Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #
- # ioq3 Makefile
- #
- # GNU Make required
- #
- COMPILE_PLATFORM=$(shell uname|sed -e s/_.*//|tr '[:upper:]' '[:lower:]'|sed -e 's/\//_/g')
- COMPILE_ARCH=$(shell uname -m | sed -e s/i.86/i386/)
- ifeq ($(COMPILE_PLATFORM),sunos)
- # Solaris uname and GNU uname differ
- COMPILE_ARCH=$(shell uname -p | sed -e s/i.86/i386/)
- endif
- ifeq ($(COMPILE_PLATFORM),darwin)
- # Apple does some things a little differently...
- COMPILE_ARCH=$(shell uname -p | sed -e s/i.86/i386/)
- endif
- ifeq ($(COMPILE_PLATFORM),mingw32)
- ifeq ($(COMPILE_ARCH),i386)
- COMPILE_ARCH=x86
- endif
- ifeq ($(COMPILE_ARCH),x86_64)
- COMPILE_ARCH=x64
- endif
- endif
- ifndef BUILD_STANDALONE
- BUILD_STANDALONE =
- endif
- ifndef BUILD_CLIENT
- BUILD_CLIENT =
- endif
- ifndef BUILD_CLIENT_SMP
- BUILD_CLIENT_SMP =0
- endif
- ifndef BUILD_SERVER
- BUILD_SERVER =0
- endif
- ifndef BUILD_GAME_SO
- BUILD_GAME_SO =0
- endif
- ifndef BUILD_GAME_QVM
- BUILD_GAME_QVM =0
- endif
- ifndef BUILD_BASEGAME
- BUILD_BASEGAME =
- endif
- ifndef BUILD_MISSIONPACK
- BUILD_MISSIONPACK=0
- endif
- ifndef BUILD_RENDERER_REND2
- BUILD_RENDERER_REND2=0
- endif
- ifneq ($(PLATFORM),darwin)
- BUILD_CLIENT_SMP = 0
- endif
- #############################################################################
- #
- # If you require a different configuration from the defaults below, create a
- # new file named "Makefile.local" in the same directory as this file and define
- # your parameters there. This allows you to change configuration without
- # causing problems with keeping up to date with the repository.
- #
- #############################################################################
- -include Makefile.local
- ifndef PLATFORM
- PLATFORM=$(COMPILE_PLATFORM)
- endif
- export PLATFORM
- ifeq ($(COMPILE_ARCH),powerpc)
- COMPILE_ARCH=ppc
- endif
- ifeq ($(COMPILE_ARCH),powerpc64)
- COMPILE_ARCH=ppc64
- endif
- ifndef ARCH
- ARCH=$(COMPILE_ARCH)
- endif
- export ARCH
- ifneq ($(PLATFORM),$(COMPILE_PLATFORM))
- CROSS_COMPILING=1
- else
- CROSS_COMPILING=0
- ifneq ($(ARCH),$(COMPILE_ARCH))
- CROSS_COMPILING=1
- endif
- endif
- export CROSS_COMPILING
- ifndef VERSION
- VERSION=1.36
- endif
- ifndef CLIENTBIN
- CLIENTBIN=libq3
- endif
- ifndef SERVERBIN
- SERVERBIN=ioq3ded
- endif
- ifndef BASEGAME
- BASEGAME=baseq3
- endif
- ifndef BASEGAME_CFLAGS
- BASEGAME_CFLAGS=
- endif
- ifndef MISSIONPACK
- MISSIONPACK=missionpack
- endif
- ifndef MISSIONPACK_CFLAGS
- MISSIONPACK_CFLAGS=-DMISSIONPACK
- endif
- ifndef COPYDIR
- COPYDIR="/usr/local/games/quake3"
- endif
- ifndef COPYBINDIR
- COPYBINDIR=$(COPYDIR)
- endif
- ifndef MOUNT_DIR
- MOUNT_DIR=code
- endif
- ifndef BUILD_DIR
- BUILD_DIR=build
- endif
- ifndef TEMPDIR
- TEMPDIR=/tmp
- endif
- ifndef GENERATE_DEPENDENCIES
- GENERATE_DEPENDENCIES=1
- endif
- ifndef USE_OPENAL
- USE_OPENAL=0
- endif
- ifndef USE_OPENAL_DLOPEN
- USE_OPENAL_DLOPEN=0
- endif
- ifndef USE_CURL
- USE_CURL=0
- endif
- ifndef USE_CURL_DLOPEN
- ifeq ($(PLATFORM),mingw32)
- USE_CURL_DLOPEN=0
- else
- USE_CURL_DLOPEN=1
- endif
- endif
- ifndef USE_CODEC_VORBIS
- USE_CODEC_VORBIS=0
- endif
- ifndef USE_MUMBLE
- USE_MUMBLE=0
- endif
- ifndef USE_VOIP
- USE_VOIP=0
- endif
- ifndef USE_FREETYPE
- USE_FREETYPE=0
- endif
- ifndef USE_INTERNAL_SPEEX
- USE_INTERNAL_SPEEX=1
- endif
- ifndef USE_INTERNAL_ZLIB
- USE_INTERNAL_ZLIB=1
- endif
- ifndef USE_INTERNAL_JPEG
- USE_INTERNAL_JPEG=1
- endif
- ifndef USE_LOCAL_HEADERS
- USE_LOCAL_HEADERS=1
- endif
- ifndef USE_RENDERER_DLOPEN
- USE_RENDERER_DLOPEN=0
- endif
- ifndef DEBUG_CFLAGS
- DEBUG_CFLAGS=-g -O0
- endif
- ifndef USE_OLD_VM64
- USE_OLD_VM64=0
- endif
- #############################################################################
- BD=$(BUILD_DIR)/debug-$(PLATFORM)-$(ARCH)
- BR=$(BUILD_DIR)/release-$(PLATFORM)-$(ARCH)
- CDIR=$(MOUNT_DIR)/client
- SDIR=$(MOUNT_DIR)/server
- RDIR=$(MOUNT_DIR)/renderer
- R2DIR=$(MOUNT_DIR)/rend2
- CMDIR=$(MOUNT_DIR)/qcommon
- SDLDIR=$(MOUNT_DIR)/sdl
- ASMDIR=$(MOUNT_DIR)/asm
- SYSDIR=$(MOUNT_DIR)/sys
- GDIR=$(MOUNT_DIR)/game
- CGDIR=$(MOUNT_DIR)/cgame
- BLIBDIR=$(MOUNT_DIR)/botlib
- NDIR=$(MOUNT_DIR)/null
- UIDIR=$(MOUNT_DIR)/ui
- Q3UIDIR=$(MOUNT_DIR)/q3_ui
- JPDIR=$(MOUNT_DIR)/jpeg-8c
- SPEEXDIR=$(MOUNT_DIR)/libspeex
- ZDIR=$(MOUNT_DIR)/zlib
- Q3ASMDIR=$(MOUNT_DIR)/tools/asm
- LBURGDIR=$(MOUNT_DIR)/tools/lcc/lburg
- Q3CPPDIR=$(MOUNT_DIR)/tools/lcc/cpp
- Q3LCCETCDIR=$(MOUNT_DIR)/tools/lcc/etc
- Q3LCCSRCDIR=$(MOUNT_DIR)/tools/lcc/src
- LOKISETUPDIR=misc/setup
- NSISDIR=misc/nsis
- SDLHDIR=$(MOUNT_DIR)/SDL12
- LIBSDIR=$(MOUNT_DIR)/libs
- bin_path=$(shell which $(1) 2> /dev/null)
- # We won't need this if we only build the server
- ifneq ($(BUILD_CLIENT),0)
- # set PKG_CONFIG_PATH to influence this, e.g.
- # PKG_CONFIG_PATH=/opt/cross/i386-mingw32msvc/lib/pkgconfig
- ifneq ($(call bin_path, pkg-config_FAILED),)
- CURL_CFLAGS=$(shell pkg-config --silence-errors --cflags libcurl)
- CURL_LIBS=$(shell pkg-config --silence-errors --libs libcurl)
- OPENAL_CFLAGS=$(shell pkg-config --silence-errors --cflags openal)
- OPENAL_LIBS=$(shell pkg-config --silence-errors --libs openal)
- SDL_CFLAGS=$(shell pkg-config --silence-errors --cflags sdl|sed 's/-Dmain=SDL_main//')
- SDL_LIBS=$(shell pkg-config --silence-errors --libs sdl)
- FREETYPE_CFLAGS=$(shell pkg-config --silence-errors --cflags freetype2)
- endif
- # Use sdl-config if all else fails
- ifeq ($(SDL_CFLAGS),)
- ifneq ($(call bin_path, sdl-config_FAILED)),)
- SDL_CFLAGS=$(shell sdl-config --cflags)
- SDL_LIBS=$(shell sdl-config --libs)
- endif
- endif
- endif
- # Add svn version info
- USE_SVN=
- ifeq ($(wildcard .svn),.svn)
- SVN_REV=$(shell LANG=C svnversion .)
- ifneq ($(SVN_REV),)
- VERSION:=$(VERSION)_SVN$(SVN_REV)
- USE_SVN=1
- endif
- else
- ifeq ($(wildcard .git/svn/.metadata),.git/svn/.metadata)
- SVN_REV=$(shell LANG=C git svn info | awk '$$1 == "Revision:" {print $$2; exit 0}')
- ifneq ($(SVN_REV),)
- VERSION:=$(VERSION)_SVN$(SVN_REV)
- endif
- endif
- endif
- #############################################################################
- # SETUP AND BUILD -- LINUX
- #############################################################################
- ## Defaults
- LIB=lib
- INSTALL=install
- MKDIR=mkdir
- ifneq (,$(findstring "$(PLATFORM)", "linux" "gnu_kfreebsd" "kfreebsd-gnu"))
- ifeq ($(ARCH),axp)
- ARCH=alpha
- else
- ifeq ($(ARCH),x86_64)
- LIB=lib64
- else
- ifeq ($(ARCH),ppc64)
- LIB=lib64
- else
- ifeq ($(ARCH),s390x)
- LIB=lib64
- endif
- endif
- endif
- endif
- BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
- -pipe
- CLIENT_CFLAGS += $(SDL_CFLAGS)
- OPTIMIZEVM = -O3 -funroll-loops -fomit-frame-pointer
- OPTIMIZE = $(OPTIMIZEVM) -ffast-math
- ifeq ($(ARCH),x86_64)
- OPTIMIZEVM = -O3 -fomit-frame-pointer -funroll-loops \
- -falign-loops=2 -falign-jumps=2 -falign-functions=2 \
- -fstrength-reduce
- OPTIMIZE = $(OPTIMIZEVM) -ffast-math
- HAVE_VM_COMPILED = true
- else
- ifeq ($(ARCH),i386)
- OPTIMIZEVM = -O3 -march=i586 -fomit-frame-pointer \
- -funroll-loops -falign-loops=2 -falign-jumps=2 \
- -falign-functions=2 -fstrength-reduce
- OPTIMIZE = $(OPTIMIZEVM) -ffast-math
- HAVE_VM_COMPILED=true
- else
- ifeq ($(ARCH),ppc)
- BASE_CFLAGS += -maltivec
- HAVE_VM_COMPILED=true
- endif
- ifeq ($(ARCH),ppc64)
- BASE_CFLAGS += -maltivec
- HAVE_VM_COMPILED=true
- endif
- ifeq ($(ARCH),sparc)
- OPTIMIZE += -mtune=ultrasparc3 -mv8plus
- OPTIMIZEVM += -mtune=ultrasparc3 -mv8plus
- HAVE_VM_COMPILED=true
- endif
- ifeq ($(ARCH),alpha)
- # According to http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=410555
- # -ffast-math will cause the client to die with SIGFPE on Alpha
- OPTIMIZE = $(OPTIMIZEVM)
- endif
- endif
- endif
- SHLIBEXT=so
- SHLIBCFLAGS=-fPIC -fvisibility=hidden
- SHLIBLDFLAGS=-shared $(LDFLAGS)
- THREAD_LIBS=-lpthread
- LIBS=-ldl -lm
- CLIENT_LIBS=$(SDL_LIBS)
- RENDERER_LIBS = $(SDL_LIBS)
- ifeq ($(USE_OPENAL),1)
- ifneq ($(USE_OPENAL_DLOPEN),1)
- CLIENT_LIBS += -lopenal
- endif
- endif
- ifeq ($(USE_CURL),1)
- ifneq ($(USE_CURL_DLOPEN),1)
- CLIENT_LIBS += -lcurl
- endif
- endif
- ifeq ($(USE_CODEC_VORBIS),1)
- CLIENT_LIBS += -lvorbisfile -lvorbis -logg
- endif
- ifeq ($(USE_MUMBLE),1)
- CLIENT_LIBS += -lrt
- endif
- ifeq ($(USE_FREETYPE),1)
- BASE_CFLAGS += $(FREETYPE_CFLAGS)
- endif
- ifeq ($(ARCH),i386)
- # linux32 make ...
- BASE_CFLAGS += -m32
- else
- ifeq ($(ARCH),ppc64)
- BASE_CFLAGS += -m64
- endif
- endif
- else # ifeq Linux
- ifeq ($(PLATFORM),android)
- ARCH=arm
- CC=/prog/toolchain/arm-linux-androideabi-4.6/bin/arm-linux-androideabi-gcc
- BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
- -pipe -fno-builtin-cos -fno-builtin-sin -fPIC -shared
- CLIENT_CFLAGS += -fno-builtin-cos -fno-builtin-sin
- OPTIMIZEVM = -O3 -funroll-loops -fomit-frame-pointer
- OPTIMIZE = $(OPTIMIZEVM) -ffast-math
- ifeq ($(BUILD_NEON),1)
- CLIENTBIN=libq3_neon
- OPTIMIZE+= -march=armv7-a -mfpu=neon -mfloat-abi=softfp
- else
- OPTIMIZE+= -march=armv5te -mfpu=vfp -mfloat-abi=softfp
- endif
- HAVE_VM_COMPILED = false
- SHLIBEXT=so
- SHLIBCFLAGS=
- SHLIBLDFLAGS=-shared $(LDFLAGS)
- THREAD_LIBS=-lpthread
- LIBS=-ldl -lm -Wl,--no-undefined -shared
- CLIENT_LIBS=
- RENDERER_LIBS = -lGLESv1_CM -lEGL
- ifeq ($(USE_OPENAL),1)
- ifneq ($(USE_OPENAL_DLOPEN),1)
- CLIENT_LIBS += -lopenal
- endif
- endif
- ifeq ($(USE_CURL),1)
- ifneq ($(USE_CURL_DLOPEN),1)
- CLIENT_LIBS += -lcurl
- endif
- endif
- ifeq ($(USE_CODEC_VORBIS),1)
- CLIENT_LIBS += -lvorbisfile -lvorbis -logg
- endif
- ifeq ($(USE_MUMBLE),1)
- CLIENT_LIBS += -lrt
- endif
- ifeq ($(USE_FREETYPE),1)
- BASE_CFLAGS += $(FREETYPE_CFLAGS)
- endif
- endif
- #############################################################################
- # SETUP AND BUILD -- MAC OS X
- #############################################################################
- ifeq ($(PLATFORM),darwin)
- HAVE_VM_COMPILED=true
- LIBS = -framework Cocoa -framework SDL
- CLIENT_LIBS=
- RENDERER_LIBS=
- OPTIMIZEVM=
- BASE_CFLAGS = -Wall -Wimplicit -Wstrict-prototypes
- ifeq ($(ARCH),ppc)
- BASE_CFLAGS += -arch ppc -faltivec -mmacosx-version-min=10.2
- OPTIMIZEVM += -O3
- endif
- ifeq ($(ARCH),ppc64)
- BASE_CFLAGS += -arch ppc64 -faltivec -mmacosx-version-min=10.2
- endif
- ifeq ($(ARCH),i386)
- OPTIMIZEVM += -march=prescott -mfpmath=sse
- # x86 vm will crash without -mstackrealign since MMX instructions will be
- # used no matter what and they corrupt the frame pointer in VM calls
- BASE_CFLAGS += -arch i386 -m32 -mstackrealign
- endif
- ifeq ($(ARCH),x86_64)
- OPTIMIZEVM += -arch x86_64 -mfpmath=sse
- endif
- BASE_CFLAGS += -fno-strict-aliasing -DMACOS_X -fno-common -pipe
- ifeq ($(USE_OPENAL),1)
- ifneq ($(USE_OPENAL_DLOPEN),1)
- CLIENT_LIBS += -framework OpenAL
- endif
- endif
- ifeq ($(USE_CURL),1)
- ifneq ($(USE_CURL_DLOPEN),1)
- CLIENT_LIBS += -lcurl
- endif
- endif
- ifeq ($(USE_FREETYPE),1)
- BASE_CFLAGS += $(FREETYPE_CFLAGS)
- endif
- ifeq ($(USE_CODEC_VORBIS),1)
- CLIENT_LIBS += -lvorbisfile -lvorbis -logg
- endif
- BASE_CFLAGS += -D_THREAD_SAFE=1
- ifeq ($(USE_LOCAL_HEADERS),1)
- BASE_CFLAGS += -I$(SDLHDIR)/include
- endif
- # We copy sdlmain before ranlib'ing it so that subversion doesn't think
- # the file has been modified by each build.
- LIBSDLMAIN=$(B)/libSDLmain.a
- LIBSDLMAINSRC=$(LIBSDIR)/macosx/libSDLmain.a
- CLIENT_LIBS += -framework IOKit \
- -framework SDL
- RENDERER_LIBS += -framework OpenGL -framework SDL
- OPTIMIZEVM += -falign-loops=16
- OPTIMIZE = $(OPTIMIZEVM) -ffast-math
- SHLIBEXT=dylib
- SHLIBCFLAGS=-fPIC -fno-common
- SHLIBLDFLAGS=-dynamiclib $(LDFLAGS) -Wl,-U,_com_altivec
- NOTSHLIBCFLAGS=-mdynamic-no-pic
- TOOLS_CFLAGS += -DMACOS_X
- else # ifeq darwin
- #############################################################################
- # SETUP AND BUILD -- MINGW32
- #############################################################################
- ifeq ($(PLATFORM),mingw32)
- # Some MinGW installations define CC to cc, but don't actually provide cc,
- # so explicitly use gcc instead (which is the only option anyway)
- ifeq ($(call bin_path, $(CC)),)
- CC=gcc
- endif
- ifndef WINDRES
- WINDRES=windres
- endif
- BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
- -DUSE_ICON
- # In the absence of wspiapi.h, require Windows XP or later
- ifeq ($(shell test -e $(CMDIR)/wspiapi.h; echo $$?),1)
- BASE_CFLAGS += -DWINVER=0x501
- endif
- ifeq ($(USE_OPENAL),1)
- CLIENT_CFLAGS += $(OPENAL_CFLAGS)
- ifneq ($(USE_OPENAL_DLOPEN),1)
- CLIENT_LDFLAGS += $(OPENAL_LDFLAGS)
- endif
- endif
- ifeq ($(ARCH),x64)
- OPTIMIZEVM = -O3 -fno-omit-frame-pointer \
- -falign-loops=2 -funroll-loops -falign-jumps=2 -falign-functions=2 \
- -fstrength-reduce
- OPTIMIZE = $(OPTIMIZEVM) --fast-math
- HAVE_VM_COMPILED = true
- endif
- ifeq ($(ARCH),x86)
- OPTIMIZEVM = -O3 -march=i586 -fno-omit-frame-pointer \
- -falign-loops=2 -funroll-loops -falign-jumps=2 -falign-functions=2 \
- -fstrength-reduce
- OPTIMIZE = $(OPTIMIZEVM) -ffast-math
- HAVE_VM_COMPILED = true
- endif
- SHLIBEXT=dll
- SHLIBCFLAGS=
- SHLIBLDFLAGS=-shared $(LDFLAGS)
- BINEXT=.exe
- LIBS= -lws2_32 -lwinmm -lpsapi
- CLIENT_LDFLAGS += -mwindows
- CLIENT_LIBS = -lgdi32 -lole32
- RENDERER_LIBS = -lgdi32 -lole32 -lopengl32
- ifeq ($(USE_FREETYPE),1)
- BASE_CFLAGS += -Ifreetype2
- endif
- ifeq ($(USE_CURL),1)
- CLIENT_CFLAGS += $(CURL_CFLAGS)
- ifneq ($(USE_CURL_DLOPEN),1)
- ifeq ($(USE_LOCAL_HEADERS),1)
- CLIENT_CFLAGS += -DCURL_STATICLIB
- ifeq ($(ARCH),x64)
- CLIENT_LIBS += $(LIBSDIR)/win64/libcurl.a
- else
- CLIENT_LIBS += $(LIBSDIR)/win32/libcurl.a
- endif
- else
- CLIENT_LIBS += $(CURL_LIBS)
- endif
- endif
- endif
- ifeq ($(USE_CODEC_VORBIS),1)
- CLIENT_LIBS += -lvorbisfile -lvorbis -logg
- endif
- ifeq ($(ARCH),x86)
- # build 32bit
- BASE_CFLAGS += -m32
- else
- BASE_CFLAGS += -m64
- endif
- # libmingw32 must be linked before libSDLmain
- CLIENT_LIBS += -lmingw32
- RENDERER_LIBS += -lmingw32
- ifeq ($(USE_LOCAL_HEADERS),1)
- CLIENT_CFLAGS += -I$(SDLHDIR)/include
- ifeq ($(ARCH), x86)
- CLIENT_LIBS += $(LIBSDIR)/win32/libSDLmain.a \
- $(LIBSDIR)/win32/libSDL.dll.a
- RENDERER_LIBS += $(LIBSDIR)/win32/libSDLmain.a \
- $(LIBSDIR)/win32/libSDL.dll.a
- SDLDLL=SDL.dll
- else
- CLIENT_LIBS += $(LIBSDIR)/win64/libSDLmain.a \
- $(LIBSDIR)/win64/libSDL64.dll.a
- RENDERER_LIBS += $(LIBSDIR)/win64/libSDLmain.a \
- $(LIBSDIR)/win64/libSDL64.dll.a
- SDLDLL=SDL64.dll
- endif
- else
- CLIENT_CFLAGS += $(SDL_CFLAGS)
- CLIENT_LIBS += $(SDL_LIBS)
- RENDERER_LIBS += $(SDL_LIBS)
- SDLDLL=SDL.dll
- endif
- BUILD_CLIENT_SMP = 0
- else # ifeq mingw32
- #############################################################################
- # SETUP AND BUILD -- FREEBSD
- #############################################################################
- ifeq ($(PLATFORM),freebsd)
- # flags
- BASE_CFLAGS = $(shell env MACHINE_ARCH=$(ARCH) make -f /dev/null -VCFLAGS) \
- -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
- -DUSE_ICON -DMAP_ANONYMOUS=MAP_ANON
- CLIENT_CFLAGS += $(SDL_CFLAGS)
- HAVE_VM_COMPILED = true
- OPTIMIZEVM = -O3 -funroll-loops -fomit-frame-pointer
- OPTIMIZE = $(OPTIMIZEVM) -ffast-math
- SHLIBEXT=so
- SHLIBCFLAGS=-fPIC
- SHLIBLDFLAGS=-shared $(LDFLAGS)
- THREAD_LIBS=-lpthread
- # don't need -ldl (FreeBSD)
- LIBS=-lm
- CLIENT_LIBS =
- CLIENT_LIBS += $(SDL_LIBS)
- RENDERER_LIBS = $(SDL_LIBS) -lGL
- # optional features/libraries
- ifeq ($(USE_OPENAL),1)
- ifeq ($(USE_OPENAL_DLOPEN),1)
- CLIENT_LIBS += $(THREAD_LIBS) -lopenal
- endif
- endif
- ifeq ($(USE_CURL),1)
- ifeq ($(USE_CURL_DLOPEN),1)
- CLIENT_LIBS += -lcurl
- endif
- endif
- ifeq ($(USE_CODEC_VORBIS),1)
- CLIENT_LIBS += -lvorbisfile -lvorbis -logg
- endif
- # cross-compiling tweaks
- ifeq ($(ARCH),i386)
- ifeq ($(CROSS_COMPILING),1)
- BASE_CFLAGS += -m32
- endif
- endif
- ifeq ($(ARCH),amd64)
- ifeq ($(CROSS_COMPILING),1)
- BASE_CFLAGS += -m64
- endif
- endif
- else # ifeq freebsd
- #############################################################################
- # SETUP AND BUILD -- OPENBSD
- #############################################################################
- ifeq ($(PLATFORM),openbsd)
- ARCH=$(shell uname -m)
- BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
- -DUSE_ICON -DMAP_ANONYMOUS=MAP_ANON
- CLIENT_CFLAGS += $(SDL_CFLAGS)
- ifeq ($(USE_CURL),1)
- CLIENT_CFLAGS += $(CURL_CFLAGS)
- USE_CURL_DLOPEN=0
- endif
- SHLIBEXT=so
- SHLIBNAME=.$(SHLIBEXT)
- SHLIBCFLAGS=-fPIC
- SHLIBLDFLAGS=-shared $(LDFLAGS)
- THREAD_LIBS=-pthread
- LIBS=-lm
- CLIENT_LIBS =
- CLIENT_LIBS += $(SDL_LIBS)
- RENDERER_LIBS = $(SDL_LIBS) -lGL
- ifeq ($(USE_OPENAL),1)
- ifneq ($(USE_OPENAL_DLOPEN),1)
- CLIENT_LIBS += $(THREAD_LIBS) -lossaudio -lopenal
- endif
- endif
- ifeq ($(USE_CODEC_VORBIS),1)
- CLIENT_LIBS += -lvorbisfile -lvorbis -logg
- endif
- ifeq ($(USE_CURL),1)
- ifneq ($(USE_CURL_DLOPEN),1)
- CLIENT_LIBS += -lcurl
- endif
- endif
- else # ifeq openbsd
- #############################################################################
- # SETUP AND BUILD -- NETBSD
- #############################################################################
- ifeq ($(PLATFORM),netbsd)
- ifeq ($(shell uname -m),i386)
- ARCH=i386
- endif
- LIBS=-lm
- SHLIBEXT=so
- SHLIBCFLAGS=-fPIC
- SHLIBLDFLAGS=-shared $(LDFLAGS)
- THREAD_LIBS=-lpthread
- BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes
- ifeq ($(ARCH),i386)
- HAVE_VM_COMPILED=true
- endif
- BUILD_CLIENT = 0
- else # ifeq netbsd
- #############################################################################
- # SETUP AND BUILD -- IRIX
- #############################################################################
- ifeq ($(PLATFORM),irix64)
- ARCH=mips
- CC = c99
- MKDIR = mkdir -p
- BASE_CFLAGS=-Dstricmp=strcasecmp -Xcpluscomm -woff 1185 \
- -I. -I$(ROOT)/usr/include
- CLIENT_CFLAGS += $(SDL_CFLAGS)
- OPTIMIZE = -O3
- SHLIBEXT=so
- SHLIBCFLAGS=
- SHLIBLDFLAGS=-shared
- LIBS=-ldl -lm -lgen
- # FIXME: The X libraries probably aren't necessary?
- CLIENT_LIBS=-L/usr/X11/$(LIB) $(SDL_LIBS) \
- -lX11 -lXext -lm
- RENDERER_LIBS = $(SDL_LIBS) -lGL
- else # ifeq IRIX
- #############################################################################
- # SETUP AND BUILD -- SunOS
- #############################################################################
- ifeq ($(PLATFORM),sunos)
- CC=gcc
- INSTALL=ginstall
- MKDIR=gmkdir
- COPYDIR="/usr/local/share/games/quake3"
- ifneq (,$(findstring i86pc,$(shell uname -m)))
- ARCH=i386
- else #default to sparc
- ARCH=sparc
- endif
- ifneq ($(ARCH),i386)
- ifneq ($(ARCH),sparc)
- $(error arch $(ARCH) is currently not supported)
- endif
- endif
- BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
- -pipe -DUSE_ICON
- CLIENT_CFLAGS += $(SDL_CFLAGS)
- OPTIMIZEVM = -O3 -funroll-loops
- ifeq ($(ARCH),sparc)
- OPTIMIZEVM += -O3 \
- -fstrength-reduce -falign-functions=2 \
- -mtune=ultrasparc3 -mv8plus -mno-faster-structs
- HAVE_VM_COMPILED=true
- else
- ifeq ($(ARCH),i386)
- OPTIMIZEVM += -march=i586 -fomit-frame-pointer \
- -falign-loops=2 -falign-jumps=2 \
- -falign-functions=2 -fstrength-reduce
- HAVE_VM_COMPILED=true
- BASE_CFLAGS += -m32
- CLIENT_CFLAGS += -I/usr/X11/include/NVIDIA
- CLIENT_LDFLAGS += -L/usr/X11/lib/NVIDIA -R/usr/X11/lib/NVIDIA
- endif
- endif
- OPTIMIZE = $(OPTIMIZEVM) -ffast-math
- SHLIBEXT=so
- SHLIBCFLAGS=-fPIC
- SHLIBLDFLAGS=-shared $(LDFLAGS)
- THREAD_LIBS=-lpthread
- LIBS=-lsocket -lnsl -ldl -lm
- BOTCFLAGS=-O0
- CLIENT_LIBS +=$(SDL_LIBS) -lX11 -lXext -liconv -lm
- RENDERER_LIBS = $(SDL_LIBS) -lGL
- else # ifeq sunos
- #############################################################################
- # SETUP AND BUILD -- GENERIC
- #############################################################################
- endif #Linux
- endif #darwin
- endif #mingw32
- endif #FreeBSD
- endif #OpenBSD
- endif #NetBSD
- endif #IRIX
- endif #SunOS
- ifneq ($(HAVE_VM_COMPILED),true)
- BASE_CFLAGS += -DNO_VM_COMPILED
- BUILD_GAME_QVM=0
- endif
- TARGETS =
- ifeq ($(USE_FREETYPE),1)
- BASE_CFLAGS += -DBUILD_FREETYPE
- endif
- ifndef FULLBINEXT
- FULLBINEXT=.so
- endif
- ifndef SHLIBNAME
- SHLIBNAME=$(ARCH).$(SHLIBEXT)
- endif
- ifneq ($(BUILD_SERVER),0)
- TARGETS += $(B)/$(SERVERBIN)$(FULLBINEXT)
- endif
- ifneq ($(BUILD_CLIENT),0)
- ifneq ($(USE_RENDERER_DLOPEN),0)
- TARGETS += $(B)/$(CLIENTBIN)$(FULLBINEXT) $(B)/renderer_opengl1_$(SHLIBNAME)
- ifneq ($(BUILD_CLIENT_SMP),0)
- TARGETS += $(B)/renderer_opengl1_smp_$(SHLIBNAME)
- endif
- ifneq ($(BUILD_RENDERER_REND2), 0)
- TARGETS += $(B)/renderer_rend2_$(SHLIBNAME)
- ifneq ($(BUILD_CLIENT_SMP),0)
- TARGETS += $(B)/renderer_rend2_smp_$(SHLIBNAME)
- endif
- endif
- else
- TARGETS += $(B)/$(CLIENTBIN)$(FULLBINEXT)
- ifneq ($(BUILD_RENDERER_REND2), 0)
- TARGETS += $(B)/$(CLIENTBIN)_rend2$(FULLBINEXT)
- endif
- ifneq ($(BUILD_CLIENT_SMP),0)
- TARGETS += $(B)/$(CLIENTBIN)-smp$(FULLBINEXT)
- ifneq ($(BUILD_RENDERER_REND2), 0)
- TARGETS += $(B)/$(CLIENTBIN)_rend2-smp$(FULLBINEXT)
- endif
- endif
- endif
- endif
- ifneq ($(BUILD_GAME_SO),0)
- ifneq ($(BUILD_BASEGAME),0)
- TARGETS += \
- $(B)/$(BASEGAME)/libcgame$(SHLIBNAME) \
- $(B)/$(BASEGAME)/libqagame$(SHLIBNAME) \
- $(B)/$(BASEGAME)/libui$(SHLIBNAME)
- endif
- ifneq ($(BUILD_MISSIONPACK),0)
- TARGETS += \
- $(B)/$(MISSIONPACK)/cgame$(SHLIBNAME) \
- $(B)/$(MISSIONPACK)/qagame$(SHLIBNAME) \
- $(B)/$(MISSIONPACK)/ui$(SHLIBNAME)
- endif
- endif
- ifneq ($(BUILD_GAME_QVM),0)
- ifneq ($(CROSS_COMPILING),1)
- ifneq ($(BUILD_BASEGAME),0)
- TARGETS += \
- $(B)/$(BASEGAME)/vm/cgame.qvm \
- $(B)/$(BASEGAME)/vm/qagame.qvm \
- $(B)/$(BASEGAME)/vm/ui.qvm
- endif
- ifneq ($(BUILD_MISSIONPACK),0)
- TARGETS += \
- $(B)/$(MISSIONPACK)/vm/qagame.qvm \
- $(B)/$(MISSIONPACK)/vm/cgame.qvm \
- $(B)/$(MISSIONPACK)/vm/ui.qvm
- endif
- endif
- endif
- ifeq ($(USE_OPENAL),1)
- CLIENT_CFLAGS += -DUSE_OPENAL
- ifeq ($(USE_OPENAL_DLOPEN),1)
- CLIENT_CFLAGS += -DUSE_OPENAL_DLOPEN
- endif
- endif
- ifeq ($(USE_CURL),1)
- CLIENT_CFLAGS += -DUSE_CURL
- ifeq ($(USE_CURL_DLOPEN),1)
- CLIENT_CFLAGS += -DUSE_CURL_DLOPEN
- endif
- endif
- ifeq ($(USE_CODEC_VORBIS),1)
- CLIENT_CFLAGS += -DUSE_CODEC_VORBIS
- endif
- ifeq ($(USE_RENDERER_DLOPEN),1)
- CLIENT_CFLAGS += -DUSE_RENDERER_DLOPEN
- endif
- ifeq ($(USE_MUMBLE),1)
- CLIENT_CFLAGS += -DUSE_MUMBLE
- endif
- ifeq ($(USE_VOIP),1)
- CLIENT_CFLAGS += -DUSE_VOIP
- SERVER_CFLAGS += -DUSE_VOIP
- ifeq ($(USE_INTERNAL_SPEEX),1)
- CLIENT_CFLAGS += -DFLOATING_POINT -DUSE_ALLOCA -I$(SPEEXDIR)/include
- else
- CLIENT_LIBS += -lspeex -lspeexdsp
- endif
- endif
- ifeq ($(USE_INTERNAL_ZLIB),1)
- BASE_CFLAGS += -DNO_GZIP
- BASE_CFLAGS += -I$(ZDIR)
- else
- LIBS += -lz
- endif
- ifeq ($(USE_INTERNAL_JPEG),1)
- BASE_CFLAGS += -DUSE_INTERNAL_JPEG
- BASE_CFLAGS += -I$(JPDIR)
- else
- RENDERER_LIBS += -ljpeg
- endif
- ifeq ($(USE_FREETYPE),1)
- RENDERER_LIBS += -lfreetype
- endif
- ifeq ("$(CC)", $(findstring "$(CC)", "clang" "clang++"))
- BASE_CFLAGS += -Qunused-arguments
- endif
- ifdef DEFAULT_BASEDIR
- BASE_CFLAGS += -DDEFAULT_BASEDIR=\\\"$(DEFAULT_BASEDIR)\\\"
- endif
- ifeq ($(USE_LOCAL_HEADERS),1)
- BASE_CFLAGS += -DUSE_LOCAL_HEADERS
- endif
- ifeq ($(BUILD_STANDALONE),1)
- BASE_CFLAGS += -DSTANDALONE
- endif
- ifeq ($(GENERATE_DEPENDENCIES),1)
- DEPEND_CFLAGS = -MMD
- else
- DEPEND_CFLAGS =
- endif
- ifeq ($(NO_STRIP),1)
- STRIP_FLAG =
- else
- STRIP_FLAG = -s
- endif
- BASE_CFLAGS += -DPRODUCT_VERSION=\\\"$(VERSION)\\\"
- BASE_CFLAGS += -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral
- BASE_CFLAGS += -Wstrict-aliasing=2 -Wmissing-format-attribute
- BASE_CFLAGS += -Wdisabled-optimization
- BASE_CFLAGS += -Werror-implicit-function-declaration
- ifeq ($(V),1)
- echo_cmd=@:
- Q=
- else
- echo_cmd=@echo
- Q=@
- endif
- define DO_CC
- $(echo_cmd) "CC $<"
- $(Q)$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) $(CLIENT_CFLAGS) $(OPTIMIZE) -o $@ -c $<
- endef
- define DO_REF_CC
- $(echo_cmd) "REF_CC $<"
- $(Q)$(CC) $(SHLIBCFLAGS) $(CFLAGS) $(CLIENT_CFLAGS) $(OPTIMIZE) -o $@ -c $<
- endef
- define DO_SMP_CC
- $(echo_cmd) "SMP_CC $<"
- $(Q)$(CC) $(SHLIBCFLAGS) $(CFLAGS) $(CLIENT_CFLAGS) $(OPTIMIZE) -DSMP -o $@ -c $<
- endef
- define DO_BOT_CC
- $(echo_cmd) "BOT_CC $<"
- $(Q)$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) $(BOTCFLAGS) $(OPTIMIZE) -DBOTLIB -o $@ -c $<
- endef
- ifeq ($(GENERATE_DEPENDENCIES),1)
- DO_QVM_DEP=cat $(@:%.o=%.d) | sed -e 's/\.o/\.asm/g' >> $(@:%.o=%.d)
- endif
- define DO_SHLIB_CC
- $(echo_cmd) "SHLIB_CC $<"
- $(Q)$(CC) $(BASEGAME_CFLAGS) $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $<
- $(Q)$(DO_QVM_DEP)
- endef
- define DO_GAME_CC
- $(echo_cmd) "GAME_CC $<"
- $(Q)$(CC) $(BASEGAME_CFLAGS) -DQAGAME $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $<
- $(Q)$(DO_QVM_DEP)
- endef
- define DO_CGAME_CC
- $(echo_cmd) "CGAME_CC $<"
- $(Q)$(CC) $(BASEGAME_CFLAGS) -DCGAME $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $<
- $(Q)$(DO_QVM_DEP)
- endef
- define DO_UI_CC
- $(echo_cmd) "UI_CC $<"
- $(Q)$(CC) $(BASEGAME_CFLAGS) -DUI $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $<
- $(Q)$(DO_QVM_DEP)
- endef
- define DO_SHLIB_CC_MISSIONPACK
- $(echo_cmd) "SHLIB_CC_MISSIONPACK $<"
- $(Q)$(CC) $(MISSIONPACK_CFLAGS) $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $<
- $(Q)$(DO_QVM_DEP)
- endef
- define DO_GAME_CC_MISSIONPACK
- $(echo_cmd) "GAME_CC_MISSIONPACK $<"
- $(Q)$(CC) $(MISSIONPACK_CFLAGS) -DQAGAME $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $<
- $(Q)$(DO_QVM_DEP)
- endef
- define DO_CGAME_CC_MISSIONPACK
- $(echo_cmd) "CGAME_CC_MISSIONPACK $<"
- $(Q)$(CC) $(MISSIONPACK_CFLAGS) -DCGAME $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $<
- $(Q)$(DO_QVM_DEP)
- endef
- define DO_UI_CC_MISSIONPACK
- $(echo_cmd) "UI_CC_MISSIONPACK $<"
- $(Q)$(CC) $(MISSIONPACK_CFLAGS) -DUI $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $<
- $(Q)$(DO_QVM_DEP)
- endef
- define DO_AS
- $(echo_cmd) "AS $<"
- $(Q)$(CC) $(CFLAGS) $(OPTIMIZE) -x assembler-with-cpp -o $@ -c $<
- endef
- define DO_DED_CC
- $(echo_cmd) "DED_CC $<"
- $(Q)$(CC) $(NOTSHLIBCFLAGS) -DDEDICATED $(CFLAGS) $(SERVER_CFLAGS) $(OPTIMIZE) -o $@ -c $<
- endef
- define DO_WINDRES
- $(echo_cmd) "WINDRES $<"
- $(Q)$(WINDRES) -i $< -o $@
- endef
- #############################################################################
- # MAIN TARGETS
- #############################################################################
- default: release
- all: debug release
- debug:
- @$(MAKE) targets B=$(BD) CFLAGS="$(CFLAGS) $(BASE_CFLAGS) $(DEPEND_CFLAGS)" \
- OPTIMIZE="$(DEBUG_CFLAGS)" OPTIMIZEVM="$(DEBUG_CFLAGS)" \
- CLIENT_CFLAGS="$(CLIENT_CFLAGS)" SERVER_CFLAGS="$(SERVER_CFLAGS)" V=$(V)
- release:
- @$(MAKE) targets B=$(BR) CFLAGS="$(CFLAGS) $(BASE_CFLAGS) $(DEPEND_CFLAGS)" \
- OPTIMIZE="-DNDEBUG $(OPTIMIZE)" OPTIMIZEVM="-DNDEBUG $(OPTIMIZEVM)" \
- CLIENT_CFLAGS="$(CLIENT_CFLAGS)" SERVER_CFLAGS="$(SERVER_CFLAGS)" V=$(V)
- # Create the build directories, check libraries and print out
- # an informational message, then start building
- targets: makedirs
- @echo ""
- @echo "Building $(CLIENTBIN) in $(B):"
- @echo " PLATFORM: $(PLATFORM)"
- @echo " ARCH: $(ARCH)"
- @echo " VERSION: $(VERSION)"
- @echo " COMPILE_PLATFORM: $(COMPILE_PLATFORM)"
- @echo " COMPILE_ARCH: $(COMPILE_ARCH)"
- @echo " CC: $(CC)"
- @echo ""
- @echo " CFLAGS:"
- -@for i in $(CFLAGS); \
- do \
- echo " $$i"; \
- done
- -@for i in $(OPTIMIZE); \
- do \
- echo " $$i"; \
- done
- @echo ""
- @echo " CLIENT_CFLAGS:"
- -@for i in $(CLIENT_CFLAGS); \
- do \
- echo " $$i"; \
- done
- @echo ""
- @echo " SERVER_CFLAGS:"
- -@for i in $(SERVER_CFLAGS); \
- do \
- echo " $$i"; \
- done
- @echo ""
- @echo " LDFLAGS:"
- -@for i in $(LDFLAGS); \
- do \
- echo " $$i"; \
- done
- @echo ""
- @echo " LIBS:"
- -@for i in $(LIBS); \
- do \
- echo " $$i"; \
- done
- @echo ""
- @echo " CLIENT_LIBS:"
- -@for i in $(CLIENT_LIBS); \
- do \
- echo " $$i"; \
- done
- @echo ""
- @echo " Output:"
- -@for i in $(TARGETS); \
- do \
- echo " $$i"; \
- done
- @echo ""
- ifneq ($(TARGETS),)
- @$(MAKE) $(TARGETS) V=$(V)
- endif
- makedirs:
- @if [ ! -d $(BUILD_DIR) ];then $(MKDIR) $(BUILD_DIR);fi
- @if [ ! -d $(B) ];then $(MKDIR) $(B);fi
- @if [ ! -d $(B)/client ];then $(MKDIR) $(B)/client;fi
- @if [ ! -d $(B)/renderer ];then $(MKDIR) $(B)/renderer;fi
- @if [ ! -d $(B)/rend2 ];then $(MKDIR) $(B)/rend2;fi
- @if [ ! -d $(B)/renderersmp ];then $(MKDIR) $(B)/renderersmp;fi
- @if [ ! -d $(B)/ded ];then $(MKDIR) $(B)/ded;fi
- @if [ ! -d $(B)/$(BASEGAME) ];then $(MKDIR) $(B)/$(BASEGAME);fi
- @if [ ! -d $(B)/$(BASEGAME)/cgame ];then $(MKDIR) $(B)/$(BASEGAME)/cgame;fi
- @if [ ! -d $(B)/$(BASEGAME)/game ];then $(MKDIR) $(B)/$(BASEGAME)/game;fi
- @if [ ! -d $(B)/$(BASEGAME)/ui ];then $(MKDIR) $(B)/$(BASEGAME)/ui;fi
- @if [ ! -d $(B)/$(BASEGAME)/qcommon ];then $(MKDIR) $(B)/$(BASEGAME)/qcommon;fi
- @if [ ! -d $(B)/$(BASEGAME)/vm ];then $(MKDIR) $(B)/$(BASEGAME)/vm;fi
- @if [ ! -d $(B)/$(MISSIONPACK) ];then $(MKDIR) $(B)/$(MISSIONPACK);fi
- @if [ ! -d $(B)/$(MISSIONPACK)/cgame ];then $(MKDIR) $(B)/$(MISSIONPACK)/cgame;fi
- @if [ ! -d $(B)/$(MISSIONPACK)/game ];then $(MKDIR) $(B)/$(MISSIONPACK)/game;fi
- @if [ ! -d $(B)/$(MISSIONPACK)/ui ];then $(MKDIR) $(B)/$(MISSIONPACK)/ui;fi
- @if [ ! -d $(B)/$(MISSIONPACK)/qcommon ];then $(MKDIR) $(B)/$(MISSIONPACK)/qcommon;fi
- @if [ ! -d $(B)/$(MISSIONPACK)/vm ];then $(MKDIR) $(B)/$(MISSIONPACK)/vm;fi
- @if [ ! -d $(B)/tools ];then $(MKDIR) $(B)/tools;fi
- @if [ ! -d $(B)/tools/asm ];then $(MKDIR) $(B)/tools/asm;fi
- @if [ ! -d $(B)/tools/etc ];then $(MKDIR) $(B)/tools/etc;fi
- @if [ ! -d $(B)/tools/rcc ];then $(MKDIR) $(B)/tools/rcc;fi
- @if [ ! -d $(B)/tools/cpp ];then $(MKDIR) $(B)/tools/cpp;fi
- @if [ ! -d $(B)/tools/lburg ];then $(MKDIR) $(B)/tools/lburg;fi
- #############################################################################
- # QVM BUILD TOOLS
- #############################################################################
- TOOLS_OPTIMIZE = -g -Wall -fno-strict-aliasing
- TOOLS_CFLAGS += $(TOOLS_OPTIMIZE) \
- -DTEMPDIR=\"$(TEMPDIR)\" -DSYSTEM=\"\" \
- -I$(Q3LCCSRCDIR) \
- -I$(LBURGDIR)
- TOOLS_LIBS =
- TOOLS_LDFLAGS =
- ifeq ($(GENERATE_DEPENDENCIES),1)
- TOOLS_CFLAGS += -MMD
- endif
- define DO_TOOLS_CC
- $(echo_cmd) "TOOLS_CC $<"
- $(Q)$(CC) $(TOOLS_CFLAGS) -o $@ -c $<
- endef
- define DO_TOOLS_CC_DAGCHECK
- $(echo_cmd) "TOOLS_CC_DAGCHECK $<"
- $(Q)$(CC) $(TOOLS_CFLAGS) -Wno-unused -o $@ -c $<
- endef
- LBURG = $(B)/tools/lburg/lburg$(BINEXT)
- DAGCHECK_C = $(B)/tools/rcc/dagcheck.c
- Q3RCC = $(B)/tools/q3rcc$(BINEXT)
- Q3CPP = $(B)/tools/q3cpp$(BINEXT)
- Q3LCC = $(B)/tools/q3lcc$(BINEXT)
- Q3ASM = $(B)/tools/q3asm$(BINEXT)
- LBURGOBJ= \
- $(B)/tools/lburg/lburg.o \
- $(B)/tools/lburg/gram.o
- $(B)/tools/lburg/%.o: $(LBURGDIR)/%.c
- $(DO_TOOLS_CC)
- $(LBURG): $(LBURGOBJ)
- $(echo_cmd) "LD $@"
- $(Q)$(CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS)
- Q3RCCOBJ = \
- $(B)/tools/rcc/alloc.o \
- $(B)/tools/rcc/bind.o \
- $(B)/tools/rcc/bytecode.o \
- $(B)/tools/rcc/dag.o \
- $(B)/tools/rcc/dagcheck.o \
- $(B)/tools/rcc/decl.o \
- $(B)/tools/rcc/enode.o \
- $(B)/tools/rcc/error.o \
- $(B)/tools/rcc/event.o \
- $(B)/tools/rcc/expr.o \
- $(B)/tools/rcc/gen.o \
- $(B)/tools/rcc/init.o \
- $(B)/tools/rcc/inits.o \
- $(B)/tools/rcc/input.o \
- $(B)/tools/rcc/lex.o \
- $(B)/tools/rcc/list.o \
- $(B)/tools/rcc/main.o \
- $(B)/tools/rcc/null.o \
- $(B)/tools/rcc/output.o \
- $(B)/tools/rcc/prof.o \
- $(B)/tools/rcc/profio.o \
- $(B)/tools/rcc/simp.o \
- $(B)/tools/rcc/stmt.o \
- $(B)/tools/rcc/string.o \
- $(B)/tools/rcc/sym.o \
- $(B)/tools/rcc/symbolic.o \
- $(B)/tools/rcc/trace.o \
- $(B)/tools/rcc/tree.o \
- $(B)/tools/rcc/types.o
- $(DAGCHECK_C): $(LBURG) $(Q3LCCSRCDIR)/dagcheck.md
- $(echo_cmd) "LBURG $(Q3LCCSRCDIR)/dagcheck.md"
- $(Q)$(LBURG) $(Q3LCCSRCDIR)/dagcheck.md $@
- $(B)/tools/rcc/dagcheck.o: $(DAGCHECK_C)
- $(DO_TOOLS_CC_DAGCHECK)
- $(B)/tools/rcc/%.o: $(Q3LCCSRCDIR)/%.c
- $(DO_TOOLS_CC)
- $(Q3RCC): $(Q3RCCOBJ)
- $(echo_cmd) "LD $@"
- $(Q)$(CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS)
- Q3CPPOBJ = \
- $(B)/tools/cpp/cpp.o \
- $(B)/tools/cpp/lex.o \
- $(B)/tools/cpp/nlist.o \
- $(B)/tools/cpp/tokens.o \
- $(B)/tools/cpp/macro.o \
- $(B)/tools/cpp/eval.o \
- $(B)/tools/cpp/include.o \
- $(B)/tools/cpp/hideset.o \
- $(B)/tools/cpp/getopt.o \
- $(B)/tools/cpp/unix.o
- $(B)/tools/cpp/%.o: $(Q3CPPDIR)/%.c
- $(DO_TOOLS_CC)
- $(Q3CPP): $(Q3CPPOBJ)
- $(echo_cmd) "LD $@"
- $(Q)$(CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS)
- Q3LCCOBJ = \
- $(B)/tools/etc/lcc.o \
- $(B)/tools/etc/bytecode.o
- $(B)/tools/etc/%.o: $(Q3LCCETCDIR)/%.c
- $(DO_TOOLS_CC)
- $(Q3LCC): $(Q3LCCOBJ) $(Q3RCC) $(Q3CPP)
- $(echo_cmd) "LD $@"
- $(Q)$(CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $(Q3LCCOBJ) $(TOOLS_LIBS)
- define DO_Q3LCC
- $(echo_cmd) "Q3LCC $<"
- $(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -o $@ $<
- endef
- define DO_CGAME_Q3LCC
- $(echo_cmd) "CGAME_Q3LCC $<"
- $(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DCGAME -o $@ $<
- endef
- define DO_GAME_Q3LCC
- $(echo_cmd) "GAME_Q3LCC $<"
- $(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DQAGAME -o $@ $<
- endef
- define DO_UI_Q3LCC
- $(echo_cmd) "UI_Q3LCC $<"
- $(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DUI -o $@ $<
- endef
- define DO_Q3LCC_MISSIONPACK
- $(echo_cmd) "Q3LCC_MISSIONPACK $<"
- $(Q)$(Q3LCC) $(MISSIONPACK_CFLAGS) -o $@ $<
- endef
- define DO_CGAME_Q3LCC_MISSIONPACK
- $(echo_cmd) "CGAME_Q3LCC_MISSIONPACK $<"
- $(Q)$(Q3LCC) $(MISSIONPACK_CFLAGS) -DCGAME -o $@ $<
- endef
- define DO_GAME_Q3LCC_MISSIONPACK
- $(echo_cmd) "GAME_Q3LCC_MISSIONPACK $<"
- $(Q)$(Q3LCC) $(MISSIONPACK_CFLAGS) -DQAGAME -o $@ $<
- endef
- define DO_UI_Q3LCC_MISSIONPACK
- $(echo_cmd) "UI_Q3LCC_MISSIONPACK $<"
- $(Q)$(Q3LCC) $(MISSIONPACK_CFLAGS) -DUI -o $@ $<
- endef
- Q3ASMOBJ = \
- $(B)/tools/asm/q3asm.o \
- $(B)/tools/asm/cmdlib.o
- $(B)/tools/asm/%.o: $(Q3ASMDIR)/%.c
- $(DO_TOOLS_CC)
- $(Q3ASM): $(Q3ASMOBJ)
- $(echo_cmd) "LD $@"
- $(Q)$(CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS)
- #############################################################################
- # CLIENT/SERVER
- #############################################################################
- Q3OBJ = \
- $(B)/client/cl_cgame.o \
- $(B)/client/cl_cin.o \
- $(B)/client/cl_console.o \
- $(B)/client/cl_input.o \
- $(B)/client/cl_keys.o \
- $(B)/client/cl_main.o \
- $(B)/client/cl_net_chan.o \
- $(B)/client/cl_parse.o \
- $(B)/client/cl_scrn.o \
- $(B)/client/cl_ui.o \
- $(B)/client/cl_avi.o \
- \
- $(B)/client/cm_load.o \
- $(B)/client/cm_patch.o \
- $(B)/client/cm_polylib.o \
- $(B)/client/cm_test.o \
- $(B)/client/cm_trace.o \
- \
- $(B)/client/cmd.o \
- $(B)/client/common.o \
- $(B)/client/cvar.o \
- $(B)/client/files.o \
- $(B)/client/md4.o \
- $(B)/client/md5.o \
- $(B)/client/msg.o \
- $(B)/client/net_chan.o \
- $(B)/client/net_ip.o \
- $(B)/client/huffman.o \
- \
- $(B)/client/snd_adpcm.o \
- $(B)/client/snd_dma.o \
- $(B)/client/snd_mem.o \
- $(B)/client/snd_mix.o \
- $(B)/client/snd_wavelet.o \
- \
- $(B)/client/snd_main.o \
- $(B)/client/snd_codec.o \
- $(B)/client/snd_codec_wav.o \
- $(B)/client/snd_codec_ogg.o \
- \
- $(B)/client/qal.o \
- $(B)/client/snd_openal.o \
- \
- $(B)/client/cl_curl.o \
- \
- $(B)/client/sv_bot.o \
- $(B)/client/sv_ccmds.o \
- $(B)/client/sv_client.o \
- $(B)/client/sv_game.o \
- $(B)/client/sv_init.o \
- $(B)/client/sv_main.o \
- $(B)/client/sv_net_chan.o \
- $(B)/client/sv_snapshot.o \
- $(B)/client/sv_world.o \
- \
- $(B)/client/q_math.o \
- $(B)/client/q_shared.o \
- \
- $(B)/client/unzip.o \
- $(B)/client/ioapi.o \
- $(B)/client/puff.o \
- $(B)/client/vm.o \
- $(B)/client/vm_interpreted.o \
- \
- $(B)/client/be_aas_bspq3.o \
- $(B)/client/be_aas_cluster.o \
- $(B)/client/be_aas_debug.o \
- $(B)/client/be_aas_entity.o \
- $(B)/client/be_aas_file.o \
- $(B)/client/be_aas_main.o \
- $(B)/client/be_aas_move.o \
- $(B)/client/be_aas_optimize.o \
- $(B)/client/be_aas_reach.o \
- $(B)/client/be_aas_route.o \
- $(B)/client/be_aas_routealt.o \
- $(B)/client/be_aas_sample.o \
- $(B)/client/be_ai_char.o \
- $(B)/client/be_ai_chat.o \
- $(B)/client/be_ai_gen.o \
- $(B)/client/be_ai_goal.o \
- $(B)/client/be_ai_move.o \
- $(B)/client/be_ai_weap.o \
- $(B)/client/be_ai_weight.o \
- $(B)/client/be_ea.o \
- $(B)/client/be_interface.o \
- $(B)/client/l_crc.o \
- $(B)/client/l_libvar.o \
- $(B)/client/l_log.o \
- $(B)/client/l_memory.o \
- $(B)/client/l_precomp.o \
- $(B)/client/l_script.o \
- $(B)/client/l_struct.o \
- $(B)/client/con_log.o \
- $(B)/client/sys_main.o \
- $(B)/client/sys_android.o
- ifeq ($(PLATFORM),mingw32)
- Q3OBJ += \
- $(B)/client/con_passive.o
- else
- Q3OBJ += \
- $(B)/client/con_tty.o
- endif
- Q3R2OBJ = \
- $(B)/rend2/tr_animation.o \
- $(B)/rend2/tr_backend.o \
- $(B)/rend2/tr_bsp.o \
- $(B)/rend2/tr_cmds.o \
- $(B)/rend2/tr_curve.o \
- $(B)/rend2/tr_extramath.o \
- $(B)/rend2/tr_extensions.o \
- $(B)/rend2/tr_fbo.o \
- $(B)/rend2/tr_flares.o \
- $(B)/rend2/tr_font.o \
- $(B)/rend2/tr_glsl.o \
- $(B)/rend2/tr_image.o \
- $(B)/rend2/tr_image_png.o \
- $(B)/rend2/tr_image_jpg.o \
- $(B)/rend2/tr_image_bmp.o \
- $(B)/rend2/tr_image_tga.o \
- $(B)/rend2/tr_image_pcx.o \
- $(B)/rend2/tr_init.o \
- $(B)/rend2/tr_light.o \
- $(B)/rend2/tr_main.o \
- $(B)/rend2/tr_marks.o \
- $(B)/rend2/tr_mesh.o \
- $(B)/rend2/tr_model.o \
- $(B)/rend2/tr_model_iqm.o \
- $(B)/rend2/tr_noise.o \
- $(B)/rend2/tr_postprocess.o \
- $(B)/rend2/tr_scene.o \
- $(B)/rend2/tr_shade.o \
- $(B)/rend2/tr_shade_calc.o \
- $(B)/rend2/tr_shader.o \
- $(B)/rend2/tr_shadows.o \
- $(B)/rend2/tr_sky.o \
- $(B)/rend2/tr_surface.o \
- $(B)/rend2/tr_vbo.o \
- $(B)/rend2/tr_world.o \
- \
- $(B)/renderer/sdl_gamma.o
- Q3ROBJ = \
- $(B)/renderer/tr_animation.o \
- $(B)/renderer/tr_backend.o \
- $(B)/renderer/tr_bsp.o \
- $(B)/renderer/tr_cmds.o \
- $(B)/renderer/tr_curve.o \
- $(B)/renderer/tr_flares.o \
- $(B)/renderer/tr_font.o \
- $(B)/renderer/tr_image.o \
- $(B)/renderer/tr_image_png.o \
- $(B)/renderer/tr_image_jpg.o \
- $(B)/renderer/tr_image_bmp.o \
- $(B)/renderer/tr_image_tga.o \
- $(B)/renderer/tr_image_pcx.o \
- $(B)/renderer/tr_init.o \
- $(B)/renderer/tr_light.o \
- $(B)/renderer/tr_main.o \
- $(B)/renderer/tr_marks.o \
- $(B)/renderer/tr_mesh.o \
- $(B)/renderer/tr_model.o \
- $(B)/renderer/tr_model_iqm.o \
- $(B)/renderer/tr_noise.o \
- $(B)/renderer/tr_scene.o \
- $(B)/renderer/tr_shade.o \
- $(B)/renderer/tr_shade_calc.o \
- $(B)/renderer/tr_shader.o \
- $(B)/renderer/tr_shadows.o \
- $(B)/renderer/tr_sky.o \
- $(B)/renderer/tr_surface.o \
- $(B)/renderer/tr_world.o
- Q3RPOBJ_UP = \
- $(B)/renderer/android_glimp.o
- Q3RPOBJ_SMP =
- ifneq ($(USE_RENDERER_DLOPEN), 0)
- Q3ROBJ += \
- $(B)/renderer/q_shared.o \
- $(B)/renderer/puff.o \
- $(B)/renderer/q_math.o \
- $(B)/renderer/tr_subs.o
- Q3R2OBJ += \
- $(B)/renderer/q_shared.o \
- $(B)/renderer/puff.o \
- $(B)/renderer/q_math.o \
- $(B)/renderer/tr_subs.o
- endif
- ifneq ($(USE_INTERNAL_JPEG),0)
- JPGOBJ = \
- $(B)/renderer/jaricom.o \
- $(B)/renderer/jcapimin.o \
- $(B)/renderer/jcapistd.o \
- $(B)/renderer/jcarith.o \
- $(B)/renderer/jccoefct.o \
- $(B)/renderer/jccolor.o \
- $(B)/renderer/jcdctmgr.o \
- $(B)/renderer/jchuff.o \
- $(B)/renderer/jcinit.o \
- $(B)/renderer/jcmainct.o \
- $(B)/renderer/jcmarker.o \
- $(B)/renderer/jcmaster.o \
- $(B)/renderer/jcomapi.o \
- $(B)/renderer/jcparam.o \
- $(B)/renderer/jcprepct.o \
- $(B)/renderer/jcsample.o \
- $(B)/renderer/jctrans.o \
- $(B)/renderer/jdapimin.o \
- $(B)/renderer/jdapistd.o \
- $(B)/renderer/jdarith.o \
- $(B)/renderer/jdatadst.o \
- $(B)/renderer/jdatasrc.o \
- $(B)/renderer/jdcoefct.o \
- $(B)/renderer/jdcolor.o \
- $(B)/renderer/jddctmgr.o \
- $(B)/renderer/jdhuff.o \
- $(B)/renderer/jdinput.o \
- $(B)/renderer/jdmainct.o \
- $(B)/renderer/jdmarker.o \
- $(B)/renderer/jdmaster.o \
- $(B)/renderer/jdmerge.o \
- $(B)/renderer/jdpostct.o \
- $(B)/renderer/jdsample.o \
- $(B)/renderer/jdtrans.o \
- $(B)/renderer/jerror.o \
- $(B)/renderer/jfdctflt.o \
- $(B)/renderer/jfdctfst.o \
- $(B)/renderer/jfdctint.o \
- $(B)/renderer/jidctflt.o \
- $(B)/renderer/jidctfst.o \
- $(B)/renderer/jidctint.o \
- $(B)/renderer/jmemmgr.o \
- $(B)/renderer/jmemnobs.o \
- $(B)/renderer/jquant1.o \
- $(B)/renderer/jquant2.o \
- $(B)/renderer/jutils.o
- endif
- ifeq ($(ARCH),i386)
- Q3OBJ += \
- $(B)/client/snd_mixa.o \
- $(B)/client/matha.o \
- $(B)/client/snapvector.o \
- $(B)/client/ftola.o
- endif
- ifeq ($(ARCH),x86)
- Q3OBJ += \
- $(B)/client/snd_mixa.o \
- $(B)/client/matha.o \
- $(B)/client/snapvector.o \
- $(B)/client/ftola.o
- endif
- ifeq ($(ARCH),x86_64)
- Q3OBJ += \
- $(B)/client/snapvector.o \
- $(B)/client/ftola.o
- endif
- ifeq ($(ARCH),amd64)
- Q3OBJ += \
- $(B)/client/snapvector.o \
- $(B)/client/ftola.o
- endif
- ifeq ($(ARCH),x64)
- Q3OBJ += \
- $(B)/client/snapvector.o \
- $(B)/client/ftola.o
- endif
- ifeq ($(USE_VOIP),1)
- ifeq ($(USE_INTERNAL_SPEEX),1)
- Q3OBJ += \
- $(B)/client/bits.o \
- $(B)/client/buffer.o \
- $(B)/client/cb_search.o \
- $(B)/client/exc_10_16_table.o \
- $(B)/client/exc_10_32_table.o \
- $(B)/client/exc_20_32_table.o \
- $(B)/client/exc_5_256_table.o \
- $(B)/client/exc_5_64_table.o \
- $(B)/client/exc_8_128_table.o \
- $(B)/client/fftwrap.o \
- $(B)/client/filterbank.o \
- $(B)/client/filters.o \
- $(B)/client/gain_table.o \
- $(B)/client/gain_table_lbr.o \
- $(B)/client/hexc_10_32_table.o \
- $(B)/client/hexc_table.o \
- $(B)/client/high_lsp_tables.o \
- $(B)/client/jitter.o \
- $(B)/client/kiss_fft.o \
- $(B)/client/kiss_fftr.o \
- $(B)/client/lpc.o \
- $(B)/client/lsp.o \
- $(B)/client/lsp_tables_nb.o \
- $(B)/client/ltp.o \
- $(B)/client/mdf.o \
- $(B)/client/modes.o \
- $(B)/client/modes_wb.o \
- $(B)/client/nb_celp.o \
- $(B)/client/preprocess.o \
- $(B)/client/quant_lsp.o \
- $(B)/client/resample.o \
- $(B)/client/sb_celp.o \
- $(B)/client/smallft.o \
- $(B)/client/speex.o \
- $(B)/client/speex_callbacks.o \
- $(B)/client/speex_header.o \
- $(B)/client/stereo.o \
- $(B)/client/vbr.o \
- $(B)/client/vq.o \
- $(B)/client/window.o
- endif
- endif
- ifeq ($(USE_INTERNAL_ZLIB),1)
- Q3OBJ += \
- $(B)/client/adler32.o \
- $(B)/client/crc32.o \
- $(B)/client/inffast.o \
- $(B)/client/inflate.o \
- $(B)/client/inftrees.o \
- $(B)/client/zutil.o
- endif
- ifeq ($(HAVE_VM_COMPILED),true)
- ifeq ($(ARCH),i386)
- Q3OBJ += \
- $(B)/client/vm_x86.o
- endif
- ifeq ($(ARCH),x86)
- Q3OBJ += \
- $(B)/client/vm_x86.o
- endif
- ifeq ($(ARCH),x86_64)
- ifeq ($(USE_OLD_VM64),1)
- Q3OBJ += \
- $(B)/client/vm_x86_64.o \
- $(B)/client/vm_x86_64_assembler.o
- else
- Q3OBJ += \
- $(B)/client/vm_x86.o
- endif
- endif
- ifeq ($(ARCH),amd64)
- ifeq ($(USE_OLD_VM64),1)
- Q3OBJ += \
- $(B)/client/vm_x86_64.o \
- $(B)/client/vm_x86_64_assembler.o
- else
- Q3OBJ += \
- $(B)/client/vm_x86.o
- endif
- endif
- ifeq ($(ARCH),x64)
- ifeq ($(USE_OLD_VM64),1)
- Q3OBJ += \
- $(B)/client/vm_x86_64.o \
- $(B)/client/vm_x86_64_assembler.o
- else
- Q3OBJ += \
- $(B)/client/vm_x86.o
- endif
- endif
- ifeq ($(ARCH),ppc)
- Q3OBJ += $(B)/client/vm_powerpc.o $(B)/client/vm_powerpc_asm.o
- endif
- ifeq ($(ARCH),ppc64)
- Q3OBJ += $(B)/client/vm_powerpc.o $(B)/client/vm_powerpc_asm.o
- endif
- ifeq ($(ARCH),sparc)
- Q3OBJ += $(B)/client/vm_sparc.o
- endif
- endif
- ifeq ($(PLATFORM),mingw32)
- Q3OBJ += \
- $(B)/client/win_resource.o \
- $(B)/client/sys_win32.o
- else
- Q3OBJ += \
- $(B)/client/sys_unix.o
- endif
- ifeq ($(PLATFORM),darwin)
- Q3OBJ += \
- $(B)/client/sys_osx.o
- endif
- ifeq ($(USE_MUMBLE),1)
- Q3OBJ += \
- $(B)/client/libmumblelink.o
- endif
- ifneq ($(USE_RENDERER_DLOPEN),0)
- $(B)/$(CLIENTBIN)$(FULLBINEXT): $(Q3OBJ) $(LIBSDLMAIN)
- $(echo_cmd) "LD $@"
- $(Q)$(CC) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) \
- -o $@ $(Q3OBJ) \
- $(LIBSDLMAIN) $(CLIENT_LIBS) $(LIBS)
- $(B)/renderer_opengl1_$(SHLIBNAME): $(Q3ROBJ) $(Q3RPOBJ_UP) $(JPGOBJ)
- $(echo_cmd) "LD $@"
- $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3ROBJ) $(Q3RPOBJ_UP) $(JPGOBJ) \
- $(THREAD_LIBS) $(LIBSDLMAIN) $(RENDERER_LIBS) $(LIBS)
- $(B)/renderer_opengl1_smp_$(SHLIBNAME): $(Q3ROBJ) $(Q3RPOBJ_SMP) $(JPGOBJ)
- $(echo_cmd) "LD $@"
- $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3ROBJ) $(Q3RPOBJ_SMP) $(JPGOBJ) \
- $(THREAD_LIBS) $(LIBSDLMAIN) $(RENDERER_LIBS) $(LIBS)
- $(B)/renderer_rend2_$(SHLIBNAME): $(Q3R2OBJ) $(Q3RPOBJ_UP) $(JPGOBJ)
- $(echo_cmd) "LD $@"
- $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3R2OBJ) $(Q3RPOBJ_UP) $(JPGOBJ) \
- $(THREAD_LIBS) $(LIBSDLMAIN) $(RENDERER_LIBS) $(LIBS)
- $(B)/renderer_rend2_smp_$(SHLIBNAME): $(Q3R2OBJ) $(Q3RPOBJ_SMP) $(JPGOBJ)
- $(echo_cmd) "LD $@"
- $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3R2OBJ) $(Q3RPOBJ_SMP) $(JPGOBJ) \
- $(THREAD_LIBS) $(LIBSDLMAIN) $(RENDERER_LIBS) $(LIBS)
- else
- $(B)/$(CLIENTBIN)$(FULLBINEXT): $(Q3OBJ) $(Q3ROBJ) $(Q3RPOBJ_UP) $(JPGOBJ) $(LIBSDLMAIN)
- $(echo_cmd) "LD $@"
- $(Q)$(CC) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) \
- -o $@ $(Q3OBJ) $(Q3ROBJ) $(Q3RPOBJ_UP) $(JPGOBJ) \
- $(LIBSDLMAIN) $(CLIENT_LIBS) $(RENDERER_LIBS) $(LIBS)
- $(B)/$(CLIENTBIN)-smp$(FULLBINEXT): $(Q3OBJ) $(Q3ROBJ) $(Q3RPOBJ_SMP) $(JPGOBJ) $(LIBSDLMAIN)
- $(echo_cmd) "LD $@"
- $(Q)$(CC) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) $(THREAD_LDFLAGS) \
- -o $@ $(Q3OBJ) $(Q3ROBJ) $(Q3RPOBJ_SMP) $(JPGOBJ) \
- $(THREAD_LIBS) $(LIBSDLMAIN) $(CLIENT_LIBS) $(RENDERER_LIBS) $(LIBS)
- $(B)/$(CLIENTBIN)_rend2$(FULLBINEXT): $(Q3OBJ) $(Q3R2OBJ) $(Q3RPOBJ_UP) $(JPGOBJ) $(LIBSDLMAIN)
- $(echo_cmd) "LD $@"
- $(Q)$(CC) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) \
- -o $@ $(Q3OBJ) $(Q3R2OBJ) $(Q3RPOBJ_UP) $(JPGOBJ) \
- $(LIBSDLMAIN) $(CLIENT_LIBS) $(RENDERER_LIBS) $(LIBS)
- $(B)/$(CLIENTBIN)_rend2-smp$(FULLBINEXT): $(Q3OBJ) $(Q3R2OBJ) $(Q3RPOBJ_SMP) $(JPGOBJ) $(LIBSDLMAIN)
- $(echo_cmd) "LD $@"
- $(Q)$(CC) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) $(THREAD_LDFLAGS) \
- -o $@ $(Q3OBJ) $(Q3R2OBJ) $(Q3RPOBJ_SMP) $(JPGOBJ) \
- $(THREAD_LIBS) $(LIBSDLMAIN) $(CLIENT_LIBS) $(RENDERER_LIBS) $(LIBS)
- endif
- ifneq ($(strip $(LIBSDLMAIN)),)
- ifneq ($(strip $(LIBSDLMAINSRC)),)
- $(LIBSDLMAIN) : $(LIBSDLMAINSRC)
- cp $< $@
- ranlib $@
- endif
- endif
- #############################################################################
- # DEDICATED SERVER
- #############################################################################
- Q3DOBJ = \
- $(B)/ded/sv_bot.o \
- $(B)/ded/sv_client.o \
- $(B)/ded/sv_ccmds.o \
- $(B)/ded/sv_game.o \
- $(B)/ded/sv_init.o \
- $(B)/ded/sv_main.o \
- $(B)/ded/sv_net_chan.o \
- $(B)/ded/sv_snapshot.o \
- $(B)/ded/sv_world.o \
- \
- $(B)/ded/cm_load.o \
- $(B)/ded/cm_patch.o \
- $(B)/ded/cm_polylib.o \
- $(B)/ded/cm_test.o \
- $(B)/ded/cm_trace.o \
- $(B)/ded/cmd.o \
- $(B)/ded/common.o \
- $(B)/ded/cvar.o \
- $(B)/ded/files.o \
- $(B)/ded/md4.o \
- $(B)/ded/msg.o \
- $(B)/ded/net_chan.o \
- $(B)/ded/net_ip.o \
- $(B)/ded/huffman.o \
- \
- $(B)/ded/q_math.o \
- $(B)/ded/q_shared.o \
- \
- $(B)/ded/unzip.o \
- $(B)/ded/ioapi.o \
- $(B)/ded/vm.o \
- $(B)/ded/vm_interpreted.o \
- \
- $(B)/ded/be_aas_bspq3.o \
- $(B)/ded/be_aas_cluster.o \
- $(B)/ded/be_aas_debug.o \
- $(B)/ded/be_aas_entity.o \
- $(B)/ded/be_aas_file.o \
- $(B)/ded/be_aas_main.o \
- $(B)/ded/be_aas_move.o \
- $(B)/ded/be_aas_optimize.o \
- $(B)/ded/be_aas_reach.o \
- $(B)/ded/be_aas_route.o \
- $(B)/ded/be_aas_routealt.o \
- $(B)/ded/be_aas_sample.o \
- $(B)/ded/be_ai_char.o \
- $(B)/ded/be_ai_chat.o \
- $(B)/ded/be_ai_gen.o \
- $(B)/ded/be_ai_goal.o \
- $(B)/ded/be_ai_move.o \
- $(B)/ded/be_ai_weap.o \
- $(B)/ded/be_ai_weight.o \
- $(B)/ded/be_ea.o \
- $(B)/ded/be_interface.o \
- $(B)/ded/l_crc.o \
- $(B)/ded/l_libvar.o \
- $(B)/ded/l_log.o \
- $(B)/ded/l_memory.o \
- $(B)/ded/l_precomp.o \
- $(B)/ded/l_script.o \
- $(B)/ded/l_struct.o \
- \
- $(B)/ded/null_client.o \
- $(B)/ded/null_input.o \
- $(B)/ded/null_snddma.o \
- \
- $(B)/ded/con_log.o \
- $(B)/ded/sys_main.o
- ifeq ($(ARCH),i386)
- Q3DOBJ += \
- $(B)/ded/matha.o \
- $(B)/ded/snapvector.o \
- $(B)/ded/ftola.o
- endif
- ifeq ($(ARCH),x86)
- Q3DOBJ += \
- $(B)/ded/matha.o \
- $(B)/ded/snapvector.o \
- $(B)/ded/ftola.o
- endif
- ifeq ($(ARCH),x86_64)
- Q3DOBJ += \
- $(B)/ded/snapvector.o \
- $(B)/ded/ftola.o
- endif
- ifeq ($(ARCH),amd64)
- Q3DOBJ += \
- $(B)/ded/snapvector.o \
- $(B)/ded/ftola.o
- endif
- ifeq ($(ARCH),x64)
- Q3DOBJ += \
- $(B)/ded/snapvector.o \
- $(B)/ded/ftola.o
- endif
- ifeq ($(USE_INTERNAL_ZLIB),1)
- Q3DOBJ += \
- $(B)/ded/adler32.o \
- $(B)/ded/crc32.o \
- $(B)/ded/inffast.o \
- $(B)/ded/inflate.o \
- $(B)/ded/inftrees.o \
- $(B)/ded/zutil.o
- endif
- ifeq ($(HAVE_VM_COMPILED),true)
- ifeq ($(ARCH),i386)
- Q3DOBJ += \
- $(B)/ded/vm_x86.o
- endif
- ifeq ($(ARCH),x86)
- Q3DOBJ += \
- $(B)/ded/vm_x86.o
- endif
- ifeq ($(ARCH),x86_64)
- ifeq ($(USE_OLD_VM64),1)
- Q3DOBJ += \
- $(B)/ded/vm_x86_64.o \
- $(B)/ded/vm_x86_64_assembler.o
- else
- Q3DOBJ += \
- $(B)/ded/vm_x86.o
- endif
- endif
- ifeq ($(ARCH),amd64)
- ifeq ($(USE_OLD_VM64),1)
- Q3DOBJ += \
- $(B)/ded/vm_x86_64.o \
- $(B)/ded/vm_x86_64_assembler.o
- else
- Q3DOBJ += \
- $(B)/ded/vm_x86.o
- endif
- endif
- ifeq ($(ARCH),x64)
- ifeq ($(USE_OLD_VM64),1)
- Q3DOBJ += \
- $(B)/ded/vm_x86_64.o \
- $(B)/ded/vm_x86_64_assembler.o
- else
- Q3DOBJ += \
- $(B)/ded/vm_x86.o
- endif
- endif
- ifeq ($(ARCH),ppc)
- Q3DOBJ += $(B)/ded/vm_powerpc.o $(B)/ded/vm_powerpc_asm.o
- endif
- ifeq ($(ARCH),ppc64)
- Q3DOBJ += $(B)/ded/vm_powerpc.o $(B)/ded/vm_powerpc_asm.o
- endif
- ifeq ($(ARCH),sparc)
- Q3DOBJ += $(B)/ded/vm_sparc.o
- endif
- endif
- ifeq ($(PLATFORM),mingw32)
- Q3DOBJ += \
- $(B)/ded/win_resource.o \
- $(B)/ded/sys_win32.o \
- $(B)/ded/con_win32.o
- else
- Q3DOBJ += \
- $(B)/ded/sys_unix.o \
- $(B)/ded/con_tty.o
- endif
- ifeq ($(PLATFORM),darwin)
- Q3DOBJ += \
- $(B)/ded/sys_osx.o
- endif
- $(B)/$(SERVERBIN)$(FULLBINEXT): $(Q3DOBJ)
- $(echo_cmd) "LD $@"
- $(Q)$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $(Q3DOBJ) $(LIBS)
- #############################################################################
- ## BASEQ3 CGAME
- #############################################################################
- Q3CGOBJ_ = \
- $(B)/$(BASEGAME)/cgame/cg_main.o \
- $(B)/$(BASEGAME)/cgame/bg_misc.o \
- $(B)/$(BASEGAME)/cgame/bg_pmove.o \
- $(B)/$(BASEGAME)/cgame/bg_slidemove.o \
- $(B)/$(BASEGAME)/cgame/bg_lib.o \
- $(B)/$(BASEGAME)/cgame/cg_consolecmds.o \
- $(B)/$(BASEGAME)/cgame/cg_draw.o \
- $(B)/$(BASEGAME)/cgame/cg_drawtools.o \
- $(B)/$(BASEGAME)/cgame/cg_effects.o \
- $(B)/$(BASEGAME)/cgame/cg_ents.o \
- $(B)/$(BASEGAME)/cgame/cg_event.o \
- $(B)/$(BASEGAME)/cgame/cg_info.o \
- $(B)/$(BASEGAME)/cgame/cg_localents.o \
- $(B)/$(BASEGAME)/cgame/cg_marks.o \
- $(B)/$(BASEGAME)/cgame/cg_particles.o \
- $(B)/$(BASEGAME)/cgame/cg_players.o \
- $(B)/$(BASEGAME)/cgame/cg_playerstate.o \
- $(B)/$(BASEGAME)/cgame/cg_predict.o \
- $(B)/$(BASEGAME)/cgame/cg_scoreboard.o \
- $(B)/$(BASEGAME)/cgame/cg_servercmds.o \
- $(B)/$(BASEGAME)/cgame/cg_snapshot.o \
- $(B)/$(BASEGAME)/cgame/cg_view.o \
- $(B)/$(BASEGAME)/cgame/cg_weapons.o \
- \
- $(B)/$(BASEGAME)/qcommon/q_math.o \
- $(B)/$(BASEGAME)/qcommon/q_shared.o
- Q3CGOBJ = $(Q3CGOBJ_) $(B)/$(BASEGAME)/cgame/cg_syscalls.o
- Q3CGVMOBJ = $(Q3CGOBJ_:%.o=%.asm)
- $(B)/$(BASEGAME)/libcgame$(SHLIBNAME): $(Q3CGOBJ)
- $(echo_cmd) "LD $@"
- $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3CGOBJ)
- $(B)/$(BASEGAME)/vm/cgame.qvm: $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm $(Q3ASM)
- $(echo_cmd) "Q3ASM $@"
- $(Q)$(Q3ASM) -o $@ $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm
- #############################################################################
- ## MISSIONPACK CGAME
- #############################################################################
- MPCGOBJ_ = \
- $(B)/$(MISSIONPACK)/cgame/cg_main.o \
- $(B)/$(MISSIONPACK)/cgame/bg_misc.o \
- $(B)/$(MISSIONPACK)/cgame/bg_pmove.o \
- $(B)/$(MISSIONPACK)/cgame/bg_slidemove.o \
- $(B)/$(MISSIONPACK)/cgame/bg_lib.o \
- $(B)/$(MISSIONPACK)/cgame/cg_consolecmds.o \
- $(B)/$(MISSIONPACK)/cgame/cg_newdraw.o \
- $(B)/$(MISSIONPACK)/cgame/cg_draw.o \
- $(B)/$(MISSIONPACK)/cgame/cg_drawtools.o \
- $(B)/$(MISSIONPACK)/cgame/cg_effects.o \
- $(B)/$(MISSIONPACK)/cgame/cg_ents.o \
- $(B)/$(MISSIONPACK)/cgame/cg_event.o \
- $(B)/$(MISSIONPACK)/cgame/cg_info.o \
- $(B)/$(MISSIONPACK)/cgame/cg_localents.o \
- $(B)/$(MISSIONPACK)/cgame/cg_marks.o \
- $(B)/$(MISSIONPACK)/cgame/cg_particles.o \
- $(B)/$(MISSIONPACK)/cgame/cg_players.o \
- $(B)/$(MISSIONPACK)/cgame/cg_playerstate.o \
- $(B)/$(MISSIONPACK)/cgame/cg_predict.o \
- $(B)/$(MISSIONPACK)/cgame/cg_scoreboard.o \
- $(B)/$(MISSIONPACK)/cgame/cg_servercmds.o \
- $(B)/$(MISSIONPACK)/cgame/cg_snapshot.o \
- $(B)/$(MISSIONPACK)/cgame/cg_view.o \
- $(B)/$(MISSIONPACK)/cgame/cg_weapons.o \
- $(B)/$(MISSIONPACK)/ui/ui_shared.o \
- \
- $(B)/$(MISSIONPACK)/qcommon/q_math.o \
- $(B)/$(MISSIONPACK)/qcommon/q_shared.o
- MPCGOBJ = $(MPCGOBJ_) $(B)/$(MISSIONPACK)/cgame/cg_syscalls.o
- MPCGVMOBJ = $(MPCGOBJ_:%.o=%.asm)
- $(B)/$(MISSIONPACK)/cgame$(SHLIBNAME): $(MPCGOBJ)
- $(echo_cmd) "LD $@"
- $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPCGOBJ)
- $(B)/$(MISSIONPACK)/vm/cgame.qvm: $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm $(Q3ASM)
- $(echo_cmd) "Q3ASM $@"
- $(Q)$(Q3ASM) -o $@ $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm
- #############################################################################
- ## BASEQ3 GAME
- #############################################################################
- Q3GOBJ_ = \
- $(B)/$(BASEGAME)/game/g_main.o \
- $(B)/$(BASEGAME)/game/ai_chat.o \
- $(B)/$(BASEGAME)/game/ai_cmd.o \
- $(B)/$(BASEGAME)/game/ai_dmnet.o \
- $(B)/$(BASEGAME)/game/ai_dmq3.o \
- $(B)/$(BASEGAME)/game/ai_main.o \
- $(B)/$(BASEGAME)/game/ai_team.o \
- $(B)/$(BASEGAME)/game/ai_vcmd.o \
- $(B)/$(BASEGAME)/game/bg_misc.o \
- $(B)/$(BASEGAME)/game/bg_pmove.o \
- $(B)/$(BASEGAME)/game/bg_slidemove.o \
- $(B)/$(BASEGAME)/game/bg_lib.o \
- $(B)/$(BASEGAME)/game/g_active.o \
- $(B)/$(BASEGAME)/game/g_arenas.o \
- $(B)/$(BASEGAME)/game/g_bot.o \
- $(B)/$(BASEGAME)/game/g_client.o \
- $(B)/$(BASEGAME)/game/g_cmds.o \
- $(B)/$(BASEGAME)/game/g_combat.o \
- $(B)/$(BASEGAME)/game/g_items.o \
- $(B)/$(BASEGAME)/game/g_mem.o \
- $(B)/$(BASEGAME)/game/g_misc.o \
- $(B)/$(BASEGAME)/game/g_missile.o \
- $(B)/$(BASEGAME)/game/g_mover.o \
- $(B)/$(BASEGAME)/game/g_session.o \
- $(B)/$(BASEGAME)/game/g_spawn.o \
- $(B)/$(BASEGAME)/game/g_svcmds.o \
- $(B)/$(BASEGAME)/game/g_target.o \
- $(B)/$(BASEGAME)/game/g_team.o \
- $(B)/$(BASEGAME)/game/g_trigger.o \
- $(B)/$(BASEGAME)/game/g_utils.o \
- $(B)/$(BASEGAME)/game/g_weapon.o \
- \
- $(B)/$(BASEGAME)/qcommon/q_math.o \
- $(B)/$(BASEGAME)/qcommon/q_shared.o
- Q3GOBJ = $(Q3GOBJ_) $(B)/$(BASEGAME)/game/g_syscalls.o
- Q3GVMOBJ = $(Q3GOBJ_:%.o=%.asm)
- $(B)/$(BASEGAME)/libqagame$(SHLIBNAME): $(Q3GOBJ)
- $(echo_cmd) "LD $@"
- $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3GOBJ)
- $(B)/$(BASEGAME)/vm/qagame.qvm: $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm $(Q3ASM)
- $(echo_cmd) "Q3ASM $@"
- $(Q)$(Q3ASM) -o $@ $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm
- #############################################################################
- ## MISSIONPACK GAME
- #############################################################################
- MPGOBJ_ = \
- $(B)/$(MISSIONPACK)/game/g_main.o \
- $(B)/$(MISSIONPACK)/game/ai_chat.o \
- $(B)/$(MISSIONPACK)/game/ai_cmd.o \
- $(B)/$(MISSIONPACK)/game/ai_dmnet.o \
- $(B)/$(MISSIONPACK)/game/ai_dmq3.o \
- $(B)/$(MISSIONPACK)/game/ai_main.o \
- $(B)/$(MISSIONPACK)/game/ai_team.o \
- $(B)/$(MISSIONPACK)/game/ai_vcmd.o \
- $(B)/$(MISSIONPACK)/game/bg_misc.o \
- $(B)/$(MISSIONPACK)/game/bg_pmove.o \
- $(B)/$(MISSIONPACK)/game/bg_slidemove.o \
- $(B)/$(MISSIONPACK)/game/bg_lib.o \
- $(B)/$(MISSIONPACK)/game/g_active.o \
- $(B)/$(MISSIONPACK)/game/g_arenas.o \
- $(B)/$(MISSIONPACK)/game/g_bot.o \
- $(B)/$(MISSIONPACK)/game/g_client.o \
- $(B)/$(MISSIONPACK)/game/g_cmds.o \
- $(B)/$(MISSIONPACK)/game/g_combat.o \
- $(B)/$(MISSIONPACK)/game/g_items.o \
- $(B)/$(MISSIONPACK)/game/g_mem.o \
- $(B)/$(MISSIONPACK)/game/g_misc.o \
- $(B)/$(MISSIONPACK)/game/g_missile.o \
- $(B)/$(MISSIONPACK)/game/g_mover.o \
- $(B)/$(MISSIONPACK)/game/g_session.o \
- $(B)/$(MISSIONPACK)/game/g_spawn.o \
- $(B)/$(MISSIONPACK)/game/g_svcmds.o \
- $(B)/$(MISSIONPACK)/game/g_target.o \
- $(B)/$(MISSIONPACK)/game/g_team.o \
- $(B)/$(MISSIONPACK)/game/g_trigger.o \
- $(B)/$(MISSIONPACK)/game/g_utils.o \
- $(B)/$(MISSIONPACK)/game/g_weapon.o \
- \
- $(B)/$(MISSIONPACK)/qcommon/q_math.o \
- $(B)/$(MISSIONPACK)/qcommon/q_shared.o
- MPGOBJ = $(MPGOBJ_) $(B)/$(MISSIONPACK)/game/g_syscalls.o
- MPGVMOBJ = $(MPGOBJ_:%.o=%.asm)
- $(B)/$(MISSIONPACK)/qagame$(SHLIBNAME): $(MPGOBJ)
- $(echo_cmd) "LD $@"
- $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPGOBJ)
- $(B)/$(MISSIONPACK)/vm/qagame.qvm: $(MPGVMOBJ) $(GDIR)/g_syscalls.asm $(Q3ASM)
- $(echo_cmd) "Q3ASM $@"
- $(Q)$(Q3ASM) -o $@ $(MPGVMOBJ) $(GDIR)/g_syscalls.asm
- #############################################################################
- ## BASEQ3 UI
- #############################################################################
- Q3UIOBJ_ = \
- $(B)/$(BASEGAME)/ui/ui_main.o \
- $(B)/$(BASEGAME)/ui/bg_misc.o \
- $(B)/$(BASEGAME)/ui/bg_lib.o \
- $(B)/$(BASEGAME)/ui/ui_addbots.o \
- $(B)/$(BASEGAME)/ui/ui_atoms.o \
- $(B)/$(BASEGAME)/ui/ui_cdkey.o \
- $(B)/$(BASEGAME)/ui/ui_cinematics.o \
- $(B)/$(BASEGAME)/ui/ui_confirm.o \
- $(B)/$(BASEGAME)/ui/ui_connect.o \
- $(B)/$(BASEGAME)/ui/ui_controls2.o \
- $(B)/$(BASEGAME)/ui/ui_credits.o \
- $(B)/$(BASEGAME)/ui/ui_demo2.o \
- $(B)/$(BASEGAME)/ui/ui_display.o \
- $(B)/$(BASEGAME)/ui/ui_gameinfo.o \
- $(B)/$(BASEGAME)/ui/ui_ingame.o \
- $(B)/$(BASEGAME)/ui/ui_loadconfig.o \
- $(B)/$(BASEGAME)/ui/ui_menu.o \
- $(B)/$(BASEGAME)/ui/ui_mfield.o \
- $(B)/$(BASEGAME)/ui/ui_mods.o \
- $(B)/$(BASEGAME)/ui/ui_network.o \
- $(B)/$(BASEGAME)/ui/ui_options.o \
- $(B)/$(BASEGAME)/ui/ui_playermodel.o \
- $(B)/$(BASEGAME)/ui/ui_players.o \
- $(B)/$(BASEGAME)/ui/ui_playersettings.o \
- $(B)/$(BASEGAME)/ui/ui_preferences.o \
- $(B)/$(BASEGAME)/ui/ui_qmenu.o \
- $(B)/$(BASEGAME)/ui/ui_removebots.o \
- $(B)/$(BASEGAME)/ui/ui_saveconfig.o \
- $(B)/$(BASEGAME)/ui/ui_serverinfo.o \
- $(B)/$(BASEGAME)/ui/ui_servers2.o \
- $(B)/$(BASEGAME)/ui/ui_setup.o \
- $(B)/$(BASEGAME)/ui/ui_sound.o \
- $(B)/$(BASEGAME)/ui/ui_sparena.o \
- $(B)/$(BASEGAME)/ui/ui_specifyserver.o \
- $(B)/$(BASEGAME)/ui/ui_splevel.o \
- $(B)/$(BASEGAME)/ui/ui_sppostgame.o \
- $(B)/$(BASEGAME)/ui/ui_spskill.o \
- $(B)/$(BASEGAME)/ui/ui_startserver.o \
- $(B)/$(BASEGAME)/ui/ui_team.o \
- $(B)/$(BASEGAME)/ui/ui_teamorders.o \
- $(B)/$(BASEGAME)/ui/ui_video.o \
- \
- $(B)/$(BASEGAME)/qcommon/q_math.o \
- $(B)/$(BASEGAME)/qcommon/q_shared.o
- Q3UIOBJ = $(Q3UIOBJ_) $(B)/$(MISSIONPACK)/ui/ui_syscalls.o
- Q3UIVMOBJ = $(Q3UIOBJ_:%.o=%.asm)
- $(B)/$(BASEGAME)/libui$(SHLIBNAME): $(Q3UIOBJ)
- $(echo_cmd) "LD $@"
- $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ)
- $(B)/$(BASEGAME)/vm/ui.qvm: $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM)
- $(echo_cmd) "Q3ASM $@"
- $(Q)$(Q3ASM) -o $@ $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm
- #############################################################################
- ## MISSIONPACK UI
- #############################################################################
- MPUIOBJ_ = \
- $(B)/$(MISSIONPACK)/ui/ui_main.o \
- $(B)/$(MISSIONPACK)/ui/ui_atoms.o \
- $(B)/$(MISSIONPACK)/ui/ui_gameinfo.o \
- $(B)/$(MISSIONPACK)/ui/ui_players.o \
- $(B)/$(MISSIONPACK)/ui/ui_shared.o \
- \
- $(B)/$(MISSIONPACK)/ui/bg_misc.o \
- $(B)/$(MISSIONPACK)/ui/bg_lib.o \
- \
- $(B)/$(MISSIONPACK)/qcommon/q_math.o \
- $(B)/$(MISSIONPACK)/qcommon/q_shared.o
- MPUIOBJ = $(MPUIOBJ_) $(B)/$(MISSIONPACK)/ui/ui_syscalls.o
- MPUIVMOBJ = $(MPUIOBJ_:%.o=%.asm)
- $(B)/$(MISSIONPACK)/ui$(SHLIBNAME): $(MPUIOBJ)
- $(echo_cmd) "LD $@"
- $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPUIOBJ)
- $(B)/$(MISSIONPACK)/vm/ui.qvm: $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM)
- $(echo_cmd) "Q3ASM $@"
- $(Q)$(Q3ASM) -o $@ $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm
- #############################################################################
- ## CLIENT/SERVER RULES
- #############################################################################
- $(B)/client/%.o: $(ASMDIR)/%.s
- $(DO_AS)
- # k8 so inline assembler knows about SSE
- $(B)/client/%.o: $(ASMDIR)/%.c
- $(DO_CC) -march=k8
- $(B)/client/%.o: $(CDIR)/%.c
- $(DO_CC)
- $(B)/client/%.o: $(SDIR)/%.c
- $(DO_CC)
- $(B)/client/%.o: $(CMDIR)/%.c
- $(DO_CC)
- $(B)/client/%.o: $(BLIBDIR)/%.c
- $(DO_BOT_CC)
- $(B)/client/%.o: $(SPEEXDIR)/%.c
- $(DO_CC)
- $(B)/client/%.o: $(ZDIR)/%.c
- $(DO_CC)
- $(B)/client/%.o: $(SDLDIR)/%.c
- $(DO_CC)
- $(B)/renderersmp/%.o: $(SDLDIR)/%.c
- $(DO_SMP_CC)
- $(B)/client/%.o: $(SYSDIR)/%.c
- $(DO_CC)
- $(B)/client/%.o: $(SYSDIR)/%.m
- $(DO_CC)
- $(B)/client/%.o: $(SYSDIR)/%.rc
- $(DO_WINDRES)
- $(B)/renderer/%.o: $(CMDIR)/%.c
- $(DO_REF_CC)
- $(B)/renderer/%.o: $(SDLDIR)/%.c
- $(DO_REF_CC)
- $(B)/renderer/%.o: $(JPDIR)/%.c
- $(DO_REF_CC)
- $(B)/renderer/%.o: $(RDIR)/%.c
- $(DO_REF_CC)
- $(B)/rend2/%.o: $(R2DIR)/%.c
- $(DO_REF_CC)
- $(B)/ded/%.o: $(ASMDIR)/%.s
- $(DO_AS)
- # k8 so inline assembler knows about SSE
- $(B)/ded/%.o: $(ASMDIR)/%.c
- $(DO_CC) -march=k8
- $(B)/ded/%.o: $(SDIR)/%.c
- $(DO_DED_CC)
- $(B)/ded/%.o: $(CMDIR)/%.c
- $(DO_DED_CC)
- $(B)/ded/%.o: $(ZDIR)/%.c
- $(DO_DED_CC)
- $(B)/ded/%.o: $(BLIBDIR)/%.c
- $(DO_BOT_CC)
- $(B)/ded/%.o: $(SYSDIR)/%.c
- $(DO_DED_CC)
- $(B)/ded/%.o: $(SYSDIR)/%.m
- $(DO_DED_CC)
- $(B)/ded/%.o: $(SYSDIR)/%.rc
- $(DO_WINDRES)
- $(B)/ded/%.o: $(NDIR)/%.c
- $(DO_DED_CC)
- # Extra dependencies to ensure the SVN version is incorporated
- ifeq ($(USE_SVN),1)
- $(B)/client/cl_console.o : .svn/entries
- $(B)/client/common.o : .svn/entries
- $(B)/ded/common.o : .svn/entries
- endif
- #############################################################################
- ## GAME MODULE RULES
- #############################################################################
- $(B)/$(BASEGAME)/cgame/bg_%.o: $(GDIR)/bg_%.c
- $(DO_CGAME_CC)
- $(B)/$(BASEGAME)/cgame/%.o: $(CGDIR)/%.c
- $(DO_CGAME_CC)
- $(B)/$(BASEGAME)/cgame/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC)
- $(DO_CGAME_Q3LCC)
- $(B)/$(BASEGAME)/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC)
- $(DO_CGAME_Q3LCC)
- $(B)/$(MISSIONPACK)/cgame/bg_%.o: $(GDIR)/bg_%.c
- $(DO_CGAME_CC_MISSIONPACK)
- $(B)/$(MISSIONPACK)/cgame/%.o: $(CGDIR)/%.c
- $(DO_CGAME_CC_MISSIONPACK)
- $(B)/$(MISSIONPACK)/cgame/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC)
- $(DO_CGAME_Q3LCC_MISSIONPACK)
- $(B)/$(MISSIONPACK)/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC)
- $(DO_CGAME_Q3LCC_MISSIONPACK)
- $(B)/$(BASEGAME)/game/%.o: $(GDIR)/%.c
- $(DO_GAME_CC)
- $(B)/$(BASEGAME)/game/%.asm: $(GDIR)/%.c $(Q3LCC)
- $(DO_GAME_Q3LCC)
- $(B)/$(MISSIONPACK)/game/%.o: $(GDIR)/%.c
- $(DO_GAME_CC_MISSIONPACK)
- $(B)/$(MISSIONPACK)/game/%.asm: $(GDIR)/%.c $(Q3LCC)
- $(DO_GAME_Q3LCC_MISSIONPACK)
- $(B)/$(BASEGAME)/ui/bg_%.o: $(GDIR)/bg_%.c
- $(DO_UI_CC)
- $(B)/$(BASEGAME)/ui/%.o: $(Q3UIDIR)/%.c
- $(DO_UI_CC)
- $(B)/$(BASEGAME)/ui/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC)
- $(DO_UI_Q3LCC)
- $(B)/$(BASEGAME)/ui/%.asm: $(Q3UIDIR)/%.c $(Q3LCC)
- $(DO_UI_Q3LCC)
- $(B)/$(MISSIONPACK)/ui/bg_%.o: $(GDIR)/bg_%.c
- $(DO_UI_CC_MISSIONPACK)
- $(B)/$(MISSIONPACK)/ui/%.o: $(UIDIR)/%.c
- $(DO_UI_CC_MISSIONPACK)
- $(B)/$(MISSIONPACK)/ui/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC)
- $(DO_UI_Q3LCC_MISSIONPACK)
- $(B)/$(MISSIONPACK)/ui/%.asm: $(UIDIR)/%.c $(Q3LCC)
- $(DO_UI_Q3LCC_MISSIONPACK)
- $(B)/$(BASEGAME)/qcommon/%.o: $(CMDIR)/%.c
- $(DO_SHLIB_CC)
- $(B)/$(BASEGAME)/qcommon/%.asm: $(CMDIR)/%.c $(Q3LCC)
- $(DO_Q3LCC)
- $(B)/$(MISSIONPACK)/qcommon/%.o: $(CMDIR)/%.c
- $(DO_SHLIB_CC_MISSIONPACK)
- $(B)/$(MISSIONPACK)/qcommon/%.asm: $(CMDIR)/%.c $(Q3LCC)
- $(DO_Q3LCC_MISSIONPACK)
- #############################################################################
- # MISC
- #############################################################################
- OBJ = $(Q3OBJ) $(Q3ROBJ) $(Q3R2OBJ) $(Q3RPOBJ_UP) $(Q3RPOBJ_SMP) $(Q3DOBJ) $(JPGOBJ) \
- $(MPGOBJ) $(Q3GOBJ) $(Q3CGOBJ) $(MPCGOBJ) $(Q3UIOBJ) $(MPUIOBJ) \
- $(MPGVMOBJ) $(Q3GVMOBJ) $(Q3CGVMOBJ) $(MPCGVMOBJ) $(Q3UIVMOBJ) $(MPUIVMOBJ)
- TOOLSOBJ = $(LBURGOBJ) $(Q3CPPOBJ) $(Q3RCCOBJ) $(Q3LCCOBJ) $(Q3ASMOBJ)
- copyfiles: release
- @if [ ! -d $(COPYDIR)/$(BASEGAME) ]; then echo "You need to set COPYDIR to where your Quake3 data is!"; fi
- ifneq ($(BUILD_GAME_SO),0)
- ifneq ($(BUILD_BASEGAME),0)
- -$(MKDIR) -p -m 0755 $(COPYDIR)/$(BASEGAME)
- endif
- ifneq ($(BUILD_MISSIONPACK),0)
- -$(MKDIR) -p -m 0755 $(COPYDIR)/$(MISSIONPACK)
- endif
- endif
- ifneq ($(BUILD_CLIENT),0)
- $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(CLIENTBIN)$(FULLBINEXT) $(COPYBINDIR)/$(CLIENTBIN)$(FULLBINEXT)
- ifneq ($(USE_RENDERER_DLOPEN),0)
- $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/renderer_opengl1_$(SHLIBNAME) $(COPYBINDIR)/renderer_opengl1_$(SHLIBNAME)
- ifneq ($(BUILD_RENDERER_REND2),0)
- $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/renderer_rend2_$(SHLIBNAME) $(COPYBINDIR)/renderer_rend2_$(SHLIBNAME)
- endif
- endif
- endif
- # Don't copy the SMP until it's working together with SDL.
- ifneq ($(BUILD_CLIENT_SMP),0)
- ifneq ($(USE_RENDERER_DLOPEN),0)
- $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/renderer_opengl1_smp_$(SHLIBNAME) $(COPYBINDIR)/renderer_opengl1_smp_$(SHLIBNAME)
- else
- $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(CLIENTBIN)-smp$(FULLBINEXT) $(COPYBINDIR)/$(CLIENTBIN)-smp$(FULLBINEXT)
- endif
- endif
- ifneq ($(BUILD_SERVER),0)
- @if [ -f $(BR)/$(SERVERBIN)$(FULLBINEXT) ]; then \
- $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(SERVERBIN)$(FULLBINEXT) $(COPYBINDIR)/$(SERVERBIN)$(FULLBINEXT); \
- fi
- endif
- ifneq ($(BUILD_GAME_SO),0)
- ifneq ($(BUILD_BASEGAME),0)
- $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(BASEGAME)/cgame$(SHLIBNAME) \
- $(COPYDIR)/$(BASEGAME)/.
- $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(BASEGAME)/qagame$(SHLIBNAME) \
- $(COPYDIR)/$(BASEGAME)/.
- $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(BASEGAME)/ui$(SHLIBNAME) \
- $(COPYDIR)/$(BASEGAME)/.
- endif
- ifneq ($(BUILD_MISSIONPACK),0)
- $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(MISSIONPACK)/cgame$(SHLIBNAME) \
- $(COPYDIR)/$(MISSIONPACK)/.
- $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(MISSIONPACK)/qagame$(SHLIBNAME) \
- $(COPYDIR)/$(MISSIONPACK)/.
- $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(MISSIONPACK)/ui$(SHLIBNAME) \
- $(COPYDIR)/$(MISSIONPACK)/.
- endif
- endif
- clean: clean-debug clean-release
- ifeq ($(PLATFORM),mingw32)
- @$(MAKE) -C $(NSISDIR) clean
- else
- @$(MAKE) -C $(LOKISETUPDIR) clean
- endif
- clean-debug:
- @$(MAKE) clean2 B=$(BD)
- clean-release:
- @$(MAKE) clean2 B=$(BR)
- clean2:
- @echo "CLEAN $(B)"
- @rm -f $(OBJ)
- @rm -f $(OBJ_D_FILES)
- @rm -f $(TARGETS)
- toolsclean: toolsclean-debug toolsclean-release
- toolsclean-debug:
- @$(MAKE) toolsclean2 B=$(BD)
- toolsclean-release:
- @$(MAKE) toolsclean2 B=$(BR)
- toolsclean2:
- @echo "TOOLS_CLEAN $(B)"
- @rm -f $(TOOLSOBJ)
- @rm -f $(TOOLSOBJ_D_FILES)
- @rm -f $(LBURG) $(DAGCHECK_C) $(Q3RCC) $(Q3CPP) $(Q3LCC) $(Q3ASM)
- distclean: clean toolsclean
- @rm -rf $(BUILD_DIR)
- installer: release
- ifeq ($(PLATFORM),mingw32)
- @$(MAKE) VERSION=$(VERSION) -C $(NSISDIR) V=$(V) \
- SDLDLL=$(SDLDLL) \
- USE_RENDERER_DLOPEN=$(USE_RENDERER_DLOPEN) \
- USE_OPENAL_DLOPEN=$(USE_OPENAL_DLOPEN) \
- USE_CURL_DLOPEN=$(USE_CURL_DLOPEN) \
- USE_INTERNAL_SPEEX=$(USE_INTERNAL_SPEEX) \
- USE_INTERNAL_ZLIB=$(USE_INTERNAL_ZLIB) \
- USE_INTERNAL_JPEG=$(USE_INTERNAL_JPEG)
- else
- @$(MAKE) VERSION=$(VERSION) -C $(LOKISETUPDIR) V=$(V)
- endif
- dist:
- rm -rf $(CLIENTBIN)-$(VERSION)
- svn export . $(CLIENTBIN)-$(VERSION)
- tar --owner=root --group=root --force-local -cjf $(CLIENTBIN)-$(VERSION).tar.bz2 $(CLIENTBIN)-$(VERSION)
- rm -rf $(CLIENTBIN)-$(VERSION)
- #############################################################################
- # DEPENDENCIES
- #############################################################################
- ifneq ($(B),)
- OBJ_D_FILES=$(filter %.d,$(OBJ:%.o=%.d))
- TOOLSOBJ_D_FILES=$(filter %.d,$(TOOLSOBJ:%.o=%.d))
- -include $(OBJ_D_FILES) $(TOOLSOBJ_D_FILES)
- endif
- .PHONY: all clean clean2 clean-debug clean-release copyfiles \
- debug default dist distclean installer makedirs \
- release targets \
- toolsclean toolsclean2 toolsclean-debug toolsclean-release \
- $(OBJ_D_FILES) $(TOOLSOBJ_D_FILES)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement