misgeburt"},
  145.     {"Votze"},
  146.     {":7777"},
  147.     {"DSZ"},
  148.     {"GRP"},
  149.     {"RGR"},
  150.     {"Mafiafight"},
  151.     {"Huren"},
  152.     {"Wixxer"}
  153. };
  154.  
  155.  
  156.  
  157.  
  158.  
  159.  
  160. // Farben Define
  161. #define drot 0xAF0000FF
  162. #define weiß 0xFAFAFAFF
  163. #define blau 0x009CFFFF
  164. #define gelb 0xFFFA00FF
  165. #define türkis 0x00FFFFFF
  166. #define orange 0xFF9600FF
  167. #define grün 0x00FF00FF
  168. #define rot 0xFF0000FF
  169. #define rosa 0xFF00FFFF
  170. #define golde 0xD2A400FF
  171. #define hrot 0xFF3F22FF
  172. #define grau 0xBEBEBEFF
  173. #define lila 0x9700FFFF
  174.  
  175. //Dialoge
  176. #define Info 2
  177. #define regeln 3
  178. #define DIALOG_REGISTER 4
  179. #define DIALOG_LOGIN 5
  180. #define neondialog 7
  181. #define radiodialog 8
  182. #define fightdialog 9
  183. #define Gefrage 10
  184. #define Stats 11
  185. #define Vorschlagen 12
  186.  
  187.  
  188.  
  189.  
  190.  
  191. //radios
  192.  
  193. //Tod spawn
  194.  
  195.  
  196.  
  197.  
  198.  
  199.  
  200. new Float:RandomSpawn[][4] =
  201. {
  202.     {1378.9904,2128.7727,11.0156,181.4084},
  203.     {1324.8831,2113.5923,11.0156,190.2543},
  204.     {1322.8810,2184.8391,11.0234,358.7333}
  205. };
  206.  
  207. new Float:RandomSpawn2[][4] =
  208. {
  209.     {2936.9565,-1491.6821,755.5604,86.7727},
  210.     {3024.6550,-1432.0808,747.9971,4.3886},
  211.     {2906.7465820313,-1458.3201904297,748.91027832031}
  212. };
  213.  
  214. new Float:RandomSpawn3[][4] =
  215. {
  216.     {2177.3743,2029.3304,236.6000,92.9924},
  217.     {2137.0823,1991.6075,236.6000,136.4574},
  218.     {2119.7830,1953.1316,236.6000,126.7685}
  219. };
  220.  
  221. new Float:SniperSpawns[][3] = {
  222. {-973.4449,1089.9103,1344.9851},
  223. {-1050.8708,1098.2362,1343.1859},
  224. {-1136.5533,1029.8785,1345.7601}
  225. };
  226.  
  227. new Float:FalloutSpawns[][3] ={
  228. {1540.1425,-2117.2217,353.5923},
  229. {1545.2706,-2095.3477,353.6030},
  230. {1536.1855,-2079.4871,353.6086}
  231. };
  232.  
  233. new Float:DeagleSpawns[][3] ={
  234. {2169.6865,1618.9021,999.9766},
  235. {2181.8943,1579.3540,999.9715},
  236. {2225.6580,1602.0872,999.9738}
  237. };
  238.  
  239. /*new Float:PanzerSpawns[][3] ={
  240. {122.19999694824,2526.1999511719,16.799999237061},
  241. {418.5,2527.7998046875,16.60000038147},
  242. {418.5,2527.7998046875,16.60000038147}
  243. };
  244. */
  245.  
  246.  
  247. #pragma tabsize 0
  248.  
  249.  
  250.  
  251. //new Gate/lift/eingänge/pickup/Textdraws etc
  252. new fubtor;
  253. new lift;
  254. new senter;
  255. new sexit;
  256. new drivein;
  257. new ammunt;
  258. new ammue;
  259. new ammui;
  260. new BsnRob;
  261. new bsnent;
  262. new bsnext;
  263. new bsnrob;
  264. new bsnhealth;
  265. new bsnbar;
  266. new ipickup;
  267. new winpickup;
  268. new Text:Teamspeak;
  269. new Text:Server;
  270. new Text3D:autotext;
  271.  
  272.  
  273.  
  274.  
  275.  
  276.  
  277.  
  278.  
  279.  
  280.  
  281.  
  282. main()
  283. {
  284.     print("\n----------------------------------");
  285.     print(" United German FreeRoam Selfmade Load ");
  286.     print("----------------------------------\n");
  287. }
  288.  
  289.  
  290. public OnGameModeInit()
  291. {
  292.  
  293.     SetGameModeText("|UGF|German FreeRoam v0.3");
  294.     SendRconCommand("|UGF| Map");
  295.  
  296.     for(new skins = 1; skins < 299; skins++)
  297.     AddPlayerClass(skins,-166.4037,76.0389,4.6509,167.8798,0,0,0,0,0,0);
  298.  
  299.     //SetDeathDropAmount(0);
  300.     UsePlayerPedAnims();
  301.     DisableInteriorEnterExits();
  302.     AntiDeAMX();
  303.  
  304.  
  305.  
  306.  
  307.     BsnRob = 1;
  308.  
  309.  
  310.     //Timer
  311.     SetTimer("ServerInfos",300005,true);
  312.     SetTimer("AutoRepair", 500, true);
  313.     SetTimer("AutoFlipReset", 5000, true);
  314.     //Timerende
  315.  
  316.     //3dTexts
  317.     Create3DTextLabel("Gate zu den Bällen\nNutze /gate",gelb,1378.9904,2128.7727,11.0156,20,0);
  318.     Create3DTextLabel("Tor der Mannschaft 1",rot,1322.8810,2184.8391,11.0234,25,0);
  319.     Create3DTextLabel("Tor der Mannshaft 2",blau,1324.8831,2113.5923,11.0156,25,0);
  320.     Create3DTextLabel("1o1 lift \nNutze /lift",gelb,-587.0110,2587.1218,65.9454,20,0);
  321.     Create3DTextLabel("Exit/Ausgang",rot,2214.3865,-1150.4609,1025.7969,15,0);
  322.     Create3DTextLabel("Enter/Eingang",rot,2495.3232,-1691.1400,14.7656,15,0);
  323.     Create3DTextLabel("Ammunation Eingang",rot,1368.9196,-1279.7501,13.5469,30,0);
  324.     Create3DTextLabel("Waffen kauf Info",rot,317.2141,-165.8751,999.6010,15,0);
  325.     Create3DTextLabel("Tippe /drivein\nKosten 2$",grün,1214.0641,-904.7095,42.9217,20,0);
  326.     Create3DTextLabel("Tippe /rob\nUm den BSN\nAuszurauben\nChance von 250-300$",orange,376.9425,-59.5121,1001.5078,15,0);
  327.     Create3DTextLabel("Tippe /bsnh\nFür Health\nfür 2$",gelb,375.3450,-67.5060,1001.5078,10,0);
  328.     Create3DTextLabel("Tippe /bar\nFür einen Drink(130hp)\nKosten 5$",rosa,1200.4354,-911.7274,48.0625,8.0,0);
  329.     Create3DTextLabel("Admin Health Punkt",gelb,348.2863,302.7065,999.1484,15,0);
  330.     Create3DTextLabel("BurgerShot Enter\nHealth Punkt und Rob Punkt",gelb,1199.3708,-918.6879,43.1183,15,0);
  331.     Create3DTextLabel("Du hast es geschaft Tippe: /nrgwin",orange,1693.2628,-2483.6042,25.5812,15,0);
  332.     Create3DTextLabel("Tippe: /startballon damit er los fliegt.",orange,368.3905,-1999.8322,7.8062,15,0);
  333.     Create3DTextLabel("Seite für Normale Fahrzeuge.",orange,1325.1877,-1306.1844,996.4766,10,0);
  334.     Create3DTextLabel("Sete für Große Fahrzeuge.",orange,1315.4141,-1305.6321,996.0132,10,0);
  335.     //3dTextsEnde
  336.  
  337.     //Pickups
  338.     senter=CreatePickup(19132,1,2495.3232,-1691.1400,14.7656);
  339.     sexit=CreatePickup(19132,1,2214.3865,-1150.4609,1025.7969);
  340.     drivein=CreatePickup(1239,1,1214.2206,-904.9730,42.9214);
  341.     ammunt=CreatePickup(19132,1,1368.9196,-1279.7501,13.5469);
  342.     ammue=CreatePickup(19132,1,316.4833,-169.9991,999.5938);
  343.     ammui=CreatePickup(1239,1,317.2141,-165.8751,999.6010);
  344.     bsnent=CreatePickup(19132,1,1199.3708,-918.6879,43.1183);
  345.     bsnext=CreatePickup(19132,1,363.1047,-75.3453,1001.5078);
  346.     bsnrob=CreatePickup(1239,1,376.9425,-59.5121,1001.5078);
  347.     bsnhealth=CreatePickup(1240,1,375.3450,-67.5060,1001.5078);
  348.     bsnbar=CreatePickup(1239,1,1200.4354,-911.7274,48.0625);
  349.     ipickup= CreatePickup(191344,1,2501.2766,-1685.4456,13.4717);
  350.     winpickup=CreatePickup(1239,1,1693.2628,-2483.6042,25.5812);
  351.     CreatePickup(1239,1,368.3905,-1999.8322,7.8062);
  352.     //PickupsEnde
  353.  
  354.  
  355.  
  356.  
  357.  
  358.  
  359.  
  360. //STUNT
  361. AddStaticVehicleEx(522,-1335.09997559,-274.79998779,13.80000019,0.00000000,-1,-1,120); //NRG-500
  362. AddStaticVehicleEx(522,-1336.80004883,-272.60000610,13.80000019,0.00000000,-1,-1,120); //NRG-500
  363. AddStaticVehicleEx(522,-1338.30004883,-270.60000610,13.80000019,0.00000000,-1,-1,120); //NRG-500
  364. AddStaticVehicleEx(522,-1340.09997559,-268.20001221,13.80000019,0.00000000,-1,-1,120); //NRG-500
  365. AddStaticVehicleEx(522,-1341.80004883,-266.00000000,13.80000019,0.00000000,-1,-1,120); //NRG-500
  366. AddStaticVehicleEx(522,-1343.80004883,-263.39999390,13.80000019,0.00000000,-1,-1,120); //NRG-500
  367. AddStaticVehicleEx(522,-1346.40002441,-260.00000000,13.80000019,0.00000000,-1,-1,120); //NRG-500
  368. AddStaticVehicleEx(522,-1349.19995117,-256.60000610,13.80000019,0.00000000,-1,-1,120); //NRG-500
  369. AddStaticVehicleEx(522,-1350.80004883,-254.19999695,13.80000019,0.00000000,-1,-1,120); //NRG-500
  370. AddStaticVehicleEx(522,-1352.59997559,-251.80000305,13.80000019,0.00000000,-1,-1,120); //NRG-500
  371. AddStaticVehicleEx(522,-1345.09997559,-261.20001221,13.80000019,0.00000000,-1,-1,120); //NRG-500
  372. AddStaticVehicleEx(522,-1347.90002441,-257.79998779,13.80000019,0.00000000,-1,-1,120); //NRG-500
  373. AddStaticVehicleEx(522,-1354.00000000,-249.50000000,13.80000019,0.00000000,-1,-1,120); //NRG-500
  374. AddStaticVehicleEx(451,-1339.90002441,-277.60000610,13.89999962,0.00000000,-1,-1,120); //Turismo
  375. AddStaticVehicleEx(451,-1343.00000000,-275.10000610,13.89999962,0.00000000,-1,-1,120); //Turismo
  376. AddStaticVehicleEx(451,-1345.80004883,-272.60000610,13.89999962,0.00000000,-1,-1,120); //Turismo
  377. AddStaticVehicleEx(451,-1348.59997559,-269.89999390,13.89999962,0.00000000,-1,-1,120); //Turismo
  378. AddStaticVehicleEx(451,-1351.40002441,-267.20001221,13.89999962,0.00000000,-1,-1,120); //Turismo
  379. AddStaticVehicleEx(451,-1354.40002441,-264.39999390,13.89999962,0.00000000,-1,-1,120); //Turismo
  380. AddStaticVehicleEx(451,-1357.40002441,-260.89999390,13.89999962,0.00000000,-1,-1,120); //Turismo
  381. CreateObject(18801, -1217.97, -171.71, 35.64,   0.00, 0.00, 52.74);
  382. CreateObject(18801, -1267.16, -138.78, 35.64,   0.00, 0.00, 52.74);
  383. CreateObject(18801, -1250.81, -149.62, 35.64,   0.00, 0.00, 52.74);
  384. CreateObject(18801, -1234.61, -160.74, 35.64,   0.00, 0.00, 52.74);
  385. CreateObject(18841, -1193.69, -179.90, 18.42,   84.06, -132.72, 8.72);
  386. CreateObject(18809, -1196.35, -219.10, 24.03,   -99.18, 24.66, 0.61);
  387. CreateObject(18809, -1217.07, -263.95, 31.27,   -99.18, 24.66, 359.59);
  388. CreateObject(18809, -1237.82, -307.74, 38.32,   -99.18, 24.66, 359.59);
  389. CreateObject(18809, -1258.75, -352.10, 45.47,   -99.18, 24.66, 0.10);
  390. CreateObject(18782, -1321.41, -151.93, 14.35,   1.08, -0.60, 376.38);
  391. CreateObject(18782, -1354.28, -84.39, 14.35,   1.08, -0.60, 365.58);
  392. CreateObject(18782, -1301.47, 20.87, 14.35,   1.08, -0.60, 375.54);
  393. CreateObject(13592, -1353.71, -28.88, 21.96,   0.00, 0.00, 0.00);
  394. CreateObject(18750, -1256.90, -360.93, 49.01,   83.28, 164.82, -17.88);
  395. CreateObject(18779, -1399.83, -94.14, 23.05,   0.00, 0.00, 0.00);
  396. CreateObject(18780, -1297.27, -208.73, 13.08,   0.00, 0.00, -30.18);
  397. CreateObject(18786, -1299.65, -64.77, 15.29,   0.00, 0.00, -97.98);
  398. CreateObject(18787, -1396.74, -42.31, 15.42,   0.00, 0.00, 0.00);
  399. CreateObject(18786, -1490.20, 1.89, 15.50,   0.00, 0.00, -135.84);
  400. CreateObject(18750, -1463.17, 25.97, 27.57,   87.66, 1.98, 312.97);
  401. CreateObject(18786, -1440.29, 51.14, 15.50,   0.12, -0.48, 44.10);
  402. CreateObject(18827, -1312.26, -468.01, 74.38,   0.00, 0.00, -22.56);
  403. CreateObject(18841, -1331.36, -524.26, 89.54,   16.68, -0.78, 65.70);
  404. CreateObject(18841, -1314.46, -509.31, 89.54,   16.68, -0.78, 245.64);
  405. CreateObject(18841, -1316.85, -529.26, 57.75,   -0.36, -364.80, 432.30);
  406. CreateObject(18842, -1303.70, -495.53, 41.44,   -146.34, 85.32, 64.68);
  407. CreateObject(18826, -1275.41, -469.24, 40.26,   92.34, 248.04, 0.00);
  408. CreateObject(18809, -1269.12, -507.88, 45.01,   -103.08, 11.04, 0.00);
  409. CreateObject(18843, -1280.26, -580.14, 54.64,   85.32, -5.34, 357.80);
  410. CreateObject(18809, -1292.30, -652.25, 63.96,   -14.04, -77.76, 79.80);
  411. CreateObject(18809, -1276.24, -387.79, 55.59,   -115.20, 24.06, 360.26);
  412. CreateObject(18787, -1288.73, -411.47, 62.00,   -18.24, 38.10, 79.32);
  413.  
  414. //Heißballon
  415. ballon = CreateObject(19335, 368.40, -1999.92, 6.66,   0.00, 0.00, 0.00);
  416.  
  417.  
  418. //Fallout map
  419. //stufe 1
  420. fall[0]=CreateObject(1649,1522.00000000,-2128.00000000,352.60000610,270.50006104,180.00000000,180.00000000); //object(wglasssmash) (1)
  421. fall[1]=CreateObject(1649,1526.40002441,-2128.00000000,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (22)
  422. fall[2]=CreateObject(1649,1530.80004883,-2128.00000000,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (23)
  423. fall[3]=CreateObject(1649,1535.19995117,-2128.00000000,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (24)
  424. fall[4]=CreateObject(1649,1539.59997559,-2128.00000000,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (25)
  425. fall[5]=CreateObject(1649,1544.00000000,-2128.00000000,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (26)
  426. fall[6]=CreateObject(1649,1548.40002441,-2128.00000000,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (27)
  427. fall[7]=CreateObject(1649,1548.40002441,-2124.69995117,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (28)
  428. fall[8]=CreateObject(1649,1544.00000000,-2124.69995117,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (29)
  429. fall[9]=CreateObject(1649,1539.59997559,-2124.69995117,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (30)
  430. fall[10]=CreateObject(1649,1535.19995117,-2124.69995117,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (31)
  431. fall[11]=CreateObject(1649,1530.80004883,-2124.69995117,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (32)
  432. fall[12]=CreateObject(1649,1526.40002441,-2124.69995117,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (33)
  433. fall[13]=CreateObject(1649,1522.00000000,-2124.69995117,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (34)
  434. fall[14]=CreateObject(1649,1526.40002441,-2121.39990234,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (35)
  435. fall[15]=CreateObject(1649,1522.00000000,-2121.39990234,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (36)
  436. fall[16]=CreateObject(1649,1530.80004883,-2121.39990234,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (37)
  437. fall[17]=CreateObject(1649,1535.19995117,-2121.39990234,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (38)
  438. fall[18]=CreateObject(1649,1539.59997559,-2121.39990234,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (39)
  439. fall[19]=CreateObject(1649,1544.00000000,-2121.39990234,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (40)
  440. fall[20]=CreateObject(1649,1548.40002441,-2121.39990234,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (41)
  441. fall[21]=CreateObject(1649,1548.40002441,-2118.10009766,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (42)
  442. fall[22]=CreateObject(1649,1544.00000000,-2118.10009766,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (43)
  443. fall[23]=CreateObject(1649,1539.59997559,-2118.10009766,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (44)
  444. fall[24]=CreateObject(1649,1535.19995117,-2118.10009766,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (45)
  445. fall[25]=CreateObject(1649,1530.80004883,-2118.10009766,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (46)
  446. fall[26]=CreateObject(1649,1526.40002441,-2118.10009766,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (47)
  447. fall[27]=CreateObject(1649,1522.00000000,-2118.10009766,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (48)
  448. fall[28]=CreateObject(1649,1522.00000000,-2114.80004883,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (49)
  449. fall[29]=CreateObject(1649,1526.40002441,-2114.80004883,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (50)
  450. fall[30]=CreateObject(1649,1530.80004883,-2114.80004883,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (51)
  451. fall[31]=CreateObject(1649,1535.19995117,-2114.80004883,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (52)
  452. fall[32]=CreateObject(1649,1539.59997559,-2114.80004883,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (53)
  453. fall[33]=CreateObject(1649,1544.00000000,-2114.80004883,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (54)
  454. fall[34]=CreateObject(1649,1548.40002441,-2114.80004883,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (55)
  455. fall[35]=CreateObject(1649,1548.40002441,-2111.50000000,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (56)
  456. fall[36]=CreateObject(1649,1544.00000000,-2111.50000000,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (57)
  457. fall[37]=CreateObject(1649,1539.59997559,-2111.50000000,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (58)
  458. fall[38]=CreateObject(1649,1535.19995117,-2111.50000000,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (59)
  459. fall[39]=CreateObject(1649,1530.80004883,-2111.50000000,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (60)
  460. fall[40]=CreateObject(1649,1526.40002441,-2111.50000000,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (61)
  461. fall[41]=CreateObject(1649,1522.00000000,-2111.50000000,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (62)
  462. fall[42]=CreateObject(1649,1522.00000000,-2108.19995117,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (63)
  463. fall[43]=CreateObject(1649,1526.40002441,-2108.19995117,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (64)
  464. fall[44]=CreateObject(1649,1530.80004883,-2108.19995117,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (65)
  465. fall[45]=CreateObject(1649,1535.19995117,-2108.19995117,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (66)
  466. fall[46]=CreateObject(1649,1539.59997559,-2108.19995117,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (67)
  467. fall[47]=CreateObject(1649,1544.00000000,-2108.19995117,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (68)
  468. fall[48]=CreateObject(1649,1548.40002441,-2108.19995117,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (69)
  469. fall[49]=CreateObject(1649,1548.40002441,-2104.89990234,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (70)
  470. fall[50]=CreateObject(1649,1544.00000000,-2104.89990234,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (71)
  471. fall[51]=CreateObject(1649,1539.59997559,-2104.89990234,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (72)
  472. fall[52]=CreateObject(1649,1535.19995117,-2104.89990234,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (73)
  473. fall[53]=CreateObject(1649,1530.80004883,-2104.89990234,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (74)
  474. fall[54]=CreateObject(1649,1526.40002441,-2104.89990234,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (75)
  475. fall[55]=CreateObject(1649,1522.00000000,-2104.89990234,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (76)
  476. fall[56]=CreateObject(1649,1522.00000000,-2101.60009766,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (77)
  477. fall[57]=CreateObject(1649,1526.40002441,-2101.60009766,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (78)
  478. fall[58]=CreateObject(1649,1530.80004883,-2101.60009766,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (79)
  479. fall[59]=CreateObject(1649,1535.19995117,-2101.60009766,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (80)
  480. fall[60]=CreateObject(1649,1539.59997559,-2101.60009766,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (81)
  481. fall[61]=CreateObject(1649,1544.00000000,-2101.60009766,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (82)
  482. fall[62]=CreateObject(1649,1548.40002441,-2101.60009766,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (83)
  483. fall[63]=CreateObject(1649,1548.40002441,-2098.30004883,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (84)
  484. fall[64]=CreateObject(1649,1544.00000000,-2098.30004883,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (85)
  485. fall[65]=CreateObject(1649,1539.59997559,-2098.30004883,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (86)
  486. fall[66]=CreateObject(1649,1535.19995117,-2098.30004883,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (87)
  487. fall[67]=CreateObject(1649,1530.80004883,-2098.30004883,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (88)
  488. fall[68]=CreateObject(1649,1526.40002441,-2098.30004883,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (89)
  489. fall[69]=CreateObject(1649,1522.00000000,-2098.30004883,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (90)
  490. fall[70]=CreateObject(1649,1522.00000000,-2095.00000000,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (91)
  491. fall[71]=CreateObject(1649,1526.40002441,-2095.00000000,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (92)
  492. fall[72]=CreateObject(1649,1530.80004883,-2095.00000000,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (93)
  493. fall[73]=CreateObject(1649,1535.19995117,-2095.00000000,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (94)
  494. fall[74]=CreateObject(1649,1539.59997559,-2095.00000000,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (95)
  495. fall[75]=CreateObject(1649,1544.00000000,-2095.00000000,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (96)
  496. fall[76]=CreateObject(1649,1548.40002441,-2095.00000000,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (97)
  497. fall[77]=CreateObject(1649,1548.40002441,-2091.69995117,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (98)
  498. fall[78]=CreateObject(1649,1544.00000000,-2091.69995117,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (99)
  499. fall[79]=CreateObject(1649,1539.59997559,-2091.69995117,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (100)
  500. fall[80]=CreateObject(1649,1535.19995117,-2091.69995117,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (101)
  501. fall[81]=CreateObject(1649,1530.80004883,-2091.69995117,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (102)
  502. fall[82]=CreateObject(1649,1526.40002441,-2091.69995117,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (103)
  503. fall[83]=CreateObject(1649,1522.00000000,-2091.69995117,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (104)
  504. fall[84]=CreateObject(1649,1548.40002441,-2088.39990234,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (105)
  505. fall[85]=CreateObject(1649,1544.00000000,-2088.39990234,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (106)
  506. fall[86]=CreateObject(1649,1539.59997559,-2088.39990234,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (107)
  507. fall[87]=CreateObject(1649,1535.19995117,-2088.39990234,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (108)
  508. fall[88]=CreateObject(1649,1530.80004883,-2088.39990234,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (109)
  509. fall[89]=CreateObject(1649,1526.40002441,-2088.39990234,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (110)
  510. fall[90]=CreateObject(1649,1522.00000000,-2088.39990234,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (111)
  511. fall[91]=CreateObject(1649,1522.00000000,-2085.10009766,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (112)
  512. fall[92]=CreateObject(1649,1526.40002441,-2085.10009766,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (113)
  513. fall[93]=CreateObject(1649,1530.80004883,-2085.10009766,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (114)
  514. fall[94]=CreateObject(1649,1535.19995117,-2085.10009766,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (115)
  515. fall[95]=CreateObject(1649,1539.59997559,-2085.10009766,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (116)
  516. fall[96]=CreateObject(1649,1544.00000000,-2085.10009766,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (117)
  517. fall[97]=CreateObject(1649,1548.40002441,-2085.10009766,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (118)
  518. fall[98]=CreateObject(1649,1548.40002441,-2081.80004883,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (119)
  519. fall[99]=CreateObject(1649,1544.00000000,-2081.80004883,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (120)
  520. fall[100]=CreateObject(1649,1539.59997559,-2081.80004883,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (121)
  521. fall[101]=CreateObject(1649,1535.19995117,-2081.80004883,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (122)
  522. fall[102]=CreateObject(1649,1530.80004883,-2081.80004883,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (123)
  523. fall[103]=CreateObject(1649,1526.40002441,-2081.80004883,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (124)
  524. fall[104]=CreateObject(1649,1522.00000000,-2081.80004883,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (125)
  525. fall[105]=CreateObject(1649,1522.00000000,-2078.50000000,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (126)
  526. fall[106]=CreateObject(1649,1526.40002441,-2078.50000000,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (127)
  527. fall[107]=CreateObject(1649,1530.80004883,-2078.50000000,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (128)
  528. fall[108]=CreateObject(1649,1535.19995117,-2078.50000000,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (129)
  529. fall[109]=CreateObject(1649,1539.59997559,-2078.50000000,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (130)
  530. fall[110]=CreateObject(1649,1544.00000000,-2078.50000000,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (131)
  531. fall[111]=CreateObject(1649,1548.40002441,-2078.50000000,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (132)
  532. fall[112]=CreateObject(1649,1548.40002441,-2075.19995117,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (133)
  533. fall[113]=CreateObject(1649,1544.00000000,-2075.19995117,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (134)
  534. fall[114]=CreateObject(1649,1539.59997559,-2075.19995117,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (135)
  535. fall[115]=CreateObject(1649,1535.19995117,-2075.19995117,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (136)
  536. fall[116]=CreateObject(1649,1530.80004883,-2075.19995117,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (137)
  537. fall[117]=CreateObject(1649,1526.40002441,-2075.19995117,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (138)
  538. fall[118]=CreateObject(1649,1522.00000000,-2075.19995117,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (139)
  539. fall[119]=CreateObject(1649,1522.00000000,-2071.89990234,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (140)
  540. fall[120]=CreateObject(1649,1526.40002441,-2071.89990234,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (141)
  541. fall[121]=CreateObject(1649,1530.80004883,-2071.89990234,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (142)
  542. fall[122]=CreateObject(1649,1535.19995117,-2071.89990234,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (143)
  543. fall[123]=CreateObject(1649,1539.59997559,-2071.89990234,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (144)
  544. fall[124]=CreateObject(1649,1544.00000000,-2071.89990234,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (145)
  545. fall[125]=CreateObject(1649,1548.40002441,-2071.89990234,352.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (146)
  546.  
  547. //stufe 2
  548. CreateObject(1649,1522.00000000,-2128.00000000,342.60000610,270.50006104,180.00000000,180.00000000); //object(wglasssmash) (1)
  549. CreateObject(1649,1526.40002441,-2128.00000000,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (22)
  550. CreateObject(1649,1530.80004883,-2128.00000000,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (23)
  551. CreateObject(1649,1535.19995117,-2128.00000000,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (24)
  552. CreateObject(1649,1539.59997559,-2128.00000000,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (25)
  553. CreateObject(1649,1544.00000000,-2128.00000000,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (26)
  554. CreateObject(1649,1548.40002441,-2128.00000000,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (27)
  555. CreateObject(1649,1548.40002441,-2124.69995117,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (28)
  556. CreateObject(1649,1544.00000000,-2124.69995117,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (29)
  557. CreateObject(1649,1539.59997559,-2124.69995117,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (30)
  558. CreateObject(1649,1535.19995117,-2124.69995117,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (31)
  559. CreateObject(1649,1530.80004883,-2124.69995117,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (32)
  560. CreateObject(1649,1526.40002441,-2124.69995117,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (33)
  561. CreateObject(1649,1522.00000000,-2124.69995117,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (34)
  562. CreateObject(1649,1526.40002441,-2121.39990234,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (35)
  563. CreateObject(1649,1522.00000000,-2121.39990234,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (36)
  564. CreateObject(1649,1530.80004883,-2121.39990234,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (37)
  565. CreateObject(1649,1535.19995117,-2121.39990234,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (38)
  566. CreateObject(1649,1539.59997559,-2121.39990234,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (39)
  567. CreateObject(1649,1544.00000000,-2121.39990234,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (40)
  568. CreateObject(1649,1548.40002441,-2121.39990234,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (41)
  569. CreateObject(1649,1548.40002441,-2118.10009766,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (42)
  570. CreateObject(1649,1544.00000000,-2118.10009766,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (43)
  571. CreateObject(1649,1539.59997559,-2118.10009766,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (44)
  572. CreateObject(1649,1535.19995117,-2118.10009766,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (45)
  573. CreateObject(1649,1530.80004883,-2118.10009766,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (46)
  574. CreateObject(1649,1526.40002441,-2118.10009766,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (47)
  575. CreateObject(1649,1522.00000000,-2118.10009766,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (48)
  576. CreateObject(1649,1522.00000000,-2114.80004883,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (49)
  577. CreateObject(1649,1526.40002441,-2114.80004883,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (50)
  578. CreateObject(1649,1530.80004883,-2114.80004883,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (51)
  579. CreateObject(1649,1535.19995117,-2114.80004883,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (52)
  580. CreateObject(1649,1539.59997559,-2114.80004883,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (53)
  581. CreateObject(1649,1544.00000000,-2114.80004883,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (54)
  582. CreateObject(1649,1548.40002441,-2114.80004883,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (55)
  583. CreateObject(1649,1548.40002441,-2111.50000000,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (56)
  584. CreateObject(1649,1544.00000000,-2111.50000000,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (57)
  585. CreateObject(1649,1539.59997559,-2111.50000000,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (58)
  586. CreateObject(1649,1535.19995117,-2111.50000000,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (59)
  587. CreateObject(1649,1530.80004883,-2111.50000000,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (60)
  588. CreateObject(1649,1526.40002441,-2111.50000000,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (61)
  589. CreateObject(1649,1522.00000000,-2111.50000000,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (62)
  590. CreateObject(1649,1522.00000000,-2108.19995117,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (63)
  591. CreateObject(1649,1526.40002441,-2108.19995117,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (64)
  592. CreateObject(1649,1530.80004883,-2108.19995117,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (65)
  593. CreateObject(1649,1535.19995117,-2108.19995117,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (66)
  594. CreateObject(1649,1539.59997559,-2108.19995117,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (67)
  595. CreateObject(1649,1544.00000000,-2108.19995117,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (68)
  596. CreateObject(1649,1548.40002441,-2108.19995117,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (69)
  597. CreateObject(1649,1548.40002441,-2104.89990234,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (70)
  598. CreateObject(1649,1544.00000000,-2104.89990234,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (71)
  599. CreateObject(1649,1539.59997559,-2104.89990234,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (72)
  600. CreateObject(1649,1535.19995117,-2104.89990234,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (73)
  601. CreateObject(1649,1530.80004883,-2104.89990234,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (74)
  602. CreateObject(1649,1526.40002441,-2104.89990234,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (75)
  603. CreateObject(1649,1522.00000000,-2104.89990234,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (76)
  604. CreateObject(1649,1522.00000000,-2101.60009766,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (77)
  605. CreateObject(1649,1526.40002441,-2101.60009766,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (78)
  606. CreateObject(1649,1530.80004883,-2101.60009766,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (79)
  607. CreateObject(1649,1535.19995117,-2101.60009766,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (80)
  608. CreateObject(1649,1539.59997559,-2101.60009766,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (81)
  609. CreateObject(1649,1544.00000000,-2101.60009766,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (82)
  610. CreateObject(1649,1548.40002441,-2101.60009766,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (83)
  611. CreateObject(1649,1548.40002441,-2098.30004883,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (84)
  612. CreateObject(1649,1544.00000000,-2098.30004883,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (85)
  613. CreateObject(1649,1539.59997559,-2098.30004883,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (86)
  614. CreateObject(1649,1535.19995117,-2098.30004883,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (87)
  615. CreateObject(1649,1530.80004883,-2098.30004883,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (88)
  616. CreateObject(1649,1526.40002441,-2098.30004883,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (89)
  617. CreateObject(1649,1522.00000000,-2098.30004883,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (90)
  618. CreateObject(1649,1522.00000000,-2095.00000000,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (91)
  619. CreateObject(1649,1526.40002441,-2095.00000000,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (92)
  620. CreateObject(1649,1530.80004883,-2095.00000000,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (93)
  621. CreateObject(1649,1535.19995117,-2095.00000000,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (94)
  622. CreateObject(1649,1539.59997559,-2095.00000000,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (95)
  623. CreateObject(1649,1544.00000000,-2095.00000000,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (96)
  624. CreateObject(1649,1548.40002441,-2095.00000000,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (97)
  625. CreateObject(1649,1548.40002441,-2091.69995117,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (98)
  626. CreateObject(1649,1544.00000000,-2091.69995117,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (99)
  627. CreateObject(1649,1539.59997559,-2091.69995117,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (100)
  628. CreateObject(1649,1535.19995117,-2091.69995117,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (101)
  629. CreateObject(1649,1530.80004883,-2091.69995117,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (102)
  630. CreateObject(1649,1526.40002441,-2091.69995117,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (103)
  631. CreateObject(1649,1522.00000000,-2091.69995117,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (104)
  632. CreateObject(1649,1548.40002441,-2088.39990234,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (105)
  633. CreateObject(1649,1544.00000000,-2088.39990234,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (106)
  634. CreateObject(1649,1539.59997559,-2088.39990234,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (107)
  635. CreateObject(1649,1535.19995117,-2088.39990234,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (108)
  636. CreateObject(1649,1530.80004883,-2088.39990234,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (109)
  637. CreateObject(1649,1526.40002441,-2088.39990234,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (110)
  638. CreateObject(1649,1522.00000000,-2088.39990234,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (111)
  639. CreateObject(1649,1522.00000000,-2085.10009766,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (112)
  640. CreateObject(1649,1526.40002441,-2085.10009766,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (113)
  641. CreateObject(1649,1530.80004883,-2085.10009766,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (114)
  642. CreateObject(1649,1535.19995117,-2085.10009766,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (115)
  643. CreateObject(1649,1539.59997559,-2085.10009766,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (116)
  644. CreateObject(1649,1544.00000000,-2085.10009766,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (117)
  645. CreateObject(1649,1548.40002441,-2085.10009766,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (118)
  646. CreateObject(1649,1548.40002441,-2081.80004883,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (119)
  647. CreateObject(1649,1544.00000000,-2081.80004883,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (120)
  648. CreateObject(1649,1539.59997559,-2081.80004883,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (121)
  649. CreateObject(1649,1535.19995117,-2081.80004883,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (122)
  650. CreateObject(1649,1530.80004883,-2081.80004883,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (123)
  651. CreateObject(1649,1526.40002441,-2081.80004883,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (124)
  652. CreateObject(1649,1522.00000000,-2081.80004883,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (125)
  653. CreateObject(1649,1522.00000000,-2078.50000000,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (126)
  654. CreateObject(1649,1526.40002441,-2078.50000000,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (127)
  655. CreateObject(1649,1530.80004883,-2078.50000000,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (128)
  656. CreateObject(1649,1535.19995117,-2078.50000000,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (129)
  657. CreateObject(1649,1539.59997559,-2078.50000000,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (130)
  658. CreateObject(1649,1544.00000000,-2078.50000000,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (131)
  659. CreateObject(1649,1548.40002441,-2078.50000000,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (132)
  660. CreateObject(1649,1548.40002441,-2075.19995117,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (133)
  661. CreateObject(1649,1544.00000000,-2075.19995117,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (134)
  662. CreateObject(1649,1539.59997559,-2075.19995117,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (135)
  663. CreateObject(1649,1535.19995117,-2075.19995117,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (136)
  664. CreateObject(1649,1530.80004883,-2075.19995117,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (137)
  665. CreateObject(1649,1526.40002441,-2075.19995117,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (138)
  666. CreateObject(1649,1522.00000000,-2075.19995117,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (139)
  667. CreateObject(1649,1522.00000000,-2071.89990234,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (140)
  668. CreateObject(1649,1526.40002441,-2071.89990234,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (141)
  669. CreateObject(1649,1530.80004883,-2071.89990234,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (142)
  670. CreateObject(1649,1535.19995117,-2071.89990234,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (143)
  671. CreateObject(1649,1539.59997559,-2071.89990234,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (144)
  672. CreateObject(1649,1544.00000000,-2071.89990234,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (145)
  673. CreateObject(1649,1548.40002441,-2071.89990234,342.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (146)
  674. //stufe 3
  675. CreateObject(1649,1522.00000000,-2128.00000000,322.60000610,270.50006104,180.00000000,180.00000000); //object(wglasssmash) (1)
  676. CreateObject(1649,1526.40002441,-2128.00000000,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (22)
  677. CreateObject(1649,1530.80004883,-2128.00000000,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (23)
  678. CreateObject(1649,1535.19995117,-2128.00000000,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (24)
  679. CreateObject(1649,1539.59997559,-2128.00000000,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (25)
  680. CreateObject(1649,1544.00000000,-2128.00000000,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (26)
  681. CreateObject(1649,1548.40002441,-2128.00000000,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (27)
  682. CreateObject(1649,1548.40002441,-2124.69995117,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (28)
  683. CreateObject(1649,1544.00000000,-2124.69995117,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (29)
  684. CreateObject(1649,1539.59997559,-2124.69995117,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (30)
  685. CreateObject(1649,1535.19995117,-2124.69995117,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (31)
  686. CreateObject(1649,1530.80004883,-2124.69995117,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (32)
  687. CreateObject(1649,1526.40002441,-2124.69995117,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (33)
  688. CreateObject(1649,1522.00000000,-2124.69995117,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (34)
  689. CreateObject(1649,1526.40002441,-2121.39990234,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (35)
  690. CreateObject(1649,1522.00000000,-2121.39990234,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (36)
  691. CreateObject(1649,1530.80004883,-2121.39990234,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (37)
  692. CreateObject(1649,1535.19995117,-2121.39990234,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (38)
  693. CreateObject(1649,1539.59997559,-2121.39990234,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (39)
  694. CreateObject(1649,1544.00000000,-2121.39990234,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (40)
  695. CreateObject(1649,1548.40002441,-2121.39990234,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (41)
  696. CreateObject(1649,1548.40002441,-2118.10009766,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (42)
  697. CreateObject(1649,1544.00000000,-2118.10009766,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (43)
  698. CreateObject(1649,1539.59997559,-2118.10009766,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (44)
  699. CreateObject(1649,1535.19995117,-2118.10009766,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (45)
  700. CreateObject(1649,1530.80004883,-2118.10009766,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (46)
  701. CreateObject(1649,1526.40002441,-2118.10009766,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (47)
  702. CreateObject(1649,1522.00000000,-2118.10009766,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (48)
  703. CreateObject(1649,1522.00000000,-2114.80004883,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (49)
  704. CreateObject(1649,1526.40002441,-2114.80004883,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (50)
  705. CreateObject(1649,1530.80004883,-2114.80004883,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (51)
  706. CreateObject(1649,1535.19995117,-2114.80004883,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (52)
  707. CreateObject(1649,1539.59997559,-2114.80004883,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (53)
  708. CreateObject(1649,1544.00000000,-2114.80004883,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (54)
  709. CreateObject(1649,1548.40002441,-2114.80004883,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (55)
  710. CreateObject(1649,1548.40002441,-2111.50000000,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (56)
  711. CreateObject(1649,1544.00000000,-2111.50000000,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (57)
  712. CreateObject(1649,1539.59997559,-2111.50000000,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (58)
  713. CreateObject(1649,1535.19995117,-2111.50000000,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (59)
  714. CreateObject(1649,1530.80004883,-2111.50000000,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (60)
  715. CreateObject(1649,1526.40002441,-2111.50000000,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (61)
  716. CreateObject(1649,1522.00000000,-2111.50000000,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (62)
  717. CreateObject(1649,1522.00000000,-2108.19995117,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (63)
  718. CreateObject(1649,1526.40002441,-2108.19995117,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (64)
  719. CreateObject(1649,1530.80004883,-2108.19995117,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (65)
  720. CreateObject(1649,1535.19995117,-2108.19995117,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (66)
  721. CreateObject(1649,1539.59997559,-2108.19995117,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (67)
  722. CreateObject(1649,1544.00000000,-2108.19995117,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (68)
  723. CreateObject(1649,1548.40002441,-2108.19995117,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (69)
  724. CreateObject(1649,1548.40002441,-2104.89990234,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (70)
  725. CreateObject(1649,1544.00000000,-2104.89990234,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (71)
  726. CreateObject(1649,1539.59997559,-2104.89990234,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (72)
  727. CreateObject(1649,1535.19995117,-2104.89990234,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (73)
  728. CreateObject(1649,1530.80004883,-2104.89990234,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (74)
  729. CreateObject(1649,1526.40002441,-2104.89990234,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (75)
  730. CreateObject(1649,1522.00000000,-2104.89990234,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (76)
  731. CreateObject(1649,1522.00000000,-2101.60009766,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (77)
  732. CreateObject(1649,1526.40002441,-2101.60009766,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (78)
  733. CreateObject(1649,1530.80004883,-2101.60009766,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (79)
  734. CreateObject(1649,1535.19995117,-2101.60009766,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (80)
  735. CreateObject(1649,1539.59997559,-2101.60009766,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (81)
  736. CreateObject(1649,1544.00000000,-2101.60009766,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (82)
  737. CreateObject(1649,1548.40002441,-2101.60009766,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (83)
  738. CreateObject(1649,1548.40002441,-2098.30004883,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (84)
  739. CreateObject(1649,1544.00000000,-2098.30004883,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (85)
  740. CreateObject(1649,1539.59997559,-2098.30004883,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (86)
  741. CreateObject(1649,1535.19995117,-2098.30004883,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (87)
  742. CreateObject(1649,1530.80004883,-2098.30004883,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (88)
  743. CreateObject(1649,1526.40002441,-2098.30004883,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (89)
  744. CreateObject(1649,1522.00000000,-2098.30004883,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (90)
  745. CreateObject(1649,1522.00000000,-2095.00000000,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (91)
  746. CreateObject(1649,1526.40002441,-2095.00000000,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (92)
  747. CreateObject(1649,1530.80004883,-2095.00000000,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (93)
  748. CreateObject(1649,1535.19995117,-2095.00000000,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (94)
  749. CreateObject(1649,1539.59997559,-2095.00000000,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (95)
  750. CreateObject(1649,1544.00000000,-2095.00000000,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (96)
  751. CreateObject(1649,1548.40002441,-2095.00000000,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (97)
  752. CreateObject(1649,1548.40002441,-2091.69995117,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (98)
  753. CreateObject(1649,1544.00000000,-2091.69995117,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (99)
  754. CreateObject(1649,1539.59997559,-2091.69995117,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (100)
  755. CreateObject(1649,1535.19995117,-2091.69995117,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (101)
  756. CreateObject(1649,1530.80004883,-2091.69995117,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (102)
  757. CreateObject(1649,1526.40002441,-2091.69995117,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (103)
  758. CreateObject(1649,1522.00000000,-2091.69995117,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (104)
  759. CreateObject(1649,1548.40002441,-2088.39990234,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (105)
  760. CreateObject(1649,1544.00000000,-2088.39990234,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (106)
  761. CreateObject(1649,1539.59997559,-2088.39990234,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (107)
  762. CreateObject(1649,1535.19995117,-2088.39990234,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (108)
  763. CreateObject(1649,1530.80004883,-2088.39990234,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (109)
  764. CreateObject(1649,1526.40002441,-2088.39990234,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (110)
  765. CreateObject(1649,1522.00000000,-2088.39990234,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (111)
  766. CreateObject(1649,1522.00000000,-2085.10009766,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (112)
  767. CreateObject(1649,1526.40002441,-2085.10009766,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (113)
  768. CreateObject(1649,1530.80004883,-2085.10009766,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (114)
  769. CreateObject(1649,1535.19995117,-2085.10009766,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (115)
  770. CreateObject(1649,1539.59997559,-2085.10009766,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (116)
  771. CreateObject(1649,1544.00000000,-2085.10009766,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (117)
  772. CreateObject(1649,1548.40002441,-2085.10009766,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (118)
  773. CreateObject(1649,1548.40002441,-2081.80004883,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (119)
  774. CreateObject(1649,1544.00000000,-2081.80004883,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (120)
  775. CreateObject(1649,1539.59997559,-2081.80004883,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (121)
  776. CreateObject(1649,1535.19995117,-2081.80004883,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (122)
  777. CreateObject(1649,1530.80004883,-2081.80004883,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (123)
  778. CreateObject(1649,1526.40002441,-2081.80004883,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (124)
  779. CreateObject(1649,1522.00000000,-2081.80004883,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (125)
  780. CreateObject(1649,1522.00000000,-2078.50000000,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (126)
  781. CreateObject(1649,1526.40002441,-2078.50000000,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (127)
  782. CreateObject(1649,1530.80004883,-2078.50000000,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (128)
  783. CreateObject(1649,1535.19995117,-2078.50000000,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (129)
  784. CreateObject(1649,1539.59997559,-2078.50000000,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (130)
  785. CreateObject(1649,1544.00000000,-2078.50000000,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (131)
  786. CreateObject(1649,1548.40002441,-2078.50000000,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (132)
  787. CreateObject(1649,1548.40002441,-2075.19995117,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (133)
  788. CreateObject(1649,1544.00000000,-2075.19995117,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (134)
  789. CreateObject(1649,1539.59997559,-2075.19995117,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (135)
  790. CreateObject(1649,1535.19995117,-2075.19995117,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (136)
  791. CreateObject(1649,1530.80004883,-2075.19995117,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (137)
  792. CreateObject(1649,1526.40002441,-2075.19995117,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (138)
  793. CreateObject(1649,1522.00000000,-2075.19995117,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (139)
  794. CreateObject(1649,1522.00000000,-2071.89990234,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (140)
  795. CreateObject(1649,1526.40002441,-2071.89990234,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (141)
  796. CreateObject(1649,1530.80004883,-2071.89990234,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (142)
  797. CreateObject(1649,1535.19995117,-2071.89990234,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (143)
  798. CreateObject(1649,1539.59997559,-2071.89990234,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (144)
  799. CreateObject(1649,1544.00000000,-2071.89990234,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (145)
  800. CreateObject(1649,1548.40002441,-2071.89990234,322.60000610,270.49987793,179.99450684,179.99450684); //object(wglasssmash) (146
  801.  
  802.  
  803.  
  804.  
  805.  
  806.  
  807.  
  808. //Deathmatch map
  809. CreateObject(3997,2948.63476562,-1472.52636719,746.49713135,0.00000000,0.00000000,0.00000000); //object(cityhallblok_lan) (1)
  810. CreateObject(11088,2905.96826200,-1453.53991700,753.25402800,0.00000000,0.00000000,0.00000000); //object(cf_ext_dem_sfs) (1)
  811. CreateObject(11428,2974.14404300,-1460.90637200,752.00018300,0.00000000,0.00000000,0.00000000); //object(des_indruin02) (1)
  812. CreateObject(11440,2964.97827100,-1483.47253400,746.01898200,0.00000000,0.00000000,0.00000000); //object(des_pueblo1) (1)
  813. CreateObject(11427,2995.99536100,-1500.74389600,753.68701200,0.00000000,0.00000000,89.99998128); //object(des_adobech) (1)
  814. CreateObject(11426,2973.96240200,-1492.24267600,746.39062500,0.00000000,0.00000000,-89.99998128); //object(des_adobe03) (1)
  815. CreateObject(11440,2983.62329100,-1491.28454600,745.99395800,0.00000000,0.00000000,0.00000000); //object(des_pueblo1) (2)
  816. CreateObject(11441,3010.45336900,-1424.56372100,746.67205800,0.00000000,0.00000000,0.00000000); //object(des_pueblo5) (1)
  817. CreateObject(11442,3009.56005900,-1432.21643100,746.67089800,0.00000000,0.00000000,0.00000000); //object(des_pueblo3) (1)
  818. CreateObject(11443,3000.27221700,-1427.73999000,746.66888400,0.00000000,0.00000000,-180.00001985); //object(des_pueblo4) (1)
  819. CreateObject(11444,2959.11401400,-1462.32116700,746.49011200,0.00000000,0.00000000,0.00000000); //object(des_pueblo2) (1)
  820. CreateObject(11442,2956.57177700,-1450.56994600,746.67089800,0.00000000,0.00000000,-89.99998128); //object(des_pueblo3) (2)
  821. CreateObject(11441,2962.56713900,-1441.76635700,746.67205800,0.00000000,0.00000000,0.00000000); //object(des_pueblo5) (2)
  822. CreateObject(11442,2953.08056600,-1441.14685100,746.67089800,0.00000000,0.00000000,-89.99998128); //object(des_pueblo3) (3)
  823. CreateObject(11443,2953.28808600,-1431.40173300,746.59381100,0.00000000,0.00000000,-180.00001985); //object(des_pueblo4) (2)
  824. CreateObject(11445,2944.22607400,-1425.89306600,746.66888400,0.00000000,0.00000000,89.99998128); //object(des_pueblo06) (1)
  825. CreateObject(11446,2962.19531300,-1436.85253900,746.67205800,0.00000000,0.00000000,0.00000000); //object(des_pueblo07) (1)
  826. CreateObject(11447,2954.95947300,-1423.66015600,746.49127200,0.00000000,0.00000000,0.00000000); //object(des_pueblo08) (1)
  827. CreateObject(11447,2987.64013700,-1469.43823200,746.46624800,0.00000000,0.00000000,-89.99998128); //object(des_pueblo08) (2)
  828. CreateObject(11457,2971.27880900,-1422.68762200,746.09832800,0.00000000,0.00000000,0.00000000); //object(des_pueblo09) (1)
  829. CreateObject(11458,2979.76342800,-1453.98217800,746.66906700,0.00000000,0.00000000,0.00000000); //object(des_pueblo10) (1)
  830. CreateObject(11459,2955.10620100,-1423.79919400,749.34881600,0.00000000,0.00000000,-89.99998128); //object(des_pueblo11) (1)
  831. CreateObject(11458,3005.70288100,-1491.26770000,746.66906700,0.00000000,0.00000000,0.00000000); //object(des_pueblo10) (2)
  832. CreateObject(11459,3014.51171900,-1510.55419900,746.49530000,0.00000000,0.00000000,-89.99998128); //object(des_pueblo11) (2)
  833. CreateObject(11458,3009.78686500,-1517.19018600,746.66906700,0.00000000,0.00000000,-89.99998128); //object(des_pueblo10) (3)
  834. CreateObject(11457,2986.69702100,-1430.92309600,746.09832800,0.00000000,0.00000000,0.00000000); //object(des_pueblo09) (2)
  835. CreateObject(11446,2995.08252000,-1489.13378900,746.67205800,0.00000000,0.00000000,0.00000000); //object(des_pueblo07) (2)
  836. CreateObject(11444,2998.71508800,-1483.30859400,746.49011200,0.00000000,0.00000000,0.00000000); //object(des_pueblo2) (2)
  837. CreateObject(11443,3013.29516600,-1485.33752400,746.66888400,0.00000000,0.00000000,89.99998128); //object(des_pueblo4) (3)
  838. CreateObject(11441,3015.72241200,-1495.96008300,746.67205800,0.00000000,0.00000000,-89.99998128); //object(des_pueblo5) (3)
  839. CreateObject(11442,3020.40210000,-1476.42907700,746.54577600,0.00000000,0.00000000,89.99998128); //object(des_pueblo3) (4)
  840. CreateObject(11441,3012.45874000,-1475.39794900,746.67205800,0.00000000,0.00000000,0.00000000); //object(des_pueblo5) (4)
  841. CreateObject(11440,3001.91137700,-1453.90258800,746.09405500,0.00000000,0.00000000,0.00000000); //object(des_pueblo1) (3)
  842. CreateObject(11440,3015.66308600,-1465.28100600,746.09405500,0.00000000,0.00000000,89.99998128); //object(des_pueblo1) (4)
  843. CreateObject(11428,2931.99462900,-1429.07666000,751.89270000,0.00000000,0.00000000,-191.24998886); //object(des_indruin02) (2)
  844. CreateObject(11427,2941.20288100,-1486.74939000,753.63696300,0.00000000,0.00000000,89.99998128); //object(des_adobech) (2)
  845. CreateObject(11426,2958.84448200,-1489.75195300,746.49072300,0.00000000,0.00000000,0.00000000); //object(des_adobe03) (2)
  846. CreateObject(11441,2957.47192400,-1481.04895000,746.67205800,0.00000000,0.00000000,0.00000000); //object(des_pueblo5) (5)
  847. CreateObject(11442,2972.25000000,-1444.14978000,746.67089800,0.00000000,0.00000000,0.00000000); //object(des_pueblo3) (5)
  848. CreateObject(11446,2993.91650400,-1474.48498500,746.64703400,0.00000000,0.00000000,0.00000000); //object(des_pueblo07) (3)
  849. CreateObject(11445,2988.73144500,-1452.99108900,746.66888400,0.00000000,0.00000000,-89.99998128); //object(des_pueblo06) (2)
  850. CreateObject(11444,3021.41674800,-1454.48486300,746.49011200,0.00000000,0.00000000,0.00000000); //object(des_pueblo2) (3)
  851. CreateObject(11446,2980.87866200,-1460.61645500,746.67205800,0.00000000,0.00000000,0.00000000); //object(des_pueblo07) (4)
  852. CreateObject(11445,2996.06884800,-1463.00048800,746.66888400,0.00000000,0.00000000,0.00000000); //object(des_pueblo06) (3)
  853. CreateObject(11445,3017.92431600,-1520.58032200,746.66888400,0.00000000,0.00000000,-89.99998128); //object(des_pueblo06) (4)
  854. CreateObject(11445,3002.34741200,-1522.74023400,746.66888400,0.00000000,0.00000000,-270.00000112); //object(des_pueblo06) (5)
  855. CreateObject(11446,2998.31030300,-1515.06359900,746.67205800,0.00000000,0.00000000,0.00000000); //object(des_pueblo07) (5)
  856. CreateObject(11446,3025.02685500,-1509.09314000,746.67205800,0.00000000,0.00000000,-180.00001985); //object(des_pueblo07) (6)
  857. CreateObject(11445,2940.25439500,-1448.24682600,746.64386000,0.00000000,0.00000000,-359.99998240); //object(des_pueblo06) (6)
  858. CreateObject(976,2868.76171900,-1412.71984900,746.65905800,0.00000000,0.00000000,0.00000000); //object(phils_compnd_gate) (1)
  859. CreateObject(976,2877.63305700,-1412.68737800,746.65905800,0.00000000,0.00000000,0.00000000); //object(phils_compnd_gate) (2)
  860. CreateObject(976,2886.35424800,-1412.72375500,746.70513900,0.00000000,0.00000000,0.00000000); //object(phils_compnd_gate) (3)
  861. CreateObject(976,2895.18627900,-1412.58313000,746.65905800,0.00000000,0.00000000,0.00000000); //object(phils_compnd_gate) (4)
  862. CreateObject(976,2903.96460000,-1412.58618200,746.65905800,0.00000000,0.00000000,0.00000000); //object(phils_compnd_gate) (5)
  863. CreateObject(976,2912.79858400,-1412.60241700,746.65905800,0.00000000,0.00000000,0.00000000); //object(phils_compnd_gate) (6)
  864. CreateObject(976,2921.55664100,-1412.65881300,746.65905800,0.00000000,0.00000000,0.00000000); //object(phils_compnd_gate) (7)
  865. CreateObject(976,2930.36523400,-1412.64489700,746.65905800,0.00000000,0.00000000,0.00000000); //object(phils_compnd_gate) (8)
  866. CreateObject(976,2939.14941400,-1412.64892600,746.65905800,0.00000000,0.00000000,0.00000000); //object(phils_compnd_gate) (9)
  867. CreateObject(976,2947.96728500,-1412.65698200,746.65905800,0.00000000,0.00000000,0.00000000); //object(phils_compnd_gate) (10)
  868. CreateObject(976,2956.85546900,-1412.61706500,746.65905800,0.00000000,0.00000000,0.00000000); //object(phils_compnd_gate) (11)
  869. CreateObject(976,2965.68872100,-1412.63110400,746.65905800,0.00000000,0.00000000,0.00000000); //object(phils_compnd_gate) (12)
  870. CreateObject(976,2974.50634800,-1412.61889600,746.65905800,0.00000000,0.00000000,0.00000000); //object(phils_compnd_gate) (13)
  871. CreateObject(976,2983.41601600,-1412.61413600,746.65905800,0.00000000,0.00000000,0.00000000); //object(phils_compnd_gate) (14)
  872. CreateObject(976,2992.26025400,-1412.63793900,746.65905800,0.00000000,0.00000000,0.00000000); //object(phils_compnd_gate) (15)
  873. CreateObject(976,3001.09472700,-1412.61901900,746.65905800,0.00000000,0.00000000,0.00000000); //object(phils_compnd_gate) (16)
  874. CreateObject(976,3009.93335000,-1412.60681200,746.65905800,0.00000000,0.00000000,0.00000000); //object(phils_compnd_gate) (17)
  875. CreateObject(976,3018.70556600,-1412.62133800,746.65905800,0.00000000,0.00000000,0.00000000); //object(phils_compnd_gate) (18)
  876. CreateObject(976,3020.11132800,-1412.73352100,746.65905800,0.00000000,0.00000000,0.00000000); //object(phils_compnd_gate) (19)
  877. CreateObject(976,3028.78735400,-1412.83544900,746.65905800,0.00000000,0.00000000,-89.99998128); //object(phils_compnd_gate) (20)
  878. CreateObject(976,3028.77832000,-1421.58898900,746.65905800,0.00000000,0.00000000,-89.99998128); //object(phils_compnd_gate) (21)
  879. CreateObject(976,3028.76928700,-1430.38940400,746.65905800,0.00000000,0.00000000,-89.99998128); //object(phils_compnd_gate) (22)
  880. CreateObject(976,3028.81958000,-1439.04528800,746.68463100,0.00000000,0.00000000,-89.99998128); //object(phils_compnd_gate) (23)
  881. CreateObject(976,3028.81713900,-1447.81152300,746.65905800,0.00000000,0.00000000,-89.99998128); //object(phils_compnd_gate) (24)
  882. CreateObject(976,3028.86743200,-1456.51831100,746.69256600,0.00000000,0.00000000,-89.99998128); //object(phils_compnd_gate) (25)
  883. CreateObject(976,3028.81567400,-1465.26184100,746.65905800,0.00000000,0.00000000,-89.99998128); //object(phils_compnd_gate) (26)
  884. CreateObject(976,3028.80127000,-1474.10388200,746.65905800,0.00000000,0.00000000,-89.99998128); //object(phils_compnd_gate) (27)
  885. CreateObject(976,3028.77392600,-1482.87573200,746.65905800,0.00000000,0.00000000,-89.99998128); //object(phils_compnd_gate) (28)
  886. CreateObject(976,3028.78466800,-1491.67712400,746.65905800,0.00000000,0.00000000,-89.99998128); //object(phils_compnd_gate) (29)
  887. CreateObject(976,3028.78662100,-1500.49816900,746.65905800,0.00000000,0.00000000,-89.99998128); //object(phils_compnd_gate) (30)
  888. CreateObject(976,3028.79858400,-1509.23083500,746.66449000,0.00000000,0.00000000,-89.99998128); //object(phils_compnd_gate) (31)
  889. CreateObject(976,3028.84887700,-1517.80346700,746.66937300,0.00000000,0.00000000,-89.99998128); //object(phils_compnd_gate) (32)
  890. CreateObject(976,3028.94897500,-1523.84387200,746.59881600,0.00000000,0.00000000,-89.99998128); //object(phils_compnd_gate) (33)
  891. CreateObject(976,3028.67065400,-1532.52343800,746.65905800,0.00000000,0.00000000,-180.00001985); //object(phils_compnd_gate) (34)
  892. CreateObject(976,3019.86938500,-1532.52014200,746.65905800,0.00000000,0.00000000,-180.00001985); //object(phils_compnd_gate) (35)
  893. CreateObject(976,3011.07348600,-1532.51232900,746.65905800,0.00000000,0.00000000,-180.00001985); //object(phils_compnd_gate) (36)
  894. CreateObject(976,3002.26269500,-1532.52868700,746.65905800,0.00000000,0.00000000,-180.00001985); //object(phils_compnd_gate) (37)
  895. CreateObject(976,2993.39160200,-1532.54772900,746.65905800,0.00000000,0.00000000,-180.00001985); //object(phils_compnd_gate) (38)
  896. CreateObject(976,2984.43750000,-1532.55969200,746.65905800,0.00000000,0.00000000,-180.00001985); //object(phils_compnd_gate) (39)
  897. CreateObject(976,2975.64965800,-1532.56445300,746.65905800,0.00000000,0.00000000,-180.00001985); //object(phils_compnd_gate) (40)
  898. CreateObject(976,2966.91699200,-1532.56543000,746.66009500,0.00000000,0.00000000,-180.00001985); //object(phils_compnd_gate) (41)
  899. CreateObject(976,2958.04345700,-1532.55896000,746.65905800,0.00000000,0.00000000,-180.00001985); //object(phils_compnd_gate) (42)
  900. CreateObject(976,2949.21044900,-1532.51440400,746.65905800,0.00000000,0.00000000,-180.00001985); //object(phils_compnd_gate) (43)
  901. CreateObject(976,2940.38208000,-1532.47876000,746.65905800,0.00000000,0.00000000,-180.00001985); //object(phils_compnd_gate) (44)
  902. CreateObject(976,2931.74218800,-1532.43005400,746.65905800,0.00000000,0.00000000,-180.00001985); //object(phils_compnd_gate) (45)
  903. CreateObject(976,2922.97314500,-1532.44397000,746.65905800,0.00000000,0.00000000,-180.00001985); //object(phils_compnd_gate) (46)
  904. CreateObject(976,2914.15966800,-1532.38061500,746.68408200,0.00000000,0.00000000,-180.00001985); //object(phils_compnd_gate) (47)
  905. CreateObject(976,2905.23584000,-1532.45910600,746.65905800,0.00000000,0.00000000,-180.00001985); //object(phils_compnd_gate) (48)
  906. CreateObject(976,2896.39770500,-1532.47204600,746.65905800,0.00000000,0.00000000,-180.00001985); //object(phils_compnd_gate) (49)
  907. CreateObject(976,2887.62817400,-1532.43981900,746.65905800,0.00000000,0.00000000,-180.00001985); //object(phils_compnd_gate) (50)
  908. CreateObject(976,2878.74438500,-1532.40002400,746.65905800,0.00000000,0.00000000,-180.00001985); //object(phils_compnd_gate) (51)
  909. CreateObject(976,2877.15551800,-1532.36364700,746.68389900,0.00000000,0.00000000,-180.00001985); //object(phils_compnd_gate) (52)
  910. CreateObject(976,2868.51049800,-1532.30395500,746.65905800,0.00000000,0.00000000,-270.00000112); //object(phils_compnd_gate) (53)
  911. CreateObject(976,2868.48608400,-1523.42810100,746.65905800,0.00000000,0.00000000,-270.00000112); //object(phils_compnd_gate) (54)
  912. CreateObject(976,2868.51245100,-1514.49597200,746.65905800,0.00000000,0.00000000,-270.00000112); //object(phils_compnd_gate) (55)
  913. CreateObject(976,2868.53125000,-1505.57482900,746.65905800,0.00000000,0.00000000,-270.00000112); //object(phils_compnd_gate) (56)
  914. CreateObject(976,2868.51855500,-1496.70092800,746.65905800,0.00000000,0.00000000,-270.00000112); //object(phils_compnd_gate) (57)
  915. CreateObject(976,2868.55493200,-1487.97900400,746.71020500,0.00000000,0.00000000,-270.00000112); //object(phils_compnd_gate) (58)
  916. CreateObject(976,2868.59130900,-1479.36840800,746.71783400,0.00000000,0.00000000,-270.00000112); //object(phils_compnd_gate) (59)
  917. CreateObject(976,2868.62768600,-1470.63867200,746.73779300,0.00000000,0.00000000,-270.00000112); //object(phils_compnd_gate) (60)
  918. CreateObject(976,2868.48168900,-1461.89367700,746.65905800,0.00000000,0.00000000,-270.00000112); //object(phils_compnd_gate) (61)
  919. CreateObject(976,2868.48291000,-1453.04150400,746.65905800,0.00000000,0.00000000,-270.00000112); //object(phils_compnd_gate) (62)
  920. CreateObject(976,2868.50146500,-1444.18566900,746.65905800,0.00000000,0.00000000,-270.00000112); //object(phils_compnd_gate) (63)
  921. CreateObject(976,2868.50366200,-1435.34570300,746.65905800,0.00000000,0.00000000,-270.00000112); //object(phils_compnd_gate) (64)
  922. CreateObject(976,2868.49121100,-1426.52819800,746.65905800,0.00000000,0.00000000,-270.00000112); //object(phils_compnd_gate) (65)
  923. CreateObject(976,2868.63818400,-1421.30529800,746.65905800,0.00000000,0.00000000,-270.00000112); //object(phils_compnd_gate) (66)
  924. CreateObject(967,2894.62988300,-1516.24560500,746.49713100,0.00000000,0.00000000,-0.00005730); //object(bar_gatebox01) (1)
  925. CreateObject(3866,2928.86914062,-1500.98339844,754.33520508,0.00000000,0.00000000,179.99450684); //object(demolish1_sfxrf) (1)
  926. CreateObject(11492,2883.66699200,-1523.24902300,746.49279800,0.00000000,0.00000000,-180.00001985); //object(des_rshed1_) (1)
  927. CreateObject(12929,3022.45190400,-1428.55761700,746.99511700,0.00000000,0.00000000,-89.99998128); //object(sw_shed06) (1)
  928. CreateObject(12942,2905.85986300,-1427.44812000,746.70929000,0.00000000,0.00000000,0.00000000); //object(sw_shedinterior01) (1)
  929. CreateObject(5153,2934.79882800,-1491.38134800,753.52380400,0.00000000,0.00000000,0.00000000); //object(stuntramp7_las2) (1)
  930. CreateObject(5153,2930.78979500,-1491.38659700,751.77233900,0.00000000,0.00000000,0.00000000); //object(stuntramp7_las2) (2)
  931. CreateObject(5153,2926.76464800,-1491.37500000,750.00830100,0.00000000,0.00000000,0.00000000); //object(stuntramp7_las2) (3)
  932. CreateObject(5153,2922.74804700,-1491.35241700,748.23394800,0.00000000,0.00000000,0.00000000); //object(stuntramp7_las2) (4)
  933. CreateObject(5153,2919.44506800,-1491.35803200,746.78723100,0.00000000,0.00000000,0.00000000); //object(stuntramp7_las2) (5)
  934. CreateObject(5153,2899.24414100,-1427.17187500,752.43902600,0.00000000,0.00000000,-180.00001985); //object(stuntramp7_las2) (6)
  935. CreateObject(12929,2905.80932600,-1427.53894000,746.71508800,0.00000000,0.00000000,-180.00001985); //object(sw_shed06) (2)
  936. CreateObject(12928,3022.45043900,-1428.56872600,746.99511700,0.00000000,0.00000000,-89.99998128); //object(sw_shedinterior04) (1)
  937. CreateObject(1696,2936.86230500,-1465.37524400,747.12933300,0.00000000,0.00000000,89.99998128); //object(roofstuff15) (1)
  938. CreateObject(14395,2874.28759800,-1437.01257300,747.01001000,0.00000000,0.00000000,0.00000000); //object(dr_gsnew11) (1)
  939. CreateObject(14407,2881.44775400,-1435.64856000,750.44006300,0.00000000,0.00000000,89.99998128); //object(carter-stairs01) (1)
  940. CreateObject(14467,2889.20581100,-1463.29577600,750.64404300,0.00000000,0.00000000,67.49998596); //object(carter_statue) (1)
  941. CreateObject(9191,2891.18017600,-1486.42810100,751.23272700,0.00000000,0.00000000,0.00000000); //object(vgeastbillbrd03) (1)
  942. CreateObject(9191,2891.17773400,-1486.44616700,751.23077400,0.00000000,0.00000000,-180.00001985); //object(vgeastbillbrd03) (2)
  943. CreateObject(980,2919.17602500,-1412.63879400,752.62866200,0.00000000,0.00000000,0.00000000); //object(airportgate) (1)
  944. CreateObject(980,2907.59912100,-1412.62255900,752.62835700,0.00000000,0.00000000,0.00000000); //object(airportgate) (2)
  945. CreateObject(980,2896.14160156,-1412.60156250,752.62335205,0.00000000,0.00000000,0.00000000); //object(airportgate) (3)
  946. CreateObject(980,2884.75781300,-1412.69873000,752.59149200,0.00000000,0.00000000,0.00000000); //object(airportgate) (4)
  947. CreateObject(980,2874.32959000,-1412.68737800,752.62335200,0.00000000,0.00000000,0.00000000); //object(airportgate) (5)
  948. CreateObject(980,2930.68335000,-1412.63891600,752.62335200,0.00000000,0.00000000,0.00000000); //object(airportgate) (6)
  949. CreateObject(980,2942.18798800,-1412.64929200,752.62335200,0.00000000,0.00000000,0.00000000); //object(airportgate) (7)
  950. CreateObject(980,2953.81030300,-1412.66760300,752.62335200,0.00000000,0.00000000,0.00000000); //object(airportgate) (8)
  951. CreateObject(980,2965.37744100,-1412.64965800,752.62335200,0.00000000,0.00000000,0.00000000); //object(airportgate) (9)
  952. CreateObject(980,2976.92163100,-1412.59863300,752.62335200,0.00000000,0.00000000,0.00000000); //object(airportgate) (10)
  953. CreateObject(980,2988.42407200,-1412.62793000,752.62335200,0.00000000,0.00000000,0.00000000); //object(airportgate) (11)
  954. CreateObject(980,2999.91845700,-1412.67431600,752.61169400,0.00000000,0.00000000,0.00000000); //object(airportgate) (12)
  955. CreateObject(980,3011.44970700,-1412.64318800,752.60522500,0.00000000,0.00000000,0.00000000); //object(airportgate) (13)
  956. CreateObject(980,3022.98120100,-1412.68823200,752.62335200,0.00000000,0.00000000,0.00000000); //object(airportgate) (14)
  957. CreateObject(980,2868.52758800,-1418.26855500,752.58544900,0.00000000,0.00000000,-89.99998128); //object(airportgate) (15)
  958. CreateObject(980,2868.46142600,-1429.66943400,752.54827900,0.00000000,0.00000000,-89.99998128); //object(airportgate) (16)
  959. CreateObject(980,2868.45678700,-1441.15173300,752.54827900,0.00000000,0.00000000,-89.99998128); //object(airportgate) (17)
  960. CreateObject(980,2868.44458000,-1452.55334500,752.63470500,0.00000000,0.00000000,-89.99998128); //object(airportgate) (18)
  961. CreateObject(980,2868.58471700,-1464.15429700,752.70208700,0.00000000,0.00000000,-89.99998128); //object(airportgate) (19)
  962. CreateObject(980,2868.53149400,-1475.64819300,752.68212900,0.00000000,0.00000000,-89.99998128); //object(airportgate) (20)
  963. CreateObject(980,2868.56372100,-1487.20214800,752.67450000,0.00000000,0.00000000,-89.99998128); //object(airportgate) (21)
  964. CreateObject(980,2868.54663100,-1498.60644500,752.62335200,0.00000000,0.00000000,-89.99998128); //object(airportgate) (22)
  965. CreateObject(980,2868.46972700,-1510.02124000,752.62335200,0.00000000,0.00000000,-89.99998128); //object(airportgate) (23)
  966. CreateObject(980,2868.44775400,-1521.51709000,752.60711700,0.00000000,0.00000000,-89.99998128); //object(airportgate) (24)
  967. CreateObject(980,2868.44335900,-1526.64160200,752.67413300,0.00000000,0.00000000,-89.99998128); //object(airportgate) (25)
  968. CreateObject(980,2874.17211900,-1532.38781700,752.62335200,0.00000000,0.00000000,-180.00001985); //object(airportgate) (26)
  969. CreateObject(980,2885.59863300,-1532.46484400,752.62335200,0.00000000,0.00000000,-180.00001985); //object(airportgate) (27)
  970. CreateObject(980,2897.27758800,-1532.42272900,752.59802200,0.00000000,0.00000000,-180.00001985); //object(airportgate) (28)
  971. CreateObject(980,2908.76538100,-1532.44433600,752.61517300,0.00000000,0.00000000,-180.00001985); //object(airportgate) (29)
  972. CreateObject(980,2920.31469700,-1532.48217800,752.62335200,0.00000000,0.00000000,-180.00001985); //object(airportgate) (30)
  973. CreateObject(980,2931.80029300,-1532.43823200,752.62335200,0.00000000,0.00000000,-180.00001985); //object(airportgate) (31)
  974. CreateObject(980,2943.25317400,-1532.47802700,752.60272200,0.00000000,0.00000000,-180.00001985); //object(airportgate) (32)
  975. CreateObject(980,2954.71728500,-1532.52258300,752.59259000,0.00000000,0.00000000,-180.00001985); //object(airportgate) (33)
  976. CreateObject(980,2966.23193400,-1532.52905300,752.60034200,0.00000000,0.00000000,-180.00001985); //object(airportgate) (34)
  977. CreateObject(980,2977.69555700,-1532.52331500,752.59692400,0.00000000,0.00000000,-180.00001985); //object(airportgate) (35)
  978. CreateObject(980,2989.15649400,-1532.51135300,752.62158200,0.00000000,0.00000000,-180.00001985); //object(airportgate) (36)
  979. CreateObject(980,3000.62500000,-1532.51733400,752.62072800,0.00000000,0.00000000,-180.00001985); //object(airportgate) (37)
  980. CreateObject(980,3012.12963900,-1532.50927700,752.62335200,0.00000000,0.00000000,-180.00001985); //object(airportgate) (38)
  981. CreateObject(980,3023.15991200,-1532.46203600,752.64770500,0.00000000,0.00000000,-180.00001985); //object(airportgate) (39)
  982. CreateObject(980,3028.97314500,-1526.72827100,752.56311000,0.00000000,0.00000000,-270.00000112); //object(airportgate) (40)
  983. CreateObject(980,3028.76586900,-1515.12768600,752.62878400,0.00000000,0.00000000,-270.00000112); //object(airportgate) (41)
  984. CreateObject(980,3028.75024400,-1503.65234400,752.63378900,0.00000000,0.00000000,-270.00000112); //object(airportgate) (42)
  985. CreateObject(980,3028.74829100,-1492.09216300,752.62262000,0.00000000,0.00000000,-270.00000112); //object(airportgate) (43)
  986. CreateObject(980,3028.80224600,-1480.63147000,752.62335200,0.00000000,0.00000000,-270.00000112); //object(airportgate) (44)
  987. CreateObject(980,3028.77929700,-1469.16320800,752.61114500,0.00000000,0.00000000,-270.00000112); //object(airportgate) (45)
  988. CreateObject(980,3028.83105500,-1457.72375500,752.60540800,0.00000000,0.00000000,-270.00000112); //object(airportgate) (46)
  989. CreateObject(980,3028.82934600,-1446.21398900,752.64892600,0.00000000,0.00000000,-270.00000112); //object(airportgate) (47)
  990. CreateObject(980,3028.82031300,-1434.68542500,752.64837600,0.00000000,0.00000000,-270.00000112); //object(airportgate) (48)
  991. CreateObject(980,3028.82202100,-1418.49719200,752.62335200,0.00000000,0.00000000,-270.00000112); //object(airportgate) (49)
  992. CreateObject(980,3028.82666000,-1425.75036600,752.62335200,0.00000000,0.00000000,-270.00000112); //object(airportgate) (50)
  993. CreateObject(11444,3013.14331100,-1449.91552700,746.49011200,0.00000000,0.00000000,0.00000000); //object(des_pueblo2) (4)
  994. CreateObject(11444,3011.19604500,-1440.32519500,746.49011200,0.00000000,0.00000000,-89.99998128); //object(des_pueblo2) (5)
  995. CreateObject(3644,2978.77710000,-1517.32519500,749.15997300,0.00000000,0.00000000,179.99996255); //object(idlebuild01_lax) (1)
  996. //ende
  997. //Parkour map
  998.     CreateObject(17944, 4297.042969, -1318.828491, 26.259535, 0.0000, 0.0000, 270.0000);
  999.     CreateObject(17944, 4136.693848, -1346.986084, 26.862648, 0.0000, 0.0000, 78.7500);
  1000.     CreateObject(17944, 4174.289063, -1449.887451, 22.815914, 0.0000, 0.0000, 191.2500);
  1001.     CreateObject(1437, 4179.455566, -1451.715454, 14.430271, 328.2008, 0.0000, 191.2500);
  1002.     CreateObject(1437, 4178.923828, -1449.004272, 11.331102, 328.2008, 0.0000, 191.2500);
  1003.     CreateObject(3663, 4196.202637, -1500.114014, 26.925531, 0.0000, 0.0000, 101.2500);
  1004.     CreateObject(3663, 4191.470703, -1505.883057, 29.821692, 50.7067, 342.8113, 95.2340);
  1005.     CreateObject(3663, 4195.508301, -1496.185425, 24.687506, 0.0000, 0.0000, 101.2500);
  1006.     CreateObject(3663, 4195.029297, -1493.353027, 23.088598, 0.0000, 0.0000, 101.2500);
  1007.     CreateObject(3663, 4153.654785, -1512.584839, 29.471697, 50.7067, 342.8113, 263.9839);
  1008.     CreateObject(3663, 4164.631348, -1568.238037, 29.461948, 50.7067, 342.8113, 185.2339);
  1009.     CreateObject(3663, 4158.786621, -1565.981934, 29.203272, 50.7067, 342.8113, 117.7338);
  1010.     CreateObject(3663, 4157.829590, -1561.429565, 28.228245, 50.7067, 342.8113, 117.7338);
  1011.     CreateObject(17901, 4148.522461, -1518.913330, 20.577833, 0.0000, 0.0000, 101.2500);
  1012.     CreateObject(17859, 4106.538574, -1522.629395, 31.026749, 0.0000, 0.0000, 101.2500);
  1013.     CreateObject(17804, 4061.825195, -1541.412598, 25.583408, 0.0000, 0.0000, 11.2500);
  1014.     CreateObject(18367, 4082.753906, -1527.618286, 28.049229, 0.0000, 0.0000, 281.2500);
  1015.     CreateObject(18367, 4259.456543, -1348.807129, 25.226387, 334.2169, 0.0000, 87.6625);
  1016.     CreateObject(18367, 4213.067383, -1342.658325, 10.460730, 334.2169, 0.0000, 79.9276);
  1017.     CreateObject(18367, 4116.915527, -1397.356812, 13.233803, 334.2169, 0.0000, 87.6625);
  1018.     CreateObject(18367, 4138.836914, -1396.049927, 12.250731, 334.2169, 0.0000, 286.1927);
  1019.     CreateObject(3663, 4139.267090, -1520.501465, 27.629364, 359.1405, 0.8594, 14.7651);
  1020.     CreateObject(2780, 4210.212402, -1349.068481, 16.078766, 0.0000, 0.0000, 0.0000);
  1021.     CreateObject(2780, 4212.779785, -1335.463257, 16.073586, 0.0000, 0.0000, 0.0000);
  1022.     CreateObject(2780, 4139.306152, -1396.096313, 12.032031, 0.0000, 0.0000, 0.0000);
  1023.     CreateObject(2780, 4149.639160, -1393.858887, 12.032030, 0.0000, 0.0000, 0.0000);
  1024.     CreateObject(2780, 4192.505371, -1504.240479, 28.575859, 0.0000, 0.0000, 0.0000);
  1025.     CreateObject(2780, 4162.151367, -1564.840454, 27.987633, 0.0000, 0.0000, 0.0000);
  1026.     CreateObject(2780, 4152.100586, -1512.333740, 28.065914, 0.0000, 0.0000, 0.0000);
  1027.     CreateObject(2780, 4120.735840, -1526.482422, 28.804396, 0.0000, 0.0000, 175.2211);
  1028.     CreateObject(2780, 4119.854980, -1521.042114, 28.804396, 0.0000, 0.0000, 0.0000);
  1029.     CreateObject(2780, 4103.582520, -1529.908203, 28.583334, 0.0000, 0.0000, 175.2211);
  1030.     CreateObject(2780, 4102.371094, -1524.641846, 28.542252, 0.0000, 0.0000, 16.3294);
  1031.     CreateObject(2780, 4070.101074, -1530.358643, 31.844431, 0.0000, 0.0000, 16.3294);
  1032.     CreateObject(4564, 4049.161133, -2284.628418, 108.964973, 0.0000, 0.0000, 0.0000);
  1033.     CreateObject(6351, 3990.205322, -2292.363770, 14.637174, 0.0000, 0.0000, 157.5000);
  1034.     CreateObject(17690, 3918.156738, -2292.574219, -6.724265, 343.6707, 0.0000, 270.0000);
  1035.     CreateObject(17067, 3851.284912, -2292.912842, 15.892159, 0.0000, 0.0000, 303.7500);
  1036.     CreateObject(10634, 3805.942871, -2318.135986, 12.523985, 0.0000, 0.0000, 191.2500);
  1037.     CreateObject(9904, 3802.340576, -2396.220215, 20.329367, 0.0000, 0.0000, 236.2501);
  1038.     CreateObject(9581, 3824.391113, -2487.455322, 34.709778, 0.0000, 0.0000, 11.2500);
  1039. //ende
  1040. //Fußbalfeld
  1041. CreateObject(8167,1319.30004883,2187.00000000,10.80000019,270.25024414,180.00000000,180.00000000); //object(apgate1_vegs01) (1)
  1042. CreateObject(8167,1326.69995117,2187.10009766,10.80000019,270.24719238,179.99450684,181.24450684); //object(apgate1_vegs01) (2)
  1043. CreateObject(8167,1324.09997559,2187.10009766,13.60000038,359.94702148,89.50274658,90.24636841); //object(apgate1_vegs01) (3)
  1044. CreateObject(8167,1319.40002441,2112.19995117,10.80000019,270.24719238,179.99450684,179.99450684); //object(apgate1_vegs01) (5)
  1045. CreateObject(8167,1326.80004883,2112.19995117,10.80000019,270.24719238,179.99450684,179.99450684); //object(apgate1_vegs01) (6)
  1046. CreateObject(8167,1324.19995117,2112.19995117,13.60000038,359.94506836,89.50012207,90.24169922); //object(apgate1_vegs01) (7)
  1047. CreateObject(1305,1374.59997559,2113.30004883,11.39999962,0.00000000,0.00000000,0.00000000); //object(dyn_quarryrock01) (1)
  1048. CreateObject(987,1396.59997559,2127.39990234,10.00000000,0.00000000,0.00000000,178.00000000); //object(elecfence_bar) (1)
  1049. CreateObject(987,1371.00000000,2128.30004883,10.00000000,0.00000000,0.00000000,269.99499512); //object(elecfence_bar) (2)
  1050. CreateObject(987,1371.00000000,2116.30004883,10.00000000,0.00000000,0.00000000,269.99450684); //object(elecfence_bar) (3)
  1051. CreateObject(987,1371.00000000,2111.80004883,10.00000000,0.00000000,0.00000000,269.99450684); //object(elecfence_bar) (4)
  1052. CreateObject(3749,1378.80004883,2126.69995117,15.89999962,0.00000000,0.00000000,0.00000000); //object(clubgate01_lax) (1)
  1053. CreateObject(1305,1336.19921875,2152.00000000,11.39999962,0.00000000,0.00000000,0.00000000); //object(dyn_quarryrock01) (2)
  1054. CreateObject(1305,1381.80004883,2113.30004883,11.39999962,0.00000000,0.00000000,0.00000000); //object(dyn_quarryrock01) (3)
  1055. CreateObject(1305,1388.59997559,2112.60009766,11.39999962,0.00000000,0.00000000,0.00000000); //object(dyn_quarryrock01) (4)
  1056. CreateObject(1305,1394.09997559,2112.69995117,11.39999962,0.00000000,0.00000000,0.00000000); //object(dyn_quarryrock01) (5)
  1057. CreateObject(1305,1391.30004883,2107.69995117,11.39999962,0.00000000,0.00000000,0.00000000); //object(dyn_quarryrock01) (6)
  1058. CreateObject(1305,1384.59997559,2107.50000000,11.39999962,0.00000000,0.00000000,0.00000000); //object(dyn_quarryrock01) (7)
  1059. CreateObject(1305,1377.59997559,2107.69995117,11.39999962,0.00000000,0.00000000,0.00000000); //object(dyn_quarryrock01) (8)
  1060.  
  1061. //Minigun Map
  1062. CreateObject(7045,2140.30004883,2034.40002441,235.60000610,0.00000000,0.00000000,0.00000000); //object(vgnorthcoast06) (1)
  1063. CreateObject(2932,2167.00000000,1983.30004883,237.30000305,0.00000000,0.00000000,0.00000000); //object(kmb_container_blue) (1)
  1064. CreateObject(2932,2133.60009766,1966.80004883,237.30000305,0.00000000,0.00000000,0.00000000); //object(kmb_container_blue) (2)
  1065. CreateObject(2932,2152.10009766,1939.19995117,237.30000305,0.00000000,0.00000000,0.00000000); //object(kmb_container_blue) (3)
  1066. CreateObject(2932,2098.69995117,1947.30004883,237.30000305,0.00000000,0.00000000,0.00000000); //object(kmb_container_blue) (4)
  1067. CreateObject(18260,2095.39990234,1993.19995117,237.19999695,0.00000000,0.00000000,0.00000000); //object(crates01) (1)
  1068. CreateObject(18260,2222.60009766,1993.40002441,237.19999695,0.00000000,0.00000000,0.00000000); //object(crates01) (2)
  1069. CreateObject(2669,2118.89990234,1967.59997559,236.89999390,0.00000000,0.00000000,0.00000000); //object(cj_chris_crate) (1)
  1070. CreateObject(2669,2142.30004883,2025.59997559,236.89999390,0.00000000,0.00000000,0.00000000); //object(cj_chris_crate) (2)
  1071. CreateObject(2669,2176.30004883,2034.19995117,236.89999390,0.00000000,0.00000000,0.00000000); //object(cj_chris_crate) (3)
  1072. CreateObject(3566,2128.10009766,2041.50000000,238.19999695,0.00000000,0.00000000,0.00000000); //object(lasntrk1) (1)
  1073. CreateObject(3566,2068.69995117,2026.59997559,238.19999695,0.00000000,0.00000000,0.00000000); //object(lasntrk1) (2)
  1074. CreateObject(3566,2189.50000000,1964.69995117,238.19999695,0.00000000,0.00000000,0.00000000); //object(lasntrk1) (3)
  1075. CreateObject(3573,2064.30004883,1973.00000000,238.30000305,0.00000000,0.00000000,0.00000000); //object(lasdkrtgrp1) (1)
  1076. CreateObject(3574,2081.19995117,1971.90002441,238.30000305,0.00000000,0.00000000,0.00000000); //object(lasdkrtgrp2) (1)
  1077. CreateObject(3575,2061.60009766,1961.19995117,238.30000305,0.00000000,0.00000000,0.00000000); //object(lasdkrt05) (1)
  1078. CreateObject(3621,2087.80004883,2077.69995117,241.00000000,0.00000000,0.00000000,0.00000000); //object(rbigcrate_las) (1)
  1079. CreateObject(3621,2193.89990234,2077.10009766,241.00000000,0.00000000,0.00000000,0.00000000); //object(rbigcrate_las) (2)
  1080. CreateObject(3621,2252.30004883,2013.80004883,241.00000000,0.00000000,0.00000000,268.00000000); //object(rbigcrate_las) (3)
  1081. CreateObject(3621,2251.19995117,1979.19995117,241.00000000,0.00000000,0.00000000,267.99499512); //object(rbigcrate_las) (4)
  1082. CreateObject(3621,2180.89990234,1920.69995117,241.00000000,0.00000000,0.00000000,179.99499512); //object(rbigcrate_las) (5)
  1083. CreateObject(3621,2086.10009766,1921.30004883,241.00000000,0.00000000,0.00000000,179.99450684); //object(rbigcrate_las) (6)
  1084. CreateObject(3621,2044.50000000,1987.09997559,241.00000000,0.00000000,0.00000000,89.99450684); //object(rbigcrate_las) (7)
  1085. CreateObject(3574,2045.59997559,2061.00000000,238.30000305,0.00000000,0.00000000,90.00000000); //object(lasdkrtgrp2) (2)
  1086. CreateObject(3574,2046.00000000,2076.50000000,238.30000305,0.00000000,0.00000000,90.00000000); //object(lasdkrtgrp2) (3)
  1087.  
  1088.  
  1089. //Panzer Map
  1090. /*Panz[0] = AddStaticVehicleEx(432,115.19999695,2483.19995117,16.60000038,272.00000000,-1,-1,15); //Rhino
  1091. Panz[1] = AddStaticVehicleEx(432,115.30000305,2490.60009766,16.60000038,271.99951172,-1,-1,15); //Rhino
  1092. Panz[2] = AddStaticVehicleEx(432,115.09999847,2497.50000000,16.60000038,271.99951172,-1,-1,15); //Rhino
  1093. Panz[3] = AddStaticVehicleEx(432,115.19999695,2503.89990234,16.60000038,271.99951172,-1,-1,15); //Rhino
  1094. Panz[4] = AddStaticVehicleEx(432,115.30000305,2509.89990234,16.60000038,271.99951172,-1,-1,15); //Rhino
  1095. Panz[5] = AddStaticVehicleEx(432,115.09999847,2515.89990234,16.60000038,271.99951172,-1,-1,15); //Rhino
  1096. Panz[6] = AddStaticVehicleEx(432,423.89999390,2520.80004883,16.60000038,89.99951172,-1,-1,15); //Rhino
  1097. Panz[7] = AddStaticVehicleEx(432,115.00000000,2521.89941406,16.60000038,271.99951172,-1,-1,15); //Rhino
  1098. Panz[8] = AddStaticVehicleEx(432,423.89999390,2515.19995117,16.60000038,89.99450684,-1,-1,15); //Rhino
  1099. Panz[9] = AddStaticVehicleEx(432,423.89999390,2509.30004883,16.60000038,89.99450684,-1,-1,15); //Rhino
  1100. Panz[10] = AddStaticVehicleEx(432,423.89999390,2502.60009766,16.60000038,89.99450684,-1,-1,15); //Rhino
  1101. Panz[11] = AddStaticVehicleEx(432,423.89999390,2495.80004883,16.60000038,89.99450684,-1,-1,15); //Rhino
  1102. Panz[12] = AddStaticVehicleEx(432,423.89999390,2489.80004883,16.60000038,89.99450684,-1,-1,15); //Rhino
  1103. Panz[13] = AddStaticVehicleEx(432,423.89999390,2483.80004883,16.60000038,89.99450684,-1,-1,15); //Rhino
  1104. */
  1105.  
  1106. //Reallife map
  1107. carid[0]=AddStaticVehicleEx(522,2531.30004883,-1665.50000000,14.80000019,88.00000000,-1,-1,480); //NRG-500
  1108. carid[1]=AddStaticVehicleEx(522,2531.30004883,-1667.50000000,14.80000019,87.99499512,-1,-1,480); //NRG-500
  1109. carid[2]=AddStaticVehicleEx(522,2531.30004883,-1669.80004883,14.80000019,87.99499512,-1,-1,480); //NRG-500
  1110. carid[3]=AddStaticVehicleEx(522,2526.80004883,-1669.80004883,14.80000019,87.99499512,-1,-1,480); //NRG-500
  1111. carid[4]=AddStaticVehicleEx(522,2526.80004883,-1667.50000000,14.80000019,87.99499512,-1,-1,480); //NRG-500
  1112. carid[5]=AddStaticVehicleEx(522,2526.80004883,-1665.30004883,14.80000019,87.99499512,-1,-1,480); //NRG-500
  1113. carid[6]=AddStaticVehicleEx(522,2467.30004883,-1682.19995117,13.19999981,35.99499512,-1,-1,480); //NRG-500
  1114. carid[7]=AddStaticVehicleEx(522,2465.89990234,-1679.59997559,13.19999981,21.99121094,-1,-1,480); //NRG-500
  1115. carid[8]=AddStaticVehicleEx(522,2464.39990234,-1676.90002441,13.19999981,21.98913574,-1,-1,480); //NRG-500
  1116. carid[9]=AddStaticVehicleEx(522,2463.39990234,-1674.00000000,13.19999981,13.98913574,-1,-1,480); //NRG-500
  1117. carid[10]=AddStaticVehicleEx(522,2462.60009766,-1671.30004883,13.19999981,13.98559570,-1,-1,480); //NRG-500
  1118. carid[11]=AddStaticVehicleEx(451,2470.60009766,-1653.59997559,13.10000038,90.00000000,-1,-1,480); //Turismo
  1119. carid[12]=AddStaticVehicleEx(451,2478.60009766,-1653.69995117,13.10000038,90.00000000,-1,-1,480); //Turismo
  1120. carid[13]=AddStaticVehicleEx(451,2485.89990234,-1653.80004883,13.10000038,90.00000000,-1,-1,480); //Turismo
  1121. carid[14]=AddStaticVehicleEx(480,2502.39990234,-1657.69995117,13.30000019,58.00000000,-1,-1,480); //Comet
  1122. carid[15]=AddStaticVehicleEx(480,2506.60009766,-1662.09997559,13.30000019,31.99926758,-1,-1,480); //Comet
  1123. carid[16]=AddStaticVehicleEx(480,2497.10009766,-1655.50000000,13.30000019,81.99682617,-1,-1,480); //Comet
  1124. carid[17]=AddStaticVehicleEx(411,2509.00000000,-1668.80004883,13.19999981,0.00000000,-1,-1,480); //Infernus
  1125. carid[18]=AddStaticVehicleEx(411,2507.00000000,-1675.30004883,13.19999981,332.00000000,-1,-1,480); //Infernus
  1126. carid[19]=AddStaticVehicleEx(411,2502.60009766,-1679.80004883,13.19999981,307.99584961,-1,-1,480); //Infernus
  1127. carid[20]=AddStaticVehicleEx(415,2496.60009766,-1682.30004883,13.19999981,280.00000000,-1,-1,480); //Cheetah
  1128. carid[21]=AddStaticVehicleEx(415,2487.80004883,-1682.59997559,13.19999981,267.99755859,-1,-1,480); //Cheetah
  1129. carid[22]=AddStaticVehicleEx(415,2480.80004883,-1681.90002441,13.19999981,255.99499512,-1,-1,480); //Cheetah
  1130. carid[23]=AddStaticVehicleEx(429,2475.39990234,-1679.09997559,13.10000038,232.00000000,-1,-1,480); //Banshee
  1131. carid[24]=AddStaticVehicleEx(429,2471.89990234,-1674.40002441,13.10000038,205.99829102,-1,-1,480); //Banshee
  1132. carid[25]=AddStaticVehicleEx(429,2470.00000000,-1668.90002441,13.10000038,189.99365234,-1,-1,480); //Banshee
  1133. CreateObject(1337,2493.89990234,-1687.40002441,13.19999981,0.00000000,0.00000000,178.00000000); //object(binnt07_la) (1)
  1134. CreateObject(1337,2493.10009766,-1687.40002441,13.19999981,0.00000000,0.00000000,177.99499512); //object(binnt07_la) (2)
  1135. CreateObject(3524,1211.19921875,-925.29980469,44.79999924,0.00000000,0.00000000,12.00000000); //object(skullpillar01_lvs) (1)
  1136. CreateObject(3524,1225.19921875,-922.59960938,44.79999924,0.00000000,0.00000000,10.00000000); //object(skullpillar01_lvs) (2)
  1137. CreateObject(2921,1219.09997559,-925.00000000,47.79999924,0.00000000,0.00000000,148.00000000); //object(kmb_cam) (1)
  1138. CreateObject(3578,1178.69995117,-880.70001221,41.50000000,0.00000000,0.00000000,299.99816895); //object(dockbarr1_la) (2)
  1139. CreateObject(3578,1185.80004883,-879.20001221,41.40000153,0.00000000,0.00000000,299.99816895); //object(dockbarr1_la) (3)
  1140. CreateObject(3578,1192.69995117,-878.00000000,41.29999924,0.00000000,0.00000000,301.99816895); //object(dockbarr1_la) (4)
  1141. CreateObject(3578,1199.30004883,-876.40002441,41.29999924,359.50000000,0.00000000,299.99822998); //object(dockbarr1_la) (5)
  1142. CreateObject(3578,1206.19995117,-875.20001221,41.20000076,0.00000000,0.00000000,299.99816895); //object(dockbarr1_la) (6)
  1143. CreateObject(3578,1212.59997559,-873.70001221,41.20000076,0.00000000,0.00000000,299.99816895); //object(dockbarr1_la) (7)
  1144. CreateObject(14400,1168.09997559,-878.29998779,43.20000076,0.00000000,0.00000000,0.00000000); //object(flower-bush08) (1)
  1145. CreateObject(14400,1172.30004883,-877.40002441,43.20000076,0.00000000,0.00000000,0.00000000); //object(flower-bush08) (2)
  1146. CreateObject(14400,1176.40002441,-876.20001221,43.20000076,0.00000000,0.00000000,0.00000000); //object(flower-bush08) (3)
  1147. CreateObject(14400,1180.90002441,-875.70001221,43.20000076,0.00000000,0.00000000,0.00000000); //object(flower-bush08) (4)
  1148. CreateObject(14400,1185.40002441,-875.20001221,43.20000076,0.00000000,0.00000000,0.00000000); //object(flower-bush08) (5)
  1149. CreateObject(14400,1189.69995117,-874.70001221,43.20000076,0.00000000,0.00000000,0.00000000); //object(flower-bush08) (6)
  1150. CreateObject(14400,1192.30004883,-873.90002441,43.20000076,0.00000000,0.00000000,0.00000000); //object(flower-bush08) (7)
  1151. CreateObject(14400,1195.69995117,-872.90002441,43.20000076,0.00000000,0.00000000,0.00000000); //object(flower-bush08) (8)
  1152. CreateObject(14400,1200.40002441,-872.90002441,43.20000076,0.00000000,0.00000000,0.00000000); //object(flower-bush08) (9)
  1153. CreateObject(14400,1203.80004883,-871.90002441,43.20000076,0.00000000,0.00000000,0.00000000); //object(flower-bush08) (10)
  1154. CreateObject(14400,1208.90002441,-871.50000000,43.20000076,0.00000000,0.00000000,0.00000000); //object(flower-bush08) (11)
  1155. CreateObject(14400,1213.00000000,-870.29998779,43.20000076,0.00000000,0.00000000,0.00000000); //object(flower-bush08) (12)
  1156. CreateObject(8843,1198.00000000,-885.89941406,42.09999847,0.49987793,0.00000000,99.99755859); //object(arrows01_lvs) (1)
  1157. CreateObject(3458,1195.30004883,-877.79998779,43.50000000,0.00000000,0.00000000,189.99450684); //object(vgncarshade1) (1)
  1158. CreateObject(1215,1181.09997559,-885.00000000,42.79999924,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
  1159. CreateObject(1215,1188.30004883,-883.50000000,42.70000076,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
  1160. CreateObject(1215,1195.30004883,-882.20001221,42.59999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
  1161. CreateObject(1215,1201.69995117,-880.70001221,42.59999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
  1162. CreateObject(1215,1208.59997559,-879.59997559,42.50000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
  1163. CreateObject(1215,1215.00000000,-877.90002441,42.50000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
  1164. CreateObject(1257,1232.09960938,-925.00000000,43.00000000,0.00000000,0.00000000,99.99755859); //object(bustopm) (1)
  1165. CreateObject(1291,1229.19995117,-926.40002441,42.29999924,0.00000000,0.00000000,10.00000000); //object(postbox1) (1)
  1166. CreateObject(2453,1209.09997559,-907.90002441,43.50000000,0.00000000,0.00000000,8.00000000); //object(cj_pizza_dispf) (1)
  1167. CreateObject(2453,1209.00000000,-907.19921875,43.50000000,0.00000000,0.00000000,7.99255371); //object(cj_pizza_dispf) (2)
  1168. CreateObject(1359,1206.00000000,-918.20001221,42.79999924,0.00000000,0.00000000,0.00000000); //object(cj_bin1) (1)
  1169. CreateObject(1597,1207.90002441,-940.70001221,44.20000076,0.00000000,0.00000000,280.00000000); //object(cntrlrsac1) (1)
  1170. CreateObject(1597,1234.19995117,-935.59997559,44.20000076,0.00000000,0.00000000,281.99755859); //object(cntrlrsac1) (2)
  1171. CreateObject(8843,1240.69995117,-927.09997559,41.59999847,0.00000000,0.00000000,101.25000000); //object(arrows01_lvs) (2)
  1172. CreateObject(8843,1204.50000000,-948.09997559,41.79999924,0.50000000,0.00000000,281.24450684); //object(arrows01_lvs) (3)
  1173. CreateObject(16151,1201.30004883,-913.50000000,47.09999847,0.00000000,0.00000000,277.25000000); //object(ufo_bar) (1)
  1174. CreateObject(3509,1171.09997559,-928.40002441,42.29999924,0.00000000,0.00000000,44.99450684); //object(vgsn_nitree_r01) (1)
  1175. CreateObject(3509,1170.19995117,-922.29998779,42.29999924,0.00000000,0.00000000,44.99450684); //object(vgsn_nitree_r01) (2)
  1176. CreateObject(3509,1169.50000000,-915.00000000,42.29999924,0.00000000,0.00000000,44.99450684); //object(vgsn_nitree_r01) (3)
  1177. CreateObject(3509,1168.80004883,-907.50000000,42.29999924,0.00000000,0.00000000,44.99450684); //object(vgsn_nitree_r01) (4)
  1178. CreateObject(3509,1168.09997559,-900.09997559,42.29999924,0.00000000,0.00000000,44.99450684); //object(vgsn_nitree_r01) (5)
  1179. CreateObject(3509,1167.69995117,-890.59997559,42.29999924,0.00000000,0.00000000,44.99450684); //object(vgsn_nitree_r01) (6)
  1180. CreateObject(3509,1167.09997559,-881.59997559,42.29999924,0.00000000,0.00000000,44.99450684); //object(vgsn_nitree_r01) (7)
  1181. CreateObject(1481,1195.30004883,-913.29998779,47.79999924,0.00000000,0.00000000,188.00000000); //object(dyn_bar_b_q) (1)
  1182. CreateObject(1841,1198.40002441,-912.90002441,47.70000076,0.00000000,0.00000000,278.00000000); //object(speaker_1) (1)
  1183. CreateObject(1841,1204.59997559,-913.50000000,47.70000076,0.00000000,0.00000000,277.99804688); //object(speaker_1) (2)
  1184. CreateObject(1594,1205.59997559,-898.09997559,47.50000000,0.00000000,0.00000000,0.00000000); //object(chairsntable) (1)
  1185. CreateObject(1594,1200.40002441,-896.09997559,47.50000000,0.00000000,0.00000000,0.00000000); //object(chairsntable) (2)
  1186. CreateObject(1594,1201.40002441,-899.79998779,47.50000000,0.00000000,0.00000000,0.00000000); //object(chairsntable) (3)
  1187. CreateObject(1594,1198.59997559,-904.50000000,47.50000000,0.00000000,0.00000000,0.00000000); //object(chairsntable) (4)
  1188. CreateObject(1594,1203.30004883,-903.79998779,47.50000000,0.00000000,0.00000000,0.00000000); //object(chairsntable) (5)
  1189. CreateObject(1594,1196.19995117,-899.09997559,47.50000000,0.00000000,0.00000000,0.00000000); //object(chairsntable) (6)
  1190. CreateObject(1594,1192.00000000,-896.70001221,47.50000000,0.00000000,0.00000000,0.00000000); //object(chairsntable) (7)
  1191. CreateObject(1594,1194.50000000,-903.29998779,47.50000000,0.00000000,0.00000000,0.00000000); //object(chairsntable) (8)
  1192. CreateObject(1594,1195.09997559,-908.00000000,47.50000000,0.00000000,0.00000000,0.00000000); //object(chairsntable) (9)
  1193. CreateObject(2642,1194.09997559,-913.79998779,48.00000000,0.00000000,0.00000000,188.00000000); //object(cj_burger_poster2) (1)
  1194. CreateObject(10244,1184.30004883,-908.40002441,43.59999847,0.00000000,0.00000000,7.50000000); //object(vicjump_sfe) (1)
  1195. CreateObject(2453,1208.90002441,-906.50000000,43.50000000,0.00000000,0.00000000,7.99255371); //object(cj_pizza_dispf) (2)
  1196. CreateObject(5837,1209.59997559,-906.40002441,43.50000000,0.00000000,0.00000000,98.00000000); //object(ci_guardhouse1) (1)
  1197.  
  1198.  
  1199.  
  1200.  
  1201.  
  1202. //Speed-map
  1203. AddStaticVehicleEx(444,1321.69995117,-1381.40002441,996.09997559,0.00000000,-1,-1,15); //Monster
  1204. AddStaticVehicleEx(411,1333.69995117,-1360.40002441,996.29998779,90.00000000,-1,-1,15); //Infernus
  1205. AddStaticVehicleEx(411,1333.80004883,-1357.00000000,996.29998779,90.00000000,-1,-1,15); //Infernus
  1206. AddStaticVehicleEx(411,1333.90002441,-1354.09997559,996.29998779,90.00000000,-1,-1,15); //Infernus
  1207. AddStaticVehicleEx(411,1333.69995117,-1350.80004883,996.29998779,90.00000000,-1,-1,15); //Infernus
  1208. AddStaticVehicleEx(411,1333.59997559,-1347.59997559,996.29998779,90.00000000,-1,-1,15); //Infernus
  1209. AddStaticVehicleEx(411,1333.69995117,-1344.40002441,996.29998779,90.00000000,-1,-1,15); //Infernus
  1210. AddStaticVehicleEx(411,1333.80004883,-1341.09997559,996.29998779,90.00000000,-1,-1,15); //Infernus
  1211. AddStaticVehicleEx(451,1333.30004883,-1335.00000000,996.29998779,92.00000000,-1,-1,15); //Turismo
  1212. AddStaticVehicleEx(451,1333.40002441,-1331.59997559,996.29998779,91.99951172,-1,-1,15); //Turismo
  1213. AddStaticVehicleEx(451,1333.19995117,-1328.40002441,996.29998779,91.99951172,-1,-1,15); //Turismo
  1214. AddStaticVehicleEx(451,1333.30004883,-1325.50000000,996.29998779,91.99951172,-1,-1,15); //Turismo
  1215. AddStaticVehicleEx(451,1333.30004883,-1322.00000000,996.29998779,91.99951172,-1,-1,15); //Turismo
  1216. AddStaticVehicleEx(451,1333.40002441,-1318.80004883,996.29998779,91.99951172,-1,-1,15); //Turismo
  1217. AddStaticVehicleEx(451,1333.59997559,-1315.59997559,996.29998779,91.99951172,-1,-1,15); //Turismo
  1218. AddStaticVehicleEx(494,1313.90002441,-1363.50000000,996.50000000,88.00000000,-1,-1,15); //Hotring
  1219. AddStaticVehicleEx(494,1313.69995117,-1360.30004883,996.50000000,87.99499512,-1,-1,15); //Hotring
  1220. AddStaticVehicleEx(494,1313.69995117,-1357.30004883,996.50000000,87.99499512,-1,-1,15); //Hotring
  1221. AddStaticVehicleEx(494,1313.69995117,-1353.69995117,996.50000000,87.99499512,-1,-1,15); //Hotring
  1222. AddStaticVehicleEx(494,1313.80004883,-1350.69995117,996.50000000,87.99499512,-1,-1,15); //Hotring
  1223. AddStaticVehicleEx(406,1307.90002441,-1314.19995117,998.20001221,224.00000000,-1,-1,15); //Dumper
  1224. AddStaticVehicleEx(457,1304.69995117,-1325.09997559,996.29998779,272.00000000,-1,-1,15); //Caddy
  1225. AddStaticVehicleEx(457,1304.80004883,-1328.50000000,996.29998779,271.99951172,-1,-1,15); //Caddy
  1226. AddStaticVehicleEx(457,1304.59997559,-1331.80004883,996.29998779,271.99951172,-1,-1,15); //Caddy
  1227. AddStaticVehicleEx(457,1304.59997559,-1335.00000000,996.29998779,271.99951172,-1,-1,15); //Caddy
  1228. AddStaticVehicleEx(457,1304.59997559,-1338.00000000,996.29998779,271.99951172,-1,-1,15); //Caddy
  1229. AddStaticVehicleEx(522,1303.69995117,-1344.19995117,996.29998779,270.00000000,-1,-1,15); //NRG-500
  1230. AddStaticVehicleEx(522,1304.19995117,-1347.50000000,996.29998779,270.00000000,-1,-1,15); //NRG-500
  1231. AddStaticVehicleEx(522,1304.30004883,-1350.90002441,996.29998779,270.00000000,-1,-1,15); //NRG-500
  1232. AddStaticVehicleEx(522,1304.59997559,-1354.09997559,996.29998779,270.00000000,-1,-1,15); //NRG-500
  1233. AddStaticVehicleEx(522,1304.80004883,-1357.19995117,996.29998779,270.00000000,-1,-1,15); //NRG-500
  1234. AddStaticVehicleEx(522,1304.90002441,-1360.80004883,996.29998779,270.00000000,-1,-1,15); //NRG-500
  1235. AddStaticVehicleEx(522,1305.19995117,-1363.80004883,996.29998779,270.00000000,-1,-1,15); //NRG-500
  1236. CreateObject(8054, 1319.90, -1221.80, 925.70,   320.00, 0.00, 0.00);
  1237. CreateObject(8054, 1319.90, -1053.60, 784.50,   320.00, 0.00, 0.00);
  1238. CreateObject(8054, 1319.90, -885.40, 643.30,   320.00, 0.00, 0.00);
  1239. CreateObject(8054, 1319.86, -718.60, 503.40,   320.00, 0.00, 0.00);
  1240. CreateObject(8054, 1319.90, -550.30, 362.10,   320.00, 0.00, 0.00);
  1241. CreateObject(8054, 1319.90, -382.20, 221.00,   320.00, 0.00, 0.00);
  1242. CreateObject(8040, 1319.10, -1346.40, 996.30,   0.00, 0.00, 90.00);
  1243. CreateObject(18801, 1339.38, -297.03, 173.32,   0.00, 0.00, -80.88);
  1244. CreateObject(18829, 1348.40, -270.04, 153.22,   -95.22, -2.76, -1.74);
  1245. CreateObject(18778, 1347.41, -242.66, 147.63,   0.00, 0.00, 0.00);
  1246. CreateObject(18778, 1309.99, -296.24, 152.59,   0.00, 0.00, 0.00);
  1247. CreateObject(18778, 1310.09, -288.50, 155.62,   0.00, 0.00, 359.92);
  1248. CreateObject(2780, 1296.28, -685.32, 495.76,   0.00, 0.00, 0.00);
  1249. CreateObject(2780, 1328.18, -684.67, 472.42,   0.00, 0.00, 0.00);
  1250. CreateObject(2780, 1319.74, -685.64, 472.42,   0.00, 0.00, 0.00);
  1251. CreateObject(2780, 1311.22, -686.56, 472.42,   0.00, 0.00, 0.00);
  1252.  
  1253. //Stuntmap
  1254. AddStaticVehicleEx(522,1985.00000000,-2471.30004883,13.19999981,0.00000000,-1,-1,130); //NRG-500
  1255. AddStaticVehicleEx(522,1984.90002441,-2468.10009766,13.19999981,0.00000000,-1,-1,150); //NRG-500
  1256. AddStaticVehicleEx(522,1985.30004883,-2464.80004883,13.19999981,0.00000000,-1,-1,150); //NRG-500
  1257. AddStaticVehicleEx(522,1985.30004883,-2461.00000000,13.19999981,0.00000000,-1,-1,150); //NRG-500
  1258. AddStaticVehicleEx(522,1985.30004883,-2457.19995117,13.19999981,0.00000000,-1,-1,150); //NRG-500
  1259. AddStaticVehicleEx(522,1985.19995117,-2453.89990234,13.19999981,0.00000000,-1,-1,150); //NRG-500
  1260. AddStaticVehicleEx(522,1987.19995117,-2453.50000000,13.19999981,0.00000000,-1,-1,150); //NRG-500
  1261. AddStaticVehicleEx(522,1987.19995117,-2456.89990234,13.19999981,0.00000000,-1,-1,150); //NRG-500
  1262. AddStaticVehicleEx(522,1987.30004883,-2460.39990234,13.19999981,0.00000000,-1,-1,150); //NRG-500
  1263. AddStaticVehicleEx(522,1987.30004883,-2466.80004883,13.19999981,0.00000000,-1,-1,150); //NRG-500
  1264. AddStaticVehicleEx(522,1987.30004883,-2463.80004883,13.19999981,0.00000000,-1,-1,150); //NRG-500
  1265. AddStaticVehicleEx(522,1987.40002441,-2470.10009766,13.19999981,0.00000000,-1,-1,150); //NRG-500
  1266. CreateObject(1632,1906.59997559,-2468.80004883,13.80000019,0.00000000,0.00000000,0.00000000); //object(waterjump1) (1)
  1267. CreateObject(1632,1906.59997559,-2460.80004883,17.00000000,0.00000000,0.00000000,0.00000000); //object(waterjump1) (2)
  1268. CreateObject(1632,1906.59997559,-2452.89990234,20.10000038,0.00000000,0.00000000,0.00000000); //object(waterjump1) (3)
  1269. CreateObject(1634,1856.90002441,-2496.30004883,13.60000038,0.00000000,0.00000000,86.00000000); //object(landjump2) (1)
  1270. CreateObject(1634,1851.40002441,-2495.89990234,18.10000038,27.75000000,0.00000000,85.99548340); //object(landjump2) (2)
  1271. CreateObject(1634,1848.09997559,-2495.69995117,25.39999962,51.74597168,0.00000000,85.99548340); //object(landjump2) (3)
  1272. CreateObject(3269,1980.80004883,-2528.30004883,12.50000000,0.00000000,0.00000000,250.00000000); //object(bonyrd_block1_) (1)
  1273. CreateObject(13641,1838.59997559,-2535.00000000,12.50000000,0.00000000,0.00000000,0.00000000); //object(kickramp04) (1)
  1274. CreateObject(13641,1975.00000000,-2601.89990234,68.40000153,0.00000000,0.00000000,200.00000000); //object(kickramp04) (2)
  1275. CreateObject(13641,1838.59997559,-2554.10009766,12.50000000,0.00000000,0.00000000,0.00000000); //object(kickramp04) (3)
  1276. CreateObject(13647,2042.40002441,-2478.00000000,12.50000000,0.00000000,0.00000000,328.00000000); //object(wall1) (1)
  1277. CreateObject(13647,2074.19995117,-2498.00000000,14.69999981,0.00000000,0.00000000,327.99682617); //object(wall1) (2)
  1278. CreateObject(13647,2102.80004883,-2520.10009766,22.70000076,1.90206909,341.98974609,317.86511230); //object(wall1) (3)
  1279. CreateObject(18367,2115.50000000,-2531.60009766,30.29999924,0.00000000,0.00000000,342.00000000); //object(cw2_bikelog) (1)
  1280. CreateObject(18367,2108.50000000,-2558.10009766,33.29999924,0.00000000,0.00000000,291.99890137); //object(cw2_bikelog) (2)
  1281. CreateObject(18367,2081.89990234,-2569.10009766,36.59999847,0.00000000,0.00000000,291.99462891); //object(cw2_bikelog) (3)
  1282. CreateObject(6052,2044.69995117,-2578.10009766,42.70000076,0.00000000,0.00000000,230.00000000); //object(artcurve_law) (1)
  1283. CreateObject(18367,2032.59997559,-2578.69995117,44.90000153,346.00000000,0.00000000,291.99462891); //object(cw2_bikelog) (4)
  1284. CreateObject(18367,2006.19995117,-2589.39990234,55.70000076,345.99792480,0.00000000,291.99462891); //object(cw2_bikelog) (5)
  1285. CreateObject(13641,1838.69921875,-2543.79980469,12.50000000,0.00000000,0.00000000,0.00000000); //object(kickramp04) (4)
  1286. CreateObject(16084,1930.19995117,-2614.80004883,64.50000000,0.00000000,0.00000000,32.00000000); //object(des_quarryramp) (1)
  1287. CreateObject(18367,1918.00000000,-2618.60009766,70.59999847,345.99792480,0.00000000,277.99462891); //object(cw2_bikelog) (6)
  1288. CreateObject(17565,1880.80004883,-2625.89990234,81.90000153,0.00000000,0.00000000,278.00000000); //object(rustybrij01_lae2) (1)
  1289. CreateObject(18367,1918.00000000,-2618.59960938,70.59999847,345.99792480,0.00000000,311.99255371); //object(cw2_bikelog) (7)
  1290. CreateObject(18367,1918.00000000,-2618.59960938,70.59999847,345.99792480,0.00000000,247.99255371); //object(cw2_bikelog) (8)
  1291. CreateObject(18262,1858.90002441,-2612.00000000,81.69999695,0.00000000,0.00000000,278.00000000); //object(cw2_phroofstuf) (1)
  1292. CreateObject(18367,1855.19995117,-2612.89990234,80.80000305,359.99792480,0.00000000,267.98889160); //object(cw2_bikelog) (9)
  1293. CreateObject(18367,1821.40002441,-2609.30004883,80.80000305,359.99450684,0.00000000,227.98400879); //object(cw2_bikelog) (10)
  1294. CreateObject(18367,1794.09997559,-2585.80004883,71.80000305,359.98901367,0.00000000,227.98278809); //object(cw2_bikelog) (11)
  1295. CreateObject(18367,1766.59997559,-2568.39990234,64.30000305,359.98901367,0.00000000,227.98278809); //object(cw2_bikelog) (12)
  1296. CreateObject(18367,1752.09997559,-2553.39990234,51.59999847,359.98901367,0.00000000,227.98278809); //object(cw2_bikelog) (13)
  1297. CreateObject(18367,1738.09997559,-2530.80004883,40.79999924,359.98901367,0.00000000,227.98278809); //object(cw2_bikelog) (14)
  1298. CreateObject(18367,1726.30004883,-2513.89990234,27.29999924,359.98901367,0.00000000,227.98278809); //object(cw2_bikelog) (15)
  1299. CreateObject(4990,1656.69995117,-2489.30004883,18.79999924,0.00000000,0.00000000,0.00000000); //object(airprtwlkto1_las) (1)
  1300. CreateObject(2780,1876.80004883,-2609.39990234,81.90000153,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (1)
  1301. CreateObject(2780,1878.90002441,-2624.39990234,81.90000153,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (2)
  1302. CreateObject(2780,1881.30004883,-2641.50000000,81.90000153,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (3)
  1303. CreateObject(2780,1875.80004883,-2609.19995117,81.90000153,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (4)
  1304. CreateObject(2780,1875.30004883,-2609.10009766,81.90000153,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (5)
  1305.  
  1306.  
  1307.  
  1308.  
  1309.  
  1310. //Gate//Lift
  1311. fubtor = CreateObject(980,1378.80004883,2124.69995117,12.80000019,0.00000000,0.00000000,0.00000000); //GATE BEI FUSSBÄLLE
  1312. lift = CreateObject(980,-588.29998779,2587.39990234,64.90000153,90.00000000,180.69433594,177.30566406); //object(ct_gatexr) (1)
  1313.  
  1314.  
  1315.  
  1316.  
  1317.  
  1318. //fight Objekte
  1319. CreateObject(14787,-586.79998779,2593.60009766,64.90000153,0.25000000,0.00000000,358.00000000); //object(ab_sfgymbits02a) (1)
  1320. CreateObject(14791,-590.20001221,2599.39990234,66.90000153,0.00000000,0.00000000,358.00000000); //object(a_vgsgymboxa) (1)
  1321. CreateObject(14791,-581.00000000,2599.00000000,66.90000153,0.00000000,0.00000000,357.99499512); //object(a_vgsgymboxa) (2)
  1322. CreateObject(9076,-534.29998779,2593.19995117,78.40000153,0.00000000,0.00000000,359.75000000); //object(sphinx01_lvs) (1)
  1323. CreateObject(6976,-586.70001221,2581.19995117,58.09999847,0.00000000,0.00000000,88.00000000); //object(shamheliprt04) (1)
  1324. CreateObject(6976,-596.00000000,2580.89990234,58.09999847,0.00000000,0.00000000,87.99499512); //object(shamheliprt04) (2)
  1325.  
  1326.  
  1327. //Cars
  1328. //BarzCars
  1329. AddStaticVehicleEx(495,1303.40002441,2115.19995117,11.60000038,0.00000000,2,1,480); //Sandking 1
  1330. AddStaticVehicleEx(495,1303.09997559,2121.60009766,11.60000038,0.00000000,2,1,480); //Sandking2
  1331. AddStaticVehicleEx(495,1302.80004883,2128.19995117,11.60000038,0.00000000,2,1,480); //Sandking3
  1332. AddStaticVehicleEx(495,1303.00000000,2134.50000000,11.60000038,0.00000000,2,1,480); //Sandking4
  1333. AddStaticVehicleEx(495,1303.19995117,2140.80004883,11.60000038,0.00000000,2,1,480); //Sandking5
  1334. AddStaticVehicleEx(495,1302.90002441,2147.80004883,11.60000038,0.00000000,2,1,480); //Sandking6
  1335. AddStaticVehicleEx(495,1308.09997559,2105.69995117,11.60000038,88.00000000,2,1,480); //Sandking7
  1336. AddStaticVehicleEx(495,1315.40002441,2105.80004883,11.60000038,87.99499512,2,1,480); //Sandking8
  1337. //RedzCars
  1338. AddStaticVehicleEx(495,1351.19995117,2181.10009766,11.60000038,179.99963379,3,1,480); //Sandking1
  1339. AddStaticVehicleEx(495,1356.30004883,2181.19995117,11.60000038,179.99450684,3,1,480); //Sandking3
  1340. AddStaticVehicleEx(495,1360.40002441,2181.30004883,11.60000038,179.99450684,3,1,480); //Sandking2
  1341. AddStaticVehicleEx(495,1365.09997559,2181.39990234,11.60000038,179.99450684,3,1,480); //Sandking4
  1342. AddStaticVehicleEx(495,1369.30004883,2181.50000000,11.60000038,179.99450684,3,1,480); //Sandking5
  1343. AddStaticVehicleEx(495,1374.00000000,2181.60009766,11.60000038,179.99450684,3,1,480); //Sandking6
  1344. AddStaticVehicleEx(495,1378.69995117,2181.69995117,11.60000038,179.99450684,3,1,480); //Sandking7
  1345. AddStaticVehicleEx(495,1380.69995117,2173.30004883,11.60000038,91.99414062,3,1,480); //Sandking8
  1346.  
  1347. /*
  1348. SetVehicleVirtualWorld(Panz[0],5);
  1349. SetVehicleVirtualWorld(Panz[1],5);
  1350. SetVehicleVirtualWorld(Panz[2],5);
  1351. SetVehicleVirtualWorld(Panz[3],5);
  1352. SetVehicleVirtualWorld(Panz[4],5);
  1353. SetVehicleVirtualWorld(Panz[5],5);
  1354. SetVehicleVirtualWorld(Panz[6],5);
  1355. SetVehicleVirtualWorld(Panz[7],5);
  1356. SetVehicleVirtualWorld(Panz[8],5);
  1357. SetVehicleVirtualWorld(Panz[9],5);
  1358. SetVehicleVirtualWorld(Panz[10],5);
  1359. SetVehicleVirtualWorld(Panz[11],5);
  1360. SetVehicleVirtualWorld(Panz[12],5);
  1361. SetVehicleVirtualWorld(Panz[13],5);
  1362. */
  1363.  
  1364.  
  1365. for(new i= 0; i< MAX_VEHICLES; i++)
  1366. {
  1367.     SetVehicleNumberPlate(i,"{FF009E}|UGF|0.3");
  1368. }
  1369.  
  1370.  
  1371.  
  1372.  
  1373. SetTimer("PingCheck",60000,true);
  1374.  
  1375. SetTimer("Falloutt",120000,true);
  1376.  
  1377. //Textdraws
  1378.  
  1379.  
  1380.  
  1381.     Teamspeak = TextDrawCreate(4.0,424.5,"TeamspeakIp: 88.198.138.180:4786");
  1382.     TextDrawFont(Teamspeak,1);
  1383.     TextDrawLetterSize(Teamspeak,0.3,1.5);
  1384.     TextDrawColor(Teamspeak,grün);
  1385.     TextDrawSetProportional(Teamspeak,1);
  1386.     TextDrawSetShadow(Teamspeak,1);
  1387.  
  1388.     Server = TextDrawCreate(500.0,424.5,"german-freeroam.tk");
  1389.     TextDrawFont(Server,1);
  1390.     TextDrawLetterSize(Server,0.3,1.5);
  1391.     TextDrawColor(Server,orange);
  1392.     TextDrawSetProportional(Server,1);
  1393.     TextDrawSetShadow(Server,1);
  1394.  
  1395.  
  1396.  
  1397.  
  1398.  
  1399.     return 1;
  1400. }
  1401. //AnderePunlicsStart
  1402. public ServerInfos()
  1403. {
  1404.     SendClientMessageToAll(orange,"=============Info=============");
  1405.     SendClientMessageToAll(weiß,"Dir ist langweilig und kein bock auf bischen Reallife?");
  1406.     SendClientMessageToAll(weiß,"Dann mach {FF0000}/help {FFFFFF}für nette befehle.");
  1407.     SendClientMessageToAll(weiß,"Forum: http://german-freeroam.tk/ Teamspeak³Ip: 88.198.138.180:4786");
  1408.     SendClientMessageToAll(weiß,"Bei /fight gibt es ein lift stellt euch zu 2t aufs Gate!");
  1409.     SendClientMessageToAll(weiß,"Schreibt /lift und Haut euch dort runter der beste Gewinnt.");
  1410.     SendClientMessageToAll(hrot,"Wenn du einen Cheater siehst melde ihn bitte mit {00FF00}/a.");
  1411.     SendClientMessageToAll(türkis,"Bei Fragen oder Problemen Tippe: /sup");
  1412.     SendClientMessageToAll(weiß,"Und bei Vorschägen Tippe: {FF3F22}/vorschlag {FFFFFF}dieser wird geloggt.");
  1413.     SendClientMessageToAll(orange,"=============Info=============");
  1414. }
  1415.  
  1416. public Ballonrunter()
  1417. {
  1418.     MoveObject(ballon,368.40, -1099.92, 66.66,5.0);
  1419.     SetTimer("Ballonback",120000,false);
  1420.     return 1;
  1421. }
  1422.  
  1423. public Ballonback ()
  1424. {
  1425.     MoveObject(ballon,368.40, -1999.92, 6.66,7.5);
  1426.     return 1;
  1427. }
  1428.  
  1429.  
  1430. public BSN(playerid)
  1431. {
  1432.     SendClientMessage(playerid,gelb,"Sie bekommen ihr Essen viel Spaß und beehren sie uns bald wieder.");
  1433.     GivePlayerMoney(playerid,-2);
  1434.     SetPlayerHealth(playerid,100.0);
  1435.     TogglePlayerControllable(playerid, 1);
  1436.     return 1;
  1437. }
  1438.  
  1439.  
  1440.  
  1441.  
  1442. public OnGameModeExit()
  1443. {
  1444.     return 1;
  1445. }
  1446.  
  1447.  
  1448. public BsnRobTimer()
  1449. {
  1450.     BsnRob = 1;
  1451.     return 1;
  1452. }
  1453.  
  1454. public PingCheck(playerid)
  1455. {
  1456.     new string[128];
  1457.     if(GetPlayerPing(playerid) >= 500)
  1458.     {
  1459.         format(string,sizeof(string), "{FF0000}[UGF Security]: {87FF00}%s wurde von UGF Security Gekickt Grund: Ping höher 500.",PlayerName(playerid));
  1460.         SendClientMessageToAll(hrot,string);
  1461.         Kick(playerid);
  1462.     }
  1463.     return 1;
  1464. }
  1465.  
  1466.  
  1467.  
  1468. public BsnRobZeit(playerid)
  1469. {
  1470.     if(IsPlayerInRangeOfPoint(playerid,35,376.9425,-59.5121,1001.5078))
  1471.     {
  1472.         GivePlayerMoney(playerid, 250+random(300));
  1473.         SendClientMessage(playerid,grün,"Du hast das BSN erfolgreich ausgeraubt!");
  1474.         new tname[MAX_PLAYER_NAME], string[123];
  1475.         GetPlayerName(playerid,tname,sizeof(tname));
  1476.         format(string, sizeof(string), "Reporter: Der Täter wurde von der Polizei erkannt!");
  1477.         SendClientMessageToAll(orange, string);
  1478.         format(string, sizeof(string), "Reporter: Der Räuber heißt %s und ist villeicht noch im BSN!!", tname);
  1479.         SendClientMessageToAll(orange, string);
  1480.         return 1;
  1481.     }
  1482.     else
  1483.     {
  1484.         new tname[MAX_PLAYER_NAME], string[123];
  1485.         GetPlayerName(playerid,tname,sizeof(tname));
  1486.         SendClientMessage(playerid,türkis,"Du hast das BSN verlassen. BSN Raub fehlgeschlagen!");
  1487.         format(string, sizeof(string), "Reporter: Der Täter hat das BSN verlassen.Zum Glück ist nimanden was Passiert und er hat keine Beute!");
  1488.         SendClientMessageToAll(orange, string);
  1489.         format(string, sizeof(string), "Reporter: Der Täter heißt nach den Angaben Polizei %s !", tname);
  1490.         SendClientMessageToAll(orange, string);
  1491.     }
  1492.     return 1;
  1493. }
  1494.  
  1495. public besoffen(playerid)
  1496. {
  1497.     SetPlayerDrunkLevel(playerid,0);
  1498.     SetPlayerSpecialAction(playerid,SPECIAL_ACTION_NONE);
  1499.     return 1;
  1500. }
  1501.  
  1502.  
  1503. //AndrePublicsEnde
  1504.  
  1505. public OnPlayerRequestClass(playerid, classid)
  1506. {
  1507.     Map[playerid] = 0;
  1508.     SetPlayerPos(playerid, -2156.1460,-405.4047,48.1444);
  1509.     SetPlayerFacingAngle(playerid,38.8328);
  1510.     SetPlayerCameraPos(playerid, -2160.1133, -400.1772, 48.9393);
  1511.     SetPlayerCameraLookAt(playerid, -2159.3845, -400.8718, 48.9193);
  1512.     return 1;
  1513. }
  1514.  
  1515. public OnPlayerConnect(playerid)
  1516. {
  1517.     new string[128];
  1518.     new log [164];
  1519.     format(string, 256, "{FF0000}%s {00AD57}[ID:%i] hat den Server betreten.", PlayerName(playerid),playerid);
  1520.     format(log,sizeof(log),"{FFFFFF}Wilkommen zurück {00ff00}%s!\n{FFFFFF}Bitte gib dein richtiges {00ff00}Passwort {FFFFFF}ein, um dich {00ff00}Einzuloggen:",PlayerName(playerid));
  1521.     SendClientMessageToAll(rot,string);
  1522.     new wstring[128];
  1523.     format(wstring,sizeof(wstring),"~g~Willkommen %s",PlayerName(playerid));
  1524.     GameTextForPlayer(playerid,wstring,3000,4);
  1525.     SendClientMessage(playerid,orange,"======Server======");
  1526.     SendClientMessage(playerid,grün,"Wilkommen auf {FFAA00}United {FFFF00}German {00CDFF}FreeRoam.");
  1527.     SendClientMessage(playerid,grün,"Hier kannst du fast alles machen ausser Hacken!.");
  1528.     SendClientMessage(playerid,grün,"Dies ist ein Selfmade Script.");
  1529.     SendClientMessage(playerid,grün,"Um Port und Spaß befehle zu sehen.");
  1530.     SendClientMessage(playerid,grün,"Tippe Bitte {FF0000}/help.");
  1531.     SendClientMessage(playerid,grün,"Wähle ein Skin viel Spaß beim Spielen.");
  1532.     SendClientMessage(playerid,orange,"======Server======");
  1533.     TextDrawShowForPlayer(playerid,Teamspeak);
  1534.     TextDrawShowForPlayer(playerid,Server);
  1535.     PlayAudioStreamForPlayer(playerid, "http://listen.housetime.fm/dsl.pls");
  1536.     SendClientMessage(playerid,orange,"Um das Radio auszuschalten /radio");
  1537.     SendClientMessage(playerid,orange,"Für andere sender /radio");
  1538.     RemoveBuildingForPlayer(playerid, 10814, -1146.5547, -145.3047, 17.0781, 0.25);
  1539.     RemoveBuildingForPlayer(playerid, 3814, -1178.1016, -114.8281, 19.7656, 0.25);
  1540.     RemoveBuildingForPlayer(playerid, 3814, -1217.1406, -67.1719, 19.7656, 0.25);
  1541.     RemoveBuildingForPlayer(playerid, 3815, -1178.1016, -114.8281, 19.7656, 0.25);
  1542.     RemoveBuildingForPlayer(playerid, 3815, -1217.1406, -67.1719, 19.7656, 0.25);
  1543.     RemoveBuildingForPlayer(playerid, 1278, -1211.7500, -98.9219, 25.3359, 0.25);
  1544.     RemoveBuildingForPlayer(playerid, 1278, -1244.9219, 5.1250, 25.3359, 0.25);
  1545.     RemoveBuildingForPlayer(playerid, 3816, -1438.4141, -529.6328, 21.6953, 0.25);
  1546.     RemoveBuildingForPlayer(playerid, 3817, -1438.4141, -529.6328, 21.6953, 0.25);
  1547.     Map[playerid] =0;
  1548.     dm[playerid] =0;
  1549.     Mini[playerid] = 0;
  1550.     Deagle[playerid] = 0;
  1551.     Fallout[playerid] = 0;
  1552.     Sniper[playerid] = 0;
  1553.     AutoRepairUsed[playerid] = 0;
  1554.     AutoRepairTrigger[playerid] = 0;
  1555.     Flip[playerid] = 1;
  1556.  
  1557.      //Login/Register
  1558.     if(IsPlayerNPC(playerid))return 1;
  1559.     new PlayerDatei[64];
  1560.     new name[MAX_PLAYER_NAME];
  1561.     GetPlayerName(playerid,name,sizeof(name));
  1562.     format(PlayerDatei,sizeof(PlayerDatei),"/Accounts/%s.txt",name);
  1563.     if(dini_Exists(PlayerDatei))
  1564.     {
  1565.         ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"Login",log,"Login","Abbrechen");
  1566.     }
  1567.     else
  1568.     {
  1569.         ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Register","{FFFFFF}Willkommen auf {00ff00}United German FreeRoam!\n{FFFFFF}Bitte {00ff00}Regestriere{FFFFFF} dich damit deine daten gespeichert werden.\n{FFFFFF}Bitte {00ff00}halte{FFFFFF} deine daten geheim {00ff00}später wird es als{FFFFFF} punkte angezeigt.","Register","Abbrechen");
  1570.     }
  1571.     return 1;
  1572. }
  1573.  
  1574.  
  1575. public OnPlayerDisconnect(playerid, reason)
  1576. {
  1577.     new string[64];
  1578.     PlayerSpeichern(playerid);
  1579.     format(string,sizeof(string),"{FF4A0F}%s {8C8C8C}hat den Server Verlassen.",PlayerName(playerid));
  1580.     SendClientMessageToAll(hrot,string);
  1581.     return 1;
  1582. }
  1583.  
  1584. public OnPlayerSpawn(playerid)
  1585. {
  1586.  
  1587.      SetPlayerPos(playerid,2215.454833,-1147.475585,1025.796875);
  1588.      SetPlayerInterior(playerid,15);
  1589.  
  1590.     if(dm[playerid] ==1)
  1591.     {
  1592.         new rand = random(sizeof(RandomSpawn2));
  1593.         SetPlayerPos(playerid, RandomSpawn2[rand][0], RandomSpawn2[rand][1],RandomSpawn2[rand][2]);
  1594.         SetPlayerFacingAngle(playerid, RandomSpawn2[rand][3]);
  1595.         ResetPlayerWeapons(playerid);
  1596.         GivePlayerWeapon(playerid,24,300);
  1597.         GivePlayerWeapon(playerid,31,700);
  1598.         GivePlayerWeapon(playerid,10,1);
  1599.         SetPlayerHealth(playerid,120.0);
  1600.         SetPlayerAmmo(playerid,38,0);
  1601.         SetPlayerInterior(playerid,0);
  1602.         Map[playerid] = 1;
  1603.         SetPlayerHealth(playerid,100);
  1604.         return 1;
  1605.     }
  1606.  
  1607.     if(Mini[playerid] ==1)
  1608.     {
  1609.         new rand = random(sizeof(RandomSpawn3));
  1610.         SetPlayerPos(playerid, RandomSpawn3[rand][0], RandomSpawn3[rand][1],RandomSpawn3[rand][2]);
  1611.         SetPlayerFacingAngle(playerid, RandomSpawn3[rand][3]);
  1612.         ResetPlayerWeapons(playerid);
  1613.         GivePlayerWeapon(playerid,38,9999999999);
  1614.         SetPlayerInterior(playerid,0);
  1615.         Mini[playerid] =1;
  1616.         SetPlayerHealth(playerid,100);
  1617.         SetPlayerInterior(playerid,0);
  1618.         return 1;
  1619.     }
  1620.  
  1621.     if(Sniper[playerid] ==1)
  1622.     {
  1623.         new rand = random(sizeof(SniperSpawns));
  1624.         SetPlayerPos(playerid, SniperSpawns[rand][0], SniperSpawns[rand][1],SniperSpawns[rand][2]);
  1625.         SetPlayerInterior(playerid,10);
  1626.         Map[playerid] = 1;
  1627.         Sniper[playerid] = 1;
  1628.         ResetPlayerWeapons(playerid);
  1629.         GivePlayerWeapon(playerid,34,350);
  1630.         SetPlayerHealth(playerid,100);
  1631.         return 1;
  1632.     }
  1633.  
  1634.     if(Fallout[playerid] ==1)
  1635.     {
  1636.         new rand = random(sizeof(FalloutSpawns));
  1637.         SetPlayerPos(playerid, FalloutSpawns[rand][0], FalloutSpawns[rand][1],FalloutSpawns[rand][2]);
  1638.         Fallout[playerid] =1;
  1639.         Map[playerid] =1;
  1640.         ResetPlayerWeapons(playerid);
  1641.         GivePlayerWeapon(playerid,25,350);
  1642.         GivePlayerWeapon(playerid,24,350);
  1643.         GivePlayerWeapon(playerid,28,500);
  1644.         SetPlayerHealth(playerid,100);
  1645.         SetPlayerInterior(playerid,0);
  1646.         return 1;
  1647.     }
  1648.  
  1649.     if(Deagle[playerid] ==1)
  1650.     {
  1651.         SetPlayerInterior(playerid,1);
  1652.         new rand = random(sizeof(DeagleSpawns));
  1653.         SetPlayerPos(playerid, DeagleSpawns[rand][0], DeagleSpawns[rand][1],DeagleSpawns[rand][2]);
  1654.         Map[playerid] = 1;
  1655.         Deagle[playerid] = 1;
  1656.         ResetPlayerWeapons(playerid);
  1657.         GivePlayerWeapon(playerid,24,500);
  1658.         return 1;
  1659.     }
  1660.  
  1661.  
  1662.  
  1663.     return 1;
  1664. }
  1665.  
  1666. public OnPlayerDeath(playerid, killerid, reason)
  1667. {
  1668.     new string[128], name[24], death[64];
  1669.     new PlayerDatei[64];
  1670.     SendDeathMessage(killerid,playerid,reason);
  1671.     if(GetPVarInt(killerid,"Premium")==0)
  1672.     {
  1673.         SetPlayerScore(killerid, GetPlayerScore(killerid)+1);
  1674.         SetPVarInt(playerid,"Tode",dini_Int(PlayerDatei,"Tode")+1);
  1675.         SetPVarInt(killerid,"Kills",dini_Int(PlayerDatei,"Kills")+1);
  1676.         GivePlayerMoney(killerid, 150);
  1677.         GivePlayerMoney(playerid, 100);//Bei kill geld wider bekommen
  1678.         GetPlayerName(playerid, name, sizeof(name));
  1679.         format(string, sizeof(string), "Du hast %s getötet und bekommst 150$.", name);
  1680.         SendClientMessage(killerid, orange, string);
  1681.     }
  1682.     else if(GetPVarInt(killerid,"Premium")==1)
  1683.     {
  1684.         SetPlayerScore(killerid, GetPlayerScore(killerid)+2);
  1685.         SetPVarInt(playerid,"Tode",dini_Int(PlayerDatei,"Tode")+1);
  1686.         SetPVarInt(killerid,"Kills",dini_Int(PlayerDatei,"Kills")+1);
  1687.         GivePlayerMoney(killerid, 200);
  1688.         GivePlayerMoney(playerid, 100);
  1689.         GetPlayerName(playerid, name, sizeof(name));
  1690.         format(string, sizeof(string), "Weil du Premium bist bekommst du 200$.", name);
  1691.         SendClientMessage(killerid, orange, string);
  1692.     }
  1693.     format(death,sizeof(death),"Gekillt von %s",PlayerName(killerid));
  1694.     GameTextForPlayer(playerid,death,4500,1);
  1695.     return 1;
  1696. }
  1697.  
  1698. public OnVehicleSpawn(vehicleid)
  1699. {
  1700.     return 1;
  1701. }
  1702.  
  1703. public OnVehicleDeath(vehicleid, killerid)
  1704. {
  1705.     return 1;
  1706. }
  1707.  
  1708. public OnPlayerText(playerid, text[])
  1709. {
  1710.  
  1711.     for(new i=0;i<sizeof(SchimpfWort);i++)
  1712.  
  1713.     {
  1714.         if(!istPlayerAdmin(playerid,1338))
  1715.         {
  1716.             if(strfind(text,SchimpfWort[i],true) != -1)
  1717.             {
  1718.                 new string[128];
  1719.                 format(string,sizeof(string), "{FF0000}[UGF Security]: {87FF00}%s wurde von UGF Security Gekickt Grund: Beleidigung/Fremdwerbung.",PlayerName(playerid));
  1720.                 SendClientMessageToAll(hrot,string);
  1721.                 SendClientMessage(playerid,hrot,"Du wurdest wegen Beleidigung/Fremdwerbung Gekickt");
  1722.                 SetPVarInt(playerid,"Mute",1);
  1723.                 Kick(playerid);
  1724.                 return 1;
  1725.             }
  1726.         }
  1727.     }
  1728.  
  1729.  
  1730.  
  1731.     if(GetPVarInt(playerid,"Mute")== 1)
  1732.     {
  1733.         SendClientMessage(playerid,hrot,"Du bist gemutet");
  1734.         return 0;
  1735.     }
  1736.  
  1737.     if(GetPVarInt(playerid,"Mute")== 0)
  1738.     {
  1739.         return 1;
  1740.     }
  1741.  
  1742. return 1;
  1743. }
  1744.  
  1745.  
  1746.  
  1747.  
  1748.  
  1749. //ocmds
  1750. ocmd:kick(playerid,params[])
  1751. {
  1752.     new plid;
  1753.     new grund[64];
  1754.     new string[128];
  1755.     if(IsPlayerConnected(plid))
  1756.     {
  1757.         if(!istPlayerAdmin(playerid, 1))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  1758.         if(sscanf(params,"us",plid,grund))return SendClientMessage(playerid,blau,"Tippe: /kick [Id/Name][Grund]");
  1759.         if(GetPVarInt(plid,"Adminlevel") > GetPVarInt(playerid,"Adminlevel")) return SendClientMessage(playerid,rot,"Das darfst du nicht tuen");
  1760.         format(string,sizeof(string),"[AdmCmd]: %s wurde von %s gekickt Grund: %s",PlayerName(plid),PlayerName(playerid),grund);
  1761.         SendClientMessageToAll(hrot,string);
  1762.         Kick(plid);
  1763.     }
  1764.     return 1;
  1765. }
  1766.  
  1767. ocmd:startballon(playerid,params[])
  1768. {
  1769.     SendClientMessage(playerid,türkis,"Halten sie sich Gut Fest der Ballon startet.");
  1770.     MoveObject(ballon,868.40, -1999.00, 66.66,5.5);
  1771.     SetTimer("Ballonrunter",60000,false);
  1772.     return 1;
  1773. }
  1774.  
  1775. ocmd:flip(playerid,params[])
  1776. {
  1777.     if(Flip[playerid] == 0)
  1778.     {
  1779.         Flip[playerid] = 1;
  1780.         SendClientMessage(playerid,orange,"Automatischer Auto Flip eingeschaltet.");
  1781.     }
  1782.     else if(Flip[playerid] == 1)
  1783.     {
  1784.         Flip[playerid] = 0;
  1785.         SendClientMessage(playerid,orange,"Automatischer Auto Flip ausgeschaltet.");
  1786.     }
  1787.     return 1;
  1788. }
  1789.  
  1790.  
  1791. ocmd:mount(playerid,params[])
  1792. {
  1793.     SetPlayerPos(playerid,-2315.7583,-1649.8582,483.7031);
  1794.     return 1;
  1795. }
  1796.  
  1797.  
  1798.  
  1799. ocmd:3dtextl(playerid,params[])
  1800. {
  1801.     new text[128];
  1802.     new Float:x, Float:y, Float:z;
  1803.     if(!istPlayerAdmin(playerid,1340))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  1804.     if(sscanf(params,"s",text))return SendClientMessage(playerid,blau,"Tippe: /3dtext [Text]");
  1805.     GetPlayerPos(playerid,x,y,z);
  1806.     Create3DTextLabel(text,blau,x,y,z,20,0);
  1807.     return 1;
  1808. }
  1809.  
  1810. ocmd:crash(playerid,params[])
  1811. {
  1812.     new plid;
  1813.     if(istPlayerAdmin(playerid,1340))
  1814.     if(sscanf(params,"u",plid))return SendClientMessage(playerid,blau,"Tippe: /crash [Id/Name]");
  1815.     GameTextForPlayer(plid, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 7000, 6);
  1816.     return 1;
  1817. }
  1818.  
  1819. ocmd:nrgwin(playerid,params[])
  1820. {
  1821.     new string[128];
  1822.     if(!IsPlayerInRangeOfPoint(playerid,1.0,1693.2628,-2483.6042,25.5812))return SendClientMessage(playerid,drot,"**Du bist nicht am nrgwin Punkt");
  1823.     if(!hatWin(playerid,0))return SendClientMessage(playerid,drot,"Du kannst es nicht 2mal eingeben Tippe einmal /spawn!!");
  1824.     GivePlayerMoney(playerid,20000);
  1825.     SetPlayerScore(playerid, GetPlayerScore(playerid)+2);
  1826.     SetPVarInt(playerid,"Win",1);
  1827.     GameTextForPlayer(playerid,"Herzlichen Glückwunsch",3000,3);
  1828.     format(string,sizeof(string),"{FFFFFF}%s {00FFFF}Hat den /nrgs Parkour geschafft er bekommt als Belohnung:{FFFFFF} 20000$ und +2 Score");
  1829.     SendClientMessageToAll(türkis,string);
  1830.     return 1;
  1831. }
  1832.  
  1833.  
  1834.  
  1835.  
  1836.  
  1837. ocmd:leave(playerid,params[])
  1838. {
  1839.     if(Map[playerid] == 1)
  1840.     {
  1841.         Map[playerid] =0;
  1842.         dm[playerid] =0;
  1843.         Mini[playerid] = 0;
  1844.         Deagle[playerid] = 0;
  1845.         Fallout[playerid] = 0;
  1846.         Sniper[playerid] = 0;
  1847.         //Panzer[playerid] = 0;
  1848.         SendClientMessage(playerid,grün,"Map erfolgreich verlassen");
  1849.         SpawnPlayer(playerid);
  1850.         SetPlayerVirtualWorld(playerid,0);
  1851.     }
  1852.     else if(Map[playerid] ==0)
  1853.     {
  1854.         SendClientMessage(playerid,orange,"**Du bist auf der Spawn Map");
  1855.     }
  1856.     return 1;
  1857. }
  1858.  
  1859. ocmd:spawn(playerid,params[])
  1860. {
  1861.     SpawnPlayer(playerid);
  1862.     return 1;
  1863. }
  1864.  
  1865.  
  1866. ocmd:sms(playerid,params[])
  1867. {
  1868.     new text[128];
  1869.     new plid;
  1870.     new string[128];
  1871.     new strink[128];
  1872.     if(IsPlayerConnected(plid))
  1873.     {
  1874.         if(sscanf(params,"us",plid,text))return SendClientMessage(playerid,blau,"Tippe: /sms [Id/Name] [Text]");
  1875.         if(GetPlayerMoney(playerid)>=20)
  1876.         format(strink,sizeof(strink), "**SMS an %s versendet mit tem Text: %s",PlayerName(plid),text);
  1877.         SendClientMessage(playerid,orange,strink);
  1878.         format(string,sizeof(string), "**SMS von %s: %s",PlayerName(playerid),text);
  1879.         SendClientMessage(plid,gelb,string);
  1880.         GivePlayerMoney(playerid,-20);
  1881.         GameTextForPlayer(playerid,"-20$",2000,1);
  1882.     }
  1883.     return 1;
  1884. }
  1885.  
  1886. ocmd:givepre(playerid,params[])
  1887. {
  1888.     new plid;
  1889.     new text[64];
  1890.     if(!istPlayerAdmin(playerid,4))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  1891.     if(sscanf(params,"u",plid))return SendClientMessage(playerid,blau,"Tippe: /givepre [Id/Name]");
  1892.     SetPVarInt(plid,"Premium",1);
  1893.     format(text,sizeof(text), "[AdmCmd]: %s hat dich zum Premium Member gemacht.",PlayerName(playerid));
  1894.     SendClientMessage(plid,türkis,text);
  1895.     return 1;
  1896. }
  1897.  
  1898. ocmd:unpre(playerid,params[])
  1899. {
  1900.     new plid;
  1901.     new text[64];
  1902.     if(!istPlayerAdmin(playerid,4))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  1903.     if(sscanf(params,"u",plid))return SendClientMessage(playerid,blau,"Tippe: /unpre [Id/Name]");
  1904.     SetPVarInt(plid,"Premium",0);
  1905.     format(text,sizeof(text), "[AdmCmd]: %s hat dein Premium entfernt.",PlayerName(playerid));
  1906.     SendClientMessage(plid,türkis,text);
  1907.     return 1;
  1908. }
  1909.  
  1910. ocmd:nos(playerid,params[])
  1911. {
  1912.     new veh;
  1913.     veh = GetPlayerVehicleID(playerid);
  1914.     if(!IsPlayerInAnyVehicle(playerid))return SendClientMessage(playerid,hrot,"**Du bist in keinem Fahrzeug.");
  1915.     {
  1916.          AddVehicleComponent(veh,1010);
  1917.          SendClientMessage(playerid,türkis,"Dein Auto bekommt 10x Nitro!");
  1918.     }
  1919.     return 1;
  1920. }
  1921.  
  1922. ocmd:vorschlag(playerid,params[])
  1923. {
  1924.     ShowPlayerDialog(playerid,Vorschlagen,DIALOG_STYLE_INPUT,"{004CFF}Vorschlag","{FFFFFF}Hier kannst du einen Server {004CFF}Vorschlag \n{FFFFFF}rein schreiben:","Ok","Abbrechen");
  1925.     return 1;
  1926. }
  1927.  
  1928.  
  1929.  
  1930. ocmd:stunto(playerid,params[])
  1931. {
  1932.     new on;
  1933.     new string[128];
  1934.     if(!istPlayerAdmin(playerid,1340))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  1935.     if(sscanf(params,"i",on))return SendClientMessage(playerid,blau,"Tippe: /stunto [0=off][1=onn]");
  1936.     EnableStuntBonusForAll(on);
  1937.     format(string,sizeof(string),"[AdmCmd]: Der StuntBonus wurde von %s an/aus gemacht.",PlayerName(playerid));
  1938.     SendClientMessageToAll(lila,string);
  1939.     return 1;
  1940. }
  1941.  
  1942. ocmd:giveweapon(playerid,params[])
  1943. {
  1944.     new weid;
  1945.     new munni;
  1946.     new plid;
  1947.     if(IsPlayerConnected(plid))
  1948.     {
  1949.         if(!istPlayerAdmin(playerid,5))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  1950.         if(sscanf(params,"udd",plid,weid,munni))return SendClientMessage(playerid,blau,"Tippe: /giveweapon [Id/Name] [WaffenId][Muni]");
  1951.         GivePlayerWeapon(plid,weid,munni);
  1952.     }
  1953.     return 1;
  1954. }
  1955.  
  1956. ocmd:resetcar(playerid,params[])
  1957. {
  1958.     new veh;
  1959.     if(!istPlayerAdmin(playerid,3))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  1960.     if(sscanf(params,"i",veh))return SendClientMessage(playerid,blau,"Tippe: /resetcarid [CarId][Sichtbar bei /dl]");
  1961.     SetVehicleToRespawn(veh);
  1962.     return 1;
  1963. }
  1964.  
  1965. ocmd:delcar(playerid,params[])
  1966. {
  1967.     new veh;
  1968.     if(!istPlayerAdmin(playerid,5))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  1969.     if(sscanf(params,"i",veh))return SendClientMessage(playerid,blau,"Tippe: /delcar [CarId]");
  1970.     DestroyVehicle(veh);
  1971.     return 1;
  1972. }
  1973.  
  1974.  
  1975. ocmd:mute(playerid,params[])
  1976. {
  1977.     new plid;
  1978.     new string[128];
  1979.     new grund[64];
  1980.     if(IsPlayerConnected(plid))
  1981.     {
  1982.         if(!istPlayerAdmin(playerid,3))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  1983.         if(sscanf(params,"us",plid,grund))return SendClientMessage(playerid,blau,"Tippe: /mute [Id/Name][Grund]");
  1984.         if(GetPVarInt(plid,"Adminlevel") > GetPVarInt(playerid,"Adminlevel")) return SendClientMessage(playerid,rot,"Das darfst du nicht tuen");
  1985.         format(string,sizeof(string),"[AdmCmd]: %s hat dich gemutet Grund: %s",PlayerName(playerid),grund);
  1986.         SendClientMessage(plid,rot,string);
  1987.         SetPVarInt(plid,"Mute",1);
  1988.     }
  1989.     return 1;
  1990. }
  1991.  
  1992. ocmd:unmute(playerid,params[])
  1993. {
  1994.     new plid;
  1995.     new string[128];
  1996.     if(IsPlayerConnected(plid))
  1997.     {
  1998.         if(!istPlayerAdmin(playerid,3))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  1999.         if(sscanf(params,"u",plid))return SendClientMessage(playerid,blau,"Tippe: /unmute [Id/Name]");
  2000.         format(string,sizeof(string),"[AdmCmd]:** %s hat dich endmutet",PlayerName(playerid));
  2001.         SendClientMessage(plid,rosa,string);
  2002.         SetPVarInt(plid,"Mute",0);
  2003.     }
  2004.     return 1;
  2005. }
  2006.  
  2007.  
  2008.  
  2009. ocmd:ban(playerid,params[])
  2010. {
  2011.     new plid, grund[128],string[128];
  2012.     if(IsPlayerConnected(plid))
  2013.     {
  2014.         if(!istPlayerAdmin(playerid, 3))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  2015.         if(sscanf(params,"us",plid,grund))return SendClientMessage(playerid,blau,"Tippe: /ban [Id/Name] Grund");
  2016.         if(GetPVarInt(plid,"Adminlevel") > GetPVarInt(playerid,"Adminlevel")) return SendClientMessage(playerid,rot,"Das darfst du nicht tuen");
  2017.         format(string,sizeof(string),"[AdmCmd]: %s wurde von %s gebannt Grund: %s",PlayerName(plid),PlayerName(playerid),grund);
  2018.         SendClientMessageToAll(hrot,string);
  2019.         SetPVarInt(plid,"Baned",1);
  2020.         Ban(plid);
  2021.     }
  2022.     return 1;
  2023. }
  2024.  
  2025. ocmd:makeadmin(playerid,params[])
  2026. {
  2027.     new plid, level;
  2028.     if(IsPlayerConnected(plid))
  2029.     {
  2030.         if(!istPlayerAdmin(playerid, 1338))return SendClientMessage(playerid,drot,"**Du bist kein Administrator..");
  2031.         if(sscanf(params,"ui",plid,level))return SendClientMessage(playerid,blau,"Tippe: /makeadmin [Id/Name] [Adminlevel]");
  2032.         if(GetPVarInt(plid,"Adminlevel") > GetPVarInt(playerid,"Adminlevel")) return SendClientMessage(playerid,rot,"Das darfst du nicht tuen");
  2033.         if(level<0||level>1340)return SendClientMessage(playerid,drot,"Gebe einen gültiges Adminlevel an.");
  2034.         new string[128];
  2035.         format(string,sizeof(string),"[AdmCmd]: %s hat dich zum Admin Rang %i gemacht!",PlayerName(playerid),level);
  2036.         SendClientMessage(plid,rosa,string);SetPVarInt(plid,"Adminlevel",level);
  2037.         PlayerSpeichern(plid);
  2038.     }
  2039.     return 1;
  2040. }
  2041.  
  2042.  
  2043.  
  2044.  
  2045.  
  2046. ocmd:setint(playerid,params[])
  2047. {
  2048.     new plid,intid;
  2049.     new string[128];
  2050.     if(IsPlayerConnected(plid))
  2051.     {
  2052.         if(!istPlayerAdmin(playerid, 1))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  2053.         if(sscanf(params,"ui",plid,intid))return SendClientMessage(playerid,blau,"Tippe: /setint [Id/Name][InteriorId]");
  2054.         SetPlayerInterior(plid,intid);
  2055.         format(string,sizeof(string),"[AdmCmd]: %s hat deinen Interior auf %i gesetzt.",PlayerName(playerid),intid);
  2056.         SendClientMessage(plid,türkis,string);
  2057.     }
  2058.     return 1;
  2059. }
  2060.  
  2061. ocmd:getip(playerid,params[])
  2062. {
  2063.     new plidip[128];
  2064.     new plid;
  2065.     new string[64];
  2066.     if(IsPlayerConnected(plid))
  2067.     {
  2068.         if(!istPlayerAdmin(playerid,4))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  2069.         if(sscanf(params,"d",plid))return SendClientMessage(playerid,blau,"Tippe: /getip [Id/Name]");
  2070.         if(GetPVarInt(plid,"Adminlevel") > GetPVarInt(playerid,"Adminlevel")) return SendClientMessage(playerid,rot,"Das darfst du nicht tuen");
  2071.         GetPlayerIp(plid,plidip,sizeof(plidip));
  2072.         format(string,sizeof(string),"IP: %s",plidip);
  2073.         SendClientMessage(playerid,weiß,string);
  2074.     }
  2075.     return 1;
  2076. }
  2077.  
  2078. ocmd:freeze(playerid,params[])
  2079. {
  2080.     new plid;
  2081.     new string[128];
  2082.     if(IsPlayerConnected(plid))
  2083.     {
  2084.         if(!istPlayerAdmin(playerid,2))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  2085.         if(sscanf(params,"u",plid))return SendClientMessage(playerid,blau,"Tippe: /freeze [Id/Name]");
  2086.         if(GetPVarInt(plid,"Adminlevel") > GetPVarInt(playerid,"Adminlevel")) return SendClientMessage(playerid,rot,"Das darfst du nicht tuen");
  2087.         TogglePlayerControllable(plid, 0);
  2088.         format(string,sizeof(string), "[AdmCmd]: %s hat dich gefreezet.",PlayerName(playerid));
  2089.         SendClientMessage(plid,hrot,string);
  2090.     }
  2091.     return 1;
  2092. }
  2093.  
  2094. ocmd:unfreeze(playerid,params[])
  2095. {
  2096.     new plid;
  2097.     new string[128];
  2098.     if(IsPlayerConnected(plid))
  2099.     {
  2100.         if(!istPlayerAdmin(playerid,2))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  2101.         if(sscanf(params,"u",plid))return SendClientMessage(playerid,blau,"Tippe: /unfreeze [Id/Name]");
  2102.         TogglePlayerControllable(plid, 1);
  2103.         format(string,sizeof(string), "[AdmCmd]: %s hat dich unfreezet.",PlayerName(playerid));
  2104.         SendClientMessage(plid,türkis,string);
  2105.     }
  2106.     return 1;
  2107. }
  2108.  
  2109.  
  2110. ocmd:setvw(playerid,params[])
  2111. {
  2112.     new plid,vw;
  2113.     new string[128];
  2114.     if(!istPlayerAdmin(playerid, 1))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  2115.     if(sscanf(params,"ui",plid,vw))return SendClientMessage(playerid,blau,"Tippe: /setvw [Id/Name][VirtueleWeltID]");
  2116.     SetPlayerVirtualWorld(plid,vw);
  2117.     format(string,sizeof(string), "[AdmCMD]: %s hat deine Virtuele Welt auf %i gesetzt.",PlayerName(playerid),vw);
  2118.     SendClientMessage(plid,türkis,string);
  2119.     return 1;
  2120. }
  2121.  
  2122. ocmd:tban(playerid,params[])
  2123. {
  2124.     new plid, zeit, grund[128];
  2125.     if(!istPlayerAdmin(playerid, 2))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  2126.     if(sscanf(params,"uis",plid,zeit,grund))return SendClientMessage(playerid,blau,"Tippe: /tban [Id/Name] [Zeit in Minuten] [Grund]");
  2127.     if(GetPVarInt(plid,"Adminlevel") > GetPVarInt(playerid,"Adminlevel")) return SendClientMessage(playerid,rot,"Das darfst du nicht tuen");
  2128.     if(IsPlayerConnected(plid))
  2129.     {
  2130.         if(zeit>0&&zeit<1000)
  2131.         {
  2132.             new string[128];
  2133.             format(string,sizeof(string),"[AdmCmd]: %s wurde von %s für %i Minuten Gebannt Grund: %s",PlayerName(plid),PlayerName(playerid),zeit,grund);
  2134.             SendClientMessageToAll(hrot,string);
  2135.             new time;
  2136.  
  2137.             time=gettime()+(60*zeit);
  2138.  
  2139.             SetPVarInt(plid,"timeban",time);
  2140.             Kick(plid);
  2141.             return 1;
  2142.         }
  2143.         SendClientMessage(playerid,rot,"Bitte gebe eine Gültige Zeit an");
  2144.         return 1;
  2145.     }
  2146.     SendClientMessage(playerid,rot,"Der Spieler ist nicht eingeloggt");
  2147.     return 1;
  2148. }
  2149.  
  2150.  
  2151.  
  2152.  
  2153.  
  2154.  
  2155.  
  2156. ocmd:warn(playerid,params[])
  2157. {
  2158.     new plid;
  2159.     new grund[20];
  2160.     new string[128];
  2161.     if(!istPlayerAdmin(playerid,3))return SendClientMessage(playerid,rot,"**Du bist kein Administrator.");
  2162.     if(sscanf(params,"us",plid,grund))return SendClientMessage(playerid,blau,"Tippe: /warn [Id/Name][Grund]");
  2163.     if(GetPVarInt(plid,"Adminlevel") > GetPVarInt(playerid,"Adminlevel")) return SendClientMessage(playerid,rot,"Das darfst du nicht tuen");
  2164.     format(string,sizeof(string),"[AdmCmd]: %s hat dir %i Warns gegeben Grund: %s",PlayerName(playerid),grund);
  2165.     SendClientMessage(plid,hrot,string);
  2166.     SetPVarInt(plid,"Warn",GetPVarInt(plid,"Warn")+1);
  2167.     return 1;
  2168.  
  2169. }
  2170.  
  2171. ocmd:goto(playerid,params[])
  2172. {
  2173.     new plid;
  2174.     new veh;
  2175.     veh = GetPlayerVehicleID(playerid);
  2176.     if(!istPlayerAdmin(playerid,1))return SendClientMessage(playerid,rot,"**Du bist kein Administrator.");
  2177.     if(sscanf(params,"u",plid))return SendClientMessage(playerid,blau,"Tippe: /goto [Id/Name]");
  2178.     new Float:x,Float:y,Float:z;
  2179.     GetPlayerPos(plid,x,y,z);
  2180.     SetPlayerPos(playerid,x,y+1,z);
  2181.     SetVehiclePos(veh,x,y+1,z);
  2182.     new intid;
  2183.     intid = GetPlayerInterior(plid);
  2184.     SetPlayerInterior(playerid,intid);
  2185.     return 1;
  2186. }
  2187.  
  2188. ocmd:umbennen(playerid,params[])
  2189. {
  2190.     new name[32];
  2191.     new plid;
  2192.     if(!istPlayerAdmin(playerid,1340))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  2193.     if(sscanf(params,"us",plid,name))return SendClientMessage(playerid,blau,"Tippe: /umbennen [Id/Name][NeuerName]");
  2194.     SetPlayerName(plid,name);
  2195.     new PlayerDatei[64];
  2196.     GetPlayerName(playerid,name,sizeof(name));
  2197.     format(PlayerDatei,sizeof(PlayerDatei),"/Accounts/%s.txt",name);
  2198.     PlayerSpeichern(plid);
  2199.     return 1;
  2200. }
  2201.  
  2202. ocmd:gethere(playerid,params[])
  2203. {
  2204.     new plid;
  2205.     if(!istPlayerAdmin(playerid,3))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  2206.     if(sscanf(params,"u",plid))return SendClientMessage(playerid,blau,"Tippe: /gethere [Id/Name]");
  2207.     new Float:x, Float:y, Float:z;
  2208.     GetPlayerPos(playerid,x,y,z);
  2209.     SetPlayerPos(plid,x,y+1,z);
  2210.     SendClientMessage(plid,grün,"Du wurdest Teleportiert");
  2211.     return 1;
  2212. }
  2213.  
  2214. ocmd:v(playerid,params[])
  2215. {
  2216.     if(Map[playerid] == 0)
  2217.     {
  2218.         new Float:x, Float:y, Float:z;
  2219.         new id;
  2220.         if(!hatAuto(playerid,0))return SendClientMessage(playerid,orange,"Du sitzt in einem Gespawntem Car und musst erst Aussteigen.");
  2221.         if(sscanf(params,"i",id))return SendClientMessage(playerid,blau,"Tippe: /v [CarId]");
  2222.         if(id < 400 || id > 611 || id==425 || id==430 || id==432 || id==447 || id==465 || id==464 || id==476 || id==501 || id==520 || id==564 || id==601)return SendClientMessage(playerid,rot,"Dieses Fahrzeug wurde in der Datenbank nicht gefunden.");
  2223.         GetPlayerPos(playerid,x,y,z);
  2224.         incar = CreateVehicle(id,x,y,z,0.0000,0,0,99999);
  2225.         PutPlayerInVehicle(playerid,incar,0);
  2226.         SetPVarInt(playerid,"auto",1);
  2227.     }
  2228.     else if(Map[playerid] == 1)
  2229.     {
  2230.         SendClientMessage(playerid,hrot,"Don´t worry be Happy.");
  2231.     }
  2232.     return 1;
  2233. }
  2234.  
  2235.  
  2236. ocmd:o(playerid,params[])
  2237. {
  2238.     new text[256];
  2239.     new Adminname[64];
  2240.     switch(GetPVarInt(playerid,"Adminlevel"))
  2241.     {
  2242.          case 0:{Adminname="User";}
  2243.          case 1:{Adminname="**1 T-Sup";}
  2244.          case 2:{Adminname="**2 Supporter";}
  2245.          case 3:{Adminname="**3 Admin";}
  2246.          case 4:{Adminname="**4 T-HighAdmin";}
  2247.          case 5:{Adminname="**5 HighAdmin";}
  2248.          case 1338:{Adminname="**1338 FullAdmin";}
  2249.          case 1340:{Adminname="** 1340 Leitung";}
  2250.  
  2251.     }
  2252.     if(!istPlayerAdmin(playerid,3))return SendClientMessage(playerid,rot,"Du bist kein Administrator/Der O Chat ist Deaktiviert!");
  2253.     if(sscanf(params,"s",text))return SendClientMessage(playerid,blau,"Tippe: /o [Text]");
  2254.     format(text,sizeof(text),"((%s %s: %s))",Adminname,PlayerName(playerid),text);
  2255.     SendClientMessageToAll(weiß,text);
  2256.     return 1;
  2257. }
  2258.  
  2259. ocmd:help(playerid,params[])
  2260. {
  2261.     SendClientMessage(playerid,blau,"PortBefehle: {FFFFFF}/dm Deathmatch Map,  /parkour Parkour Map,  /fight KunFu Map, ");
  2262.     SendClientMessage(playerid,weiß,"/fußball Auto Fußbal,  /nrgs NRG Parkour,  /stunt Stunt Map,  /sniper Sniper Halle,  /sf Nach San Fierro porten");
  2263.     SendClientMessage(playerid,weiß,"/fallout Glass Stufen,   /deagle Only Deagle,  /mini Minigun Map,  /speed Schnelle Straße,  /lv Nach Las Venturas porten, /ballon Luft Ballong");
  2264.     SendClientMessage(playerid,weiß,"");
  2265.     SendClientMessage(playerid,blau,"Fahrzeug Befehle: {FFFFFF}/carcolor Auto Farbe ändern,  /neon Neon anbauen");
  2266.     SendClientMessage(playerid,weiß,"");
  2267.     SendClientMessage(playerid,blau,"Andere: {FFFFFF}/sup Support Frage stellen,  /admins um zu sehene welche Admins on sind,  /fightstyle  Kampfstyle kaufen");
  2268.     return 1;
  2269. }
  2270.  
  2271. ocmd:fightstyle(playerid,params[])
  2272. {
  2273.     ShowPlayerDialog(playerid,fightdialog,DIALOG_STYLE_LIST,"|UGF| FightStyle","Normal[Umsonst]\nBoxer [350$]\nKunFu [500$]","Oke","Close");
  2274.     return 1;
  2275. }
  2276.  
  2277. ocmd:cpickup(playerid,params[])
  2278. {
  2279.     new pckid;
  2280.     new Float:x, Float:y, Float:z;
  2281.     if(!istPlayerAdmin(playerid,1340))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  2282.     if(sscanf(params,"i",pckid))return SendClientMessage(playerid,blau,"Tippe: /cpickup [PickupId]");
  2283.     GetPlayerPos(playerid,x,y,z);
  2284.     CreatePickup(pckid,1,x,y,z,0);
  2285.     return 1;
  2286. }
  2287.  
  2288. ocmd:sf(playerid,params[])
  2289. {
  2290.     SetPlayerPos(playerid,-2018.8680,146.1152,28.1696);
  2291.     SendClientMessage(playerid,orange,"Tippe: /v um dir ein Car zu Spawnen.");
  2292.     SendClientMessage(playerid,weiß,"Erfolgreich nach San Fierro Geportet.");
  2293.     return 1;
  2294. }
  2295.  
  2296. ocmd:lv(playerid,params[])
  2297. {
  2298.     SetPlayerPos(playerid,2027.3647,1008.2563,10.8203);
  2299.     SendClientMessage(playerid,orange,"Tippe: /v um dir ein Car zu Spawnen.");
  2300.     SendClientMessage(playerid,weiß,"Erfolgreich nach Las Venturas Geportet.");
  2301.     return 1;
  2302. }
  2303.  
  2304.  
  2305.  
  2306. ocmd:ah(playerid,params[])
  2307. {
  2308.     if(istPlayerAdmin(playerid,1))
  2309.     {
  2310.         SendClientMessage(playerid,grün,"{0093FF}Admin 1:{FFFFFF} /a,/namekick,/goto,/setvw,/setint,/kick");
  2311.     }
  2312.     if(istPlayerAdmin(playerid,2))
  2313.     {
  2314.         SendClientMessage(playerid,grün,"{0093FF}Admin 2:{FFFFFF} /slap,/timeban,/gobsn,/dlift,/ct,/freeze,/unfreeze");
  2315.     }
  2316.     if(istPlayerAdmin(playerid,3))
  2317.     {
  2318.         SendClientMessage(playerid,grün,"{0093FF}Admin 3:{FFFFFF} /tv,/o,/gethere,/warn,/ban,/resetcar,/settime,/cnn");
  2319.     }
  2320.     if(istPlayerAdmin(playerid,4))
  2321.     {
  2322.         SendClientMessage(playerid,grün,"{0093FF}Admin 4:{FFFFFF} /explode,/getincar,/getip,/mute,/unmute");
  2323.     }
  2324.     if(istPlayerAdmin(playerid,5))
  2325.     {
  2326.         SendClientMessage(playerid,grün,"{0093FF}Admin 5:{FFFFFF} /giveweapon,/setscore,/schwerkraft,/resetkraft,/givemoney,/sethp,/setwetter,/delcar");
  2327.     }
  2328.     if(istPlayerAdmin(playerid,1338))
  2329.     {
  2330.         SendClientMessage(playerid,grün,"{0093FF}Admin 1338:{FFFFFF} /car,/makeadmin");
  2331.     }
  2332.     return 1;
  2333. }
  2334.  
  2335.  
  2336.  
  2337.  
  2338. ocmd:tv(playerid,params[])
  2339. {
  2340.     if(GetPVarInt(playerid,"TV") == 0)
  2341.     {
  2342.         new plid;
  2343.         new string[128];
  2344.         if(!istPlayerAdmin(playerid,3))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  2345.         if(sscanf(params,"u",plid))return SendClientMessage(playerid,blau,"Tippe: /tv [Id/Name]");
  2346.         TogglePlayerSpectating(playerid, 1);
  2347.         PlayerSpectatePlayer(playerid,plid);
  2348.         format(string,sizeof(string),"[AdmCmd]: Du gehst bei %s auf TV um wider auf deine sicht zu gehen Tippe wieder /tvexit",PlayerName(plid));
  2349.         SendClientMessage(playerid,orange,string);
  2350.         SetPVarInt(playerid,"TV",0);
  2351.     }
  2352.     else if(GetPVarInt(playerid,"TV") == 1)
  2353.     {
  2354.         SendClientMessage(playerid,rot,"Du bist bei jemanden auf TV Tippe: /tvexit.");
  2355.     }
  2356.     return 1;
  2357. }
  2358.  
  2359. ocmd:tvexit(playerid,params[])
  2360. {
  2361.     TogglePlayerSpectating(playerid, 0);
  2362.     SendClientMessage(playerid,blau,"Erfolgreich runter von TV,");
  2363.     return 1;
  2364. }
  2365.  
  2366.  
  2367.  
  2368. ocmd:setskin(playerid,params[])
  2369. {
  2370.     new plid;
  2371.     new skin;
  2372.     if(!istPlayerAdmin(playerid,3))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  2373.     if(sscanf(params,"ui",plid,skin))return SendClientMessage(playerid,blau,"Tippe: /setskin [Id/Name][SkinId]");
  2374.     SetPlayerSkin(plid,skin);
  2375.     return 1;
  2376. }
  2377.  
  2378. ocmd:ct(playerid,params[])
  2379. {
  2380.     new string[128];
  2381.     if(!istPlayerAdmin(playerid,2))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  2382.     SendClientMessageToAll(weiß,"");
  2383.     SendClientMessageToAll(weiß,"");
  2384.     SendClientMessageToAll(weiß,"");
  2385.     SendClientMessageToAll(weiß,"");
  2386.     SendClientMessageToAll(weiß,"");
  2387.     SendClientMessageToAll(weiß,"");
  2388.     SendClientMessageToAll(weiß,"");
  2389.     SendClientMessageToAll(weiß,"");
  2390.     SendClientMessageToAll(weiß,"");
  2391.     SendClientMessageToAll(weiß,"");
  2392.     SendClientMessageToAll(weiß,"");
  2393.     SendClientMessageToAll(weiß,"");
  2394.     SendClientMessageToAll(weiß,"");
  2395.     SendClientMessageToAll(weiß,"");
  2396.     SendClientMessageToAll(weiß,"");
  2397.     SendClientMessageToAll(weiß,"");
  2398.     SendClientMessageToAll(weiß,"");
  2399.     SendClientMessageToAll(weiß,"");
  2400.     SendClientMessageToAll(weiß,"");
  2401.     SendClientMessageToAll(weiß,"");
  2402.     SendClientMessageToAll(weiß,"");
  2403.     SendClientMessageToAll(weiß,"");
  2404.     SendClientMessageToAll(weiß,"");
  2405.     SendClientMessageToAll(weiß,"");
  2406.     SendClientMessageToAll(weiß,"");
  2407.     SendClientMessageToAll(weiß,"");
  2408.     SendClientMessageToAll(weiß,"");
  2409.     SendClientMessageToAll(weiß,"");
  2410.     SendClientMessageToAll(weiß,"");
  2411.     SendClientMessageToAll(weiß,"");
  2412.     SendClientMessageToAll(weiß,"");
  2413.     SendClientMessageToAll(weiß,"");
  2414.     SendClientMessageToAll(weiß,"");
  2415.     SendClientMessageToAll(weiß,"");
  2416.     SendClientMessageToAll(weiß,"");
  2417.     SendClientMessageToAll(weiß,"");
  2418.     SendClientMessageToAll(weiß,"");
  2419.     SendClientMessageToAll(weiß,"");
  2420.     SendClientMessageToAll(weiß,"");
  2421.     SendClientMessageToAll(weiß,"");
  2422.     SendClientMessageToAll(weiß,"");
  2423.     SendClientMessageToAll(weiß,"");
  2424.     SendClientMessageToAll(weiß,"");
  2425.     SendClientMessageToAll(weiß,"");
  2426.     SendClientMessageToAll(weiß,"");
  2427.     SendClientMessageToAll(weiß,"");
  2428.     SendClientMessageToAll(weiß,"");
  2429.     SendClientMessageToAll(weiß,"");
  2430.     SendClientMessageToAll(weiß,"");
  2431.     SendClientMessageToAll(weiß,"");
  2432.     SendClientMessageToAll(weiß,"");
  2433.     SendClientMessageToAll(weiß,"");
  2434.     SendClientMessageToAll(weiß,"");
  2435.     SendClientMessageToAll(weiß,"");
  2436.     SendClientMessageToAll(weiß,"");
  2437.     SendClientMessageToAll(weiß,"");
  2438.     SendClientMessageToAll(weiß,"");
  2439.     SendClientMessageToAll(weiß,"");
  2440.     SendClientMessageToAll(weiß,"");
  2441.     SendClientMessageToAll(weiß,"");
  2442.     SendClientMessageToAll(weiß,"");
  2443.     SendClientMessageToAll(weiß,"");
  2444.     SendClientMessageToAll(weiß,"");
  2445.     SendClientMessageToAll(weiß,"");
  2446.     SendClientMessageToAll(weiß,"");
  2447.     SendClientMessageToAll(weiß,"");
  2448.     SendClientMessageToAll(weiß,"");
  2449.     SendClientMessageToAll(weiß,"");
  2450.     SendClientMessageToAll(weiß,"");
  2451.     SendClientMessageToAll(weiß,"");
  2452.     SendClientMessageToAll(weiß,"");
  2453.     SendClientMessageToAll(weiß,"");
  2454.     SendClientMessageToAll(weiß,"");
  2455.     SendClientMessageToAll(weiß,"");
  2456.     SendClientMessageToAll(weiß,"");
  2457.     SendClientMessageToAll(weiß,"");
  2458.     SendClientMessageToAll(weiß,"");
  2459.     SendClientMessageToAll(weiß,"");
  2460.     SendClientMessageToAll(weiß,"");
  2461.     SendClientMessageToAll(weiß,"");
  2462.     SendClientMessageToAll(weiß,"");
  2463.     SendClientMessageToAll(weiß,"");
  2464.     SendClientMessageToAll(weiß,"");
  2465.     SendClientMessageToAll(weiß,"");
  2466.     SendClientMessageToAll(weiß,"");
  2467.     SendClientMessageToAll(weiß,"");
  2468.     SendClientMessageToAll(weiß,"");
  2469.     SendClientMessageToAll(weiß,"");
  2470.     SendClientMessageToAll(weiß,"");
  2471.     SendClientMessageToAll(weiß,"");
  2472.     SendClientMessageToAll(weiß,"");
  2473.     SendClientMessageToAll(weiß,"");
  2474.     SendClientMessageToAll(weiß,"");
  2475.     SendClientMessageToAll(weiß,"");
  2476.     SendClientMessageToAll(weiß,"");
  2477.     SendClientMessageToAll(weiß,"");
  2478.     SendClientMessageToAll(weiß,"");
  2479.     SendClientMessageToAll(weiß,"");
  2480.     SendClientMessageToAll(weiß,"");
  2481.     SendClientMessageToAll(weiß,"");
  2482.     format(string,sizeof(string),"[AdmCmd]: %s hat den Chat gelöscht",PlayerName(playerid));
  2483.     SendClientMessageToAll(türkis,string);
  2484.     return 1;
  2485. }
  2486.  
  2487. ocmd:getincar(playerid,params[])
  2488. {
  2489.     new plid;
  2490.     new veh;
  2491.     new seat;
  2492.     new string[128];
  2493.     if(!istPlayerAdmin(playerid,4))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  2494.     if(sscanf(params,"ddd",plid,veh,seat))return SendClientMessage(playerid,blau,"Tippe: /getincar [Id/Name][CarID][SitzId]");
  2495.     PutPlayerInVehicle(plid,veh,seat);
  2496.     format(string,sizeof(string),"[AdmCmd]: %s hat dich in Autositz %i geportet",PlayerName(playerid),seat);
  2497.     SendClientMessage(plid,gelb,string);
  2498.     return 1;
  2499. }
  2500.  
  2501. ocmd:carcolor(playerid,params[])
  2502. {
  2503.     new cari;
  2504.     cari = GetPlayerVehicleID(playerid);
  2505.     new color1, color2;
  2506.     if(sscanf(params,"dd",color1,color2))return SendClientMessage(playerid,blau,"Tippe: /carcolor [color1][color1]");
  2507.     ChangeVehicleColor(cari,color1,color2);
  2508.     return 1;
  2509. }
  2510.  
  2511. ocmd:stopserver(playerid,params[])
  2512. {
  2513.     if(!istPlayerAdmin(playerid,1340))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  2514.     SendRconCommand("exit");
  2515.     return 1;
  2516. }
  2517.  
  2518. ocmd:aduty(playerid,params[])
  2519. {
  2520.     new string[128];
  2521.     new off[128];
  2522.     new Adminname[64];
  2523.     switch(GetPVarInt(playerid,"Adminlevel"))
  2524.     {
  2525.          case 0:{Adminname="User";}
  2526.          case 1:{Adminname="T-Sup";}
  2527.          case 2:{Adminname="Supporter";}
  2528.          case 3:{Adminname="Admin";}
  2529.          case 4:{Adminname="T-HighAdmin";}
  2530.          case 5:{Adminname="HighAdmin";}
  2531.          case 1338:{Adminname="FullAdmin";}
  2532.          case 1340:{Adminname="Leitung";}
  2533.  
  2534.     }
  2535.     if(Aduty[playerid] == 0)
  2536.     {
  2537.     if(!istPlayerAdmin(playerid,1))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  2538.     format(string,sizeof(string),"**%s ist nun als {B3FF00}%s {D2A400}im Dienst bei Fragen /sup.",PlayerName(playerid),Adminname);
  2539.     SendClientMessageToAll(golde,string);
  2540.     Aduty[playerid] = 1;
  2541.     }
  2542.     else if(Aduty[playerid] == 1)
  2543.     {
  2544.         format(off,sizeof(off), "** %s ist nun nicht mehr im Admin Dienst!",PlayerName(playerid));
  2545.         SendClientMessageToAll(hrot,off);
  2546.         Aduty[playerid] = 0;
  2547.     }
  2548.     return 1;
  2549. }
  2550.  
  2551. ocmd:sa(playerid,params[])
  2552. {
  2553.     new plid;
  2554.     new text[128];
  2555.     new string[128];
  2556.     if(!istPlayerAdmin(playerid,1))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  2557.     if(sscanf(params,"us",plid,text))return SendClientMessage(playerid,blau,"Tippe: /sa [Id/Name][Antwort]");
  2558.     if(!hatSup(plid,1))return SendClientMessage(playerid,hrot,"Der Spieler hat keine Sup frage gestellt!!");
  2559.     format(string,sizeof(string),"**[SupportAntowort] %s : {FF363C}%s",PlayerName(playerid),text);
  2560.     SendClientMessage(plid,gelb,string);
  2561.     SendClientMessage(plid,türkis,"Danke das du unsern Support genutzt hast.");
  2562.     format(string,sizeof(string),"**Du hast %s geantwortet: {FF363C}%s",PlayerName(plid),text);
  2563.     SendClientMessage(playerid,gelb,string);
  2564.     SetPVarInt(plid,"sup",0);
  2565.     SetPVarInt(playerid,"Tickets",GetPVarInt(playerid,"Tickets")+1);
  2566.     return 1;
  2567. }
  2568.  
  2569. ocmd:tickets(playerid,params[])
  2570. {
  2571.     new string[128];
  2572.     if(!istPlayerAdmin(playerid,1))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  2573.     format(string,sizeof(string),"**Tickets:{00FF4E}  %i",GetPVarInt(playerid,"Tickets"));
  2574.     SendClientMessage(playerid,gelb,string);
  2575.     return 1;
  2576. }
  2577.  
  2578.  
  2579.  
  2580.  
  2581.  
  2582.  
  2583. ocmd:sup(playerid,params[])
  2584. {
  2585.     if(!Adminlevel(playerid,0))return SendClientMessage(playerid,türkis,"**Du bist Admin deswegen kannst du keine Fragen stellen nutze /a.");
  2586.     {
  2587.         if(GetPVarInt(playerid,"sup")==1)return SendClientMessage(playerid,gelb,"**Du hast bereits eine Support Frage.Warte bis sie Beantwortet wird.");
  2588.         {
  2589.             new text[128];
  2590.             new strk[128];
  2591.             new frage[128];
  2592.             if(sscanf(params,"s",text))return SendClientMessage(playerid,blau,"Tippe: /sup [Frage]");
  2593.             format(frage,sizeof(frage),"**[SupportFrage]** %s[ID:%i] Fragt: {FF363C}%s {5F8FFF}",PlayerName(playerid),playerid,text);
  2594.             SetPVarInt(playerid,"sup",1);
  2595.             format(strk,sizeof(strk),"Du hast eine Support Frage gestellent mit: {FF363C}%s",text);
  2596.             SendClientMessage(playerid,gelb,strk);
  2597.             for(new i=0;i<GetMaxPlayers();i++)
  2598.             {
  2599.             if(IsPlayerConnected(i))
  2600.             {
  2601.             if(istPlayerAdmin(i,1))
  2602.             {
  2603.                SendClientMessage(i,gelb,frage);
  2604.                SendClientMessage(i,blau,"Antworte mit /sa [Antwort]");
  2605.             }
  2606.             }
  2607.             }
  2608.         }
  2609.     }
  2610.     return 1;
  2611. }
  2612.  
  2613. ocmd:restart(playerid,params[])
  2614. {
  2615.     SendClientMessage(playerid,golde,"•==•==•==•==•==•==•==•==");
  2616.     SendClientMessage(playerid,türkis,"Gleich ist Server Restart.");
  2617.     SendClientMessage(playerid,golde,"•==•==•==•==•==•==•==•==");
  2618.     return 1;
  2619. }
  2620.  
  2621. ocmd:resetallcar(playerid,params[])
  2622. {
  2623.     for(new i= 0; i< GetMaxPlayers(); i++)
  2624.     {
  2625.         for(new v = 0; v < MAX_VEHICLES; v++)
  2626.         {
  2627.             if(IsPlayerInVehicle(i,v)) return 1;
  2628.             else    SetVehicleToRespawn(v);
  2629.         }
  2630.     }
  2631.     return 1;
  2632. }
  2633.  
  2634.  
  2635.  
  2636.  
  2637. ocmd:resetkraft(playerid,params[])
  2638. {
  2639.     if(!istPlayerAdmin(playerid,5))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  2640.     SetGravity(0.008);
  2641.     return 1;
  2642. }
  2643.  
  2644. ocmd:setwetter(playerid,params[])
  2645. {
  2646.     new wid;
  2647.     if(!istPlayerAdmin(playerid,5))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  2648.     if(sscanf(params,"i",wid))return SendClientMessage(playerid,blau,"Tippe: /setwetter [WetterID]");
  2649.     SetWeather(wid);
  2650.     return 1;
  2651. }
  2652.  
  2653. ocmd:sethp(playerid,params[])
  2654. {
  2655.     new plid;
  2656.     new health;
  2657.     if(!istPlayerAdmin(playerid,5))return SendClientMessage(playerid,rot,"**Du bist kein Administrator.");
  2658.     if(sscanf(params,"ui",plid,health))return SendClientMessage(playerid,blau,"Tippe: /sethp [Health]");
  2659.     SetPlayerHealth(plid,health);
  2660.     return 1;
  2661. }
  2662.  
  2663.  
  2664.  
  2665. ocmd:car(playerid,params[])
  2666. {
  2667.     new car;
  2668.     new string[128];
  2669.     if(!istPlayerAdmin(playerid,5))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  2670.     if(sscanf(params,"d",car))return SendClientMessage(playerid,blau,"Tippe: /car [CarId]");
  2671.     if(car < 400 || car > 611)return SendClientMessage(playerid,hrot,"Es gibt kein car mit dieser Id");
  2672.     new Float:x, Float:y, Float:z;
  2673.     GetPlayerPos(playerid,x,y,z);
  2674.     rein = CreateVehicle(car,x,y,z,0,0,0,99999999999999999999);
  2675.     PutPlayerInVehicle(playerid,rein,0);
  2676.     format(string,sizeof(string),"[AdmCmd]: Du hast dir Erfolgreich CarId %i gespawnt",car);
  2677.     SendClientMessage(playerid,türkis,string);
  2678.     return 1;
  2679. }
  2680.  
  2681. ocmd:supmobil(playerid,params[])
  2682. {
  2683.     if(Aduty[playerid] == 1)
  2684.     {
  2685.         if(!istPlayerAdmin(playerid,1))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  2686.         if(!hatSupmobil(playerid,0))return SendClientMessage(playerid,rot,"Du hast bereits ein gespawntes Supmobil");
  2687.         new Float:x, Float:y, Float:z;
  2688.         GetPlayerPos(playerid,x,y,z);
  2689.         autoo = CreateVehicle(451,x,y,z,0,0,149,9999999999);
  2690.         PutPlayerInVehicle(playerid,autoo,0);
  2691.         lampe1 = CreateObject(18646,0,0,-1000,0,0,0,100);
  2692.         AttachObjectToVehicle(lampe1, autoo, -0.599999,-2.250000,0.225000,0.000000,0.000000,0.000000);
  2693.         lampe2 = CreateObject(18646,0,0,-1000,0,0,0,100);
  2694.         AttachObjectToVehicle(lampe2, autoo, 0.600000,-2.250000,0.225000,0.000000,0.000000,0.000000);
  2695.         polizei = CreateObject(19419,0,0,-1000,0,0,0,100);
  2696.         AttachObjectToVehicle(polizei, GetPlayerVehicleID(playerid), 0.000000,2.325000,-0.449999,0.000000,0.000000,0.000000);
  2697.         new string[128];
  2698.         format(string,sizeof(string), "Admin Car\nvon %s",PlayerName(playerid));
  2699.         autotext = Create3DTextLabel(string,lila,0.0,0.0,0.0,15.0,0);
  2700.         Attach3DTextLabelToVehicle(autotext, autoo, 0.0, -1.6, -0.35);
  2701.         SendClientMessage(playerid,blau,"Du hast dir ein Admin Car gespawnt.");
  2702.     }
  2703.     else if(Aduty[playerid] == 0)
  2704.     {
  2705.         SendClientMessage(playerid,weiß,"Du bist nicht im Admin Dienst.");
  2706.     }
  2707.     return 1;
  2708.  
  2709. }
  2710.  
  2711. ocmd:slap(playerid,params[])
  2712. {
  2713.     new plid;
  2714.     new string[128];
  2715.     if(!istPlayerAdmin(playerid,2))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  2716.     if(sscanf(params,"u",plid))return SendClientMessage(playerid,blau,"Tippe: /slap [Id/Name].");
  2717.     if(GetPVarInt(plid,"Adminlevel") > GetPVarInt(playerid,"Adminlevel")) return SendClientMessage(playerid,rot,"Das darfst du nicht tuen");
  2718.     new Float:x, Float:y, Float:z;
  2719.     GetPlayerPos(plid,x,y,z);
  2720.     SetPlayerPos(plid,x,y,z+20);
  2721.     format(string,sizeof(string),"[AdmCmd]: %s hat dich geslappt",PlayerName(playerid));
  2722.     SendClientMessage(plid,weiß,string);
  2723.     return 1;
  2724. }
  2725.  
  2726. ocmd:namekick(playerid,params[])
  2727. {
  2728.     new plid;
  2729.     if(!istPlayerAdmin(playerid,1))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  2730.     if(sscanf(params,"u",plid))return SendClientMessage(playerid,blau,"Tippe: /namekick [Id/Name]");
  2731.     if(GetPVarInt(plid,"Adminlevel") > GetPVarInt(playerid,"Adminlevel")) return SendClientMessage(playerid,rot,"Das darfst du nicht tuen");
  2732.     SendClientMessage(plid,gelb,"Du wurdest gekickt wegen deinen Name.");
  2733.     SendClientMessage(plid,gelb,"Bitte änder ihn und dann kannst wider Joinen.");
  2734.     Kick(plid);
  2735.     return 1;
  2736. }
  2737.  
  2738.  
  2739. ocmd:givemoney(playerid,params[])
  2740. {
  2741.     new plid;
  2742.     new geld;
  2743.     new string[128];
  2744.     if(!istPlayerAdmin(playerid,5))return SendClientMessage(playerid,rot,"**Du bist kein Administrator.");
  2745.     if(sscanf(params,"ui",plid,geld))return SendClientMessage(playerid,blau,"Tippe: /givemoney [Id/Name][Betrag]");
  2746.     if(GetPVarInt(plid,"Adminlevel") > GetPVarInt(playerid,"Adminlevel")) return SendClientMessage(playerid,rot,"Das darfst du nicht tuen");
  2747.     GivePlayerMoney(plid,geld);
  2748.     format(string,sizeof(string),"[AdmCmd]%s bekommt %i$ von %s bekommen,",PlayerName(plid),geld,PlayerName(playerid));
  2749.     SendClientMessage(plid,grün,string);
  2750.     return 1;
  2751. }
  2752. ocmd:explode(playerid,params[])
  2753. {
  2754.     new plid;
  2755.     new string[128];
  2756.     new grund[64];
  2757.     if(!istPlayerAdmin(playerid,4))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  2758.     if(sscanf(params,"us",plid,grund))return SendClientMessage(playerid,blau,"Tippe: /explode [Id/Name][Grund]");
  2759.     if(GetPVarInt(plid,"Adminlevel") > GetPVarInt(playerid,"Adminlevel")) return SendClientMessage(playerid,rot,"Das darfst du nicht tuen");
  2760.     new Float:x, Float:y, Float:z;
  2761.     GetPlayerPos(plid,x,y,z);
  2762.     CreateExplosion(x,y,z,6,30);
  2763.     SetPlayerHealth(plid,0.0);
  2764.     format(string,sizeof(string),"[AdmCmd]Du bist expoldiert Grund: %s",grund);
  2765.     SendClientMessage(plid,hrot,string);
  2766.     return 1;
  2767. }
  2768.  
  2769. ocmd:settime(playerid,params[])
  2770. {
  2771.     new time;
  2772.     if(!istPlayerAdmin(playerid,3))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  2773.     if(sscanf(params,"i",time))return SendClientMessage(playerid,blau,"Tippe: /settime [Zeit]");
  2774.     SetWorldTime(time);
  2775.     return 1;
  2776. }
  2777.  
  2778. ocmd:schwerkraft(playerid,params[])
  2779. {
  2780.     new kraft;
  2781.     if(!istPlayerAdmin(playerid,5))return SendClientMessage(playerid,rot,"**Du bist kein Administrator.");
  2782.     if(sscanf(params,"i",kraft))return SendClientMessage(playerid,blau,"Tippe: /schwerkraft [Kraft als Zahl]");
  2783.     SetGravity(kraft);
  2784.     return 1;
  2785. }
  2786.  
  2787. ocmd:setscore(playerid,params[])
  2788. {
  2789.     new plid;
  2790.     new score;
  2791.     new string[128];
  2792.     if(!istPlayerAdmin(playerid,5))return SendClientMessage(playerid,rot,"**Du bist kein Administrator.");
  2793.     if(sscanf(params,"ui",plid,score))return SendClientMessage(playerid,blau,"Tippe: /setscore [Id/Name][Level]");
  2794.     if(GetPVarInt(plid,"Adminlevel") > GetPVarInt(playerid,"Adminlevel")) return SendClientMessage(playerid,rot,"Das darfst du nicht tuen");
  2795.     SetPlayerScore(plid,score);
  2796.     format(string,sizeof(string),"[AdmCmd]: %s hat dein Score/Kills auf %i gesetzt",PlayerName(playerid),score);
  2797.     SendClientMessage(plid,grün,string);
  2798.     return 1;
  2799. }
  2800.  
  2801. ocmd:a(playerid,params[])
  2802. {
  2803.     new text[128];
  2804.     new Adminname[64];
  2805.     switch(GetPVarInt(playerid,"Adminlevel"))
  2806.     {
  2807.          case 0:{Adminname="User";}
  2808.          case 1:{Adminname="TestSupporter";}
  2809.          case 2:{Adminname="Supporter";}
  2810.          case 3:{Adminname="Admin";}
  2811.          case 4:{Adminname="TestHighAdmin";}
  2812.          case 5:{Adminname="HighAdmin";}
  2813.          case 1338:{Adminname="FullAdmin";}
  2814.          case 1340:{Adminname="Leitung";}
  2815.  
  2816.     }
  2817.         if(sscanf(params,"s",text))return SendClientMessage(playerid,blau,"Tippe: /a [Text]");
  2818.         format(text,sizeof(text),"** %s %s: %s",Adminname,PlayerName(playerid),text);
  2819.         for(new i=0;i<GetMaxPlayers();i++)
  2820.         {
  2821.         if(IsPlayerConnected(i))
  2822.         {
  2823.         if(istPlayerAdmin(i,1))
  2824.         {
  2825.            SendClientMessage(i,rot,text);
  2826.            if(GetPVarInt(playerid,"Adminlevel")==0) SendClientMessage(playerid,rot,"Nutze den /a Chat nicht aus!!!");
  2827.         }
  2828.         }
  2829.         }
  2830.         return 1;
  2831. }
  2832.  
  2833. ocmd:saveall(playerid,params[])
  2834. {
  2835.     if(!istPlayerAdmin(playerid,1340))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  2836.     {
  2837.         for(new i = 0; i < GetMaxPlayers(); i++)
  2838.          {
  2839.           if(IsPlayerConnected(i) && i != INVALID_PLAYER_ID)
  2840.             {
  2841.             PlayerSpeichern(i);
  2842.             }
  2843.          }
  2844.             return 1;
  2845.     }
  2846. }
  2847.  
  2848.  
  2849.  
  2850.  
  2851. ocmd:radio(playerid,params[])
  2852. {
  2853.     ShowPlayerDialog(playerid,radiodialog,DIALOG_STYLE_LIST,"{FF8200}|UGF| Radio","TechnoBaseFM\nHouseTimeFM\nHardbaseFM\nBlackBeatsFM\nClubTimeFM\nBreakzUs\nRadio Ausschalten","Oke","Close");
  2854.     return 1;
  2855. }
  2856.  
  2857. ocmd:cnn(playerid,params[])
  2858. {
  2859.     new text[128];
  2860.     if(!istPlayerAdmin(playerid,3))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  2861.     if(sscanf(params,"s",text))return SendClientMessage(playerid,blau,"Tippe: /cnn [text]");
  2862.     GameTextForAll(text,2000,3);
  2863.     return 1;
  2864. }
  2865.  
  2866. ocmd:setmoney(playerid,params[])
  2867. {
  2868.     new plid;
  2869.     new geld;
  2870.     new string[128];
  2871.     if(!istPlayerAdmin(playerid,4))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  2872.     if(sscanf(params,"ui",plid,geld))return SendClientMessage(playerid,blau,"Tippe: /setmoney [Id/Name][Geld]");
  2873.     SetPlayerMoney(plid,geld);
  2874.     format(string,sizeof(string), "[AdmCmd]: %s hat dein geld auf %i$ gesetzt",PlayerName(playerid),geld);
  2875.     SendClientMessage(playerid,hrot,string);
  2876.     return 1;
  2877. }
  2878.  
  2879.  
  2880. ocmd:rep(playerid,params[])
  2881. {
  2882.     new car;
  2883.     car = GetPlayerVehicleID(playerid);
  2884.     RepairVehicle(car);
  2885.     GameTextForPlayer(playerid,"Repariert",2000,1);
  2886.     return 1;
  2887. }
  2888.  
  2889. ocmd:wbier(playerid,params[])
  2890. {
  2891.     SendClientMessage(playerid,türkis,"Du schmeißt deine Bier flasche weg");
  2892.     SetPlayerSpecialAction(playerid,SPECIAL_ACTION_NONE);
  2893.     return 1;
  2894. }
  2895.  
  2896.  
  2897. ocmd:gate(playerid,params[])
  2898. {
  2899.     if(IsPlayerInRangeOfPoint(playerid, 12.0, 1378.80004883,2124.69995117,12.80000019 ))
  2900.     {
  2901.         SendClientMessage(playerid,gelb,"Du hast das Tor zu den Bällen geöffnet Schließe es bitte mit /cgate!");
  2902.         MoveObject(fubtor,1390.50000000,2124.69995117,12.80000019,4.0);
  2903.     }
  2904.     return 1;
  2905. }
  2906.  
  2907. ocmd:cgate(playerid,params[])
  2908. {
  2909.     SendClientMessage(playerid,blau,"Du hast das Gate zu den Bällen geschlossen");
  2910.     MoveObject(fubtor,1378.80004883,2124.69995117,12.80000019,4.0);
  2911.     return 1;
  2912. }
  2913.  
  2914.  
  2915.  
  2916.  
  2917. ocmd:info(playerid,params[])
  2918. {
  2919.     ShowPlayerDialog(playerid, Info, DIALOG_STYLE_MSGBOX, "Server Info", "Also der Spawn ist eine mini Reallife map\nMit einem BSN drivein und Ammunation und BSN Raub system\nDie Fun maps findet ihr unter /help\nWie wünschen schönen aufenthalt auf [F]UN [F]UN [F]UN", "Close!", "Close!");
  2920.     return 1;
  2921. }
  2922.  
  2923. ocmd:regeln(playerid,params[])
  2924. {
  2925.     ShowPlayerDialog(playerid, regeln, DIALOG_STYLE_MSGBOX, "Server Regeln!!","Spawn Kill 15min TimeBan\nDriveBy ohne Fahrer 15min TimeBan\nBugUseing 30min TimeBan", "Akzeptieren", "Akzeptieren");
  2926.     return 1;
  2927. }
  2928.  
  2929. ocmd:gobsn(playerid,params[])
  2930. {
  2931.     if(istPlayerAdmin(playerid,2))
  2932.     SetPlayerPos(playerid,1213.0043,-887.5363,42.9160);
  2933.     return 1;
  2934. }
  2935.  
  2936.  
  2937. ocmd:lift(playerid,params[])
  2938. {
  2939.     new string[128];
  2940.     new plid;
  2941.     if(IsPlayerInRangeOfPoint(playerid,2.0,-586.9372,2587.0981,65.9454))
  2942.     if(sscanf(params,"u",plid))return SendClientMessage(playerid,blau,"Tippe: /lift [Id/gegen wen du kämpfst]");
  2943.     if(plid == playerid)return SendClientMessage(playerid,rot,"Du kannst nicht gegen dich selber Kämpfen.");
  2944.     format(string,sizeof(string), " %s fährt den Lift bei /fight hoch er kämpft gegen %s",PlayerName(playerid),PlayerName(plid));
  2945.     SendClientMessageToAll(türkis,string);
  2946.     MoveObject(lift,-588.29998779,2587.39990234,118.40000153,5.0);
  2947.     return 1;
  2948. }
  2949.  
  2950. ocmd:dlift(playerid,params[])
  2951. {
  2952.     if(!istPlayerAdmin(playerid,2))return SendClientMessage(playerid,drot,"**Du bist kein Administrator.");
  2953.     MoveObject(lift,-588.29998779,2587.39990234,64.90000153,8.0);
  2954.     return 1;
  2955. }
  2956.  
  2957.  
  2958. ocmd:stats(playerid,params[])
  2959. {
  2960.  
  2961.     new stats[280];
  2962.     new geschlecht[24];
  2963.     new prem[24];
  2964.     switch(GetPVarInt(playerid,"Geschlecht"))
  2965.     {
  2966.         case 1:{geschlecht="Männlich";}
  2967.         case 2:{geschlecht="Weiblich";}
  2968.     }
  2969.     switch(GetPVarInt(playerid,"Premium"))
  2970.     {
  2971.         case 0:{prem="Kein Premium Rang";}
  2972.         case 1:{prem="Premium Rang";}
  2973.     }
  2974.     format(stats,sizeof(stats),"{FFFFFF}Name:  {FF003C}%s \n\n{FFFFFF}Geschlecht:  {FF003C}%s \n\n{FFFFFF}Score:  {FF003C}%i \n\n{FFFFFF}Adminlevel:  {FF003C}%i \n\n{FFFFFF}Premium: {FF003C}%s\n\n{FFFFFF}Kills:  {FF003C}%i \n\n{FFFFFF}Geld:  {FF003C}%i$ \n\n{FFFFFF}Warns:  {FF003C}%i",PlayerName(playerid),geschlecht,GetPlayerScore(playerid),GetPVarInt(playerid,"Adminlevel"),prem,GetPlayerScore(playerid),GetPlayerMoney(playerid),GetPVarInt(playerid,"Warn"));
  2975.     ShowPlayerDialog(playerid,Stats,DIALOG_STYLE_MSGBOX,"[Fun] Deine Statistiken",stats,"Okey","");
  2976.     return 1;
  2977. }
  2978.  
  2979. ocmd:kamera(playerid,params[])
  2980. {
  2981.     GivePlayerWeapon(playerid,43,99999999999);
  2982.     return 1;
  2983. }
  2984.  
  2985.  
  2986.  
  2987. ocmd:drivein(playerid,params[])
  2988. {
  2989.     new string[64];
  2990.     new text[128];
  2991.     if(sscanf(params,"s",text))return SendClientMessage(playerid,blau,"Tippe: /drivein [Bestellung Das was du willst]");
  2992.     {
  2993.         if(!IsPlayerInAnyVehicle(playerid))return SendClientMessage(playerid,drot,"Du bist in keinem Fahrzeug");
  2994.         {
  2995.             if(!IsPlayerInRangeOfPoint(playerid,2.0, 1214.2206,-904.9730,42.9214))return SendClientMessage(playerid,drot,"Du bist nicht am Drivein");
  2996.             {
  2997.                 if(GetPlayerMoney(playerid) >=2)
  2998.                 {
  2999.                     format(string,sizeof(string),"Deine Bestellung: {FF2534}%s",text);
  3000.                     SendClientMessage(playerid,gelb,"=====BSN-Dame======");
  3001.                     SendClientMessage(playerid,weiß,string);
  3002.                     SendClientMessage(playerid,weiß,"Bitte warte einen Moment");
  3003.                     SendClientMessage(playerid,gelb,"=====BSN-Dame======");
  3004.                     TogglePlayerControllable(playerid, 0);
  3005.                     SetTimerEx("BSN", 5000, 0, "i", playerid);
  3006.                 }
  3007.             }
  3008.         }
  3009.     }
  3010.     return 1;
  3011. }
  3012.  
  3013. //ENDE
  3014. public OnPlayerCommandText(playerid, cmdtext[])
  3015. {
  3016.  
  3017.         if(strcmp("/deagle", cmdtext,true, 10) ==0)
  3018.         {
  3019.             if(Map[playerid] ==0)
  3020.             {
  3021.                 new string[128];
  3022.                 format(string,sizeof(string),"%s Portet sich nach /deagle",PlayerName(playerid));
  3023.                 SendClientMessageToAll(grün,string);
  3024.                 SetPlayerInterior(playerid,1);
  3025.                 new rand = random(sizeof(DeagleSpawns));
  3026.                 SetPlayerPos(playerid, DeagleSpawns[rand][0], DeagleSpawns[rand][1],DeagleSpawns[rand][2]);
  3027.                 Map[playerid] = 1;
  3028.                 Deagle[playerid] = 1;
  3029.                 GivePlayerWeapon(playerid,24,500);
  3030.             }
  3031.             else if(Map[playerid] == 1)
  3032.             {
  3033.                 SendClientMessage(playerid,orange,"Du bist auf einer map Tippe /leave um sie zu verlassen");
  3034.             }
  3035.             return 1;
  3036.         }
  3037.  
  3038.         if(strcmp("/ballon", cmdtext,true, 10) ==0)
  3039.         {
  3040.             SendClientMessage(playerid,türkis,"Erfolgreich zum Ballon geportet.");
  3041.             SetPlayerPos(playerid,367.9995,-2006.0941,7.6719);
  3042.             SetPlayerFacingAngle(playerid,357.3789);
  3043.             return 1;
  3044.         }
  3045.  
  3046.         /*
  3047.         if(strcmp("/panzer", cmdtext,true, 10) ==0)
  3048.         {
  3049.             if(Map[playerid] == 0)
  3050.             {
  3051.                 new string[128];
  3052.                 format(string,sizeof(string),"%s Portet sich nach /panzer",PlayerName(playerid));
  3053.                 SendClientMessageToAll(grün,string);
  3054.                 new rand = random(sizeof(PanzerSpawns));
  3055.                 SetPlayerPos(playerid, PanzerSpawns[rand][0], PanzerSpawns[rand][1], PanzerSpawns[rand][2]);
  3056.                 SetPlayerVirtualWorld(playerid,5);
  3057.                 SetPlayerInterior(playerid,0);
  3058.                 ResetPlayerWeapons(playerid);
  3059.                 SendClientMessage(playerid,orange,"Du bist in einer anderen Virtuelen Welt.");
  3060.                 Map[playerid] = 1;
  3061.                 Panzer[playerid] = 1;
  3062.             }
  3063.             else if(Map[playerid] == 1)
  3064.             {
  3065.                 SendClientMessage(playerid,orange,"Du bist auf einer map Tippe /leave um sie zu verlassen");
  3066.             }
  3067.             return 1;
  3068.         }
  3069.         */
  3070.  
  3071.  
  3072.         if(strcmp("/fallout", cmdtext,true, 10) ==0)
  3073.         {
  3074.             if(Map[playerid] ==0)
  3075.             {
  3076.                 new string[128];
  3077.                 format(string,sizeof(string),"%s Portet sich nach /fallout",PlayerName(playerid));
  3078.                 SendClientMessageToAll(grün,string);
  3079.                 new rand = random(sizeof(FalloutSpawns));
  3080.                 SetPlayerPos(playerid, FalloutSpawns[rand][0], FalloutSpawns[rand][1],FalloutSpawns[rand][2]);
  3081.                 Fallout[playerid] =1;
  3082.                 Map[playerid] =1;
  3083.                 ResetPlayerWeapons(playerid);
  3084.                 GivePlayerWeapon(playerid,25,350);
  3085.                 GivePlayerWeapon(playerid,24,350);
  3086.                 GivePlayerWeapon(playerid,28,500);
  3087.                 SetPlayerInterior(playerid,0);
  3088.                 SetPlayerHealth(playerid,100);
  3089.             }
  3090.             else if(Map[playerid] ==1)
  3091.             {
  3092.                 SendClientMessage(playerid,orange,"Du bist auf einer map Tippe /leave um sie zu verlassen");
  3093.             }
  3094.             return 1;
  3095.         }
  3096.  
  3097.  
  3098.  
  3099.  
  3100.         if(strcmp("/sniper", cmdtext,true, 10) ==0)
  3101.         {
  3102.             if(Map[playerid] ==0)
  3103.             {
  3104.                 new string[128];
  3105.                 format(string,sizeof(string),"%s Portet sich nach /sniper",PlayerName(playerid));
  3106.                 SendClientMessageToAll(grün,string);
  3107.                 new rand = random(sizeof(SniperSpawns));
  3108.                 SetPlayerPos(playerid, SniperSpawns[rand][0], SniperSpawns[rand][1],SniperSpawns[rand][2]);
  3109.                 SetPlayerInterior(playerid,10);
  3110.                 Map[playerid] = 1;
  3111.                 Sniper[playerid] = 1;
  3112.                 ResetPlayerWeapons(playerid);
  3113.                 GivePlayerWeapon(playerid,34,350);
  3114.                 SetPlayerHealth(playerid,100);
  3115.             }
  3116.             else if(Map[playerid] ==1)
  3117.             {
  3118.                 SendClientMessage(playerid,orange,"Du bist auf einer map Tippe /leave um sie zu verlassen");
  3119.             }
  3120.             return 1;
  3121.         }
  3122.  
  3123.  
  3124.         if(strcmp("/dm", cmdtext,true, 10) == 0)
  3125.         {
  3126.             if(Map[playerid] ==0)
  3127.             {
  3128.                 new string[128];
  3129.                 new rand = random(sizeof(RandomSpawn2));
  3130.                 SetPlayerPos(playerid, RandomSpawn2[rand][0], RandomSpawn2[rand][1],RandomSpawn2[rand][2]);
  3131.                 SetPlayerFacingAngle(playerid, RandomSpawn2[rand][3]);
  3132.                 format(string, 256, "%s portet sich nach /dm.", PlayerName(playerid));
  3133.                 SendClientMessageToAll(grün,string);
  3134.                 ResetPlayerWeapons(playerid);
  3135.                 GivePlayerWeapon(playerid,24,300);
  3136.                 GivePlayerWeapon(playerid,31,700);
  3137.                 GivePlayerWeapon(playerid,10,1);
  3138.                 SetPlayerHealth(playerid,100);
  3139.                 SetPlayerAmmo(playerid,38,0);
  3140.                 SetPlayerInterior(playerid,0);
  3141.                 Map[playerid] = 1;
  3142.                 dm[playerid] = 1;
  3143.             }
  3144.             else if(Map[playerid] ==1)
  3145.             {
  3146.                 SendClientMessage(playerid,orange,"Du bist auf einer map Tippe /leave um sie zu verlassen");
  3147.             }
  3148.             return 1;
  3149.         }
  3150.  
  3151.         if(strcmp("/parkour", cmdtext,true, 10) == 0)
  3152.         {
  3153.             new string[128];
  3154.             format(string, 256, "%s portet sich nach /parkour.", PlayerName(playerid));
  3155.             SendClientMessageToAll(grün,string);
  3156.             SetPlayerPos(playerid,4379.4395, -1338.8160, 46.5095);
  3157.             SetPlayerHealth(playerid,120.0);
  3158.             ResetPlayerWeapons(playerid);
  3159.             SetPlayerInterior(playerid,0);
  3160.             return 1;
  3161.         }
  3162.  
  3163.         if(strcmp("/fight", cmdtext,true, 10) == 0)
  3164.         {
  3165.             new string[128];
  3166.             format(string, 256, "%s portet sich nach /fight.",PlayerName(playerid));
  3167.             SendClientMessageToAll(grün,string);
  3168.             SetPlayerFightingStyle(playerid,FIGHT_STYLE_KUNGFU);
  3169.             SetPlayerSkin(playerid,203);
  3170.             SendClientMessage(playerid,weiß,"Du hast dich zu /fight Geportet deswegen Bekommst du ein anderen KampfStyle.");
  3171.             SetPlayerPos(playerid,-562.20001220703,2593.8999023438,65.800003051758);
  3172.             ResetPlayerWeapons(playerid);
  3173.             SetPlayerInterior(playerid,0);
  3174.             return 1;
  3175.         }
  3176.  
  3177.         if(strcmp("/mini", cmdtext, true, 10) == 0)
  3178.         {
  3179.             if(Map[playerid] ==0)
  3180.             {
  3181.                 new string[64];
  3182.                 format(string, 256, "%s portet sich nach /mini.",PlayerName(playerid));
  3183.                 SendClientMessageToAll(grün,string);
  3184.                 new rand = random(sizeof(RandomSpawn3));
  3185.                 SetPlayerPos(playerid, RandomSpawn3[rand][0], RandomSpawn3[rand][1],RandomSpawn3[rand][2]);
  3186.                 SetPlayerFacingAngle(playerid, RandomSpawn3[rand][3]);
  3187.                 ResetPlayerWeapons(playerid);
  3188.                 GivePlayerWeapon(playerid,38,9999999999);
  3189.                 SendClientMessage(playerid,blau,"Erfolgreich zur Minigun Map geportet");
  3190.                 SetPlayerInterior(playerid,0);
  3191.                 Map[playerid] =1;
  3192.                 Mini[playerid] =1;
  3193.             }
  3194.             else if(Map[playerid] ==1)
  3195.             {
  3196.                 SendClientMessage(playerid,orange,"Du bist auf einer map Tippe /leave um sie zu verlassen");
  3197.             }
  3198.             return 1;
  3199.         }
  3200.  
  3201.          if(strcmp("/fußball", cmdtext, true, 10) ==0)
  3202.          {
  3203.             if(Map[playerid] ==0)
  3204.             {
  3205.                 new Name[30], string[128];
  3206.                 GetPlayerName(playerid, Name, 30);
  3207.                 format(string, 256, "%s portet sich nach /fußball.", Name);
  3208.                 SendClientMessageToAll(grün,string);
  3209.                 new rand = random(sizeof(RandomSpawn));
  3210.                 SetPlayerPos(playerid, RandomSpawn[rand][0], RandomSpawn[rand][1],RandomSpawn[rand][2]);
  3211.                 SetPlayerFacingAngle(playerid, RandomSpawn[rand][3]);
  3212.                 ResetPlayerWeapons(playerid);
  3213.                 SetPlayerInterior(playerid,0);
  3214.                 SetPlayerVirtualWorld(playerid,0);
  3215.             }
  3216.             else if(Map[playerid] ==1)
  3217.             {
  3218.                 SendClientMessage(playerid,orange,"Du bist auf einer map Tippe /leave um sie zu verlassen");
  3219.             }
  3220.             return 1;
  3221.          }
  3222.          //OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
  3223.          if(strcmp("/speed",cmdtext, true, 10) ==0)
  3224.          {
  3225.                 if(Map[playerid] ==0)
  3226.                 {
  3227.                     new string[128];
  3228.                     format(string, 256, "%s portet sich nach /speed.",PlayerName(playerid));
  3229.                     SendClientMessageToAll(grün,string);
  3230.                     SendClientMessage(playerid,blau,"Zur speed map geportet viel spaß beim fliegen");
  3231.                     SetPlayerPos(playerid,1304.0200,-1382.7942,996.5344);
  3232.                     ResetPlayerWeapons(playerid);
  3233.                     SetPlayerInterior(playerid,0);
  3234.  
  3235.                 }
  3236.                 else if(Map[playerid] ==1)
  3237.                 {
  3238.                     SendClientMessage(playerid,orange,"Du bist auf einer map Tippe /leave um sie zu verlassen");
  3239.                 }
  3240.                 return 1;
  3241.          }
  3242.          //OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
  3243.  
  3244.            //OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
  3245.            if(strcmp("/bdesert", cmdtext, true, 10) ==0)
  3246.            {
  3247.  
  3248.               if(IsPlayerInRangeOfPoint(playerid, 12.0, 317.2141,-165.8751,999.6010 ))
  3249.               {
  3250.                 if(GetPlayerMoney(playerid) >= 200)
  3251.                 {
  3252.                  SendClientMessage(playerid,orange,"Du kaufst dir eine Deagle für 200$");
  3253.                  GivePlayerWeapon(playerid,24,150);
  3254.                  GivePlayerMoney(playerid,-200);
  3255.                 }
  3256.               }
  3257.             return 1;
  3258.            }
  3259.           //OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
  3260.           if(strcmp("/bm4", cmdtext, true, 10) ==0)
  3261.           {
  3262.              if(IsPlayerInRangeOfPoint(playerid, 12.0, 317.2141,-165.8751,999.6010 ))
  3263.              {
  3264.                 if(GetPlayerMoney(playerid) >= 250)
  3265.                 {
  3266.                  SendClientMessage(playerid,orange,"Du kaufst dir ne M4 für 250$");
  3267.                  GivePlayerWeapon(playerid,31,500);
  3268.                  GivePlayerMoney(playerid,-250);
  3269.                 }
  3270.              }
  3271.            return 1;
  3272.           }
  3273.           //OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
  3274.           if (strcmp(cmdtext, "/neon", true)==0)
  3275.           {
  3276.             if(IsPlayerInAnyVehicle(playerid))
  3277.             {
  3278.                 ShowPlayerDialog(playerid, neondialog, DIALOG_STYLE_LIST, "[Fun]-Neon System", "Blau\nRot\nGrün\nWeiß\nPink\nGelb\nNeon entfernen", "Auswählen", "Abbrechen");
  3279.             }
  3280.             return 1;
  3281.           }
  3282.           //OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
  3283.           if(strcmp("/bsh", cmdtext, true, 10) ==0)
  3284.           {
  3285.              if(IsPlayerInRangeOfPoint(playerid, 12.0, 317.2141,-165.8751,999.6010 ))
  3286.              {
  3287.                if(GetPlayerMoney(playerid) >= 250)
  3288.                {
  3289.                 SendClientMessage(playerid,orange,"Du kaufst dir ne Shotgun für 250$");
  3290.                 GivePlayerWeapon(playerid,33,50);
  3291.                 GivePlayerMoney(playerid,-250);
  3292.                }
  3293.              }
  3294.            return 1;
  3295.           }
  3296.          //OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
  3297.             if(strcmp(cmdtext,"/rob",true) == 0)
  3298.     {
  3299.         if(IsPlayerInRangeOfPoint(playerid,3.0,376.9425,-59.5121,1001.5078))
  3300.         {
  3301.             if(BsnRob == 1)
  3302.             {
  3303.                 new string[128];
  3304.                 format(string, sizeof(string), "Reporter: Es wird im Moment das BSN ausgeraubt wir halten sie am laufenden!");
  3305.                 SendClientMessageToAll(orange, string);
  3306.                 SendClientMessage(playerid,türkis,"Du raubst das BSN aus geh nicht von dem Punkt!");
  3307.                 BsnRob = 0;
  3308.                 SetTimer("BsnRobTimer",1200000 ,0);
  3309.                 SetTimerEx("BsnRobZeit",180000,0,"i",playerid);
  3310.                 return 1;
  3311.             }
  3312.             else
  3313.             {
  3314.                 SendClientMessage(playerid, rot, "Du kannst derzeit nicht das BSN ausrauben!");
  3315.             }
  3316.         }
  3317.         else
  3318.         {
  3319.            SendClientMessage(playerid, rot, "Du bist nicht im BSN!");
  3320.         }
  3321.         return 1;
  3322.     }
  3323.         //OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
  3324.               if(strcmp(cmdtext,"/bsnh",true) ==0)
  3325.         {
  3326.            if(IsPlayerInRangeOfPoint(playerid,3.0,375.3450,-67.5060,1001.5078))
  3327.            if(GetPlayerMoney(playerid) >= 2)
  3328.            {
  3329.               SendClientMessage(playerid,gelb,"========BSN-Kasse========");
  3330.               SendClientMessage(playerid,weiß,"Ihr essen wurde zubereitet");
  3331.               SendClientMessage(playerid,weiß,"Besuchen sie uns Bald wider");
  3332.               SendClientMessage(playerid,gelb,"========BSN-Kasse========");
  3333.               GivePlayerMoney(playerid,-2);
  3334.               SetPlayerHealth(playerid,100.0);
  3335.               return 1;
  3336.            }
  3337.         }
  3338.         //OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
  3339.             if(strcmp(cmdtext,"/bar",true) ==0)
  3340.         {
  3341.            if(IsPlayerInRangeOfPoint(playerid,2.0,1200.4354,-911.7274,48.0625))
  3342.            if(GetPlayerMoney(playerid) >= 5)
  3343.            {
  3344.               SendClientMessage(playerid,rosa,"========BarKeeper========");
  3345.               SendClientMessage(playerid,weiß,"Viel Spaß mit ihrem Drink");
  3346.               SendClientMessage(playerid,weiß,"Besuchen sie uns Bald wider");
  3347.               SendClientMessage(playerid,hrot,"Um das Bier wegzuwerfen Tippe: /wbier");
  3348.               SendClientMessage(playerid,rosa,"========BarKeeper========");
  3349.               GivePlayerMoney(playerid,-5);
  3350.               SetPlayerHealth(playerid,130.0);
  3351.               SetPlayerDrunkLevel(playerid,10);
  3352.               SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_BEER);
  3353.               SetTimer("besoffen",300010,false);
  3354.               return 1;
  3355.            }
  3356.         }
  3357.  
  3358.         //OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
  3359.             if(strcmp(cmdtext,"/nrgs",true) ==0)
  3360.             {
  3361.                 if(Map[playerid] ==0)
  3362.                 {
  3363.                     new Name[30], string[128];
  3364.                     GetPlayerName(playerid, Name, 30);
  3365.                     format(string, 256, "%s portet sich nach /nrgs.", Name);
  3366.                     SendClientMessageToAll(grün,string);
  3367.                     SetPlayerPos(playerid,1998.5,-2469.6000976563,13.5);
  3368.                     ResetPlayerWeapons(playerid);
  3369.                     SetPlayerVirtualWorld(playerid,0);
  3370.                 }
  3371.                 else if(Map[playerid] ==1)
  3372.                 {
  3373.                     SendClientMessage(playerid,orange,"Du bist auf einer map Tippe /leave um sie zu verlassen");
  3374.                 }
  3375.                 return 1;
  3376.             }
  3377.  
  3378.  
  3379.             if(strcmp(cmdtext,"/stunt",true) ==0)
  3380.             {
  3381.                 if(Map[playerid] ==0)
  3382.                 {
  3383.                     new string[64];
  3384.                     format(string,sizeof(string), "%s Portet sich nach /stunt",PlayerName(playerid));
  3385.                     SendClientMessageToAll(grün,string);
  3386.                     ResetPlayerWeapons(playerid);
  3387.                     SetPlayerHealth(playerid,100.0);
  3388.                     SetPlayerInterior(playerid,0);
  3389.                     SendClientMessage(playerid,blau,"Erfolgreich zu /stunt Geportet");
  3390.                     SetPlayerPos(playerid,-1355.2657,-283.0385,14.1484);
  3391.                     SetPlayerFacingAngle(playerid,320.1607);
  3392.                 }
  3393.                 else if(Map[playerid] ==1)
  3394.                 {
  3395.                     SendClientMessage(playerid,orange,"Du bist auf einer map Tippe /leave um sie zu verlassen");
  3396.                 }
  3397.                 return 1;
  3398.             }
  3399.  
  3400.             if(strcmp("/admins",cmdtext,true,10) == 0)
  3401.             {
  3402.                 SendClientMessage(playerid,türkis,"|***_________Admins Online_________***|");
  3403.                 new i = 0, name[256], string[256];
  3404.                 for(; i < MAX_PLAYERS; i++)
  3405.                 {
  3406.                 if(IsPlayerConnected(i))
  3407.                 {
  3408.                     if(Adminlevel(i,1))
  3409.                     {
  3410.                         GetPlayerName(i, name, sizeof(name));
  3411.                         format(string, 256, "TestSupporter:{FFFFFF} %s", name);
  3412.                         SendClientMessage(playerid,grün, string);
  3413.                     }
  3414.                     else if(Adminlevel(i,2))
  3415.                     {
  3416.                         GetPlayerName(i, name, sizeof(name));
  3417.                         format(string, 256, " Supporter: {FFFFFF} %s", name);
  3418.                         SendClientMessage(playerid,grün, name);
  3419.                     }
  3420.                     else if(Adminlevel(i,3))
  3421.                     {
  3422.                         GetPlayerName(i, name, sizeof(name));
  3423.                         format(string, 256, " Admin: {FFFFFF} %s", name);
  3424.                         SendClientMessage(playerid,grün, string);
  3425.                     }
  3426.                     else if(Adminlevel(i,4))
  3427.                     {
  3428.                         GetPlayerName(i, name, sizeof(name));
  3429.                         format(string, 256, " AzubiHighAdmin: {FFFFFF} %s", name);
  3430.                         SendClientMessage(playerid,grün, string);
  3431.                     }
  3432.                     else if(Adminlevel(i,5))
  3433.                     {
  3434.                         GetPlayerName(i, name, sizeof(name));
  3435.                         format(string, 256, " HighAdmin: {FFFFFF} %s", name);
  3436.                         SendClientMessage(playerid,grün, string);
  3437.                     }
  3438.                     else if(Adminlevel(i,1338))
  3439.                     {
  3440.                         GetPlayerName(i, name, sizeof(name));
  3441.                         format(string, 256, " FulAdmin: {FFFFFF} %s", name);
  3442.                         SendClientMessage(playerid,grün, string);
  3443.                     }
  3444.                     else if(Adminlevel(i,1340))
  3445.                     {
  3446.                         GetPlayerName(i, name, sizeof(name));
  3447.                         format(string, 256, " Leitung: {FFFFFF} %s", name);
  3448.                         SendClientMessage(playerid,grün, string);
  3449.                 }
  3450.             }
  3451.         }
  3452.         return 1;
  3453.     }
  3454.  
  3455.     new string[128];
  3456.     new text[128];
  3457.     format(string,sizeof(string), "SERVER: Dieser Befehl existiert nicht.",text);
  3458.     SendClientMessage(playerid,weiß,string);
  3459.   return 1;
  3460. }
  3461.  
  3462.  
  3463.  
  3464.  
  3465.  
  3466. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  3467. {
  3468.     SendClientMessage(playerid,türkis,"Benutze die LINKE Maustaste um den SpeedBoost zu nutzen.");
  3469.     SendClientMessage(playerid,rot,"Um den Automatischen Flip auszuschalten Tippe: /flip.");
  3470.     GameTextForPlayer(playerid,"Linke Maustaste",3000,1);
  3471.     return 1;
  3472. }
  3473.  
  3474. public OnPlayerExitVehicle(playerid, vehicleid)
  3475. {
  3476.     if(GetPlayerVehicleID(playerid)==autoo)
  3477.     {
  3478.         Delete3DTextLabel(autotext);
  3479.         DestroyVehicle(autoo);
  3480.         SetPVarInt(playerid,"supmobil",0);
  3481.         DestroyObject(lampe1);
  3482.         DestroyObject(lampe2);
  3483.         DestroyObject(polizei);
  3484.         return 1;
  3485.     }
  3486.  
  3487.     if(GetPlayerVehicleID(playerid)==incar)
  3488.     {
  3489.         DestroyVehicle(incar);
  3490.         SetPVarInt(playerid,"auto",0);
  3491.         return 1;
  3492.     }
  3493.     return 1;
  3494. }
  3495.  
  3496.  
  3497.  
  3498.  
  3499. public OnPlayerStateChange(playerid, newstate, oldstate)
  3500. {
  3501.  
  3502.    return 1;
  3503. }
  3504. public OnPlayerEnterCheckpoint(playerid)
  3505. {
  3506.     return 1;
  3507. }
  3508.  
  3509. public OnPlayerLeaveCheckpoint(playerid)
  3510. {
  3511.     return 1;
  3512. }
  3513.  
  3514. public OnPlayerEnterRaceCheckpoint(playerid)
  3515. {
  3516.     return 1;
  3517. }
  3518.  
  3519. public OnPlayerLeaveRaceCheckpoint(playerid)
  3520. {
  3521.     return 1;
  3522. }
  3523.  
  3524. public OnRconCommand(cmd[])
  3525. {
  3526.     return 1;
  3527. }
  3528.  
  3529. public OnPlayerRequestSpawn(playerid)
  3530. {
  3531.     return 1;
  3532. }
  3533.  
  3534. public OnObjectMoved(objectid)
  3535. {
  3536.     return 1;
  3537. }
  3538.  
  3539. public OnPlayerObjectMoved(playerid, objectid)
  3540. {
  3541.     return 1;
  3542. }
  3543.  
  3544. public OnPlayerPickUpPickup(playerid, pickupid)
  3545. {
  3546.     if(pickupid==senter)
  3547.     {
  3548.       SetPlayerPos(playerid,2215.454833,-1147.475585,1025.796875);
  3549.       SetPlayerInterior(playerid,15);
  3550.     }
  3551.     if(pickupid==sexit)
  3552.     {
  3553.       SetPlayerPos(playerid,2495.5562,-1687.3867,13.5163);
  3554.       SetPlayerInterior(playerid,0);
  3555.     }
  3556.     if(pickupid==drivein)
  3557.     {
  3558.       if(IsPlayerInAnyVehicle(playerid))
  3559.       {
  3560.       GameTextForPlayer(playerid,"~w~Tippe /drivein",3000,3);
  3561.       }
  3562.     }
  3563.     if(pickupid==ammunt)
  3564.     {
  3565.       SetPlayerPos(playerid,316.524993,-167.706985,999.593750);
  3566.       SetPlayerInterior(playerid,6);
  3567.     }
  3568.     if(pickupid==ammue)
  3569.     {
  3570.       SetPlayerPos(playerid,1364.2590,-1279.4312,13.5469);
  3571.       SetPlayerInterior(playerid,0);
  3572.     }
  3573.     if(pickupid==ammui)
  3574.     {
  3575.       SendClientMessage(playerid,gelb,"=============Ammu-Nation=============");
  3576.       SendClientMessage(playerid,weiß,"Deagle mit 150munition 200$ Tippe /bdesert");
  3577.       SendClientMessage(playerid,weiß,"M4 mit 500munition 250$ Tippe /bm4");
  3578.       SendClientMessage(playerid,weiß,"Shotgun mit 50munition 250$ Tippe /bsh");
  3579.       SendClientMessage(playerid,rot,"Wenn du nicht genug Geld hast bekommst du keine Waffe");
  3580.       SendClientMessage(playerid,gelb,"=============Ammu-Nation=============");
  3581.     }
  3582.     if(pickupid==bsnent)
  3583.     {
  3584.       SetPlayerPos(playerid,366.4397,-73.3451,1001.5078);
  3585.       SetPlayerInterior(playerid,10);
  3586.     }
  3587.     if(pickupid==bsnext)
  3588.     {
  3589.       SetPlayerPos(playerid,1199.3729,-921.6584,43.0264);
  3590.       SetPlayerInterior(playerid,0);
  3591.     }
  3592.     if(pickupid==bsnrob)
  3593.     {
  3594.     }
  3595.     if(pickupid==bsnhealth)
  3596.     {
  3597.     }
  3598.     if(pickupid==bsnbar)
  3599.     {
  3600.     }
  3601.  
  3602.     if(pickupid==ipickup)
  3603.     {
  3604.         SendClientMessage(playerid,gelb,"======Kleine Info======");
  3605.         SendClientMessage(playerid,weiß,"Die Spawn Map ist eine kleine Reallife map mehr dazu /info");
  3606.         SendClientMessage(playerid,weiß,"Kleiner Tipp nutze /help dort sind alle Commands drinne");
  3607.         SendClientMessage(playerid,türkis,"Und bei Fragen Tippe /sup");
  3608.         SendClientMessage(playerid,gelb,"=====In English=====");
  3609.         SendClientMessage(playerid,weiß,"The Spawn Map is a Mini Reallife map with a Ammunation and a BSN");
  3610.         SendClientMessage(playerid,weiß,"To see nice Commands Type /help there are all");
  3611.         SendClientMessage(playerid,türkis,"And for Questens Type /sup [Questen]");
  3612.     }
  3613.     if(pickupid==winpickup)
  3614.     {
  3615.     }
  3616.     return 1;
  3617. }
  3618. public OnVehicleMod(playerid, vehicleid, componentid)
  3619. {
  3620.     return 1;
  3621. }
  3622.  
  3623. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  3624. {
  3625.     return 1;
  3626. }
  3627.  
  3628. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  3629. {
  3630.     return 1;
  3631. }
  3632.  
  3633. public OnPlayerSelectedMenuRow(playerid, row)
  3634. {
  3635.     return 1;
  3636. }
  3637.  
  3638. public OnPlayerExitedMenu(playerid)
  3639. {
  3640.     return 1;
  3641. }
  3642.  
  3643. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  3644. {
  3645.     return 1;
  3646. }
  3647.  
  3648. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  3649. {
  3650.     if (IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  3651.     {
  3652.         if(newkeys & KEY_FIRE)
  3653.         {
  3654.             new Float:vx,Float:vy,Float:vz;
  3655.             GetVehicleVelocity(GetPlayerVehicleID(playerid),vx,vy,vz);
  3656.             SetVehicleVelocity(GetPlayerVehicleID(playerid), vx * 1.8, vy * 1.8, vz * 1.8);
  3657.         }
  3658.     }
  3659.     return 1;
  3660. }
  3661.  
  3662. public OnRconLoginAttempt(ip[], password[], success)
  3663. {
  3664.     return 1;
  3665. }
  3666.  
  3667. public OnPlayerUpdate(playerid)
  3668. {
  3669.     new string[128];
  3670.     if(GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_USEJETPACK)
  3671.     {
  3672.         Ban(playerid);
  3673.         format(string,sizeof(string), "{FF0000}[UGF Security]: {87FF00}%s wurde von UGF Security Gebannt Grund: JetPack.",PlayerName(playerid));
  3674.         SendClientMessageToAll(hrot,string);
  3675.     }
  3676.     return 1;
  3677. }
  3678.  
  3679. public OnPlayerStreamIn(playerid, forplayerid)
  3680. {
  3681.     return 1;
  3682. }
  3683.  
  3684. public OnPlayerStreamOut(playerid, forplayerid)
  3685. {
  3686.     return 1;
  3687. }
  3688.  
  3689. public OnVehicleStreamIn(vehicleid, forplayerid)
  3690. {
  3691.     return 1;
  3692. }
  3693.  
  3694. public OnVehicleStreamOut(vehicleid, forplayerid)
  3695. {
  3696.     return 1;
  3697. }
  3698.  
  3699. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  3700. {
  3701.     if(dialogid==DIALOG_LOGIN)
  3702.     {
  3703.         if(response==0)
  3704.         {
  3705.             SendClientMessage(playerid,hrot,"Du hast den Vorgang abgebrochen.");
  3706.             Kick(playerid);
  3707.             return 1;
  3708.         }
  3709.         if(response==1)
  3710.         {
  3711.             if(!strlen(inputtext))
  3712.             {
  3713.                 SendClientMessage(playerid,drot,"Bitte Tippe auch ein Passwort ein sonst klappt es nicht.");
  3714.                 ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"[Login]","Du hast einen Account, bitte gib dein Passwort ein:","Login","Abbrechen");
  3715.                 return 1;
  3716.             }
  3717.             else
  3718.             {
  3719.                 Login(playerid,inputtext);
  3720.                 return 1;
  3721.             }
  3722.         }
  3723.     }
  3724.     if(dialogid==DIALOG_REGISTER)
  3725.     {
  3726.         if(response==0)
  3727.         {
  3728.             SendClientMessage(playerid,drot,"Du hast den Registrierungs Vorgang abgebrochen.");
  3729.             SendClientMessage(playerid,drot,"Du wurdest vom Server gekickt.");
  3730.             Kick(playerid);
  3731.             return 1;
  3732.         }
  3733.         if(response==1)
  3734.         {
  3735.             if(!strlen(inputtext))
  3736.             {
  3737.                 SendClientMessage(playerid,drot,"Das eingebende Passwort war nicht lang genug.");
  3738.                 ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"[Register]","Regestriere dich Später wenn du ein logst siht man als Password nur punkte als merk es dir:","Register","Abbrechen");
  3739.                 return 1;
  3740.             }
  3741.             else
  3742.             {
  3743.                  Register(playerid,inputtext);
  3744.                 return 1;
  3745.             }
  3746.         }
  3747.     }
  3748.  
  3749.     if(dialogid == Vorschlagen)
  3750.     {
  3751.         if(response == 1)
  3752.         {
  3753.             if(!strlen(inputtext))
  3754.             {
  3755.                 SendClientMessage(playerid,hrot,"** Bitte Tippe auch was rein oder Drücke Abbrechen");
  3756.                 ShowPlayerDialog(playerid,Vorschlagen,DIALOG_STYLE_INPUT,"{004CFF}Vorschlag","{FFFFFF}Hier kannst du einen Server {004CFF}Vorschlag \n{FFFFFF}rein schreiben:","Ok","Abbrechen");
  3757.             }
  3758.             else
  3759.             {
  3760.                 new PlayerVorschlag[64];
  3761.                 new name[MAX_PLAYER_NAME];
  3762.                 GetPlayerName(playerid,name,sizeof(name));
  3763.                 format(PlayerVorschlag,sizeof(PlayerVorschlag),"/Vorschlage/%s.txt",name);
  3764.                 dini_Create(PlayerVorschlag);
  3765.                 dini_Set(PlayerVorschlag,"Vorschlag:",inputtext);
  3766.                 SendClientMessage(playerid,türkis,"Voschlag: Dein Server Vorschlag wurde gespeichert ein Admin wird ihn sich so schnell wie möglich anschauen.");
  3767.                 SendClientMessage(playerid,türkis,"Möchtest du einen anderen Vorschlag schreiben oder ihn ändern mach nochmal /vorschlag aber dann ist der alte weg.");
  3768.             }
  3769.         }
  3770.     }
  3771.  
  3772.  
  3773.     if(dialogid == neondialog)
  3774.     {
  3775.         if(response)
  3776.         {
  3777.             if(listitem == 0)
  3778.             {
  3779.                 SetPVarInt(playerid, "Status", 1);
  3780.                 SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
  3781.                 SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
  3782.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  3783.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  3784.                 SendClientMessage(playerid,weiß, "Neon eingebaut");
  3785.             }
  3786.             if(listitem == 1)
  3787.             {
  3788.                 SetPVarInt(playerid, "Status", 1);
  3789.                 SetPVarInt(playerid, "neon2", CreateObject(18647,0,0,0,0,0,0));
  3790.                 SetPVarInt(playerid, "neon3", CreateObject(18647,0,0,0,0,0,0));
  3791.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  3792.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  3793.                 SendClientMessage(playerid,weiß, "Neon eingebaut");
  3794.  
  3795.             }
  3796.             if(listitem == 2)
  3797.             {
  3798.                 SetPVarInt(playerid, "Status", 1);
  3799.                 SetPVarInt(playerid, "neon4", CreateObject(18649,0,0,0,0,0,0));
  3800.                 SetPVarInt(playerid, "neon5", CreateObject(18649,0,0,0,0,0,0));
  3801.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  3802.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  3803.                 SendClientMessage(playerid,weiß, "Neon eingebaut");
  3804.  
  3805.                 }
  3806.             if(listitem == 3)
  3807.             {
  3808.                 SetPVarInt(playerid, "Status", 1);
  3809.                 SetPVarInt(playerid, "neon6", CreateObject(18652,0,0,0,0,0,0));
  3810.                 SetPVarInt(playerid, "neon7", CreateObject(18652,0,0,0,0,0,0));
  3811.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  3812.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  3813.                 SendClientMessage(playerid,weiß, "Neon eingebaut");
  3814.  
  3815.             }
  3816.             if(listitem == 4)
  3817.             {
  3818.                 SetPVarInt(playerid, "Status", 1);
  3819.                 SetPVarInt(playerid, "neon8", CreateObject(18651,0,0,0,0,0,0));
  3820.                 SetPVarInt(playerid, "neon9", CreateObject(18651,0,0,0,0,0,0));
  3821.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  3822.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  3823.                 SendClientMessage(playerid,weiß, "Neon eingebaut");
  3824.  
  3825.             }
  3826.             if(listitem == 5)
  3827.             {
  3828.                 SetPVarInt(playerid, "Status", 1);
  3829.                 SetPVarInt(playerid, "neon10", CreateObject(18650,0,0,0,0,0,0));
  3830.                 SetPVarInt(playerid, "neon11", CreateObject(18650,0,0,0,0,0,0));
  3831.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  3832.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  3833.                 SendClientMessage(playerid,weiß, "Neon eingebaut");
  3834.  
  3835.             }
  3836.             if(listitem == 6)
  3837.             {
  3838.             DestroyObject(GetPVarInt(playerid, "neon")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon1")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon2")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon3"));
  3839.             DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon4")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon5")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon6")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon7"));
  3840.             DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon8")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon9")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon10")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon11"));
  3841.             DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon12")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon13")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon14")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon15")); DeletePVar(playerid, "Status");
  3842.             DestroyObject(GetPVarInt(playerid, "neon16")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon17")); DeletePVar(playerid, "Status");
  3843.             return 1;
  3844.             }
  3845.         }
  3846.     }
  3847.  
  3848.     if(dialogid==radiodialog)
  3849.     {
  3850.         if(response)
  3851.         {
  3852.             if(listitem == 0)
  3853.             {
  3854.                 PlayAudioStreamForPlayer(playerid, "http://listen.technobase.fm/dsl.pls");
  3855.                 SendClientMessage(playerid,orange,"TechnoBase.FM eingeschaltet");
  3856.             }
  3857.  
  3858.             if(listitem == 1)
  3859.             {
  3860.                 PlayAudioStreamForPlayer(playerid, "http://listen.housetime.fm/dsl.pls");
  3861.                 SendClientMessage(playerid,orange,"HouseBase.FM eingeschaltet");
  3862.             }
  3863.  
  3864.             if(listitem == 2)
  3865.             {
  3866.                 PlayAudioStreamForPlayer(playerid, "http://listen.hardbase.fm/dsl.pls");
  3867.                 SendClientMessage(playerid,orange,"HardBase.FM eingeschaltet");
  3868.             }
  3869.  
  3870.             if(listitem == 3)
  3871.             {
  3872.                 PlayAudioStreamForPlayer(playerid, "http://blackbeats.fm/listen.pls");
  3873.                 SendClientMessage(playerid,orange,"BlackBeats.FM eingeschaltet");
  3874.             }
  3875.  
  3876.             if(listitem == 4)
  3877.             {
  3878.                 PlayAudioStreamForPlayer(playerid, "http://listen.clubtime.fm/dsl.pls");
  3879.                 SendClientMessage(playerid,orange,"ClubTime.FM eingeschaltet");
  3880.             }
  3881.  
  3882.             if(listitem == 5)
  3883.             {
  3884.                 PlayAudioStreamForPlayer(playerid, "http://breakz.us/radio/listen.pls");
  3885.                 SendClientMessage(playerid,orange,"BreakZ.US eingeschaltet");
  3886.             }
  3887.  
  3888.             if(listitem == 6)
  3889.             {
  3890.                 StopAudioStreamForPlayer(playerid);
  3891.             }
  3892.         }
  3893.     }
  3894.  
  3895.     if(dialogid==fightdialog)
  3896.     {
  3897.         if(response)
  3898.         {
  3899.             if(listitem == 0)
  3900.             {
  3901.                 SetPlayerFightingStyle(playerid,FIGHT_STYLE_NORMAL);
  3902.             }
  3903.             if(listitem == 1)
  3904.             {
  3905.                 if(GetPlayerMoney(playerid) >= 350)
  3906.                 {
  3907.                     SetPlayerFightingStyle(playerid,FIGHT_STYLE_BOXING);
  3908.                     GivePlayerMoney(playerid,-350);
  3909.                     SendClientMessage(playerid,orange,"KamfStyle Boxen Angenommen.");
  3910.                 }
  3911.             }
  3912.             if(listitem == 2)
  3913.             {
  3914.                 if(GetPlayerMoney(playerid)>=500)
  3915.                 {
  3916.                     SetPlayerFightingStyle(playerid,FIGHT_STYLE_KUNGFU);
  3917.                     GivePlayerMoney(playerid,-500);
  3918.                     SendClientMessage(playerid,orange,"KampfStyle Kunfu Angenommen.");
  3919.                 }
  3920.             }
  3921.         }
  3922.     }
  3923.     //zur Übersicht
  3924.         if(dialogid==Gefrage)
  3925.         {
  3926.             if(response)
  3927.             {
  3928.                 if(listitem == 0)
  3929.                 {
  3930.                     SetPVarInt(playerid,"Geschlecht",1);
  3931.                     SendClientMessage(playerid,türkis,"Okey Du bist also Männlich {CB4934}Danke für deine Antwort.");
  3932.                     SetPVarInt(playerid,"firstlog",1);
  3933.                 }
  3934.                 if(listitem == 1)
  3935.                 {
  3936.                     SetPVarInt(playerid,"Geschlecht",2);
  3937.                     SendClientMessage(playerid,türkis,"Okey Du bist also Weiblich {CB4934}Danke für deine Antwort.");
  3938.                     SetPVarInt(playerid,"firstlog",1);
  3939.                 }
  3940.             }
  3941.         }
  3942.  
  3943.  
  3944.  
  3945.  
  3946.     return 0;
  3947. }
  3948.  
  3949.  
  3950. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  3951. {
  3952.     new string[128];
  3953.     format(string,sizeof(string),"{00CFFF}Du hast {FFFFFF}%s {00CFFF}Angeklickt",PlayerName(clickedplayerid));
  3954.     SendClientMessage(playerid,türkis,string);
  3955.     return 1;
  3956. }
  3957.  
  3958.  
  3959.  
  3960. stock PlayerName(playerid)
  3961. {
  3962.     new name[MAX_PLAYER_NAME];
  3963.     GetPlayerName(playerid,name,sizeof(name));
  3964.     return name;
  3965. }
  3966.  
  3967. stock Register(playerid,key[])
  3968. {
  3969.     new PlayerDatei[64];
  3970.     new name[MAX_PLAYER_NAME];
  3971.     GetPlayerName(playerid,name,sizeof(name));
  3972.     format(PlayerDatei,sizeof(PlayerDatei),"/Accounts/%s.txt",name);
  3973.     dini_Create(PlayerDatei);
  3974.     dini_Set(PlayerDatei,"Passwort",key);
  3975.     SendClientMessage(playerid,weiß,"United  German FreeRoam wünscht dir viel Spaß!!");
  3976.     SendClientMessage(playerid,orange,"Geld kannst du verdienen in dem du jemanden Killst oder das BSN ausraubst Tippe: /help");
  3977.     SetPlayerScore(playerid,0);
  3978.     SetPVarInt(playerid,"firstlog",0);
  3979.     SetPVarInt(playerid,"loggedin",1);
  3980.     return 1;
  3981. }
  3982.  
  3983. stock Login(playerid,key[])
  3984. {
  3985.     new PlayerDatei[64];
  3986.     new name[MAX_PLAYER_NAME];
  3987.     GetPlayerName(playerid,name,sizeof(name));
  3988.     format(PlayerDatei,sizeof(PlayerDatei),"/Accounts/%s.txt",name);
  3989.  
  3990.     if(gettime()<dini_Int(PlayerDatei,"timeban"))
  3991.     {
  3992.         SendClientMessage(playerid,drot,"Du hast noch einen Timeban versuche es Später nochmal!");
  3993.         Kick(playerid);
  3994.         return 1;
  3995.     }
  3996.  
  3997.     if(!strcmp(key,dini_Get(PlayerDatei,"Passwort"),false))
  3998.     {
  3999.         LoadAccount(playerid);
  4000.         return 1;
  4001.     }
  4002.     else
  4003.     {
  4004.         SendClientMessage(playerid,drot,"Du hast ein falsches Passwort eingeben!");
  4005.  
  4006.         ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"Login","Du bist bereits Regestriert, gib dein Passwort ein!","Login","Abbrechen");
  4007.         SetPVarInt(playerid,"firstlog",1);
  4008.         SetPVarInt(playerid,"loggdin",2);
  4009.         return 1;
  4010.     }
  4011. }
  4012.  
  4013. stock LoadAccount(playerid)
  4014. {
  4015.     new PlayerDatei[64];
  4016.     new name[MAX_PLAYER_NAME];
  4017.     GetPlayerName(playerid,name,sizeof(name));
  4018.     format(PlayerDatei,sizeof(PlayerDatei),"/Accounts/%s.txt",name);
  4019.     SetPlayerScore(playerid,dini_Int(PlayerDatei,"Kills"));
  4020.     GivePlayerMoney(playerid,dini_Int(PlayerDatei,"Geld"));
  4021.     SetPVarInt(playerid,"Waffen",dini_Int(PlayerDatei,"Waffen"));
  4022.     SetPVarInt(playerid,"Adminlevel",dini_Int(PlayerDatei,"Adminlevel"));
  4023.     SetPVarInt(playerid,"Baned",dini_Int(PlayerDatei,"Baned"));
  4024.     SetPVarInt(playerid,"Warn",dini_Int(PlayerDatei,"Warn"));
  4025.     SetPVarInt(playerid,"Kills",dini_Int(PlayerDatei,"Kills"));
  4026.     SetPVarInt(playerid,"Tode",dini_Int(PlayerDatei,"Tode"));
  4027.     SetPVarInt(playerid,"Score",dini_Int(PlayerDatei,"Score"));
  4028.     SetPVarInt(playerid,"Mute",dini_Int(PlayerDatei,"Mute"));
  4029.     SetPVarInt(playerid,"FiStyle",dini_Int(PlayerDatei,"FiStyle"));
  4030.     SetPVarInt(playerid,"Tickets",dini_Int(PlayerDatei,"Tickets"));
  4031.     SetPVarInt(playerid,"Fraktion",dini_Int(PlayerDatei,"Fraktion"));
  4032.     SetPVarInt(playerid,"Rang",dini_Int(PlayerDatei,"Rang"));
  4033.     SetPVarInt(playerid,"Geschlecht",dini_Int(PlayerDatei,"Geschlecht"));
  4034.     SetPVarInt(playerid,"firstlog",dini_Int(PlayerDatei,"firstlog"));
  4035.     SetPVarInt(playerid,"Premium",dini_Int(PlayerDatei,"Premium"));
  4036.  
  4037.  
  4038.  
  4039.     if(GetPVarInt(playerid,"Baned")==1)
  4040.     {
  4041.         SendClientMessage(playerid,rot,"Du bist permanent vom Server Gebannt!!.");
  4042.         Kick(playerid);
  4043.     }
  4044.     if(GetPVarInt(playerid,"Warn")==3)
  4045.     {
  4046.         SendClientMessage(playerid,hrot,"Du hast 3Verwarnung und bis ab jetzt Gebannt!.");
  4047.         SendClientMessage(playerid,hrot,"Um entbannt zu werden melde 62.75.151.232:9600");
  4048.         Kick(playerid);
  4049.     }
  4050.     SetPVarInt(playerid,"loggedin",1);
  4051.     return 1;
  4052. }
  4053.  
  4054. stock PlayerSpeichern(playerid)
  4055. {
  4056.     if(GetPVarInt(playerid,"loggedin")==1)
  4057.     {
  4058.         new PlayerDatei[64];
  4059.         new name[MAX_PLAYER_NAME];
  4060.         GetPlayerName(playerid,name,sizeof(name));
  4061.         format(PlayerDatei,sizeof(PlayerDatei),"/Accounts/%s.txt",name);
  4062.         dini_IntSet(PlayerDatei,"Geld",GetPlayerMoney(playerid));
  4063.         dini_IntSet(PlayerDatei,"Waffen",GetPlayerWeapon(playerid));
  4064.         dini_IntSet(PlayerDatei,"Adminlevel",GetPVarInt(playerid,"Adminlevel"));
  4065.         dini_IntSet(PlayerDatei,"Baned",GetPVarInt(playerid,"Baned"));
  4066.         dini_IntSet(PlayerDatei,"timeban",GetPVarInt(playerid,"timeban"));
  4067.         dini_IntSet(PlayerDatei,"Warn",GetPVarInt(playerid,"Warn"));
  4068.         dini_IntSet(PlayerDatei,"Kills",GetPlayerScore(playerid));
  4069.         dini_IntSet(PlayerDatei,"Tode",GetPVarInt(playerid,"Tode"));
  4070.         dini_IntSet(PlayerDatei,"Score",GetPlayerScore(playerid));
  4071.         dini_IntSet(PlayerDatei,"Mute",GetPVarInt(playerid,"Mute"));
  4072.         dini_IntSet(PlayerDatei,"FiStyle",GetPlayerFightingStyle(playerid));
  4073.         dini_IntSet(PlayerDatei,"Tickes",GetPVarInt(playerid,"Tickets"));
  4074.         dini_IntSet(PlayerDatei,"Fraktion",GetPVarInt(playerid,"Fraktion"));
  4075.         dini_IntSet(PlayerDatei,"Rang",GetPVarInt(playerid,"Rang"));
  4076.         dini_IntSet(PlayerDatei,"Geschlecht",GetPVarInt(playerid,"Geschlecht"));
  4077.         dini_IntSet(PlayerDatei,"firstlog",GetPVarInt(playerid,"firstlog"));
  4078.         dini_IntSet(PlayerDatei,"Premium",GetPVarInt(playerid,"Premium"));
  4079.  
  4080.         dini_IntSet(PlayerDatei,"Baned",GetPVarInt(playerid,"Baned"));
  4081.     }
  4082.     return 1;
  4083. }
  4084.  
  4085.  
  4086.  
  4087.  
  4088. stock istPlayerAdmin(playerid,lv)
  4089. {
  4090.     if(GetPVarInt(playerid,"Adminlevel")>=lv)return 1;
  4091.     return 0;
  4092. }
  4093.  
  4094. stock Adminlevel(playerid,level)
  4095. {
  4096.     if(GetPVarInt(playerid,"Adminlevel")==level)return 1;
  4097.     return 0;
  4098. }
  4099.  
  4100. stock istLogin(playerid,log)
  4101. {
  4102.     if(GetPVarInt(playerid,"loggedin")==log)return 1;
  4103.     return 0;
  4104. }
  4105.  
  4106. stock hatSupmobil(playerid,jn)
  4107. {
  4108.     if(GetPVarInt(playerid,"supmobil")==jn)return 1;
  4109.     return 0;
  4110. }
  4111.  
  4112. stock hatAuto(playerid,jb)
  4113. {
  4114.     if(GetPVarInt(playerid,"auto")==jb)return 1;
  4115.     return 0;
  4116. }
  4117.  
  4118. stock istAduty(playerid,yn)
  4119. {
  4120.     if(GetPVarInt(playerid,"aduty")==yn)return 1;
  4121.     return 0;
  4122. }
  4123.  
  4124. stock hatSup(playerid,nk)
  4125. {
  4126.     if(GetPVarInt(playerid,"sup")==nk)return 1;
  4127.     return 0;
  4128. }
  4129.  
  4130. stock IstLeader(playerid,jj)
  4131. {
  4132.     if(GetPVarInt(playerid,"Rang")==jj)return 1;
  4133.     return 0;
  4134. }
  4135.  
  4136. stock firstLog(playerid,hm)
  4137. {
  4138.     if(GetPVarInt(playerid,"firstlog")==hm)return 1;
  4139.     return 0;
  4140. }
  4141.  
  4142. stock hatWin(playerid,ff)
  4143. {
  4144.     if(GetPVarInt(playerid,"Win")==ff)return 1;
  4145.     return 0;
  4146. }
  4147.  
  4148. stock istFahrer(playerid)
  4149. {
  4150.     if(GetPlayerState(playerid)==PLAYER_STATE_DRIVER)return 1;
  4151.     return 0;
  4152. }
  4153.  
  4154. stock istPremium(hm)
  4155. {
  4156.     if(GetPVarInt(playerid,"Premium")==hm)return 1;
  4157.     return 0;
  4158. }
  4159.  
  4160. stock IsPlayerInArea(playerid, Float:MinX, Float:MaxX, Float:MinY, Float:MaxY)
  4161. {
  4162.     new Float:x, Float:y, Float:z;
  4163.     GetPlayerPos(playerid, x, y, z);
  4164.     #pragma unused z
  4165.     if(x >= MinX && x <= MaxX && y >= MinY && y <= MaxY) { return 1; }
  4166.     return 0;
  4167. }
  4168.  
  4169.  
  4170.  
  4171.  
  4172.  
  4173.  
  4174. stock sscanf(sstring[], format[], {Float,_}:...)
  4175. {
  4176.     #if defined isnull
  4177.         if (isnull(sstring))
  4178.     #else
  4179.         if (sstring[0] == 0 || (sstring[0] == 1 && sstring[1] == 0))
  4180.     #endif
  4181.         {
  4182.             return format[0];
  4183.         }
  4184.     #pragma tabsize 4
  4185.     new
  4186.         formatPos = 0,
  4187.         sstringPos = 0,
  4188.         paramPos = 2,
  4189.         paramCount = numargs(),
  4190.         delim = ' ';
  4191.     while (sstring[sstringPos] && sstring[sstringPos] <= ' ')
  4192.     {
  4193.         sstringPos++;
  4194.     }
  4195.     while (paramPos < paramCount && sstring[sstringPos])
  4196.     {
  4197.         switch (format[formatPos++])
  4198.         {
  4199.             case '\0':
  4200.             {
  4201.                 return 0;
  4202.             }
  4203.             case 'i', 'd':
  4204.             {
  4205.                 new
  4206.                     neg = 1,
  4207.                     num = 0,
  4208.                     ch = sstring[sstringPos];
  4209.                 if (ch == '-')
  4210.                 {
  4211.                     neg = -1;
  4212.                     ch = sstring[++sstringPos];
  4213.                 }
  4214.                 do
  4215.                 {
  4216.                     sstringPos++;
  4217.                     if ('0' <= ch <= '9')
  4218.                     {
  4219.                         num = (num * 10) + (ch - '0');
  4220.                     }
  4221.                     else
  4222.                     {
  4223.                         return -1;
  4224.                     }
  4225.                 }
  4226.                 while ((ch = sstring[sstringPos]) > ' ' && ch != delim);
  4227.                 setarg(paramPos, 0, num * neg);
  4228.             }
  4229.             case 'h', 'x':
  4230.             {
  4231.                 new
  4232.                     num = 0,
  4233.                     ch = sstring[sstringPos];
  4234.                 do
  4235.                 {
  4236.                     sstringPos++;
  4237.                     switch (ch)
  4238.                     {
  4239.                         case 'x', 'X':
  4240.                         {
  4241.                             num = 0;
  4242.                             continue;
  4243.                         }
  4244.                         case '0' .. '9':
  4245.                         {
  4246.                             num = (num << 4) | (ch - '0');
  4247.                         }
  4248.                         case 'a' .. 'f':
  4249.                         {
  4250.                             num = (num << 4) | (ch - ('a' - 10));
  4251.                         }
  4252.                         case 'A' .. 'F':
  4253.                         {
  4254.                             num = (num << 4) | (ch - ('A' - 10));
  4255.                         }
  4256.                         default:
  4257.                         {
  4258.                             return -1;
  4259.                         }
  4260.                     }
  4261.                 }
  4262.                 while ((ch = sstring[sstringPos]) > ' ' && ch != delim);
  4263.                 setarg(paramPos, 0, num);
  4264.             }
  4265.             case 'c':
  4266.             {
  4267.                 setarg(paramPos, 0, sstring[sstringPos++]);
  4268.             }
  4269.             case 'f':
  4270.             {
  4271.  
  4272.                 new changestr[16], changepos = 0, strpos = sstringPos;
  4273.                 while(changepos < 16 && sstring[strpos] && sstring[strpos] != delim)
  4274.                 {
  4275.                     changestr[changepos++] = sstring[strpos++];
  4276.                     }
  4277.                 changestr[changepos] = '\0';
  4278.                 setarg(paramPos,0,_:floatstr(changestr));
  4279.             }
  4280.             case 'p':
  4281.             {
  4282.                 delim = format[formatPos++];
  4283.                 continue;
  4284.             }
  4285.             case '\'':
  4286.             {
  4287.                 new
  4288.                     end = formatPos - 1,
  4289.                     ch;
  4290.                 while ((ch = format[++end]) && ch != '\'') {}
  4291.                 if (!ch)
  4292.                 {
  4293.                     return -1;
  4294.                 }
  4295.                 format[end] = '\0';
  4296.                 if ((ch = strfind(sstring, format[formatPos], false, sstringPos)) == -1)
  4297.                 {
  4298.                     if (format[end + 1])
  4299.                     {
  4300.                         return -1;
  4301.                     }
  4302.                     return 0;
  4303.                 }
  4304.                 format[end] = '\'';
  4305.                 sstringPos = ch + (end - formatPos);
  4306.                 formatPos = end + 1;
  4307.             }
  4308.             case 'u':
  4309.             {
  4310.                 new
  4311.                     end = sstringPos - 1,
  4312.                     id = 0,
  4313.                     bool:num = true,
  4314.                     ch;
  4315.                 while ((ch = sstring[++end]) && ch != delim)
  4316.                 {
  4317.                     if (num)
  4318.                     {
  4319.                         if ('0' <= ch <= '9')
  4320.                         {
  4321.                             id = (id * 10) + (ch - '0');
  4322.                         }
  4323.                         else
  4324.                         {
  4325.                             num = false;
  4326.                         }
  4327.                     }
  4328.                 }
  4329.                 if (num && IsPlayerConnected(id))
  4330.                 {
  4331.                     setarg(paramPos, 0, id);
  4332.                 }
  4333.                 else
  4334.                 {
  4335.                     #if !defined foreach
  4336.                         #define foreach(%1,%2) for (new %2 = 0; %2 < MAX_PLAYERS; %2++) if (IsPlayerConnected(%2))
  4337.                         #define __SSCANF_FOREACH__
  4338.                     #endif
  4339.                     sstring[end] = '\0';
  4340.                     num = false;
  4341.                     new
  4342.                         name[MAX_PLAYER_NAME];
  4343.                     id = end - sstringPos;
  4344.                     foreach (Player, playerid)
  4345.                     {
  4346.                         GetPlayerName(playerid, name, sizeof (name));
  4347.                         if (!strcmp(name, sstring[sstringPos], true, id))
  4348.                         {
  4349.                             setarg(paramPos, 0, playerid);
  4350.                             num = true;
  4351.                             break;
  4352.                         }
  4353.                     }
  4354.                     if (!num)
  4355.                     {
  4356.                         setarg(paramPos, 0, INVALID_PLAYER_ID);
  4357.                     }
  4358.                     sstring[end] = ch;
  4359.                     #if defined __SSCANF_FOREACH__
  4360.                         #undef foreach
  4361.                         #undef __SSCANF_FOREACH__
  4362.                     #endif
  4363.                 }
  4364.                 sstringPos = end;
  4365.             }
  4366.             case 's', 'z':
  4367.             {
  4368.                 new
  4369.                     i = 0,
  4370.                     ch;
  4371.                 if (format[formatPos])
  4372.                 {
  4373.                     while ((ch = sstring[sstringPos++]) && ch != delim)
  4374.                     {
  4375.                         setarg(paramPos, i++, ch);
  4376.                     }
  4377.                     if (!i)
  4378.                     {
  4379.                         return -1;
  4380.                     }
  4381.                 }
  4382.                 else
  4383.                 {
  4384.                     while ((ch = sstring[sstringPos++]))
  4385.                     {
  4386.                         setarg(paramPos, i++, ch);
  4387.                     }
  4388.                 }
  4389.                 sstringPos--;
  4390.                 setarg(paramPos, i, '\0');
  4391.             }
  4392.             default:
  4393.             {
  4394.                 continue;
  4395.             }
  4396.         }
  4397.         while (sstring[sstringPos] && sstring[sstringPos] != delim && sstring[sstringPos] > ' ')
  4398.         {
  4399.             sstringPos++;
  4400.         }
  4401.         while (sstring[sstringPos] && (sstring[sstringPos] == delim || sstring[sstringPos] <= ' '))
  4402.         {
  4403.             sstringPos++;
  4404.         }
  4405.         paramPos++;
  4406.     }
  4407.     do
  4408.     {
  4409.         if ((delim = format[formatPos++]) > ' ')
  4410.         {
  4411.             if (delim == '\'')
  4412.             {
  4413.                 while ((delim = format[formatPos++]) && delim != '\'') {}
  4414.             }
  4415.             else if (delim != 'z')
  4416.             {
  4417.                 return delim;
  4418.             }
  4419.         }
  4420.     }
  4421.     while (delim > ' ');
  4422.     return 0;
  4423. }
  4424.  
  4425.  
  4426. AntiDeAMX()
  4427. {
  4428.     new a[][] =
  4429.     {
  4430.         "Unarmed (Fist)",
  4431.         "Brass K"
  4432.     };
  4433.     #pragma unused a
  4434. }
  4435.  
  4436.  
  4437. public AutoRepair()
  4438. {
  4439.     for(new playerid=0; playerid<MAX_PLAYERS; playerid++)
  4440.     {
  4441.         if (AutoRepairTrigger[playerid] == 1) return 1;
  4442.         if (IsPlayerInAnyVehicle(playerid))
  4443.         {
  4444.             if (AutoRepairUsed[playerid] == 3)
  4445.             {
  4446.                 if(Flip[playerid] == 1)
  4447.                 {
  4448.                     SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  4449.                     AutoRepairUsed[playerid] = 0;
  4450.                 }
  4451.             }
  4452.             new Float:CarHP;
  4453.             GetVehicleHealth(GetPlayerVehicleID(playerid), CarHP);
  4454.             if (CarHP < 750)
  4455.             {
  4456.                 RepairVehicle(GetPlayerVehicleID(playerid));
  4457.                 AutoRepairUsed[playerid] = AutoRepairUsed[playerid] +1;
  4458.             }
  4459.         }
  4460.     }
  4461.     return 1;
  4462. }
  4463.  
  4464. public AutoFlipReset()
  4465. {
  4466.     for(new playerid=0; playerid<MAX_PLAYERS; playerid++)
  4467.     {
  4468.         AutoRepairUsed[playerid] = 0;
  4469.     }
  4470.     return 1;
  4471. }
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