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- <FXParticleSystemTemplate ParticleTexture="FXFireballB_6x6" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" Shader="ADDITIVE_ALPHA_TEST" SystemLifetime="100" Type="GPU_PARTICLE" id="NapalmStream">
- <Lifetime High="30" Low="30"/>
- <Size High="3" Low="3"/>
- <BurstDelay High="2" Low="2"/>
- <BurstCount High="15" Low="10"/>
- <Alphas>
- <Alpha Frame="2" High="0.5" Low="0.5" RelativeAge="9"/>
- <Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
- </Alphas>
- <Colors>
- <Color Frame="1" RelativeAge="0">
- <Color b="1" g="1" r="1"/>
- </Color>
- <Color Frame="2" RelativeAge="14.999999">
- <Color b="1" g="1" r="1"/>
- </Color>
- <Color Frame="3" RelativeAge="100">
- <Color b="1" g="1" r="1"/>
- </Color>
- </Colors>
- <Physics>
- <Default Gravity="-0.01" Swirly="true">
- <VelocityDamping High="1" Low="1"/>
- <DriftVelocity x="0" y="0" z="0"/>
- </Default>
- </Physics>
- <Draw>
- <Gpu FramesPerRow="6" MiscValue1="0.1" MiscValue2="0.1" MiscValue3="45" MiscValue4="0.015" SpeedMultiplier="1" TotalFrames="36"/>
- </Draw>
- <Volume>
- <Point />
- </Volume>
- <Velocity>
- <Ortho>
- <Position>
- <x High=".45" Low="-.45"/>
- <y High=".45" Low="-.45"/>
- <z High=".45" Low="-.45"/>
- </Position>
- </Ortho>
- </Velocity>
- <Event/>
- <Update>
- <Default Rotation="ROTATE_IN_WORLD_SPACE">
- <SizeRate High="1" Low="0"/>
- <SizeRateDamping High="1" Low="0"/>
- <AngleZ High="0" Low="0"/>
- <AngularDamping High="0" Low="0"/>
- <AngularDampingXY High="0" Low="0"/>
- </Default>
- </Update>
- </FXParticleSystemTemplate>
- <FXParticleSystemTemplate ParticleTexture="FXSphereNRM" PerParticleAttachedSystem="" Priority="HIGH_OR_ABOVE" Shader="ALPHA" SystemLifetime="100" Type="GPU_PARTICLE" id="NapalmStreamDistort">
- <Lifetime High="35" Low="35"/>
- <Size High="3" Low="3"/>
- <BurstCount High="5" Low="5"/>
- <InitialDelay High="1" Low="1"/>
- <Alphas>
- <Alpha Frame="2" High="0.04" Low="0.04" RelativeAge="9"/>
- <Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
- </Alphas>
- <Colors>
- <Color Frame="1" RelativeAge="0">
- <Color b="1" g="1" r="1"/>
- </Color>
- <Color Frame="2" RelativeAge="14.999999">
- <Color b="1" g="1" r="1"/>
- </Color>
- <Color Frame="3" RelativeAge="100">
- <Color b="1" g="1" r="1"/>
- </Color>
- <Color Frame="4" RelativeAge="200">
- <Color b="0" g="0" r="0"/>
- </Color>
- </Colors>
- <Physics>
- <Default Gravity="-0.01" Swirly="true">
- <VelocityDamping High="1" Low="1"/>
- <DriftVelocity x="0" y="0" z="0"/>
- </Default>
- </Physics>
- <Draw>
- <Gpu DetailTexture="FXSphereNRM" Shader="GPUParticleDistortion.fx" SpeedMultiplier="1"/>
- </Draw>
- <Volume>
- <Point />
- </Volume>
- <Velocity>
- <Ortho>
- <Position>
- <x High=".45" Low="-.45"/>
- <y High=".45" Low="-.45"/>
- <z High=".45" Low="-.45"/>
- </Position>
- </Ortho>
- </Velocity>
- <Event/>
- <Update>
- <Default Rotation="ROTATE_IN_WORLD_SPACE">
- <SizeRate High="1.5" Low="1"/>
- <SizeRateDamping High="1" Low="0"/>
- <AngleZ High="0" Low="0"/>
- <AngularDamping High="0" Low="0"/>
- <AngularDampingXY High="0" Low="0"/>
- </Default>
- </Update>
- </FXParticleSystemTemplate>
- <FXParticleSystemTemplate ParticleTexture="FXFire02" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" Shader="ALPHA" SystemLifetime="100" Type="GPU_PARTICLE" id="NapalmStreamSmoke">
- <Lifetime High="30" Low="30"/>
- <Size High="3" Low="3"/>
- <BurstCount High="5" Low="5"/>
- <InitialDelay High="1" Low="1"/>
- <Alphas>
- <Alpha Frame="2" High="0.5" Low="0.5" RelativeAge="9"/>
- <Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
- </Alphas>
- <Colors>
- <Color Frame="1" RelativeAge="0">
- <Color b="1" g="1" r="1"/>
- </Color>
- <Color Frame="2" RelativeAge="14.999999">
- <Color b="1" g="1" r="1"/>
- </Color>
- <Color Frame="3" RelativeAge="100">
- <Color b="1" g="1" r="1"/>
- </Color>
- <Color Frame="4" RelativeAge="200">
- <Color b="0" g="0" r="0"/>
- </Color>
- </Colors>
- <Physics>
- <Default Gravity="-0.01" Swirly="true">
- <VelocityDamping High="1" Low="1"/>
- <DriftVelocity x="0" y="0" z="0"/>
- </Default>
- </Physics>
- <Draw>
- <Gpu FramesPerRow="6" MiscValue1="0.1" MiscValue2="0.1" MiscValue3="45" MiscValue4="0.015" SpeedMultiplier="1" TotalFrames="36" />
- </Draw>
- <Volume>
- <Point />
- </Volume>
- <Velocity>
- <Ortho>
- <Position>
- <x High=".45" Low="-.45"/>
- <y High=".45" Low="-.45"/>
- <z High=".25" Low=".25"/>
- </Position>
- </Ortho>
- </Velocity>
- <Event/>
- <Update>
- <Default Rotation="ROTATE_IN_WORLD_SPACE">
- <SizeRate High="3" Low="1"/>
- <SizeRateDamping High="1" Low="0"/>
- <AngleZ High="0" Low="0"/>
- <AngularDamping High="0" Low="0"/>
- <AngularDampingXY High="0" Low="0"/>
- </Default>
- </Update>
- </FXParticleSystemTemplate>
- FXFireballB_6x6: https://dl-web.dropbox.com/get/FXFireballB_6x6.dds?w=36b5cfb7
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