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OPTLawyer

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Sep 27th, 2013
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  1. 12:33:33: Open Broadcaster Software v0.57b - 32bit (´・ω・`)
  2. 12:33:33: -------------------------------
  3. 12:33:33: CPU Name: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
  4. 12:33:33: CPU Speed: 3292MHz
  5. 12:33:33: Physical Memory: 4095MB Total, 4095MB Free
  6. 12:33:33: stepping id: 7, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
  7. 12:33:33: monitor 1: pos={1920, 0}, size={1768, 992}
  8. 12:33:33: monitor 2: pos={0, 0}, size={1920, 1080}
  9. 12:33:33: Windows Version: 6.1 Build 7601 S
  10. 12:33:33: Aero is Enabled
  11. 12:33:33: -------------------------------
  12. 12:33:33: OBS Modules:
  13. 12:33:33: Base Address Module
  14. 12:33:33: 013A0000 OBS.exe
  15. 12:33:33: 522E0000 OBSApi.dll
  16. 12:33:33: 59890000 DShowPlugin.dll
  17. 12:33:33: 598D0000 GraphicsCapture.dll
  18. 12:33:33: 55B80000 NoiseGate.dll
  19. 12:33:33: 55B60000 PSVPlugin.dll
  20. 12:33:33: ------------------------------------------
  21. 12:33:33: Adapter 1
  22. 12:33:33: Video Adapter: NVIDIA GeForce GTX 560 Ti
  23. 12:33:33: Video Adapter Dedicated Video Memory: 1025966080
  24. 12:33:33: Video Adapter Shared System Memory: 3221106688
  25. 12:33:33: ------------------------------------------
  26. 12:33:33: Adapter 2
  27. 12:33:33: Video Adapter: Intel(R) HD Graphics 3000
  28. 12:33:33: Video Adapter Dedicated Video Memory: 67108864
  29. 12:33:33: Video Adapter Shared System Memory: 1711276032
  30. 12:33:33: =====Stream Start: 2013-09-27, 12:33:33===============================================
  31. 12:33:33: Multithreaded optimizations: On
  32. 12:33:33: Base resolution: 1600x900
  33. 12:33:33: Output resolution: 1064x600
  34. 12:33:33: ------------------------------------------
  35. 12:33:33: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti...
  36. 12:33:33: ------------------------------------------
  37. 12:33:33: Audio Format: 48000hz
  38. 12:33:33: Playback device Default
  39. 12:33:33: ------------------------------------------
  40. 12:33:33: Using desktop audio input: Speakers (Realtek High Definition Audio)
  41. 12:33:33: ------------------------------------------
  42. 12:33:33: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  43. 12:33:33: Using Mic QPC timestamps
  44. 12:33:33: ------------------------------------------
  45. 12:33:33: Audio Encoding: AAC
  46. 12:33:33: bitrate: 96
  47. 12:33:33: ------------------------------------------
  48. 12:33:33: device: Logitech HD Webcam C270,
  49. 12:33:33: device id \\?\usb#vid_046d&pid_0825&mi_00#7&28c7261c&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
  50. 12:33:33: chosen type: I420, usingFourCC: false, res: 320x240 - 320x240, frameIntervals: 333333-2000000, fourCC: 'I420'
  51. 12:33:33: audio device: Disable,
  52. 12:33:33: audio device id Disabled,
  53. 12:33:33:
  54. 12:33:33: Using directshow input
  55. 12:33:35: Using graphics capture
  56. 12:33:35: Using custom x264 settings: "keyint=60"
  57. 12:33:36: ------------------------------------------
  58. 12:33:36: Video Encoding: x264
  59. 12:33:36: fps: 30
  60. 12:33:36: width: 1064, height: 600
  61. 12:33:36: preset: veryfast
  62. 12:33:36: profile: high
  63. 12:33:36: keyint: 60
  64. 12:33:36: CBR: yes
  65. 12:33:36: CFR: yes
  66. 12:33:36: max bitrate: 1200
  67. 12:33:36: buffer size: 1200
  68. 12:33:36: ------------------------------------------
  69. 12:33:36: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
  70. 12:33:36: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
  71. 12:33:36: SharedTexCapture hooked
  72. 12:33:37: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 120! Had to delete audio segment.
  73.  
  74. --REPEAT FOREVER--
  75.  
  76. 13:37:15: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 20! Had to delete audio segment.
  77.  
  78. --REPEAT FOREVER 2: The Sequel--
  79.  
  80. 14:14:49: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 11! Had to delete audio segment.
  81.  
  82. --REPEAT FOREVER 3: When Paste Met Copy--
  83.  
  84. 14:15:29: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 11! Had to delete audio segment.
  85.  
  86. --REPEAT 4EVER: The Last Repeat--
  87.  
  88. 14:15:29: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 11! Had to delete audio segment.
  89. 14:15:29: Total frames encoded: 181585, total frames duplicated: 0 (0.00%)
  90. 14:15:29: Total frames rendered: 181589, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
  91. 14:15:31: RTMPPublisher::SocketLoop: Graceful loop exit
  92. 14:15:31: Average send payload: 4607 bytes, average send interval: 28 ms
  93. 14:15:31: Number of times waited to send: 0, Waited for a total of 0 bytes
  94. 14:15:31: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  95. 14:15:31: Number of bytes sent: 984287225
  96. 14:15:31:
  97. 14:15:31: Profiler time results:
  98. 14:15:31:
  99. 14:15:31: ==============================================================
  100. 14:15:31: video thread frame - [100%] [avg time: 0.634 ms] [children: 12%] [unaccounted: 88%]
  101. 14:15:31: | scene->Preprocess - [12%] [avg time: 0.076 ms]
  102. 14:15:31: GPU download and conversion - [100%] [avg time: 0.115 ms] [children: 81.7%] [unaccounted: 18.3%]
  103. 14:15:31: | flush - [60.9%] [avg time: 0.07 ms]
  104. 14:15:31: | CopyResource - [19.1%] [avg time: 0.022 ms]
  105. 14:15:31: | conversion to 4:2:0 - [1.74%] [avg time: 0.002 ms]
  106. 14:15:31: Convert444Threads - [100%] [avg time: 0.28 ms] [children: 98.2%] [unaccounted: 1.79%]
  107. 14:15:31: | Convert444toNV12 - [98.2%] [avg time: 0.275 ms]
  108. 14:15:31: encoder thread frame - [100%] [avg time: 0.622 ms]
  109. 14:15:31: ==============================================================
  110. 14:15:31:
  111. 14:15:31:
  112. 14:15:31: Profiler CPU results:
  113. 14:15:31:
  114. 14:15:31: ==============================================================
  115. 14:15:31: video thread frame - [cpu time: avg 0.149 ms, total 27081.8 ms] [avg calls per frame: 1]
  116. 14:15:31: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  117. 14:15:31: GPU download and conversion - [cpu time: avg 0.058 ms, total 10561.3 ms] [avg calls per frame: 1]
  118. 14:15:31: | flush - [cpu time: avg 0.03 ms, total 5538.05 ms] [avg calls per frame: 1]
  119. 14:15:31: | CopyResource - [cpu time: avg 0.009 ms, total 1794.01 ms] [avg calls per frame: 1]
  120. 14:15:31: | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 452.403 ms] [avg calls per frame: 1]
  121. 14:15:31: Convert444Threads - [cpu time: avg 0.24 ms, total 87204.6 ms] [avg calls per frame: 2]
  122. 14:15:31: | Convert444toNV12 - [cpu time: avg 0.238 ms, total 86736.6 ms] [avg calls per frame: 2]
  123. 14:15:31: encoder thread frame - [cpu time: avg 0.021 ms, total 3868.83 ms] [avg calls per frame: 1]
  124. 14:15:31: ==============================================================
  125. 14:15:31:
  126. 14:15:31: =====Stream End: 2013-09-27, 14:15:31=================================================
  127.  
  128.  
  129. Last game capture log:
  130. 2013-09-27, 12:33:35: we're booting up:
  131. 12:33:36: D3D9 Present
  132. 12:33:36: D3D9EndScene called
  133. 12:33:36: D3DPRESENT_PARAMETERS {
  134. 12:33:36: BackBufferWidth: 1514
  135. 12:33:36: BackBufferHeight: 866
  136. 12:33:36: BackBufferFormat: D3DFMT_A8R8G8B8
  137. 12:33:36: BackBufferCount: 1
  138. 12:33:36: MultiSampleType: D3DMULTISAMPLE_NONE
  139. 12:33:36: MultiSampleQuality: 0
  140. 12:33:36: SwapEffect: D3DSWAPEFFECT_DISCARD
  141. 12:33:36: hDeviceWindow: 525676
  142. 12:33:36: Windowed: true
  143. 12:33:36: EnableAutoDepthStencil: false
  144. 12:33:36: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  145. 12:33:36: Flags: None
  146. 12:33:36: FullScreen_RefreshRateInHz: 0
  147. 12:33:36: PresentationInterval: 2147483648
  148. 12:33:36: };
  149. 12:33:36: successfully set up d3d9 hooks
  150. 12:33:36: D3D9Present called
  151. 12:33:36: DXGI Present
  152. 12:33:36: (half life scientist) everything.. seems to be in order
  153. 12:33:36: DoD3D9GPUHook: success
  154. 12:33:36: D3DSURFACE_DESC {
  155. 12:33:36: Format: D3DFMT_A8R8G8B8
  156. 12:33:36: Type: D3DRTYPE_SURFACE
  157. 12:33:36: Usage: D3DUSAGE_RENDERTARGET
  158. 12:33:36: Pool: D3DPOOL_DEFAULT
  159. 12:33:36: MultiSampleType: D3DMULTISAMPLE_NONE
  160. 12:33:36: MultiSampleQuality: 0
  161. 12:33:36: Width: 1514
  162. 12:33:36: Height: 866
  163. 12:33:36: };
  164. 12:33:36: successfully capturing d3d9 frames via GPU
  165. 12:33:52: ---------------------- Cleared D3D9 Capture ----------------------
  166. 12:33:52: D3D9EndScene called
  167. 12:33:52: D3D9Present called
  168. 12:34:15: received restart event, capturing
  169. 12:34:15: DoD3D9GPUHook: success
  170. 12:34:15: D3DSURFACE_DESC {
  171. 12:34:15: Format: D3DFMT_A8R8G8B8
  172. 12:34:15: Type: D3DRTYPE_SURFACE
  173. 12:34:15: Usage: D3DUSAGE_RENDERTARGET
  174. 12:34:15: Pool: D3DPOOL_DEFAULT
  175. 12:34:15: MultiSampleType: D3DMULTISAMPLE_NONE
  176. 12:34:15: MultiSampleQuality: 0
  177. 12:34:15: Width: 1514
  178. 12:34:15: Height: 866
  179. 12:34:15: };
  180. 12:34:15: successfully capturing d3d9 frames via GPU
  181. 12:34:30: ---------------------- Cleared D3D9 Capture ----------------------
  182. 12:34:30: D3D9EndScene called
  183. 12:34:30: D3D9Present called
  184. 12:34:35: received restart event, capturing
  185. 12:34:35: DoD3D9GPUHook: success
  186. 12:34:35: D3DSURFACE_DESC {
  187. 12:34:35: Format: D3DFMT_A8R8G8B8
  188. 12:34:35: Type: D3DRTYPE_SURFACE
  189. 12:34:35: Usage: D3DUSAGE_RENDERTARGET
  190. 12:34:35: Pool: D3DPOOL_DEFAULT
  191. 12:34:35: MultiSampleType: D3DMULTISAMPLE_NONE
  192. 12:34:35: MultiSampleQuality: 0
  193. 12:34:35: Width: 1514
  194. 12:34:35: Height: 866
  195. 12:34:35: };
  196. 12:34:35: successfully capturing d3d9 frames via GPU
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