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- Building ThirdParty libraries
- If you don't see SUCCESS message in the end, then building did not finish properly.
- In that case, take a look into /tmp/nix-build-ue4-4.13.1.drv-0/UnrealEngine-4.13.1-release/Engine/Build/BatchFiles/Linux/BuildThirdParty.log for details.
- ==> BuildHLSLCC
- ********** SUCCESS ****************
- Setting up Unreal Engine 4 project files...
- + xbuild Source/Programs/UnrealBuildTool/UnrealBuildTool.csproj /verbosity:quiet /nologo /p:TargetFrameworkVersion=v4.5 /p:Configuration=Development
- TVOS/UEDeployTVOS.cs(44,11): warning CS0219: The variable `LaunchXib' is assigned but its value is never used
- Android/UEDeployAndroid.cs(1773,14): warning CS0219: The variable `DestFilename' is assigned but its value is never used
- Android/AndroidAARHandler.cs(174,12): warning CS0219: The variable `DepScope' is assigned but its value is never used
- Android/AndroidAARHandler.cs(249,12): warning CS0219: The variable `DepScope' is assigned but its value is never used
- Android/AndroidAARHandler.cs(326,26): warning CS0219: The variable `FileNames' is assigned but its value is never used
- Windows/WindowsDeploy.cs(51,12): warning CS0219: The variable `ProjectSourceFolder' is assigned but its value is never used
- Configuration/UEBuildModule.cs(444,27): warning CS0219: The variable `VisitedModules' is assigned but its value is never used
- Configuration/UEBuildTarget.cs(1375,20): warning CS0219: The variable `BuildPlatform' is assigned but its value is never used
- Configuration/UEBuildTarget.cs(1482,12): warning CS0219: The variable `BaseEngineBuildDataFolder' is assigned but its value is never used
- Configuration/UEBuildTarget.cs(1638,20): warning CS0219: The variable `BuildPlatform' is assigned but its value is never used
- Configuration/UEBuildTarget.cs(1958,21): warning CS0219: The variable `BuildPlatform' is assigned but its value is never used
- Configuration/UEBuildTarget.cs(2188,21): warning CS0219: The variable `BuildPlatform' is assigned but its value is never used
- Configuration/UEBuildTarget.cs(3597,20): warning CS0219: The variable `BuildPlatform' is assigned but its value is never used
- System/ActionGraph.cs(371,21): warning CS0219: The variable `UnlinkedActionsWithFailedHotreload' is assigned but its value is never used
- System/CodeLiteProject.cs(40,11): warning CS0219: The variable `ProjectPath' is assigned but its value is never used
- System/UProjectInfo.cs(164,11): warning CS0219: The variable `EngineSourceDirectory' is assigned but its value is never used
- System/XcodeProject.cs(1090,56): warning CS0219: The variable `MacExecutableName' is assigned but its value is never used
- Configuration/UEBuildModule.cs(131,26): warning CS0414: The private field `UnrealBuildTool.UEBuildModule.IsRedistributableOverride' is assigned but its value is never used
- System/UProjectInfo.cs(110,26): warning CS0414: The private field `UnrealBuildTool.UProjectInfo.EngineSourceDirectory' is assigned but its value is never used
- System/XGE.cs(39,24): warning CS0414: The private field `UnrealBuildTool.XGE.XGEDurationRegex' is assigned but its value is never used
- + mono Binaries/DotNET/UnrealBuildTool.exe -makefile -kdevelopfile -qmakefile -cmakefile -codelitefile
- Generating data for project indexing... 100%
- Generating data for project indexing... 100%
- Generating data for project indexing... 100%
- Generating data for project indexing... 100%
- Generating data for project indexing... 100%
- Writing project files... 100%
- + set +x
- building
- make flags: SHELL=/nix/store/vjm2a2zviphmxiz7j1ghl2dcw6f401bl-bash-4.3-p46/bin/bash
- bash "/tmp/nix-build-ue4-4.13.1.drv-0/UnrealEngine-4.13.1-release/Engine/Build/BatchFiles/Linux/Build.sh" CrashReportClient Linux Shipping
- Building CrashReportClient...
- Using clang version '3.8.1' (string), 3 (major), 8 (minor), 1 (patch)
- Creating makefile for CrashReportClient (no existing makefile)
- Performing full C++ include scan (no include cache file)
- Building UnrealHeaderTool...
- Using clang version '3.8.1' (string), 3 (major), 8 (minor), 1 (patch)
- Creating makefile for UnrealHeaderTool (no existing makefile)
- Performing full C++ include scan (no include cache file)
- Performing 22 actions (6 in parallel)
- [4/22] Compile Module.CoreUObject.2_of_5.cpp
- [1/22] Compile CorePrivatePCH.h
- [3/22] Compile Module.Projects.cpp
- [2/22] Compile Module.Json.cpp
- [5/22] Compile Module.CoreUObject.1_of_5.cpp
- [6/22] Compile Module.CoreUObject.4_of_5.cpp
- [7/22] Compile Module.Core.8_of_8.cpp
- [8/22] Compile Module.Core.7_of_8.cpp
- [9/22] Compile Module.Core.6_of_8.cpp
- [10/22] Compile Module.Core.5_of_8.cpp
- [11/22] Compile Module.Core.4_of_8.cpp
- [12/22] Compile Module.Core.3_of_8.cpp
- In file included from /tmp/nix-build-ue4-4.13.1.drv-0/UnrealEngine-4.13.1-release/Engine/Intermediate/Build/Linux/B4D820EA/UnrealHeaderTool/Development/Core/Module.Core.3_of_8.cpp:21:
- /tmp/nix-build-ue4-4.13.1.drv-0/UnrealEngine-4.13.1-release/Engine/Source/Runtime/Core/Private/Linux/LinuxPlatformMisc.cpp:104:3: error: ignoring return value of function declared with warn_unused_result attribute [-Werror,-Wunused-result]
- fscanf(SysFsFile, "%d", &SystemLineSize);
- ^~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- In file included from /tmp/nix-build-ue4-4.13.1.drv-0/UnrealEngine-4.13.1-release/Engine/Intermediate/Build/Linux/B4D820EA/UnrealHeaderTool/Development/Core/Module.Core.3_of_8.cpp:23:
- /tmp/nix-build-ue4-4.13.1.drv-0/UnrealEngine-4.13.1-release/Engine/Source/Runtime/Core/Private/Linux/LinuxPlatformProcess.cpp:1141:2: error: ignoring return value of function declared with warn_unused_result attribute [-Werror,-Wunused-result]
- getcwd(CurrentDir, sizeof(CurrentDir));
- ^~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- /tmp/nix-build-ue4-4.13.1.drv-0/UnrealEngine-4.13.1-release/Engine/Source/Runtime/Core/Private/Linux/LinuxPlatformProcess.cpp:1395:2: error: ignoring return value of function declared with warn_unused_result attribute [-Werror,-Wunused-result]
- fscanf(FilePtr, "%d %s %c %d", &DummyNumber, Buf, &DummyChar, &ParentPID);
- ^~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- 3 errors generated.
- [13/22] Compile Module.Core.2_of_8.cpp
- [14/22] Compile Module.Core.1_of_8.cpp
- [15/22] Compile Module.CoreUObject.5_of_5.cpp
- [16/22] Compile Module.CoreUObject.3_of_5.cpp
- [17/22] Compile Module.UnrealHeaderTool.cpp
- ERROR: UBT ERROR: Failed to produce item: /tmp/nix-build-ue4-4.13.1.drv-0/UnrealEngine-4.13.1-release/Engine/Binaries/Linux/libUnrealHeaderTool-Core.so
- Total build time: 96.55 seconds
- UnrealHeaderTool failed for target 'CrashReportClient' (platform: Linux, module info: /tmp/nix-build-ue4-4.13.1.drv-0/UnrealEngine-4.13.1-release/Engine/Intermediate/Build/Linux/B4D820EA/CrashReportClient/Shipping/CrashReportClient.uhtmanifest).
- make: *** [Makefile:252: CrashReportClient-Linux-Shipping] Error 5
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