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Jan 11th, 2013
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C++ 0.17 KB | None | 0 0
  1. #include "EDGE/IApp.h"
  2.  
  3. class GameApp : EDGE::IApp
  4. {
  5. public:
  6.     GameApp(const std::string theTitle = "Sample Title");
  7.  
  8. private:
  9.     virtual void initSceneFactory();
  10. };
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