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  1. Starting new log file.
  2. Version: 1.151
  3.  
  4. -- OS: Microsoft Windows 7 (build 7600), 64-bit
  5. -- RAM: Available physical RAM: 4095MB/4096MB
  6. -- CPU: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz (GenuineIntel)
  7. - L2 cache size: 256K
  8. - CPU Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT
  9. - Number of CPUs: 8 ( Speed: ~3411MHz / ~3411MHz / ~3411MHz / ~3411MHz / ~3411MHz / ~3411MHz / ~3411MHz / ~3411MHz )
  10.  
  11. -- GPU:
  12. - D3D9 Adapter: 0 / Driver: aticfx32.dll / Description: AMD Radeon HD 6800 Series
  13. - Texture Memory: 2786 ( Available Texture Memory: 2766 )
  14.  
  15.  
  16. Processing Ini File {
  17. Module_name = Calradia
  18. Num Hints = 0
  19. Setting Map Min X = -180.000000
  20. Setting Map Max X = 180.000000
  21. Setting Map Min Y = -145.000000
  22. Setting Map Max Y = 145.000000
  23. Setting Time Multiplier = 0.250000
  24. Setting Seeing Range Multiplier = 6.500000
  25. Setting Track Spotting Multiplier = 0.800000
  26. Setting player_wounded_treshold = 5.000000
  27. Setting hero_wounded_treshold = 15.000000
  28. Setting Skill Prisoner Management Bonus = 5
  29. Setting Skill Leadership Bonus = 3
  30. Setting Base Companion Limit = 20
  31. Setting player_xp_multiplier = 2.000000
  32. Setting hero_xp_multiplier = 2.000000
  33. Setting regulars_xp_multiplier = 3.000000
  34. Setting damage_interrupt_attack_treshold = 3.000000
  35. Setting damage_interrupt_attack_treshold_mp = 1.000000
  36. Setting armor_soak_factor_against_cut = 0.800000
  37. Setting armor_soak_factor_against_pierce = 0.650000
  38. Setting armor_soak_factor_against_blunt = 0.500000
  39. Setting armor_reduction_factor_against_cut = 1.000000
  40. Setting armor_reduction_factor_against_pierce = 0.500000
  41. Setting armor_reduction_factor_against_blunt = 0.750000
  42. Setting horse_charge_damage_multiplier = 1.000000
  43. Setting couched_lance_damage_multiplier = 0.650000
  44. Setting fall_damage_multiplier = 3.000000
  45. Setting shield_penetration_offset = 30.000000
  46. Setting shield_penetration_factor = 3.000000
  47. Setting missile_damage_speed_power = 1.900000
  48. Setting melee_damage_speed_power = 2.000000
  49. Scan Module Textures = 1
  50. Scan Module Sounds = 1
  51. Loading Module Resource textures_face_gen
  52. Loading Module Resource shaders
  53. Loading Module Resource mm_shaders
  54. Loading Module Resource textures
  55. Loading Module Resource mmtextures
  56. Loading Module Resource materials
  57. Loading Module Resource mmmaterials
  58. Loading Module Resource materials_face_gen
  59. Loading Module Resource meshes_face_gen
  60. Loading Module Resource helpers
  61. Loading Module Resource particle_meshes
  62. Loading Module Resource skeletons
  63. Loading Module Resource tree_meshes
  64. Loading Module Resource xtree_meshes
  65. Loading Module Resource grass_meshes
  66. Loading Module Resource plant_meshes
  67. Loading Module Resource body_meshes
  68. Loading Module Resource object_meshes
  69. Loading Module Resource object_bodies
  70. Loading Module Resource goods_meshes
  71. Loading Module Resource arabian_castle
  72. Loading Module Resource food
  73. Loading Module Resource beards
  74. Loading Module Resource village_houses
  75. Loading Module Resource village_houses_a
  76. Loading Module Resource interiors_a
  77. Loading Module Resource interiors_c
  78. Loading Module Resource arena
  79. Loading Module Resource castle_a
  80. Loading Module Resource dungeon
  81. Loading Module Resource snowy_houses
  82. Loading Module Resource square_keep
  83. Loading Module Resource xtree_meshes_b
  84. Loading Module Resource user_interface_b
  85. Loading Module Resource user_interface_c
  86. Loading Module Resource houses1
  87. Loading Module Resource wall_meshes1
  88. Loading Module Resource town_houses
  89. Loading Module Resource doors
  90. Loading Module Resource churches
  91. Loading Module Resource town_houses_b
  92. Loading Module Resource castle_c
  93. Loading Module Resource castle_e
  94. Loading Module Resource castle_f
  95. Loading Module Resource castle_g
  96. Loading Module Resource castle_h
  97. Loading Module Resource gatehouse
  98. Loading Module Resource viking_houses
  99. Loading Module Resource town_houses_c
  100. Loading Module Resource banners
  101. Loading Module Resource mmparticles
  102. Loading Module Resource particles_2
  103. Loading Module Resource prisons
  104. Loading Module Resource terrain_borders_b
  105. Loading Module Resource skyboxes
  106. Loading Module Resource object_b
  107. Loading Module Resource destroy
  108. Loading Module Resource grass_meshes_b
  109. Loading Module Resource interiors_steppe
  110. Loading Module Resource town_houses_d
  111. Loading Module Resource arabian_props
  112. Loading Module Resource horse_skeleton
  113. Loading Module Resource ani_horse_mounted
  114. Loading Module Resource ani_man_walk
  115. Loading Module Resource ani_death
  116. Loading Module Resource ani_human_mounted
  117. Loading Module Resource ani_man_cheer
  118. Loading Module Resource ani_stand_onhorse
  119. Loading Module Resource ani_strikes
  120. Loading Module Resource ani_equip_arms
  121. Loading Module Resource ani_run_p
  122. Loading Module Resource uni_strikes3
  123. Loading Module Resource ani_walk_sideways
  124. Loading Module Resource ani_run_sideways
  125. Loading Module Resource ani_stand
  126. Loading Module Resource ani_crouch_down
  127. Loading Module Resource ani_low_walk
  128. Loading Module Resource ani_turn_man
  129. Loading Module Resource ani_lancer
  130. Loading Module Resource ani_attacks
  131. Loading Module Resource ani_kicks
  132. Loading Module Resource ani_walk_backward
  133. Loading Module Resource ani_run_lookingsides
  134. Loading Module Resource ani_defends
  135. Loading Module Resource ani_walk_lookingsides
  136. Loading Module Resource ani_jump
  137. Loading Module Resource uni_jump
  138. Loading Module Resource uni_stances
  139. Loading Module Resource uni_equip
  140. Loading Module Resource uni_strike
  141. Loading Module Resource uni_throws
  142. Loading Module Resource uni_fistswing
  143. Loading Module Resource uni_defence
  144. Loading Module Resource uni_sideways
  145. Loading Module Resource uni_equip_musket
  146. Loading Module Resource rock
  147. Loading Module Resource raw_materials
  148. Loading Module Resource ui_server_filter
  149. Loading Module Resource ship
  150. Loading Module Resource arabian_houses
  151. Loading Module Resource tree_f
  152. Loading Module Resource arabian_village
  153. Loading Module Resource valleyProps
  154. Loading Module Resource workshops
  155. Loading Module Resource barrier_primitives
  156. Loading Module Resource town_houses_e
  157. Loading Module Resource mmweapons
  158. Loading Module Resource mmuniforms
  159. Loading Module Resource mm_french_uniforms
  160. Loading Module Resource mm_french_hats
  161. Loading Module Resource mm_french_swords
  162. Loading Module Resource mm_french_firearms
  163. Loading Module Resource mm_russian_uniforms
  164. Loading Module Resource mm_russian_hats
  165. Loading Module Resource mm_russian_swords
  166. Loading Module Resource mm_russian_firearms
  167. Loading Module Resource mm_british_swords
  168. Loading Module Resource mm_british_firearms
  169. Loading Module Resource mm_german_firearms
  170. Loading Module Resource mmprusuniforms
  171. Loading Module Resource mmprushats
  172. Loading Module Resource mmaustrianuniforms
  173. Loading Module Resource mmaustrianhats
  174. Loading Module Resource mmbrituniforms
  175. Loading Module Resource mmbrithats
  176. Loading Module Resource mm_colours
  177. Loading Module Resource mmanimations
  178. Loading Module Resource nw_custom_anim
  179. Loading Module Resource mmsceneprops
  180. Loading Module Resource mm_cannons
  181. Loading Module Resource mm_cannon_items
  182. Loading Module Resource mmhorses
  183. Loading Module Resource mmplants
  184. Loading Module Resource mmspanishbuildings
  185. Loading Module Resource mmczechbuildings
  186. Loading Module Resource mmwallprops
  187. Loading Module Resource mm_waterloo
  188. Loading Module Resource mmfurniture
  189. Loading Module Resource terrain_borders
  190. Loading Module Resource mm_sapperbuildstuff
  191. Loading Module Resource mmmills
  192. Loading Module Resource mm_fortprops
  193. Loading Module Resource mm_spvillagehouse
  194. Loading Module Resource mm_uiobjects
  195. Loading Module Resource mm_oimprops
  196. Loading Module Resource mmwoodenwalls
  197. Setting multiplayer_walk_enabled = 0
  198.  
  199. } //Processing Ini File Finished
  200. Loading Music...
  201. Loading Textures...
  202. Finished Loading Textures...
  203. L8 Format is unsupported
  204. Loading Module...
  205. Loading item kinds...
  206. Loading dialogs...
  207. Loading mission templates...
  208. Loading party templates...
  209. loading time: 13611
  210. Finished All...
  211. load_map_data complete.
  212. Init_map complete.
  213. init_meta_mission complete.
  214. launch complete.
  215. Main server response: 202712|1662188374519185729
  216.  
  217. Frame# : 76717
  218. Saving options... OK!
  219. Exiting network manager... OK!
  220. Deleting resources... OK!
  221. Exiting physics manager... OK!
  222.  
  223. num rt_material : <c: r 20 > / <c: y 159 >
  224.  
  225. Render Target Format Usages:
  226. A8R8G8B8 : 30 ( 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 )
  227. A8 : 128 ( 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 )
  228. D16 : 4 ( 1 0 0 0 )
  229. R16F : 1 ( 1 )
  230.  
  231. Dumping resource usage information:
  232. #Full textures: 0
  233. #RT textures: 163
  234. #RT materials: 159
  235. #RT Memory usage: 115200
  236. Exiting graphics manager... OK!
  237.  
  238. Current Config {
  239. first_time : 0
  240. texture_detail : 100
  241. render_buffer_size : 15
  242. max_framerate : 120
  243. start_windowed : 0
  244. use_pixel_shaders : 1
  245. use_vertex_shaders : 1
  246. fake_reflections : 1
  247. show_framerate : 0
  248. use_ondemand_textures : 1
  249. use_ondemand_textures_mt : 1
  250. disable_music : 0
  251. disable_sound : 0
  252. disable_frequency_variation : 0
  253. cheat_mode : 0
  254. enable_blood : 1
  255. enable_edit_mode : 0
  256. force_single_threading : 0
  257. debug_mode : 0
  258. display_width : 0
  259. display_height : 0
  260. display_bits : 32
  261. antialiasing : 1
  262. sample_quality : 0
  263. alpha2coverage : 0
  264. force_vsync : 0
  265. shadowmap_quality : 1
  266. shader_quality : 0
  267. postfx_dof : 0
  268. postfx_hdr : 0
  269. postfx_autoexp : 0
  270. flora_degrade_distance : 100.000000
  271. flora_lod_detail : 0
  272. use_instancing : 0
  273. use_secure_connection : 0
  274. max_number_of_connections : 16
  275. look_for_server_on_this_machine : 0
  276. music_volume : 0.000000
  277. sound_volume : 1.000000
  278. mouse_sensitivity : 0.500000
  279. invert_mouse : 0
  280. enable_lighting : 1
  281. enable_particles : 1
  282. enable_blood : 1
  283. enable_character_shadows : 1
  284. enable_accurate_shadows : 1
  285. number_of_corpses : 3
  286. grass_density : 50
  287. combat_speed : 2
  288. friend_combat_difficulty : 0
  289. adapter_format : 0
  290. reduce_combat_ai : 2
  291. reduce_campaign_ai : 2
  292. combat_difficulty : 0
  293. display_labels : 1
  294. display_targeting_reticule : 1
  295. display_attack_direction : 0
  296. turn_camera_with_horse_in_first_person : 2
  297. verbose_damage : 1
  298. verbose_shot_difficulty : 1
  299. battle_size : 0.342200
  300. attack_direction_control : 2
  301. defend_direction_control : 0
  302. lance_control : 0
  303. anisotropic_filtering : 1
  304. enable_environment_shadows : 1
  305. verbose_casualties : 1
  306. verbose_experience : 1
  307. realistic_shadows_on_plants : 2
  308. number_of_ragdolls : 3
  309. gamma : 2.200000
  310. character_detail : 0.500000
  311. character_shadow_detail : 0.500000
  312. control_mouse_movement_y_scale : 1.500000
  313. blood_stains : 1
  314. use_winmm_audio : 0
  315. auto_gfx_quality : 0
  316. enable_gamepad_vibration : 1
  317. }
  318.  
  319. Closing log file...
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