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  1. Initialize engine version: 5.5.0p4 (2f9c3a0f4141)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: AMD Radeon (TM) R9 380 Series (ID=0x6938)
  6. Vendor: ATI
  7. VRAM: 4072 MB
  8. Driver: 21.19.411.0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
  25. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
  26. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
  27. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
  28. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  29. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  30. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\LitJson.dll (this message is harmless)
  31. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\LitJson.dll into Unity Child Domain
  32. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\Photon3Unity3D.dll (this message is harmless)
  33. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
  34. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\CruncherScripts.dll (this message is harmless)
  35. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\CruncherScripts.dll into Unity Child Domain
  36. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\SSAA.dll (this message is harmless)
  37. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\SSAA.dll into Unity Child Domain
  38. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
  39. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
  40. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\websocket-sharp.dll (this message is harmless)
  41. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\websocket-sharp.dll into Unity Child Domain
  42. - Completed reload, in 0.044 seconds
  43. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\System.Core.dll (this message is harmless)
  44. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\System.dll (this message is harmless)
  45. Shader 'Nature/Terrain/Diffuse': dependency 'Details1' shader 'Hidden/TerrainEngine/Details/WavingDoublePass' not found
  46. Shader 'Nature/Terrain/Diffuse': dependency 'Details2' shader 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' not found
  47. Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
  48. <RI> Initializing input.
  49.  
  50. <RI> Input initialized.
  51.  
  52. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  53. <RI> Initialized touch support.
  54.  
  55. UnloadTime: 0.798404 ms
  56. Setting up 1 worker threads for Enlighten.
  57. Thread -> id: 16dc -> priority: 1
  58. Unloading 5 Unused Serialized files (Serialized files now loaded: 3)
  59. UnloadTime: 0.249481 ms
  60. [ACTk] Injection Detector: was started without any callbacks. Please configure Detection Event in the inspector, or pass the callback Action to the StartDetection method.
  61.  
  62. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  63.  
  64.  
  65. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 1560.
  66. Total: 0.382911 ms (FindLiveObjects: 0.062370 ms CreateObjectMapping: 0.081298 ms MarkObjects: 0.225899 ms DeleteObjects: 0.005275 ms)
  67.  
  68. Steamworks initialized and ready to use. IsCloudEnabledForAccount=True IsCloudEnabledForApp=True fileC=317
  69.  
  70. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  71.  
  72. Architecture Test: Unity64bits=True and System64bits=False
  73.  
  74. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  75.  
  76. Unloading 3 Unused Serialized files (Serialized files now loaded: 23)
  77. UnloadTime: 1.484789 ms
  78. Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (AudioListener).
  79.  
  80. (Filename: Line: 532)
  81.  
  82. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\System.Xml.dll (this message is harmless)
  83. ###########################################
  84.  
  85.  
  86. Game Version: 258 Network Version: 258 Build=5114 S=True
  87.  
  88. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  89.  
  90. Best region found in PlayerPrefs. Connecting to: eu
  91.  
  92. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  93.  
  94.  
  95. Unloading 7352 unused Assets to reduce memory usage. Loaded Objects now: 30365.
  96. Total: 211.320770 ms (FindLiveObjects: 1.543436 ms CreateObjectMapping: 1.399456 ms MarkObjects: 16.155813 ms DeleteObjects: 192.221130 ms)
  97.  
  98. connectiontype frontlineMatched
  99.  
  100. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  101.  
  102. 50.17923 Loading _2Argonne_BAKED
  103.  
  104. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  105.  
  106. Unloading 2 Unused Serialized files (Serialized files now loaded: 23)
  107. Already loading another screen, lets not load _2Argonne_BAKED
  108.  
  109. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  110.  
  111.  
  112. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 36740.
  113. Total: 25.329857 ms (FindLiveObjects: 1.607978 ms CreateObjectMapping: 1.042610 ms MarkObjects: 22.629309 ms DeleteObjects: 0.049648 ms)
  114.  
  115. Unloading 2 Unused Serialized files (Serialized files now loaded: 23)
  116. UnloadTime: 10.085087 ms
  117.  
  118. Unloading 678 unused Assets to reduce memory usage. Loaded Objects now: 27936.
  119. Total: 33.332825 ms (FindLiveObjects: 1.322502 ms CreateObjectMapping: 1.725582 ms MarkObjects: 17.564579 ms DeleteObjects: 12.719541 ms)
  120.  
  121. Unloading 0 Unused Serialized files (Serialized files now loaded: 4)
  122.  
  123. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 27890.
  124. Total: 20.045433 ms (FindLiveObjects: 1.154319 ms CreateObjectMapping: 1.256097 ms MarkObjects: 17.601505 ms DeleteObjects: 0.032581 ms)
  125.  
  126. The referenced script on this Behaviour is missing!
  127.  
  128. (Filename: Line: 1526)
  129.  
  130. The referenced script on this Behaviour (Game Object '<null>') is missing!
  131.  
  132. (Filename: Line: 1754)
  133.  
  134. The referenced script on this Behaviour is missing!
  135.  
  136. (Filename: Line: 1526)
  137.  
  138. The referenced script on this Behaviour (Game Object '<null>') is missing!
  139.  
  140. (Filename: Line: 1754)
  141.  
  142. Unloading 2 Unused Serialized files (Serialized files now loaded: 6)
  143. The tree tree_high_b_dead must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
  144.  
  145. (Filename: Line: 140)
  146.  
  147. UnloadTime: 0.745032 ms
  148. Squadname is empty CREATENODE
  149.  
  150. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  151.  
  152. UpdateExposedSquadInfo aborted: game ended
  153.  
  154. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  155.  
  156. Init player match with: Level:_2Argonne Gametype:FRONTLINE serverGameStatus: 0 matchWinner 3 team1 1 team2 2 team1wins 0 team2wins 0 currentRoundIndex 0 roundTimeLimit 1100 roundLimit 1 realtimeSinceStartup=54.0636
  157.  
  158. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  159.  
  160. UpdateExposedSquadInfo aborted: game ended
  161.  
  162. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  163.  
  164. Failed to load 'E:/Steam/steamapps/common/Verdun/Verdun_Data/Plugins/M2HDetect.dll' with error 'The specified module could not be found.
  165. '.
  166.  
  167. (Filename: Line: 187)
  168.  
  169. Fallback handler could not load library E:/Steam/steamapps/common/Verdun/Verdun_Data/Mono/.\E:/Steam/steamapps/common/Verdun/Verdun_Data/Plugins/M2HDetect.dll
  170. Fallback handler could not load library E:/Steam/steamapps/common/Verdun/Verdun_Data/Mono/.\E:/Steam/steamapps/common/Verdun/Verdun_Data/Plugins/M2HDetect
  171. Fallback handler could not load library E:/Steam/steamapps/common/Verdun/Verdun_Data/Mono/libE:/Steam/steamapps/common/Verdun/Verdun_Data/Plugins/M2HDetect.dll
  172. Fallback handler could not load library E:/Steam/steamapps/common/Verdun/Verdun_Data/Mono/.\libE:/Steam/steamapps/common/Verdun/Verdun_Data/Plugins/M2HDetect.dll
  173. Fallback handler could not load library E:/Steam/steamapps/common/Verdun/Verdun_Data/Mono/libE:/Steam/steamapps/common/Verdun/Verdun_Data/Plugins/M2HDetect.dll
  174. Failed to load 'E:/Steam/steamapps/common/Verdun/Verdun_Data/Plugins/M2HDetect.dll' with error 'The specified module could not be found.
  175. '.
  176.  
  177. (Filename: Line: 187)
  178.  
  179. Fallback handler could not load library E:/Steam/steamapps/common/Verdun/Verdun_Data/Mono/.\E:/Steam/steamapps/common/Verdun/Verdun_Data/Plugins/M2HDetect.dll
  180. Fallback handler could not load library E:/Steam/steamapps/common/Verdun/Verdun_Data/Mono/.\E:/Steam/steamapps/common/Verdun/Verdun_Data/Plugins/M2HDetect
  181. Fallback handler could not load library E:/Steam/steamapps/common/Verdun/Verdun_Data/Mono/libE:/Steam/steamapps/common/Verdun/Verdun_Data/Plugins/M2HDetect.dll
  182. Fallback handler could not load library E:/Steam/steamapps/common/Verdun/Verdun_Data/Mono/.\libE:/Steam/steamapps/common/Verdun/Verdun_Data/Plugins/M2HDetect.dll
  183. Fallback handler could not load library E:/Steam/steamapps/common/Verdun/Verdun_Data/Mono/libE:/Steam/steamapps/common/Verdun/Verdun_Data/Plugins/M2HDetect.dll
  184.  
  185. Unloading 2608 unused Assets to reduce memory usage. Loaded Objects now: 151617.
  186. Total: 89.864983 ms (FindLiveObjects: 7.084168 ms CreateObjectMapping: 3.234886 ms MarkObjects: 30.683788 ms DeleteObjects: 48.861523 ms)
  187.  
  188. UpdateExposedSquadInfo aborted: game ended
  189.  
  190. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  191.  
  192. AddRound with: roundWinner: None team1RoundScore 0 team2RoundScore 0 roundTimeLimit 1100 running True roundStartTime 20 synchedRound False statusRoundStart
  193.  
  194. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  195.  
  196. 126.228 Loading _1MainMenu_BAKED
  197.  
  198. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  199.  
  200. Unloading 2 Unused Serialized files (Serialized files now loaded: 11)
  201.  
  202. Unloading 289 unused Assets to reduce memory usage. Loaded Objects now: 96677.
  203. Total: 37.404285 ms (FindLiveObjects: 4.599279 ms CreateObjectMapping: 2.528331 ms MarkObjects: 27.237898 ms DeleteObjects: 3.037534 ms)
  204.  
  205. CloseConnection from: 'darthmik' (master) userid=76561198029489008
  206.  
  207. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  208.  
  209. Unloading 2 Unused Serialized files (Serialized files now loaded: 11)
  210. UnloadTime: 182.730270 ms
  211.  
  212. Unloading 2574 unused Assets to reduce memory usage. Loaded Objects now: 29599.
  213. Total: 41.581867 ms (FindLiveObjects: 1.346395 ms CreateObjectMapping: 1.646456 ms MarkObjects: 18.837433 ms DeleteObjects: 19.751270 ms)
  214.  
  215. Unloading 0 Unused Serialized files (Serialized files now loaded: 4)
  216.  
  217. Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 29558.
  218. Total: 24.775349 ms (FindLiveObjects: 1.154319 ms CreateObjectMapping: 1.304504 ms MarkObjects: 19.560743 ms DeleteObjects: 2.755471 ms)
  219.  
  220. Unloading 2 Unused Serialized files (Serialized files now loaded: 9)
  221. UnloadTime: 0.779786 ms
  222. Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (AudioListener).
  223.  
  224. (Filename: Line: 532)
  225.  
  226. ###########################################
  227.  
  228.  
  229. Game Version: 258 Network Version: 258 Build=5114 S=True
  230.  
  231. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  232.  
  233.  
  234. Unloading 8781 unused Assets to reduce memory usage. Loaded Objects now: 30474.
  235. Total: 225.211700 ms (FindLiveObjects: 1.593394 ms CreateObjectMapping: 1.984684 ms MarkObjects: 17.625397 ms DeleteObjects: 204.007599 ms)
  236.  
  237. OnDisconnectedFromPhoton
  238.  
  239. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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