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- /*
- -----------------------------------------------------------------------------
- Filename: Game.cpp
- -----------------------------------------------------------------------------
- */
- // Declare Once
- #pragma once
- // Includes
- #include "Game.hpp"
- // Create ---------------------------------------------------------------------------------
- Void Game::Create()
- {
- // Attach a cube
- Attach("Primitives/Cube");
- }
- // Release --------------------------------------------------------------------------------
- Void Game::Destroy()
- {
- }
- // ----------------------------------------------------------------------------------------
- Void Game::Update()
- {
- // Spin around
- Orientation.Rotate(Float3(0, 0, 1), 1);
- }
- // ----------------------------------------------------------------------------------------
- Void Game::Draw()
- {
- }
- // ----------------------------------------------------------------------------------------
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