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  1. Initialize engine version: 5.3.2p3 (b6c1a63227dc)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: AMD Radeon HD 7900 Series (ID=0x679a)
  6. Vendor: ATI
  7. VRAM: 3051 MB
  8. Begin MonoManager ReloadAssembly
  9. Platform assembly: C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\UnityEngine.dll (this message is harmless)
  10. Loading C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\UnityEngine.dll into Unity Child Domain
  11. Platform assembly: C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  12. Loading C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  13. Platform assembly: C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  14. Loading C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  15. Platform assembly: C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  16. Loading C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  17. Platform assembly: C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  18. Loading C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  19. Platform assembly: C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  20. Loading C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  21. Platform assembly: C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\SixBySeven.dll (this message is harmless)
  22. Loading C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\SixBySeven.dll into Unity Child Domain
  23. Platform assembly: C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\CrusaderEngine.Utility.dll (this message is harmless)
  24. Loading C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\CrusaderEngine.Utility.dll into Unity Child Domain
  25. Platform assembly: C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\DotNetLipsync.Base.dll (this message is harmless)
  26. Loading C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\DotNetLipsync.Base.dll into Unity Child Domain
  27. Platform assembly: C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\FalloutEquestria.dll (this message is harmless)
  28. Loading C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\FalloutEquestria.dll into Unity Child Domain
  29. Platform assembly: C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\KopiLua.dll (this message is harmless)
  30. Loading C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\KopiLua.dll into Unity Child Domain
  31. Platform assembly: C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\MiscThirdParty.dll (this message is harmless)
  32. Loading C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\MiscThirdParty.dll into Unity Child Domain
  33. Platform assembly: C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\NLua.dll (this message is harmless)
  34. Loading C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\NLua.dll into Unity Child Domain
  35. Platform assembly: C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\OcclusionCulling.dll (this message is harmless)
  36. Loading C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\OcclusionCulling.dll into Unity Child Domain
  37. Platform assembly: C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\Sequence.dll (this message is harmless)
  38. Loading C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\Sequence.dll into Unity Child Domain
  39. Platform assembly: C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\DecalSystem.dll (this message is harmless)
  40. Loading C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\DecalSystem.dll into Unity Child Domain
  41. Platform assembly: C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\RAIN.dll (this message is harmless)
  42. Loading C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\RAIN.dll into Unity Child Domain
  43. Platform assembly: C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\RAINMetaform.dll (this message is harmless)
  44. Loading C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\RAINMetaform.dll into Unity Child Domain
  45. - Completed reload, in 0.069 seconds
  46. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  47.  
  48.  
  49. (Filename: Line: -1)
  50.  
  51. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  52.  
  53.  
  54. (Filename: Line: -1)
  55.  
  56. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  57.  
  58.  
  59. (Filename: Line: -1)
  60.  
  61. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  62.  
  63.  
  64. (Filename: Line: -1)
  65.  
  66. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  67.  
  68.  
  69. (Filename: Line: -1)
  70.  
  71. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  72.  
  73.  
  74. (Filename: Line: -1)
  75.  
  76. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  77.  
  78.  
  79. (Filename: Line: -1)
  80.  
  81. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  82.  
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  84. (Filename: Line: -1)
  85.  
  86. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  87.  
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  89. (Filename: Line: -1)
  90.  
  91. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  92.  
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  94. (Filename: Line: -1)
  95.  
  96. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  97.  
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  99. (Filename: Line: -1)
  100.  
  101. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  102.  
  103.  
  104. (Filename: Line: -1)
  105.  
  106. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  107.  
  108.  
  109. (Filename: Line: -1)
  110.  
  111. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  112.  
  113.  
  114. (Filename: Line: -1)
  115.  
  116. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  117.  
  118.  
  119. (Filename: Line: -1)
  120.  
  121. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  122.  
  123.  
  124. (Filename: Line: -1)
  125.  
  126. Platform assembly: C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\System.Core.dll (this message is harmless)
  127. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  128.  
  129.  
  130. (Filename: Line: -1)
  131.  
  132. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  133.  
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  137. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  138.  
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  142. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  143.  
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  145. (Filename: Line: -1)
  146.  
  147. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  148.  
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  152. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  153.  
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  157. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  158.  
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  162. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  163.  
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  167. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  168.  
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  172. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  173.  
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  177. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  178.  
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  182. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  183.  
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  186.  
  187. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  188.  
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  190. (Filename: Line: -1)
  191.  
  192. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  193.  
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  197. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  198.  
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  200. (Filename: Line: -1)
  201.  
  202. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  203.  
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  207. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  208.  
  209.  
  210. (Filename: Line: -1)
  211.  
  212. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  213.  
  214.  
  215. (Filename: Line: -1)
  216.  
  217. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  218.  
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  221.  
  222. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  223.  
  224.  
  225. (Filename: Line: -1)
  226.  
  227. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  228.  
  229.  
  230. (Filename: Line: -1)
  231.  
  232. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  233.  
  234.  
  235. (Filename: Line: -1)
  236.  
  237. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  238.  
  239.  
  240. (Filename: Line: -1)
  241.  
  242. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  243.  
  244.  
  245. (Filename: Line: -1)
  246.  
  247. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  248.  
  249.  
  250. (Filename: Line: -1)
  251.  
  252. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  253.  
  254.  
  255. (Filename: Line: -1)
  256.  
  257. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  258.  
  259.  
  260. (Filename: Line: -1)
  261.  
  262. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  263.  
  264.  
  265. (Filename: Line: -1)
  266.  
  267. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  268.  
  269.  
  270. (Filename: Line: -1)
  271.  
  272. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  273.  
  274.  
  275. (Filename: Line: -1)
  276.  
  277. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  278.  
  279.  
  280. (Filename: Line: -1)
  281.  
  282. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  283.  
  284.  
  285. (Filename: Line: -1)
  286.  
  287. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  288.  
  289.  
  290. (Filename: Line: -1)
  291.  
  292. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  293.  
  294.  
  295. (Filename: Line: -1)
  296.  
  297. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  298.  
  299.  
  300. (Filename: Line: -1)
  301.  
  302. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  303.  
  304.  
  305. (Filename: Line: -1)
  306.  
  307. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  308.  
  309.  
  310. (Filename: Line: -1)
  311.  
  312. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  313.  
  314.  
  315. (Filename: Line: -1)
  316.  
  317. Platform assembly: C:\Users\Frank\Desktop\Games\FoE-Wave3-x64\FoE-Wave3-x64\FoE-Wave3-x64_Data\Managed\System.dll (this message is harmless)
  318. TypeLoadException: Could not load type 'RAIN.Navigation.Targets.NavigationTargetRig' from assembly 'RAIN, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null'.
  319.  
  320.  
  321. (Filename: Line: -1)
  322.  
  323. TypeLoadException: Could not load type 'RAIN.Navigation.Targets.NavigationTargetRig' from assembly 'RAIN, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null'.
  324.  
  325.  
  326. (Filename: Line: -1)
  327.  
  328. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  329.  
  330.  
  331. (Filename: Line: -1)
  332.  
  333. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  334.  
  335.  
  336. (Filename: Line: -1)
  337.  
  338. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  339.  
  340.  
  341. (Filename: Line: -1)
  342.  
  343. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  344.  
  345.  
  346. (Filename: Line: -1)
  347.  
  348. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  349.  
  350.  
  351. (Filename: Line: -1)
  352.  
  353. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  354.  
  355.  
  356. (Filename: Line: -1)
  357.  
  358. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  359.  
  360.  
  361. (Filename: Line: -1)
  362.  
  363. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  364.  
  365.  
  366. (Filename: Line: -1)
  367.  
  368. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  369.  
  370.  
  371. (Filename: Line: -1)
  372.  
  373. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  374.  
  375.  
  376. (Filename: Line: -1)
  377.  
  378. TypeLoadException: Could not load type 'FalloutEquestria.UI.InventoryTab' from assembly 'FalloutEquestria, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
  379.  
  380.  
  381. (Filename: Line: -1)
  382.  
  383. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  384.  
  385.  
  386. (Filename: Line: -1)
  387.  
  388. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  389.  
  390.  
  391. (Filename: Line: -1)
  392.  
  393. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  394.  
  395.  
  396. (Filename: Line: -1)
  397.  
  398. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  399.  
  400.  
  401. (Filename: Line: -1)
  402.  
  403. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  404.  
  405.  
  406. (Filename: Line: -1)
  407.  
  408. TypeLoadException: Could not load type 'FalloutEquestria.UI.InventoryTab' from assembly 'FalloutEquestria, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
  409.  
  410.  
  411. (Filename: Line: -1)
  412.  
  413. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  414.  
  415.  
  416. (Filename: Line: -1)
  417.  
  418. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  419.  
  420.  
  421. (Filename: Line: -1)
  422.  
  423. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  424.  
  425.  
  426. (Filename: Line: -1)
  427.  
  428. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  429.  
  430.  
  431. (Filename: Line: -1)
  432.  
  433. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  434.  
  435.  
  436. (Filename: Line: -1)
  437.  
  438. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  439.  
  440.  
  441. (Filename: Line: -1)
  442.  
  443. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  444.  
  445.  
  446. (Filename: Line: -1)
  447.  
  448. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  449.  
  450.  
  451. (Filename: Line: -1)
  452.  
  453. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  454.  
  455.  
  456. (Filename: Line: -1)
  457.  
  458. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  459.  
  460.  
  461. (Filename: Line: -1)
  462.  
  463. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  464.  
  465.  
  466. (Filename: Line: -1)
  467.  
  468. TypeLoadException: Could not load type 'FalloutEquestria.SATS' from assembly 'FalloutEquestria, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
  469.  
  470.  
  471. (Filename: Line: -1)
  472.  
  473. TypeLoadException: Could not load type 'FalloutEquestria.SATS' from assembly 'FalloutEquestria, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
  474.  
  475.  
  476. (Filename: Line: -1)
  477.  
  478. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  479.  
  480.  
  481. (Filename: Line: -1)
  482.  
  483. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  484.  
  485.  
  486. (Filename: Line: -1)
  487.  
  488. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  489.  
  490.  
  491. (Filename: Line: -1)
  492.  
  493. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  494.  
  495.  
  496. (Filename: Line: -1)
  497.  
  498. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  499.  
  500.  
  501. (Filename: Line: -1)
  502.  
  503. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  504.  
  505.  
  506. (Filename: Line: -1)
  507.  
  508. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  509.  
  510.  
  511. (Filename: Line: -1)
  512.  
  513. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  514.  
  515.  
  516. (Filename: Line: -1)
  517.  
  518. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  519.  
  520.  
  521. (Filename: Line: -1)
  522.  
  523. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  524.  
  525.  
  526. (Filename: Line: -1)
  527.  
  528. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  529.  
  530.  
  531. (Filename: Line: -1)
  532.  
  533. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  534.  
  535.  
  536. (Filename: Line: -1)
  537.  
  538. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  539.  
  540.  
  541. (Filename: Line: -1)
  542.  
  543. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  544.  
  545.  
  546. (Filename: Line: -1)
  547.  
  548. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  549.  
  550.  
  551. (Filename: Line: -1)
  552.  
  553. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  554.  
  555.  
  556. (Filename: Line: -1)
  557.  
  558. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  559.  
  560.  
  561. (Filename: Line: -1)
  562.  
  563. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  564.  
  565.  
  566. (Filename: Line: -1)
  567.  
  568. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  569.  
  570.  
  571. (Filename: Line: -1)
  572.  
  573. TypeLoadException: Could not load type 'FalloutEquestria.BasicActorData' from assembly 'FalloutEquestria, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
  574.  
  575.  
  576. (Filename: Line: -1)
  577.  
  578. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  579.  
  580.  
  581. (Filename: Line: -1)
  582.  
  583. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  584.  
  585.  
  586. (Filename: Line: -1)
  587.  
  588. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  589.  
  590.  
  591. (Filename: Line: -1)
  592.  
  593. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  594.  
  595.  
  596. (Filename: Line: -1)
  597.  
  598. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  599.  
  600.  
  601. (Filename: Line: -1)
  602.  
  603. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  604.  
  605.  
  606. (Filename: Line: -1)
  607.  
  608. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  609.  
  610.  
  611. (Filename: Line: -1)
  612.  
  613. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  614.  
  615.  
  616. (Filename: Line: -1)
  617.  
  618. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  619.  
  620.  
  621. (Filename: Line: -1)
  622.  
  623. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  624.  
  625.  
  626. (Filename: Line: -1)
  627.  
  628. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  629.  
  630.  
  631. (Filename: Line: -1)
  632.  
  633. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  634.  
  635.  
  636. (Filename: Line: -1)
  637.  
  638. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  639.  
  640.  
  641. (Filename: Line: -1)
  642.  
  643. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  644.  
  645.  
  646. (Filename: Line: -1)
  647.  
  648. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  649.  
  650.  
  651. (Filename: Line: -1)
  652.  
  653. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  654.  
  655.  
  656. (Filename: Line: -1)
  657.  
  658. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  659.  
  660.  
  661. (Filename: Line: -1)
  662.  
  663. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  664.  
  665.  
  666. (Filename: Line: -1)
  667.  
  668. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  669.  
  670.  
  671. (Filename: Line: -1)
  672.  
  673. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  674.  
  675.  
  676. (Filename: Line: -1)
  677.  
  678. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  679.  
  680.  
  681. (Filename: Line: -1)
  682.  
  683. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  684.  
  685.  
  686. (Filename: Line: -1)
  687.  
  688. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  689.  
  690.  
  691. (Filename: Line: -1)
  692.  
  693. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  694.  
  695.  
  696. (Filename: Line: -1)
  697.  
  698. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  699.  
  700.  
  701. (Filename: Line: -1)
  702.  
  703. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  704.  
  705.  
  706. (Filename: Line: -1)
  707.  
  708. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  709.  
  710.  
  711. (Filename: Line: -1)
  712.  
  713. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  714.  
  715.  
  716. (Filename: Line: -1)
  717.  
  718. TypeLoadException: Could not load type 'RAIN.Entities.EntityRig' from assembly 'RAIN, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null'.
  719.  
  720.  
  721. (Filename: Line: -1)
  722.  
  723. TypeLoadException: Could not load type 'RAIN.Entities.EntityRig' from assembly 'RAIN, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null'.
  724.  
  725.  
  726. (Filename: Line: -1)
  727.  
  728. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  729.  
  730.  
  731. (Filename: Line: -1)
  732.  
  733. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  734.  
  735.  
  736. (Filename: Line: -1)
  737.  
  738. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  739.  
  740.  
  741. (Filename: Line: -1)
  742.  
  743. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  744.  
  745.  
  746. (Filename: Line: -1)
  747.  
  748. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  749.  
  750.  
  751. (Filename: Line: -1)
  752.  
  753. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  754.  
  755.  
  756. (Filename: Line: -1)
  757.  
  758. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  759.  
  760.  
  761. (Filename: Line: -1)
  762.  
  763. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  764.  
  765.  
  766. (Filename: Line: -1)
  767.  
  768. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  769.  
  770.  
  771. (Filename: Line: -1)
  772.  
  773. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  774.  
  775.  
  776. (Filename: Line: -1)
  777.  
  778. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  779.  
  780.  
  781. (Filename: Line: -1)
  782.  
  783. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  784.  
  785.  
  786. (Filename: Line: -1)
  787.  
  788. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  789.  
  790.  
  791. (Filename: Line: -1)
  792.  
  793. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  794.  
  795.  
  796. (Filename: Line: -1)
  797.  
  798. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  799.  
  800.  
  801. (Filename: Line: -1)
  802.  
  803. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  804.  
  805.  
  806. (Filename: Line: -1)
  807.  
  808. TypeLoadException: Could not load type 'SkillInfos' from assembly 'FalloutEquestria, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
  809.  
  810.  
  811. (Filename: Line: -1)
  812.  
  813. TypeLoadException: Could not load type 'SkillInfos' from assembly 'FalloutEquestria, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
  814.  
  815.  
  816. (Filename: Line: -1)
  817.  
  818. TypeLoadException: Could not load type 'SkillInfos' from assembly 'FalloutEquestria, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
  819.  
  820.  
  821. (Filename: Line: -1)
  822.  
  823. TypeLoadException: Could not load type 'SkillInfos' from assembly 'FalloutEquestria, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
  824.  
  825.  
  826. (Filename: Line: -1)
  827.  
  828. TypeLoadException: Could not load type 'EditState' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  829.  
  830.  
  831. (Filename: Line: -1)
  832.  
  833. TypeLoadException: Could not load type 'EditState' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  834.  
  835.  
  836. (Filename: Line: -1)
  837.  
  838. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  839.  
  840.  
  841. (Filename: Line: -1)
  842.  
  843. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  844.  
  845.  
  846. (Filename: Line: -1)
  847.  
  848. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  849.  
  850.  
  851. (Filename: Line: -1)
  852.  
  853. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  854.  
  855.  
  856. (Filename: Line: -1)
  857.  
  858. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  859.  
  860.  
  861. (Filename: Line: -1)
  862.  
  863. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  864.  
  865.  
  866. (Filename: Line: -1)
  867.  
  868. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  869.  
  870.  
  871. (Filename: Line: -1)
  872.  
  873. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  874.  
  875.  
  876. (Filename: Line: -1)
  877.  
  878. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  879.  
  880.  
  881. (Filename: Line: -1)
  882.  
  883. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  884.  
  885.  
  886. (Filename: Line: -1)
  887.  
  888. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  889.  
  890.  
  891. (Filename: Line: -1)
  892.  
  893. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  894.  
  895.  
  896. (Filename: Line: -1)
  897.  
  898. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  899.  
  900.  
  901. (Filename: Line: -1)
  902.  
  903. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  904.  
  905.  
  906. (Filename: Line: -1)
  907.  
  908. TypeLoadException: Could not load type 'SceneChangeOption' from assembly 'UnityEngine.Networking, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  909.  
  910.  
  911. (Filename: Line: -1)
  912.  
  913. TypeLoadException: Could not load type 'SceneChangeOption' from assembly 'UnityEngine.Networking, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  914.  
  915.  
  916. (Filename: Line: -1)
  917.  
  918. TypeLoadException: Could not load type 'RAIN.Core.RAINScriptableObject' from assembly 'RAIN, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null'.
  919.  
  920.  
  921. (Filename: Line: -1)
  922.  
  923. TypeLoadException: Could not load type 'RAIN.Core.RAINScriptableObject' from assembly 'RAIN, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null'.
  924.  
  925.  
  926. (Filename: Line: -1)
  927.  
  928. TypeLoadException: Could not load type 'RAIN.Core.RAINScriptableObject' from assembly 'RAIN, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null'.
  929.  
  930.  
  931. (Filename: Line: -1)
  932.  
  933. TypeLoadException: Could not load type 'RAIN.Core.RAINScriptableObject' from assembly 'RAIN, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null'.
  934.  
  935.  
  936. (Filename: Line: -1)
  937.  
  938. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  939.  
  940.  
  941. (Filename: Line: -1)
  942.  
  943. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  944.  
  945.  
  946. (Filename: Line: -1)
  947.  
  948. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  949.  
  950.  
  951. (Filename: Line: -1)
  952.  
  953. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  954.  
  955.  
  956. (Filename: Line: -1)
  957.  
  958. TypeLoadException: Could not load type 'CrusaderEngine.Utility.ObjectPool' from assembly 'CrusaderEngine.Utility, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
  959.  
  960.  
  961. (Filename: Line: -1)
  962.  
  963. TypeLoadException: Could not load type 'CrusaderEngine.Utility.ObjectPool' from assembly 'CrusaderEngine.Utility, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
  964.  
  965.  
  966. (Filename: Line: -1)
  967.  
  968. TypeLoadException: Could not load type 'CrusaderEngine.Utility.ObjectPool' from assembly 'CrusaderEngine.Utility, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
  969.  
  970.  
  971. (Filename: Line: -1)
  972.  
  973. TypeLoadException: Could not load type 'CrusaderEngine.Utility.ObjectPool' from assembly 'CrusaderEngine.Utility, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
  974.  
  975.  
  976. (Filename: Line: -1)
  977.  
  978. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  979.  
  980.  
  981. (Filename: Line: -1)
  982.  
  983. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  984.  
  985.  
  986. (Filename: Line: -1)
  987.  
  988. The referenced script on this Behaviour is missing!
  989.  
  990. (Filename: Line: 1498)
  991.  
  992. The referenced script on this Behaviour is missing!
  993.  
  994. (Filename: Line: 1498)
  995.  
  996. The referenced script on this Behaviour is missing!
  997.  
  998. (Filename: Line: 1498)
  999.  
  1000. The referenced script on this Behaviour is missing!
  1001.  
  1002. (Filename: Line: 1498)
  1003.  
  1004. The referenced script on this Behaviour is missing!
  1005.  
  1006. (Filename: Line: 1498)
  1007.  
  1008. The referenced script on this Behaviour is missing!
  1009.  
  1010. (Filename: Line: 1498)
  1011.  
  1012. The referenced script on this Behaviour is missing!
  1013.  
  1014. (Filename: Line: 1498)
  1015.  
  1016. The referenced script on this Behaviour is missing!
  1017.  
  1018. (Filename: Line: 1498)
  1019.  
  1020. The referenced script on this Behaviour is missing!
  1021.  
  1022. (Filename: Line: 1498)
  1023.  
  1024. The referenced script on this Behaviour is missing!
  1025.  
  1026. (Filename: Line: 1498)
  1027.  
  1028. The referenced script on this Behaviour is missing!
  1029.  
  1030. (Filename: Line: 1498)
  1031.  
  1032. The referenced script on this Behaviour is missing!
  1033.  
  1034. (Filename: Line: 1498)
  1035.  
  1036. The referenced script on this Behaviour is missing!
  1037.  
  1038. (Filename: Line: 1498)
  1039.  
  1040. The referenced script on this Behaviour is missing!
  1041.  
  1042. (Filename: Line: 1498)
  1043.  
  1044. The referenced script on this Behaviour is missing!
  1045.  
  1046. (Filename: Line: 1498)
  1047.  
  1048. Error looking up signature for method TelekinesisVolumes.e_EquipEvent
  1049.  
  1050. (Filename: Line: 243)
  1051.  
  1052. Error looking up signature for method TelekinesisVolumes.e_UnequipEvent
  1053.  
  1054. (Filename: Line: 243)
  1055.  
  1056. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  1057.  
  1058.  
  1059. (Filename: Line: -1)
  1060.  
  1061. The referenced script on this Behaviour is missing!
  1062.  
  1063. (Filename: Line: 1498)
  1064.  
  1065. The referenced script on this Behaviour is missing!
  1066.  
  1067. (Filename: Line: 1498)
  1068.  
  1069. The referenced script on this Behaviour is missing!
  1070.  
  1071. (Filename: Line: 1498)
  1072.  
  1073. Error looking up signature for method TelekinesisVolumes.e_EquipEvent
  1074.  
  1075. (Filename: Line: 243)
  1076.  
  1077. Error looking up signature for method TelekinesisVolumes.e_UnequipEvent
  1078.  
  1079. (Filename: Line: 243)
  1080.  
  1081. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  1082.  
  1083.  
  1084. (Filename: Line: -1)
  1085.  
  1086. The referenced script on this Behaviour is missing!
  1087.  
  1088. (Filename: Line: 1498)
  1089.  
  1090. The referenced script on this Behaviour is missing!
  1091.  
  1092. (Filename: Line: 1498)
  1093.  
  1094. The referenced script on this Behaviour is missing!
  1095.  
  1096. (Filename: Line: 1498)
  1097.  
  1098. Error looking up signature for method TelekinesisVolumes.e_EquipEvent
  1099.  
  1100. (Filename: Line: 243)
  1101.  
  1102. Error looking up signature for method TelekinesisVolumes.e_UnequipEvent
  1103.  
  1104. (Filename: Line: 243)
  1105.  
  1106. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  1107.  
  1108.  
  1109. (Filename: Line: -1)
  1110.  
  1111. The referenced script on this Behaviour is missing!
  1112.  
  1113. (Filename: Line: 1498)
  1114.  
  1115. The referenced script on this Behaviour is missing!
  1116.  
  1117. (Filename: Line: 1498)
  1118.  
  1119. The referenced script on this Behaviour is missing!
  1120.  
  1121. (Filename: Line: 1498)
  1122.  
  1123. Error looking up signature for method TelekinesisVolumes.e_EquipEvent
  1124.  
  1125. (Filename: Line: 243)
  1126.  
  1127. Error looking up signature for method TelekinesisVolumes.e_UnequipEvent
  1128.  
  1129. (Filename: Line: 243)
  1130.  
  1131. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  1132.  
  1133.  
  1134. (Filename: Line: -1)
  1135.  
  1136. The referenced script on this Behaviour is missing!
  1137.  
  1138. (Filename: Line: 1498)
  1139.  
  1140. The referenced script on this Behaviour is missing!
  1141.  
  1142. (Filename: Line: 1498)
  1143.  
  1144. The referenced script on this Behaviour is missing!
  1145.  
  1146. (Filename: Line: 1498)
  1147.  
  1148. The referenced script on this Behaviour is missing!
  1149.  
  1150. (Filename: Line: 1498)
  1151.  
  1152. Error looking up signature for method TelekinesisVolumes.e_EquipEvent
  1153.  
  1154. (Filename: Line: 243)
  1155.  
  1156. Error looking up signature for method TelekinesisVolumes.e_UnequipEvent
  1157.  
  1158. (Filename: Line: 243)
  1159.  
  1160. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  1161.  
  1162.  
  1163. (Filename: Line: -1)
  1164.  
  1165. The referenced script on this Behaviour is missing!
  1166.  
  1167. (Filename: Line: 1498)
  1168.  
  1169. The referenced script on this Behaviour is missing!
  1170.  
  1171. (Filename: Line: 1498)
  1172.  
  1173. The referenced script on this Behaviour is missing!
  1174.  
  1175. (Filename: Line: 1498)
  1176.  
  1177. The referenced script on this Behaviour is missing!
  1178.  
  1179. (Filename: Line: 1498)
  1180.  
  1181. The referenced script on this Behaviour is missing!
  1182.  
  1183. (Filename: Line: 1498)
  1184.  
  1185. The referenced script on this Behaviour is missing!
  1186.  
  1187. (Filename: Line: 1498)
  1188.  
  1189. The referenced script on this Behaviour is missing!
  1190.  
  1191. (Filename: Line: 1498)
  1192.  
  1193. The referenced script on this Behaviour is missing!
  1194.  
  1195. (Filename: Line: 1498)
  1196.  
  1197. The referenced script on this Behaviour is missing!
  1198.  
  1199. (Filename: Line: 1498)
  1200.  
  1201. Error looking up signature for method Appearance.Appearance_OnEquip
  1202.  
  1203. (Filename: Line: 243)
  1204.  
  1205. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  1206.  
  1207.  
  1208. (Filename: Line: -1)
  1209.  
  1210. The referenced script on this Behaviour is missing!
  1211.  
  1212. (Filename: Line: 1498)
  1213.  
  1214. The referenced script on this Behaviour is missing!
  1215.  
  1216. (Filename: Line: 1498)
  1217.  
  1218. The referenced script on this Behaviour is missing!
  1219.  
  1220. (Filename: Line: 1498)
  1221.  
  1222. The referenced script on this Behaviour is missing!
  1223.  
  1224. (Filename: Line: 1498)
  1225.  
  1226. Error looking up signature for method SqcVars.actor_OnChangeState
  1227.  
  1228. (Filename: Line: 243)
  1229.  
  1230. Error looking up signature for method SqcVars.actor_OnStrike
  1231.  
  1232. (Filename: Line: 243)
  1233.  
  1234. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  1235.  
  1236.  
  1237. (Filename: Line: -1)
  1238.  
  1239. The referenced script on this Behaviour is missing!
  1240.  
  1241. (Filename: Line: 1498)
  1242.  
  1243. Error looking up signature for method DamageEffect.OnModAv
  1244.  
  1245. (Filename: Line: 243)
  1246.  
  1247. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  1248.  
  1249.  
  1250. (Filename: Line: -1)
  1251.  
  1252. The script behaviour 'RAIN.Entities.EntityRig' could not be instantiated!
  1253.  
  1254. (Filename: Line: 1522)
  1255.  
  1256. The referenced script on this Behaviour is missing!
  1257.  
  1258. (Filename: Line: 1498)
  1259.  
  1260. The referenced script on this Behaviour is missing!
  1261.  
  1262. (Filename: Line: 1498)
  1263.  
  1264. The referenced script on this Behaviour is missing!
  1265.  
  1266. (Filename: Line: 1498)
  1267.  
  1268. The referenced script on this Behaviour is missing!
  1269.  
  1270. (Filename: Line: 1498)
  1271.  
  1272. The referenced script on this Behaviour is missing!
  1273.  
  1274. (Filename: Line: 1498)
  1275.  
  1276. The referenced script on this Behaviour is missing!
  1277.  
  1278. (Filename: Line: 1498)
  1279.  
  1280. The referenced script on this Behaviour is missing!
  1281.  
  1282. (Filename: Line: 1498)
  1283.  
  1284. The referenced script on this Behaviour is missing!
  1285.  
  1286. (Filename: Line: 1498)
  1287.  
  1288. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffect' could not be instantiated!
  1289.  
  1290. (Filename: Line: 1522)
  1291.  
  1292. The referenced script on this Behaviour is missing!
  1293.  
  1294. (Filename: Line: 1498)
  1295.  
  1296. The referenced script on this Behaviour is missing!
  1297.  
  1298. (Filename: Line: 1498)
  1299.  
  1300. Error looking up signature for method TelekinesisVolumes.e_EquipEvent
  1301.  
  1302. (Filename: Line: 243)
  1303.  
  1304. Error looking up signature for method TelekinesisVolumes.e_UnequipEvent
  1305.  
  1306. (Filename: Line: 243)
  1307.  
  1308. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  1309.  
  1310.  
  1311. (Filename: Line: -1)
  1312.  
  1313. The referenced script on this Behaviour is missing!
  1314.  
  1315. (Filename: Line: 1498)
  1316.  
  1317. The referenced script on this Behaviour is missing!
  1318.  
  1319. (Filename: Line: 1498)
  1320.  
  1321. The script behaviour 'FalloutEquestria.VoiceTemp' could not be instantiated!
  1322.  
  1323. (Filename: Line: 1522)
  1324.  
  1325. The referenced script on this Behaviour is missing!
  1326.  
  1327. (Filename: Line: 1498)
  1328.  
  1329. The referenced script on this Behaviour is missing!
  1330.  
  1331. (Filename: Line: 1498)
  1332.  
  1333. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffect' could not be instantiated!
  1334.  
  1335. (Filename: Line: 1522)
  1336.  
  1337. TypeLoadException: A type load exception has occurred.
  1338. at RAIN.Core.AIRig..ctor () [0x00000] in <filename unknown>:0
  1339.  
  1340. (Filename: Line: -1)
  1341.  
  1342. The referenced script on this Behaviour is missing!
  1343.  
  1344. (Filename: Line: 1498)
  1345.  
  1346. The referenced script on this Behaviour is missing!
  1347.  
  1348. (Filename: Line: 1498)
  1349.  
  1350. The referenced script on this Behaviour is missing!
  1351.  
  1352. (Filename: Line: 1498)
  1353.  
  1354. The referenced script on this Behaviour is missing!
  1355.  
  1356. (Filename: Line: 1498)
  1357.  
  1358. The referenced script on this Behaviour is missing!
  1359.  
  1360. (Filename: Line: 1498)
  1361.  
  1362. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffect' could not be instantiated!
  1363.  
  1364. (Filename: Line: 1522)
  1365.  
  1366. The referenced script on this Behaviour is missing!
  1367.  
  1368. (Filename: Line: 1498)
  1369.  
  1370. The referenced script on this Behaviour is missing!
  1371.  
  1372. (Filename: Line: 1498)
  1373.  
  1374. The referenced script on this Behaviour is missing!
  1375.  
  1376. (Filename: Line: 1498)
  1377.  
  1378. The referenced script on this Behaviour is missing!
  1379.  
  1380. (Filename: Line: 1498)
  1381.  
  1382. The referenced script on this Behaviour is missing!
  1383.  
  1384. (Filename: Line: 1498)
  1385.  
  1386. The referenced script on this Behaviour is missing!
  1387.  
  1388. (Filename: Line: 1498)
  1389.  
  1390. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffect' could not be instantiated!
  1391.  
  1392. (Filename: Line: 1522)
  1393.  
  1394. The referenced script on this Behaviour is missing!
  1395.  
  1396. (Filename: Line: 1498)
  1397.  
  1398. The referenced script on this Behaviour is missing!
  1399.  
  1400. (Filename: Line: 1498)
  1401.  
  1402. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffect' could not be instantiated!
  1403.  
  1404. (Filename: Line: 1522)
  1405.  
  1406. The referenced script on this Behaviour is missing!
  1407.  
  1408. (Filename: Line: 1498)
  1409.  
  1410. The referenced script on this Behaviour is missing!
  1411.  
  1412. (Filename: Line: 1498)
  1413.  
  1414. The script behaviour 'RAIN.Entities.EntityRig' could not be instantiated!
  1415.  
  1416. (Filename: Line: 1522)
  1417.  
  1418. The referenced script on this Behaviour is missing!
  1419.  
  1420. (Filename: Line: 1498)
  1421.  
  1422. The script behaviour 'RAIN.Entities.EntityRig' could not be instantiated!
  1423.  
  1424. (Filename: Line: 1522)
  1425.  
  1426. The referenced script on this Behaviour is missing!
  1427.  
  1428. (Filename: Line: 1498)
  1429.  
  1430. The referenced script on this Behaviour is missing!
  1431.  
  1432. (Filename: Line: 1498)
  1433.  
  1434. Error looking up signature for method TelekinesisVolumes.e_EquipEvent
  1435.  
  1436. (Filename: Line: 243)
  1437.  
  1438. Error looking up signature for method TelekinesisVolumes.e_UnequipEvent
  1439.  
  1440. (Filename: Line: 243)
  1441.  
  1442. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  1443.  
  1444.  
  1445. (Filename: Line: -1)
  1446.  
  1447. The referenced script on this Behaviour is missing!
  1448.  
  1449. (Filename: Line: 1498)
  1450.  
  1451. The referenced script on this Behaviour is missing!
  1452.  
  1453. (Filename: Line: 1498)
  1454.  
  1455. The referenced script on this Behaviour is missing!
  1456.  
  1457. (Filename: Line: 1498)
  1458.  
  1459. The script behaviour 'RAIN.Entities.EntityRig' could not be instantiated!
  1460.  
  1461. (Filename: Line: 1522)
  1462.  
  1463. The referenced script on this Behaviour is missing!
  1464.  
  1465. (Filename: Line: 1498)
  1466.  
  1467. The referenced script on this Behaviour is missing!
  1468.  
  1469. (Filename: Line: 1498)
  1470.  
  1471. The referenced script on this Behaviour is missing!
  1472.  
  1473. (Filename: Line: 1498)
  1474.  
  1475. The referenced script on this Behaviour is missing!
  1476.  
  1477. (Filename: Line: 1498)
  1478.  
  1479. The referenced script on this Behaviour is missing!
  1480.  
  1481. (Filename: Line: 1498)
  1482.  
  1483. The referenced script on this Behaviour is missing!
  1484.  
  1485. (Filename: Line: 1498)
  1486.  
  1487. The referenced script on this Behaviour is missing!
  1488.  
  1489. (Filename: Line: 1498)
  1490.  
  1491. The referenced script on this Behaviour is missing!
  1492.  
  1493. (Filename: Line: 1498)
  1494.  
  1495. The referenced script on this Behaviour is missing!
  1496.  
  1497. (Filename: Line: 1498)
  1498.  
  1499. The referenced script on this Behaviour is missing!
  1500.  
  1501. (Filename: Line: 1498)
  1502.  
  1503. The referenced script on this Behaviour is missing!
  1504.  
  1505. (Filename: Line: 1498)
  1506.  
  1507. The script behaviour 'FalloutEquestria.CameraHeight' could not be instantiated!
  1508.  
  1509. (Filename: Line: 1522)
  1510.  
  1511. The referenced script on this Behaviour is missing!
  1512.  
  1513. (Filename: Line: 1498)
  1514.  
  1515. The referenced script on this Behaviour is missing!
  1516.  
  1517. (Filename: Line: 1498)
  1518.  
  1519. The referenced script on this Behaviour is missing!
  1520.  
  1521. (Filename: Line: 1498)
  1522.  
  1523. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffect' could not be instantiated!
  1524.  
  1525. (Filename: Line: 1522)
  1526.  
  1527. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffect' could not be instantiated!
  1528.  
  1529. (Filename: Line: 1522)
  1530.  
  1531. The referenced script on this Behaviour is missing!
  1532.  
  1533. (Filename: Line: 1498)
  1534.  
  1535. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffect' could not be instantiated!
  1536.  
  1537. (Filename: Line: 1522)
  1538.  
  1539. The referenced script on this Behaviour is missing!
  1540.  
  1541. (Filename: Line: 1498)
  1542.  
  1543. The referenced script on this Behaviour is missing!
  1544.  
  1545. (Filename: Line: 1498)
  1546.  
  1547. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffect' could not be instantiated!
  1548.  
  1549. (Filename: Line: 1522)
  1550.  
  1551. The referenced script on this Behaviour is missing!
  1552.  
  1553. (Filename: Line: 1498)
  1554.  
  1555. The referenced script on this Behaviour is missing!
  1556.  
  1557. (Filename: Line: 1498)
  1558.  
  1559. The referenced script on this Behaviour is missing!
  1560.  
  1561. (Filename: Line: 1498)
  1562.  
  1563. The referenced script on this Behaviour is missing!
  1564.  
  1565. (Filename: Line: 1498)
  1566.  
  1567. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffect' could not be instantiated!
  1568.  
  1569. (Filename: Line: 1522)
  1570.  
  1571. The referenced script on this Behaviour is missing!
  1572.  
  1573. (Filename: Line: 1498)
  1574.  
  1575. The referenced script on this Behaviour is missing!
  1576.  
  1577. (Filename: Line: 1498)
  1578.  
  1579. The script behaviour 'FalloutEquestria.CameraHeight' could not be instantiated!
  1580.  
  1581. (Filename: Line: 1522)
  1582.  
  1583. The referenced script on this Behaviour is missing!
  1584.  
  1585. (Filename: Line: 1498)
  1586.  
  1587. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffect' could not be instantiated!
  1588.  
  1589. (Filename: Line: 1522)
  1590.  
  1591. The referenced script on this Behaviour is missing!
  1592.  
  1593. (Filename: Line: 1498)
  1594.  
  1595. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffect' could not be instantiated!
  1596.  
  1597. (Filename: Line: 1522)
  1598.  
  1599. The referenced script on this Behaviour is missing!
  1600.  
  1601. (Filename: Line: 1498)
  1602.  
  1603. The referenced script on this Behaviour is missing!
  1604.  
  1605. (Filename: Line: 1498)
  1606.  
  1607. The referenced script on this Behaviour is missing!
  1608.  
  1609. (Filename: Line: 1498)
  1610.  
  1611. The referenced script on this Behaviour is missing!
  1612.  
  1613. (Filename: Line: 1498)
  1614.  
  1615. The referenced script on this Behaviour is missing!
  1616.  
  1617. (Filename: Line: 1498)
  1618.  
  1619. The referenced script on this Behaviour is missing!
  1620.  
  1621. (Filename: Line: 1498)
  1622.  
  1623. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffect' could not be instantiated!
  1624.  
  1625. (Filename: Line: 1522)
  1626.  
  1627. The referenced script on this Behaviour is missing!
  1628.  
  1629. (Filename: Line: 1498)
  1630.  
  1631. The referenced script on this Behaviour is missing!
  1632.  
  1633. (Filename: Line: 1498)
  1634.  
  1635. The referenced script on this Behaviour is missing!
  1636.  
  1637. (Filename: Line: 1498)
  1638.  
  1639. The referenced script on this Behaviour is missing!
  1640.  
  1641. (Filename: Line: 1498)
  1642.  
  1643. The referenced script on this Behaviour is missing!
  1644.  
  1645. (Filename: Line: 1498)
  1646.  
  1647. The referenced script on this Behaviour is missing!
  1648.  
  1649. (Filename: Line: 1498)
  1650.  
  1651. The referenced script on this Behaviour is missing!
  1652.  
  1653. (Filename: Line: 1498)
  1654.  
  1655. The referenced script on this Behaviour is missing!
  1656.  
  1657. (Filename: Line: 1498)
  1658.  
  1659. The referenced script on this Behaviour is missing!
  1660.  
  1661. (Filename: Line: 1498)
  1662.  
  1663. The referenced script on this Behaviour is missing!
  1664.  
  1665. (Filename: Line: 1498)
  1666.  
  1667. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffect' could not be instantiated!
  1668.  
  1669. (Filename: Line: 1522)
  1670.  
  1671. The referenced script on this Behaviour is missing!
  1672.  
  1673. (Filename: Line: 1498)
  1674.  
  1675. The referenced script on this Behaviour is missing!
  1676.  
  1677. (Filename: Line: 1498)
  1678.  
  1679. The referenced script on this Behaviour is missing!
  1680.  
  1681. (Filename: Line: 1498)
  1682.  
  1683. Error looking up signature for method TelekinesisVolumes.e_EquipEvent
  1684.  
  1685. (Filename: Line: 243)
  1686.  
  1687. Error looking up signature for method TelekinesisVolumes.e_UnequipEvent
  1688.  
  1689. (Filename: Line: 243)
  1690.  
  1691. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  1692.  
  1693.  
  1694. (Filename: Line: -1)
  1695.  
  1696. The referenced script on this Behaviour is missing!
  1697.  
  1698. (Filename: Line: 1498)
  1699.  
  1700. The referenced script on this Behaviour is missing!
  1701.  
  1702. (Filename: Line: 1498)
  1703.  
  1704. The referenced script on this Behaviour is missing!
  1705.  
  1706. (Filename: Line: 1498)
  1707.  
  1708. The referenced script on this Behaviour is missing!
  1709.  
  1710. (Filename: Line: 1498)
  1711.  
  1712. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffect' could not be instantiated!
  1713.  
  1714. (Filename: Line: 1522)
  1715.  
  1716. The referenced script on this Behaviour is missing!
  1717.  
  1718. (Filename: Line: 1498)
  1719.  
  1720. The referenced script on this Behaviour is missing!
  1721.  
  1722. (Filename: Line: 1498)
  1723.  
  1724. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffect' could not be instantiated!
  1725.  
  1726. (Filename: Line: 1522)
  1727.  
  1728. The referenced script on this Behaviour is missing!
  1729.  
  1730. (Filename: Line: 1498)
  1731.  
  1732. The referenced script on this Behaviour is missing!
  1733.  
  1734. (Filename: Line: 1498)
  1735.  
  1736. The referenced script on this Behaviour is missing!
  1737.  
  1738. (Filename: Line: 1498)
  1739.  
  1740. The referenced script on this Behaviour is missing!
  1741.  
  1742. (Filename: Line: 1498)
  1743.  
  1744. Error looking up signature for method TelekinesisVolumes.e_EquipEvent
  1745.  
  1746. (Filename: Line: 243)
  1747.  
  1748. Error looking up signature for method TelekinesisVolumes.e_UnequipEvent
  1749.  
  1750. (Filename: Line: 243)
  1751.  
  1752. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  1753.  
  1754.  
  1755. (Filename: Line: -1)
  1756.  
  1757. The referenced script on this Behaviour is missing!
  1758.  
  1759. (Filename: Line: 1498)
  1760.  
  1761. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffect' could not be instantiated!
  1762.  
  1763. (Filename: Line: 1522)
  1764.  
  1765. The referenced script on this Behaviour is missing!
  1766.  
  1767. (Filename: Line: 1498)
  1768.  
  1769. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffect' could not be instantiated!
  1770.  
  1771. (Filename: Line: 1522)
  1772.  
  1773. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffect' could not be instantiated!
  1774.  
  1775. (Filename: Line: 1522)
  1776.  
  1777. The referenced script on this Behaviour is missing!
  1778.  
  1779. (Filename: Line: 1498)
  1780.  
  1781. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffect' could not be instantiated!
  1782.  
  1783. (Filename: Line: 1522)
  1784.  
  1785. The referenced script on this Behaviour is missing!
  1786.  
  1787. (Filename: Line: 1498)
  1788.  
  1789. The referenced script on this Behaviour is missing!
  1790.  
  1791. (Filename: Line: 1498)
  1792.  
  1793. The referenced script on this Behaviour is missing!
  1794.  
  1795. (Filename: Line: 1498)
  1796.  
  1797. The referenced script on this Behaviour is missing!
  1798.  
  1799. (Filename: Line: 1498)
  1800.  
  1801. Error looking up signature for method TelekinesisVolumes.e_EquipEvent
  1802.  
  1803. (Filename: Line: 243)
  1804.  
  1805. Error looking up signature for method TelekinesisVolumes.e_UnequipEvent
  1806.  
  1807. (Filename: Line: 243)
  1808.  
  1809. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  1810.  
  1811.  
  1812. (Filename: Line: -1)
  1813.  
  1814. The referenced script on this Behaviour is missing!
  1815.  
  1816. (Filename: Line: 1498)
  1817.  
  1818. The script behaviour 'RAIN.Entities.EntityRig' could not be instantiated!
  1819.  
  1820. (Filename: Line: 1522)
  1821.  
  1822. The referenced script on this Behaviour is missing!
  1823.  
  1824. (Filename: Line: 1498)
  1825.  
  1826. The referenced script on this Behaviour is missing!
  1827.  
  1828. (Filename: Line: 1498)
  1829.  
  1830. Error looking up signature for method TelekinesisVolumes.e_EquipEvent
  1831.  
  1832. (Filename: Line: 243)
  1833.  
  1834. Error looking up signature for method TelekinesisVolumes.e_UnequipEvent
  1835.  
  1836. (Filename: Line: 243)
  1837.  
  1838. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  1839.  
  1840.  
  1841. (Filename: Line: -1)
  1842.  
  1843. The referenced script on this Behaviour is missing!
  1844.  
  1845. (Filename: Line: 1498)
  1846.  
  1847. The referenced script on this Behaviour is missing!
  1848.  
  1849. (Filename: Line: 1498)
  1850.  
  1851. The referenced script on this Behaviour is missing!
  1852.  
  1853. (Filename: Line: 1498)
  1854.  
  1855. The referenced script on this Behaviour is missing!
  1856.  
  1857. (Filename: Line: 1498)
  1858.  
  1859. The referenced script on this Behaviour is missing!
  1860.  
  1861. (Filename: Line: 1498)
  1862.  
  1863. The referenced script on this Behaviour is missing!
  1864.  
  1865. (Filename: Line: 1498)
  1866.  
  1867. Error looking up signature for method TelekinesisVolumes.e_EquipEvent
  1868.  
  1869. (Filename: Line: 243)
  1870.  
  1871. Error looking up signature for method TelekinesisVolumes.e_UnequipEvent
  1872.  
  1873. (Filename: Line: 243)
  1874.  
  1875. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  1876.  
  1877.  
  1878. (Filename: Line: -1)
  1879.  
  1880. The referenced script on this Behaviour is missing!
  1881.  
  1882. (Filename: Line: 1498)
  1883.  
  1884. The referenced script on this Behaviour is missing!
  1885.  
  1886. (Filename: Line: 1498)
  1887.  
  1888. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffect' could not be instantiated!
  1889.  
  1890. (Filename: Line: 1522)
  1891.  
  1892. The referenced script on this Behaviour is missing!
  1893.  
  1894. (Filename: Line: 1498)
  1895.  
  1896. The referenced script on this Behaviour is missing!
  1897.  
  1898. (Filename: Line: 1498)
  1899.  
  1900. The referenced script on this Behaviour is missing!
  1901.  
  1902. (Filename: Line: 1498)
  1903.  
  1904. The referenced script on this Behaviour is missing!
  1905.  
  1906. (Filename: Line: 1498)
  1907.  
  1908. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffect' could not be instantiated!
  1909.  
  1910. (Filename: Line: 1522)
  1911.  
  1912. The referenced script on this Behaviour is missing!
  1913.  
  1914. (Filename: Line: 1498)
  1915.  
  1916. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffect' could not be instantiated!
  1917.  
  1918. (Filename: Line: 1522)
  1919.  
  1920. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffect' could not be instantiated!
  1921.  
  1922. (Filename: Line: 1522)
  1923.  
  1924. The referenced script on this Behaviour is missing!
  1925.  
  1926. (Filename: Line: 1498)
  1927.  
  1928. The referenced script on this Behaviour is missing!
  1929.  
  1930. (Filename: Line: 1498)
  1931.  
  1932. The referenced script on this Behaviour is missing!
  1933.  
  1934. (Filename: Line: 1498)
  1935.  
  1936. The referenced script on this Behaviour is missing!
  1937.  
  1938. (Filename: Line: 1498)
  1939.  
  1940. The referenced script on this Behaviour is missing!
  1941.  
  1942. (Filename: Line: 1498)
  1943.  
  1944. The referenced script on this Behaviour is missing!
  1945.  
  1946. (Filename: Line: 1498)
  1947.  
  1948. The referenced script on this Behaviour is missing!
  1949.  
  1950. (Filename: Line: 1498)
  1951.  
  1952. Error looking up signature for method Appearance.Appearance_OnEquip
  1953.  
  1954. (Filename: Line: 243)
  1955.  
  1956. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  1957.  
  1958.  
  1959. (Filename: Line: -1)
  1960.  
  1961. The script behaviour 'FalloutEquestria.RandomizeEnemy' could not be instantiated!
  1962.  
  1963. (Filename: Line: 1522)
  1964.  
  1965. The referenced script on this Behaviour is missing!
  1966.  
  1967. (Filename: Line: 1498)
  1968.  
  1969. The referenced script on this Behaviour is missing!
  1970.  
  1971. (Filename: Line: 1498)
  1972.  
  1973. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffect' could not be instantiated!
  1974.  
  1975. (Filename: Line: 1522)
  1976.  
  1977. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffect' could not be instantiated!
  1978.  
  1979. (Filename: Line: 1522)
  1980.  
  1981. The referenced script on this Behaviour is missing!
  1982.  
  1983. (Filename: Line: 1498)
  1984.  
  1985. TypeLoadException: A type load exception has occurred.
  1986. at RAIN.Core.AIRig..ctor () [0x00000] in <filename unknown>:0
  1987.  
  1988. (Filename: Line: -1)
  1989.  
  1990. The referenced script on this Behaviour is missing!
  1991.  
  1992. (Filename: Line: 1498)
  1993.  
  1994. Error looking up signature for method TelekinesisVolumes.e_EquipEvent
  1995.  
  1996. (Filename: Line: 243)
  1997.  
  1998. Error looking up signature for method TelekinesisVolumes.e_UnequipEvent
  1999.  
  2000. (Filename: Line: 243)
  2001.  
  2002. FileNotFoundException: Could not load file or assembly 'CrusaderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  2003.  
  2004.  
  2005. (Filename: Line: -1)
  2006.  
  2007. The referenced script on this Behaviour is missing!
  2008.  
  2009. (Filename: Line: 1498)
  2010.  
  2011. The referenced script on this Behaviour is missing!
  2012.  
  2013. (Filename: Line: 1498)
  2014.  
  2015. The referenced script on this Behaviour is missing!
  2016.  
  2017. (Filename: Line: 1498)
  2018.  
  2019. The referenced script on this Behaviour is missing!
  2020.  
  2021. (Filename: Line: 1498)
  2022.  
  2023. The referenced script on this Behaviour is missing!
  2024.  
  2025. (Filename: Line: 1498)
  2026.  
  2027. The script behaviour 'RAIN.Entities.EntityRig' could not be instantiated!
  2028.  
  2029. (Filename: Line: 1522)
  2030.  
  2031. The referenced script on this Behaviour is missing!
  2032.  
  2033. (Filename: Line: 1498)
  2034.  
  2035. The referenced script on this Behaviour is missing!
  2036.  
  2037. (Filename: Line: 1498)
  2038.  
  2039. The referenced script on this Behaviour is missing!
  2040.  
  2041. (Filename: Line: 1498)
  2042.  
  2043. The referenced script on this Behaviour is missing!
  2044.  
  2045. (Filename: Line: 1498)
  2046.  
  2047. The referenced script on this Behaviour is missing!
  2048.  
  2049. (Filename: Line: 1498)
  2050.  
  2051. The referenced script on this Behaviour is missing!
  2052.  
  2053. (Filename: Line: 1498)
  2054.  
  2055. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffect' could not be instantiated!
  2056.  
  2057. (Filename: Line: 1522)
  2058.  
  2059. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffect' could not be instantiated!
  2060.  
  2061. (Filename: Line: 1522)
  2062.  
  2063. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffect' could not be instantiated!
  2064.  
  2065. (Filename: Line: 1522)
  2066.  
  2067. TypeLoadException: A type load exception has occurred.
  2068. at RAIN.Core.AIRig..ctor () [0x00000] in <filename unknown>:0
  2069.  
  2070. (Filename: Line: -1)
  2071.  
  2072. The referenced script on this Behaviour is missing!
  2073.  
  2074. (Filename: Line: 1498)
  2075.  
  2076. The referenced script on this Behaviour is missing!
  2077.  
  2078. (Filename: Line: 1498)
  2079.  
  2080. TypeLoadException: A type load exception has occurred.
  2081. at RAIN.Core.AIRig..ctor () [0x00000] in <filename unknown>:0
  2082.  
  2083. (Filename: Line: -1)
  2084.  
  2085. The script behaviour 'RAIN.BehaviorTrees.BTAsset' could not be instantiated!
  2086.  
  2087. (Filename: Line: 1522)
  2088.  
  2089. A script behaviour (probably RAIN.BehaviorTrees.BTAsset?) has a different serialization layout when loading. (Read 52 bytes but expected 2976 bytes)
  2090. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2091.  
  2092. (Filename: Line: 1682)
  2093.  
  2094. The script behaviour 'RAIN.BehaviorTrees.BTAsset' could not be instantiated!
  2095.  
  2096. (Filename: Line: 1522)
  2097.  
  2098. A script behaviour (probably RAIN.BehaviorTrees.BTAsset?) has a different serialization layout when loading. (Read 52 bytes but expected 3176 bytes)
  2099. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2100.  
  2101. (Filename: Line: 1682)
  2102.  
  2103. The script behaviour 'RAIN.BehaviorTrees.BTAsset' could not be instantiated!
  2104.  
  2105. (Filename: Line: 1522)
  2106.  
  2107. A script behaviour (probably RAIN.BehaviorTrees.BTAsset?) has a different serialization layout when loading. (Read 44 bytes but expected 5588 bytes)
  2108. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2109.  
  2110. (Filename: Line: 1682)
  2111.  
  2112. The script behaviour 'RAIN.BehaviorTrees.BTAsset' could not be instantiated!
  2113.  
  2114. (Filename: Line: 1522)
  2115.  
  2116. A script behaviour (probably RAIN.BehaviorTrees.BTAsset?) has a different serialization layout when loading. (Read 44 bytes but expected 1940 bytes)
  2117. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2118.  
  2119. (Filename: Line: 1682)
  2120.  
  2121. The script behaviour 'RAIN.BehaviorTrees.BTAsset' could not be instantiated!
  2122.  
  2123. (Filename: Line: 1522)
  2124.  
  2125. A script behaviour (probably RAIN.BehaviorTrees.BTAsset?) has a different serialization layout when loading. (Read 48 bytes but expected 620 bytes)
  2126. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2127.  
  2128. (Filename: Line: 1682)
  2129.  
  2130. The script behaviour 'RAIN.BehaviorTrees.BTAsset' could not be instantiated!
  2131.  
  2132. (Filename: Line: 1522)
  2133.  
  2134. A script behaviour (probably RAIN.BehaviorTrees.BTAsset?) has a different serialization layout when loading. (Read 56 bytes but expected 2340 bytes)
  2135. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2136.  
  2137. (Filename: Line: 1682)
  2138.  
  2139. The script behaviour 'RAIN.BehaviorTrees.BTAsset' could not be instantiated!
  2140.  
  2141. (Filename: Line: 1522)
  2142.  
  2143. A script behaviour (probably RAIN.BehaviorTrees.BTAsset?) has a different serialization layout when loading. (Read 48 bytes but expected 1172 bytes)
  2144. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2145.  
  2146. (Filename: Line: 1682)
  2147.  
  2148. The script behaviour 'RAIN.BehaviorTrees.BTAsset' could not be instantiated!
  2149.  
  2150. (Filename: Line: 1522)
  2151.  
  2152. A script behaviour (probably RAIN.BehaviorTrees.BTAsset?) has a different serialization layout when loading. (Read 52 bytes but expected 2196 bytes)
  2153. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2154.  
  2155. (Filename: Line: 1682)
  2156.  
  2157. The referenced script on this Behaviour is missing!
  2158.  
  2159. (Filename: Line: 1498)
  2160.  
  2161. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2162.  
  2163. (Filename: Line: 1655)
  2164.  
  2165. A script behaviour (probably CrusaderEngine.BaseIdMap?) has a different serialization layout when loading. (Read 44 bytes but expected 900 bytes)
  2166. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2167.  
  2168. (Filename: Line: 1682)
  2169.  
  2170. The referenced script on this Behaviour is missing!
  2171.  
  2172. (Filename: Line: 1498)
  2173.  
  2174. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2175.  
  2176. (Filename: Line: 1655)
  2177.  
  2178. A script behaviour (probably CrusaderEngine.AmbienceGroupObject?) has a different serialization layout when loading. (Read 40 bytes but expected 408 bytes)
  2179. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2180.  
  2181. (Filename: Line: 1682)
  2182.  
  2183. The referenced script on this Behaviour is missing!
  2184.  
  2185. (Filename: Line: 1498)
  2186.  
  2187. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2188.  
  2189. (Filename: Line: 1655)
  2190.  
  2191. A script behaviour (probably CrusaderEngine.AmbienceGroupObject?) has a different serialization layout when loading. (Read 36 bytes but expected 116 bytes)
  2192. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2193.  
  2194. (Filename: Line: 1682)
  2195.  
  2196. The referenced script on this Behaviour is missing!
  2197.  
  2198. (Filename: Line: 1498)
  2199.  
  2200. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2201.  
  2202. (Filename: Line: 1655)
  2203.  
  2204. A script behaviour (probably CrusaderEngine.LipsyncData?) has a different serialization layout when loading. (Read 44 bytes but expected 3680 bytes)
  2205. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2206.  
  2207. (Filename: Line: 1682)
  2208.  
  2209. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffectConfig' could not be instantiated!
  2210.  
  2211. (Filename: Line: 1522)
  2212.  
  2213. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffectConfig?) has a different serialization layout when loading. (Read 56 bytes but expected 124 bytes)
  2214. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2215.  
  2216. (Filename: Line: 1682)
  2217.  
  2218. The script behaviour 'FalloutEquestria.Graphics.MagicGripEffectConfig' could not be instantiated!
  2219.  
  2220. (Filename: Line: 1522)
  2221.  
  2222. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffectConfig?) has a different serialization layout when loading. (Read 44 bytes but expected 112 bytes)
  2223. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2224.  
  2225. (Filename: Line: 1682)
  2226.  
  2227. The referenced script on this Behaviour is missing!
  2228.  
  2229. (Filename: Line: 1498)
  2230.  
  2231. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2232.  
  2233. (Filename: Line: 1655)
  2234.  
  2235. A script behaviour (probably CrusaderEngine.GlobalObjectList?) has a different serialization layout when loading. (Read 44 bytes but expected 276 bytes)
  2236. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2237.  
  2238. (Filename: Line: 1682)
  2239.  
  2240. The referenced script on this Behaviour is missing!
  2241.  
  2242. (Filename: Line: 1498)
  2243.  
  2244. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2245.  
  2246. (Filename: Line: 1655)
  2247.  
  2248. A script behaviour (probably CrusaderEngine.ImpactSelector?) has a different serialization layout when loading. (Read 40 bytes but expected 220 bytes)
  2249. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2250.  
  2251. (Filename: Line: 1682)
  2252.  
  2253. The referenced script on this Behaviour is missing!
  2254.  
  2255. (Filename: Line: 1498)
  2256.  
  2257. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2258.  
  2259. (Filename: Line: 1655)
  2260.  
  2261. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 76 bytes)
  2262. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2263.  
  2264. (Filename: Line: 1682)
  2265.  
  2266. The referenced script on this Behaviour is missing!
  2267.  
  2268. (Filename: Line: 1498)
  2269.  
  2270. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2271.  
  2272. (Filename: Line: 1655)
  2273.  
  2274. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 76 bytes)
  2275. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2276.  
  2277. (Filename: Line: 1682)
  2278.  
  2279. The referenced script on this Behaviour is missing!
  2280.  
  2281. (Filename: Line: 1498)
  2282.  
  2283. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2284.  
  2285. (Filename: Line: 1655)
  2286.  
  2287. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 44 bytes but expected 104 bytes)
  2288. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2289.  
  2290. (Filename: Line: 1682)
  2291.  
  2292. The referenced script on this Behaviour is missing!
  2293.  
  2294. (Filename: Line: 1498)
  2295.  
  2296. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2297.  
  2298. (Filename: Line: 1655)
  2299.  
  2300. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 76 bytes)
  2301. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2302.  
  2303. (Filename: Line: 1682)
  2304.  
  2305. The referenced script on this Behaviour is missing!
  2306.  
  2307. (Filename: Line: 1498)
  2308.  
  2309. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2310.  
  2311. (Filename: Line: 1655)
  2312.  
  2313. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 76 bytes)
  2314. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2315.  
  2316. (Filename: Line: 1682)
  2317.  
  2318. The referenced script on this Behaviour is missing!
  2319.  
  2320. (Filename: Line: 1498)
  2321.  
  2322. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2323.  
  2324. (Filename: Line: 1655)
  2325.  
  2326. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 76 bytes)
  2327. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2328.  
  2329. (Filename: Line: 1682)
  2330.  
  2331. The referenced script on this Behaviour is missing!
  2332.  
  2333. (Filename: Line: 1498)
  2334.  
  2335. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2336.  
  2337. (Filename: Line: 1655)
  2338.  
  2339. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 80 bytes)
  2340. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2341.  
  2342. (Filename: Line: 1682)
  2343.  
  2344. The referenced script on this Behaviour is missing!
  2345.  
  2346. (Filename: Line: 1498)
  2347.  
  2348. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2349.  
  2350. (Filename: Line: 1655)
  2351.  
  2352. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 76 bytes)
  2353. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2354.  
  2355. (Filename: Line: 1682)
  2356.  
  2357. The referenced script on this Behaviour is missing!
  2358.  
  2359. (Filename: Line: 1498)
  2360.  
  2361. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2362.  
  2363. (Filename: Line: 1655)
  2364.  
  2365. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 76 bytes)
  2366. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2367.  
  2368. (Filename: Line: 1682)
  2369.  
  2370. The referenced script on this Behaviour is missing!
  2371.  
  2372. (Filename: Line: 1498)
  2373.  
  2374. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2375.  
  2376. (Filename: Line: 1655)
  2377.  
  2378. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 76 bytes)
  2379. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2380.  
  2381. (Filename: Line: 1682)
  2382.  
  2383. The referenced script on this Behaviour is missing!
  2384.  
  2385. (Filename: Line: 1498)
  2386.  
  2387. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2388.  
  2389. (Filename: Line: 1655)
  2390.  
  2391. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 80 bytes)
  2392. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2393.  
  2394. (Filename: Line: 1682)
  2395.  
  2396. The referenced script on this Behaviour is missing!
  2397.  
  2398. (Filename: Line: 1498)
  2399.  
  2400. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2401.  
  2402. (Filename: Line: 1655)
  2403.  
  2404. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 44 bytes but expected 188 bytes)
  2405. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2406.  
  2407. (Filename: Line: 1682)
  2408.  
  2409. The referenced script on this Behaviour is missing!
  2410.  
  2411. (Filename: Line: 1498)
  2412.  
  2413. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2414.  
  2415. (Filename: Line: 1655)
  2416.  
  2417. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 80 bytes)
  2418. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2419.  
  2420. (Filename: Line: 1682)
  2421.  
  2422. The referenced script on this Behaviour is missing!
  2423.  
  2424. (Filename: Line: 1498)
  2425.  
  2426. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2427.  
  2428. (Filename: Line: 1655)
  2429.  
  2430. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 80 bytes)
  2431. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2432.  
  2433. (Filename: Line: 1682)
  2434.  
  2435. The referenced script on this Behaviour is missing!
  2436.  
  2437. (Filename: Line: 1498)
  2438.  
  2439. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2440.  
  2441. (Filename: Line: 1655)
  2442.  
  2443. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 80 bytes)
  2444. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2445.  
  2446. (Filename: Line: 1682)
  2447.  
  2448. The referenced script on this Behaviour is missing!
  2449.  
  2450. (Filename: Line: 1498)
  2451.  
  2452. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2453.  
  2454. (Filename: Line: 1655)
  2455.  
  2456. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 80 bytes)
  2457. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2458.  
  2459. (Filename: Line: 1682)
  2460.  
  2461. The referenced script on this Behaviour is missing!
  2462.  
  2463. (Filename: Line: 1498)
  2464.  
  2465. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2466.  
  2467. (Filename: Line: 1655)
  2468.  
  2469. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 76 bytes)
  2470. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2471.  
  2472. (Filename: Line: 1682)
  2473.  
  2474. The referenced script on this Behaviour is missing!
  2475.  
  2476. (Filename: Line: 1498)
  2477.  
  2478. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2479.  
  2480. (Filename: Line: 1655)
  2481.  
  2482. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 48 bytes but expected 72 bytes)
  2483. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2484.  
  2485. (Filename: Line: 1682)
  2486.  
  2487. The referenced script on this Behaviour is missing!
  2488.  
  2489. (Filename: Line: 1498)
  2490.  
  2491. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2492.  
  2493. (Filename: Line: 1655)
  2494.  
  2495. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 48 bytes but expected 72 bytes)
  2496. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2497.  
  2498. (Filename: Line: 1682)
  2499.  
  2500. The referenced script on this Behaviour is missing!
  2501.  
  2502. (Filename: Line: 1498)
  2503.  
  2504. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2505.  
  2506. (Filename: Line: 1655)
  2507.  
  2508. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 76 bytes)
  2509. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2510.  
  2511. (Filename: Line: 1682)
  2512.  
  2513. The referenced script on this Behaviour is missing!
  2514.  
  2515. (Filename: Line: 1498)
  2516.  
  2517. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2518.  
  2519. (Filename: Line: 1655)
  2520.  
  2521. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 48 bytes but expected 72 bytes)
  2522. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2523.  
  2524. (Filename: Line: 1682)
  2525.  
  2526. The referenced script on this Behaviour is missing!
  2527.  
  2528. (Filename: Line: 1498)
  2529.  
  2530. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2531.  
  2532. (Filename: Line: 1655)
  2533.  
  2534. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 48 bytes but expected 72 bytes)
  2535. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2536.  
  2537. (Filename: Line: 1682)
  2538.  
  2539. The referenced script on this Behaviour is missing!
  2540.  
  2541. (Filename: Line: 1498)
  2542.  
  2543. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2544.  
  2545. (Filename: Line: 1655)
  2546.  
  2547. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 48 bytes but expected 72 bytes)
  2548. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2549.  
  2550. (Filename: Line: 1682)
  2551.  
  2552. The referenced script on this Behaviour is missing!
  2553.  
  2554. (Filename: Line: 1498)
  2555.  
  2556. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2557.  
  2558. (Filename: Line: 1655)
  2559.  
  2560. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 48 bytes but expected 72 bytes)
  2561. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2562.  
  2563. (Filename: Line: 1682)
  2564.  
  2565. The referenced script on this Behaviour is missing!
  2566.  
  2567. (Filename: Line: 1498)
  2568.  
  2569. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2570.  
  2571. (Filename: Line: 1655)
  2572.  
  2573. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 76 bytes)
  2574. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2575.  
  2576. (Filename: Line: 1682)
  2577.  
  2578. The referenced script on this Behaviour is missing!
  2579.  
  2580. (Filename: Line: 1498)
  2581.  
  2582. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2583.  
  2584. (Filename: Line: 1655)
  2585.  
  2586. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 40 bytes but expected 160 bytes)
  2587. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2588.  
  2589. (Filename: Line: 1682)
  2590.  
  2591. The referenced script on this Behaviour is missing!
  2592.  
  2593. (Filename: Line: 1498)
  2594.  
  2595. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2596.  
  2597. (Filename: Line: 1655)
  2598.  
  2599. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 48 bytes but expected 72 bytes)
  2600. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2601.  
  2602. (Filename: Line: 1682)
  2603.  
  2604. The referenced script on this Behaviour is missing!
  2605.  
  2606. (Filename: Line: 1498)
  2607.  
  2608. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2609.  
  2610. (Filename: Line: 1655)
  2611.  
  2612. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 44 bytes but expected 104 bytes)
  2613. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2614.  
  2615. (Filename: Line: 1682)
  2616.  
  2617. The referenced script on this Behaviour is missing!
  2618.  
  2619. (Filename: Line: 1498)
  2620.  
  2621. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2622.  
  2623. (Filename: Line: 1655)
  2624.  
  2625. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 60 bytes but expected 84 bytes)
  2626. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2627.  
  2628. (Filename: Line: 1682)
  2629.  
  2630. The referenced script on this Behaviour is missing!
  2631.  
  2632. (Filename: Line: 1498)
  2633.  
  2634. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2635.  
  2636. (Filename: Line: 1655)
  2637.  
  2638. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 60 bytes but expected 84 bytes)
  2639. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2640.  
  2641. (Filename: Line: 1682)
  2642.  
  2643. The referenced script on this Behaviour is missing!
  2644.  
  2645. (Filename: Line: 1498)
  2646.  
  2647. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2648.  
  2649. (Filename: Line: 1655)
  2650.  
  2651. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 80 bytes)
  2652. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2653.  
  2654. (Filename: Line: 1682)
  2655.  
  2656. The referenced script on this Behaviour is missing!
  2657.  
  2658. (Filename: Line: 1498)
  2659.  
  2660. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2661.  
  2662. (Filename: Line: 1655)
  2663.  
  2664. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 80 bytes)
  2665. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2666.  
  2667. (Filename: Line: 1682)
  2668.  
  2669. The referenced script on this Behaviour is missing!
  2670.  
  2671. (Filename: Line: 1498)
  2672.  
  2673. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2674.  
  2675. (Filename: Line: 1655)
  2676.  
  2677. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 76 bytes)
  2678. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2679.  
  2680. (Filename: Line: 1682)
  2681.  
  2682. The referenced script on this Behaviour is missing!
  2683.  
  2684. (Filename: Line: 1498)
  2685.  
  2686. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2687.  
  2688. (Filename: Line: 1655)
  2689.  
  2690. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 76 bytes)
  2691. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2692.  
  2693. (Filename: Line: 1682)
  2694.  
  2695. The referenced script on this Behaviour is missing!
  2696.  
  2697. (Filename: Line: 1498)
  2698.  
  2699. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2700.  
  2701. (Filename: Line: 1655)
  2702.  
  2703. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 40 bytes but expected 96 bytes)
  2704. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2705.  
  2706. (Filename: Line: 1682)
  2707.  
  2708. The referenced script on this Behaviour is missing!
  2709.  
  2710. (Filename: Line: 1498)
  2711.  
  2712. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2713.  
  2714. (Filename: Line: 1655)
  2715.  
  2716. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 44 bytes but expected 68 bytes)
  2717. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2718.  
  2719. (Filename: Line: 1682)
  2720.  
  2721. The referenced script on this Behaviour is missing!
  2722.  
  2723. (Filename: Line: 1498)
  2724.  
  2725. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2726.  
  2727. (Filename: Line: 1655)
  2728.  
  2729. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 80 bytes)
  2730. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2731.  
  2732. (Filename: Line: 1682)
  2733.  
  2734. The referenced script on this Behaviour is missing!
  2735.  
  2736. (Filename: Line: 1498)
  2737.  
  2738. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2739.  
  2740. (Filename: Line: 1655)
  2741.  
  2742. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 80 bytes)
  2743. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2744.  
  2745. (Filename: Line: 1682)
  2746.  
  2747. The referenced script on this Behaviour is missing!
  2748.  
  2749. (Filename: Line: 1498)
  2750.  
  2751. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2752.  
  2753. (Filename: Line: 1655)
  2754.  
  2755. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 44 bytes but expected 104 bytes)
  2756. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2757.  
  2758. (Filename: Line: 1682)
  2759.  
  2760. The referenced script on this Behaviour is missing!
  2761.  
  2762. (Filename: Line: 1498)
  2763.  
  2764. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2765.  
  2766. (Filename: Line: 1655)
  2767.  
  2768. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 76 bytes)
  2769. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2770.  
  2771. (Filename: Line: 1682)
  2772.  
  2773. The referenced script on this Behaviour is missing!
  2774.  
  2775. (Filename: Line: 1498)
  2776.  
  2777. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2778.  
  2779. (Filename: Line: 1655)
  2780.  
  2781. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 76 bytes)
  2782. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2783.  
  2784. (Filename: Line: 1682)
  2785.  
  2786. The referenced script on this Behaviour is missing!
  2787.  
  2788. (Filename: Line: 1498)
  2789.  
  2790. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2791.  
  2792. (Filename: Line: 1655)
  2793.  
  2794. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 76 bytes)
  2795. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2796.  
  2797. (Filename: Line: 1682)
  2798.  
  2799. The referenced script on this Behaviour is missing!
  2800.  
  2801. (Filename: Line: 1498)
  2802.  
  2803. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2804.  
  2805. (Filename: Line: 1655)
  2806.  
  2807. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 76 bytes)
  2808. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2809.  
  2810. (Filename: Line: 1682)
  2811.  
  2812. The referenced script on this Behaviour is missing!
  2813.  
  2814. (Filename: Line: 1498)
  2815.  
  2816. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2817.  
  2818. (Filename: Line: 1655)
  2819.  
  2820. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 36 bytes but expected 96 bytes)
  2821. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2822.  
  2823. (Filename: Line: 1682)
  2824.  
  2825. The referenced script on this Behaviour is missing!
  2826.  
  2827. (Filename: Line: 1498)
  2828.  
  2829. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2830.  
  2831. (Filename: Line: 1655)
  2832.  
  2833. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 48 bytes but expected 72 bytes)
  2834. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2835.  
  2836. (Filename: Line: 1682)
  2837.  
  2838. The referenced script on this Behaviour is missing!
  2839.  
  2840. (Filename: Line: 1498)
  2841.  
  2842. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2843.  
  2844. (Filename: Line: 1655)
  2845.  
  2846. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 48 bytes but expected 72 bytes)
  2847. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2848.  
  2849. (Filename: Line: 1682)
  2850.  
  2851. The referenced script on this Behaviour is missing!
  2852.  
  2853. (Filename: Line: 1498)
  2854.  
  2855. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2856.  
  2857. (Filename: Line: 1655)
  2858.  
  2859. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 60 bytes but expected 84 bytes)
  2860. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2861.  
  2862. (Filename: Line: 1682)
  2863.  
  2864. The referenced script on this Behaviour is missing!
  2865.  
  2866. (Filename: Line: 1498)
  2867.  
  2868. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2869.  
  2870. (Filename: Line: 1655)
  2871.  
  2872. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 60 bytes but expected 84 bytes)
  2873. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2874.  
  2875. (Filename: Line: 1682)
  2876.  
  2877. The referenced script on this Behaviour is missing!
  2878.  
  2879. (Filename: Line: 1498)
  2880.  
  2881. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2882.  
  2883. (Filename: Line: 1655)
  2884.  
  2885. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 48 bytes but expected 108 bytes)
  2886. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2887.  
  2888. (Filename: Line: 1682)
  2889.  
  2890. The referenced script on this Behaviour is missing!
  2891.  
  2892. (Filename: Line: 1498)
  2893.  
  2894. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2895.  
  2896. (Filename: Line: 1655)
  2897.  
  2898. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 80 bytes)
  2899. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2900.  
  2901. (Filename: Line: 1682)
  2902.  
  2903. The referenced script on this Behaviour is missing!
  2904.  
  2905. (Filename: Line: 1498)
  2906.  
  2907. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2908.  
  2909. (Filename: Line: 1655)
  2910.  
  2911. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 60 bytes but expected 84 bytes)
  2912. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2913.  
  2914. (Filename: Line: 1682)
  2915.  
  2916. The referenced script on this Behaviour is missing!
  2917.  
  2918. (Filename: Line: 1498)
  2919.  
  2920. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2921.  
  2922. (Filename: Line: 1655)
  2923.  
  2924. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 76 bytes)
  2925. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2926.  
  2927. (Filename: Line: 1682)
  2928.  
  2929. The referenced script on this Behaviour is missing!
  2930.  
  2931. (Filename: Line: 1498)
  2932.  
  2933. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2934.  
  2935. (Filename: Line: 1655)
  2936.  
  2937. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 76 bytes)
  2938. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2939.  
  2940. (Filename: Line: 1682)
  2941.  
  2942. The referenced script on this Behaviour is missing!
  2943.  
  2944. (Filename: Line: 1498)
  2945.  
  2946. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2947.  
  2948. (Filename: Line: 1655)
  2949.  
  2950. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 40 bytes but expected 100 bytes)
  2951. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2952.  
  2953. (Filename: Line: 1682)
  2954.  
  2955. The referenced script on this Behaviour is missing!
  2956.  
  2957. (Filename: Line: 1498)
  2958.  
  2959. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2960.  
  2961. (Filename: Line: 1655)
  2962.  
  2963. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 48 bytes but expected 72 bytes)
  2964. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2965.  
  2966. (Filename: Line: 1682)
  2967.  
  2968. The referenced script on this Behaviour is missing!
  2969.  
  2970. (Filename: Line: 1498)
  2971.  
  2972. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2973.  
  2974. (Filename: Line: 1655)
  2975.  
  2976. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 76 bytes)
  2977. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2978.  
  2979. (Filename: Line: 1682)
  2980.  
  2981. The referenced script on this Behaviour is missing!
  2982.  
  2983. (Filename: Line: 1498)
  2984.  
  2985. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2986.  
  2987. (Filename: Line: 1655)
  2988.  
  2989. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 60 bytes but expected 132 bytes)
  2990. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2991.  
  2992. (Filename: Line: 1682)
  2993.  
  2994. The referenced script on this Behaviour is missing!
  2995.  
  2996. (Filename: Line: 1498)
  2997.  
  2998. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2999.  
  3000. (Filename: Line: 1655)
  3001.  
  3002. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 128 bytes)
  3003. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3004.  
  3005. (Filename: Line: 1682)
  3006.  
  3007. The referenced script on this Behaviour is missing!
  3008.  
  3009. (Filename: Line: 1498)
  3010.  
  3011. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3012.  
  3013. (Filename: Line: 1655)
  3014.  
  3015. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 136 bytes)
  3016. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3017.  
  3018. (Filename: Line: 1682)
  3019.  
  3020. The referenced script on this Behaviour is missing!
  3021.  
  3022. (Filename: Line: 1498)
  3023.  
  3024. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3025.  
  3026. (Filename: Line: 1655)
  3027.  
  3028. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 92 bytes)
  3029. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3030.  
  3031. (Filename: Line: 1682)
  3032.  
  3033. The referenced script on this Behaviour is missing!
  3034.  
  3035. (Filename: Line: 1498)
  3036.  
  3037. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3038.  
  3039. (Filename: Line: 1655)
  3040.  
  3041. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 48 bytes but expected 148 bytes)
  3042. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3043.  
  3044. (Filename: Line: 1682)
  3045.  
  3046. The referenced script on this Behaviour is missing!
  3047.  
  3048. (Filename: Line: 1498)
  3049.  
  3050. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3051.  
  3052. (Filename: Line: 1655)
  3053.  
  3054. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 112 bytes)
  3055. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3056.  
  3057. (Filename: Line: 1682)
  3058.  
  3059. The referenced script on this Behaviour is missing!
  3060.  
  3061. (Filename: Line: 1498)
  3062.  
  3063. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3064.  
  3065. (Filename: Line: 1655)
  3066.  
  3067. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 136 bytes)
  3068. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3069.  
  3070. (Filename: Line: 1682)
  3071.  
  3072. The referenced script on this Behaviour is missing!
  3073.  
  3074. (Filename: Line: 1498)
  3075.  
  3076. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3077.  
  3078. (Filename: Line: 1655)
  3079.  
  3080. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 136 bytes)
  3081. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3082.  
  3083. (Filename: Line: 1682)
  3084.  
  3085. The referenced script on this Behaviour is missing!
  3086.  
  3087. (Filename: Line: 1498)
  3088.  
  3089. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3090.  
  3091. (Filename: Line: 1655)
  3092.  
  3093. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 44 bytes but expected 128 bytes)
  3094. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3095.  
  3096. (Filename: Line: 1682)
  3097.  
  3098. The referenced script on this Behaviour is missing!
  3099.  
  3100. (Filename: Line: 1498)
  3101.  
  3102. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3103.  
  3104. (Filename: Line: 1655)
  3105.  
  3106. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 44 bytes but expected 128 bytes)
  3107. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3108.  
  3109. (Filename: Line: 1682)
  3110.  
  3111. The referenced script on this Behaviour is missing!
  3112.  
  3113. (Filename: Line: 1498)
  3114.  
  3115. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3116.  
  3117. (Filename: Line: 1655)
  3118.  
  3119. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 40 bytes but expected 64 bytes)
  3120. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3121.  
  3122. (Filename: Line: 1682)
  3123.  
  3124. The referenced script on this Behaviour is missing!
  3125.  
  3126. (Filename: Line: 1498)
  3127.  
  3128. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3129.  
  3130. (Filename: Line: 1655)
  3131.  
  3132. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 40 bytes but expected 124 bytes)
  3133. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3134.  
  3135. (Filename: Line: 1682)
  3136.  
  3137. The referenced script on this Behaviour is missing!
  3138.  
  3139. (Filename: Line: 1498)
  3140.  
  3141. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3142.  
  3143. (Filename: Line: 1655)
  3144.  
  3145. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 44 bytes but expected 128 bytes)
  3146. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3147.  
  3148. (Filename: Line: 1682)
  3149.  
  3150. The referenced script on this Behaviour is missing!
  3151.  
  3152. (Filename: Line: 1498)
  3153.  
  3154. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3155.  
  3156. (Filename: Line: 1655)
  3157.  
  3158. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 40 bytes but expected 124 bytes)
  3159. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3160.  
  3161. (Filename: Line: 1682)
  3162.  
  3163. The referenced script on this Behaviour is missing!
  3164.  
  3165. (Filename: Line: 1498)
  3166.  
  3167. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3168.  
  3169. (Filename: Line: 1655)
  3170.  
  3171. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 36 bytes but expected 120 bytes)
  3172. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3173.  
  3174. (Filename: Line: 1682)
  3175.  
  3176. The referenced script on this Behaviour is missing!
  3177.  
  3178. (Filename: Line: 1498)
  3179.  
  3180. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3181.  
  3182. (Filename: Line: 1655)
  3183.  
  3184. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 64 bytes but expected 136 bytes)
  3185. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3186.  
  3187. (Filename: Line: 1682)
  3188.  
  3189. The referenced script on this Behaviour is missing!
  3190.  
  3191. (Filename: Line: 1498)
  3192.  
  3193. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3194.  
  3195. (Filename: Line: 1655)
  3196.  
  3197. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 64 bytes but expected 136 bytes)
  3198. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3199.  
  3200. (Filename: Line: 1682)
  3201.  
  3202. The referenced script on this Behaviour is missing!
  3203.  
  3204. (Filename: Line: 1498)
  3205.  
  3206. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3207.  
  3208. (Filename: Line: 1655)
  3209.  
  3210. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 128 bytes)
  3211. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3212.  
  3213. (Filename: Line: 1682)
  3214.  
  3215. The referenced script on this Behaviour is missing!
  3216.  
  3217. (Filename: Line: 1498)
  3218.  
  3219. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3220.  
  3221. (Filename: Line: 1655)
  3222.  
  3223. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 60 bytes but expected 108 bytes)
  3224. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3225.  
  3226. (Filename: Line: 1682)
  3227.  
  3228. The referenced script on this Behaviour is missing!
  3229.  
  3230. (Filename: Line: 1498)
  3231.  
  3232. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3233.  
  3234. (Filename: Line: 1655)
  3235.  
  3236. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 48 bytes but expected 132 bytes)
  3237. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3238.  
  3239. (Filename: Line: 1682)
  3240.  
  3241. The referenced script on this Behaviour is missing!
  3242.  
  3243. (Filename: Line: 1498)
  3244.  
  3245. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3246.  
  3247. (Filename: Line: 1655)
  3248.  
  3249. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 140 bytes)
  3250. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3251.  
  3252. (Filename: Line: 1682)
  3253.  
  3254. The referenced script on this Behaviour is missing!
  3255.  
  3256. (Filename: Line: 1498)
  3257.  
  3258. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3259.  
  3260. (Filename: Line: 1655)
  3261.  
  3262. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 140 bytes)
  3263. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3264.  
  3265. (Filename: Line: 1682)
  3266.  
  3267. The referenced script on this Behaviour is missing!
  3268.  
  3269. (Filename: Line: 1498)
  3270.  
  3271. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3272.  
  3273. (Filename: Line: 1655)
  3274.  
  3275. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 60 bytes but expected 132 bytes)
  3276. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3277.  
  3278. (Filename: Line: 1682)
  3279.  
  3280. The referenced script on this Behaviour is missing!
  3281.  
  3282. (Filename: Line: 1498)
  3283.  
  3284. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3285.  
  3286. (Filename: Line: 1655)
  3287.  
  3288. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 60 bytes but expected 132 bytes)
  3289. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3290.  
  3291. (Filename: Line: 1682)
  3292.  
  3293. The referenced script on this Behaviour is missing!
  3294.  
  3295. (Filename: Line: 1498)
  3296.  
  3297. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3298.  
  3299. (Filename: Line: 1655)
  3300.  
  3301. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 128 bytes)
  3302. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3303.  
  3304. (Filename: Line: 1682)
  3305.  
  3306. The referenced script on this Behaviour is missing!
  3307.  
  3308. (Filename: Line: 1498)
  3309.  
  3310. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3311.  
  3312. (Filename: Line: 1655)
  3313.  
  3314. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 128 bytes)
  3315. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3316.  
  3317. (Filename: Line: 1682)
  3318.  
  3319. The referenced script on this Behaviour is missing!
  3320.  
  3321. (Filename: Line: 1498)
  3322.  
  3323. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3324.  
  3325. (Filename: Line: 1655)
  3326.  
  3327. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 48 bytes but expected 132 bytes)
  3328. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3329.  
  3330. (Filename: Line: 1682)
  3331.  
  3332. The referenced script on this Behaviour is missing!
  3333.  
  3334. (Filename: Line: 1498)
  3335.  
  3336. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3337.  
  3338. (Filename: Line: 1655)
  3339.  
  3340. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 140 bytes)
  3341. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3342.  
  3343. (Filename: Line: 1682)
  3344.  
  3345. The referenced script on this Behaviour is missing!
  3346.  
  3347. (Filename: Line: 1498)
  3348.  
  3349. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3350.  
  3351. (Filename: Line: 1655)
  3352.  
  3353. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 136 bytes)
  3354. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3355.  
  3356. (Filename: Line: 1682)
  3357.  
  3358. The referenced script on this Behaviour is missing!
  3359.  
  3360. (Filename: Line: 1498)
  3361.  
  3362. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3363.  
  3364. (Filename: Line: 1655)
  3365.  
  3366. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 48 bytes but expected 128 bytes)
  3367. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3368.  
  3369. (Filename: Line: 1682)
  3370.  
  3371. The referenced script on this Behaviour is missing!
  3372.  
  3373. (Filename: Line: 1498)
  3374.  
  3375. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3376.  
  3377. (Filename: Line: 1655)
  3378.  
  3379. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 44 bytes but expected 116 bytes)
  3380. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3381.  
  3382. (Filename: Line: 1682)
  3383.  
  3384. The referenced script on this Behaviour is missing!
  3385.  
  3386. (Filename: Line: 1498)
  3387.  
  3388. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3389.  
  3390. (Filename: Line: 1655)
  3391.  
  3392. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 48 bytes but expected 72 bytes)
  3393. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3394.  
  3395. (Filename: Line: 1682)
  3396.  
  3397. The referenced script on this Behaviour is missing!
  3398.  
  3399. (Filename: Line: 1498)
  3400.  
  3401. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3402.  
  3403. (Filename: Line: 1655)
  3404.  
  3405. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 48 bytes but expected 72 bytes)
  3406. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3407.  
  3408. (Filename: Line: 1682)
  3409.  
  3410. The referenced script on this Behaviour is missing!
  3411.  
  3412. (Filename: Line: 1498)
  3413.  
  3414. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3415.  
  3416. (Filename: Line: 1655)
  3417.  
  3418. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 76 bytes)
  3419. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3420.  
  3421. (Filename: Line: 1682)
  3422.  
  3423. The referenced script on this Behaviour is missing!
  3424.  
  3425. (Filename: Line: 1498)
  3426.  
  3427. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3428.  
  3429. (Filename: Line: 1655)
  3430.  
  3431. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 80 bytes)
  3432. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3433.  
  3434. (Filename: Line: 1682)
  3435.  
  3436. The referenced script on this Behaviour is missing!
  3437.  
  3438. (Filename: Line: 1498)
  3439.  
  3440. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3441.  
  3442. (Filename: Line: 1655)
  3443.  
  3444. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 76 bytes)
  3445. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3446.  
  3447. (Filename: Line: 1682)
  3448.  
  3449. The referenced script on this Behaviour is missing!
  3450.  
  3451. (Filename: Line: 1498)
  3452.  
  3453. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3454.  
  3455. (Filename: Line: 1655)
  3456.  
  3457. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 44 bytes but expected 92 bytes)
  3458. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3459.  
  3460. (Filename: Line: 1682)
  3461.  
  3462. The referenced script on this Behaviour is missing!
  3463.  
  3464. (Filename: Line: 1498)
  3465.  
  3466. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3467.  
  3468. (Filename: Line: 1655)
  3469.  
  3470. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 48 bytes but expected 72 bytes)
  3471. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3472.  
  3473. (Filename: Line: 1682)
  3474.  
  3475. The referenced script on this Behaviour is missing!
  3476.  
  3477. (Filename: Line: 1498)
  3478.  
  3479. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3480.  
  3481. (Filename: Line: 1655)
  3482.  
  3483. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 48 bytes but expected 72 bytes)
  3484. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3485.  
  3486. (Filename: Line: 1682)
  3487.  
  3488. The referenced script on this Behaviour is missing!
  3489.  
  3490. (Filename: Line: 1498)
  3491.  
  3492. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3493.  
  3494. (Filename: Line: 1655)
  3495.  
  3496. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 48 bytes but expected 72 bytes)
  3497. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3498.  
  3499. (Filename: Line: 1682)
  3500.  
  3501. The referenced script on this Behaviour is missing!
  3502.  
  3503. (Filename: Line: 1498)
  3504.  
  3505. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3506.  
  3507. (Filename: Line: 1655)
  3508.  
  3509. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 48 bytes but expected 120 bytes)
  3510. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3511.  
  3512. (Filename: Line: 1682)
  3513.  
  3514. The referenced script on this Behaviour is missing!
  3515.  
  3516. (Filename: Line: 1498)
  3517.  
  3518. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3519.  
  3520. (Filename: Line: 1655)
  3521.  
  3522. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 76 bytes)
  3523. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3524.  
  3525. (Filename: Line: 1682)
  3526.  
  3527. The referenced script on this Behaviour is missing!
  3528.  
  3529. (Filename: Line: 1498)
  3530.  
  3531. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3532.  
  3533. (Filename: Line: 1655)
  3534.  
  3535. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 76 bytes)
  3536. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3537.  
  3538. (Filename: Line: 1682)
  3539.  
  3540. The referenced script on this Behaviour is missing!
  3541.  
  3542. (Filename: Line: 1498)
  3543.  
  3544. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3545.  
  3546. (Filename: Line: 1655)
  3547.  
  3548. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 76 bytes)
  3549. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3550.  
  3551. (Filename: Line: 1682)
  3552.  
  3553. The referenced script on this Behaviour is missing!
  3554.  
  3555. (Filename: Line: 1498)
  3556.  
  3557. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3558.  
  3559. (Filename: Line: 1655)
  3560.  
  3561. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 60 bytes but expected 84 bytes)
  3562. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3563.  
  3564. (Filename: Line: 1682)
  3565.  
  3566. The referenced script on this Behaviour is missing!
  3567.  
  3568. (Filename: Line: 1498)
  3569.  
  3570. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3571.  
  3572. (Filename: Line: 1655)
  3573.  
  3574. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 76 bytes)
  3575. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3576.  
  3577. (Filename: Line: 1682)
  3578.  
  3579. The referenced script on this Behaviour is missing!
  3580.  
  3581. (Filename: Line: 1498)
  3582.  
  3583. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3584.  
  3585. (Filename: Line: 1655)
  3586.  
  3587. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 76 bytes)
  3588. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3589.  
  3590. (Filename: Line: 1682)
  3591.  
  3592. The referenced script on this Behaviour is missing!
  3593.  
  3594. (Filename: Line: 1498)
  3595.  
  3596. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3597.  
  3598. (Filename: Line: 1655)
  3599.  
  3600. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 80 bytes)
  3601. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3602.  
  3603. (Filename: Line: 1682)
  3604.  
  3605. The referenced script on this Behaviour is missing!
  3606.  
  3607. (Filename: Line: 1498)
  3608.  
  3609. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3610.  
  3611. (Filename: Line: 1655)
  3612.  
  3613. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 76 bytes)
  3614. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3615.  
  3616. (Filename: Line: 1682)
  3617.  
  3618. The referenced script on this Behaviour is missing!
  3619.  
  3620. (Filename: Line: 1498)
  3621.  
  3622. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3623.  
  3624. (Filename: Line: 1655)
  3625.  
  3626. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 48 bytes but expected 144 bytes)
  3627. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3628.  
  3629. (Filename: Line: 1682)
  3630.  
  3631. The referenced script on this Behaviour is missing!
  3632.  
  3633. (Filename: Line: 1498)
  3634.  
  3635. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3636.  
  3637. (Filename: Line: 1655)
  3638.  
  3639. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 76 bytes)
  3640. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3641.  
  3642. (Filename: Line: 1682)
  3643.  
  3644. The referenced script on this Behaviour is missing!
  3645.  
  3646. (Filename: Line: 1498)
  3647.  
  3648. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3649.  
  3650. (Filename: Line: 1655)
  3651.  
  3652. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 104 bytes)
  3653. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3654.  
  3655. (Filename: Line: 1682)
  3656.  
  3657. The referenced script on this Behaviour is missing!
  3658.  
  3659. (Filename: Line: 1498)
  3660.  
  3661. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3662.  
  3663. (Filename: Line: 1655)
  3664.  
  3665. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 60 bytes but expected 84 bytes)
  3666. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3667.  
  3668. (Filename: Line: 1682)
  3669.  
  3670. The referenced script on this Behaviour is missing!
  3671.  
  3672. (Filename: Line: 1498)
  3673.  
  3674. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3675.  
  3676. (Filename: Line: 1655)
  3677.  
  3678. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 80 bytes)
  3679. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3680.  
  3681. (Filename: Line: 1682)
  3682.  
  3683. The referenced script on this Behaviour is missing!
  3684.  
  3685. (Filename: Line: 1498)
  3686.  
  3687. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3688.  
  3689. (Filename: Line: 1655)
  3690.  
  3691. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 60 bytes but expected 84 bytes)
  3692. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3693.  
  3694. (Filename: Line: 1682)
  3695.  
  3696. The referenced script on this Behaviour is missing!
  3697.  
  3698. (Filename: Line: 1498)
  3699.  
  3700. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3701.  
  3702. (Filename: Line: 1655)
  3703.  
  3704. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 60 bytes but expected 84 bytes)
  3705. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3706.  
  3707. (Filename: Line: 1682)
  3708.  
  3709. The referenced script on this Behaviour is missing!
  3710.  
  3711. (Filename: Line: 1498)
  3712.  
  3713. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3714.  
  3715. (Filename: Line: 1655)
  3716.  
  3717. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 64 bytes but expected 88 bytes)
  3718. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3719.  
  3720. (Filename: Line: 1682)
  3721.  
  3722. The referenced script on this Behaviour is missing!
  3723.  
  3724. (Filename: Line: 1498)
  3725.  
  3726. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3727.  
  3728. (Filename: Line: 1655)
  3729.  
  3730. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 112 bytes)
  3731. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3732.  
  3733. (Filename: Line: 1682)
  3734.  
  3735. The referenced script on this Behaviour is missing!
  3736.  
  3737. (Filename: Line: 1498)
  3738.  
  3739. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3740.  
  3741. (Filename: Line: 1655)
  3742.  
  3743. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 60 bytes but expected 84 bytes)
  3744. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3745.  
  3746. (Filename: Line: 1682)
  3747.  
  3748. The referenced script on this Behaviour is missing!
  3749.  
  3750. (Filename: Line: 1498)
  3751.  
  3752. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3753.  
  3754. (Filename: Line: 1655)
  3755.  
  3756. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 88 bytes)
  3757. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3758.  
  3759. (Filename: Line: 1682)
  3760.  
  3761. The referenced script on this Behaviour is missing!
  3762.  
  3763. (Filename: Line: 1498)
  3764.  
  3765. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3766.  
  3767. (Filename: Line: 1655)
  3768.  
  3769. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 104 bytes)
  3770. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3771.  
  3772. (Filename: Line: 1682)
  3773.  
  3774. The referenced script on this Behaviour is missing!
  3775.  
  3776. (Filename: Line: 1498)
  3777.  
  3778. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3779.  
  3780. (Filename: Line: 1655)
  3781.  
  3782. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 104 bytes)
  3783. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3784.  
  3785. (Filename: Line: 1682)
  3786.  
  3787. The referenced script on this Behaviour is missing!
  3788.  
  3789. (Filename: Line: 1498)
  3790.  
  3791. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3792.  
  3793. (Filename: Line: 1655)
  3794.  
  3795. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 44 bytes but expected 100 bytes)
  3796. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3797.  
  3798. (Filename: Line: 1682)
  3799.  
  3800. The referenced script on this Behaviour is missing!
  3801.  
  3802. (Filename: Line: 1498)
  3803.  
  3804. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3805.  
  3806. (Filename: Line: 1655)
  3807.  
  3808. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 48 bytes but expected 96 bytes)
  3809. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3810.  
  3811. (Filename: Line: 1682)
  3812.  
  3813. The referenced script on this Behaviour is missing!
  3814.  
  3815. (Filename: Line: 1498)
  3816.  
  3817. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3818.  
  3819. (Filename: Line: 1655)
  3820.  
  3821. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 104 bytes)
  3822. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3823.  
  3824. (Filename: Line: 1682)
  3825.  
  3826. The referenced script on this Behaviour is missing!
  3827.  
  3828. (Filename: Line: 1498)
  3829.  
  3830. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3831.  
  3832. (Filename: Line: 1655)
  3833.  
  3834. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 104 bytes)
  3835. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3836.  
  3837. (Filename: Line: 1682)
  3838.  
  3839. The referenced script on this Behaviour is missing!
  3840.  
  3841. (Filename: Line: 1498)
  3842.  
  3843. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3844.  
  3845. (Filename: Line: 1655)
  3846.  
  3847. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 44 bytes but expected 100 bytes)
  3848. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3849.  
  3850. (Filename: Line: 1682)
  3851.  
  3852. The referenced script on this Behaviour is missing!
  3853.  
  3854. (Filename: Line: 1498)
  3855.  
  3856. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3857.  
  3858. (Filename: Line: 1655)
  3859.  
  3860. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 100 bytes)
  3861. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3862.  
  3863. (Filename: Line: 1682)
  3864.  
  3865. The referenced script on this Behaviour is missing!
  3866.  
  3867. (Filename: Line: 1498)
  3868.  
  3869. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3870.  
  3871. (Filename: Line: 1655)
  3872.  
  3873. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 44 bytes but expected 108 bytes)
  3874. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3875.  
  3876. (Filename: Line: 1682)
  3877.  
  3878. The referenced script on this Behaviour is missing!
  3879.  
  3880. (Filename: Line: 1498)
  3881.  
  3882. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3883.  
  3884. (Filename: Line: 1655)
  3885.  
  3886. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 104 bytes)
  3887. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3888.  
  3889. (Filename: Line: 1682)
  3890.  
  3891. The referenced script on this Behaviour is missing!
  3892.  
  3893. (Filename: Line: 1498)
  3894.  
  3895. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3896.  
  3897. (Filename: Line: 1655)
  3898.  
  3899. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 104 bytes)
  3900. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3901.  
  3902. (Filename: Line: 1682)
  3903.  
  3904. The referenced script on this Behaviour is missing!
  3905.  
  3906. (Filename: Line: 1498)
  3907.  
  3908. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3909.  
  3910. (Filename: Line: 1655)
  3911.  
  3912. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 44 bytes but expected 100 bytes)
  3913. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3914.  
  3915. (Filename: Line: 1682)
  3916.  
  3917. The referenced script on this Behaviour is missing!
  3918.  
  3919. (Filename: Line: 1498)
  3920.  
  3921. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3922.  
  3923. (Filename: Line: 1655)
  3924.  
  3925. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 52 bytes but expected 100 bytes)
  3926. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3927.  
  3928. (Filename: Line: 1682)
  3929.  
  3930. The referenced script on this Behaviour is missing!
  3931.  
  3932. (Filename: Line: 1498)
  3933.  
  3934. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3935.  
  3936. (Filename: Line: 1655)
  3937.  
  3938. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 104 bytes)
  3939. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3940.  
  3941. (Filename: Line: 1682)
  3942.  
  3943. The referenced script on this Behaviour is missing!
  3944.  
  3945. (Filename: Line: 1498)
  3946.  
  3947. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3948.  
  3949. (Filename: Line: 1655)
  3950.  
  3951. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 104 bytes)
  3952. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3953.  
  3954. (Filename: Line: 1682)
  3955.  
  3956. The referenced script on this Behaviour is missing!
  3957.  
  3958. (Filename: Line: 1498)
  3959.  
  3960. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3961.  
  3962. (Filename: Line: 1655)
  3963.  
  3964. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 44 bytes but expected 100 bytes)
  3965. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3966.  
  3967. (Filename: Line: 1682)
  3968.  
  3969. The referenced script on this Behaviour is missing!
  3970.  
  3971. (Filename: Line: 1498)
  3972.  
  3973. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3974.  
  3975. (Filename: Line: 1655)
  3976.  
  3977. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 48 bytes but expected 96 bytes)
  3978. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3979.  
  3980. (Filename: Line: 1682)
  3981.  
  3982. The referenced script on this Behaviour is missing!
  3983.  
  3984. (Filename: Line: 1498)
  3985.  
  3986. The referenced script on this Behaviour (Game Object '<null>') is missing!
  3987.  
  3988. (Filename: Line: 1655)
  3989.  
  3990. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 48 bytes but expected 84 bytes)
  3991. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3992.  
  3993. (Filename: Line: 1682)
  3994.  
  3995. The referenced script on this Behaviour is missing!
  3996.  
  3997. (Filename: Line: 1498)
  3998.  
  3999. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4000.  
  4001. (Filename: Line: 1655)
  4002.  
  4003. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 44 bytes but expected 80 bytes)
  4004. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4005.  
  4006. (Filename: Line: 1682)
  4007.  
  4008. The referenced script on this Behaviour is missing!
  4009.  
  4010. (Filename: Line: 1498)
  4011.  
  4012. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4013.  
  4014. (Filename: Line: 1655)
  4015.  
  4016. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 60 bytes but expected 84 bytes)
  4017. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4018.  
  4019. (Filename: Line: 1682)
  4020.  
  4021. The referenced script on this Behaviour is missing!
  4022.  
  4023. (Filename: Line: 1498)
  4024.  
  4025. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4026.  
  4027. (Filename: Line: 1655)
  4028.  
  4029. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 56 bytes but expected 96 bytes)
  4030. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4031.  
  4032. (Filename: Line: 1682)
  4033.  
  4034. The referenced script on this Behaviour is missing!
  4035.  
  4036. (Filename: Line: 1498)
  4037.  
  4038. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4039.  
  4040. (Filename: Line: 1655)
  4041.  
  4042. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 60 bytes but expected 96 bytes)
  4043. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4044.  
  4045. (Filename: Line: 1682)
  4046.  
  4047. The referenced script on this Behaviour is missing!
  4048.  
  4049. (Filename: Line: 1498)
  4050.  
  4051. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4052.  
  4053. (Filename: Line: 1655)
  4054.  
  4055. A script behaviour (probably CrusaderEngine.SoundSelector?) has a different serialization layout when loading. (Read 48 bytes but expected 84 bytes)
  4056. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4057.  
  4058. (Filename: Line: 1682)
  4059.  
  4060. The referenced script on this Behaviour is missing!
  4061.  
  4062. (Filename: Line: 1498)
  4063.  
  4064. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4065.  
  4066. (Filename: Line: 1655)
  4067.  
  4068. A script behaviour (probably CrusaderEngine.LuaUtility?) has a different serialization layout when loading. (Read 44 bytes but expected 52 bytes)
  4069. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4070.  
  4071. (Filename: Line: 1682)
  4072.  
  4073. The referenced script on this Behaviour is missing!
  4074.  
  4075. (Filename: Line: 1498)
  4076.  
  4077. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4078.  
  4079. (Filename: Line: 1655)
  4080.  
  4081. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  4082. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4083.  
  4084. (Filename: Line: 1682)
  4085.  
  4086. The referenced script on this Behaviour is missing!
  4087.  
  4088. (Filename: Line: 1498)
  4089.  
  4090. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4091.  
  4092. (Filename: Line: 1655)
  4093.  
  4094. A script behaviour (probably CrusaderEngine.SetIsVisible?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  4095. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4096.  
  4097. (Filename: Line: 1682)
  4098.  
  4099. The referenced script on this Behaviour is missing!
  4100.  
  4101. (Filename: Line: 1498)
  4102.  
  4103. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4104.  
  4105. (Filename: Line: 1655)
  4106.  
  4107. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes)
  4108. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4109.  
  4110. (Filename: Line: 1682)
  4111.  
  4112. The referenced script on this Behaviour is missing!
  4113.  
  4114. (Filename: Line: 1498)
  4115.  
  4116. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4117.  
  4118. (Filename: Line: 1655)
  4119.  
  4120. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes)
  4121. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4122.  
  4123. (Filename: Line: 1682)
  4124.  
  4125. The referenced script on this Behaviour is missing!
  4126.  
  4127. (Filename: Line: 1498)
  4128.  
  4129. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4130.  
  4131. (Filename: Line: 1655)
  4132.  
  4133. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  4134. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4135.  
  4136. (Filename: Line: 1682)
  4137.  
  4138. The referenced script on this Behaviour is missing!
  4139.  
  4140. (Filename: Line: 1498)
  4141.  
  4142. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4143.  
  4144. (Filename: Line: 1655)
  4145.  
  4146. A script behaviour (probably CrusaderEngine.Combat.FireWeapon?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  4147. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4148.  
  4149. (Filename: Line: 1682)
  4150.  
  4151. The referenced script on this Behaviour is missing!
  4152.  
  4153. (Filename: Line: 1498)
  4154.  
  4155. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4156.  
  4157. (Filename: Line: 1655)
  4158.  
  4159. A script behaviour (probably CrusaderEngine.Voice?) has a different serialization layout when loading. (Read 48 bytes but expected 24456 bytes)
  4160. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4161.  
  4162. (Filename: Line: 1682)
  4163.  
  4164. The referenced script on this Behaviour is missing!
  4165.  
  4166. (Filename: Line: 1498)
  4167.  
  4168. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4169.  
  4170. (Filename: Line: 1655)
  4171.  
  4172. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  4173. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4174.  
  4175. (Filename: Line: 1682)
  4176.  
  4177. The referenced script on this Behaviour is missing!
  4178.  
  4179. (Filename: Line: 1498)
  4180.  
  4181. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4182.  
  4183. (Filename: Line: 1655)
  4184.  
  4185. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  4186. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4187.  
  4188. (Filename: Line: 1682)
  4189.  
  4190. The referenced script on this Behaviour is missing!
  4191.  
  4192. (Filename: Line: 1498)
  4193.  
  4194. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4195.  
  4196. (Filename: Line: 1655)
  4197.  
  4198. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  4199. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4200.  
  4201. (Filename: Line: 1682)
  4202.  
  4203. The referenced script on this Behaviour is missing!
  4204.  
  4205. (Filename: Line: 1498)
  4206.  
  4207. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4208.  
  4209. (Filename: Line: 1655)
  4210.  
  4211. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  4212. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4213.  
  4214. (Filename: Line: 1682)
  4215.  
  4216. The referenced script on this Behaviour is missing!
  4217.  
  4218. (Filename: Line: 1498)
  4219.  
  4220. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4221.  
  4222. (Filename: Line: 1655)
  4223.  
  4224. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  4225. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4226.  
  4227. (Filename: Line: 1682)
  4228.  
  4229. The referenced script on this Behaviour is missing!
  4230.  
  4231. (Filename: Line: 1498)
  4232.  
  4233. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4234.  
  4235. (Filename: Line: 1655)
  4236.  
  4237. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  4238. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4239.  
  4240. (Filename: Line: 1682)
  4241.  
  4242. The referenced script on this Behaviour is missing!
  4243.  
  4244. (Filename: Line: 1498)
  4245.  
  4246. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4247.  
  4248. (Filename: Line: 1655)
  4249.  
  4250. A script behaviour (probably CrusaderEngine.Combat.MuzzleFlash?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  4251. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4252.  
  4253. (Filename: Line: 1682)
  4254.  
  4255. The referenced script on this Behaviour is missing!
  4256.  
  4257. (Filename: Line: 1498)
  4258.  
  4259. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4260.  
  4261. (Filename: Line: 1655)
  4262.  
  4263. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  4264. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4265.  
  4266. (Filename: Line: 1682)
  4267.  
  4268. The referenced script on this Behaviour is missing!
  4269.  
  4270. (Filename: Line: 1498)
  4271.  
  4272. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4273.  
  4274. (Filename: Line: 1655)
  4275.  
  4276. A script behaviour (probably CrusaderEngine.SetFirearmState?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  4277. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4278.  
  4279. (Filename: Line: 1682)
  4280.  
  4281. The referenced script on this Behaviour is missing!
  4282.  
  4283. (Filename: Line: 1498)
  4284.  
  4285. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4286.  
  4287. (Filename: Line: 1655)
  4288.  
  4289. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  4290. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4291.  
  4292. (Filename: Line: 1682)
  4293.  
  4294. The referenced script on this Behaviour is missing!
  4295.  
  4296. (Filename: Line: 1498)
  4297.  
  4298. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4299.  
  4300. (Filename: Line: 1655)
  4301.  
  4302. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  4303. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4304.  
  4305. (Filename: Line: 1682)
  4306.  
  4307. The referenced script on this Behaviour is missing!
  4308.  
  4309. (Filename: Line: 1498)
  4310.  
  4311. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4312.  
  4313. (Filename: Line: 1655)
  4314.  
  4315. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  4316. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4317.  
  4318. (Filename: Line: 1682)
  4319.  
  4320. The referenced script on this Behaviour is missing!
  4321.  
  4322. (Filename: Line: 1498)
  4323.  
  4324. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4325.  
  4326. (Filename: Line: 1655)
  4327.  
  4328. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  4329. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4330.  
  4331. (Filename: Line: 1682)
  4332.  
  4333. The referenced script on this Behaviour is missing!
  4334.  
  4335. (Filename: Line: 1498)
  4336.  
  4337. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4338.  
  4339. (Filename: Line: 1655)
  4340.  
  4341. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  4342. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4343.  
  4344. (Filename: Line: 1682)
  4345.  
  4346. The referenced script on this Behaviour is missing!
  4347.  
  4348. (Filename: Line: 1498)
  4349.  
  4350. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4351.  
  4352. (Filename: Line: 1655)
  4353.  
  4354. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  4355. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4356.  
  4357. (Filename: Line: 1682)
  4358.  
  4359. The referenced script on this Behaviour is missing!
  4360.  
  4361. (Filename: Line: 1498)
  4362.  
  4363. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4364.  
  4365. (Filename: Line: 1655)
  4366.  
  4367. A script behaviour (probably CrusaderEngine.Faction?) has a different serialization layout when loading. (Read 40 bytes but expected 48 bytes)
  4368. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4369.  
  4370. (Filename: Line: 1682)
  4371.  
  4372. The referenced script on this Behaviour is missing!
  4373.  
  4374. (Filename: Line: 1498)
  4375.  
  4376. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4377.  
  4378. (Filename: Line: 1655)
  4379.  
  4380. A script behaviour (probably CrusaderEngine.AnimationEvent?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  4381. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4382.  
  4383. (Filename: Line: 1682)
  4384.  
  4385. The referenced script on this Behaviour is missing!
  4386.  
  4387. (Filename: Line: 1498)
  4388.  
  4389. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4390.  
  4391. (Filename: Line: 1655)
  4392.  
  4393. A script behaviour (probably CrusaderEngine.Combat.MuzzleFlash?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  4394. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4395.  
  4396. (Filename: Line: 1682)
  4397.  
  4398. The referenced script on this Behaviour is missing!
  4399.  
  4400. (Filename: Line: 1498)
  4401.  
  4402. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4403.  
  4404. (Filename: Line: 1655)
  4405.  
  4406. A script behaviour (probably CrusaderEngine.Combat.EjectSpentCasing?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  4407. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4408.  
  4409. (Filename: Line: 1682)
  4410.  
  4411. The referenced script on this Behaviour is missing!
  4412.  
  4413. (Filename: Line: 1498)
  4414.  
  4415. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4416.  
  4417. (Filename: Line: 1655)
  4418.  
  4419. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  4420. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4421.  
  4422. (Filename: Line: 1682)
  4423.  
  4424. The referenced script on this Behaviour is missing!
  4425.  
  4426. (Filename: Line: 1498)
  4427.  
  4428. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4429.  
  4430. (Filename: Line: 1655)
  4431.  
  4432. The referenced script on this Behaviour is missing!
  4433.  
  4434. (Filename: Line: 1498)
  4435.  
  4436. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4437.  
  4438. (Filename: Line: 1655)
  4439.  
  4440. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  4441. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4442.  
  4443. (Filename: Line: 1682)
  4444.  
  4445. The referenced script on this Behaviour is missing!
  4446.  
  4447. (Filename: Line: 1498)
  4448.  
  4449. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4450.  
  4451. (Filename: Line: 1655)
  4452.  
  4453. A script behaviour (probably CrusaderEngine.SetBool?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  4454. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4455.  
  4456. (Filename: Line: 1682)
  4457.  
  4458. The referenced script on this Behaviour is missing!
  4459.  
  4460. (Filename: Line: 1498)
  4461.  
  4462. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4463.  
  4464. (Filename: Line: 1655)
  4465.  
  4466. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  4467. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4468.  
  4469. (Filename: Line: 1682)
  4470.  
  4471. The referenced script on this Behaviour is missing!
  4472.  
  4473. (Filename: Line: 1498)
  4474.  
  4475. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4476.  
  4477. (Filename: Line: 1655)
  4478.  
  4479. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  4480. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4481.  
  4482. (Filename: Line: 1682)
  4483.  
  4484. The referenced script on this Behaviour is missing!
  4485.  
  4486. (Filename: Line: 1498)
  4487.  
  4488. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4489.  
  4490. (Filename: Line: 1655)
  4491.  
  4492. A script behaviour (probably CrusaderEngine.SetIsVisible?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  4493. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4494.  
  4495. (Filename: Line: 1682)
  4496.  
  4497. The referenced script on this Behaviour is missing!
  4498.  
  4499. (Filename: Line: 1498)
  4500.  
  4501. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4502.  
  4503. (Filename: Line: 1655)
  4504.  
  4505. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes)
  4506. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4507.  
  4508. (Filename: Line: 1682)
  4509.  
  4510. The referenced script on this Behaviour is missing!
  4511.  
  4512. (Filename: Line: 1498)
  4513.  
  4514. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4515.  
  4516. (Filename: Line: 1655)
  4517.  
  4518. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  4519. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4520.  
  4521. (Filename: Line: 1682)
  4522.  
  4523. The referenced script on this Behaviour is missing!
  4524.  
  4525. (Filename: Line: 1498)
  4526.  
  4527. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4528.  
  4529. (Filename: Line: 1655)
  4530.  
  4531. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes)
  4532. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4533.  
  4534. (Filename: Line: 1682)
  4535.  
  4536. The referenced script on this Behaviour is missing!
  4537.  
  4538. (Filename: Line: 1498)
  4539.  
  4540. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4541.  
  4542. (Filename: Line: 1655)
  4543.  
  4544. A script behaviour (probably CrusaderEngine.AnimationEvent?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes)
  4545. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4546.  
  4547. (Filename: Line: 1682)
  4548.  
  4549. The referenced script on this Behaviour is missing!
  4550.  
  4551. (Filename: Line: 1498)
  4552.  
  4553. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4554.  
  4555. (Filename: Line: 1655)
  4556.  
  4557. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  4558. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4559.  
  4560. (Filename: Line: 1682)
  4561.  
  4562. The referenced script on this Behaviour is missing!
  4563.  
  4564. (Filename: Line: 1498)
  4565.  
  4566. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4567.  
  4568. (Filename: Line: 1655)
  4569.  
  4570. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 92 bytes)
  4571. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4572.  
  4573. (Filename: Line: 1682)
  4574.  
  4575. The referenced script on this Behaviour is missing!
  4576.  
  4577. (Filename: Line: 1498)
  4578.  
  4579. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4580.  
  4581. (Filename: Line: 1655)
  4582.  
  4583. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  4584. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4585.  
  4586. (Filename: Line: 1682)
  4587.  
  4588. The referenced script on this Behaviour is missing!
  4589.  
  4590. (Filename: Line: 1498)
  4591.  
  4592. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4593.  
  4594. (Filename: Line: 1655)
  4595.  
  4596. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  4597. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4598.  
  4599. (Filename: Line: 1682)
  4600.  
  4601. The referenced script on this Behaviour is missing!
  4602.  
  4603. (Filename: Line: 1498)
  4604.  
  4605. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4606.  
  4607. (Filename: Line: 1655)
  4608.  
  4609. A script behaviour (probably CrusaderEngine.DartFactory?) has a different serialization layout when loading. (Read 56 bytes but expected 68 bytes)
  4610. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4611.  
  4612. (Filename: Line: 1682)
  4613.  
  4614. The referenced script on this Behaviour is missing!
  4615.  
  4616. (Filename: Line: 1498)
  4617.  
  4618. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4619.  
  4620. (Filename: Line: 1655)
  4621.  
  4622. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  4623. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4624.  
  4625. (Filename: Line: 1682)
  4626.  
  4627. The referenced script on this Behaviour is missing!
  4628.  
  4629. (Filename: Line: 1498)
  4630.  
  4631. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4632.  
  4633. (Filename: Line: 1655)
  4634.  
  4635. A script behaviour (probably CrusaderEngine.Combat.ReloadWeapon?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  4636. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4637.  
  4638. (Filename: Line: 1682)
  4639.  
  4640. The referenced script on this Behaviour is missing!
  4641.  
  4642. (Filename: Line: 1498)
  4643.  
  4644. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4645.  
  4646. (Filename: Line: 1655)
  4647.  
  4648. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  4649. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4650.  
  4651. (Filename: Line: 1682)
  4652.  
  4653. The referenced script on this Behaviour is missing!
  4654.  
  4655. (Filename: Line: 1498)
  4656.  
  4657. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4658.  
  4659. (Filename: Line: 1655)
  4660.  
  4661. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes)
  4662. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4663.  
  4664. (Filename: Line: 1682)
  4665.  
  4666. The referenced script on this Behaviour is missing!
  4667.  
  4668. (Filename: Line: 1498)
  4669.  
  4670. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4671.  
  4672. (Filename: Line: 1655)
  4673.  
  4674. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  4675. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4676.  
  4677. (Filename: Line: 1682)
  4678.  
  4679. The referenced script on this Behaviour is missing!
  4680.  
  4681. (Filename: Line: 1498)
  4682.  
  4683. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4684.  
  4685. (Filename: Line: 1655)
  4686.  
  4687. A script behaviour (probably CrusaderEngine.SetFirearmState?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  4688. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4689.  
  4690. (Filename: Line: 1682)
  4691.  
  4692. The referenced script on this Behaviour is missing!
  4693.  
  4694. (Filename: Line: 1498)
  4695.  
  4696. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4697.  
  4698. (Filename: Line: 1655)
  4699.  
  4700. A script behaviour (probably CrusaderEngine.Combat.MuzzleFlash?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  4701. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4702.  
  4703. (Filename: Line: 1682)
  4704.  
  4705. The referenced script on this Behaviour is missing!
  4706.  
  4707. (Filename: Line: 1498)
  4708.  
  4709. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4710.  
  4711. (Filename: Line: 1655)
  4712.  
  4713. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  4714. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4715.  
  4716. (Filename: Line: 1682)
  4717.  
  4718. The referenced script on this Behaviour is missing!
  4719.  
  4720. (Filename: Line: 1498)
  4721.  
  4722. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4723.  
  4724. (Filename: Line: 1655)
  4725.  
  4726. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  4727. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4728.  
  4729. (Filename: Line: 1682)
  4730.  
  4731. The referenced script on this Behaviour is missing!
  4732.  
  4733. (Filename: Line: 1498)
  4734.  
  4735. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4736.  
  4737. (Filename: Line: 1655)
  4738.  
  4739. A script behaviour (probably CrusaderEngine.Faction?) has a different serialization layout when loading. (Read 40 bytes but expected 48 bytes)
  4740. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4741.  
  4742. (Filename: Line: 1682)
  4743.  
  4744. The referenced script on this Behaviour is missing!
  4745.  
  4746. (Filename: Line: 1498)
  4747.  
  4748. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4749.  
  4750. (Filename: Line: 1655)
  4751.  
  4752. The referenced script on this Behaviour is missing!
  4753.  
  4754. (Filename: Line: 1498)
  4755.  
  4756. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4757.  
  4758. (Filename: Line: 1655)
  4759.  
  4760. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  4761. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4762.  
  4763. (Filename: Line: 1682)
  4764.  
  4765. The referenced script on this Behaviour is missing!
  4766.  
  4767. (Filename: Line: 1498)
  4768.  
  4769. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4770.  
  4771. (Filename: Line: 1655)
  4772.  
  4773. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  4774. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4775.  
  4776. (Filename: Line: 1682)
  4777.  
  4778. The referenced script on this Behaviour is missing!
  4779.  
  4780. (Filename: Line: 1498)
  4781.  
  4782. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4783.  
  4784. (Filename: Line: 1655)
  4785.  
  4786. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  4787. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4788.  
  4789. (Filename: Line: 1682)
  4790.  
  4791. The referenced script on this Behaviour is missing!
  4792.  
  4793. (Filename: Line: 1498)
  4794.  
  4795. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4796.  
  4797. (Filename: Line: 1655)
  4798.  
  4799. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  4800. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4801.  
  4802. (Filename: Line: 1682)
  4803.  
  4804. The referenced script on this Behaviour is missing!
  4805.  
  4806. (Filename: Line: 1498)
  4807.  
  4808. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4809.  
  4810. (Filename: Line: 1655)
  4811.  
  4812. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  4813. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4814.  
  4815. (Filename: Line: 1682)
  4816.  
  4817. The referenced script on this Behaviour is missing!
  4818.  
  4819. (Filename: Line: 1498)
  4820.  
  4821. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4822.  
  4823. (Filename: Line: 1655)
  4824.  
  4825. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  4826. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4827.  
  4828. (Filename: Line: 1682)
  4829.  
  4830. The referenced script on this Behaviour is missing!
  4831.  
  4832. (Filename: Line: 1498)
  4833.  
  4834. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4835.  
  4836. (Filename: Line: 1655)
  4837.  
  4838. A script behaviour (probably CrusaderEngine.RandomBranch?) has a different serialization layout when loading. (Read 32 bytes but expected 60 bytes)
  4839. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4840.  
  4841. (Filename: Line: 1682)
  4842.  
  4843. The referenced script on this Behaviour is missing!
  4844.  
  4845. (Filename: Line: 1498)
  4846.  
  4847. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4848.  
  4849. (Filename: Line: 1655)
  4850.  
  4851. A script behaviour (probably CrusaderEngine.AnimationEvent?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes)
  4852. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4853.  
  4854. (Filename: Line: 1682)
  4855.  
  4856. The referenced script on this Behaviour is missing!
  4857.  
  4858. (Filename: Line: 1498)
  4859.  
  4860. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4861.  
  4862. (Filename: Line: 1655)
  4863.  
  4864. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  4865. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4866.  
  4867. (Filename: Line: 1682)
  4868.  
  4869. The referenced script on this Behaviour is missing!
  4870.  
  4871. (Filename: Line: 1498)
  4872.  
  4873. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4874.  
  4875. (Filename: Line: 1655)
  4876.  
  4877. A script behaviour (probably CrusaderEngine.SetBool?) has a different serialization layout when loading. (Read 32 bytes but expected 56 bytes)
  4878. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4879.  
  4880. (Filename: Line: 1682)
  4881.  
  4882. The referenced script on this Behaviour is missing!
  4883.  
  4884. (Filename: Line: 1498)
  4885.  
  4886. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4887.  
  4888. (Filename: Line: 1655)
  4889.  
  4890. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes)
  4891. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4892.  
  4893. (Filename: Line: 1682)
  4894.  
  4895. The referenced script on this Behaviour is missing!
  4896.  
  4897. (Filename: Line: 1498)
  4898.  
  4899. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4900.  
  4901. (Filename: Line: 1655)
  4902.  
  4903. A script behaviour (probably CrusaderEngine.Combat.FireWeapon?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  4904. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4905.  
  4906. (Filename: Line: 1682)
  4907.  
  4908. The referenced script on this Behaviour is missing!
  4909.  
  4910. (Filename: Line: 1498)
  4911.  
  4912. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4913.  
  4914. (Filename: Line: 1655)
  4915.  
  4916. A script behaviour (probably CrusaderEngine.Combat.FinishDraw?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  4917. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4918.  
  4919. (Filename: Line: 1682)
  4920.  
  4921. The referenced script on this Behaviour is missing!
  4922.  
  4923. (Filename: Line: 1498)
  4924.  
  4925. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4926.  
  4927. (Filename: Line: 1655)
  4928.  
  4929. A script behaviour (probably CrusaderEngine.SetIsVisible?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  4930. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4931.  
  4932. (Filename: Line: 1682)
  4933.  
  4934. The referenced script on this Behaviour is missing!
  4935.  
  4936. (Filename: Line: 1498)
  4937.  
  4938. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4939.  
  4940. (Filename: Line: 1655)
  4941.  
  4942. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  4943. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4944.  
  4945. (Filename: Line: 1682)
  4946.  
  4947. The referenced script on this Behaviour is missing!
  4948.  
  4949. (Filename: Line: 1498)
  4950.  
  4951. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4952.  
  4953. (Filename: Line: 1655)
  4954.  
  4955. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  4956. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4957.  
  4958. (Filename: Line: 1682)
  4959.  
  4960. The referenced script on this Behaviour is missing!
  4961.  
  4962. (Filename: Line: 1498)
  4963.  
  4964. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4965.  
  4966. (Filename: Line: 1655)
  4967.  
  4968. A script behaviour (probably CrusaderEngine.SetIsVisible?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  4969. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4970.  
  4971. (Filename: Line: 1682)
  4972.  
  4973. The referenced script on this Behaviour is missing!
  4974.  
  4975. (Filename: Line: 1498)
  4976.  
  4977. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4978.  
  4979. (Filename: Line: 1655)
  4980.  
  4981. A script behaviour (probably CrusaderEngine.SetIsVisible?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  4982. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4983.  
  4984. (Filename: Line: 1682)
  4985.  
  4986. The referenced script on this Behaviour is missing!
  4987.  
  4988. (Filename: Line: 1498)
  4989.  
  4990. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4991.  
  4992. (Filename: Line: 1655)
  4993.  
  4994. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes)
  4995. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4996.  
  4997. (Filename: Line: 1682)
  4998.  
  4999. The referenced script on this Behaviour is missing!
  5000.  
  5001. (Filename: Line: 1498)
  5002.  
  5003. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5004.  
  5005. (Filename: Line: 1655)
  5006.  
  5007. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  5008. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5009.  
  5010. (Filename: Line: 1682)
  5011.  
  5012. The referenced script on this Behaviour is missing!
  5013.  
  5014. (Filename: Line: 1498)
  5015.  
  5016. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5017.  
  5018. (Filename: Line: 1655)
  5019.  
  5020. A script behaviour (probably CrusaderEngine.Combat.ReloadWeapon?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  5021. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5022.  
  5023. (Filename: Line: 1682)
  5024.  
  5025. The referenced script on this Behaviour is missing!
  5026.  
  5027. (Filename: Line: 1498)
  5028.  
  5029. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5030.  
  5031. (Filename: Line: 1655)
  5032.  
  5033. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  5034. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5035.  
  5036. (Filename: Line: 1682)
  5037.  
  5038. The referenced script on this Behaviour is missing!
  5039.  
  5040. (Filename: Line: 1498)
  5041.  
  5042. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5043.  
  5044. (Filename: Line: 1655)
  5045.  
  5046. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  5047. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5048.  
  5049. (Filename: Line: 1682)
  5050.  
  5051. The referenced script on this Behaviour is missing!
  5052.  
  5053. (Filename: Line: 1498)
  5054.  
  5055. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5056.  
  5057. (Filename: Line: 1655)
  5058.  
  5059. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  5060. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5061.  
  5062. (Filename: Line: 1682)
  5063.  
  5064. The referenced script on this Behaviour is missing!
  5065.  
  5066. (Filename: Line: 1498)
  5067.  
  5068. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5069.  
  5070. (Filename: Line: 1655)
  5071.  
  5072. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes)
  5073. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5074.  
  5075. (Filename: Line: 1682)
  5076.  
  5077. The referenced script on this Behaviour is missing!
  5078.  
  5079. (Filename: Line: 1498)
  5080.  
  5081. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5082.  
  5083. (Filename: Line: 1655)
  5084.  
  5085. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  5086. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5087.  
  5088. (Filename: Line: 1682)
  5089.  
  5090. The referenced script on this Behaviour is missing!
  5091.  
  5092. (Filename: Line: 1498)
  5093.  
  5094. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5095.  
  5096. (Filename: Line: 1655)
  5097.  
  5098. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  5099. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5100.  
  5101. (Filename: Line: 1682)
  5102.  
  5103. The referenced script on this Behaviour is missing!
  5104.  
  5105. (Filename: Line: 1498)
  5106.  
  5107. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5108.  
  5109. (Filename: Line: 1655)
  5110.  
  5111. A script behaviour (probably CrusaderEngine.RandomBranch?) has a different serialization layout when loading. (Read 32 bytes but expected 60 bytes)
  5112. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5113.  
  5114. (Filename: Line: 1682)
  5115.  
  5116. The referenced script on this Behaviour is missing!
  5117.  
  5118. (Filename: Line: 1498)
  5119.  
  5120. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5121.  
  5122. (Filename: Line: 1655)
  5123.  
  5124. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  5125. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5126.  
  5127. (Filename: Line: 1682)
  5128.  
  5129. The referenced script on this Behaviour is missing!
  5130.  
  5131. (Filename: Line: 1498)
  5132.  
  5133. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5134.  
  5135. (Filename: Line: 1655)
  5136.  
  5137. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  5138. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5139.  
  5140. (Filename: Line: 1682)
  5141.  
  5142. The referenced script on this Behaviour is missing!
  5143.  
  5144. (Filename: Line: 1498)
  5145.  
  5146. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5147.  
  5148. (Filename: Line: 1655)
  5149.  
  5150. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  5151. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5152.  
  5153. (Filename: Line: 1682)
  5154.  
  5155. The referenced script on this Behaviour is missing!
  5156.  
  5157. (Filename: Line: 1498)
  5158.  
  5159. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5160.  
  5161. (Filename: Line: 1655)
  5162.  
  5163. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  5164. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5165.  
  5166. (Filename: Line: 1682)
  5167.  
  5168. The referenced script on this Behaviour is missing!
  5169.  
  5170. (Filename: Line: 1498)
  5171.  
  5172. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5173.  
  5174. (Filename: Line: 1655)
  5175.  
  5176. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  5177. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5178.  
  5179. (Filename: Line: 1682)
  5180.  
  5181. The referenced script on this Behaviour is missing!
  5182.  
  5183. (Filename: Line: 1498)
  5184.  
  5185. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5186.  
  5187. (Filename: Line: 1655)
  5188.  
  5189. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  5190. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5191.  
  5192. (Filename: Line: 1682)
  5193.  
  5194. The referenced script on this Behaviour is missing!
  5195.  
  5196. (Filename: Line: 1498)
  5197.  
  5198. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5199.  
  5200. (Filename: Line: 1655)
  5201.  
  5202. A script behaviour (probably CrusaderEngine.Combat.MeleeBehaviour?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  5203. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5204.  
  5205. (Filename: Line: 1682)
  5206.  
  5207. The referenced script on this Behaviour is missing!
  5208.  
  5209. (Filename: Line: 1498)
  5210.  
  5211. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5212.  
  5213. (Filename: Line: 1655)
  5214.  
  5215. A script behaviour (probably CrusaderEngine.Combat.MeleeBehaviour?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  5216. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5217.  
  5218. (Filename: Line: 1682)
  5219.  
  5220. The referenced script on this Behaviour is missing!
  5221.  
  5222. (Filename: Line: 1498)
  5223.  
  5224. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5225.  
  5226. (Filename: Line: 1655)
  5227.  
  5228. A script behaviour (probably CrusaderEngine.Combat.MeleeBehaviour?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  5229. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5230.  
  5231. (Filename: Line: 1682)
  5232.  
  5233. The referenced script on this Behaviour is missing!
  5234.  
  5235. (Filename: Line: 1498)
  5236.  
  5237. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5238.  
  5239. (Filename: Line: 1655)
  5240.  
  5241. A script behaviour (probably CrusaderEngine.Combat.MeleeBehaviour?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  5242. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5243.  
  5244. (Filename: Line: 1682)
  5245.  
  5246. The referenced script on this Behaviour is missing!
  5247.  
  5248. (Filename: Line: 1498)
  5249.  
  5250. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5251.  
  5252. (Filename: Line: 1655)
  5253.  
  5254. A script behaviour (probably CrusaderEngine.Combat.MeleeBehaviour?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  5255. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5256.  
  5257. (Filename: Line: 1682)
  5258.  
  5259. The referenced script on this Behaviour is missing!
  5260.  
  5261. (Filename: Line: 1498)
  5262.  
  5263. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5264.  
  5265. (Filename: Line: 1655)
  5266.  
  5267. A script behaviour (probably CrusaderEngine.Combat.MeleeBehaviour?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  5268. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5269.  
  5270. (Filename: Line: 1682)
  5271.  
  5272. The referenced script on this Behaviour is missing!
  5273.  
  5274. (Filename: Line: 1498)
  5275.  
  5276. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5277.  
  5278. (Filename: Line: 1655)
  5279.  
  5280. A script behaviour (probably CrusaderEngine.SetBool?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  5281. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5282.  
  5283. (Filename: Line: 1682)
  5284.  
  5285. The referenced script on this Behaviour is missing!
  5286.  
  5287. (Filename: Line: 1498)
  5288.  
  5289. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5290.  
  5291. (Filename: Line: 1655)
  5292.  
  5293. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  5294. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5295.  
  5296. (Filename: Line: 1682)
  5297.  
  5298. The referenced script on this Behaviour is missing!
  5299.  
  5300. (Filename: Line: 1498)
  5301.  
  5302. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5303.  
  5304. (Filename: Line: 1655)
  5305.  
  5306. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  5307. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5308.  
  5309. (Filename: Line: 1682)
  5310.  
  5311. The referenced script on this Behaviour is missing!
  5312.  
  5313. (Filename: Line: 1498)
  5314.  
  5315. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5316.  
  5317. (Filename: Line: 1655)
  5318.  
  5319. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  5320. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5321.  
  5322. (Filename: Line: 1682)
  5323.  
  5324. The referenced script on this Behaviour is missing!
  5325.  
  5326. (Filename: Line: 1498)
  5327.  
  5328. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5329.  
  5330. (Filename: Line: 1655)
  5331.  
  5332. A script behaviour (probably CrusaderEngine.Combat.ReloadWeapon?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  5333. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5334.  
  5335. (Filename: Line: 1682)
  5336.  
  5337. The referenced script on this Behaviour is missing!
  5338.  
  5339. (Filename: Line: 1498)
  5340.  
  5341. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5342.  
  5343. (Filename: Line: 1655)
  5344.  
  5345. A script behaviour (probably CrusaderEngine.SetBool?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  5346. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5347.  
  5348. (Filename: Line: 1682)
  5349.  
  5350. The referenced script on this Behaviour is missing!
  5351.  
  5352. (Filename: Line: 1498)
  5353.  
  5354. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5355.  
  5356. (Filename: Line: 1655)
  5357.  
  5358. The referenced script on this Behaviour is missing!
  5359.  
  5360. (Filename: Line: 1498)
  5361.  
  5362. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5363.  
  5364. (Filename: Line: 1655)
  5365.  
  5366. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  5367. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5368.  
  5369. (Filename: Line: 1682)
  5370.  
  5371. The referenced script on this Behaviour is missing!
  5372.  
  5373. (Filename: Line: 1498)
  5374.  
  5375. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5376.  
  5377. (Filename: Line: 1655)
  5378.  
  5379. A script behaviour (probably CrusaderEngine.Faction?) has a different serialization layout when loading. (Read 40 bytes but expected 48 bytes)
  5380. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5381.  
  5382. (Filename: Line: 1682)
  5383.  
  5384. The referenced script on this Behaviour is missing!
  5385.  
  5386. (Filename: Line: 1498)
  5387.  
  5388. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5389.  
  5390. (Filename: Line: 1655)
  5391.  
  5392. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  5393. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5394.  
  5395. (Filename: Line: 1682)
  5396.  
  5397. The referenced script on this Behaviour is missing!
  5398.  
  5399. (Filename: Line: 1498)
  5400.  
  5401. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5402.  
  5403. (Filename: Line: 1655)
  5404.  
  5405. A script behaviour (probably CrusaderEngine.Combat.FireWeapon?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  5406. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5407.  
  5408. (Filename: Line: 1682)
  5409.  
  5410. The referenced script on this Behaviour is missing!
  5411.  
  5412. (Filename: Line: 1498)
  5413.  
  5414. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5415.  
  5416. (Filename: Line: 1655)
  5417.  
  5418. A script behaviour (probably CrusaderEngine.Combat.FireWeapon?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  5419. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5420.  
  5421. (Filename: Line: 1682)
  5422.  
  5423. The referenced script on this Behaviour is missing!
  5424.  
  5425. (Filename: Line: 1498)
  5426.  
  5427. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5428.  
  5429. (Filename: Line: 1655)
  5430.  
  5431. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  5432. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5433.  
  5434. (Filename: Line: 1682)
  5435.  
  5436. The referenced script on this Behaviour is missing!
  5437.  
  5438. (Filename: Line: 1498)
  5439.  
  5440. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5441.  
  5442. (Filename: Line: 1655)
  5443.  
  5444. A script behaviour (probably CrusaderEngine.Combat.FinishDraw?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  5445. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5446.  
  5447. (Filename: Line: 1682)
  5448.  
  5449. The referenced script on this Behaviour is missing!
  5450.  
  5451. (Filename: Line: 1498)
  5452.  
  5453. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5454.  
  5455. (Filename: Line: 1655)
  5456.  
  5457. A script behaviour (probably CrusaderEngine.Combat.EjectSpentCasing?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  5458. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5459.  
  5460. (Filename: Line: 1682)
  5461.  
  5462. The referenced script on this Behaviour is missing!
  5463.  
  5464. (Filename: Line: 1498)
  5465.  
  5466. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5467.  
  5468. (Filename: Line: 1655)
  5469.  
  5470. A script behaviour (probably CrusaderEngine.Combat.EjectSpentCasing?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  5471. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5472.  
  5473. (Filename: Line: 1682)
  5474.  
  5475. The referenced script on this Behaviour is missing!
  5476.  
  5477. (Filename: Line: 1498)
  5478.  
  5479. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5480.  
  5481. (Filename: Line: 1655)
  5482.  
  5483. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  5484. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5485.  
  5486. (Filename: Line: 1682)
  5487.  
  5488. The referenced script on this Behaviour is missing!
  5489.  
  5490. (Filename: Line: 1498)
  5491.  
  5492. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5493.  
  5494. (Filename: Line: 1655)
  5495.  
  5496. A script behaviour (probably CrusaderEngine.RandomTrigger?) has a different serialization layout when loading. (Read 32 bytes but expected 56 bytes)
  5497. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5498.  
  5499. (Filename: Line: 1682)
  5500.  
  5501. The referenced script on this Behaviour is missing!
  5502.  
  5503. (Filename: Line: 1498)
  5504.  
  5505. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5506.  
  5507. (Filename: Line: 1655)
  5508.  
  5509. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 92 bytes)
  5510. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5511.  
  5512. (Filename: Line: 1682)
  5513.  
  5514. The referenced script on this Behaviour is missing!
  5515.  
  5516. (Filename: Line: 1498)
  5517.  
  5518. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5519.  
  5520. (Filename: Line: 1655)
  5521.  
  5522. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  5523. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5524.  
  5525. (Filename: Line: 1682)
  5526.  
  5527. The referenced script on this Behaviour is missing!
  5528.  
  5529. (Filename: Line: 1498)
  5530.  
  5531. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5532.  
  5533. (Filename: Line: 1655)
  5534.  
  5535. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  5536. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5537.  
  5538. (Filename: Line: 1682)
  5539.  
  5540. The referenced script on this Behaviour is missing!
  5541.  
  5542. (Filename: Line: 1498)
  5543.  
  5544. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5545.  
  5546. (Filename: Line: 1655)
  5547.  
  5548. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 76 bytes)
  5549. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5550.  
  5551. (Filename: Line: 1682)
  5552.  
  5553. The referenced script on this Behaviour is missing!
  5554.  
  5555. (Filename: Line: 1498)
  5556.  
  5557. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5558.  
  5559. (Filename: Line: 1655)
  5560.  
  5561. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  5562. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5563.  
  5564. (Filename: Line: 1682)
  5565.  
  5566. The referenced script on this Behaviour is missing!
  5567.  
  5568. (Filename: Line: 1498)
  5569.  
  5570. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5571.  
  5572. (Filename: Line: 1655)
  5573.  
  5574. A script behaviour (probably CrusaderEngine.SetBool?) has a different serialization layout when loading. (Read 32 bytes but expected 56 bytes)
  5575. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5576.  
  5577. (Filename: Line: 1682)
  5578.  
  5579. The referenced script on this Behaviour is missing!
  5580.  
  5581. (Filename: Line: 1498)
  5582.  
  5583. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5584.  
  5585. (Filename: Line: 1655)
  5586.  
  5587. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  5588. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5589.  
  5590. (Filename: Line: 1682)
  5591.  
  5592. The referenced script on this Behaviour is missing!
  5593.  
  5594. (Filename: Line: 1498)
  5595.  
  5596. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5597.  
  5598. (Filename: Line: 1655)
  5599.  
  5600. A script behaviour (probably CrusaderEngine.Combat.MeleeBehaviour?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  5601. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5602.  
  5603. (Filename: Line: 1682)
  5604.  
  5605. The referenced script on this Behaviour is missing!
  5606.  
  5607. (Filename: Line: 1498)
  5608.  
  5609. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5610.  
  5611. (Filename: Line: 1655)
  5612.  
  5613. A script behaviour (probably CrusaderEngine.Combat.MeleeBehaviour?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  5614. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5615.  
  5616. (Filename: Line: 1682)
  5617.  
  5618. The referenced script on this Behaviour is missing!
  5619.  
  5620. (Filename: Line: 1498)
  5621.  
  5622. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5623.  
  5624. (Filename: Line: 1655)
  5625.  
  5626. A script behaviour (probably CrusaderEngine.Combat.MeleeBehaviour?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  5627. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5628.  
  5629. (Filename: Line: 1682)
  5630.  
  5631. The referenced script on this Behaviour is missing!
  5632.  
  5633. (Filename: Line: 1498)
  5634.  
  5635. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5636.  
  5637. (Filename: Line: 1655)
  5638.  
  5639. A script behaviour (probably CrusaderEngine.Combat.MeleeBehaviour?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  5640. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5641.  
  5642. (Filename: Line: 1682)
  5643.  
  5644. The referenced script on this Behaviour is missing!
  5645.  
  5646. (Filename: Line: 1498)
  5647.  
  5648. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5649.  
  5650. (Filename: Line: 1655)
  5651.  
  5652. A script behaviour (probably CrusaderEngine.Combat.MeleeBehaviour?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  5653. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5654.  
  5655. (Filename: Line: 1682)
  5656.  
  5657. The referenced script on this Behaviour is missing!
  5658.  
  5659. (Filename: Line: 1498)
  5660.  
  5661. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5662.  
  5663. (Filename: Line: 1655)
  5664.  
  5665. A script behaviour (probably CrusaderEngine.Combat.MeleeBehaviour?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  5666. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5667.  
  5668. (Filename: Line: 1682)
  5669.  
  5670. The referenced script on this Behaviour is missing!
  5671.  
  5672. (Filename: Line: 1498)
  5673.  
  5674. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5675.  
  5676. (Filename: Line: 1655)
  5677.  
  5678. A script behaviour (probably CrusaderEngine.Combat.MuzzleFlash?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  5679. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5680.  
  5681. (Filename: Line: 1682)
  5682.  
  5683. The referenced script on this Behaviour is missing!
  5684.  
  5685. (Filename: Line: 1498)
  5686.  
  5687. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5688.  
  5689. (Filename: Line: 1655)
  5690.  
  5691. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 76 bytes)
  5692. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5693.  
  5694. (Filename: Line: 1682)
  5695.  
  5696. The referenced script on this Behaviour is missing!
  5697.  
  5698. (Filename: Line: 1498)
  5699.  
  5700. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5701.  
  5702. (Filename: Line: 1655)
  5703.  
  5704. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  5705. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5706.  
  5707. (Filename: Line: 1682)
  5708.  
  5709. The referenced script on this Behaviour is missing!
  5710.  
  5711. (Filename: Line: 1498)
  5712.  
  5713. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5714.  
  5715. (Filename: Line: 1655)
  5716.  
  5717. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  5718. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5719.  
  5720. (Filename: Line: 1682)
  5721.  
  5722. The referenced script on this Behaviour is missing!
  5723.  
  5724. (Filename: Line: 1498)
  5725.  
  5726. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5727.  
  5728. (Filename: Line: 1655)
  5729.  
  5730. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes)
  5731. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5732.  
  5733. (Filename: Line: 1682)
  5734.  
  5735. The referenced script on this Behaviour is missing!
  5736.  
  5737. (Filename: Line: 1498)
  5738.  
  5739. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5740.  
  5741. (Filename: Line: 1655)
  5742.  
  5743. A script behaviour (probably CrusaderEngine.Combat.EjectSpentCasing?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  5744. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5745.  
  5746. (Filename: Line: 1682)
  5747.  
  5748. The referenced script on this Behaviour is missing!
  5749.  
  5750. (Filename: Line: 1498)
  5751.  
  5752. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5753.  
  5754. (Filename: Line: 1655)
  5755.  
  5756. A script behaviour (probably CrusaderEngine.Combat.FinishDraw?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  5757. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5758.  
  5759. (Filename: Line: 1682)
  5760.  
  5761. The referenced script on this Behaviour is missing!
  5762.  
  5763. (Filename: Line: 1498)
  5764.  
  5765. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5766.  
  5767. (Filename: Line: 1655)
  5768.  
  5769. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  5770. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5771.  
  5772. (Filename: Line: 1682)
  5773.  
  5774. The referenced script on this Behaviour is missing!
  5775.  
  5776. (Filename: Line: 1498)
  5777.  
  5778. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5779.  
  5780. (Filename: Line: 1655)
  5781.  
  5782. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes)
  5783. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5784.  
  5785. (Filename: Line: 1682)
  5786.  
  5787. The referenced script on this Behaviour is missing!
  5788.  
  5789. (Filename: Line: 1498)
  5790.  
  5791. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5792.  
  5793. (Filename: Line: 1655)
  5794.  
  5795. A script behaviour (probably CrusaderEngine.SetIsVisible?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  5796. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5797.  
  5798. (Filename: Line: 1682)
  5799.  
  5800. The referenced script on this Behaviour is missing!
  5801.  
  5802. (Filename: Line: 1498)
  5803.  
  5804. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5805.  
  5806. (Filename: Line: 1655)
  5807.  
  5808. The referenced script on this Behaviour is missing!
  5809.  
  5810. (Filename: Line: 1498)
  5811.  
  5812. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5813.  
  5814. (Filename: Line: 1655)
  5815.  
  5816. A script behaviour (probably CrusaderEngine.SetIsVisible?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  5817. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5818.  
  5819. (Filename: Line: 1682)
  5820.  
  5821. The referenced script on this Behaviour is missing!
  5822.  
  5823. (Filename: Line: 1498)
  5824.  
  5825. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5826.  
  5827. (Filename: Line: 1655)
  5828.  
  5829. A script behaviour (probably CrusaderEngine.SetIsVisible?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  5830. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5831.  
  5832. (Filename: Line: 1682)
  5833.  
  5834. The referenced script on this Behaviour is missing!
  5835.  
  5836. (Filename: Line: 1498)
  5837.  
  5838. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5839.  
  5840. (Filename: Line: 1655)
  5841.  
  5842. A script behaviour (probably CrusaderEngine.Combat.FireWeapon?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  5843. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5844.  
  5845. (Filename: Line: 1682)
  5846.  
  5847. The referenced script on this Behaviour is missing!
  5848.  
  5849. (Filename: Line: 1498)
  5850.  
  5851. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5852.  
  5853. (Filename: Line: 1655)
  5854.  
  5855. The referenced script on this Behaviour is missing!
  5856.  
  5857. (Filename: Line: 1498)
  5858.  
  5859. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5860.  
  5861. (Filename: Line: 1655)
  5862.  
  5863. A script behaviour (probably CrusaderEngine.SetIsVisible?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  5864. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5865.  
  5866. (Filename: Line: 1682)
  5867.  
  5868. The referenced script on this Behaviour is missing!
  5869.  
  5870. (Filename: Line: 1498)
  5871.  
  5872. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5873.  
  5874. (Filename: Line: 1655)
  5875.  
  5876. A script behaviour (probably CrusaderEngine.Combat.EjectSpentCasing?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  5877. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5878.  
  5879. (Filename: Line: 1682)
  5880.  
  5881. The referenced script on this Behaviour is missing!
  5882.  
  5883. (Filename: Line: 1498)
  5884.  
  5885. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5886.  
  5887. (Filename: Line: 1655)
  5888.  
  5889. A script behaviour (probably CrusaderEngine.SetFirearmState?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  5890. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5891.  
  5892. (Filename: Line: 1682)
  5893.  
  5894. The referenced script on this Behaviour is missing!
  5895.  
  5896. (Filename: Line: 1498)
  5897.  
  5898. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5899.  
  5900. (Filename: Line: 1655)
  5901.  
  5902. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  5903. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5904.  
  5905. (Filename: Line: 1682)
  5906.  
  5907. The referenced script on this Behaviour is missing!
  5908.  
  5909. (Filename: Line: 1498)
  5910.  
  5911. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5912.  
  5913. (Filename: Line: 1655)
  5914.  
  5915. A script behaviour (probably CrusaderEngine.Combat.ReloadWeapon?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  5916. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5917.  
  5918. (Filename: Line: 1682)
  5919.  
  5920. The referenced script on this Behaviour is missing!
  5921.  
  5922. (Filename: Line: 1498)
  5923.  
  5924. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5925.  
  5926. (Filename: Line: 1655)
  5927.  
  5928. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  5929. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5930.  
  5931. (Filename: Line: 1682)
  5932.  
  5933. The referenced script on this Behaviour is missing!
  5934.  
  5935. (Filename: Line: 1498)
  5936.  
  5937. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5938.  
  5939. (Filename: Line: 1655)
  5940.  
  5941. A script behaviour (probably CrusaderEngine.Combat.FireWeapon?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  5942. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5943.  
  5944. (Filename: Line: 1682)
  5945.  
  5946. The referenced script on this Behaviour is missing!
  5947.  
  5948. (Filename: Line: 1498)
  5949.  
  5950. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5951.  
  5952. (Filename: Line: 1655)
  5953.  
  5954. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  5955. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5956.  
  5957. (Filename: Line: 1682)
  5958.  
  5959. The referenced script on this Behaviour is missing!
  5960.  
  5961. (Filename: Line: 1498)
  5962.  
  5963. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5964.  
  5965. (Filename: Line: 1655)
  5966.  
  5967. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  5968. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5969.  
  5970. (Filename: Line: 1682)
  5971.  
  5972. The referenced script on this Behaviour is missing!
  5973.  
  5974. (Filename: Line: 1498)
  5975.  
  5976. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5977.  
  5978. (Filename: Line: 1655)
  5979.  
  5980. A script behaviour (probably CrusaderEngine.Combat.BulletFactory?) has a different serialization layout when loading. (Read 40 bytes but expected 48 bytes)
  5981. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5982.  
  5983. (Filename: Line: 1682)
  5984.  
  5985. The referenced script on this Behaviour is missing!
  5986.  
  5987. (Filename: Line: 1498)
  5988.  
  5989. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5990.  
  5991. (Filename: Line: 1655)
  5992.  
  5993. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 76 bytes)
  5994. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  5995.  
  5996. (Filename: Line: 1682)
  5997.  
  5998. The referenced script on this Behaviour is missing!
  5999.  
  6000. (Filename: Line: 1498)
  6001.  
  6002. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6003.  
  6004. (Filename: Line: 1655)
  6005.  
  6006. A script behaviour (probably CrusaderEngine.Combat.MuzzleFlash?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  6007. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6008.  
  6009. (Filename: Line: 1682)
  6010.  
  6011. The referenced script on this Behaviour is missing!
  6012.  
  6013. (Filename: Line: 1498)
  6014.  
  6015. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6016.  
  6017. (Filename: Line: 1655)
  6018.  
  6019. A script behaviour (probably CrusaderEngine.Combat.MeleeBehaviour?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  6020. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6021.  
  6022. (Filename: Line: 1682)
  6023.  
  6024. The referenced script on this Behaviour is missing!
  6025.  
  6026. (Filename: Line: 1498)
  6027.  
  6028. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6029.  
  6030. (Filename: Line: 1655)
  6031.  
  6032. A script behaviour (probably CrusaderEngine.Combat.MeleeBehaviour?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  6033. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6034.  
  6035. (Filename: Line: 1682)
  6036.  
  6037. The referenced script on this Behaviour is missing!
  6038.  
  6039. (Filename: Line: 1498)
  6040.  
  6041. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6042.  
  6043. (Filename: Line: 1655)
  6044.  
  6045. A script behaviour (probably CrusaderEngine.Combat.MeleeBehaviour?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  6046. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6047.  
  6048. (Filename: Line: 1682)
  6049.  
  6050. The referenced script on this Behaviour is missing!
  6051.  
  6052. (Filename: Line: 1498)
  6053.  
  6054. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6055.  
  6056. (Filename: Line: 1655)
  6057.  
  6058. A script behaviour (probably CrusaderEngine.Combat.MeleeBehaviour?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  6059. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6060.  
  6061. (Filename: Line: 1682)
  6062.  
  6063. The referenced script on this Behaviour is missing!
  6064.  
  6065. (Filename: Line: 1498)
  6066.  
  6067. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6068.  
  6069. (Filename: Line: 1655)
  6070.  
  6071. A script behaviour (probably CrusaderEngine.Combat.MeleeBehaviour?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  6072. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6073.  
  6074. (Filename: Line: 1682)
  6075.  
  6076. The referenced script on this Behaviour is missing!
  6077.  
  6078. (Filename: Line: 1498)
  6079.  
  6080. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6081.  
  6082. (Filename: Line: 1655)
  6083.  
  6084. A script behaviour (probably CrusaderEngine.Combat.MeleeBehaviour?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  6085. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6086.  
  6087. (Filename: Line: 1682)
  6088.  
  6089. The referenced script on this Behaviour is missing!
  6090.  
  6091. (Filename: Line: 1498)
  6092.  
  6093. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6094.  
  6095. (Filename: Line: 1655)
  6096.  
  6097. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes)
  6098. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6099.  
  6100. (Filename: Line: 1682)
  6101.  
  6102. The referenced script on this Behaviour is missing!
  6103.  
  6104. (Filename: Line: 1498)
  6105.  
  6106. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6107.  
  6108. (Filename: Line: 1655)
  6109.  
  6110. A script behaviour (probably CrusaderEngine.AnimationEvent?) has a different serialization layout when loading. (Read 32 bytes but expected 76 bytes)
  6111. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6112.  
  6113. (Filename: Line: 1682)
  6114.  
  6115. The referenced script on this Behaviour is missing!
  6116.  
  6117. (Filename: Line: 1498)
  6118.  
  6119. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6120.  
  6121. (Filename: Line: 1655)
  6122.  
  6123. A script behaviour (probably CrusaderEngine.Combat.FireWeapon?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  6124. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6125.  
  6126. (Filename: Line: 1682)
  6127.  
  6128. The referenced script on this Behaviour is missing!
  6129.  
  6130. (Filename: Line: 1498)
  6131.  
  6132. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6133.  
  6134. (Filename: Line: 1655)
  6135.  
  6136. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  6137. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6138.  
  6139. (Filename: Line: 1682)
  6140.  
  6141. The referenced script on this Behaviour is missing!
  6142.  
  6143. (Filename: Line: 1498)
  6144.  
  6145. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6146.  
  6147. (Filename: Line: 1655)
  6148.  
  6149. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  6150. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6151.  
  6152. (Filename: Line: 1682)
  6153.  
  6154. The referenced script on this Behaviour is missing!
  6155.  
  6156. (Filename: Line: 1498)
  6157.  
  6158. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6159.  
  6160. (Filename: Line: 1655)
  6161.  
  6162. A script behaviour (probably FalloutEquestria.EquipmentMap?) has a different serialization layout when loading. (Read 52 bytes but expected 252 bytes)
  6163. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6164.  
  6165. (Filename: Line: 1682)
  6166.  
  6167. The referenced script on this Behaviour is missing!
  6168.  
  6169. (Filename: Line: 1498)
  6170.  
  6171. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6172.  
  6173. (Filename: Line: 1655)
  6174.  
  6175. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  6176. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6177.  
  6178. (Filename: Line: 1682)
  6179.  
  6180. The referenced script on this Behaviour is missing!
  6181.  
  6182. (Filename: Line: 1498)
  6183.  
  6184. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6185.  
  6186. (Filename: Line: 1655)
  6187.  
  6188. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes)
  6189. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6190.  
  6191. (Filename: Line: 1682)
  6192.  
  6193. The referenced script on this Behaviour is missing!
  6194.  
  6195. (Filename: Line: 1498)
  6196.  
  6197. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6198.  
  6199. (Filename: Line: 1655)
  6200.  
  6201. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  6202. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6203.  
  6204. (Filename: Line: 1682)
  6205.  
  6206. The referenced script on this Behaviour is missing!
  6207.  
  6208. (Filename: Line: 1498)
  6209.  
  6210. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6211.  
  6212. (Filename: Line: 1655)
  6213.  
  6214. A script behaviour (probably CrusaderEngine.SetIsVisible?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  6215. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6216.  
  6217. (Filename: Line: 1682)
  6218.  
  6219. The referenced script on this Behaviour is missing!
  6220.  
  6221. (Filename: Line: 1498)
  6222.  
  6223. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6224.  
  6225. (Filename: Line: 1655)
  6226.  
  6227. A script behaviour (probably CrusaderEngine.RandomBranch?) has a different serialization layout when loading. (Read 32 bytes but expected 60 bytes)
  6228. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6229.  
  6230. (Filename: Line: 1682)
  6231.  
  6232. The referenced script on this Behaviour is missing!
  6233.  
  6234. (Filename: Line: 1498)
  6235.  
  6236. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6237.  
  6238. (Filename: Line: 1655)
  6239.  
  6240. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  6241. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6242.  
  6243. (Filename: Line: 1682)
  6244.  
  6245. The referenced script on this Behaviour is missing!
  6246.  
  6247. (Filename: Line: 1498)
  6248.  
  6249. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6250.  
  6251. (Filename: Line: 1655)
  6252.  
  6253. A script behaviour (probably CrusaderEngine.SetFirearmState?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  6254. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6255.  
  6256. (Filename: Line: 1682)
  6257.  
  6258. The referenced script on this Behaviour is missing!
  6259.  
  6260. (Filename: Line: 1498)
  6261.  
  6262. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6263.  
  6264. (Filename: Line: 1655)
  6265.  
  6266. A script behaviour (probably CrusaderEngine.RandomBranch?) has a different serialization layout when loading. (Read 32 bytes but expected 60 bytes)
  6267. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6268.  
  6269. (Filename: Line: 1682)
  6270.  
  6271. The referenced script on this Behaviour is missing!
  6272.  
  6273. (Filename: Line: 1498)
  6274.  
  6275. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6276.  
  6277. (Filename: Line: 1655)
  6278.  
  6279. A script behaviour (probably CrusaderEngine.SetFirearmState?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  6280. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6281.  
  6282. (Filename: Line: 1682)
  6283.  
  6284. The referenced script on this Behaviour is missing!
  6285.  
  6286. (Filename: Line: 1498)
  6287.  
  6288. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6289.  
  6290. (Filename: Line: 1655)
  6291.  
  6292. A script behaviour (probably CrusaderEngine.Combat.MeleeBehaviour?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  6293. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6294.  
  6295. (Filename: Line: 1682)
  6296.  
  6297. The referenced script on this Behaviour is missing!
  6298.  
  6299. (Filename: Line: 1498)
  6300.  
  6301. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6302.  
  6303. (Filename: Line: 1655)
  6304.  
  6305. A script behaviour (probably CrusaderEngine.Combat.MeleeBehaviour?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  6306. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6307.  
  6308. (Filename: Line: 1682)
  6309.  
  6310. The referenced script on this Behaviour is missing!
  6311.  
  6312. (Filename: Line: 1498)
  6313.  
  6314. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6315.  
  6316. (Filename: Line: 1655)
  6317.  
  6318. A script behaviour (probably CrusaderEngine.Combat.MeleeBehaviour?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  6319. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6320.  
  6321. (Filename: Line: 1682)
  6322.  
  6323. The referenced script on this Behaviour is missing!
  6324.  
  6325. (Filename: Line: 1498)
  6326.  
  6327. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6328.  
  6329. (Filename: Line: 1655)
  6330.  
  6331. A script behaviour (probably CrusaderEngine.Combat.MeleeBehaviour?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  6332. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6333.  
  6334. (Filename: Line: 1682)
  6335.  
  6336. The referenced script on this Behaviour is missing!
  6337.  
  6338. (Filename: Line: 1498)
  6339.  
  6340. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6341.  
  6342. (Filename: Line: 1655)
  6343.  
  6344. A script behaviour (probably CrusaderEngine.Combat.MeleeBehaviour?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  6345. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6346.  
  6347. (Filename: Line: 1682)
  6348.  
  6349. The referenced script on this Behaviour is missing!
  6350.  
  6351. (Filename: Line: 1498)
  6352.  
  6353. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6354.  
  6355. (Filename: Line: 1655)
  6356.  
  6357. A script behaviour (probably CrusaderEngine.Combat.MeleeBehaviour?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  6358. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6359.  
  6360. (Filename: Line: 1682)
  6361.  
  6362. The referenced script on this Behaviour is missing!
  6363.  
  6364. (Filename: Line: 1498)
  6365.  
  6366. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6367.  
  6368. (Filename: Line: 1655)
  6369.  
  6370. A script behaviour (probably CrusaderEngine.SetFirearmState?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  6371. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6372.  
  6373. (Filename: Line: 1682)
  6374.  
  6375. The referenced script on this Behaviour is missing!
  6376.  
  6377. (Filename: Line: 1498)
  6378.  
  6379. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6380.  
  6381. (Filename: Line: 1655)
  6382.  
  6383. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  6384. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6385.  
  6386. (Filename: Line: 1682)
  6387.  
  6388. The referenced script on this Behaviour is missing!
  6389.  
  6390. (Filename: Line: 1498)
  6391.  
  6392. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6393.  
  6394. (Filename: Line: 1655)
  6395.  
  6396. A script behaviour (probably CrusaderEngine.Combat.ShrapnelProjectile?) has a different serialization layout when loading. (Read 60 bytes but expected 64 bytes)
  6397. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6398.  
  6399. (Filename: Line: 1682)
  6400.  
  6401. The referenced script on this Behaviour is missing!
  6402.  
  6403. (Filename: Line: 1498)
  6404.  
  6405. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6406.  
  6407. (Filename: Line: 1655)
  6408.  
  6409. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  6410. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6411.  
  6412. (Filename: Line: 1682)
  6413.  
  6414. The referenced script on this Behaviour is missing!
  6415.  
  6416. (Filename: Line: 1498)
  6417.  
  6418. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6419.  
  6420. (Filename: Line: 1655)
  6421.  
  6422. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes)
  6423. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6424.  
  6425. (Filename: Line: 1682)
  6426.  
  6427. The referenced script on this Behaviour is missing!
  6428.  
  6429. (Filename: Line: 1498)
  6430.  
  6431. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6432.  
  6433. (Filename: Line: 1655)
  6434.  
  6435. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  6436. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6437.  
  6438. (Filename: Line: 1682)
  6439.  
  6440. The referenced script on this Behaviour is missing!
  6441.  
  6442. (Filename: Line: 1498)
  6443.  
  6444. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6445.  
  6446. (Filename: Line: 1655)
  6447.  
  6448. A script behaviour (probably CrusaderEngine.Combat.ShrapnelProjectile?) has a different serialization layout when loading. (Read 52 bytes but expected 56 bytes)
  6449. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6450.  
  6451. (Filename: Line: 1682)
  6452.  
  6453. The referenced script on this Behaviour is missing!
  6454.  
  6455. (Filename: Line: 1498)
  6456.  
  6457. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6458.  
  6459. (Filename: Line: 1655)
  6460.  
  6461. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes)
  6462. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6463.  
  6464. (Filename: Line: 1682)
  6465.  
  6466. The referenced script on this Behaviour is missing!
  6467.  
  6468. (Filename: Line: 1498)
  6469.  
  6470. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6471.  
  6472. (Filename: Line: 1655)
  6473.  
  6474. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  6475. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6476.  
  6477. (Filename: Line: 1682)
  6478.  
  6479. The referenced script on this Behaviour is missing!
  6480.  
  6481. (Filename: Line: 1498)
  6482.  
  6483. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6484.  
  6485. (Filename: Line: 1655)
  6486.  
  6487. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  6488. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6489.  
  6490. (Filename: Line: 1682)
  6491.  
  6492. The referenced script on this Behaviour is missing!
  6493.  
  6494. (Filename: Line: 1498)
  6495.  
  6496. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6497.  
  6498. (Filename: Line: 1655)
  6499.  
  6500. A script behaviour (probably CrusaderEngine.SetBool?) has a different serialization layout when loading. (Read 32 bytes but expected 56 bytes)
  6501. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6502.  
  6503. (Filename: Line: 1682)
  6504.  
  6505. The referenced script on this Behaviour is missing!
  6506.  
  6507. (Filename: Line: 1498)
  6508.  
  6509. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6510.  
  6511. (Filename: Line: 1655)
  6512.  
  6513. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  6514. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6515.  
  6516. (Filename: Line: 1682)
  6517.  
  6518. The referenced script on this Behaviour is missing!
  6519.  
  6520. (Filename: Line: 1498)
  6521.  
  6522. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6523.  
  6524. (Filename: Line: 1655)
  6525.  
  6526. A script behaviour (probably CrusaderEngine.SetIsVisible?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  6527. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6528.  
  6529. (Filename: Line: 1682)
  6530.  
  6531. The referenced script on this Behaviour is missing!
  6532.  
  6533. (Filename: Line: 1498)
  6534.  
  6535. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6536.  
  6537. (Filename: Line: 1655)
  6538.  
  6539. A script behaviour (probably CrusaderEngine.SetFirearmState?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  6540. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6541.  
  6542. (Filename: Line: 1682)
  6543.  
  6544. The referenced script on this Behaviour is missing!
  6545.  
  6546. (Filename: Line: 1498)
  6547.  
  6548. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6549.  
  6550. (Filename: Line: 1655)
  6551.  
  6552. A script behaviour (probably CrusaderEngine.TriggerUnarmed?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  6553. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6554.  
  6555. (Filename: Line: 1682)
  6556.  
  6557. The referenced script on this Behaviour is missing!
  6558.  
  6559. (Filename: Line: 1498)
  6560.  
  6561. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6562.  
  6563. (Filename: Line: 1655)
  6564.  
  6565. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  6566. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6567.  
  6568. (Filename: Line: 1682)
  6569.  
  6570. The referenced script on this Behaviour is missing!
  6571.  
  6572. (Filename: Line: 1498)
  6573.  
  6574. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6575.  
  6576. (Filename: Line: 1655)
  6577.  
  6578. A script behaviour (probably CrusaderEngine.SetIsVisible?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  6579. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6580.  
  6581. (Filename: Line: 1682)
  6582.  
  6583. The referenced script on this Behaviour is missing!
  6584.  
  6585. (Filename: Line: 1498)
  6586.  
  6587. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6588.  
  6589. (Filename: Line: 1655)
  6590.  
  6591. A script behaviour (probably CrusaderEngine.Combat.EjectSpentCasing?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  6592. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6593.  
  6594. (Filename: Line: 1682)
  6595.  
  6596. The referenced script on this Behaviour is missing!
  6597.  
  6598. (Filename: Line: 1498)
  6599.  
  6600. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6601.  
  6602. (Filename: Line: 1655)
  6603.  
  6604. A script behaviour (probably CrusaderEngine.RandomTrigger?) has a different serialization layout when loading. (Read 32 bytes but expected 56 bytes)
  6605. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6606.  
  6607. (Filename: Line: 1682)
  6608.  
  6609. The referenced script on this Behaviour is missing!
  6610.  
  6611. (Filename: Line: 1498)
  6612.  
  6613. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6614.  
  6615. (Filename: Line: 1655)
  6616.  
  6617. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  6618. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6619.  
  6620. (Filename: Line: 1682)
  6621.  
  6622. The referenced script on this Behaviour is missing!
  6623.  
  6624. (Filename: Line: 1498)
  6625.  
  6626. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6627.  
  6628. (Filename: Line: 1655)
  6629.  
  6630. A script behaviour (probably CrusaderEngine.Combat.EjectSpentCasing?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  6631. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6632.  
  6633. (Filename: Line: 1682)
  6634.  
  6635. The referenced script on this Behaviour is missing!
  6636.  
  6637. (Filename: Line: 1498)
  6638.  
  6639. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6640.  
  6641. (Filename: Line: 1655)
  6642.  
  6643. A script behaviour (probably CrusaderEngine.SetIsVisible?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  6644. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6645.  
  6646. (Filename: Line: 1682)
  6647.  
  6648. The referenced script on this Behaviour is missing!
  6649.  
  6650. (Filename: Line: 1498)
  6651.  
  6652. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6653.  
  6654. (Filename: Line: 1655)
  6655.  
  6656. A script behaviour (probably CrusaderEngine.Combat.MuzzleFlash?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  6657. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6658.  
  6659. (Filename: Line: 1682)
  6660.  
  6661. The referenced script on this Behaviour is missing!
  6662.  
  6663. (Filename: Line: 1498)
  6664.  
  6665. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6666.  
  6667. (Filename: Line: 1655)
  6668.  
  6669. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  6670. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6671.  
  6672. (Filename: Line: 1682)
  6673.  
  6674. The referenced script on this Behaviour is missing!
  6675.  
  6676. (Filename: Line: 1498)
  6677.  
  6678. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6679.  
  6680. (Filename: Line: 1655)
  6681.  
  6682. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  6683. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6684.  
  6685. (Filename: Line: 1682)
  6686.  
  6687. The referenced script on this Behaviour is missing!
  6688.  
  6689. (Filename: Line: 1498)
  6690.  
  6691. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6692.  
  6693. (Filename: Line: 1655)
  6694.  
  6695. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  6696. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6697.  
  6698. (Filename: Line: 1682)
  6699.  
  6700. The referenced script on this Behaviour is missing!
  6701.  
  6702. (Filename: Line: 1498)
  6703.  
  6704. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6705.  
  6706. (Filename: Line: 1655)
  6707.  
  6708. A script behaviour (probably CrusaderEngine.Combat.FireWeapon?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  6709. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6710.  
  6711. (Filename: Line: 1682)
  6712.  
  6713. The referenced script on this Behaviour is missing!
  6714.  
  6715. (Filename: Line: 1498)
  6716.  
  6717. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6718.  
  6719. (Filename: Line: 1655)
  6720.  
  6721. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes)
  6722. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6723.  
  6724. (Filename: Line: 1682)
  6725.  
  6726. The referenced script on this Behaviour is missing!
  6727.  
  6728. (Filename: Line: 1498)
  6729.  
  6730. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6731.  
  6732. (Filename: Line: 1655)
  6733.  
  6734. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  6735. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6736.  
  6737. (Filename: Line: 1682)
  6738.  
  6739. The referenced script on this Behaviour is missing!
  6740.  
  6741. (Filename: Line: 1498)
  6742.  
  6743. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6744.  
  6745. (Filename: Line: 1655)
  6746.  
  6747. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  6748. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6749.  
  6750. (Filename: Line: 1682)
  6751.  
  6752. The referenced script on this Behaviour is missing!
  6753.  
  6754. (Filename: Line: 1498)
  6755.  
  6756. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6757.  
  6758. (Filename: Line: 1655)
  6759.  
  6760. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  6761. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6762.  
  6763. (Filename: Line: 1682)
  6764.  
  6765. The referenced script on this Behaviour is missing!
  6766.  
  6767. (Filename: Line: 1498)
  6768.  
  6769. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6770.  
  6771. (Filename: Line: 1655)
  6772.  
  6773. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 76 bytes)
  6774. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6775.  
  6776. (Filename: Line: 1682)
  6777.  
  6778. The referenced script on this Behaviour is missing!
  6779.  
  6780. (Filename: Line: 1498)
  6781.  
  6782. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6783.  
  6784. (Filename: Line: 1655)
  6785.  
  6786. A script behaviour (probably CrusaderEngine.Combat.ReloadWeapon?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  6787. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6788.  
  6789. (Filename: Line: 1682)
  6790.  
  6791. The referenced script on this Behaviour is missing!
  6792.  
  6793. (Filename: Line: 1498)
  6794.  
  6795. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6796.  
  6797. (Filename: Line: 1655)
  6798.  
  6799. A script behaviour (probably CrusaderEngine.SetFirearmState?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  6800. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6801.  
  6802. (Filename: Line: 1682)
  6803.  
  6804. The referenced script on this Behaviour is missing!
  6805.  
  6806. (Filename: Line: 1498)
  6807.  
  6808. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6809.  
  6810. (Filename: Line: 1655)
  6811.  
  6812. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  6813. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6814.  
  6815. (Filename: Line: 1682)
  6816.  
  6817. The referenced script on this Behaviour is missing!
  6818.  
  6819. (Filename: Line: 1498)
  6820.  
  6821. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6822.  
  6823. (Filename: Line: 1655)
  6824.  
  6825. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes)
  6826. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6827.  
  6828. (Filename: Line: 1682)
  6829.  
  6830. The referenced script on this Behaviour is missing!
  6831.  
  6832. (Filename: Line: 1498)
  6833.  
  6834. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6835.  
  6836. (Filename: Line: 1655)
  6837.  
  6838. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 92 bytes)
  6839. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6840.  
  6841. (Filename: Line: 1682)
  6842.  
  6843. The referenced script on this Behaviour is missing!
  6844.  
  6845. (Filename: Line: 1498)
  6846.  
  6847. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6848.  
  6849. (Filename: Line: 1655)
  6850.  
  6851. A script behaviour (probably CrusaderEngine.SetFirearmState?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  6852. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6853.  
  6854. (Filename: Line: 1682)
  6855.  
  6856. The referenced script on this Behaviour is missing!
  6857.  
  6858. (Filename: Line: 1498)
  6859.  
  6860. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6861.  
  6862. (Filename: Line: 1655)
  6863.  
  6864. A script behaviour (probably CrusaderEngine.SetIsVisible?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  6865. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6866.  
  6867. (Filename: Line: 1682)
  6868.  
  6869. The referenced script on this Behaviour is missing!
  6870.  
  6871. (Filename: Line: 1498)
  6872.  
  6873. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6874.  
  6875. (Filename: Line: 1655)
  6876.  
  6877. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes)
  6878. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6879.  
  6880. (Filename: Line: 1682)
  6881.  
  6882. The referenced script on this Behaviour is missing!
  6883.  
  6884. (Filename: Line: 1498)
  6885.  
  6886. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6887.  
  6888. (Filename: Line: 1655)
  6889.  
  6890. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  6891. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6892.  
  6893. (Filename: Line: 1682)
  6894.  
  6895. The referenced script on this Behaviour is missing!
  6896.  
  6897. (Filename: Line: 1498)
  6898.  
  6899. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6900.  
  6901. (Filename: Line: 1655)
  6902.  
  6903. A script behaviour (probably CrusaderEngine.SetBool?) has a different serialization layout when loading. (Read 32 bytes but expected 56 bytes)
  6904. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6905.  
  6906. (Filename: Line: 1682)
  6907.  
  6908. The referenced script on this Behaviour is missing!
  6909.  
  6910. (Filename: Line: 1498)
  6911.  
  6912. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6913.  
  6914. (Filename: Line: 1655)
  6915.  
  6916. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  6917. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6918.  
  6919. (Filename: Line: 1682)
  6920.  
  6921. The referenced script on this Behaviour is missing!
  6922.  
  6923. (Filename: Line: 1498)
  6924.  
  6925. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6926.  
  6927. (Filename: Line: 1655)
  6928.  
  6929. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  6930. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6931.  
  6932. (Filename: Line: 1682)
  6933.  
  6934. The referenced script on this Behaviour is missing!
  6935.  
  6936. (Filename: Line: 1498)
  6937.  
  6938. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6939.  
  6940. (Filename: Line: 1655)
  6941.  
  6942. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  6943. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6944.  
  6945. (Filename: Line: 1682)
  6946.  
  6947. The referenced script on this Behaviour is missing!
  6948.  
  6949. (Filename: Line: 1498)
  6950.  
  6951. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6952.  
  6953. (Filename: Line: 1655)
  6954.  
  6955. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  6956. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6957.  
  6958. (Filename: Line: 1682)
  6959.  
  6960. The referenced script on this Behaviour is missing!
  6961.  
  6962. (Filename: Line: 1498)
  6963.  
  6964. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6965.  
  6966. (Filename: Line: 1655)
  6967.  
  6968. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes)
  6969. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6970.  
  6971. (Filename: Line: 1682)
  6972.  
  6973. The referenced script on this Behaviour is missing!
  6974.  
  6975. (Filename: Line: 1498)
  6976.  
  6977. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6978.  
  6979. (Filename: Line: 1655)
  6980.  
  6981. A script behaviour (probably CrusaderEngine.Combat.FinishDraw?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  6982. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6983.  
  6984. (Filename: Line: 1682)
  6985.  
  6986. The referenced script on this Behaviour is missing!
  6987.  
  6988. (Filename: Line: 1498)
  6989.  
  6990. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6991.  
  6992. (Filename: Line: 1655)
  6993.  
  6994. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  6995. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  6996.  
  6997. (Filename: Line: 1682)
  6998.  
  6999. The referenced script on this Behaviour is missing!
  7000.  
  7001. (Filename: Line: 1498)
  7002.  
  7003. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7004.  
  7005. (Filename: Line: 1655)
  7006.  
  7007. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 76 bytes)
  7008. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7009.  
  7010. (Filename: Line: 1682)
  7011.  
  7012. The referenced script on this Behaviour is missing!
  7013.  
  7014. (Filename: Line: 1498)
  7015.  
  7016. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7017.  
  7018. (Filename: Line: 1655)
  7019.  
  7020. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  7021. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7022.  
  7023. (Filename: Line: 1682)
  7024.  
  7025. The referenced script on this Behaviour is missing!
  7026.  
  7027. (Filename: Line: 1498)
  7028.  
  7029. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7030.  
  7031. (Filename: Line: 1655)
  7032.  
  7033. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  7034. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7035.  
  7036. (Filename: Line: 1682)
  7037.  
  7038. The referenced script on this Behaviour is missing!
  7039.  
  7040. (Filename: Line: 1498)
  7041.  
  7042. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7043.  
  7044. (Filename: Line: 1655)
  7045.  
  7046. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  7047. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7048.  
  7049. (Filename: Line: 1682)
  7050.  
  7051. The referenced script on this Behaviour is missing!
  7052.  
  7053. (Filename: Line: 1498)
  7054.  
  7055. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7056.  
  7057. (Filename: Line: 1655)
  7058.  
  7059. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  7060. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7061.  
  7062. (Filename: Line: 1682)
  7063.  
  7064. The referenced script on this Behaviour is missing!
  7065.  
  7066. (Filename: Line: 1498)
  7067.  
  7068. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7069.  
  7070. (Filename: Line: 1655)
  7071.  
  7072. A script behaviour (probably CrusaderEngine.RandomBranch?) has a different serialization layout when loading. (Read 32 bytes but expected 60 bytes)
  7073. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7074.  
  7075. (Filename: Line: 1682)
  7076.  
  7077. The referenced script on this Behaviour is missing!
  7078.  
  7079. (Filename: Line: 1498)
  7080.  
  7081. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7082.  
  7083. (Filename: Line: 1655)
  7084.  
  7085. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  7086. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7087.  
  7088. (Filename: Line: 1682)
  7089.  
  7090. The referenced script on this Behaviour is missing!
  7091.  
  7092. (Filename: Line: 1498)
  7093.  
  7094. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7095.  
  7096. (Filename: Line: 1655)
  7097.  
  7098. A script behaviour (probably CrusaderEngine.AnimationEvent?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes)
  7099. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7100.  
  7101. (Filename: Line: 1682)
  7102.  
  7103. The referenced script on this Behaviour is missing!
  7104.  
  7105. (Filename: Line: 1498)
  7106.  
  7107. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7108.  
  7109. (Filename: Line: 1655)
  7110.  
  7111. A script behaviour (probably CrusaderEngine.AnimationEvent?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes)
  7112. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7113.  
  7114. (Filename: Line: 1682)
  7115.  
  7116. The referenced script on this Behaviour is missing!
  7117.  
  7118. (Filename: Line: 1498)
  7119.  
  7120. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7121.  
  7122. (Filename: Line: 1655)
  7123.  
  7124. A script behaviour (probably CrusaderEngine.Combat.EjectSpentCasing?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  7125. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7126.  
  7127. (Filename: Line: 1682)
  7128.  
  7129. The referenced script on this Behaviour is missing!
  7130.  
  7131. (Filename: Line: 1498)
  7132.  
  7133. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7134.  
  7135. (Filename: Line: 1655)
  7136.  
  7137. A script behaviour (probably CrusaderEngine.RandomBranch?) has a different serialization layout when loading. (Read 32 bytes but expected 56 bytes)
  7138. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7139.  
  7140. (Filename: Line: 1682)
  7141.  
  7142. The referenced script on this Behaviour is missing!
  7143.  
  7144. (Filename: Line: 1498)
  7145.  
  7146. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7147.  
  7148. (Filename: Line: 1655)
  7149.  
  7150. A script behaviour (probably CrusaderEngine.RandomBranch?) has a different serialization layout when loading. (Read 32 bytes but expected 56 bytes)
  7151. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7152.  
  7153. (Filename: Line: 1682)
  7154.  
  7155. The referenced script on this Behaviour is missing!
  7156.  
  7157. (Filename: Line: 1498)
  7158.  
  7159. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7160.  
  7161. (Filename: Line: 1655)
  7162.  
  7163. A script behaviour (probably CrusaderEngine.RandomBranch?) has a different serialization layout when loading. (Read 32 bytes but expected 56 bytes)
  7164. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7165.  
  7166. (Filename: Line: 1682)
  7167.  
  7168. The referenced script on this Behaviour is missing!
  7169.  
  7170. (Filename: Line: 1498)
  7171.  
  7172. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7173.  
  7174. (Filename: Line: 1655)
  7175.  
  7176. A script behaviour (probably CrusaderEngine.RandomBranch?) has a different serialization layout when loading. (Read 32 bytes but expected 56 bytes)
  7177. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7178.  
  7179. (Filename: Line: 1682)
  7180.  
  7181. The referenced script on this Behaviour is missing!
  7182.  
  7183. (Filename: Line: 1498)
  7184.  
  7185. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7186.  
  7187. (Filename: Line: 1655)
  7188.  
  7189. A script behaviour (probably CrusaderEngine.RandomBranch?) has a different serialization layout when loading. (Read 32 bytes but expected 56 bytes)
  7190. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7191.  
  7192. (Filename: Line: 1682)
  7193.  
  7194. The referenced script on this Behaviour is missing!
  7195.  
  7196. (Filename: Line: 1498)
  7197.  
  7198. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7199.  
  7200. (Filename: Line: 1655)
  7201.  
  7202. A script behaviour (probably CrusaderEngine.RandomBranch?) has a different serialization layout when loading. (Read 32 bytes but expected 56 bytes)
  7203. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7204.  
  7205. (Filename: Line: 1682)
  7206.  
  7207. The referenced script on this Behaviour is missing!
  7208.  
  7209. (Filename: Line: 1498)
  7210.  
  7211. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7212.  
  7213. (Filename: Line: 1655)
  7214.  
  7215. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 76 bytes)
  7216. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7217.  
  7218. (Filename: Line: 1682)
  7219.  
  7220. The referenced script on this Behaviour is missing!
  7221.  
  7222. (Filename: Line: 1498)
  7223.  
  7224. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7225.  
  7226. (Filename: Line: 1655)
  7227.  
  7228. A script behaviour (probably CrusaderEngine.Combat.ReloadWeapon?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  7229. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7230.  
  7231. (Filename: Line: 1682)
  7232.  
  7233. The referenced script on this Behaviour is missing!
  7234.  
  7235. (Filename: Line: 1498)
  7236.  
  7237. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7238.  
  7239. (Filename: Line: 1655)
  7240.  
  7241. A script behaviour (probably CrusaderEngine.Combat.MuzzleFlash?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  7242. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7243.  
  7244. (Filename: Line: 1682)
  7245.  
  7246. The referenced script on this Behaviour is missing!
  7247.  
  7248. (Filename: Line: 1498)
  7249.  
  7250. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7251.  
  7252. (Filename: Line: 1655)
  7253.  
  7254. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  7255. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7256.  
  7257. (Filename: Line: 1682)
  7258.  
  7259. The referenced script on this Behaviour is missing!
  7260.  
  7261. (Filename: Line: 1498)
  7262.  
  7263. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7264.  
  7265. (Filename: Line: 1655)
  7266.  
  7267. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 76 bytes)
  7268. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7269.  
  7270. (Filename: Line: 1682)
  7271.  
  7272. The referenced script on this Behaviour is missing!
  7273.  
  7274. (Filename: Line: 1498)
  7275.  
  7276. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7277.  
  7278. (Filename: Line: 1655)
  7279.  
  7280. A script behaviour (probably CrusaderEngine.RandomBranch?) has a different serialization layout when loading. (Read 32 bytes but expected 60 bytes)
  7281. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7282.  
  7283. (Filename: Line: 1682)
  7284.  
  7285. The referenced script on this Behaviour is missing!
  7286.  
  7287. (Filename: Line: 1498)
  7288.  
  7289. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7290.  
  7291. (Filename: Line: 1655)
  7292.  
  7293. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  7294. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7295.  
  7296. (Filename: Line: 1682)
  7297.  
  7298. The referenced script on this Behaviour is missing!
  7299.  
  7300. (Filename: Line: 1498)
  7301.  
  7302. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7303.  
  7304. (Filename: Line: 1655)
  7305.  
  7306. A script behaviour (probably CrusaderEngine.Combat.ReloadWeapon?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  7307. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7308.  
  7309. (Filename: Line: 1682)
  7310.  
  7311. The referenced script on this Behaviour is missing!
  7312.  
  7313. (Filename: Line: 1498)
  7314.  
  7315. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7316.  
  7317. (Filename: Line: 1655)
  7318.  
  7319. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  7320. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7321.  
  7322. (Filename: Line: 1682)
  7323.  
  7324. The referenced script on this Behaviour is missing!
  7325.  
  7326. (Filename: Line: 1498)
  7327.  
  7328. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7329.  
  7330. (Filename: Line: 1655)
  7331.  
  7332. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes)
  7333. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7334.  
  7335. (Filename: Line: 1682)
  7336.  
  7337. The referenced script on this Behaviour is missing!
  7338.  
  7339. (Filename: Line: 1498)
  7340.  
  7341. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7342.  
  7343. (Filename: Line: 1655)
  7344.  
  7345. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes)
  7346. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7347.  
  7348. (Filename: Line: 1682)
  7349.  
  7350. The referenced script on this Behaviour is missing!
  7351.  
  7352. (Filename: Line: 1498)
  7353.  
  7354. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7355.  
  7356. (Filename: Line: 1655)
  7357.  
  7358. A script behaviour (probably CrusaderEngine.Voice?) has a different serialization layout when loading. (Read 48 bytes but expected 14468 bytes)
  7359. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7360.  
  7361. (Filename: Line: 1682)
  7362.  
  7363. The referenced script on this Behaviour is missing!
  7364.  
  7365. (Filename: Line: 1498)
  7366.  
  7367. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7368.  
  7369. (Filename: Line: 1655)
  7370.  
  7371. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  7372. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7373.  
  7374. (Filename: Line: 1682)
  7375.  
  7376. The referenced script on this Behaviour is missing!
  7377.  
  7378. (Filename: Line: 1498)
  7379.  
  7380. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7381.  
  7382. (Filename: Line: 1655)
  7383.  
  7384. A script behaviour (probably CrusaderEngine.SetBool?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  7385. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7386.  
  7387. (Filename: Line: 1682)
  7388.  
  7389. The referenced script on this Behaviour is missing!
  7390.  
  7391. (Filename: Line: 1498)
  7392.  
  7393. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7394.  
  7395. (Filename: Line: 1655)
  7396.  
  7397. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  7398. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7399.  
  7400. (Filename: Line: 1682)
  7401.  
  7402. The referenced script on this Behaviour is missing!
  7403.  
  7404. (Filename: Line: 1498)
  7405.  
  7406. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7407.  
  7408. (Filename: Line: 1655)
  7409.  
  7410. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  7411. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7412.  
  7413. (Filename: Line: 1682)
  7414.  
  7415. The referenced script on this Behaviour is missing!
  7416.  
  7417. (Filename: Line: 1498)
  7418.  
  7419. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7420.  
  7421. (Filename: Line: 1655)
  7422.  
  7423. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  7424. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7425.  
  7426. (Filename: Line: 1682)
  7427.  
  7428. The referenced script on this Behaviour is missing!
  7429.  
  7430. (Filename: Line: 1498)
  7431.  
  7432. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7433.  
  7434. (Filename: Line: 1655)
  7435.  
  7436. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  7437. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7438.  
  7439. (Filename: Line: 1682)
  7440.  
  7441. The referenced script on this Behaviour is missing!
  7442.  
  7443. (Filename: Line: 1498)
  7444.  
  7445. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7446.  
  7447. (Filename: Line: 1655)
  7448.  
  7449. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  7450. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7451.  
  7452. (Filename: Line: 1682)
  7453.  
  7454. The referenced script on this Behaviour is missing!
  7455.  
  7456. (Filename: Line: 1498)
  7457.  
  7458. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7459.  
  7460. (Filename: Line: 1655)
  7461.  
  7462. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  7463. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7464.  
  7465. (Filename: Line: 1682)
  7466.  
  7467. The referenced script on this Behaviour is missing!
  7468.  
  7469. (Filename: Line: 1498)
  7470.  
  7471. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7472.  
  7473. (Filename: Line: 1655)
  7474.  
  7475. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  7476. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7477.  
  7478. (Filename: Line: 1682)
  7479.  
  7480. The referenced script on this Behaviour is missing!
  7481.  
  7482. (Filename: Line: 1498)
  7483.  
  7484. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7485.  
  7486. (Filename: Line: 1655)
  7487.  
  7488. A script behaviour (probably CrusaderEngine.Combat.FireWeapon?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  7489. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7490.  
  7491. (Filename: Line: 1682)
  7492.  
  7493. The referenced script on this Behaviour is missing!
  7494.  
  7495. (Filename: Line: 1498)
  7496.  
  7497. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7498.  
  7499. (Filename: Line: 1655)
  7500.  
  7501. A script behaviour (probably CrusaderEngine.Combat.EjectSpentCasing?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  7502. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7503.  
  7504. (Filename: Line: 1682)
  7505.  
  7506. The referenced script on this Behaviour is missing!
  7507.  
  7508. (Filename: Line: 1498)
  7509.  
  7510. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7511.  
  7512. (Filename: Line: 1655)
  7513.  
  7514. A script behaviour (probably CrusaderEngine.RandomBranch?) has a different serialization layout when loading. (Read 32 bytes but expected 56 bytes)
  7515. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7516.  
  7517. (Filename: Line: 1682)
  7518.  
  7519. The referenced script on this Behaviour is missing!
  7520.  
  7521. (Filename: Line: 1498)
  7522.  
  7523. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7524.  
  7525. (Filename: Line: 1655)
  7526.  
  7527. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  7528. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7529.  
  7530. (Filename: Line: 1682)
  7531.  
  7532. The referenced script on this Behaviour is missing!
  7533.  
  7534. (Filename: Line: 1498)
  7535.  
  7536. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7537.  
  7538. (Filename: Line: 1655)
  7539.  
  7540. A script behaviour (probably CrusaderEngine.SetIsVisible?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  7541. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7542.  
  7543. (Filename: Line: 1682)
  7544.  
  7545. The referenced script on this Behaviour is missing!
  7546.  
  7547. (Filename: Line: 1498)
  7548.  
  7549. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7550.  
  7551. (Filename: Line: 1655)
  7552.  
  7553. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes)
  7554. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7555.  
  7556. (Filename: Line: 1682)
  7557.  
  7558. The referenced script on this Behaviour is missing!
  7559.  
  7560. (Filename: Line: 1498)
  7561.  
  7562. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7563.  
  7564. (Filename: Line: 1655)
  7565.  
  7566. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes)
  7567. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7568.  
  7569. (Filename: Line: 1682)
  7570.  
  7571. The referenced script on this Behaviour is missing!
  7572.  
  7573. (Filename: Line: 1498)
  7574.  
  7575. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7576.  
  7577. (Filename: Line: 1655)
  7578.  
  7579. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  7580. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7581.  
  7582. (Filename: Line: 1682)
  7583.  
  7584. The referenced script on this Behaviour is missing!
  7585.  
  7586. (Filename: Line: 1498)
  7587.  
  7588. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7589.  
  7590. (Filename: Line: 1655)
  7591.  
  7592. A script behaviour (probably CrusaderEngine.AnimationEvent?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes)
  7593. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7594.  
  7595. (Filename: Line: 1682)
  7596.  
  7597. The referenced script on this Behaviour is missing!
  7598.  
  7599. (Filename: Line: 1498)
  7600.  
  7601. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7602.  
  7603. (Filename: Line: 1655)
  7604.  
  7605. A script behaviour (probably CrusaderEngine.Combat.MuzzleFlash?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  7606. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7607.  
  7608. (Filename: Line: 1682)
  7609.  
  7610. The referenced script on this Behaviour is missing!
  7611.  
  7612. (Filename: Line: 1498)
  7613.  
  7614. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7615.  
  7616. (Filename: Line: 1655)
  7617.  
  7618. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  7619. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7620.  
  7621. (Filename: Line: 1682)
  7622.  
  7623. The referenced script on this Behaviour is missing!
  7624.  
  7625. (Filename: Line: 1498)
  7626.  
  7627. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7628.  
  7629. (Filename: Line: 1655)
  7630.  
  7631. A script behaviour (probably CrusaderEngine.SetIsVisible?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  7632. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7633.  
  7634. (Filename: Line: 1682)
  7635.  
  7636. The referenced script on this Behaviour is missing!
  7637.  
  7638. (Filename: Line: 1498)
  7639.  
  7640. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7641.  
  7642. (Filename: Line: 1655)
  7643.  
  7644. A script behaviour (probably CrusaderEngine.AnimationEvent?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes)
  7645. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7646.  
  7647. (Filename: Line: 1682)
  7648.  
  7649. The referenced script on this Behaviour is missing!
  7650.  
  7651. (Filename: Line: 1498)
  7652.  
  7653. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7654.  
  7655. (Filename: Line: 1655)
  7656.  
  7657. A script behaviour (probably CrusaderEngine.SetFirearmState?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  7658. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7659.  
  7660. (Filename: Line: 1682)
  7661.  
  7662. The referenced script on this Behaviour is missing!
  7663.  
  7664. (Filename: Line: 1498)
  7665.  
  7666. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7667.  
  7668. (Filename: Line: 1655)
  7669.  
  7670. A script behaviour (probably CrusaderEngine.SetIsVisible?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  7671. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7672.  
  7673. (Filename: Line: 1682)
  7674.  
  7675. The referenced script on this Behaviour is missing!
  7676.  
  7677. (Filename: Line: 1498)
  7678.  
  7679. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7680.  
  7681. (Filename: Line: 1655)
  7682.  
  7683. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  7684. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7685.  
  7686. (Filename: Line: 1682)
  7687.  
  7688. The referenced script on this Behaviour is missing!
  7689.  
  7690. (Filename: Line: 1498)
  7691.  
  7692. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7693.  
  7694. (Filename: Line: 1655)
  7695.  
  7696. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  7697. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7698.  
  7699. (Filename: Line: 1682)
  7700.  
  7701. The referenced script on this Behaviour is missing!
  7702.  
  7703. (Filename: Line: 1498)
  7704.  
  7705. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7706.  
  7707. (Filename: Line: 1655)
  7708.  
  7709. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  7710. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7711.  
  7712. (Filename: Line: 1682)
  7713.  
  7714. The referenced script on this Behaviour is missing!
  7715.  
  7716. (Filename: Line: 1498)
  7717.  
  7718. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7719.  
  7720. (Filename: Line: 1655)
  7721.  
  7722. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes)
  7723. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7724.  
  7725. (Filename: Line: 1682)
  7726.  
  7727. The referenced script on this Behaviour is missing!
  7728.  
  7729. (Filename: Line: 1498)
  7730.  
  7731. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7732.  
  7733. (Filename: Line: 1655)
  7734.  
  7735. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  7736. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7737.  
  7738. (Filename: Line: 1682)
  7739.  
  7740. The referenced script on this Behaviour is missing!
  7741.  
  7742. (Filename: Line: 1498)
  7743.  
  7744. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7745.  
  7746. (Filename: Line: 1655)
  7747.  
  7748. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  7749. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7750.  
  7751. (Filename: Line: 1682)
  7752.  
  7753. The referenced script on this Behaviour is missing!
  7754.  
  7755. (Filename: Line: 1498)
  7756.  
  7757. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7758.  
  7759. (Filename: Line: 1655)
  7760.  
  7761. A script behaviour (probably CrusaderEngine.AnimationEvent?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  7762. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7763.  
  7764. (Filename: Line: 1682)
  7765.  
  7766. The referenced script on this Behaviour is missing!
  7767.  
  7768. (Filename: Line: 1498)
  7769.  
  7770. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7771.  
  7772. (Filename: Line: 1655)
  7773.  
  7774. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  7775. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7776.  
  7777. (Filename: Line: 1682)
  7778.  
  7779. The referenced script on this Behaviour is missing!
  7780.  
  7781. (Filename: Line: 1498)
  7782.  
  7783. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7784.  
  7785. (Filename: Line: 1655)
  7786.  
  7787. A script behaviour (probably CrusaderEngine.Combat.ReloadWeapon?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes)
  7788. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7789.  
  7790. (Filename: Line: 1682)
  7791.  
  7792. The referenced script on this Behaviour is missing!
  7793.  
  7794. (Filename: Line: 1498)
  7795.  
  7796. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7797.  
  7798. (Filename: Line: 1655)
  7799.  
  7800. A script behaviour (probably FalloutEquestria.SetWeaponTelekinesisActive?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  7801. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7802.  
  7803. (Filename: Line: 1682)
  7804.  
  7805. The referenced script on this Behaviour is missing!
  7806.  
  7807. (Filename: Line: 1498)
  7808.  
  7809. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7810.  
  7811. (Filename: Line: 1655)
  7812.  
  7813. A script behaviour (probably CrusaderEngine.AnimationEvent?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes)
  7814. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7815.  
  7816. (Filename: Line: 1682)
  7817.  
  7818. The referenced script on this Behaviour is missing!
  7819.  
  7820. (Filename: Line: 1498)
  7821.  
  7822. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7823.  
  7824. (Filename: Line: 1655)
  7825.  
  7826. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  7827. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7828.  
  7829. (Filename: Line: 1682)
  7830.  
  7831. The referenced script on this Behaviour is missing!
  7832.  
  7833. (Filename: Line: 1498)
  7834.  
  7835. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7836.  
  7837. (Filename: Line: 1655)
  7838.  
  7839. A script behaviour (probably CrusaderEngine.Combat.FinishDraw?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  7840. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7841.  
  7842. (Filename: Line: 1682)
  7843.  
  7844. The referenced script on this Behaviour is missing!
  7845.  
  7846. (Filename: Line: 1498)
  7847.  
  7848. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7849.  
  7850. (Filename: Line: 1655)
  7851.  
  7852. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  7853. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7854.  
  7855. (Filename: Line: 1682)
  7856.  
  7857. The referenced script on this Behaviour is missing!
  7858.  
  7859. (Filename: Line: 1498)
  7860.  
  7861. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7862.  
  7863. (Filename: Line: 1655)
  7864.  
  7865. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  7866. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7867.  
  7868. (Filename: Line: 1682)
  7869.  
  7870. The referenced script on this Behaviour is missing!
  7871.  
  7872. (Filename: Line: 1498)
  7873.  
  7874. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7875.  
  7876. (Filename: Line: 1655)
  7877.  
  7878. A script behaviour (probably CrusaderEngine.FlipFlop?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  7879. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7880.  
  7881. (Filename: Line: 1682)
  7882.  
  7883. The referenced script on this Behaviour is missing!
  7884.  
  7885. (Filename: Line: 1498)
  7886.  
  7887. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7888.  
  7889. (Filename: Line: 1655)
  7890.  
  7891. A script behaviour (probably CrusaderEngine.Combat.ReloadWeapon?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  7892. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7893.  
  7894. (Filename: Line: 1682)
  7895.  
  7896. The referenced script on this Behaviour is missing!
  7897.  
  7898. (Filename: Line: 1498)
  7899.  
  7900. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7901.  
  7902. (Filename: Line: 1655)
  7903.  
  7904. A script behaviour (probably CrusaderEngine.PlaySound?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  7905. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7906.  
  7907. (Filename: Line: 1682)
  7908.  
  7909. The referenced script on this Behaviour (Game Object 'Shield') is missing!
  7910.  
  7911. (Filename: Line: 1655)
  7912.  
  7913. A script behaviour (probably FalloutEquestria.Shield?) has a different serialization layout when loading. (Read 32 bytes but expected 100 bytes)
  7914. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7915.  
  7916. (Filename: Line: 1682)
  7917.  
  7918. The referenced script on this Behaviour (Game Object 'Bandit_Armor') is missing!
  7919.  
  7920. (Filename: Line: 1655)
  7921.  
  7922. A script behaviour (probably FalloutEquestria.BodyApparel?) has a different serialization layout when loading. (Read 32 bytes but expected 140 bytes)
  7923. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7924.  
  7925. (Filename: Line: 1682)
  7926.  
  7927. The referenced script on this Behaviour (Game Object 'Stable_Jumpsuit') is missing!
  7928.  
  7929. (Filename: Line: 1655)
  7930.  
  7931. A script behaviour (probably FalloutEquestria.BodyApparel?) has a different serialization layout when loading. (Read 32 bytes but expected 140 bytes)
  7932. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7933.  
  7934. (Filename: Line: 1682)
  7935.  
  7936. The referenced script on this Behaviour (Game Object 'Stable_Maintenance') is missing!
  7937.  
  7938. (Filename: Line: 1655)
  7939.  
  7940. A script behaviour (probably FalloutEquestria.BodyApparel?) has a different serialization layout when loading. (Read 32 bytes but expected 140 bytes)
  7941. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7942.  
  7943. (Filename: Line: 1682)
  7944.  
  7945. The referenced script on this Behaviour (Game Object 'Stable_Security') is missing!
  7946.  
  7947. (Filename: Line: 1655)
  7948.  
  7949. A script behaviour (probably FalloutEquestria.BodyApparel?) has a different serialization layout when loading. (Read 32 bytes but expected 140 bytes)
  7950. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7951.  
  7952. (Filename: Line: 1682)
  7953.  
  7954. The referenced script on this Behaviour (Game Object '10mm_Pistol') is missing!
  7955.  
  7956. (Filename: Line: 1655)
  7957.  
  7958. A script behaviour (probably CrusaderEngine.Combat.Firearm?) has a different serialization layout when loading. (Read 32 bytes but expected 308 bytes)
  7959. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7960.  
  7961. (Filename: Line: 1682)
  7962.  
  7963. The referenced script on this Behaviour (Game Object '44_Revolver') is missing!
  7964.  
  7965. (Filename: Line: 1655)
  7966.  
  7967. A script behaviour (probably CrusaderEngine.Combat.Firearm?) has a different serialization layout when loading. (Read 32 bytes but expected 308 bytes)
  7968. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7969.  
  7970. (Filename: Line: 1682)
  7971.  
  7972. The referenced script on this Behaviour (Game Object 'Hunting_Shotgun') is missing!
  7973.  
  7974. (Filename: Line: 1655)
  7975.  
  7976. A script behaviour (probably CrusaderEngine.Combat.Firearm?) has a different serialization layout when loading. (Read 32 bytes but expected 308 bytes)
  7977. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7978.  
  7979. (Filename: Line: 1682)
  7980.  
  7981. The referenced script on this Behaviour (Game Object 'Little_Macintosh') is missing!
  7982.  
  7983. (Filename: Line: 1655)
  7984.  
  7985. A script behaviour (probably CrusaderEngine.Combat.Firearm?) has a different serialization layout when loading. (Read 32 bytes but expected 308 bytes)
  7986. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7987.  
  7988. (Filename: Line: 1682)
  7989.  
  7990. The referenced script on this Behaviour (Game Object 'Short_Barrel_Shotgun') is missing!
  7991.  
  7992. (Filename: Line: 1655)
  7993.  
  7994. A script behaviour (probably CrusaderEngine.Combat.Firearm?) has a different serialization layout when loading. (Read 32 bytes but expected 308 bytes)
  7995. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  7996.  
  7997. (Filename: Line: 1682)
  7998.  
  7999. The referenced script on this Behaviour (Game Object 'ProtectaponyLaser') is missing!
  8000.  
  8001. (Filename: Line: 1655)
  8002.  
  8003. A script behaviour (probably FalloutEquestria.ProtectaponyLaser?) has a different serialization layout when loading. (Read 32 bytes but expected 268 bytes)
  8004. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8005.  
  8006. (Filename: Line: 1682)
  8007.  
  8008. The referenced script on this Behaviour (Game Object '10mm_Pistol') is missing!
  8009.  
  8010. (Filename: Line: 1655)
  8011.  
  8012. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  8013. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8014.  
  8015. (Filename: Line: 1682)
  8016.  
  8017. The referenced script on this Behaviour (Game Object 'LittlePip') is missing!
  8018.  
  8019. (Filename: Line: 1655)
  8020.  
  8021. A script behaviour (probably FalloutEquestria.Quadruped?) has a different serialization layout when loading. (Read 32 bytes but expected 472 bytes)
  8022. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8023.  
  8024. (Filename: Line: 1682)
  8025.  
  8026. A script behaviour (probably RAIN.Entities.EntityRig?) has a different serialization layout when loading. (Read 32 bytes but expected 1584 bytes)
  8027. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8028.  
  8029. (Filename: Line: 1682)
  8030.  
  8031. The referenced script on this Behaviour (Game Object 'LittlePip') is missing!
  8032.  
  8033. (Filename: Line: 1655)
  8034.  
  8035. A script behaviour (probably FalloutEquestria.GameController?) has a different serialization layout when loading. (Read 32 bytes but expected 344 bytes)
  8036. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8037.  
  8038. (Filename: Line: 1682)
  8039.  
  8040. The referenced script on this Behaviour (Game Object 'MuzzleFlash') is missing!
  8041.  
  8042. (Filename: Line: 1655)
  8043.  
  8044. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  8045. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8046.  
  8047. (Filename: Line: 1682)
  8048.  
  8049. The referenced script on this Behaviour (Game Object 'Bandit_Helmet') is missing!
  8050.  
  8051. (Filename: Line: 1655)
  8052.  
  8053. A script behaviour (probably FalloutEquestria.HeadApparel?) has a different serialization layout when loading. (Read 32 bytes but expected 164 bytes)
  8054. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8055.  
  8056. (Filename: Line: 1682)
  8057.  
  8058. The referenced script on this Behaviour (Game Object 'Reindeer_Antlers') is missing!
  8059.  
  8060. (Filename: Line: 1655)
  8061.  
  8062. A script behaviour (probably FalloutEquestria.HeadApparel?) has a different serialization layout when loading. (Read 32 bytes but expected 164 bytes)
  8063. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8064.  
  8065. (Filename: Line: 1682)
  8066.  
  8067. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  8068. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8069.  
  8070. (Filename: Line: 1682)
  8071.  
  8072. The referenced script on this Behaviour (Game Object 'Radroach') is missing!
  8073.  
  8074. (Filename: Line: 1655)
  8075.  
  8076. A script behaviour (probably CrusaderEngine.RigidbodyMover?) has a different serialization layout when loading. (Read 32 bytes but expected 104 bytes)
  8077. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8078.  
  8079. (Filename: Line: 1682)
  8080.  
  8081. The referenced script on this Behaviour (Game Object 'Unarmed') is missing!
  8082.  
  8083. (Filename: Line: 1655)
  8084.  
  8085. A script behaviour (probably CrusaderEngine.Combat.Unarmed?) has a different serialization layout when loading. (Read 32 bytes but expected 200 bytes)
  8086. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8087.  
  8088. (Filename: Line: 1682)
  8089.  
  8090. The referenced script on this Behaviour (Game Object 'UnarmedShort') is missing!
  8091.  
  8092. (Filename: Line: 1655)
  8093.  
  8094. A script behaviour (probably CrusaderEngine.Combat.Unarmed?) has a different serialization layout when loading. (Read 32 bytes but expected 200 bytes)
  8095. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8096.  
  8097. (Filename: Line: 1682)
  8098.  
  8099. The referenced script on this Behaviour (Game Object 'Stable_Labcoat') is missing!
  8100.  
  8101. (Filename: Line: 1655)
  8102.  
  8103. A script behaviour (probably FalloutEquestria.BodyApparel?) has a different serialization layout when loading. (Read 32 bytes but expected 140 bytes)
  8104. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8105.  
  8106. (Filename: Line: 1682)
  8107.  
  8108. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  8109. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8110.  
  8111. (Filename: Line: 1682)
  8112.  
  8113. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  8114. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8115.  
  8116. (Filename: Line: 1682)
  8117.  
  8118. The referenced script on this Behaviour (Game Object 'Model') is missing!
  8119.  
  8120. (Filename: Line: 1655)
  8121.  
  8122. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  8123. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8124.  
  8125. (Filename: Line: 1682)
  8126.  
  8127. A script behaviour (probably RAIN.Entities.EntityRig?) has a different serialization layout when loading. (Read 32 bytes but expected 1580 bytes)
  8128. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8129.  
  8130. (Filename: Line: 1682)
  8131.  
  8132. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  8133. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8134.  
  8135. (Filename: Line: 1682)
  8136.  
  8137. The referenced script on this Behaviour (Game Object 'ShieldInstance') is missing!
  8138.  
  8139. (Filename: Line: 1655)
  8140.  
  8141. The referenced script on this Behaviour (Game Object 'MuzzleFlash') is missing!
  8142.  
  8143. (Filename: Line: 1655)
  8144.  
  8145. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  8146. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8147.  
  8148. (Filename: Line: 1682)
  8149.  
  8150. The referenced script on this Behaviour (Game Object 'Welding_Goggles') is missing!
  8151.  
  8152. (Filename: Line: 1655)
  8153.  
  8154. A script behaviour (probably FalloutEquestria.HeadApparel?) has a different serialization layout when loading. (Read 32 bytes but expected 164 bytes)
  8155. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8156.  
  8157. (Filename: Line: 1682)
  8158.  
  8159. A script behaviour (probably RAIN.Entities.EntityRig?) has a different serialization layout when loading. (Read 32 bytes but expected 1588 bytes)
  8160. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8161.  
  8162. (Filename: Line: 1682)
  8163.  
  8164. The referenced script on this Behaviour (Game Object 'rightknee') is missing!
  8165.  
  8166. (Filename: Line: 1655)
  8167.  
  8168. A script behaviour (probably FalloutEquestria.Limb?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes)
  8169. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8170.  
  8171. (Filename: Line: 1682)
  8172.  
  8173. The referenced script on this Behaviour (Game Object 'PipBuckItem') is missing!
  8174.  
  8175. (Filename: Line: 1655)
  8176.  
  8177. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  8178. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8179.  
  8180. (Filename: Line: 1682)
  8181.  
  8182. The referenced script on this Behaviour (Game Object 'RaiderTemplate') is missing!
  8183.  
  8184. (Filename: Line: 1655)
  8185.  
  8186. A script behaviour (probably CrusaderEngine.RigidbodyMover?) has a different serialization layout when loading. (Read 32 bytes but expected 104 bytes)
  8187. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8188.  
  8189. (Filename: Line: 1682)
  8190.  
  8191. The referenced script on this Behaviour (Game Object 'MuzzleFlash') is missing!
  8192.  
  8193. (Filename: Line: 1655)
  8194.  
  8195. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  8196. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8197.  
  8198. (Filename: Line: 1682)
  8199.  
  8200. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  8201. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8202.  
  8203. (Filename: Line: 1682)
  8204.  
  8205. The referenced script on this Behaviour (Game Object 'MagicMissileProjectile') is missing!
  8206.  
  8207. (Filename: Line: 1655)
  8208.  
  8209. The referenced script on this Behaviour (Game Object 'leftknee') is missing!
  8210.  
  8211. (Filename: Line: 1655)
  8212.  
  8213. A script behaviour (probably FalloutEquestria.Limb?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  8214. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8215.  
  8216. (Filename: Line: 1682)
  8217.  
  8218. The referenced script on this Behaviour (Game Object 'vulcan_impact') is missing!
  8219.  
  8220. (Filename: Line: 1655)
  8221.  
  8222. A script behaviour (probably CrusaderEngine.DestroyTimed?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  8223. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8224.  
  8225. (Filename: Line: 1682)
  8226.  
  8227. The referenced script on this Behaviour (Game Object 'LittlePip') is missing!
  8228.  
  8229. (Filename: Line: 1655)
  8230.  
  8231. A script behaviour (probably CrusaderEngine.RigidbodyMover?) has a different serialization layout when loading. (Read 32 bytes but expected 104 bytes)
  8232. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8233.  
  8234. (Filename: Line: 1682)
  8235.  
  8236. The referenced script on this Behaviour (Game Object '44_Revolver') is missing!
  8237.  
  8238. (Filename: Line: 1655)
  8239.  
  8240. A script behaviour (probably CrusaderEngine.AnimationSoundController?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  8241. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8242.  
  8243. (Filename: Line: 1682)
  8244.  
  8245. The referenced script on this Behaviour (Game Object 'Bracer_Armor') is missing!
  8246.  
  8247. (Filename: Line: 1655)
  8248.  
  8249. A script behaviour (probably FalloutEquestria.BodyApparel?) has a different serialization layout when loading. (Read 32 bytes but expected 140 bytes)
  8250. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8251.  
  8252. (Filename: Line: 1682)
  8253.  
  8254. The referenced script on this Behaviour (Game Object 'Little_Macintosh') is missing!
  8255.  
  8256. (Filename: Line: 1655)
  8257.  
  8258. A script behaviour (probably CrusaderEngine.Combat.Scope?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes)
  8259. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8260.  
  8261. (Filename: Line: 1682)
  8262.  
  8263. The referenced script on this Behaviour (Game Object 'SparkyMuzzleFire') is missing!
  8264.  
  8265. (Filename: Line: 1655)
  8266.  
  8267. A script behaviour (probably CrusaderEngine.Combat.TimedDisable?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  8268. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8269.  
  8270. (Filename: Line: 1682)
  8271.  
  8272. The referenced script on this Behaviour (Game Object 'Model') is missing!
  8273.  
  8274. (Filename: Line: 1655)
  8275.  
  8276. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  8277. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8278.  
  8279. (Filename: Line: 1682)
  8280.  
  8281. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  8282. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8283.  
  8284. (Filename: Line: 1682)
  8285.  
  8286. The referenced script on this Behaviour (Game Object 'Model') is missing!
  8287.  
  8288. (Filename: Line: 1655)
  8289.  
  8290. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  8291. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8292.  
  8293. (Filename: Line: 1682)
  8294.  
  8295. The referenced script on this Behaviour (Game Object 'L.Forearm.Chest') is missing!
  8296.  
  8297. (Filename: Line: 1655)
  8298.  
  8299. A script behaviour (probably FalloutEquestria.Limb?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes)
  8300. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8301.  
  8302. (Filename: Line: 1682)
  8303.  
  8304. The referenced script on this Behaviour (Game Object 'LittlePip') is missing!
  8305.  
  8306. (Filename: Line: 1655)
  8307.  
  8308. A script behaviour (probably CrusaderEngine.StepSoundController?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  8309. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8310.  
  8311. (Filename: Line: 1682)
  8312.  
  8313. The referenced script on this Behaviour (Game Object 'RaiderTemplate') is missing!
  8314.  
  8315. (Filename: Line: 1655)
  8316.  
  8317. A script behaviour (probably CrusaderEngine.StepSoundController?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  8318. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8319.  
  8320. (Filename: Line: 1682)
  8321.  
  8322. The referenced script on this Behaviour (Game Object 'Assault_Rifle') is missing!
  8323.  
  8324. (Filename: Line: 1655)
  8325.  
  8326. A script behaviour (probably CrusaderEngine.ObjectMover?) has a different serialization layout when loading. (Read 32 bytes but expected 96 bytes)
  8327. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8328.  
  8329. (Filename: Line: 1682)
  8330.  
  8331. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  8332. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8333.  
  8334. (Filename: Line: 1682)
  8335.  
  8336. The referenced script on this Behaviour (Game Object 'rightforearm') is missing!
  8337.  
  8338. (Filename: Line: 1655)
  8339.  
  8340. A script behaviour (probably FalloutEquestria.Limb?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes)
  8341. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8342.  
  8343. (Filename: Line: 1682)
  8344.  
  8345. The referenced script on this Behaviour (Game Object 'Radroach') is missing!
  8346.  
  8347. (Filename: Line: 1655)
  8348.  
  8349. The referenced script on this Behaviour (Game Object 'impactWood') is missing!
  8350.  
  8351. (Filename: Line: 1655)
  8352.  
  8353. A script behaviour (probably CrusaderEngine.DestroyTimed?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  8354. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8355.  
  8356. (Filename: Line: 1682)
  8357.  
  8358. The referenced script on this Behaviour (Game Object 'Little_Macintosh') is missing!
  8359.  
  8360. (Filename: Line: 1655)
  8361.  
  8362. A script behaviour (probably CrusaderEngine.AnimationSoundController?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  8363. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8364.  
  8365. (Filename: Line: 1682)
  8366.  
  8367. The referenced script on this Behaviour (Game Object 'TrainingDummy') is missing!
  8368.  
  8369. (Filename: Line: 1655)
  8370.  
  8371. A script behaviour (probably FalloutEquestria.Limb?) has a different serialization layout when loading. (Read 32 bytes but expected 60 bytes)
  8372. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8373.  
  8374. (Filename: Line: 1682)
  8375.  
  8376. The referenced script on this Behaviour (Game Object 'Raider_Gladiator_armor') is missing!
  8377.  
  8378. (Filename: Line: 1655)
  8379.  
  8380. A script behaviour (probably FalloutEquestria.BodyApparel?) has a different serialization layout when loading. (Read 32 bytes but expected 140 bytes)
  8381. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8382.  
  8383. (Filename: Line: 1682)
  8384.  
  8385. The referenced script on this Behaviour (Game Object '10mm_Pistol') is missing!
  8386.  
  8387. (Filename: Line: 1655)
  8388.  
  8389. A script behaviour (probably CrusaderEngine.AnimationSoundController?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  8390. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8391.  
  8392. (Filename: Line: 1682)
  8393.  
  8394. The referenced script on this Behaviour (Game Object 'Protectipony') is missing!
  8395.  
  8396. (Filename: Line: 1655)
  8397.  
  8398. A script behaviour (probably FalloutEquestria.BasicActorData?) has a different serialization layout when loading. (Read 32 bytes but expected 200 bytes)
  8399. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8400.  
  8401. (Filename: Line: 1682)
  8402.  
  8403. The referenced script on this Behaviour (Game Object 'impactWater') is missing!
  8404.  
  8405. (Filename: Line: 1655)
  8406.  
  8407. A script behaviour (probably CrusaderEngine.DestroyTimed?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  8408. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8409.  
  8410. (Filename: Line: 1682)
  8411.  
  8412. The referenced script on this Behaviour (Game Object 'Model') is missing!
  8413.  
  8414. (Filename: Line: 1655)
  8415.  
  8416. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  8417. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8418.  
  8419. (Filename: Line: 1682)
  8420.  
  8421. The referenced script on this Behaviour (Game Object 'Short_Barrel_Shotgun') is missing!
  8422.  
  8423. (Filename: Line: 1655)
  8424.  
  8425. A script behaviour (probably CrusaderEngine.AnimationSoundController?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  8426. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8427.  
  8428. (Filename: Line: 1682)
  8429.  
  8430. The referenced script on this Behaviour (Game Object 'Spiked_Bandit_Helmet') is missing!
  8431.  
  8432. (Filename: Line: 1655)
  8433.  
  8434. A script behaviour (probably FalloutEquestria.HeadApparel?) has a different serialization layout when loading. (Read 32 bytes but expected 164 bytes)
  8435. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8436.  
  8437. (Filename: Line: 1682)
  8438.  
  8439. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  8440. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8441.  
  8442. (Filename: Line: 1682)
  8443.  
  8444. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  8445. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8446.  
  8447. (Filename: Line: 1682)
  8448.  
  8449. The referenced script on this Behaviour (Game Object 'SmokyMuzzleFire') is missing!
  8450.  
  8451. (Filename: Line: 1655)
  8452.  
  8453. A script behaviour (probably CrusaderEngine.Combat.TimedDisable?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  8454. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8455.  
  8456. (Filename: Line: 1682)
  8457.  
  8458. The referenced script on this Behaviour (Game Object 'Protectipony') is missing!
  8459.  
  8460. (Filename: Line: 1655)
  8461.  
  8462. The referenced script on this Behaviour (Game Object 'Model') is missing!
  8463.  
  8464. (Filename: Line: 1655)
  8465.  
  8466. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  8467. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8468.  
  8469. (Filename: Line: 1682)
  8470.  
  8471. The referenced script on this Behaviour (Game Object 'Model') is missing!
  8472.  
  8473. (Filename: Line: 1655)
  8474.  
  8475. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  8476. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8477.  
  8478. (Filename: Line: 1682)
  8479.  
  8480. The referenced script on this Behaviour (Game Object 'Security_Baton') is missing!
  8481.  
  8482. (Filename: Line: 1655)
  8483.  
  8484. A script behaviour (probably FalloutEquestria.Melee?) has a different serialization layout when loading. (Read 32 bytes but expected 196 bytes)
  8485. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8486.  
  8487. (Filename: Line: 1682)
  8488.  
  8489. The referenced script on this Behaviour (Game Object 'Door') is missing!
  8490.  
  8491. (Filename: Line: 1655)
  8492.  
  8493. A script behaviour (probably CrusaderEngine.TestDoor?) has a different serialization layout when loading. (Read 32 bytes but expected 116 bytes)
  8494. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8495.  
  8496. (Filename: Line: 1682)
  8497.  
  8498. The referenced script on this Behaviour (Game Object 'RaiderTemplate') is missing!
  8499.  
  8500. (Filename: Line: 1655)
  8501.  
  8502. A script behaviour (probably FalloutEquestria.Quadruped?) has a different serialization layout when loading. (Read 32 bytes but expected 388 bytes)
  8503. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8504.  
  8505. (Filename: Line: 1682)
  8506.  
  8507. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  8508. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8509.  
  8510. (Filename: Line: 1682)
  8511.  
  8512. The referenced script on this Behaviour (Game Object 'Security_Baton') is missing!
  8513.  
  8514. (Filename: Line: 1655)
  8515.  
  8516. A script behaviour (probably CrusaderEngine.AnimationSoundController?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  8517. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8518.  
  8519. (Filename: Line: 1682)
  8520.  
  8521. The referenced script on this Behaviour (Game Object 'L.Leg.hip') is missing!
  8522.  
  8523. (Filename: Line: 1655)
  8524.  
  8525. A script behaviour (probably FalloutEquestria.Limb?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes)
  8526. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8527.  
  8528. (Filename: Line: 1682)
  8529.  
  8530. The referenced script on this Behaviour (Game Object '10gauge_Shell_Spent') is missing!
  8531.  
  8532. (Filename: Line: 1655)
  8533.  
  8534. A script behaviour (probably CrusaderEngine.Combat.Casing?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  8535. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8536.  
  8537. (Filename: Line: 1682)
  8538.  
  8539. The referenced script on this Behaviour (Game Object 'pelvis') is missing!
  8540.  
  8541. (Filename: Line: 1655)
  8542.  
  8543. A script behaviour (probably FalloutEquestria.Limb?) has a different serialization layout when loading. (Read 32 bytes but expected 60 bytes)
  8544. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8545.  
  8546. (Filename: Line: 1682)
  8547.  
  8548. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  8549. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8550.  
  8551. (Filename: Line: 1682)
  8552.  
  8553. The referenced script on this Behaviour (Game Object 'LittlePip') is missing!
  8554.  
  8555. (Filename: Line: 1655)
  8556.  
  8557. A script behaviour (probably CrusaderEngine.BlendshapeLipsync?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  8558. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8559.  
  8560. (Filename: Line: 1682)
  8561.  
  8562. The referenced script on this Behaviour (Game Object 'rightforearm') is missing!
  8563.  
  8564. (Filename: Line: 1655)
  8565.  
  8566. A script behaviour (probably FalloutEquestria.Limb?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes)
  8567. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8568.  
  8569. (Filename: Line: 1682)
  8570.  
  8571. The referenced script on this Behaviour (Game Object 'Model') is missing!
  8572.  
  8573. (Filename: Line: 1655)
  8574.  
  8575. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  8576. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8577.  
  8578. (Filename: Line: 1682)
  8579.  
  8580. The referenced script on this Behaviour (Game Object 'Stable_Security_Helmet') is missing!
  8581.  
  8582. (Filename: Line: 1655)
  8583.  
  8584. A script behaviour (probably FalloutEquestria.HeadApparel?) has a different serialization layout when loading. (Read 32 bytes but expected 164 bytes)
  8585. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8586.  
  8587. (Filename: Line: 1682)
  8588.  
  8589. The referenced script on this Behaviour (Game Object 'rightknee') is missing!
  8590.  
  8591. (Filename: Line: 1655)
  8592.  
  8593. A script behaviour (probably FalloutEquestria.Limb?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes)
  8594. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8595.  
  8596. (Filename: Line: 1682)
  8597.  
  8598. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  8599. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8600.  
  8601. (Filename: Line: 1682)
  8602.  
  8603. The referenced script on this Behaviour (Game Object 'Model') is missing!
  8604.  
  8605. (Filename: Line: 1655)
  8606.  
  8607. A script behaviour (probably CrusaderEngine.Ragdoll?) has a different serialization layout when loading. (Read 32 bytes but expected 320 bytes)
  8608. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8609.  
  8610. (Filename: Line: 1682)
  8611.  
  8612. The referenced script on this Behaviour (Game Object 'MagicMissileScroll') is missing!
  8613.  
  8614. (Filename: Line: 1655)
  8615.  
  8616. A script behaviour (probably FalloutEquestria.Scroll?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  8617. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8618.  
  8619. (Filename: Line: 1682)
  8620.  
  8621. The referenced script on this Behaviour (Game Object 'R.Forearm.Chest') is missing!
  8622.  
  8623. (Filename: Line: 1655)
  8624.  
  8625. A script behaviour (probably FalloutEquestria.Limb?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  8626. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8627.  
  8628. (Filename: Line: 1682)
  8629.  
  8630. The referenced script on this Behaviour (Game Object 'Model') is missing!
  8631.  
  8632. (Filename: Line: 1655)
  8633.  
  8634. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  8635. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8636.  
  8637. (Filename: Line: 1682)
  8638.  
  8639. The referenced script on this Behaviour (Game Object 'RaiderTemplate') is missing!
  8640.  
  8641. (Filename: Line: 1655)
  8642.  
  8643. A script behaviour (probably CrusaderEngine.Utility.Skeleton?) has a different serialization layout when loading. (Read 32 bytes but expected 364 bytes)
  8644. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8645.  
  8646. (Filename: Line: 1682)
  8647.  
  8648. The referenced script on this Behaviour (Game Object 'Model') is missing!
  8649.  
  8650. (Filename: Line: 1655)
  8651.  
  8652. A script behaviour (probably CrusaderEngine.Ragdoll?) has a different serialization layout when loading. (Read 32 bytes but expected 116 bytes)
  8653. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8654.  
  8655. (Filename: Line: 1682)
  8656.  
  8657. The referenced script on this Behaviour (Game Object 'Radroach') is missing!
  8658.  
  8659. (Filename: Line: 1655)
  8660.  
  8661. A script behaviour (probably FalloutEquestria.Radroach?) has a different serialization layout when loading. (Read 32 bytes but expected 156 bytes)
  8662. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8663.  
  8664. (Filename: Line: 1682)
  8665.  
  8666. The referenced script on this Behaviour (Game Object 'Model') is missing!
  8667.  
  8668. (Filename: Line: 1655)
  8669.  
  8670. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  8671. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8672.  
  8673. (Filename: Line: 1682)
  8674.  
  8675. The referenced script on this Behaviour (Game Object 'pelvis') is missing!
  8676.  
  8677. (Filename: Line: 1655)
  8678.  
  8679. A script behaviour (probably FalloutEquestria.Limb?) has a different serialization layout when loading. (Read 32 bytes but expected 60 bytes)
  8680. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8681.  
  8682. (Filename: Line: 1682)
  8683.  
  8684. The referenced script on this Behaviour (Game Object 'impactGlass') is missing!
  8685.  
  8686. (Filename: Line: 1655)
  8687.  
  8688. A script behaviour (probably CrusaderEngine.DestroyTimed?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  8689. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8690.  
  8691. (Filename: Line: 1682)
  8692.  
  8693. The referenced script on this Behaviour (Game Object 'Gladiator_Helmet') is missing!
  8694.  
  8695. (Filename: Line: 1655)
  8696.  
  8697. A script behaviour (probably FalloutEquestria.HeadApparel?) has a different serialization layout when loading. (Read 32 bytes but expected 164 bytes)
  8698. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8699.  
  8700. (Filename: Line: 1682)
  8701.  
  8702. The referenced script on this Behaviour (Game Object 'Body') is missing!
  8703.  
  8704. (Filename: Line: 1655)
  8705.  
  8706. A script behaviour (probably FalloutEquestria.Limb?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  8707. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8708.  
  8709. (Filename: Line: 1682)
  8710.  
  8711. The referenced script on this Behaviour (Game Object 'Shovel') is missing!
  8712.  
  8713. (Filename: Line: 1655)
  8714.  
  8715. A script behaviour (probably CrusaderEngine.AnimationSoundController?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  8716. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8717.  
  8718. (Filename: Line: 1682)
  8719.  
  8720. The referenced script on this Behaviour (Game Object 'LittlePip') is missing!
  8721.  
  8722. (Filename: Line: 1655)
  8723.  
  8724. A script behaviour (probably CrusaderEngine.Utility.Skeleton?) has a different serialization layout when loading. (Read 32 bytes but expected 364 bytes)
  8725. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8726.  
  8727. (Filename: Line: 1682)
  8728.  
  8729. The referenced script on this Behaviour (Game Object 'Baseball_Bat') is missing!
  8730.  
  8731. (Filename: Line: 1655)
  8732.  
  8733. A script behaviour (probably CrusaderEngine.AnimationSoundController?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  8734. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8735.  
  8736. (Filename: Line: 1682)
  8737.  
  8738. The referenced script on this Behaviour (Game Object 'Model') is missing!
  8739.  
  8740. (Filename: Line: 1655)
  8741.  
  8742. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  8743. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8744.  
  8745. (Filename: Line: 1682)
  8746.  
  8747. The referenced script on this Behaviour (Game Object 'body_centre') is missing!
  8748.  
  8749. (Filename: Line: 1655)
  8750.  
  8751. A script behaviour (probably FalloutEquestria.Limb?) has a different serialization layout when loading. (Read 32 bytes but expected 60 bytes)
  8752. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8753.  
  8754. (Filename: Line: 1682)
  8755.  
  8756. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  8757. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8758.  
  8759. (Filename: Line: 1682)
  8760.  
  8761. The referenced script on this Behaviour (Game Object 'Voice') is missing!
  8762.  
  8763. (Filename: Line: 1655)
  8764.  
  8765. A script behaviour (probably FalloutEquestria.LipsyncVoiceTemp?) has a different serialization layout when loading. (Read 32 bytes but expected 56 bytes)
  8766. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8767.  
  8768. (Filename: Line: 1682)
  8769.  
  8770. The referenced script on this Behaviour (Game Object 'Model') is missing!
  8771.  
  8772. (Filename: Line: 1655)
  8773.  
  8774. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  8775. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8776.  
  8777. (Filename: Line: 1682)
  8778.  
  8779. The referenced script on this Behaviour (Game Object 'impactDirt') is missing!
  8780.  
  8781. (Filename: Line: 1655)
  8782.  
  8783. A script behaviour (probably CrusaderEngine.DestroyTimed?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  8784. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8785.  
  8786. (Filename: Line: 1682)
  8787.  
  8788. A script behaviour (probably RAIN.Entities.EntityRig?) has a different serialization layout when loading. (Read 32 bytes but expected 1588 bytes)
  8789. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8790.  
  8791. (Filename: Line: 1682)
  8792.  
  8793. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  8794. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8795.  
  8796. (Filename: Line: 1682)
  8797.  
  8798. The referenced script on this Behaviour (Game Object 'head') is missing!
  8799.  
  8800. (Filename: Line: 1655)
  8801.  
  8802. A script behaviour (probably FalloutEquestria.Limb?) has a different serialization layout when loading. (Read 32 bytes but expected 60 bytes)
  8803. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8804.  
  8805. (Filename: Line: 1682)
  8806.  
  8807. The referenced script on this Behaviour (Game Object 'Light') is missing!
  8808.  
  8809. (Filename: Line: 1655)
  8810.  
  8811. A script behaviour (probably FalloutEquestria.Light?) has a different serialization layout when loading. (Read 32 bytes but expected 116 bytes)
  8812. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8813.  
  8814. (Filename: Line: 1682)
  8815.  
  8816. The referenced script on this Behaviour (Game Object 'EquippedModel') is missing!
  8817.  
  8818. (Filename: Line: 1655)
  8819.  
  8820. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  8821. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8822.  
  8823. (Filename: Line: 1682)
  8824.  
  8825. A script behaviour (probably FalloutEquestria.CameraHeight?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  8826. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8827.  
  8828. (Filename: Line: 1682)
  8829.  
  8830. The referenced script on this Behaviour (Game Object 'Rake') is missing!
  8831.  
  8832. (Filename: Line: 1655)
  8833.  
  8834. A script behaviour (probably CrusaderEngine.AnimationSoundController?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  8835. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8836.  
  8837. (Filename: Line: 1682)
  8838.  
  8839. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  8840. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8841.  
  8842. (Filename: Line: 1682)
  8843.  
  8844. The referenced script on this Behaviour (Game Object 'LittlePip') is missing!
  8845.  
  8846. (Filename: Line: 1655)
  8847.  
  8848. A script behaviour (probably FalloutEquestria.Pipbuck?) has a different serialization layout when loading. (Read 32 bytes but expected 108 bytes)
  8849. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8850.  
  8851. (Filename: Line: 1682)
  8852.  
  8853. The referenced script on this Behaviour (Game Object 'Model') is missing!
  8854.  
  8855. (Filename: Line: 1655)
  8856.  
  8857. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  8858. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8859.  
  8860. (Filename: Line: 1682)
  8861.  
  8862. The referenced script on this Behaviour (Game Object 'Assault_Rifle_Shell') is missing!
  8863.  
  8864. (Filename: Line: 1655)
  8865.  
  8866. A script behaviour (probably CrusaderEngine.Combat.Casing?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  8867. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8868.  
  8869. (Filename: Line: 1682)
  8870.  
  8871. The referenced script on this Behaviour (Game Object 'Rake') is missing!
  8872.  
  8873. (Filename: Line: 1655)
  8874.  
  8875. A script behaviour (probably FalloutEquestria.Melee?) has a different serialization layout when loading. (Read 32 bytes but expected 196 bytes)
  8876. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8877.  
  8878. (Filename: Line: 1682)
  8879.  
  8880. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  8881. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8882.  
  8883. (Filename: Line: 1682)
  8884.  
  8885. A script behaviour (probably RAIN.Entities.EntityRig?) has a different serialization layout when loading. (Read 32 bytes but expected 1588 bytes)
  8886. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8887.  
  8888. (Filename: Line: 1682)
  8889.  
  8890. The referenced script on this Behaviour (Game Object 'Bloatsprite') is missing!
  8891.  
  8892. (Filename: Line: 1655)
  8893.  
  8894. A script behaviour (probably FalloutEquestria.Bloatsprite?) has a different serialization layout when loading. (Read 32 bytes but expected 132 bytes)
  8895. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8896.  
  8897. (Filename: Line: 1682)
  8898.  
  8899. The referenced script on this Behaviour (Game Object 'Protectipony') is missing!
  8900.  
  8901. (Filename: Line: 1655)
  8902.  
  8903. A script behaviour (probably FalloutEquestria.Quadruped?) has a different serialization layout when loading. (Read 32 bytes but expected 412 bytes)
  8904. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8905.  
  8906. (Filename: Line: 1682)
  8907.  
  8908. The referenced script on this Behaviour (Game Object 'Regeneration') is missing!
  8909.  
  8910. (Filename: Line: 1655)
  8911.  
  8912. A script behaviour (probably FalloutEquestria.Regeneration?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  8913. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8914.  
  8915. (Filename: Line: 1682)
  8916.  
  8917. The referenced script on this Behaviour (Game Object 'Bloatsprite_Dart') is missing!
  8918.  
  8919. (Filename: Line: 1655)
  8920.  
  8921. A script behaviour (probably CrusaderEngine.DartProjectile?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  8922. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8923.  
  8924. (Filename: Line: 1682)
  8925.  
  8926. The referenced script on this Behaviour (Game Object 'Kitchen_Knife') is missing!
  8927.  
  8928. (Filename: Line: 1655)
  8929.  
  8930. A script behaviour (probably CrusaderEngine.AnimationSoundController?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  8931. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8932.  
  8933. (Filename: Line: 1682)
  8934.  
  8935. The referenced script on this Behaviour (Game Object 'Protectipony') is missing!
  8936.  
  8937. (Filename: Line: 1655)
  8938.  
  8939. A script behaviour (probably CrusaderEngine.Ragdoll?) has a different serialization layout when loading. (Read 32 bytes but expected 224 bytes)
  8940. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8941.  
  8942. (Filename: Line: 1682)
  8943.  
  8944. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  8945. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8946.  
  8947. (Filename: Line: 1682)
  8948.  
  8949. The referenced script on this Behaviour (Game Object 'Protectipony') is missing!
  8950.  
  8951. (Filename: Line: 1655)
  8952.  
  8953. A script behaviour (probably CrusaderEngine.AnimationSoundController?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  8954. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8955.  
  8956. (Filename: Line: 1682)
  8957.  
  8958. The referenced script on this Behaviour (Game Object 'head') is missing!
  8959.  
  8960. (Filename: Line: 1655)
  8961.  
  8962. A script behaviour (probably FalloutEquestria.Limb?) has a different serialization layout when loading. (Read 32 bytes but expected 60 bytes)
  8963. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8964.  
  8965. (Filename: Line: 1682)
  8966.  
  8967. The referenced script on this Behaviour (Game Object 'leftforearm') is missing!
  8968.  
  8969. (Filename: Line: 1655)
  8970.  
  8971. A script behaviour (probably FalloutEquestria.Limb?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  8972. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8973.  
  8974. (Filename: Line: 1682)
  8975.  
  8976. The referenced script on this Behaviour (Game Object '20Gauge_Shell_Spent') is missing!
  8977.  
  8978. (Filename: Line: 1655)
  8979.  
  8980. A script behaviour (probably CrusaderEngine.Combat.Casing?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  8981. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8982.  
  8983. (Filename: Line: 1682)
  8984.  
  8985. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  8986. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8987.  
  8988. (Filename: Line: 1682)
  8989.  
  8990. The referenced script on this Behaviour (Game Object 'TrainingDummy') is missing!
  8991.  
  8992. (Filename: Line: 1655)
  8993.  
  8994. A script behaviour (probably FalloutEquestria.TrainingDummy?) has a different serialization layout when loading. (Read 32 bytes but expected 120 bytes)
  8995. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  8996.  
  8997. (Filename: Line: 1682)
  8998.  
  8999. The referenced script on this Behaviour (Game Object 'head') is missing!
  9000.  
  9001. (Filename: Line: 1655)
  9002.  
  9003. A script behaviour (probably FalloutEquestria.Limb?) has a different serialization layout when loading. (Read 32 bytes but expected 60 bytes)
  9004. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9005.  
  9006. (Filename: Line: 1682)
  9007.  
  9008. The referenced script on this Behaviour (Game Object 'Model') is missing!
  9009.  
  9010. (Filename: Line: 1655)
  9011.  
  9012. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  9013. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9014.  
  9015. (Filename: Line: 1682)
  9016.  
  9017. The referenced script on this Behaviour (Game Object 'Telekinesis') is missing!
  9018.  
  9019. (Filename: Line: 1655)
  9020.  
  9021. A script behaviour (probably FalloutEquestria.Telekinesis?) has a different serialization layout when loading. (Read 32 bytes but expected 120 bytes)
  9022. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9023.  
  9024. (Filename: Line: 1682)
  9025.  
  9026. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  9027. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9028.  
  9029. (Filename: Line: 1682)
  9030.  
  9031. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  9032. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9033.  
  9034. (Filename: Line: 1682)
  9035.  
  9036. The referenced script on this Behaviour (Game Object 'Assault_Rifle') is missing!
  9037.  
  9038. (Filename: Line: 1655)
  9039.  
  9040. A script behaviour (probably CrusaderEngine.Combat.Firearm?) has a different serialization layout when loading. (Read 32 bytes but expected 308 bytes)
  9041. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9042.  
  9043. (Filename: Line: 1682)
  9044.  
  9045. The referenced script on this Behaviour (Game Object '10mm_Pistol') is missing!
  9046.  
  9047. (Filename: Line: 1655)
  9048.  
  9049. A script behaviour (probably CrusaderEngine.ObjectMover?) has a different serialization layout when loading. (Read 32 bytes but expected 96 bytes)
  9050. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9051.  
  9052. (Filename: Line: 1682)
  9053.  
  9054. The referenced script on this Behaviour (Game Object '44_Revolver') is missing!
  9055.  
  9056. (Filename: Line: 1655)
  9057.  
  9058. A script behaviour (probably CrusaderEngine.ObjectMover?) has a different serialization layout when loading. (Read 32 bytes but expected 96 bytes)
  9059. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9060.  
  9061. (Filename: Line: 1682)
  9062.  
  9063. The referenced script on this Behaviour (Game Object 'Hunting_Shotgun') is missing!
  9064.  
  9065. (Filename: Line: 1655)
  9066.  
  9067. A script behaviour (probably CrusaderEngine.ObjectMover?) has a different serialization layout when loading. (Read 32 bytes but expected 96 bytes)
  9068. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9069.  
  9070. (Filename: Line: 1682)
  9071.  
  9072. The referenced script on this Behaviour (Game Object 'Little_Macintosh') is missing!
  9073.  
  9074. (Filename: Line: 1655)
  9075.  
  9076. A script behaviour (probably CrusaderEngine.ObjectMover?) has a different serialization layout when loading. (Read 32 bytes but expected 96 bytes)
  9077. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9078.  
  9079. (Filename: Line: 1682)
  9080.  
  9081. The referenced script on this Behaviour (Game Object 'Short_Barrel_Shotgun') is missing!
  9082.  
  9083. (Filename: Line: 1655)
  9084.  
  9085. A script behaviour (probably CrusaderEngine.ObjectMover?) has a different serialization layout when loading. (Read 32 bytes but expected 96 bytes)
  9086. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9087.  
  9088. (Filename: Line: 1682)
  9089.  
  9090. The referenced script on this Behaviour (Game Object 'leftforearm') is missing!
  9091.  
  9092. (Filename: Line: 1655)
  9093.  
  9094. A script behaviour (probably FalloutEquestria.Limb?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  9095. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9096.  
  9097. (Filename: Line: 1682)
  9098.  
  9099. The referenced script on this Behaviour (Game Object 'DebugEffect') is missing!
  9100.  
  9101. (Filename: Line: 1655)
  9102.  
  9103. A script behaviour (probably FalloutEquestria.DebugEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  9104. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9105.  
  9106. (Filename: Line: 1682)
  9107.  
  9108. The referenced script on this Behaviour (Game Object 'Shovel') is missing!
  9109.  
  9110. (Filename: Line: 1655)
  9111.  
  9112. A script behaviour (probably FalloutEquestria.Melee?) has a different serialization layout when loading. (Read 32 bytes but expected 196 bytes)
  9113. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9114.  
  9115. (Filename: Line: 1682)
  9116.  
  9117. The referenced script on this Behaviour (Game Object 'Model') is missing!
  9118.  
  9119. (Filename: Line: 1655)
  9120.  
  9121. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  9122. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9123.  
  9124. (Filename: Line: 1682)
  9125.  
  9126. The referenced script on this Behaviour (Game Object 'MuzzleFlash') is missing!
  9127.  
  9128. (Filename: Line: 1655)
  9129.  
  9130. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  9131. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9132.  
  9133. (Filename: Line: 1682)
  9134.  
  9135. The referenced script on this Behaviour (Game Object 'Lead_Pipe') is missing!
  9136.  
  9137. (Filename: Line: 1655)
  9138.  
  9139. A script behaviour (probably FalloutEquestria.Melee?) has a different serialization layout when loading. (Read 32 bytes but expected 196 bytes)
  9140. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9141.  
  9142. (Filename: Line: 1682)
  9143.  
  9144. The referenced script on this Behaviour (Game Object 'BloatspriteWeapon') is missing!
  9145.  
  9146. (Filename: Line: 1655)
  9147.  
  9148. A script behaviour (probably FalloutEquestria.BloatspriteWeapon?) has a different serialization layout when loading. (Read 32 bytes but expected 252 bytes)
  9149. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9150.  
  9151. (Filename: Line: 1682)
  9152.  
  9153. A script behaviour (probably RAIN.Entities.EntityRig?) has a different serialization layout when loading. (Read 32 bytes but expected 1588 bytes)
  9154. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9155.  
  9156. (Filename: Line: 1682)
  9157.  
  9158. The referenced script on this Behaviour (Game Object 'Baseball_Bat') is missing!
  9159.  
  9160. (Filename: Line: 1655)
  9161.  
  9162. A script behaviour (probably FalloutEquestria.Melee?) has a different serialization layout when loading. (Read 32 bytes but expected 196 bytes)
  9163. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9164.  
  9165. (Filename: Line: 1682)
  9166.  
  9167. The referenced script on this Behaviour (Game Object 'Madjock_Armor') is missing!
  9168.  
  9169. (Filename: Line: 1655)
  9170.  
  9171. A script behaviour (probably FalloutEquestria.BodyApparel?) has a different serialization layout when loading. (Read 32 bytes but expected 140 bytes)
  9172. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9173.  
  9174. (Filename: Line: 1682)
  9175.  
  9176. The referenced script on this Behaviour (Game Object 'Radroach') is missing!
  9177.  
  9178. (Filename: Line: 1655)
  9179.  
  9180. A script behaviour (probably FalloutEquestria.BasicActorData?) has a different serialization layout when loading. (Read 32 bytes but expected 200 bytes)
  9181. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9182.  
  9183. (Filename: Line: 1682)
  9184.  
  9185. The referenced script on this Behaviour (Game Object 'RaiderTemplate') is missing!
  9186.  
  9187. (Filename: Line: 1655)
  9188.  
  9189. A script behaviour (probably CrusaderEngine.BlendshapeLipsync?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  9190. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9191.  
  9192. (Filename: Line: 1682)
  9193.  
  9194. The referenced script on this Behaviour (Game Object 'Lead_Pipe') is missing!
  9195.  
  9196. (Filename: Line: 1655)
  9197.  
  9198. A script behaviour (probably CrusaderEngine.AnimationSoundController?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  9199. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9200.  
  9201. (Filename: Line: 1682)
  9202.  
  9203. The referenced script on this Behaviour (Game Object 'LaserUpgrade') is missing!
  9204.  
  9205. (Filename: Line: 1655)
  9206.  
  9207. A script behaviour (probably FalloutEquestria.LaserUpgrade?) has a different serialization layout when loading. (Read 32 bytes but expected 120 bytes)
  9208. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9209.  
  9210. (Filename: Line: 1682)
  9211.  
  9212. The referenced script on this Behaviour (Game Object 'MuzzleFlash') is missing!
  9213.  
  9214. (Filename: Line: 1655)
  9215.  
  9216. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  9217. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9218.  
  9219. (Filename: Line: 1682)
  9220.  
  9221. The referenced script on this Behaviour (Game Object 'Bloatsprite') is missing!
  9222.  
  9223. (Filename: Line: 1655)
  9224.  
  9225. A script behaviour (probably FalloutEquestria.BasicActorData?) has a different serialization layout when loading. (Read 32 bytes but expected 200 bytes)
  9226. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9227.  
  9228. (Filename: Line: 1682)
  9229.  
  9230. The referenced script on this Behaviour (Game Object 'PipBuckItem') is missing!
  9231.  
  9232. (Filename: Line: 1655)
  9233.  
  9234. A script behaviour (probably FalloutEquestria.PipbuckItem?) has a different serialization layout when loading. (Read 32 bytes but expected 128 bytes)
  9235. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9236.  
  9237. (Filename: Line: 1682)
  9238.  
  9239. The referenced script on this Behaviour (Game Object 'impactBrick') is missing!
  9240.  
  9241. (Filename: Line: 1655)
  9242.  
  9243. A script behaviour (probably CrusaderEngine.DestroyTimed?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  9244. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9245.  
  9246. (Filename: Line: 1682)
  9247.  
  9248. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  9249. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9250.  
  9251. (Filename: Line: 1682)
  9252.  
  9253. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  9254. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9255.  
  9256. (Filename: Line: 1682)
  9257.  
  9258. The referenced script on this Behaviour (Game Object 'R.Leg.hip') is missing!
  9259.  
  9260. (Filename: Line: 1655)
  9261.  
  9262. A script behaviour (probably FalloutEquestria.Limb?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  9263. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9264.  
  9265. (Filename: Line: 1682)
  9266.  
  9267. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  9268. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9269.  
  9270. (Filename: Line: 1682)
  9271.  
  9272. The referenced script on this Behaviour (Game Object 'SpikedHorseShoes') is missing!
  9273.  
  9274. (Filename: Line: 1655)
  9275.  
  9276. A script behaviour (probably FalloutEquestria.SpikedHorseshoes?) has a different serialization layout when loading. (Read 32 bytes but expected 184 bytes)
  9277. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9278.  
  9279. (Filename: Line: 1682)
  9280.  
  9281. A script behaviour (probably FalloutEquestria.RandomizeEnemy?) has a different serialization layout when loading. (Read 32 bytes but expected 556 bytes)
  9282. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9283.  
  9284. (Filename: Line: 1682)
  9285.  
  9286. The referenced script on this Behaviour (Game Object 'Model') is missing!
  9287.  
  9288. (Filename: Line: 1655)
  9289.  
  9290. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  9291. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9292.  
  9293. (Filename: Line: 1682)
  9294.  
  9295. The referenced script on this Behaviour (Game Object 'Model') is missing!
  9296.  
  9297. (Filename: Line: 1655)
  9298.  
  9299. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  9300. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9301.  
  9302. (Filename: Line: 1682)
  9303.  
  9304. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  9305. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9306.  
  9307. (Filename: Line: 1682)
  9308.  
  9309. The referenced script on this Behaviour (Game Object 'Model') is missing!
  9310.  
  9311. (Filename: Line: 1655)
  9312.  
  9313. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  9314. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9315.  
  9316. (Filename: Line: 1682)
  9317.  
  9318. The referenced script on this Behaviour (Game Object 'Bracer_Helmet') is missing!
  9319.  
  9320. (Filename: Line: 1655)
  9321.  
  9322. A script behaviour (probably FalloutEquestria.HeadApparel?) has a different serialization layout when loading. (Read 32 bytes but expected 164 bytes)
  9323. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9324.  
  9325. (Filename: Line: 1682)
  9326.  
  9327. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  9328. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9329.  
  9330. (Filename: Line: 1682)
  9331.  
  9332. The referenced script on this Behaviour (Game Object 'RaiderTemplate') is missing!
  9333.  
  9334. (Filename: Line: 1655)
  9335.  
  9336. A script behaviour (probably FalloutEquestria.FullActorData?) has a different serialization layout when loading. (Read 32 bytes but expected 384 bytes)
  9337. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9338.  
  9339. (Filename: Line: 1682)
  9340.  
  9341. The referenced script on this Behaviour (Game Object 'Laser_Beam_Red') is missing!
  9342.  
  9343. (Filename: Line: 1655)
  9344.  
  9345. A script behaviour (probably CrusaderEngine.Combat.LaserBeam?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  9346. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9347.  
  9348. (Filename: Line: 1682)
  9349.  
  9350. The referenced script on this Behaviour (Game Object 'Laser_Red') is missing!
  9351.  
  9352. (Filename: Line: 1655)
  9353.  
  9354. A script behaviour (probably CrusaderEngine.Combat.LaserBeam?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  9355. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9356.  
  9357. (Filename: Line: 1682)
  9358.  
  9359. A script behaviour (probably FalloutEquestria.VoiceTemp?) has a different serialization layout when loading. (Read 32 bytes but expected 196 bytes)
  9360. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9361.  
  9362. (Filename: Line: 1682)
  9363.  
  9364. The referenced script on this Behaviour (Game Object 'Bloatsprite') is missing!
  9365.  
  9366. (Filename: Line: 1655)
  9367.  
  9368. A script behaviour (probably CrusaderEngine.AnimationSoundController?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  9369. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9370.  
  9371. (Filename: Line: 1682)
  9372.  
  9373. The referenced script on this Behaviour (Game Object 'LaserUpgradeScroll') is missing!
  9374.  
  9375. (Filename: Line: 1655)
  9376.  
  9377. A script behaviour (probably FalloutEquestria.Scroll?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  9378. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9379.  
  9380. (Filename: Line: 1682)
  9381.  
  9382. The referenced script on this Behaviour (Game Object 'LittlePip') is missing!
  9383.  
  9384. (Filename: Line: 1655)
  9385.  
  9386. A script behaviour (probably FalloutEquestria.FullActorData?) has a different serialization layout when loading. (Read 32 bytes but expected 384 bytes)
  9387. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9388.  
  9389. (Filename: Line: 1682)
  9390.  
  9391. The referenced script on this Behaviour (Game Object 'Bloatsprite') is missing!
  9392.  
  9393. (Filename: Line: 1655)
  9394.  
  9395. A script behaviour (probably CrusaderEngine.RigidbodyMover?) has a different serialization layout when loading. (Read 32 bytes but expected 92 bytes)
  9396. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9397.  
  9398. (Filename: Line: 1682)
  9399.  
  9400. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  9401. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9402.  
  9403. (Filename: Line: 1682)
  9404.  
  9405. The referenced script on this Behaviour (Game Object 'leftknee') is missing!
  9406.  
  9407. (Filename: Line: 1655)
  9408.  
  9409. A script behaviour (probably FalloutEquestria.Limb?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  9410. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9411.  
  9412. (Filename: Line: 1682)
  9413.  
  9414. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  9415. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9416.  
  9417. (Filename: Line: 1682)
  9418.  
  9419. The referenced script on this Behaviour (Game Object 'TestContainer') is missing!
  9420.  
  9421. (Filename: Line: 1655)
  9422.  
  9423. A script behaviour (probably CrusaderEngine.Container?) has a different serialization layout when loading. (Read 32 bytes but expected 376 bytes)
  9424. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9425.  
  9426. (Filename: Line: 1682)
  9427.  
  9428. The referenced script on this Behaviour (Game Object 'MuzzleFlash') is missing!
  9429.  
  9430. (Filename: Line: 1655)
  9431.  
  9432. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  9433. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9434.  
  9435. (Filename: Line: 1682)
  9436.  
  9437. The referenced script on this Behaviour (Game Object 'Combat_Knife') is missing!
  9438.  
  9439. (Filename: Line: 1655)
  9440.  
  9441. A script behaviour (probably FalloutEquestria.Melee?) has a different serialization layout when loading. (Read 32 bytes but expected 196 bytes)
  9442. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9443.  
  9444. (Filename: Line: 1682)
  9445.  
  9446. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  9447. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9448.  
  9449. (Filename: Line: 1682)
  9450.  
  9451. The referenced script on this Behaviour (Game Object 'Kitchen_Knife') is missing!
  9452.  
  9453. (Filename: Line: 1655)
  9454.  
  9455. A script behaviour (probably FalloutEquestria.Melee?) has a different serialization layout when loading. (Read 32 bytes but expected 196 bytes)
  9456. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9457.  
  9458. (Filename: Line: 1682)
  9459.  
  9460. The referenced script on this Behaviour (Game Object 'TrainingDummy') is missing!
  9461.  
  9462. (Filename: Line: 1655)
  9463.  
  9464. The referenced script on this Behaviour (Game Object 'TrainingDummy') is missing!
  9465.  
  9466. (Filename: Line: 1655)
  9467.  
  9468. A script behaviour (probably FalloutEquestria.BasicActorData?) has a different serialization layout when loading. (Read 32 bytes but expected 200 bytes)
  9469. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9470.  
  9471. (Filename: Line: 1682)
  9472.  
  9473. The referenced script on this Behaviour (Game Object 'PistolMuzzleFire') is missing!
  9474.  
  9475. (Filename: Line: 1655)
  9476.  
  9477. A script behaviour (probably CrusaderEngine.Combat.TimedDisable?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  9478. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9479.  
  9480. (Filename: Line: 1682)
  9481.  
  9482. The referenced script on this Behaviour (Game Object 'Assault_Rifle') is missing!
  9483.  
  9484. (Filename: Line: 1655)
  9485.  
  9486. A script behaviour (probably CrusaderEngine.AnimationSoundController?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  9487. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9488.  
  9489. (Filename: Line: 1682)
  9490.  
  9491. The referenced script on this Behaviour (Game Object 'pony_female_ragdoll') is missing!
  9492.  
  9493. (Filename: Line: 1655)
  9494.  
  9495. A script behaviour (probably CrusaderEngine.Ragdoll?) has a different serialization layout when loading. (Read 32 bytes but expected 356 bytes)
  9496. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9497.  
  9498. (Filename: Line: 1682)
  9499.  
  9500. The referenced script on this Behaviour (Game Object 'Model') is missing!
  9501.  
  9502. (Filename: Line: 1655)
  9503.  
  9504. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  9505. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9506.  
  9507. (Filename: Line: 1682)
  9508.  
  9509. The referenced script on this Behaviour (Game Object 'pony_female_ragdoll') is missing!
  9510.  
  9511. (Filename: Line: 1655)
  9512.  
  9513. A script behaviour (probably CrusaderEngine.Ragdoll?) has a different serialization layout when loading. (Read 32 bytes but expected 356 bytes)
  9514. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9515.  
  9516. (Filename: Line: 1682)
  9517.  
  9518. The referenced script on this Behaviour (Game Object '10mm_Casing') is missing!
  9519.  
  9520. (Filename: Line: 1655)
  9521.  
  9522. A script behaviour (probably CrusaderEngine.Combat.Casing?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  9523. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9524.  
  9525. (Filename: Line: 1682)
  9526.  
  9527. The referenced script on this Behaviour (Game Object 'Radroach') is missing!
  9528.  
  9529. (Filename: Line: 1655)
  9530.  
  9531. A script behaviour (probably CrusaderEngine.AnimationSoundController?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  9532. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9533.  
  9534. (Filename: Line: 1682)
  9535.  
  9536. The referenced script on this Behaviour (Game Object 'Head') is missing!
  9537.  
  9538. (Filename: Line: 1655)
  9539.  
  9540. A script behaviour (probably FalloutEquestria.Limb?) has a different serialization layout when loading. (Read 32 bytes but expected 60 bytes)
  9541. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9542.  
  9543. (Filename: Line: 1682)
  9544.  
  9545. The referenced script on this Behaviour (Game Object 'Model') is missing!
  9546.  
  9547. (Filename: Line: 1655)
  9548.  
  9549. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  9550. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9551.  
  9552. (Filename: Line: 1682)
  9553.  
  9554. The referenced script on this Behaviour (Game Object 'Hunting_Shotgun') is missing!
  9555.  
  9556. (Filename: Line: 1655)
  9557.  
  9558. A script behaviour (probably CrusaderEngine.AnimationSoundController?) has a different serialization layout when loading. (Read 32 bytes but expected 88 bytes)
  9559. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9560.  
  9561. (Filename: Line: 1682)
  9562.  
  9563. The referenced script on this Behaviour (Game Object 'Hockey_Mask') is missing!
  9564.  
  9565. (Filename: Line: 1655)
  9566.  
  9567. A script behaviour (probably FalloutEquestria.HeadApparel?) has a different serialization layout when loading. (Read 32 bytes but expected 164 bytes)
  9568. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9569.  
  9570. (Filename: Line: 1682)
  9571.  
  9572. The referenced script on this Behaviour (Game Object 'Protectipony') is missing!
  9573.  
  9574. (Filename: Line: 1655)
  9575.  
  9576. A script behaviour (probably CrusaderEngine.RigidbodyMover?) has a different serialization layout when loading. (Read 32 bytes but expected 104 bytes)
  9577. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9578.  
  9579. (Filename: Line: 1682)
  9580.  
  9581. The referenced script on this Behaviour (Game Object 'Model') is missing!
  9582.  
  9583. (Filename: Line: 1655)
  9584.  
  9585. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  9586. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9587.  
  9588. (Filename: Line: 1682)
  9589.  
  9590. The referenced script on this Behaviour (Game Object 'Model') is missing!
  9591.  
  9592. (Filename: Line: 1655)
  9593.  
  9594. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  9595. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9596.  
  9597. (Filename: Line: 1682)
  9598.  
  9599. The referenced script on this Behaviour (Game Object 'PipBuck') is missing!
  9600.  
  9601. (Filename: Line: 1655)
  9602.  
  9603. A script behaviour (probably CrusaderEngine.AudioSourceFader?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  9604. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9605.  
  9606. (Filename: Line: 1682)
  9607.  
  9608. The referenced script on this Behaviour (Game Object 'body') is missing!
  9609.  
  9610. (Filename: Line: 1655)
  9611.  
  9612. A script behaviour (probably FalloutEquestria.Limb?) has a different serialization layout when loading. (Read 32 bytes but expected 60 bytes)
  9613. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9614.  
  9615. (Filename: Line: 1682)
  9616.  
  9617. The referenced script on this Behaviour (Game Object 'impactConcrete') is missing!
  9618.  
  9619. (Filename: Line: 1655)
  9620.  
  9621. A script behaviour (probably CrusaderEngine.DestroyTimed?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  9622. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9623.  
  9624. (Filename: Line: 1682)
  9625.  
  9626. The referenced script on this Behaviour (Game Object 'TestSpell') is missing!
  9627.  
  9628. (Filename: Line: 1655)
  9629.  
  9630. A script behaviour (probably FalloutEquestria.TestSpell?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  9631. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9632.  
  9633. (Filename: Line: 1682)
  9634.  
  9635. A script behaviour (probably FalloutEquestria.CameraHeight?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  9636. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9637.  
  9638. (Filename: Line: 1682)
  9639.  
  9640. A script behaviour (probably FalloutEquestria.Graphics.MagicGripEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
  9641. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9642.  
  9643. (Filename: Line: 1682)
  9644.  
  9645. The referenced script on this Behaviour (Game Object 'Reindeer_Antlers') is missing!
  9646.  
  9647. (Filename: Line: 1655)
  9648.  
  9649. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  9650. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9651.  
  9652. (Filename: Line: 1682)
  9653.  
  9654. The referenced script on this Behaviour (Game Object 'Combat_Knife') is missing!
  9655.  
  9656. (Filename: Line: 1655)
  9657.  
  9658. A script behaviour (probably CrusaderEngine.AnimationSoundController?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  9659. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9660.  
  9661. (Filename: Line: 1682)
  9662.  
  9663. The referenced script on this Behaviour (Game Object 'MagicMissile') is missing!
  9664.  
  9665. (Filename: Line: 1655)
  9666.  
  9667. A script behaviour (probably FalloutEquestria.MagicMissile?) has a different serialization layout when loading. (Read 32 bytes but expected 92 bytes)
  9668. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9669.  
  9670. (Filename: Line: 1682)
  9671.  
  9672. The referenced script on this Behaviour (Game Object 'TestContainer') is missing!
  9673.  
  9674. (Filename: Line: 1655)
  9675.  
  9676. A script behaviour (probably CrusaderEngine.Templates.Template?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  9677. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  9678.  
  9679. (Filename: Line: 1682)
  9680.  
  9681. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9682.  
  9683. (Filename: Line: 54)
  9684.  
  9685. async texture load: failed to load Default-Particle from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9686. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9687.  
  9688. (Filename: Line: 54)
  9689.  
  9690. async texture load: failed to load Bloatsprite_Body_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9691. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9692.  
  9693. (Filename: Line: 54)
  9694.  
  9695. async texture load: failed to load IceExplosion12 from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9696. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9697.  
  9698. (Filename: Line: 54)
  9699.  
  9700. async texture load: failed to load Stable_Maintenance_Jumpsuit_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9701. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9702.  
  9703. (Filename: Line: 54)
  9704.  
  9705. async texture load: failed to load Combat_Knife_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9706. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9707.  
  9708. (Filename: Line: 54)
  9709.  
  9710. async texture load: failed to load Little_Macintosh_Scope_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9711. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9712.  
  9713. (Filename: Line: 54)
  9714.  
  9715. async texture load: failed to load Eyelashes_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9716. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9717.  
  9718. (Filename: Line: 54)
  9719.  
  9720. async texture load: failed to load Security_Baton_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9721. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9722.  
  9723. (Filename: Line: 54)
  9724.  
  9725. async texture load: failed to load Raider cutie mark 2 from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9726. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9727.  
  9728. (Filename: Line: 54)
  9729.  
  9730. async texture load: failed to load Raider_Gladiator_Armor_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9731. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9732.  
  9733. (Filename: Line: 54)
  9734.  
  9735. async texture load: failed to load tail_04_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9736. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9737.  
  9738. (Filename: Line: 54)
  9739.  
  9740. async texture load: failed to load Reindeer_Antlers_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9741. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9742.  
  9743. (Filename: Line: 54)
  9744.  
  9745. async texture load: failed to load mane_female03 from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9746. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9747.  
  9748. (Filename: Line: 54)
  9749.  
  9750. async texture load: failed to load Bandit_Armor_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9751. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9752.  
  9753. (Filename: Line: 54)
  9754.  
  9755. async texture load: failed to load particleStrength from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9756. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9757.  
  9758. (Filename: Line: 54)
  9759.  
  9760. async texture load: failed to load Raider cutie mark 11 from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9761. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9762.  
  9763. (Filename: Line: 54)
  9764.  
  9765. async texture load: failed to load 1 from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9766. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9767.  
  9768. (Filename: Line: 54)
  9769.  
  9770. async texture load: failed to load txImpactWaterCloud from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9771. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9772.  
  9773. (Filename: Line: 54)
  9774.  
  9775. async texture load: failed to load Spiked_Horse_Shoes_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9776. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9777.  
  9778. (Filename: Line: 54)
  9779.  
  9780. async texture load: failed to load Bandit_Armor_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9781. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9782.  
  9783. (Filename: Line: 54)
  9784.  
  9785. async texture load: failed to load Pistol_10mm_Mag_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9786. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9787.  
  9788. (Filename: Line: 54)
  9789.  
  9790. async texture load: failed to load txBrickChunk from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9791. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9792.  
  9793. (Filename: Line: 54)
  9794.  
  9795. async texture load: failed to load Pony_Horn_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9796. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9797.  
  9798. (Filename: Line: 54)
  9799.  
  9800. async texture load: failed to load Raider cutie mark 3 from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9801. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9802.  
  9803. (Filename: Line: 54)
  9804.  
  9805. async texture load: failed to load Lead_Pipe_Weapon_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9806. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9807.  
  9808. (Filename: Line: 54)
  9809.  
  9810. async texture load: failed to load 10-Gauge_Shell_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9811. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9812.  
  9813. (Filename: Line: 54)
  9814.  
  9815. async texture load: failed to load Stable_Labcoat_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9816. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9817.  
  9818. (Filename: Line: 54)
  9819.  
  9820. async texture load: failed to load Madjock_Armor_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9821. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9822.  
  9823. (Filename: Line: 54)
  9824.  
  9825. async texture load: failed to load mouth from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9826. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9827.  
  9828. (Filename: Line: 54)
  9829.  
  9830. async texture load: failed to load txImpactJetGlass from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9831. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9832.  
  9833. (Filename: Line: 54)
  9834.  
  9835. async texture load: failed to load Stable_Security_Helmet_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9836. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9837.  
  9838. (Filename: Line: 54)
  9839.  
  9840. async texture load: failed to load Raider_Gladiator_Armor_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9841. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9842.  
  9843. (Filename: Line: 54)
  9844.  
  9845. async texture load: failed to load plasma_beam_stream_red from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9846. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9847.  
  9848. (Filename: Line: 54)
  9849.  
  9850. async texture load: failed to load Rake_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9851. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9852.  
  9853. (Filename: Line: 54)
  9854.  
  9855. async texture load: failed to load txImpactWaterSplash from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9856. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9857.  
  9858. (Filename: Line: 54)
  9859.  
  9860. async texture load: failed to load Pony_Horn_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9861. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9862.  
  9863. (Filename: Line: 54)
  9864.  
  9865. async texture load: failed to load ProtectiPony_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9866. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9867.  
  9868. (Filename: Line: 54)
  9869.  
  9870. async texture load: failed to load Raider cutie mark 1 from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9871. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9872.  
  9873. (Filename: Line: 54)
  9874.  
  9875. async texture load: failed to load txImpactGlassBits from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9876. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9877.  
  9878. (Filename: Line: 54)
  9879.  
  9880. async texture load: failed to load txImpactJetDirt from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9881. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9882.  
  9883. (Filename: Line: 54)
  9884.  
  9885. async texture load: failed to load Bandit_Helmet_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9886. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9887.  
  9888. (Filename: Line: 54)
  9889.  
  9890. async texture load: failed to load Madjock_Armor_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9891. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9892.  
  9893. (Filename: Line: 54)
  9894.  
  9895. async texture load: failed to load Stable_Jumpsuit_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9896. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9897.  
  9898. (Filename: Line: 54)
  9899.  
  9900. async texture load: failed to load 10mm_Casing_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9901. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9902.  
  9903. (Filename: Line: 54)
  9904.  
  9905. async texture load: failed to load IrisDetail from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9906. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9907.  
  9908. (Filename: Line: 54)
  9909.  
  9910. async texture load: failed to load TrailBall6 from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9911. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9912.  
  9913. (Filename: Line: 54)
  9914.  
  9915. async texture load: failed to load Bracer_armor_normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9916. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9917.  
  9918. (Filename: Line: 54)
  9919.  
  9920. async texture load: failed to load Little_Macintosh_Body_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9921. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9922.  
  9923. (Filename: Line: 54)
  9924.  
  9925. async texture load: failed to load txImpactWaterRing from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9926. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9927.  
  9928. (Filename: Line: 54)
  9929.  
  9930. async texture load: failed to load smokeImpact from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9931. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9932.  
  9933. (Filename: Line: 54)
  9934.  
  9935. async texture load: failed to load ProtectiPony_Emissive from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9936. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9937.  
  9938. (Filename: Line: 54)
  9939.  
  9940. async texture load: failed to load Hockey_Mask_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9941. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9942.  
  9943. (Filename: Line: 54)
  9944.  
  9945. async texture load: failed to load Pistol_10mm_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9946. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9947.  
  9948. (Filename: Line: 54)
  9949.  
  9950. async texture load: failed to load cloud_type_a from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9951. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9952.  
  9953. (Filename: Line: 54)
  9954.  
  9955. async texture load: failed to load mtl_O_c from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9956. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9957.  
  9958. (Filename: Line: 54)
  9959.  
  9960. async texture load: failed to load plasma_beam_hit_red from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9961. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9962.  
  9963. (Filename: Line: 54)
  9964.  
  9965. async texture load: failed to load Reindeer_Antlers_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9966. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9967.  
  9968. (Filename: Line: 54)
  9969.  
  9970. async texture load: failed to load Stable_Jumpsuit_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9971. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9972.  
  9973. (Filename: Line: 54)
  9974.  
  9975. async texture load: failed to load tongue from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9976. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9977.  
  9978. (Filename: Line: 54)
  9979.  
  9980. async texture load: failed to load tail_littlepip_n from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9981. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9982.  
  9983. (Filename: Line: 54)
  9984.  
  9985. async texture load: failed to load Kitchen_Knife_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9986. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9987.  
  9988. (Filename: Line: 54)
  9989.  
  9990. async texture load: failed to load Bracer_helmet_normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9991. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9992.  
  9993. (Filename: Line: 54)
  9994.  
  9995. async texture load: failed to load Radroach_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  9996. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  9997.  
  9998. (Filename: Line: 54)
  9999.  
  10000. async texture load: failed to load mtl_O_n from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10001. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10002.  
  10003. (Filename: Line: 54)
  10004.  
  10005. async texture load: failed to load Baseball_Bat_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10006. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10007.  
  10008. (Filename: Line: 54)
  10009.  
  10010. async texture load: failed to load Assault_Rifle_Shell_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10011. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10012.  
  10013. (Filename: Line: 54)
  10014.  
  10015. async texture load: failed to load Shovel_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10016. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10017.  
  10018. (Filename: Line: 54)
  10019.  
  10020. async texture load: failed to load dirtySmoke from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10021. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10022.  
  10023. (Filename: Line: 54)
  10024.  
  10025. async texture load: failed to load EyeVeins from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10026. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10027.  
  10028. (Filename: Line: 54)
  10029.  
  10030. async texture load: failed to load Rake_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10031. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10032.  
  10033. (Filename: Line: 54)
  10034.  
  10035. async texture load: failed to load Assault_Rifle_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10036. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10037.  
  10038. (Filename: Line: 54)
  10039.  
  10040. async texture load: failed to load Shovel_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10041. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10042.  
  10043. (Filename: Line: 54)
  10044.  
  10045. async texture load: failed to load Raider_Gladiator_Helmet_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10046. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10047.  
  10048. (Filename: Line: 54)
  10049.  
  10050. async texture load: failed to load 44_Revolver_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10051. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10052.  
  10053. (Filename: Line: 54)
  10054.  
  10055. async texture load: failed to load Raider cutie mark 8 from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10056. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10057.  
  10058. (Filename: Line: 54)
  10059.  
  10060. async texture load: failed to load 20-Gauge_Shell_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10061. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10062.  
  10063. (Filename: Line: 54)
  10064.  
  10065. async texture load: failed to load Bloatsprite_Wing_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10066. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10067.  
  10068. (Filename: Line: 54)
  10069.  
  10070. async texture load: failed to load Combat_Knife_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10071. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10072.  
  10073. (Filename: Line: 54)
  10074.  
  10075. async texture load: failed to load Assault_Rifle_Shell_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10076. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10077.  
  10078. (Filename: Line: 54)
  10079.  
  10080. async texture load: failed to load Stable_Maintenance_Jumpsuit_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10081. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10082.  
  10083. (Filename: Line: 54)
  10084.  
  10085. async texture load: failed to load Bandit_Armor_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10086. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10087.  
  10088. (Filename: Line: 54)
  10089.  
  10090. async texture load: failed to load spark2 from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10091. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10092.  
  10093. (Filename: Line: 54)
  10094.  
  10095. async texture load: failed to load Spiked_Bandit_Helmet_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10096. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10097.  
  10098. (Filename: Line: 54)
  10099.  
  10100. async texture load: failed to load Hunting_Shotgun_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10101. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10102.  
  10103. (Filename: Line: 54)
  10104.  
  10105. async texture load: failed to load railgun_spark from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10106. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10107.  
  10108. (Filename: Line: 54)
  10109.  
  10110. async texture load: failed to load Eyelashes_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10111. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10112.  
  10113. (Filename: Line: 54)
  10114.  
  10115. async texture load: failed to load Stable_Security_Armor_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10116. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10117.  
  10118. (Filename: Line: 54)
  10119.  
  10120. async texture load: failed to load txWoodChunk01 from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10121. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10122.  
  10123. (Filename: Line: 54)
  10124.  
  10125. async texture load: failed to load txDirtClods from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10126. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10127.  
  10128. (Filename: Line: 54)
  10129.  
  10130. async texture load: failed to load Kitchen_Knife_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10131. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10132.  
  10133. (Filename: Line: 54)
  10134.  
  10135. async texture load: failed to load Footlocker_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10136. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10137.  
  10138. (Filename: Line: 54)
  10139.  
  10140. async texture load: failed to load Assault_Rifle_Shell_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10141. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10142.  
  10143. (Filename: Line: 54)
  10144.  
  10145. async texture load: failed to load Stable_Jumpsuit_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10146. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10147.  
  10148. (Filename: Line: 54)
  10149.  
  10150. async texture load: failed to load tail_littlepip from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10151. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10152.  
  10153. (Filename: Line: 54)
  10154.  
  10155. async texture load: failed to load txImpactDustCloud from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10156. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10157.  
  10158. (Filename: Line: 54)
  10159.  
  10160. async texture load: failed to load Lead_Pipe_Weapon_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10161. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10162.  
  10163. (Filename: Line: 54)
  10164.  
  10165. async texture load: failed to load teeth from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10166. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10167.  
  10168. (Filename: Line: 54)
  10169.  
  10170. async texture load: failed to load Radroach_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10171. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10172.  
  10173. (Filename: Line: 54)
  10174.  
  10175. async texture load: failed to load ProtectiPony_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10176. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10177.  
  10178. (Filename: Line: 54)
  10179.  
  10180. async texture load: failed to load Bracer_armor_attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10181. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10182.  
  10183. (Filename: Line: 54)
  10184.  
  10185. async texture load: failed to load Assault_Rifle_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10186. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10187.  
  10188. (Filename: Line: 54)
  10189.  
  10190. async texture load: failed to load 10mm_Casing_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10191. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10192.  
  10193. (Filename: Line: 54)
  10194.  
  10195. async texture load: failed to load Raider cutie mark 6 from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10196. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10197.  
  10198. (Filename: Line: 54)
  10199.  
  10200. async texture load: failed to load Bloatsprite_Body_Texture from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10201. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10202.  
  10203. (Filename: Line: 54)
  10204.  
  10205. async texture load: failed to load IrisNmaps from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10206. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10207.  
  10208. (Filename: Line: 54)
  10209.  
  10210. async texture load: failed to load Short_Barrel_Shotgun_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10211. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10212.  
  10213. (Filename: Line: 54)
  10214.  
  10215. async texture load: failed to load mane_female02 from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10216. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10217.  
  10218. (Filename: Line: 54)
  10219.  
  10220. async texture load: failed to load Assault_Rifle_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10221. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10222.  
  10223. (Filename: Line: 54)
  10224.  
  10225. async texture load: failed to load PipBuck_g from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10226. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10227.  
  10228. (Filename: Line: 54)
  10229.  
  10230. async texture load: failed to load Stable_Labcoat_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10231. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10232.  
  10233. (Filename: Line: 54)
  10234.  
  10235. async texture load: failed to load vulcan_spark from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10236. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10237.  
  10238. (Filename: Line: 54)
  10239.  
  10240. async texture load: failed to load PipBuck_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10241. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10242.  
  10243. (Filename: Line: 54)
  10244.  
  10245. async texture load: failed to load Pony_Female_Body_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10246. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10247.  
  10248. (Filename: Line: 54)
  10249.  
  10250. async texture load: failed to load Bloatsprite_Body_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10251. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10252.  
  10253. (Filename: Line: 54)
  10254.  
  10255. async texture load: failed to load Pistol_10mm_Mag_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10256. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10257.  
  10258. (Filename: Line: 54)
  10259.  
  10260. async texture load: failed to load Little_Macintosh_Body_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10261. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10262.  
  10263. (Filename: Line: 54)
  10264.  
  10265. async texture load: failed to load Pony_Female_Head_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10266. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10267.  
  10268. (Filename: Line: 54)
  10269.  
  10270. async texture load: failed to load mane_female04_normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10271. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10272.  
  10273. (Filename: Line: 54)
  10274.  
  10275. async texture load: failed to load Raider cutie mark 10 from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10276. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10277.  
  10278. (Filename: Line: 54)
  10279.  
  10280. async texture load: failed to load txImpactJetSmoke from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10281. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10282.  
  10283. (Filename: Line: 54)
  10284.  
  10285. async texture load: failed to load mane_female02_normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10286. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10287.  
  10288. (Filename: Line: 54)
  10289.  
  10290. async texture load: failed to load ProtectiPony_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10291. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10292.  
  10293. (Filename: Line: 54)
  10294.  
  10295. async texture load: failed to load tail_04_Diffuse_Pus_Alpha from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10296. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10297.  
  10298. (Filename: Line: 54)
  10299.  
  10300. async texture load: failed to load Footlocker_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10301. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10302.  
  10303. (Filename: Line: 54)
  10304.  
  10305. async texture load: failed to load Reindeer_Antlers_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10306. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10307.  
  10308. (Filename: Line: 54)
  10309.  
  10310. async texture load: failed to load 20-Gauge_Shell_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10311. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10312.  
  10313. (Filename: Line: 54)
  10314.  
  10315. async texture load: failed to load 10-Gauge_Shell_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10316. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10317.  
  10318. (Filename: Line: 54)
  10319.  
  10320. async texture load: failed to load Spiked_Horse_Shoes_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10321. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10322.  
  10323. (Filename: Line: 54)
  10324.  
  10325. async texture load: failed to load Stable_Labcoat_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10326. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10327.  
  10328. (Filename: Line: 54)
  10329.  
  10330. async texture load: failed to load Stable_Security_Helmet_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10331. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10332.  
  10333. (Filename: Line: 54)
  10334.  
  10335. async texture load: failed to load Raider_Gladiator_Armor_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10336. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10337.  
  10338. (Filename: Line: 54)
  10339.  
  10340. async texture load: failed to load Shovel_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10341. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10342.  
  10343. (Filename: Line: 54)
  10344.  
  10345. async texture load: failed to load Raider_Gladiator_Helmet_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10346. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10347.  
  10348. (Filename: Line: 54)
  10349.  
  10350. async texture load: failed to load Raider cutie mark 7 from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10351. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10352.  
  10353. (Filename: Line: 54)
  10354.  
  10355. async texture load: failed to load Pony_Female_Head_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10356. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10357.  
  10358. (Filename: Line: 54)
  10359.  
  10360. async texture load: failed to load 10-Gauge_Shell_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10361. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10362.  
  10363. (Filename: Line: 54)
  10364.  
  10365. async texture load: failed to load Bracer_armor_difuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10366. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10367.  
  10368. (Filename: Line: 54)
  10369.  
  10370. async texture load: failed to load 44_Revolver_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10371. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10372.  
  10373. (Filename: Line: 54)
  10374.  
  10375. async texture load: failed to load txConcreteChunk from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10376. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10377.  
  10378. (Filename: Line: 54)
  10379.  
  10380. async texture load: failed to load Hunting_Shotgun_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10381. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10382.  
  10383. (Filename: Line: 54)
  10384.  
  10385. async texture load: failed to load Pipbuck_Screen from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10386. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10387.  
  10388. (Filename: Line: 54)
  10389.  
  10390. async texture load: failed to load teeth_n from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10391. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10392.  
  10393. (Filename: Line: 54)
  10394.  
  10395. async texture load: failed to load PipBuck_n from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10396. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10397.  
  10398. (Filename: Line: 54)
  10399.  
  10400. async texture load: failed to load Spiked_Horse_Shoes_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10401. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10402.  
  10403. (Filename: Line: 54)
  10404.  
  10405. async texture load: failed to load sniper_smoke from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10406. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10407.  
  10408. (Filename: Line: 54)
  10409.  
  10410. async texture load: failed to load shortMuzzleFires from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10411. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10412.  
  10413. (Filename: Line: 54)
  10414.  
  10415. async texture load: failed to load txImpactJetBrick from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10416. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10417.  
  10418. (Filename: Line: 54)
  10419.  
  10420. async texture load: failed to load Pony_Female_Head_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10421. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10422.  
  10423. (Filename: Line: 54)
  10424.  
  10425. async texture load: failed to load Pipbuck_Screen_n from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10426. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10427.  
  10428. (Filename: Line: 54)
  10429.  
  10430. async texture load: failed to load 10mm_Casing_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10431. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10432.  
  10433. (Filename: Line: 54)
  10434.  
  10435. async texture load: failed to load Stable_Security_Armor_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10436. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10437.  
  10438. (Filename: Line: 54)
  10439.  
  10440. async texture load: failed to load Scope_Crosshair_Simple from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10441. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10442.  
  10443. (Filename: Line: 54)
  10444.  
  10445. async texture load: failed to load tail_female05_normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10446. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10447.  
  10448. (Filename: Line: 54)
  10449.  
  10450. async texture load: failed to load Pistol_10mm_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10451. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10452.  
  10453. (Filename: Line: 54)
  10454.  
  10455. async texture load: failed to load Hockey_Mask_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10456. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10457.  
  10458. (Filename: Line: 54)
  10459.  
  10460. async texture load: failed to load Kitchen_Knife_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10461. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10462.  
  10463. (Filename: Line: 54)
  10464.  
  10465. async texture load: failed to load txImpactWoodBits from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10466. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10467.  
  10468. (Filename: Line: 54)
  10469.  
  10470. async texture load: failed to load Stable_Labcoat_Emissive from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10471. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10472.  
  10473. (Filename: Line: 54)
  10474.  
  10475. async texture load: failed to load IrisAttributes from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10476. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10477.  
  10478. (Filename: Line: 54)
  10479.  
  10480. async texture load: failed to load sparkyMuzzleFires from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10481. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10482.  
  10483. (Filename: Line: 54)
  10484.  
  10485. async texture load: failed to load txImpactWoodSpray from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10486. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10487.  
  10488. (Filename: Line: 54)
  10489.  
  10490. async texture load: failed to load vulcan_heavy_impact from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10491. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10492.  
  10493. (Filename: Line: 54)
  10494.  
  10495. async texture load: failed to load flash from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10496. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10497.  
  10498. (Filename: Line: 54)
  10499.  
  10500. async texture load: failed to load Bloatsprite_Wing_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10501. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10502.  
  10503. (Filename: Line: 54)
  10504.  
  10505. async texture load: failed to load Spiked_Bandit_Helmet_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10506. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10507.  
  10508. (Filename: Line: 54)
  10509.  
  10510. async texture load: failed to load Aura2_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10511. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10512.  
  10513. (Filename: Line: 54)
  10514.  
  10515. async texture load: failed to load Raider cutie mark 5 from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10516. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10517.  
  10518. (Filename: Line: 54)
  10519.  
  10520. async texture load: failed to load plasma_beam_flare_red from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10521. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10522.  
  10523. (Filename: Line: 54)
  10524.  
  10525. async texture load: failed to load Stable_Security_Helmet_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10526. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10527.  
  10528. (Filename: Line: 54)
  10529.  
  10530. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10531.  
  10532. (Filename: Line: 54)
  10533.  
  10534. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10535.  
  10536. (Filename: Line: 54)
  10537.  
  10538. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10539.  
  10540. (Filename: Line: 54)
  10541.  
  10542. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10543.  
  10544. (Filename: Line: 54)
  10545.  
  10546. async texture load: failed to load Baseball_Bat_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10547. async texture load: failed to load Little_Macintosh_Scope_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10548. async texture load: failed to load Radroach_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10549. async texture load: failed to load Bracer_helmet_attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10550. async texture load: failed to load Wave6 from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10551. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10552.  
  10553. (Filename: Line: 54)
  10554.  
  10555. async texture load: failed to load Combat_Knife_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10556. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10557.  
  10558. (Filename: Line: 54)
  10559.  
  10560. async texture load: failed to load Raider cutie mark 4 from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10561. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10562.  
  10563. (Filename: Line: 54)
  10564.  
  10565. async texture load: failed to load Security_Baton_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10566. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10567.  
  10568. (Filename: Line: 54)
  10569.  
  10570. async texture load: failed to load Short_Barrel_Shotgun_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10571. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10572.  
  10573. (Filename: Line: 54)
  10574.  
  10575. async texture load: failed to load Bloatsprite_Wing_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10576. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10577.  
  10578. (Filename: Line: 54)
  10579.  
  10580. async texture load: failed to load Trail from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10581. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10582.  
  10583. (Filename: Line: 54)
  10584.  
  10585. async texture load: failed to load Bracer_helmet_difuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10586. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10587.  
  10588. (Filename: Line: 54)
  10589.  
  10590. async texture load: failed to load Security_Baton_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10591. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10592.  
  10593. (Filename: Line: 54)
  10594.  
  10595. async texture load: failed to load Raider cutie mark 9 from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10596. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10597.  
  10598. (Filename: Line: 54)
  10599.  
  10600. async texture load: failed to load Stable_Security_Armor_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10601. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10602.  
  10603. (Filename: Line: 54)
  10604.  
  10605. async texture load: failed to load Hockey_Mask_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10606. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10607.  
  10608. (Filename: Line: 54)
  10609.  
  10610. async texture load: failed to load mane_littlepip from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10611. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10612.  
  10613. (Filename: Line: 54)
  10614.  
  10615. async texture load: failed to load Pony_Horn_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10616. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10617.  
  10618. (Filename: Line: 54)
  10619.  
  10620. async texture load: failed to load Raider cutie mark 12 from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10621. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10622.  
  10623. (Filename: Line: 54)
  10624.  
  10625. async texture load: failed to load Pony_Female_Body_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10626. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10627.  
  10628. (Filename: Line: 54)
  10629.  
  10630. async texture load: failed to load Madjock_Armor_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10631. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10632.  
  10633. (Filename: Line: 54)
  10634.  
  10635. async texture load: failed to load SmokeTile from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10636. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10637.  
  10638. (Filename: Line: 54)
  10639.  
  10640. async texture load: failed to load txBrickBits from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10641. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10642.  
  10643. (Filename: Line: 54)
  10644.  
  10645. async texture load: failed to load Stable_Maintenance_Jumpsuit_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10646. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10647.  
  10648. (Filename: Line: 54)
  10649.  
  10650. async texture load: failed to load mane_female04_difuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10651. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10652.  
  10653. (Filename: Line: 54)
  10654.  
  10655. async texture load: failed to load Little_Macintosh_Body_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10656. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10657.  
  10658. (Filename: Line: 54)
  10659.  
  10660. async texture load: failed to load Little_Macintosh_Scope_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10661. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10662.  
  10663. (Filename: Line: 54)
  10664.  
  10665. async texture load: failed to load txImpactJetWater from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10666. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10667.  
  10668. (Filename: Line: 54)
  10669.  
  10670. async texture load: failed to load 20-Gauge_Shell_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10671. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10672.  
  10673. (Filename: Line: 54)
  10674.  
  10675. async texture load: failed to load 44_Revolver_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10676. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10677.  
  10678. (Filename: Line: 54)
  10679.  
  10680. async texture load: failed to load Bandit_Helmet_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10681. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10682.  
  10683. (Filename: Line: 54)
  10684.  
  10685. async texture load: failed to load Pistol_10mm_Mag_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10686. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10687.  
  10688. (Filename: Line: 54)
  10689.  
  10690. async texture load: failed to load Pistol_10mm_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10691. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10692.  
  10693. (Filename: Line: 54)
  10694.  
  10695. async texture load: failed to load Raider_Gladiator_Helmet_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10696. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10697.  
  10698. (Filename: Line: 54)
  10699.  
  10700. async texture load: failed to load tail_female05 from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10701. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10702.  
  10703. (Filename: Line: 54)
  10704.  
  10705. async texture load: failed to load Rake_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10706. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10707.  
  10708. (Filename: Line: 54)
  10709.  
  10710. async texture load: failed to load Bandit_Helmet_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10711. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10712.  
  10713. (Filename: Line: 54)
  10714.  
  10715. async texture load: failed to load Hunting_Shotgun_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10716. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10717.  
  10718. (Filename: Line: 54)
  10719.  
  10720. async texture load: failed to load Baseball_Bat_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10721. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10722.  
  10723. (Filename: Line: 54)
  10724.  
  10725. async texture load: failed to load PipBuck from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10726. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10727.  
  10728. (Filename: Line: 54)
  10729.  
  10730. async texture load: failed to load Short_Barrel_Shotgun_Diffuse from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10731. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10732.  
  10733. (Filename: Line: 54)
  10734.  
  10735. async texture load: failed to load Aura2 from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10736. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10737.  
  10738. (Filename: Line: 54)
  10739.  
  10740. async texture load: failed to load Spiked_Bandit_Helmet_Normal from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10741. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10742.  
  10743. (Filename: Line: 54)
  10744.  
  10745. async texture load: failed to load Lead_Pipe_Weapon_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10746. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10747.  
  10748. (Filename: Line: 54)
  10749.  
  10750. async texture load: failed to load Pony_Female_Body_Attribute from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10751. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10752.  
  10753. (Filename: Line: 54)
  10754.  
  10755. async texture load: failed to load txConcreteBits from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10756. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10757.  
  10758. (Filename: Line: 54)
  10759.  
  10760. async texture load: failed to load txImpactGlassShard from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10761. Could not open file C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS for read
  10762.  
  10763. (Filename: Line: 54)
  10764.  
  10765. async texture load: failed to load mtl_O_s from C:/Users/Frank/Desktop/Games/FoE-Wave3-x64/FoE-Wave3-x64/FoE-Wave3-x64_Data/globalgamemanagers.assets.resS
  10766. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  10767. <RI> Initializing input.
  10768.  
  10769. <RI> Input initialized.
  10770.  
  10771. <RI> Initialized touch support.
  10772.  
  10773. The script behaviour 'FalloutEquestria.MainMenu' could not be instantiated!
  10774.  
  10775. (Filename: Line: 1522)
  10776.  
  10777. The referenced script on this Behaviour is missing!
  10778.  
  10779. (Filename: Line: 1498)
  10780.  
  10781. The referenced script on this Behaviour (Game Object 'GlobalLoader') is missing!
  10782.  
  10783. (Filename: Line: 1655)
  10784.  
  10785. A script behaviour (probably FalloutEquestria.MainMenu?) has a different serialization layout when loading. (Read 32 bytes but expected 204 bytes)
  10786. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  10787.  
  10788. (Filename: Line: 1682)
  10789.  
  10790. UnloadTime: 41.469841 ms
  10791. TypeLoadException: Could not load type 'UnityEngine.UI.RectMask2D' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  10792. at UnityEngine.UI.MaskableGraphic.OnCanvasHierarchyChanged () [0x00000] in <filename unknown>:0
  10793.  
  10794. (Filename: Line: -1)
  10795.  
  10796. TypeLoadException: Could not load type 'UnityEngine.UI.RectMask2D' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  10797. at UnityEngine.UI.MaskableGraphic.OnCanvasHierarchyChanged () [0x00000] in <filename unknown>:0
  10798.  
  10799. (Filename: Line: -1)
  10800.  
  10801. TypeLoadException: Could not load type 'UnityEngine.UI.RectMask2D' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  10802. at UnityEngine.UI.MaskableGraphic.OnCanvasHierarchyChanged () [0x00000] in <filename unknown>:0
  10803.  
  10804. (Filename: Line: -1)
  10805.  
  10806. TypeLoadException: Could not load type 'UnityEngine.UI.RectMask2D' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  10807. at UnityEngine.UI.MaskableGraphic.OnCanvasHierarchyChanged () [0x00000] in <filename unknown>:0
  10808.  
  10809. (Filename: Line: -1)
  10810.  
  10811. TypeLoadException: Could not load type 'UnityEngine.UI.RectMask2D' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  10812. at UnityEngine.UI.MaskableGraphic.OnCanvasHierarchyChanged () [0x00000] in <filename unknown>:0
  10813.  
  10814. (Filename: Line: -1)
  10815.  
  10816. TypeLoadException: Could not load type 'UnityEngine.UI.RectMask2D' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  10817. at UnityEngine.UI.MaskableGraphic.OnCanvasHierarchyChanged () [0x00000] in <filename unknown>:0
  10818.  
  10819. (Filename: Line: -1)
  10820.  
  10821. TypeLoadException: Could not load type 'UnityEngine.UI.RectMask2D' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  10822. at UnityEngine.UI.MaskableGraphic.OnCanvasHierarchyChanged () [0x00000] in <filename unknown>:0
  10823.  
  10824. (Filename: Line: -1)
  10825.  
  10826. TypeLoadException: Could not load type 'UnityEngine.UI.RectMask2D' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  10827. at UnityEngine.UI.MaskableGraphic.OnCanvasHierarchyChanged () [0x00000] in <filename unknown>:0
  10828.  
  10829. (Filename: Line: -1)
  10830.  
  10831. TypeLoadException: Could not load type 'UnityEngine.UI.RectMask2D' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  10832. at UnityEngine.UI.MaskableGraphic.OnCanvasHierarchyChanged () [0x00000] in <filename unknown>:0
  10833.  
  10834. (Filename: Line: -1)
  10835.  
  10836. TypeLoadException: Could not load type 'UnityEngine.UI.RectMask2D' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  10837. at UnityEngine.UI.MaskableGraphic.OnEnable () [0x00000] in <filename unknown>:0
  10838. at UnityEngine.UI.Text.OnEnable () [0x00000] in <filename unknown>:0
  10839.  
  10840. (Filename: Line: -1)
  10841.  
  10842. TypeLoadException: Could not load type 'UnityEngine.UI.RectMask2D' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  10843. at UnityEngine.UI.MaskableGraphic.OnEnable () [0x00000] in <filename unknown>:0
  10844.  
  10845. (Filename: Line: -1)
  10846.  
  10847. TypeLoadException: Could not load type 'UnityEngine.UI.RectMask2D' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  10848. at UnityEngine.UI.MaskableGraphic.OnEnable () [0x00000] in <filename unknown>:0
  10849. at UnityEngine.UI.Text.OnEnable () [0x00000] in <filename unknown>:0
  10850.  
  10851. (Filename: Line: -1)
  10852.  
  10853. TypeLoadException: Could not load type 'UnityEngine.UI.RectMask2D' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  10854. at UnityEngine.UI.MaskableGraphic.OnEnable () [0x00000] in <filename unknown>:0
  10855. at UnityEngine.UI.Text.OnEnable () [0x00000] in <filename unknown>:0
  10856.  
  10857. (Filename: Line: -1)
  10858.  
  10859. TypeLoadException: Could not load type 'UnityEngine.UI.RectMask2D' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  10860. at UnityEngine.UI.MaskableGraphic.OnEnable () [0x00000] in <filename unknown>:0
  10861. at UnityEngine.UI.Text.OnEnable () [0x00000] in <filename unknown>:0
  10862.  
  10863. (Filename: Line: -1)
  10864.  
  10865. TypeLoadException: Could not load type 'UnityEngine.UI.RectMask2D' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  10866. at UnityEngine.UI.MaskableGraphic.OnEnable () [0x00000] in <filename unknown>:0
  10867. at UnityEngine.UI.Text.OnEnable () [0x00000] in <filename unknown>:0
  10868.  
  10869. (Filename: Line: -1)
  10870.  
  10871. Font size and style overrides are only supported for dynamic fonts.
  10872.  
  10873. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  10874.  
  10875. Setting up 2 worker threads for Enlighten.
  10876. Thread -> id: 2444 -> priority: 1
  10877. Thread -> id: 3290 -> priority: 1
  10878. TypeLoadException: Could not load type 'UnityEngine.UI.RectMask2D' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  10879. at UnityEngine.UI.MaskableGraphic.OnDisable () [0x00000] in <filename unknown>:0
  10880. at UnityEngine.UI.Text.OnDisable () [0x00000] in <filename unknown>:0
  10881.  
  10882. (Filename: Line: -1)
  10883.  
  10884. TypeLoadException: Could not load type 'UnityEngine.UI.RectMask2D' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  10885. at UnityEngine.UI.MaskableGraphic.OnTransformParentChanged () [0x00000] in <filename unknown>:0
  10886.  
  10887. (Filename: Line: -1)
  10888.  
  10889. TypeLoadException: Could not load type 'UnityEngine.UI.RectMask2D' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  10890. at UnityEngine.UI.MaskableGraphic.OnTransformParentChanged () [0x00000] in <filename unknown>:0
  10891.  
  10892. (Filename: Line: -1)
  10893.  
  10894. TypeLoadException: Could not load type 'UnityEngine.UI.RectMask2D' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  10895. at UnityEngine.UI.MaskableGraphic.OnDisable () [0x00000] in <filename unknown>:0
  10896. at UnityEngine.UI.Text.OnDisable () [0x00000] in <filename unknown>:0
  10897.  
  10898. (Filename: Line: -1)
  10899.  
  10900. TypeLoadException: Could not load type 'UnityEngine.UI.RectMask2D' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  10901. at UnityEngine.UI.MaskableGraphic.OnTransformParentChanged () [0x00000] in <filename unknown>:0
  10902.  
  10903. (Filename: Line: -1)
  10904.  
  10905. TypeLoadException: Could not load type 'UnityEngine.UI.RectMask2D' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  10906. at UnityEngine.UI.MaskableGraphic.OnDisable () [0x00000] in <filename unknown>:0
  10907. at UnityEngine.UI.Text.OnDisable () [0x00000] in <filename unknown>:0
  10908.  
  10909. (Filename: Line: -1)
  10910.  
  10911. TypeLoadException: Could not load type 'UnityEngine.UI.RectMask2D' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  10912. at UnityEngine.UI.MaskableGraphic.OnTransformParentChanged () [0x00000] in <filename unknown>:0
  10913.  
  10914. (Filename: Line: -1)
  10915.  
  10916. TypeLoadException: Could not load type 'UnityEngine.UI.RectMask2D' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  10917. at UnityEngine.UI.MaskableGraphic.OnDisable () [0x00000] in <filename unknown>:0
  10918. at UnityEngine.UI.Text.OnDisable () [0x00000] in <filename unknown>:0
  10919.  
  10920. (Filename: Line: -1)
  10921.  
  10922. TypeLoadException: Could not load type 'UnityEngine.UI.RectMask2D' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  10923. at UnityEngine.UI.MaskableGraphic.OnDisable () [0x00000] in <filename unknown>:0
  10924. at UnityEngine.UI.Text.OnDisable () [0x00000] in <filename unknown>:0
  10925.  
  10926. (Filename: Line: -1)
  10927.  
  10928. TypeLoadException: Could not load type 'UnityEngine.UI.RectMask2D' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  10929. at UnityEngine.UI.MaskableGraphic.OnTransformParentChanged () [0x00000] in <filename unknown>:0
  10930.  
  10931. (Filename: Line: -1)
  10932.  
  10933. TypeLoadException: Could not load type 'UnityEngine.UI.RectMask2D' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  10934. at UnityEngine.UI.MaskableGraphic.OnTransformParentChanged () [0x00000] in <filename unknown>:0
  10935.  
  10936. (Filename: Line: -1)
  10937.  
  10938. TypeLoadException: Could not load type 'UnityEngine.UI.RectMask2D' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  10939. at UnityEngine.UI.MaskableGraphic.OnTransformParentChanged () [0x00000] in <filename unknown>:0
  10940.  
  10941. (Filename: Line: -1)
  10942.  
  10943. TypeLoadException: Could not load type 'UnityEngine.UI.RectMask2D' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  10944. at UnityEngine.UI.MaskableGraphic.OnDisable () [0x00000] in <filename unknown>:0
  10945.  
  10946. (Filename: Line: -1)
  10947.  
  10948. TypeLoadException: Could not load type 'UnityEngine.UI.RectMask2D' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  10949. at UnityEngine.UI.MaskableGraphic.OnCanvasHierarchyChanged () [0x00000] in <filename unknown>:0
  10950.  
  10951. (Filename: Line: -1)
  10952.  
  10953. TypeLoadException: Could not load type 'UnityEngine.UI.RectMask2D' from assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  10954. at UnityEngine.UI.MaskableGraphic.OnCanvasHierarchyChanged () [0x00000] in <filename unknown>:0
  10955.  
  10956. (Filename: Line: -1)
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