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TheInsidiousOne

Bounzer

Oct 22nd, 2018
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  1. Bounzer Strike
  2. Normal Trap
  3. Detach 1 material from a "Bounzer" Xyz Monster you control, then target 1 face-up monster your opponent controls; banish it. During either player's turn, except during the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Bounzer" Xyz Monster you control; attach 1 card from your hand to it as a material. You can only use this effect of "Bounzer Strike" once per turn.
  4.  
  5. Bounzer Retreat
  6. Normal Spell
  7. Target 1 "Bounzer" monster in your GY; Special Summon it, and if that card is an Xyz Monster, attach this card to it as a material. If a "Bounzer" monster(s) you control would be destroyed, you can banish this card from your GY, instead.
  8.  
  9. Spear Bounzer
  10. ★★★★
  11. WATER
  12. Warrior/Xyz/Effect
  13. ATK 0
  14. DEF 2500
  15. 2 Level 4 Warrior monsters
  16. At the start of the Damage Step, if this card battles a Special Summoned monster: You can detach 1 material from this card; switch this card's ATK/DEF until the end of the Damage Step. If this card is destroyed and sent to the GY: You can Special Summon 1 "Bounzer" Xyz Monster from your Extra Deck, except "Spear Bounzer", and if you do, attach this card and 1 other "Bounzer" monster from your GY to it as a material. (This is treated as an Xyz Summon.) You can only use this effect of "Spear Bounzer" once per turn.
  17.  
  18. Gauntlet Bounzer
  19. ★★★★
  20. EARTH
  21. Warrior/Xyz/Effect
  22. ATK 2500
  23. DEF 1600
  24. 2 Level 4 "Bounzer" monsters
  25. At the start of the Damage Step, if this card battles a Special Summoned monster: You can detach 1 material from this card; destroy that monster, and if you do, inflict damage to your opponent equal to half the original ATK of the destroyed monster. If this card is destroyed and sent to the GY: You can Special Summon 1 "Bounzer" Xyz Monster from your Extra Deck, except "Gauntlet Bounzer", and if you do, attach this card and 1 other "Bounzer" monster from your GY to it as a material. (This is treated as an Xyz Summon.) You can only use this effect of "Gauntlet Bounzer" once per turn.
  26.  
  27. Drill Bounzer
  28. ★★★★★★
  29. EARTH
  30. Warrior/Xyz/Effect
  31. ATK 2600
  32. DEF 1400
  33. 2 Level 6 monsters
  34. If this card is Xyz Summoned: You can change all face-up Special Summoned monsters your opponent controls to Defense Position. You can only use this effect of "Drill Bounzer" once per turn. When your opponent Summons a monster(s): You can detach 1 material from this card; change that monster(s) to face-down Defense Position, also their battle positions cannot be changed this turn. You can only use this effect of "Drill Bounzer" once per turn. If this card attacks an opponent's Defense Position monster, inflict piercing battle damage.
  35.  
  36. Destroyer Bounzer
  37. ★★★★★★
  38. DARK
  39. Warrior/Xyz/Effect
  40. ATK 2600
  41. DEF 1400
  42. 2 Level 6 monsters
  43. If this card is Xyz Summoned: You can target 1 monster your opponent controls; this turn, its ATK becomes half its current ATK. You can only use this effect of "Destroyer Bounzer" once per turn. If this card destroys an opponent's monster by battle: You can detach 1 material from this card; activate 1 of the following effects.
  44. ● Destroy 1 card your opponent controls.
  45. ● Inflict damage to your opponent equal to its ATK.
  46.  
  47. Berserker Bounzer
  48. ★★★★★★
  49. FIRE
  50. Warrior/Xyz/Effect
  51. ATK 2700
  52. DEF 2100
  53. 2 Level 6 monsters
  54. You can discard 1 card, then target 1 card your opponent controls; destroy it. You can detach 1 material from this card, then target 1 Warrior monster in your GY, except "Berserker Bounzer"; add it to your hand, then destroy 1 monster your opponent controls whose ATK is equal to or less than the added monster's ATK. You can only use 1 "Berserker Bounzer" effect per turn, and only once that turn.
  55.  
  56. Barbarian Bounzer
  57. ★★★★
  58. DARK
  59. Warrior/Xyz/Effect
  60. ATK 2500
  61. DEF 1200
  62. 2 Level 4 "Bounzer" monsters
  63. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to half its ATK.
  64.  
  65. Toxic Bounzer
  66. ★★★★★★
  67. DARK
  68. Warrior/Effect
  69. ATK 2400
  70. DEF 1100
  71. If you control no monsters, you can Special Summon this card (from your hand). During your opponent's Main Phase or Battle Phase (Quick Effect): You can Special Summon 1 Level 4 or lower "Bounzer" monster from your hand, except "Toxic Bounzer", as a Level 6 monster, and if you do, immediately after this effect resolves, Xyz Summon 1 Warrior Xyz Monster, using that monster and this card only as materials. You can only use this effect of "Toxic Bounzer" once per turn.
  72.  
  73. Swift Bounzer
  74. WIND
  75. Warrior/Effect
  76. ATK 0
  77. DEF 0
  78. When this card is Special Summoned: You can add 1 "Bounzer" monster from your Deck to your hand, except "Swift Bounzer". You can only use this effect of "Swift Bounzer" once per turn. Once per turn: You can target 1 "Bounzer" monster you control, except this card; this card's Level becomes the Level of that monster.
  79.  
  80. Sonic Bounzer
  81. ★★★★★★
  82. WIND
  83. Warrior/Effect
  84. ATK 2100
  85. DEF 1600
  86. If this card attacks, this card gains 800 ATK until the end of the Damage Step. If this card is in your GY and you control no monsters: You can Special Summon this card. You cannot Special Summon monsters from your Extra Deck the turn you activate this effect, except Warrior Xyz Monsters. You can only use this effect of "Sonic Bounzer" once per turn.
  87.  
  88. Saber Bounzer
  89. ★★★★
  90. WIND
  91. Warrior/Effect
  92. ATK 1000
  93. DEF 1800
  94. During damage calculation, if your other "Bounzer" monster battles an opponent's monster (Quick Effect): You can send this card from your hand or face-up from your field to the GY; the ATK of your monster becomes double its original ATK, during that damage calculation only.
  95.  
  96. Knuckle Bounzer
  97. ★★★★★★
  98. FIRE
  99. Warrior/Effect
  100. ATK 2500
  101. DEF 1400
  102. If this card is Tribute Summoned: You can Special Summon 1 "Bounzer" monster from your hand, except "Knuckle Bounzer", and if you do, this card's Level becomes the Summoned monster's Level, until the end of the Damage Step. At the start of the Damage Step, if this card battles an opponent's monster: Banish that opponent's monster.
  103.  
  104. Knife Bounzer
  105. ★★★★★★
  106. DARK
  107. Warrior/Effect
  108. ATK 400
  109. DEF 2600
  110. If this card is Tribute Summoned: You can target 1 "Bounzer" monster in your GY, except "Knife Bounzer"; Special Summon that target. If this card battles an opponent's monster: Switch the ATK of those monsters until the end of the Damage Step. If this card destroys an opponent's monster by battle: You can add 1 "Bounzer" monster from your Deck to your hand, except "Knife Bounzer".
  111.  
  112. Drift Bounzer
  113. ★★★★
  114. WIND
  115. Warrior/Effect
  116. ATK 1600
  117. DEF 1000
  118. If this card is destroyed by battle or by your opponent's card effect and sent to the GY: You can Special Summon 1 "Bounzer" monster from your Deck, except "Drift Bounzer".
  119.  
  120. Archer Bounzer
  121. ★★★★★★
  122. WIND
  123. Warrior/Effect
  124. ATK 2200
  125. DEF 1800
  126. If you control a "Bounzer" monster other than "Archer Bounzer", you can Special Summon this card (from your hand). If you control another "Bounzer" monster: You can target 1 monster your opponent controls; this turn, its ATK becomes half its current ATK, until the end of this turn. You can only use this effect of "Archer Bounzer" once per turn.
  127.  
  128. Crystal Bounzer
  129. ★★★★★★
  130. LIGHT
  131. Warrior/Effect
  132. ATK 2500
  133. DEF 1100
  134. If this card is Tribute Summoned: You can add 1 "Bounzer" monster from your Deck to your hand, except "Crystal Bounzer". You can discard 1 "Bounzer" monster, then activate 1 of the following effects.
  135. ● Target 1 face-up monster your opponent controls; this turn, negate its effect(s).
  136. ● Target 1 Spell/Trap your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent.
  137. You can only use this effect of "Crystal Bounzer" once per turn.
  138.  
  139. Axe Bounzer
  140. ★★★★
  141. DARK
  142. Warrior/Effect
  143. ATK 1800
  144. DEF 200
  145. If you control no monsters, you can Special Summon this card (from your hand). If this card is sent from the field to the GY: You can Special Summon 1 "Bounzer" monster from your hand, except "Axe Bounzer", as a Level 6 monster. You can only use this effect of "Axe Bounzer" once per turn.
  146.  
  147. Armor Bounzer
  148. ★★★★★★
  149. EARTH
  150. Warrior/Effect
  151. ATK 0
  152. DEF 2400
  153. When a "Bounzer" monster you control is targeted for an attack: You can Special Summon this card from your hand, and if you do, negate the attack, and end the Battle Phase. You can discard 1 card; Special Summon 1 Level 6 "Bounzer" monster from your Deck, except "Armor Bounzer". You can only use this effect of "Armor Bounzer" once per turn.
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