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- package kalmondo.tutorial.common.core;
- import net.minecraft.src.Block;
- import net.minecraft.src.EntityPlayer;
- import net.minecraft.src.Item;
- import net.minecraft.src.ItemStack;
- import net.minecraft.src.TileEntity;
- import net.minecraft.src.World;
- import cpw.mods.fml.common.network.IGuiHandler;
- import cpw.mods.fml.common.registry.GameRegistry;
- import cpw.mods.fml.common.registry.LanguageRegistry;
- public class CommonProxy implements IGuiHandler{ //THIS IS IMPORTANT, CANNOT BE A PROXY/GUI HANDLER WITHOUT THIS!!
- public void registerRenderInformation() //Client side texture registering
- {
- }
- @Override
- public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { //For GUI's
- return null;
- }
- @Override
- public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { //For GUI's
- return null;
- }
- public void registerTiles(){ //For registering TileEntities
- }
- public void registerBlocks(){ //For registering Blocks
- }
- public void addNames(){ //For adding Item's ingame names
- LanguageRegistry.addName(TutorialMain.ruby, "Ruby"); //Adds the name for the ruby item
- }
- public void addRecipes(){ //For adding your Item's recipes
- }
- }
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