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- Begin Object Class=DunDef_SeqAct_GiveEquipmentToPlayers Name=DunDef_SeqAct_GiveEquipmentToPlayers_10
- GiveEquipmentEntries(0)=(ForHeroArchetype=DunDefHero'DunDefPlayers.HeroTemplateInitiate',EquipmentArchetype=HeroEquipment'DunDefEquipment.EquipmentHuntress.CrossbowStyle1',BaseForceRandomizationQuality=0.700000)
- GiveEquipmentEntries(1)=(ForHeroArchetype=DunDefHero'DunDefPlayers.HeroTemplateSquire',EquipmentArchetype=HeroEquipment'DunDefEquipment.EquipmentSquire.BroadswordStyle1',BaseForceRandomizationQuality=0.700000)
- GiveEquipmentEntries(2)=(ForHeroArchetype=DunDefHero'DunDefPlayers.HeroTemplateApprentice',EquipmentArchetype=HeroEquipment'DunDefEquipment.EquipmentMage.MagicStaffStyle1',BaseForceRandomizationQuality=0.700000)
- GiveEquipmentEntries(3)=(ForHeroArchetype=DunDefHero'DunDefPlayers.HeroTemplateRecruit',EquipmentArchetype=HeroEquipment'DunDefEquipment.EquipmentMonk.MonkSpearStyle1',BaseForceRandomizationQuality=0.700000)
- GivenEquipmentSound=SoundCue'SFX_UI.GivenSpecialEquipmentItem'
- InputLinks(0)=(DrawY=-254)
- OutputLinks(0)=(DrawY=-254)
- VariableLinks(0)=(LinkedVariables=(SeqVar_Object'SeqVar_Object_3'),DrawX=-353)
- ObjInstanceVersion=1
- ParentSequence=Sequence'Main_Sequence'
- ObjPosX=-408
- ObjPosY=-288
- DrawWidth=111
- DrawHeight=61
- Name="DunDef_SeqAct_GiveEquipmentToPlayers_10"
- ObjectArchetype=DunDef_SeqAct_GiveEquipmentToPlayers'UDKGame.Default__DunDef_SeqAct_GiveEquipmentToPlayers'
- End Object
- Begin Object Class=DunDef_SeqAct_GiveEquipmentToPlayers Name=DunDef_SeqAct_GiveEquipmentToPlayers_11
- GiveEquipmentEntries(0)=(ForHeroArchetype=DunDefHero'DunDefPlayers.HeroTemplateInitiate',EquipmentArchetype=HeroEquipment'DunDefEquipment.EquipmentHuntress.CrossbowStyle1',BaseForceRandomizationQuality=1.000000)
- GiveEquipmentEntries(1)=(ForHeroArchetype=DunDefHero'DunDefPlayers.HeroTemplateSquire',EquipmentArchetype=HeroEquipment'DunDefEquipment.EquipmentSquire.BroadswordStyle1',BaseForceRandomizationQuality=1.000000)
- GiveEquipmentEntries(2)=(ForHeroArchetype=DunDefHero'DunDefPlayers.HeroTemplateApprentice',EquipmentArchetype=HeroEquipment'DunDefEquipment.EquipmentMage.MagicStaffStyle1',BaseForceRandomizationQuality=1.000000)
- GiveEquipmentEntries(3)=(ForHeroArchetype=DunDefHero'DunDefPlayers.HeroTemplateRecruit',EquipmentArchetype=HeroEquipment'DunDefEquipment.EquipmentMonk.MonkSpearStyle1',BaseForceRandomizationQuality=1.000000)
- GivenEquipmentSound=SoundCue'SFX_UI.GivenSpecialEquipmentItem'
- InputLinks(0)=(DrawY=-182)
- OutputLinks(0)=(DrawY=-182)
- VariableLinks(0)=(LinkedVariables=(SeqVar_Object'SeqVar_Object_3'),DrawX=-361)
- ObjInstanceVersion=1
- ParentSequence=Sequence'Main_Sequence'
- ObjPosX=-416
- ObjPosY=-216
- DrawWidth=111
- DrawHeight=61
- Name="DunDef_SeqAct_GiveEquipmentToPlayers_11"
- ObjectArchetype=DunDef_SeqAct_GiveEquipmentToPlayers'UDKGame.Default__DunDef_SeqAct_GiveEquipmentToPlayers'
- End Object
- Begin Object Class=DunDef_SeqAct_GiveEquipmentToPlayers Name=DunDef_SeqAct_GiveEquipmentToPlayers_12
- GiveEquipmentEntries(0)=(ForHeroArchetype=DunDefHero'DunDefPlayers.HeroTemplateInitiate',EquipmentArchetype=HeroEquipment'DunDefEquipment.EquipmentHuntress.CrossbowStyle1',BaseForceRandomizationQuality=1.500000)
- GiveEquipmentEntries(1)=(ForHeroArchetype=DunDefHero'DunDefPlayers.HeroTemplateSquire',EquipmentArchetype=HeroEquipment'DunDefEquipment.EquipmentSquire.BroadswordStyle1',BaseForceRandomizationQuality=1.500000)
- GiveEquipmentEntries(2)=(ForHeroArchetype=DunDefHero'DunDefPlayers.HeroTemplateApprentice',EquipmentArchetype=HeroEquipment'DunDefEquipment.EquipmentMage.MagicStaffStyle1',BaseForceRandomizationQuality=1.500000)
- GiveEquipmentEntries(3)=(ForHeroArchetype=DunDefHero'DunDefPlayers.HeroTemplateRecruit',EquipmentArchetype=HeroEquipment'DunDefEquipment.EquipmentMonk.MonkSpearStyle1',BaseForceRandomizationQuality=1.500000)
- GivenEquipmentSound=SoundCue'SFX_UI.GivenSpecialEquipmentItem'
- InputLinks(0)=(DrawY=-30)
- OutputLinks(0)=(DrawY=-30)
- VariableLinks(0)=(LinkedVariables=(SeqVar_Object'SeqVar_Object_3'),DrawX=-345)
- ObjInstanceVersion=1
- ParentSequence=Sequence'Main_Sequence'
- ObjPosX=-400
- ObjPosY=-64
- DrawWidth=111
- DrawHeight=61
- Name="DunDef_SeqAct_GiveEquipmentToPlayers_12"
- ObjectArchetype=DunDef_SeqAct_GiveEquipmentToPlayers'UDKGame.Default__DunDef_SeqAct_GiveEquipmentToPlayers'
- End Object
- Begin Object Class=DunDef_SeqAct_GiveEquipmentToPlayers Name=DunDef_SeqAct_GiveEquipmentToPlayers_9
- GiveEquipmentEntries(0)=(ForHeroArchetype=DunDefHero'DunDefPlayers.HeroTemplateInitiate',EquipmentArchetype=HeroEquipment'DunDefEquipment.EquipmentHuntress.CrossbowStyle1',BaseForceRandomizationQuality=1.250000)
- GiveEquipmentEntries(1)=(ForHeroArchetype=DunDefHero'DunDefPlayers.HeroTemplateSquire',EquipmentArchetype=HeroEquipment'DunDefEquipment.EquipmentSquire.BroadswordStyle1',BaseForceRandomizationQuality=1.250000)
- GiveEquipmentEntries(2)=(ForHeroArchetype=DunDefHero'DunDefPlayers.HeroTemplateApprentice',EquipmentArchetype=HeroEquipment'DunDefEquipment.EquipmentMage.MagicStaffStyle1',BaseForceRandomizationQuality=1.250000)
- GiveEquipmentEntries(3)=(ForHeroArchetype=DunDefHero'DunDefPlayers.HeroTemplateRecruit',EquipmentArchetype=HeroEquipment'DunDefEquipment.EquipmentMonk.MonkSpearStyle1',BaseForceRandomizationQuality=1.250000)
- GivenEquipmentSound=SoundCue'SFX_UI.GivenSpecialEquipmentItem'
- InputLinks(0)=(DrawY=-102)
- OutputLinks(0)=(DrawY=-102)
- VariableLinks(0)=(LinkedVariables=(SeqVar_Object'SeqVar_Object_3'),DrawX=-353)
- ObjInstanceVersion=1
- ParentSequence=Sequence'Main_Sequence'
- ObjPosX=-408
- ObjPosY=-136
- DrawWidth=111
- DrawHeight=61
- Name="DunDef_SeqAct_GiveEquipmentToPlayers_9"
- ObjectArchetype=DunDef_SeqAct_GiveEquipmentToPlayers'UDKGame.Default__DunDef_SeqAct_GiveEquipmentToPlayers'
- End Object
- Begin Object Class=DunDef_SeqCond_DifficultySwitch Name=DunDef_SeqCond_DifficultySwitch_0
- InputLinks(0)=(DrawY=-166,ActivateDelay=10.000000)
- OutputLinks(0)=(Links=((LinkedOp=DunDef_SeqAct_GiveEquipmentToPlayers'DunDef_SeqAct_GiveEquipmentToPlayers_10')),DrawY=-210)
- OutputLinks(1)=(Links=((LinkedOp=DunDef_SeqAct_GiveEquipmentToPlayers'DunDef_SeqAct_GiveEquipmentToPlayers_11')),DrawY=-188)
- OutputLinks(2)=(Links=((LinkedOp=DunDef_SeqAct_GiveEquipmentToPlayers'DunDef_SeqAct_GiveEquipmentToPlayers_9')),DrawY=-166)
- OutputLinks(3)=(Links=((LinkedOp=DunDef_SeqAct_GiveEquipmentToPlayers'DunDef_SeqAct_GiveEquipmentToPlayers_12')),DrawY=-144)
- OutputLinks(4)=(Links=((LinkedOp=DunDef_SeqAct_GiveEquipmentToPlayers'DunDef_SeqAct_GiveEquipmentToPlayers_8')),DrawY=-122)
- ObjInstanceVersion=1
- ParentSequence=Sequence'Main_Sequence'
- ObjPosX=-768
- ObjPosY=-248
- DrawWidth=118
- DrawHeight=141
- Name="DunDef_SeqCond_DifficultySwitch_0"
- ObjectArchetype=DunDef_SeqCond_DifficultySwitch'UDKGame.Default__DunDef_SeqCond_DifficultySwitch'
- End Object
- Begin Object Class=SeqVar_Object Name=SeqVar_Object_3
- ObjInstanceVersion=1
- ParentSequence=Sequence'Main_Sequence'
- ObjPosX=-776
- ObjPosY=72
- DrawWidth=32
- DrawHeight=32
- Name="SeqVar_Object_3"
- ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object'
- End Object
- Begin Object Class=DunDef_SeqEvent_PlayerJoined Name=DunDef_SeqEvent_PlayerJoined_1
- MaxWidth=96
- OutputLinks(0)=(Links=((LinkedOp=DunDef_SeqCond_DifficultySwitch'DunDef_SeqCond_DifficultySwitch_0')),DrawY=-150)
- VariableLinks(0)=(LinkedVariables=(SeqVar_Object'SeqVar_Object_3'),DrawX=-1040)
- ObjInstanceVersion=1
- ParentSequence=Sequence'Main_Sequence'
- ObjPosX=-1088
- ObjPosY=-216
- DrawWidth=68
- DrawHeight=105
- Name="DunDef_SeqEvent_PlayerJoined_1"
- ObjectArchetype=DunDef_SeqEvent_PlayerJoined'UDKGame.Default__DunDef_SeqEvent_PlayerJoined'
- End Object
- Begin Object Class=DunDef_SeqAct_GiveEquipmentToPlayers Name=DunDef_SeqAct_GiveEquipmentToPlayers_8
- GiveEquipmentEntries(0)=(ForHeroArchetype=DunDefHero'DunDefPlayers.HeroTemplateInitiate',EquipmentArchetype=HeroEquipment'DunDefEquipment.EquipmentHuntress.CrossbowStyle1',BaseForceRandomizationQuality=5.000000,MaxRandomizationQuality=5.000000)
- GiveEquipmentEntries(1)=(ForHeroArchetype=DunDefHero'DunDefPlayers.HeroTemplateSquire',EquipmentArchetype=HeroEquipment'DunDefEquipment.EquipmentSquire.BroadswordStyle1',BaseForceRandomizationQuality=5.000000,MaxRandomizationQuality=5.000000)
- GiveEquipmentEntries(2)=(ForHeroArchetype=DunDefHero'DunDefPlayers.HeroTemplateApprentice',EquipmentArchetype=HeroEquipment'DunDefEquipment.EquipmentMage.MagicStaffStyle1',BaseForceRandomizationQuality=5.000000,MaxRandomizationQuality=5.000000)
- GiveEquipmentEntries(3)=(ForHeroArchetype=DunDefHero'DunDefPlayers.HeroTemplateRecruit',EquipmentArchetype=HeroEquipment'DunDefEquipment.EquipmentMonk.MonkSpearStyle1',BaseForceRandomizationQuality=5.000000,MaxRandomizationQuality=5.000000)
- GivenEquipmentSound=SoundCue'SFX_UI.GivenSpecialEquipmentItem'
- InputLinks(0)=(DrawY=42)
- OutputLinks(0)=(DrawY=42)
- VariableLinks(0)=(LinkedVariables=(SeqVar_Object'SeqVar_Object_3'),DrawX=-337)
- ObjInstanceVersion=1
- ParentSequence=Sequence'Main_Sequence'
- ObjPosX=-392
- ObjPosY=8
- DrawWidth=111
- DrawHeight=61
- Name="DunDef_SeqAct_GiveEquipmentToPlayers_8"
- ObjectArchetype=DunDef_SeqAct_GiveEquipmentToPlayers'UDKGame.Default__DunDef_SeqAct_GiveEquipmentToPlayers'
- End Object
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