Not a member of Pastebin yet?
                        Sign Up,
                        it unlocks many cool features!                    
                - **********************************SESSION STARTED AT: Wed Jun 03 00:14:52 2015
 - **********************************BUILD: RETAIL-PUBLICBETA-Jun 2 2015-03:15:40
 - VFS: fullscreen.txt not found!
 - FILE OPEN: fullscreen.txt [0x00000000]
 - VFS: data\noMainMenu.txt not found!
 - FILE OPEN: data\noMainMenu.txt [0x00000000]
 - InitializingRenderer
 - Windowed 1
 - Windowed 2
 - Windowed 3
 - Windowed 4
 - Windowed 5
 - Windowed 6
 - Windowed 7
 - Windowed 8
 - Windowed 11
 - In AdjustWindow, primary area is 1360 x 728
 - In AdjustWindow, primary area offset is 0 x 0
 - Windowed 14
 - Windowed 15
 - Windowed 16, style is 4194304
 - Windowed 17
 - Windowed 18, size 36, -3, 1322, 723
 - In AdjustWindow, SetWindowPos called with size 36, -3, 1322, 723
 - Windowed 19
 - In AdjustWindow, reinitializing viewport with size 1280.000000 x 720.000000
 - Windowed 20
 - Windowed 21
 - Windowed done!
 - Renderer::GetD3DPresentationParameters
 - Windowed, vsync! vsync is 1
 - Device refresh rate 60 Hz
 - D3D device capabilities:
 - Accelerated copy to vid mem: YES!
 - Accelerated copy from vid mem: YES
 - Video is plain old boring NTSC.
 - VFS: nomusic.txt not found!
 - FILE OPEN: nomusic.txt [0x00000000]
 - 20 devices returned
 - Passed Device Enumeration...
 - 20 devices returned
 - 20 devices returned
 - 20 devices returned
 - 20 devices returned
 - Device has IG_
 - Device passed compare check
 - Checked if is XInput: Yes, passed device enum Yes
 - We found an xbox360 controller
 - Device info: Name "Controller (XBOX 360 For Windows)", Type 21, subtype 2
 - 20 devices returned
 - Passed Device Enumeration...
 - 20 devices returned
 - 20 devices returned
 - 20 devices returned
 - 20 devices returned
 - Device has IG_
 - Device failed compare check
 - 20 devices returned
 - Device has IG_
 - Device failed compare check
 - 20 devices returned
 - 20 devices returned
 - 10 devices returned
 - Zero devices returned
 - Checked if is XInput: No, passed device enum Yes
 - Generic controller found
 - Device info: Name "QanBa Arcade JoyStick 1008", Type 21, subtype 2
 - Found XBox controller, setting it to num 0
 - Found generic controller, setting it to num 1
 - Generic Controller has 0 POV hats
 - Generic Controller has 19854006 axes
 - Number of controllers plugged in: 2
 - Resetting default character order for both players.
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - CharSelect reading character info:
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - For file temp/filia.foit:
 - My largest assist - 1061370
 - Name = Filia
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - For file temp/cerebella.foit:
 - My largest assist - 928560
 - Name = Cerebella
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - For file temp/peacock.foit:
 - My largest assist - 1090590
 - Name = Peacock
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - For file temp/parasoul.foit:
 - My largest assist - 1071464
 - Name = Parasoul
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - For file temp/msfortune.foit:
 - My largest assist - 1090932
 - Name = MsFortune
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - For file temp/painwheel.foit:
 - My largest assist - 1157785
 - Name = Painwheel
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - For file temp/valentine.foit:
 - My largest assist - 1113374
 - Name = Valentine
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - For file temp/double.foit:
 - My largest assist - 854148
 - Name = Double
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - For file temp/squigly.foit:
 - My largest assist - 992789
 - Name = Squigly
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - For file temp/bigband.foit:
 - My largest assist - 1126846
 - Name = BigBand
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - For file temp/fukua.foit:
 - My largest assist - 1140858
 - Name = Fukua
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - For file temp/eliza.foit:
 - My largest assist - 1081029
 - Name = Eliza
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - For file temp/beowulf.foit:
 - My largest assist - 1164972
 - Name = Beowulf
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - For file temp/robofortune.foit:
 - My largest assist - 1124139
 - Name = RoboFortune
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - For file temp/boss_marie.foit:
 - My largest assist - 0
 - Name = Marie
 - ----------------------
 - CPU Mem needed for pt chars: 82 MB (44079436 + 42370886)
 - CPU Mem needed for 8-bit streaming help art: 10 MB (11358874 bytes) (1513600, 1796550, 1844849, 1916601, 1998808, 2288466 bytes)
 - And an extra 5MB CPU mem for the PC decompression buffer
 - VRAM max needed for always loaded art: 136 MB (17, 18, 19, 22, 22, 37 MB)
 - VRAM max needed for assists PER TEAM: 3 MB (1140858 Fukua, 1157785 Painwheel, and 1164972 Beowulf)
 - VRAM max total needed: 142 MB (149835594 bytes)
 - ----------------------
 - --------Character select order-------------
 - Index -1: Marie (Hidden)
 - Index 0: Filia
 - Index 1: Cerebella
 - Index 2: Peacock
 - Index 3: Parasoul
 - Index 4: MsFortune
 - Index 5: Painwheel
 - Index 6: Valentine
 - Index 7: Double
 - Index 8: Squigly
 - Index 9: BigBand
 - Index 10: Fukua
 - Index 11: Eliza
 - Index 12: Beowulf
 - Index 13: RoboFortune
 - -------------------------------------------
 - Allocating always-loaded sprite art memory: 142 MB (149835594 bytes), 136 MB for always loaded art and the rest for assists
 - Allocating art memory for point char sprites/temp storage: 16 MB (16777216 bytes)
 - Reserved 1593 K (815847 x2 bytes) for previous-point-char frame storage.
 - Reserved 11092 K (11358874 bytes) for 8-bit art storage.
 - Mem allocated!
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-art.gfs [0x01693370]
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01693370]
 - Name = Hitspark
 - Reading 21 frames...
 - ReadSoundFX: Foit file name is temp/hitspark.foit
 - Fixed-up sound file name is temp/hitspark.snd-wav
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-win.gfs [0x01693390]
 - Max slideshow frames 14
 - Loading Truecolor: temp/true_color_sprites/screen_effects.spr.msb
 - Loading Truecolor: temp/true_color_sprites/pushblock.spr.msb
 - Loading Truecolor: temp/true_color_sprites/infinite_spark_a.spr.msb
 - Loading Truecolor: temp/true_color_sprites/infinite_spark_c.spr.msb
 - Loading Truecolor: temp/true_color_sprites/infinite_spark_letters.spr.msb
 - Loading Truecolor: temp/true_color_sprites/silentscope.spr.msb
 - Loading Truecolor: temp/true_color_sprites/hitspark_blunt_shockwave_h.spr.msb
 - Loading Truecolor: temp/true_color_sprites/hitspark_blunt_shockwave_h_gr.spr.msb
 - Loading Truecolor: temp/true_color_sprites/hitspark_ground_impact_assist.spr.msb
 - Loading Truecolor: temp/true_color_sprites/hitspark_ground_impact_h_yellow.spr.msb
 - Loading Truecolor: temp/true_color_sprites/hitspark_ground_impact_h.spr.msb
 - Loading Truecolor: temp/true_color_sprites/hitspark_ground_impact_m.spr.msb
 - Loading Truecolor: temp/true_color_sprites/hitspark_wall_impact_h.spr.msb
 - Loading Truecolor: temp/true_color_sprites/hitspark_wall_impact_m.spr.msb
 - Loading Truecolor: temp/true_color_sprites/hitspark_omni_l.spr.msb
 - Loading Truecolor: temp/true_color_sprites/hitspark_omni_m.spr.msb
 - Loading Truecolor: temp/true_color_sprites/hitspark_omni_h.spr.msb
 - Loading Truecolor: temp/true_color_sprites/throwtech2.spr.msb
 - Loading Truecolor: temp/true_color_sprites/grab.spr.msb
 - Loading Truecolor: temp/true_color_sprites/block.spr.msb
 - Loading Truecolor: temp/true_color_sprites/radial_halo_flat.spr.msb
 - Loading Truecolor: temp/true_color_sprites/miss_spark.spr.msb
 - Loading Truecolor: temp/true_color_sprites/dust.spr.msb
 - Loading Truecolor: temp/true_color_sprites/extradust.spr.msb
 - Loading Truecolor: temp/true_color_sprites/infinite_burst_break_gold.spr.msb
 - Loading Truecolor: temp/true_color_sprites/infinite_burst_break_blue.spr.msb
 - Loading Truecolor: temp/true_color_sprites/super_spark.spr.msb
 - Loading Truecolor: temp/true_color_sprites/super_spark_lightnings.spr.msb
 - Loading Truecolor: temp/true_color_sprites/dustplume.spr.msb
 - Loading Truecolor: temp/true_color_sprites/groundrush.spr.msb
 - Loading Truecolor: temp/true_color_sprites/airrush.spr.msb
 - Loading Truecolor: temp/true_color_sprites/slash.spr.msb
 - Loading Truecolor: temp/true_color_sprites/shampoo.spr.msb
 - Loading Truecolor: temp/true_color_sprites/hitspark_blunt_m.spr.msb
 - Loading Truecolor: temp/true_color_sprites/hitspark_directional_l.spr.msb
 - Loading Truecolor: temp/true_color_sprites/hitspark_directional_m.spr.msb
 - Loading Truecolor: temp/true_color_sprites/hitspark_directional_h.spr.msb
 - Loading Truecolor: temp/true_color_sprites/hitspark_slash_l.spr.msb
 - Loading Truecolor: temp/true_color_sprites/hitspark_slash_m.spr.msb
 - Loading Truecolor: temp/true_color_sprites/hitspark_slash_h.spr.msb
 - Loading Truecolor: temp/true_color_sprites/snapback.spr.msb
 - Loading Truecolor: temp/true_color_sprites/prism.spr.msb
 - Loading Truecolor: temp/true_color_sprites/skullheart.spr.msb
 - Loading Truecolor: temp/true_color_sprites/lamia.spr.msb
 - Loading Truecolor: temp/true_color_sprites/lamia_glow.spr.msb
 - Loading Truecolor: temp/true_color_sprites/radial_long.spr.msb
 - Loading Truecolor: temp/true_color_sprites/superthrowdust.spr.msb
 - Loading Truecolor: temp/true_color_sprites/dustcyclone_right.spr.msb
 - Loading Truecolor: temp/true_color_sprites/dustcyclone_left.spr.msb
 - Loading Truecolor: temp/true_color_sprites/dustspecial.spr.msb
 - Loading Truecolor: temp/true_color_sprites/auto_recovery_effect.spr.msb
 - Adding palette effect AllBlack
 - Adding palette effect MostlyBlack
 - Adding palette effect HalfBlack
 - Adding palette effect SlightlyBlack
 - Adding palette effect Dead_Pallor
 - Adding palette effect Armor
 - Adding palette effect ParasoulFlame
 - Adding palette effect ValentineElectrified
 - Adding palette effect ValPoisonA
 - Adding palette effect ValPoisonB
 - Adding palette effect ValPoisonC
 - Adding palette effect HatredGuard
 - Adding palette effect HatredInstall
 - Adding palette effect Lv2Stance
 - Adding palette effect SquiglyFlame
 - Adding palette effect CounterHit
 - Adding palette effect Parry
 - Adding palette effect FukuaShadow_L
 - Adding palette effect FukuaShadow_L_Herself
 - Adding palette effect FukuaShadow_M
 - Adding palette effect FukuaShadow_M_Herself
 - Adding palette effect FukuaShadow_H
 - Adding palette effect FukuaShadow_H_Herself
 - Adding palette effect FukuaFireballReturn
 - Adding palette effect SekhmetAllBlack
 - Adding palette effect SekhmetEnemyAllBlack
 - Adding palette effect PushblockGuardCancel
 - Adding palette effect RoboFortuneElectrified
 - Adding palette effect Robo_DetMode
 - Adding palette effect Robo_DetMode_ShineSpark
 - Adding palette effect Robo_DetMode_HyperBeam
 - Adding palette effect Challenge_HealthDrain
 - Adding palette effect Challenge_HealthRegen
 - Adding palette effect Challenge_Locked
 - Adding palette effect Survival_Boss_Red
 - Adding palette effect Survival_Boss_Gold
 - SoundEffect: Allociated 13049131 bytes for music file memory
 - Try loading
 - Reading worlds.ini
 - Found world New_Meridian / new_meridian_3d / stage_new_meridian / counts as (New_Meridian) / excluded from random: N
 - Found world River_King / river_king_casino / stage_casino / counts as (River_King) / excluded from random: N
 - Found world Medici_Tower / medici_office_3d / stage_medici_office / counts as (Medici_Tower) / excluded from random: N
 - Found world Meridian_Rooftops / rooftops_day_3d / stage_rooftops_day / counts as (Meridian_Rooftops) / excluded from random: N
 - Found world Rooftops_Night / rooftops_night_3d / stage_rooftops_night / counts as (Rooftops_Night) / excluded from random: N
 - Found world Arena / arena / stage_arena / counts as (Arena) / excluded from random: N
 - Found world _Empty_Arena / arena_empty / stage_arena_empty / counts as (_Empty_Arena) / excluded from random: N
 - Found world Bathhouse / bathhouse_3d / stage_bathhouse / counts as (Bathhouse) / excluded from random: N
 - Found world Bathhouse_Sekh / bathhouseblood_3d / stage_bathhouse_sekh / counts as (Bathhouse_Sekh) / excluded from random: N
 - Found world Under_the_Bridge / under_the_bridge / stage_under_the_bridge / counts as (Under_the_Bridge) / excluded from random: N
 - Found world Training_Stage / training_3d / stage_training_stage / counts as (Training_Stage) / excluded from random: N
 - Found world Innsmouth_Day / innsmouth_day_3d / stage_innsmouthday / counts as (Innsmouth_Day) / excluded from random: N
 - Found world Innsmouth_Night / innsmouth_night_3d / stage_innsmouth_night / counts as (Innsmouth_Night) / excluded from random: N
 - Found world ASG_Lab / asg_labs_3d / stage_asg_labs / counts as (ASG_Lab) / excluded from random: N
 - Found world _Empty_Lab8 / asg_labs_empty_3d / stage_asg_labs_empty / counts as (_Empty_Lab8) / excluded from random: N
 - Found world Maple_Crest / maple_crest_3d / stage_maple_crest / counts as (Maple_Crest) / excluded from random: N
 - Found world Maple_Crest_Mare / maple_crest_mare_3d / stage_nightmare_crest / counts as (Maple_Crest_Mare) / excluded from random: N
 - Found world Cathedral / cathedral_3d / stage_cathedral / counts as (Cathedral) / excluded from random: N
 - Found world _Empty_Cathedral / cathedral_empty_3d / stage_cathedral_empty / counts as (_Empty_Cathedral) / excluded from random: N
 - Found world Falling_Wreckage / falling_wreckage / stage_falling_wreckage / counts as (Falling_Wreckage) / excluded from random: N
 - Found world Gehenna / gehenna_3d / stage_gehenna / counts as (Gehenna) / excluded from random: Y
 - Found world Glass_Canopy / atrium / stage_atrium / counts as (Glass_Canopy) / excluded from random: N
 - Found world Class_Notes / class_notes_3d / stage_class_notes / counts as (Class_Notes) / excluded from random: N
 - Found 23 worlds!
 - Loading done!
 - Init vertex lists...
 - Resetting default character order for both players.
 - TotS: Added word Crenellated
 - TotS: Added word Industrious
 - TotS: Added word The Skullfart
 - TotS: Added word There their there
 - TotS: Added word Your you're yore
 - TotS: Added word Lern 2 type
 - TotS: Added word Lose loose
 - TotS: Added word One fun pun son
 - TotS: Added word Is Not Dead
 - TotS: Added word A fallacy
 - TotS: Added word Snapdragon
 - TotS: Added word Absotively!
 - TotS: Added word Updon't!
 - TotS: Added word Flying Buttresses!
 - TotS: Added word Are we having fun yet?
 - TotS: Added word Nerf Cerebella!
 - TotS: Added word Buff Painwheel!
 - TotS: Added word Double is low tier
 - TotS: Added word Garbage day!
 - TotS: Added word I'm not a clown!
 - TotS: Added word Hats off to me
 - TotS: Added word Back in the habit
 - TotS: Added word STOP MASHING!
 - TotS: Added word j.HP is a valid tactic
 - TotS: Added word Block more!
 - TotS: Added word I don't give a hoot
 - TotS: Added word Trololololol...
 - TotS: Added word Dodge duck dip dive and doge!
 - TotS: Added word Pun more punce!
 - TotS: Added word Squigly and Agent G
 - TotS: Added word Two weeks!
 - TotS: Added word 829,829
 - TotS: Added word Appendicitis
 - TotS: Added word Besotted
 - TotS: Added word Bolshevikism
 - TotS: Added word Borscht
 - TotS: Added word Depressed
 - TotS: Added word Devolution
 - TotS: Added word Dizziness
 - TotS: Added word Eccentric
 - TotS: Added word Flathead
 - TotS: Added word Mistletoe
 - TotS: Added word Octopus
 - TotS: Added word Offside!
 - TotS: Added word Pathetic Pegasus
 - TotS: Added word Perilla
 - TotS: Added word Sasquatch
 - TotS: Added word Sphincter
 - TotS: Added word Teary-eyed
 - TotS: Added word A pack of lies
 - TotS: Added word A ray of hope
 - TotS: Added word About to die
 - TotS: Added word Adult children
 - TotS: Added word Alive and kicking
 - TotS: Added word Baby boomers
 - TotS: Added word Badger State
 - TotS: Added word Bang on the nose!
 - TotS: Added word Behave yourself
 - TotS: Added word Blow me a kiss
 - TotS: Added word Ciao babe
 - TotS: Added word Clumsy waitress
 - TotS: Added word Counting freckles
 - TotS: Added word Coyote State
 - TotS: Added word Cry baby
 - TotS: Added word Cut here
 - TotS: Added word Cut it out
 - TotS: Added word Dead on arrival
 - TotS: Added word Decayed tooth
 - TotS: Added word Desperate attack
 - TotS: Added word Do you really mean it?
 - TotS: Added word Don't talk dreck
 - TotS: Added word Early post disco
 - TotS: Added word EL NINO
 - TotS: Added word Endurance contest
 - TotS: Added word Facial aesthetic course
 - TotS: Added word Fancy a drink?
 - TotS: Added word Fed up
 - TotS: Added word Field of hay
 - TotS: Added word First scandal
 - TotS: Added word Full of malice
 - TotS: Added word Get out of it
 - TotS: Added word Get out of my way
 - TotS: Added word Gimme your number
 - TotS: Added word Giveaway price
 - TotS: Added word Go fifty-fifty
 - TotS: Added word Go on
 - TotS: Added word Homecoming dance
 - TotS: Added word Hot iron
 - TotS: Added word Humble pie
 - TotS: Added word I am, I think
 - TotS: Added word I love you
 - TotS: Added word I say no
 - TotS: Added word Instant memory-loss
 - TotS: Added word Internet crime
 - TotS: Added word It's time
 - TotS: Added word It's not gas
 - TotS: Added word Just a bit more
 - TotS: Added word Just got dumped
 - TotS: Added word Left field
 - TotS: Added word Life belt
 - TotS: Added word Life sucks
 - TotS: Added word Mr. Y
 - TotS: Added word Must be an error
 - TotS: Added word My mother country
 - TotS: Added word Nauseating flattery
 - TotS: Added word Number 1 in Asia
 - TotS: Added word No cred
 - TotS: Added word No funny stuff
 - TotS: Added word No yes maybe
 - TotS: Added word Obsolete problem
 - TotS: Added word Oh! My!
 - TotS: Added word On the rocks
 - TotS: Added word Outlawed rebel
 - TotS: Added word Paw reading
 - TotS: Added word Pump it up
 - TotS: Added word Real Soviet typing
 - TotS: Added word Rice crackers
 - TotS: Added word Road worrier
 - TotS: Added word Rock the house
 - TotS: Added word Rose bud
 - TotS: Added word Rude and crude
 - TotS: Added word Sad sour shrimp
 - TotS: Added word Salt'n'pepper
 - TotS: Added word Sham slimming pills
 - TotS: Added word Shoot the pianist
 - TotS: Added word Slave to power
 - TotS: Added word Sorbeti on gelati
 - TotS: Added word Soul for sale
 - TotS: Added word Starved to death
 - TotS: Added word Stop eating erasers
 - TotS: Added word That's me!
 - TotS: Added word That's my boy
 - TotS: Added word That's my line!
 - TotS: Added word The 4th of July
 - TotS: Added word The deceased
 - TotS: Added word The last game of the series
 - TotS: Added word The rear
 - TotS: Added word Type till you drop
 - TotS: Added word Uncle Stan
 - TotS: Added word Utter leaner
 - TotS: Added word Utterly regrettably
 - TotS: Added word Vegas or Bust
 - TotS: Added word Walking chimney
 - TotS: Added word Warm soda
 - TotS: Added word Weekend trip to Kyoto
 - TotS: Added word Weekly weathercast
 - TotS: Added word Who nose who?
 - TotS: Added word Wiggle your ears
 - TotS: Added word With a twist
 - TotS: Added word Yellow zebra
 - TotS: Added word You choke me
 - TotS: Added word You're dismissed
 - TotS: Added word Nice work, guy
 - TotS: Added word Dote up a cat
 - TotS: Added word You may praise a tail
 - TotS: Added word Take the shot!
 - TotS: Added word Now, for something SPECTACULAR!
 - TotS: Added word Wave motion emitter
 - TotS: Added word Slightly Different Edition
 - TotS: Added word More Different Edition
 - TotS: Added word Skullgirls Encore
 - TotS: Added word Did you read the Tutorial?
 - TotS: Added word For more info visit Skullgirls.com!
 - TotS: Added word I'm pretty good at typing!
 - TotS: Added word Are you a boy? Or a girl?
 - TotS: Added word Downloadable Content Available
 - TotS: Added word Available In Full Version
 - TotS: Added word Skullgirls Alpha TWO!
 - TotS: Added word Have you thanked your mother today?
 - TotS: Added word Warm cup of coffee on a cold rainy day
 - TotS: Added word Everybody, we enjoy bonsai trees!
 - TotS: Added word Sweeping Generalization
 - TotS: Added word Is trash pickup today or Tuesday?
 - TotS: Added word See? I have the knack.
 - TotS: Added word I can see the cosmos...
 - TotS: Added word All right
 - TotS: Added word Let me see
 - TotS: Added word Just a minute...
 - TotS: Added word Yes, yes!
 - TotS: Added word Wippler-sempai
 - TotS: Added word Salty Cupcakes
 - TotS: Added word Why don't we take a break?
 - TotS: Added word Sorry, but this is mine!
 - TotS: Added word Skull Heart Arrhythmia
 - TotS: Added word Shenanigans and Going-Ons
 - TotS: Added word Sesquidecemvir
 - TotS: Added word Pff, who needs wishes?
 - TotS: Added word Suffer like We did!
 - TotS: Added word Are you blocking?
 - TotS: Added word RETURN THE HEART TO LAB ZERO
 - TotS: Added word SEQUESTERING RESIDENT EGO
 - TotS: Added word Initiate Command Protocol 51!
 - TotS: Added word Access code 36E 25 40
 - TotS: Added word GET OUT OF HERE, MONSTER!
 - TotS: Added word Insurance policy
 - TotS: Added word I dream of being a court stenographer
 - TotS: Added word Are you a bad enough dude?
 - TotS: Added word Marie 120 percent
 - TotS: Added word When's Annie?
 - TotS: Added word Indigenous
 - TotS: Added word Foofarah
 - TotS: Added word Codswallop
 - TotS: Added word Kerfuffle
 - TotS: Added word Flapdoodle
 - TotS: Added word Friendship! Friendship?
 - TotS: Added word This is canon
 - TotS: Added word Well I never!
 - TotS: Added word Indubitably
 - TotS: Added word Facetious
 - TotS: Added word The Z-Virus
 - TotS: Added word Mok Zed
 - TotS: Added word SG 4 Evo!
 - TotS: Added word How did that get there?
 - TotS: Added word Knock, knock
 - TotS: Added word Who's there?
 - TotS: Added word Arthur
 - TotS: Added word Arthur who?
 - TotS: Added word Arthur got
 - TotS: Added word Did you close the fridge?
 - TotS: Added word Fenrir Drive
 - TotS: Added word Diamonds are Forever
 - TotS: Added word Argus Agony
 - TotS: Added word Silent Scope
 - TotS: Added word Cat Scratch Fever
 - TotS: Added word Death Crawl
 - TotS: Added word Bandwagon Rushdown
 - TotS: Added word Bionic...CAR!
 - TotS: Added word EKG Flatliner
 - TotS: Added word Daisy Pusher
 - TotS: Added word FANCY
 - TotS: Added word CENTENNIAL
 - TotS: Added word BINARY
 - TotS: Added word KING
 - TotS: Added word COURAGEOUS
 - TotS: Added word LEGENDARY
 - TotS: Added word KILLER
 - TotS: Added word DISTURBING
 - TotS: Added word GIGAWATT
 - TotS: Added word CHROMATIC
 - TotS: Added word UNFORTUNATE
 - TotS: Added word OVERWHELMING
 - TotS: Added word GENIAL
 - TotS: Added word BRUTAL
 - TotS: Added word PRECOCIOUS
 - TotS: Added word SUPERLATIVE
 - TotS: Added word SPIFFY
 - TotS: Added word CUMBERSOME
 - TotS: Added word MILQUETOAST
 - TotS: Added word BARBARIC
 - TotS: Added word BARELY LEGAL
 - TotS: Added word RIGHTEOUS
 - TotS: Added word MURDEROUS
 - TotS: Added word IMPECCABLE
 - TotS: Added word ABSURD
 - TotS: Added word POETIC
 - TotS: Added word VISIONARY
 - TotS: Added word BIENNIAL
 - TotS: Added word ACROBATIC
 - TotS: Added word AMBITIOUS
 - TotS: Added word INSPIRATIONAL
 - TotS: Added word ROMANTIC
 - TotS: Added word KEEN
 - TotS: Added word PUNISHING
 - TotS: Added word DUPLICITOUS
 - TotS: Added word CLIMACTIC
 - TotS: Added word UNCOUTH
 - TotS: Added word PROVOCATIVE
 - TotS: Added word MERCURIAL
 - TotS: Added word SAUCY
 - TotS: Added word COMICAL
 - TotS: Added word VEXING
 - TotS: Added word UNFATHOMABLE
 - TotS: Added word TRITE
 - TotS: Added word SANGUINE
 - TotS: Added word WINSOME
 - TotS: Added word PENULTIMATE
 - TotS: Added word ULTIMATE
 - TotS: Added word CINEMATIC
 - TotS: Added word INGRATIATING
 - TotS: Added word CUTE
 - TotS: Added word DEVASTATING
 - TotS: Added word MADNESS
 - TotS: Added word RADICAL
 - TotS: Added word ALGEBRAIC
 - TotS: Added word ANATIFEROUS
 - TotS: Added word OSTENTATIOUS
 - TotS: Added word PUISSANT
 - TotS: Added word CRASS
 - TotS: Added word FETCHING
 - TotS: Added word BODACIOUS
 - TotS: Added word IMPETUOUS
 - TotS: Added word IN A ROW
 - TotS: Added word KEEPER
 - TotS: Added word MANIACAL
 - TotS: Added word BAWDY
 - TotS: Added word ADORABLE
 - TotS: Added word DRACONIAN
 - TotS: Added word RADIOACTIVE
 - TotS: Added word FORBIDDEN
 - TotS: Added word NOT FOUND
 - TotS: Added word SATURNINE
 - TotS: Added word FECULENT
 - TotS: Added word MEANINGFUL
 - TotS: Added word EVERYDAY
 - TotS: Added word EFFERVESCENT
 - TotS: Added word SARTORIAL
 - TotS: Added word TRAPEZOIDAL
 - TotS: Added word CRAPULOUS
 - TotS: Added word QUAQUAVERSAL
 - TotS: Added word COMPETENT
 - TotS: Added word NAUSEATING
 - TotS: Added word PUCKISH
 - TotS: Added word LAMENTABLE
 - TotS: Added word FECKLESS
 - TotS: Added word LUMINOUS
 - TotS: Added word SWEET
 - TotS: Added word RITZY
 - TotS: Added word DECADENT
 - TotS: Added word FELINE
 - TotS: Added word HAPHAZARD
 - TotS: Added word CROMULENT
 - TotS: Added word FLASHY
 - TotS: Added word DILIGENT
 - TotS: Added word NEBULOUS
 - TotS: Added word NEPENTHEAN
 - TotS: Added word MACABRE
 - TotS: Added word MINCING
 - TotS: Added word STODGY
 - TotS: Added word BRAZEN
 - TotS: Added word NAUGHTY
 - TotS: Added word SWASHBUCKLING
 - TotS: Added word GRUELING
 - TotS: Added word BOVINE
 - TotS: Added word INFERNAL
 - TotS: Added word STUPEFYING
 - TotS: Added word STALWART
 - TotS: Added word URBANE
 - TotS: Added word JURASSIC
 - TotS: Added word WHIMSICAL
 - TotS: Added word DEVILISH
 - TotS: Added word DIABOLICAL
 - TotS: Added word LACKADAISICAL
 - TotS: Added word FESTIVE
 - TotS: Added word DUDE!
 - TotS: Added word LUCKY
 - TotS: Added word SAVAGE
 - TotS: Added word DISTINGUISHED
 - TotS: Added word URSINE
 - TotS: Added word MELODRAMATIC
 - TotS: Added word FORMIDABLE
 - TotS: Added word EFFICIENT
 - TotS: Added word CREDIBLE
 - TotS: Added word LABORIOUS
 - TotS: Added word MORIBUND
 - TotS: Added word LUCKIER
 - TotS: Added word LUCKIEST
 - TotS: Added word UPSETTING
 - TotS: Added word EXCESSIVE
 - TotS: Added word SWELL
 - TotS: Added word ULTRA
 - TotS: Added word VERTIGINOUS
 - TotS: Added word STATELY
 - TotS: Added word PORCINE
 - TotS: Added word WANTON
 - TotS: Added word FUNDED!
 - TotS: Added word ODIOUS
 - TotS: Added word MEATY
 - TotS: Added word DISCIPLINED
 - TotS: Added word EXHAUSTING
 - TotS: Added word FASHIONABLE
 - TotS: Added word NONCOMMITTAL
 - TotS: Added word SWOLLEN
 - TotS: Added word GROTESQUE
 - TotS: Added word CRYPTIC
 - TotS: Added word STYLISH
 - TotS: Added word RUBENESQUE
 - TotS: Added word SALTY
 - TotS: Added word SERPENTINE
 - TotS: Added word CARNIVOROUS
 - TotS: Added word TENEBRESCENT
 - TotS: Added word GRISLY
 - TotS: Added word COLOSSAL
 - TotS: Added word INCONCEIVABLE
 - TotS: Added word RETROMINGENT
 - TotS: Added word UNREASONABLE
 - TotS: Added word CRUCIFEROUS
 - TotS: Added word SPECTACULAR
 - TotS: Added word Intensive Care
 - TotS: Added word I never loved you
 - TotS: Added word You can stop now
 - TotS: Added word playthirdstrike.com
 - TotS: Added word Who's back there?
 - TotS: Added word Winners don't use drugs
 - TotS: Added word A crushing defeat
 - TotS: Added word Did I turn the oven off?
 - TotS: Added word asdf is not a password
 - TotS: Added word That's so Peacock
 - TotS: Added word It's been a long time, Lenneth
 - TotS: Added word I want cereal
 - TotS: Added word Launch Party Every Day
 - TotS: Added word dogs of the ASG
 - TotS: Added word broccoli pings
 - TotS: Added word boobcurve tension
 - TotS: Added word unbuffered 720
 - TotS: Added word i was blocking!
 - TotS: Added word only two bombs
 - TotS: Added word are hats still happening?
 - TotS: Added word q but good
 - TotS: Added word good effort
 - TotS: Added word whiteboard wednesday
 - TotS: Added word moe moe gangsta edition
 - TotS: Added word let's up the dose
 - TotS: Added word coconut!
 - TotS: Added word be afraid
 - TotS: Added word shoot the core
 - TotS: Added word hot 2d fighting
 - TotS: Added word patricia watson
 - TotS: Added word mighty metal man
 - TotS: Added word sir wig band
 - TotS: Added word republican car
 - TotS: Added word poverty crew
 - TotS: Added word some day, umbrella
 - TotS: Added word obligatory cat pun
 - TotS: Added word cirque des cartes
 - TotS: Added word brain drain back pain
 - TotS: Added word honk honk
 - TotS: Added word bred from suburbia
 - TotS: Added word madmans cafe
 - TotS: Added word the singer's name is squigly!
 - TotS: Added word s'mores and spaghetti
 - TotS: Added word tuba tuba tuba
 - TotS: Added word made the right mistake
 - TotS: Added word tech bonus
 - TotS: Added word oh! oh! oh!
 - TotS: Added word nightmare state of leduc
 - TotS: Added word refunds when
 - TotS: Added word babysitter veteran
 - TotS: Added word monkey's paw
 - TotS: Added word metamorphosis
 - TotS: Added word new age of heroines
 - TotS: Added word this is the final battle
 - TotS: Added word put them in the infinite
 - TotS: Added word to the moon
 - TotS: Added word coffee cup torso
 - TotS: Added word anime hour
 - TotS: Added word pneumatic weaponry
 - TotS: Added word cleanup maid
 - TotS: Added word tank fist
 - TotS: Added word i got this one
 - TotS: Added word it's not an infinite
 - TotS: Added word beep boop meow
 - TotS: Added word one meter catheads
 - TotS: Added word make them watch
 - TotS: Added word here we go!
 - TotS: Added word neutral jump forward
 - TotS: Added word high ping solobella
 - TotS: Added word undizzy dlc
 - TotS: Added word brass
 - TotS: Added word involuntary runbacks
 - TotS: Added word spin to win
 - TotS: Added word oh, that was sick!
 - TotS: Added word have any cleanup questions?
 - TotS: Added word king of skullgirls
 - TotS: Added word moneymatch me
 - TotS: Added word best girl
 - TotS: Added word hit on all sixes
 - TotS: Added word play with a steering wheel
 - TotS: Added word ivory tower development
 - TotS: Added word dark deco
 - TotS: Added word dagonian chef
 - TotS: Added word don't put my face on a t shirt
 - TotS: Added word good natured strongman
 - TotS: Added word keyboard warrior
 - TotS: Added word no one expects second scalpel
 - TotS: Added word don't read the comments
 - TotS: Added word idle for trading cards
 - TotS: Added word he grew legs and an apron
 - TotS: Added word professor furious
 - TotS: Added word golgotha ruins
 - TotS: Added word hit the home button
 - TotS: Added word less than three
 - TotS: Added word touch of death
 - TotS: Added word jailhouse gigan
 - TotS: Added word dreamy wrestler
 - TotS: Added word barrel loops
 - TotS: Added word showtime
 - TotS: Added word everybody's earlfriend
 - TotS: Added word hair flip
 - TotS: Added word animation smear
 - TotS: Added word choose and pick the best one
 - TotS: Added word hype train
 - TotS: Added word the zidiane
 - TotS: Added word the great waifu wars
 - TotS: Added word skullfaced
 - TotS: Added word infinite prevention system
 - TotS: Added word of mice and bombs
 - TotS: Added word egrets, roll out!
 - TotS: Added word shave your head on stream
 - TotS: Added word i hope it whiffs
 - TotS: Added word science shark
 - TotS: Added word olive edition
 - TotS: Added word kidnapped waitress
 - TotS: Added word impure soul
 - TotS: Added word killer jacket
 - TotS: Added word it's not a bug, it's a feature
 - TotS: Added word sax deka
 - TotS: Added word envious magician
 - TotS: Added word pilfered life gem
 - TotS: Added word he stole my colors
 - TotS: Added word cartoon elemental
 - TotS: Added word online interactions not rated
 - TotS: Added word american reset
 - TotS: Added word canopolis marches on
 - TotS: Added word sax battle
 - TotS: Added word are stitches trendy now?
 - TotS: Added word temporal archaeologist
 - TotS: Added word send in the clown
 - TotS: Added word she bleeds tomatoes?
 - TotS: Added word hypnotic pink drills
 - TotS: Added word it's only illegal if there's a ref
 - TotS: Added word behold the glory of robo fortune
 - TotS: Added word dvorak hipster
 - TotS: Added word let's jam
 - TotS: Added word toon town wagon
 - TotS: Added word nice wpm, pal
 - TotS: Added word OMG TAS WPM
 - TotS: Added word back to the lab
 - TotS: Added word stream monster
 - TotS: Added word mysterious sniper
 - TotS: Added word a grave injustice
 - TotS: Added word foggy classroom
 - TotS: Added word bad feng shui
 - TotS: Added word nip and tuck job
 - TotS: Added word good widdle dragon monster
 - TotS: Added word theonite for dummies
 - TotS: Added word samson the vile
 - TotS: Added word dirigible
 - TotS: Added word follicular vagabond
 - TotS: Added word KFC combos
 - TotS: Added word waiting for opponent
 - TotS: Added word don't complain
 - TotS: Added word downloaded
 - TotS: Added word freeform jazz
 - TotS: Added word it was her doom
 - TotS: Added word masked mother
 - TotS: Added word sekhmet's wild ride
 - TotS: Added word perfume grenade
 - TotS: Added word pazuzu whip
 - TotS: Added word double's rainbow
 - TotS: Added word off model
 - TotS: Added word peacock's world
 - TotS: Added word george plushie
 - TotS: Added word i exist, jon.
 - TotS: Added word keaton buster
 - TotS: Added word up and over
 - TotS: Added word mint milkshake
 - TotS: Added word operation chocolate dawn
 - TotS: Added word mad salt
 - TotS: Added word time scam
 - TotS: Added word pompadour
 - TotS: Added word reluctantly retconned
 - TotS: Added word meter well spent
 - TotS: Added word graham-o-tron
 - TotS: Added word can't catch a break
 - TotS: Added word one truth prevails
 - TotS: Added word really damaging a circus
 - TotS: Added word take it easy!
 - TotS: Added word murder maladies
 - TotS: Added word more sandwich than man
 - TotS: Added word bless the rains
 - TotS: Added word ill-advised tattoo
 - TotS: Added word fifteen silver points
 - TotS: Added word jiangshi
 - TotS: Added word serve the heart
 - TotS: Added word sweet combo chaos
 - TotS: Added word vitale's jowls
 - TotS: Added word exploding skeleton
 - TotS: Added word the kitchen sink
 - TotS: Added word mango painwheel
 - TotS: Added word luger into car
 - TotS: Added word elven genius
 - TotS: Added word my controller broke
 - TotS: Added word dp assist
 - TotS: Added word swing your body
 - TotS: Added word muscular senator
 - TotS: Added word compressed kitty
 - TotS: Added word home row keys
 - TotS: Added word bait the burst
 - TotS: Added word new meridian minute
 - TotS: Added word rushdown riviter
 - TotS: Added word skyblue aoi-chan
 - TotS: Added word lick those boots
 - TotS: Added word whoever wins, we lose
 - TotS: Added word secret train stage
 - TotS: Added word cyan pigtails
 - TotS: Added word happy birthday, sienna!
 - TotS: Added word fisheye lens
 - TotS: Added word part-time skullgirl
 - TotS: Added word list of burn centers
 - TotS: Added word gae bolga
 - TotS: Added word why contain it?
 - TotS: Added word endless beta
 - TotS: Added word medium-rare tag
 - TotS: Added word eye candy
 - TotS: Added word ruined forever
 - TotS: Added word die the death
 - TotS: Added word fridays at eight
 - TotS: Added word bumbling detective
 - TotS: Added word team corpse party
 - TotS: Added word fortnight
 - TotS: Added word rekka your face!
 - Localizer created at 0xEFF767C
 - PermissionMgr - Opening file - C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta/Salmon\TRIAL_MODE.sal
 - Couldn't find permission file C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta/Salmon\TRIAL_MODE.sal, uh oh!
 - PermissionMgr - Opening file - C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta/Salmon\FULL_MODE.sal
 - Couldn't find permission file C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta/Salmon\FULL_MODE.sal, uh oh!
 - Kicking off Content Enumeration
 - DirIter::Start - C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\Salmon
 - PermissionMgr - Opening file - C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\Salmon\FULL_MODE_PCBETA.sal
 - Adding Permission _Empty_Arena
 - Adding Permission _Empty_Cathedral
 - Adding Permission _Empty_Lab8
 - Adding Permission ACT_ACCEPTPING
 - Adding Permission ACT_ACHIEVEMENTS
 - Adding Permission ACT_ACHIEVEMENTSQUIT
 - Adding Permission ACT_AGAIN
 - Adding Permission ACT_APPLY_VIDEO_SETTINGS
 - Adding Permission ACT_ARCADE
 - Adding Permission ACT_BACK
 - Adding Permission ACT_BGM
 - Adding Permission ACT_BUTTONCONFIG
 - Adding Permission ACT_CHANGECHAR
 - Adding Permission ACT_CHANGESTAGE
 - Adding Permission ACT_CHOOSENEXT
 - Adding Permission ACT_CLOSE
 - Adding Permission ACT_CONFIG_ANALOG
 - Adding Permission ACT_CONFIG_DPAD
 - Adding Permission ACT_CONFIGALL
 - Adding Permission ACT_CONTROLLERREMAP
 - Adding Permission ACT_CREDITSNORMAL
 - Adding Permission ACT_CREDITSCONT
 - Adding Permission ACT_ENDGAME
 - Adding Permission ACT_EXIT_T
 - Adding Permission ACT_EXITCONFIRM
 - Adding Permission ACT_EXTRAS
 - Adding Permission ACT_EXTRAS_SQUIGLY
 - Adding Permission ACT_EXTRAS_GALLERY
 - Adding Permission ACT_EXTRAS_SUB
 - Adding Permission ACT_GGPO
 - Adding Permission ACT_HELP_SUB
 - Adding Permission ACT_HELPSCREEN
 - Adding Permission ACT_HELPSCREENINGAME
 - Adding Permission ACT_JOIN_UNRANKEDROOM
 - Adding Permission ACT_JOIN_UR_XB
 - Adding Permission ACT_LEADERBOARD
 - Adding Permission ACT_LEADERBOARD_SUB
 - Adding Permission ACT_LEADERBOARDETAILS
 - Adding Permission ACT_LEADERBOARDQUIT
 - Adding Permission ACT_LOAD_REPLAY
 - Adding Permission ACT_LOBBY_CANCEL
 - Adding Permission ACT_LOBBY_CREATE
 - Adding Permission ACT_LOBBY_INVITE
 - Adding Permission ACT_LOBBY_MENU
 - Adding Permission ACT_LOBBY_READY
 - Adding Permission ACT_LOBBY_SEARCH
 - Adding Permission ACT_LOBBY_SETTINGS
 - Adding Permission ACT_LOBBY_SUB
 - Adding Permission ACT_LOBBY_TITLE
 - Adding Permission ACT_LOCAL_MP
 - Adding Permission ACT_LOCAL_MP_TOURNAMENT
 - Adding Permission ACT_MOVELIST
 - Adding Permission ACT_MOVELIST_CURRENT
 - Adding Permission ACT_MOVELISTS
 - Adding Permission ACT_NEWTUT
 - Adding Permission ACT_NEXTTUT
 - Adding Permission ACT_ONLINE_CREATE_UNRANKED
 - Adding Permission ACT_ONLINE_CREATE_UNRANKED_OPTIONS
 - Adding Permission ACT_ONLINE_INVITES
 - Adding Permission ACT_ONLINE_RANKED
 - Adding Permission ACT_ONLINE_RANKED_OPTIONS
 - Adding Permission ACT_ONLINE_SEARCH_UNRANKED
 - Adding Permission ACT_ONLINE_SEARCH_UNRANKED_OPTIONS
 - Adding Permission ACT_OPPONENTDETAILS
 - Adding Permission ACT_OPTIONS
 - Adding Permission ACT_OPTIONS_SUB
 - Adding Permission ACT_PLAYBACK
 - Adding Permission ACT_PRACTICE
 - Adding Permission ACT_PRACTICE_OPT
 - Adding Permission ACT_QUICKMATCH
 - Adding Permission ACT_REJECTPING
 - Adding Permission ACT_REOPEN
 - Adding Permission ACT_RESTORE_BUTTONS
 - Adding Permission ACT_RESTORE_DEFAULTS
 - Adding Permission ACT_SAVERECORDING
 - Adding Permission ACT_SET_BUTTONS
 - Adding Permission ACT_SP_SUB
 - Adding Permission ACT_START_ONLINE
 - Adding Permission ACT_STORE
 - Adding Permission ACT_TOLOBBY
 - Adding Permission ACT_TOMAIN
 - Adding Permission ACT_TOMAIN_CONFIRM
 - Adding Permission ACT_TRAIN_SUB
 - Adding Permission ACT_TRAININGMODE
 - Adding Permission ACT_TUTORIAL
 - Adding Permission ACT_VIDEOOPTIONS
 - Adding Permission ACT_VIEW_XBPARTYSESSIONS
 - Adding Permission ACT_VS_DO_INVITE
 - Adding Permission ACT_VS_SUB
 - Adding Permission ASG_Lab
 - Adding Permission Arena
 - Adding Permission Bathhouse
 - Adding Permission Bathhouse_Sekh
 - Adding Permission beginner1
 - Adding Permission beginner2
 - Adding Permission beginner3
 - Adding Permission beginner4
 - Adding Permission beginner5
 - Adding Permission beginner6
 - Adding Permission Beowulf
 - Adding Permission Beowulf_Pal1
 - Adding Permission Beowulf_Pal2
 - Adding Permission Beowulf_Pal3
 - Adding Permission Beowulf_Pal4
 - Adding Permission Beowulf_Pal5
 - Adding Permission Beowulf_Pal6
 - Adding Permission Beowulf_Pal7
 - Adding Permission Beowulf_Pal8
 - Adding Permission Beowulf_Pal9
 - Adding Permission Beowulf_Pal10
 - Adding Permission Beowulf_Pal11
 - Adding Permission Beowulf_Pal12
 - Adding Permission Beowulf_Pal13
 - Adding Permission Beowulf_Pal19
 - Adding Permission Beowulf_Pal20
 - Adding Permission Beowulf_Pal21
 - Adding Permission Beowulf_Pal22
 - Adding Permission Beowulf_Pal23
 - Adding Permission Beowulf_Pal24
 - Adding Permission Beowulf_Pal25
 - Adding Permission BigBand
 - Adding Permission BigBand_Pal1
 - Adding Permission BigBand_Pal2
 - Adding Permission BigBand_Pal3
 - Adding Permission BigBand_Pal4
 - Adding Permission BigBand_Pal5
 - Adding Permission BigBand_Pal6
 - Adding Permission BigBand_Pal7
 - Adding Permission BigBand_Pal8
 - Adding Permission BigBand_Pal9
 - Adding Permission BigBand_Pal10
 - Adding Permission BigBand_Pal11
 - Adding Permission BigBand_Pal12
 - Adding Permission BigBand_Pal13
 - Adding Permission BigBand_Pal19
 - Adding Permission BigBand_Pal20
 - Adding Permission BigBand_Pal21
 - Adding Permission BigBand_Pal22
 - Adding Permission BigBand_Pal23
 - Adding Permission BigBand_Pal24
 - Adding Permission BigBand_Pal25
 - Adding Permission Cathedral
 - Adding Permission Cerebella
 - Adding Permission Cerebella_Pal1
 - Adding Permission Cerebella_Pal10
 - Adding Permission Cerebella_Pal11
 - Adding Permission Cerebella_Pal12
 - Adding Permission Cerebella_Pal13
 - Adding Permission Cerebella_Pal14
 - Adding Permission Cerebella_Pal15
 - Adding Permission Cerebella_Pal16
 - Adding Permission Cerebella_Pal17
 - Adding Permission Cerebella_Pal19
 - Adding Permission Cerebella_Pal2
 - Adding Permission Cerebella_Pal20
 - Adding Permission Cerebella_Pal21
 - Adding Permission Cerebella_Pal22
 - Adding Permission Cerebella_Pal23
 - Adding Permission Cerebella_Pal24
 - Adding Permission Cerebella_Pal25
 - Adding Permission Cerebella_Pal3
 - Adding Permission Cerebella_Pal4
 - Adding Permission Cerebella_Pal5
 - Adding Permission Cerebella_Pal6
 - Adding Permission Cerebella_Pal7
 - Adding Permission Cerebella_Pal8
 - Adding Permission Cerebella_Pal9
 - Adding Permission Class_Notes
 - Adding Permission ComboSystem1
 - Adding Permission ComboSystem2
 - Adding Permission ComboSystem21
 - Adding Permission ComboSystem22
 - Adding Permission ComboSystem23
 - Adding Permission ComboSystem24
 - Adding Permission ComboSystem25
 - Adding Permission ComboSystem26
 - Adding Permission ComboSystem27
 - Adding Permission ComboSystem3
 - Adding Permission ComboSystem4
 - Adding Permission ComboSystem5
 - Adding Permission Double
 - Adding Permission Double_Pal1
 - Adding Permission Double_Pal10
 - Adding Permission Double_Pal11
 - Adding Permission Double_Pal12
 - Adding Permission Double_Pal13
 - Adding Permission Double_Pal14
 - Adding Permission Double_Pal15
 - Adding Permission Double_Pal16
 - Adding Permission Double_Pal17
 - Adding Permission Double_Pal19
 - Adding Permission Double_Pal2
 - Adding Permission Double_Pal20
 - Adding Permission Double_Pal21
 - Adding Permission Double_Pal22
 - Adding Permission Double_Pal23
 - Adding Permission Double_Pal24
 - Adding Permission Double_Pal25
 - Adding Permission Double_Pal3
 - Adding Permission Double_Pal4
 - Adding Permission Double_Pal5
 - Adding Permission Double_Pal6
 - Adding Permission Double_Pal7
 - Adding Permission Double_Pal8
 - Adding Permission Double_Pal9
 - Adding Permission Drawing_Board
 - Adding Permission Eliza
 - Adding Permission Eliza_Pal1
 - Adding Permission Eliza_Pal2
 - Adding Permission Eliza_Pal3
 - Adding Permission Eliza_Pal4
 - Adding Permission Eliza_Pal5
 - Adding Permission Eliza_Pal6
 - Adding Permission Eliza_Pal7
 - Adding Permission Eliza_Pal8
 - Adding Permission Eliza_Pal9
 - Adding Permission Eliza_Pal10
 - Adding Permission Eliza_Pal11
 - Adding Permission Eliza_Pal12
 - Adding Permission Eliza_Pal13
 - Adding Permission Eliza_Pal19
 - Adding Permission Eliza_Pal20
 - Adding Permission Eliza_Pal21
 - Adding Permission Eliza_Pal22
 - Adding Permission Eliza_Pal23
 - Adding Permission Eliza_Pal24
 - Adding Permission Eliza_Pal25
 - Adding Permission Falling_Wreckage
 - Adding Permission Filia
 - Adding Permission Filia_Pal1
 - Adding Permission Filia_Pal10
 - Adding Permission Filia_Pal11
 - Adding Permission Filia_Pal12
 - Adding Permission Filia_Pal13
 - Adding Permission Filia_Pal14
 - Adding Permission Filia_Pal15
 - Adding Permission Filia_Pal16
 - Adding Permission Filia_Pal17
 - Adding Permission Filia_Pal19
 - Adding Permission Filia_Pal2
 - Adding Permission Filia_Pal20
 - Adding Permission Filia_Pal21
 - Adding Permission Filia_Pal22
 - Adding Permission Filia_Pal23
 - Adding Permission Filia_Pal24
 - Adding Permission Filia_Pal25
 - Adding Permission Filia_Pal3
 - Adding Permission Filia_Pal4
 - Adding Permission Filia_Pal5
 - Adding Permission Filia_Pal6
 - Adding Permission Filia_Pal7
 - Adding Permission Filia_Pal8
 - Adding Permission Filia_Pal9
 - Adding Permission Fukua
 - Adding Permission Fukua_Pal1
 - Adding Permission Fukua_Pal10
 - Adding Permission Fukua_Pal11
 - Adding Permission Fukua_Pal12
 - Adding Permission Fukua_Pal13
 - Adding Permission Fukua_Pal14
 - Adding Permission Fukua_Pal15
 - Adding Permission Fukua_Pal16
 - Adding Permission Fukua_Pal17
 - Adding Permission Fukua_Pal18
 - Adding Permission Fukua_Pal19
 - Adding Permission Fukua_Pal2
 - Adding Permission Fukua_Pal20
 - Adding Permission Fukua_Pal21
 - Adding Permission Fukua_Pal22
 - Adding Permission Fukua_Pal23
 - Adding Permission Fukua_Pal24
 - Adding Permission Fukua_Pal25
 - Adding Permission Fukua_Pal3
 - Adding Permission Fukua_Pal4
 - Adding Permission Fukua_Pal5
 - Adding Permission Fukua_Pal6
 - Adding Permission Fukua_Pal7
 - Adding Permission Fukua_Pal8
 - Adding Permission Fukua_Pal9
 - Adding Permission Gehenna
 - Adding Permission Glass_Canopy
 - Adding Permission helpInGame.ini
 - Adding Permission helpInGamePS3.ini
 - Adding Permission Innsmouth_Day
 - Adding Permission Innsmouth_Night
 - Adding Permission Intermediate1
 - Adding Permission Intermediate2
 - Adding Permission Intermediate3
 - Adding Permission Intermediate4
 - Adding Permission Intermediate5
 - Adding Permission Maple_Crest
 - Adding Permission Maple_Crest_Mare
 - Adding Permission Medici_Tower
 - Adding Permission Meridian_Rooftops
 - Adding Permission movelists.ini
 - Adding Permission movelistsInGame.ini
 - Adding Permission MsFortune
 - Adding Permission MsFortune_Pal1
 - Adding Permission MsFortune_Pal10
 - Adding Permission MsFortune_Pal11
 - Adding Permission MsFortune_Pal12
 - Adding Permission MsFortune_Pal13
 - Adding Permission MsFortune_Pal14
 - Adding Permission MsFortune_Pal15
 - Adding Permission MsFortune_Pal16
 - Adding Permission MsFortune_Pal17
 - Adding Permission MsFortune_Pal19
 - Adding Permission MsFortune_Pal2
 - Adding Permission MsFortune_Pal20
 - Adding Permission MsFortune_Pal21
 - Adding Permission MsFortune_Pal22
 - Adding Permission MsFortune_Pal23
 - Adding Permission MsFortune_Pal24
 - Adding Permission MsFortune_Pal25
 - Adding Permission MsFortune_Pal3
 - Adding Permission MsFortune_Pal4
 - Adding Permission MsFortune_Pal5
 - Adding Permission MsFortune_Pal6
 - Adding Permission MsFortune_Pal7
 - Adding Permission MsFortune_Pal8
 - Adding Permission MsFortune_Pal9
 - Adding Permission New_Meridian
 - Adding Permission OPT_LOBBY_CHALLENGE
 - Adding Permission OPT_LOBBY_JOIN_AS_PLAYER
 - Adding Permission OPT_LOBBY_JOIN_AS_SPECTATOR
 - Adding Permission OPT_LOBBY_KICK
 - Adding Permission OPT_LOBBY_SPECTATE
 - Adding Permission OPT_STR_LOBBY_OPTION_PRIVATE_SIZE
 - Adding Permission OPT_STR_LOBBY_OPTION_REGION
 - Adding Permission OPT_STR_LOBBY_OPTION_SIZE
 - Adding Permission OPT_STR_LOBBY_OPTION_SKILL
 - Adding Permission OPT_STR_LOBBY_OPTION_TYPE
 - Adding Permission OPT_STR_LOBBY_SETTING_REGION
 - Adding Permission OPT_STR_LOBBY_SETTING_SKILL
 - Adding Permission OPT_STR_LOBBY_TITLE
 - Adding Permission OPT_STR_SPDIFFICULTY
 - Adding Permission optionsInGame.ini
 - Adding Permission Painwheel
 - Adding Permission Painwheel_Pal1
 - Adding Permission Painwheel_Pal10
 - Adding Permission Painwheel_Pal11
 - Adding Permission Painwheel_Pal12
 - Adding Permission Painwheel_Pal13
 - Adding Permission Painwheel_Pal14
 - Adding Permission Painwheel_Pal15
 - Adding Permission Painwheel_Pal16
 - Adding Permission Painwheel_Pal17
 - Adding Permission Painwheel_Pal19
 - Adding Permission Painwheel_Pal2
 - Adding Permission Painwheel_Pal20
 - Adding Permission Painwheel_Pal21
 - Adding Permission Painwheel_Pal22
 - Adding Permission Painwheel_Pal23
 - Adding Permission Painwheel_Pal24
 - Adding Permission Painwheel_Pal25
 - Adding Permission Painwheel_Pal3
 - Adding Permission Painwheel_Pal4
 - Adding Permission Painwheel_Pal5
 - Adding Permission Painwheel_Pal6
 - Adding Permission Painwheel_Pal7
 - Adding Permission Painwheel_Pal8
 - Adding Permission Painwheel_Pal9
 - Adding Permission Parasoul
 - Adding Permission Parasoul_Pal1
 - Adding Permission Parasoul_Pal10
 - Adding Permission Parasoul_Pal11
 - Adding Permission Parasoul_Pal12
 - Adding Permission Parasoul_Pal13
 - Adding Permission Parasoul_Pal14
 - Adding Permission Parasoul_Pal15
 - Adding Permission Parasoul_Pal16
 - Adding Permission Parasoul_Pal17
 - Adding Permission Parasoul_Pal19
 - Adding Permission Parasoul_Pal2
 - Adding Permission Parasoul_Pal20
 - Adding Permission Parasoul_Pal21
 - Adding Permission Parasoul_Pal22
 - Adding Permission Parasoul_Pal23
 - Adding Permission Parasoul_Pal24
 - Adding Permission Parasoul_Pal25
 - Adding Permission Parasoul_Pal3
 - Adding Permission Parasoul_Pal4
 - Adding Permission Parasoul_Pal5
 - Adding Permission Parasoul_Pal6
 - Adding Permission Parasoul_Pal7
 - Adding Permission Parasoul_Pal8
 - Adding Permission Parasoul_Pal9
 - Adding Permission Peacock
 - Adding Permission Peacock_Pal1
 - Adding Permission Peacock_Pal10
 - Adding Permission Peacock_Pal11
 - Adding Permission Peacock_Pal12
 - Adding Permission Peacock_Pal13
 - Adding Permission Peacock_Pal14
 - Adding Permission Peacock_Pal15
 - Adding Permission Peacock_Pal16
 - Adding Permission Peacock_Pal17
 - Adding Permission Peacock_Pal19
 - Adding Permission Peacock_Pal2
 - Adding Permission Peacock_Pal20
 - Adding Permission Peacock_Pal21
 - Adding Permission Peacock_Pal22
 - Adding Permission Peacock_Pal23
 - Adding Permission Peacock_Pal24
 - Adding Permission Peacock_Pal25
 - Adding Permission Peacock_Pal3
 - Adding Permission Peacock_Pal4
 - Adding Permission Peacock_Pal5
 - Adding Permission Peacock_Pal6
 - Adding Permission Peacock_Pal7
 - Adding Permission Peacock_Pal8
 - Adding Permission Peacock_Pal9
 - Adding Permission River_King
 - Adding Permission RoboFortune
 - Adding Permission RoboFortune_Pal1
 - Adding Permission RoboFortune_Pal2
 - Adding Permission RoboFortune_Pal3
 - Adding Permission RoboFortune_Pal4
 - Adding Permission RoboFortune_Pal5
 - Adding Permission RoboFortune_Pal6
 - Adding Permission RoboFortune_Pal7
 - Adding Permission RoboFortune_Pal8
 - Adding Permission RoboFortune_Pal9
 - Adding Permission RoboFortune_Pal10
 - Adding Permission RoboFortune_Pal11
 - Adding Permission RoboFortune_Pal12
 - Adding Permission RoboFortune_Pal13
 - Adding Permission RoboFortune_Pal14
 - Adding Permission RoboFortune_Pal15
 - Adding Permission RoboFortune_Pal16
 - Adding Permission RoboFortune_Pal17
 - Adding Permission RoboFortune_Pal18
 - Adding Permission RoboFortune_Pal19
 - Adding Permission RoboFortune_Pal20
 - Adding Permission RoboFortune_Pal21
 - Adding Permission RoboFortune_Pal22
 - Adding Permission RoboFortune_Pal23
 - Adding Permission RoboFortune_Pal24
 - Adding Permission RoboFortune_Pal25
 - Adding Permission Rooftops_Night
 - Adding Permission Specials11
 - Adding Permission Specials12
 - Adding Permission Specials13
 - Adding Permission Specials14
 - Adding Permission Specials21
 - Adding Permission Specials22
 - Adding Permission Specials23
 - Adding Permission Specials24
 - Adding Permission Specials31
 - Adding Permission Specials32
 - Adding Permission Specials33
 - Adding Permission Specials34
 - Adding Permission Specials35
 - Adding Permission Specials36
 - Adding Permission Squigly
 - Adding Permission Squigly_Pal1
 - Adding Permission Squigly_Pal10
 - Adding Permission Squigly_Pal11
 - Adding Permission Squigly_Pal12
 - Adding Permission Squigly_Pal13
 - Adding Permission Squigly_Pal14
 - Adding Permission Squigly_Pal15
 - Adding Permission Squigly_Pal16
 - Adding Permission Squigly_Pal17
 - Adding Permission Squigly_Pal18
 - Adding Permission Squigly_Pal19
 - Adding Permission Squigly_Pal2
 - Adding Permission Squigly_Pal20
 - Adding Permission Squigly_Pal21
 - Adding Permission Squigly_Pal22
 - Adding Permission Squigly_Pal23
 - Adding Permission Squigly_Pal24
 - Adding Permission Squigly_Pal25
 - Adding Permission Squigly_Pal3
 - Adding Permission Squigly_Pal4
 - Adding Permission Squigly_Pal5
 - Adding Permission Squigly_Pal6
 - Adding Permission Squigly_Pal7
 - Adding Permission Squigly_Pal8
 - Adding Permission Squigly_Pal9
 - Adding Permission SUB_CONFIG_ALL.ini
 - Adding Permission SUB_CONFIG_DIRECTION.ini
 - Adding Permission test1
 - Adding Permission trainingoptInGame.ini
 - Adding Permission Training_Stage
 - Adding Permission Under_the_Bridge
 - Adding Permission Valentine
 - Adding Permission Valentine_Pal1
 - Adding Permission Valentine_Pal10
 - Adding Permission Valentine_Pal11
 - Adding Permission Valentine_Pal12
 - Adding Permission Valentine_Pal13
 - Adding Permission Valentine_Pal14
 - Adding Permission Valentine_Pal15
 - Adding Permission Valentine_Pal16
 - Adding Permission Valentine_Pal17
 - Adding Permission Valentine_Pal19
 - Adding Permission Valentine_Pal2
 - Adding Permission Valentine_Pal20
 - Adding Permission Valentine_Pal21
 - Adding Permission Valentine_Pal22
 - Adding Permission Valentine_Pal23
 - Adding Permission Valentine_Pal24
 - Adding Permission Valentine_Pal25
 - Adding Permission Valentine_Pal3
 - Adding Permission Valentine_Pal4
 - Adding Permission Valentine_Pal5
 - Adding Permission Valentine_Pal6
 - Adding Permission Valentine_Pal7
 - Adding Permission Valentine_Pal8
 - Adding Permission Valentine_Pal9
 - Adding Permission voiceSettings.ini
 - Adding Permission ZeeVeryLastThingSoItReadsTheLineAbove
 - DirIter::Start - C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\Packages
 - Invalid Directory! C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\Packages\*.*
 - Finished content enumeration!
 - Setting up SaveData
 - ATTEMPTING TO LOAD SAVEDATA!
 - Copying C:\Users\Jonathan\Documents\Skullgirls Beta\Save Data\76561198051754833\BACKUP04_SAVEDATA.BIN to C:\Users\Jonathan\Documents\Skullgirls Beta\Save Data\76561198051754833\BACKUP05_SAVEDATA.BIN
 - Copying C:\Users\Jonathan\Documents\Skullgirls Beta\Save Data\76561198051754833\BACKUP03_SAVEDATA.BIN to C:\Users\Jonathan\Documents\Skullgirls Beta\Save Data\76561198051754833\BACKUP04_SAVEDATA.BIN
 - Copying C:\Users\Jonathan\Documents\Skullgirls Beta\Save Data\76561198051754833\BACKUP02_SAVEDATA.BIN to C:\Users\Jonathan\Documents\Skullgirls Beta\Save Data\76561198051754833\BACKUP03_SAVEDATA.BIN
 - Keeping backup name C:\Users\Jonathan\Documents\Skullgirls Beta\Save Data\76561198051754833\BACKUP02_SAVEDATA.BIN
 - Copying C:\Users\Jonathan\Documents\Skullgirls Beta\Save Data\76561198051754833\BACKUP01_SAVEDATA.BIN to C:\Users\Jonathan\Documents\Skullgirls Beta\Save Data\76561198051754833\BACKUP02_SAVEDATA.BIN
 - Copying C:\Users\Jonathan\Documents\Skullgirls Beta\Save Data\76561198051754833\SAVEDATA.BIN to C:\Users\Jonathan\Documents\Skullgirls Beta\Save Data\76561198051754833\BACKUP01_SAVEDATA.BIN
 - SaveData: Dumping String Table --
 - ASG_Lab, U
 - ArcadeBeowulf, C
 - ArcadeBigBand, C
 - ArcadeCerebella, I
 - ArcadeDouble, I
 - ArcadeEliza, C
 - ArcadeFilia, I
 - ArcadeFukua, I
 - ArcadeMsFortune, I
 - ArcadePainwheel, I
 - ArcadeParasoul, I
 - ArcadePeacock, I
 - ArcadeRoboFortune, I
 - ArcadeSquigly, I
 - ArcadeValentine, C
 - Arena, U
 - BUILD, 2358
 - Bathhouse, U
 - Bathhouse_Sekh, U
 - BeowulfPals, 1111101101111001110111111
 - BeowulfTrials1, I
 - BeowulfWins, 25
 - Beowulf_Pal1, U
 - Beowulf_Pal10, U
 - Beowulf_Pal11, U
 - Beowulf_Pal12, U
 - Beowulf_Pal13, U
 - Beowulf_Pal14, U
 - Beowulf_Pal15, U
 - Beowulf_Pal16, U
 - Beowulf_Pal17, U
 - Beowulf_Pal18, U
 - Beowulf_Pal19, U
 - Beowulf_Pal2, U
 - Beowulf_Pal20, U
 - Beowulf_Pal21, U
 - Beowulf_Pal22, U
 - Beowulf_Pal23, U
 - Beowulf_Pal24, U
 - Beowulf_Pal25, U
 - Beowulf_Pal3, U
 - Beowulf_Pal4, U
 - Beowulf_Pal5, U
 - Beowulf_Pal6, U
 - Beowulf_Pal7, U
 - Beowulf_Pal8, U
 - Beowulf_Pal9, U
 - BigBandPals, 1011010100001001100011001
 - BigBandTrials1, I
 - BigBandWins, 25
 - BigBand_Pal1, U
 - BigBand_Pal10, U
 - BigBand_Pal11, U
 - BigBand_Pal12, U
 - BigBand_Pal13, U
 - BigBand_Pal14, U
 - BigBand_Pal15, U
 - BigBand_Pal16, U
 - BigBand_Pal17, U
 - BigBand_Pal18, U
 - BigBand_Pal19, U
 - BigBand_Pal2, U
 - BigBand_Pal20, U
 - BigBand_Pal21, U
 - BigBand_Pal22, U
 - BigBand_Pal23, U
 - BigBand_Pal24, U
 - BigBand_Pal25, U
 - BigBand_Pal3, U
 - BigBand_Pal4, U
 - BigBand_Pal5, U
 - BigBand_Pal6, U
 - BigBand_Pal7, U
 - BigBand_Pal8, U
 - BigBand_Pal9, U
 - Bursted, Y
 - Cathedral, U
 - CerebellaAssist, 10001000000000100000000000000
 - CerebellaPals, 1111110001111011111000011
 - CerebellaThrows, 101
 - CerebellaTrials1, I
 - CerebellaWins, 25
 - Cerebella_Pal1, U
 - Cerebella_Pal10, U
 - Cerebella_Pal11, U
 - Cerebella_Pal12, U
 - Cerebella_Pal13, U
 - Cerebella_Pal14, U
 - Cerebella_Pal15, U
 - Cerebella_Pal16, U
 - Cerebella_Pal17, U
 - Cerebella_Pal18, U
 - Cerebella_Pal19, U
 - Cerebella_Pal2, U
 - Cerebella_Pal20, U
 - Cerebella_Pal21, U
 - Cerebella_Pal22, U
 - Cerebella_Pal23, U
 - Cerebella_Pal24, U
 - Cerebella_Pal25, U
 - Cerebella_Pal3, U
 - Cerebella_Pal4, U
 - Cerebella_Pal5, U
 - Cerebella_Pal6, U
 - Cerebella_Pal7, U
 - Cerebella_Pal8, U
 - Cerebella_Pal9, U
 - ChallengeBeaten, 000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
 - Class_Notes, U
 - ComboQuips, 1111111111111111111111111111111111111111111111111111111111111111111111111100011101111010111101000101100100000000000000000000000000000000000000000000
 - ComboSystem1, C
 - ComboSystem2, C
 - ComboSystem21, I
 - ComboSystem22, I
 - ComboSystem3, C
 - ComboSystem4, I
 - DoubleAssist, 0000100010000000000000000000000000000000
 - DoubleChange, 0
 - DoublePals, 0011111110011101011111111
 - DoubleTrials1, I
 - DoubleWins, 24
 - Double_Pal1, U
 - Double_Pal10, U
 - Double_Pal11, U
 - Double_Pal12, U
 - Double_Pal13, U
 - Double_Pal14, U
 - Double_Pal15, U
 - Double_Pal16, U
 - Double_Pal17, U
 - Double_Pal18, U
 - Double_Pal19, U
 - Double_Pal2, U
 - Double_Pal20, U
 - Double_Pal21, U
 - Double_Pal22, U
 - Double_Pal23, U
 - Double_Pal24, U
 - Double_Pal25, U
 - Double_Pal3, U
 - Double_Pal4, U
 - Double_Pal5, U
 - Double_Pal6, U
 - Double_Pal7, U
 - Double_Pal8, U
 - Double_Pal9, U
 - Drawing_Board, U
 - ElizaPals, 0110001000011010011011111
 - ElizaTrials1, I
 - ElizaWins, 22
 - Eliza_Pal1, U
 - Eliza_Pal10, U
 - Eliza_Pal11, U
 - Eliza_Pal12, U
 - Eliza_Pal13, U
 - Eliza_Pal14, U
 - Eliza_Pal15, U
 - Eliza_Pal16, U
 - Eliza_Pal17, U
 - Eliza_Pal18, U
 - Eliza_Pal19, U
 - Eliza_Pal2, U
 - Eliza_Pal20, U
 - Eliza_Pal21, U
 - Eliza_Pal22, U
 - Eliza_Pal23, U
 - Eliza_Pal24, U
 - Eliza_Pal25, U
 - Eliza_Pal3, U
 - Eliza_Pal4, U
 - Eliza_Pal5, U
 - Eliza_Pal6, U
 - Eliza_Pal7, U
 - Eliza_Pal8, U
 - Eliza_Pal9, U
 - Falling_Wreckage, U
 - FiliaADC, 10
 - FiliaAssist, 1001000000000000000000000
 - FiliaPals, 0001010010000011000000101
 - FiliaTrials1, I
 - FiliaWins, 22
 - Filia_Pal1, U
 - Filia_Pal10, U
 - Filia_Pal11, U
 - Filia_Pal12, U
 - Filia_Pal13, U
 - Filia_Pal14, U
 - Filia_Pal15, U
 - Filia_Pal16, U
 - Filia_Pal17, U
 - Filia_Pal18, U
 - Filia_Pal19, U
 - Filia_Pal2, U
 - Filia_Pal20, U
 - Filia_Pal21, U
 - Filia_Pal22, U
 - Filia_Pal23, U
 - Filia_Pal24, U
 - Filia_Pal25, U
 - Filia_Pal3, U
 - Filia_Pal4, U
 - Filia_Pal5, U
 - Filia_Pal6, U
 - Filia_Pal7, U
 - Filia_Pal8, U
 - Filia_Pal9, U
 - FirstOption, S_for init purposes only
 - FukuaAssist, 0000000101100000000000000
 - FukuaPals, 110100101011011010000101
 - FukuaTrials1, I
 - FukuaWins, 17
 - Fukua_Pal1, U
 - Fukua_Pal10, U
 - Fukua_Pal11, U
 - Fukua_Pal12, U
 - Fukua_Pal13, U
 - Fukua_Pal14, U
 - Fukua_Pal15, U
 - Fukua_Pal16, U
 - Fukua_Pal17, U
 - Fukua_Pal18, U
 - Fukua_Pal19, U
 - Fukua_Pal2, U
 - Fukua_Pal20, U
 - Fukua_Pal21, U
 - Fukua_Pal22, U
 - Fukua_Pal23, U
 - Fukua_Pal24, U
 - Fukua_Pal25, U
 - Fukua_Pal3, U
 - Fukua_Pal4, U
 - Fukua_Pal5, U
 - Fukua_Pal6, U
 - Fukua_Pal7, U
 - Fukua_Pal8, U
 - Fukua_Pal9, U
 - GalleryBeowulf_Arcade, C
 - GalleryBigBand_Arcade, C
 - GalleryBigBand_Story, I
 - GalleryCerebella_Arcade, I
 - GalleryCerebella_Story, I
 - GalleryDouble_Arcade, I
 - GalleryDouble_Story, I
 - GalleryEliza_Arcade, C
 - GalleryFilia_Arcade, I
 - GalleryFilia_Story, I
 - GalleryMsFortune_Arcade, I
 - GalleryMsFortune_Story, I
 - GalleryPainwheel_Arcade, I
 - GalleryPainwheel_Story, I
 - GalleryParasoul_Arcade, I
 - GalleryParasoul_Story, I
 - GalleryPeacock_Arcade, I
 - GalleryPeacock_Story, I
 - GallerySquigly_Arcade, I
 - GallerySquigly_Story, I
 - GalleryTroll, I
 - GalleryValentine_Arcade, C
 - GalleryValentine_Story, I
 - GalleryViewed_1, 000000000000000000000000000000001000000000000000000000000000000000000000011000000000001111000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
 - GalleryViewed_2, 000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
 - GalleryViewed_3, 000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000011100000000000000000000000000000000000000000000000000000000000000000000
 - GalleryViewed_4, 000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
 - Gehenna, U
 - Glass_Canopy, U
 - Innsmouth_Day, U
 - Innsmouth_Night, U
 - Intermediate1, I
 - Intermediate2, I
 - Intermediate3, I
 - Intermediate4, I
 - Intermediate5, I
 - Maple_Crest, U
 - Maple_Crest_Mare, U
 - Medici_Tower, U
 - Meridian_Rooftops, U
 - MsFortuneAssist, 00000010000000000000001
 - MsFortuneNoHead, 11070
 - MsFortunePals, 00110001100001010000
 - MsFortuneTrials1, I
 - MsFortuneWins, 16
 - MsFortune_Pal1, U
 - MsFortune_Pal10, U
 - MsFortune_Pal11, U
 - MsFortune_Pal12, U
 - MsFortune_Pal13, U
 - MsFortune_Pal14, U
 - MsFortune_Pal15, U
 - MsFortune_Pal16, U
 - MsFortune_Pal17, U
 - MsFortune_Pal18, U
 - MsFortune_Pal19, U
 - MsFortune_Pal2, U
 - MsFortune_Pal20, U
 - MsFortune_Pal21, U
 - MsFortune_Pal22, U
 - MsFortune_Pal23, U
 - MsFortune_Pal24, U
 - MsFortune_Pal25, U
 - MsFortune_Pal3, U
 - MsFortune_Pal4, U
 - MsFortune_Pal5, U
 - MsFortune_Pal6, U
 - MsFortune_Pal7, U
 - MsFortune_Pal8, U
 - MsFortune_Pal9, U
 - New_Meridian, U
 - OPT_INT_BURSTDELAY, I_0
 - OPT_INT_EFFECTS, I_100
 - OPT_INT_GGPO_DELAY, I_2
 - OPT_INT_LOBBY_OPTION_NAME, I_35
 - OPT_INT_LOBBY_OPTION_PRIVATE_SIZE, I_2
 - OPT_INT_LOBBY_OPTION_REGION, I_0
 - OPT_INT_LOBBY_OPTION_SIZE, I_2
 - OPT_INT_LOBBY_OPTION_SKILL, I_0
 - OPT_INT_LOBBY_OPTION_TYPE, I_1
 - OPT_INT_MUSIC, I_100
 - OPT_INT_NUM_ROUNDS, I_3
 - OPT_INT_NUM_ROUNDS_TEAMS, I_1
 - OPT_INT_SCREEN_SIZE, I_95
 - OPT_INT_VIDEO_SCREEN_MODE, I_0
 - OPT_INT_VOICE, I_100
 - OPT_INT_VOICECHAT, I_100
 - OPT_STR_ANALOG_DOWN1, S_
 - OPT_STR_ANALOG_DOWNPAD0, S_ADown
 - OPT_STR_ANALOG_DOWNPAD1, S_ADown
 - OPT_STR_ANALOG_LEFT1, S_
 - OPT_STR_ANALOG_LEFTPAD0, S_ALeft
 - OPT_STR_ANALOG_LEFTPAD1, S_ALeft
 - OPT_STR_ANALOG_RIGHTPAD0, S_ARight
 - OPT_STR_ANALOG_RIGHTPAD1, S_ARight
 - OPT_STR_ANALOG_UP1, S_
 - OPT_STR_ANALOG_UPPAD0, S_AUp
 - OPT_STR_ANALOG_UPPAD1, S_AUp
 - OPT_STR_ANNOUNCER_VOICE, S_AnnouncerSoviet
 - OPT_STR_ATTACK_DATA, S_Off
 - OPT_STR_BLOCKING, S_Never
 - OPT_STR_BLOCKTYPE, S_All
 - OPT_STR_CONFIRM_CHARSELECT, S_Yes
 - OPT_STR_DEATHALLOWED, S_Yes
 - OPT_STR_DOWN, S_Off
 - OPT_STR_DOWN0, S_Down / Down Arrow Key
 - OPT_STR_DOWN1, S_Down / UNMAPPED Key
 - OPT_STR_DPAD_DOWNPAD0, S_DDown
 - OPT_STR_DPAD_DOWNPAD1, S_DDown
 - OPT_STR_DPAD_LEFTPAD0, S_DLeft
 - OPT_STR_DPAD_LEFTPAD1, S_DLeft
 - OPT_STR_DPAD_RIGHTPAD0, S_DRight
 - OPT_STR_DPAD_RIGHTPAD1, S_DRight
 - OPT_STR_DPAD_UPPAD0, S_DUp
 - OPT_STR_DPAD_UPPAD1, S_DUp
 - OPT_STR_DUMMYACTION, S_Manual
 - OPT_STR_ESCAPEINFCOMBOS, S_1stHit
 - OPT_STR_FORCECOUNTERHIT, S_No
 - OPT_STR_GAME_LANGUAGE, S_English
 - OPT_STR_GROUNDTECH, S_Backward
 - OPT_STR_HITBOXES, S_Off
 - OPT_STR_HITSTUNBAR, S_Off
 - OPT_STR_HK, S_Button 8 / UNMAPPED Key
 - OPT_STR_HK0, S_Button 6 / C Key
 - OPT_STR_HK1, S_Button 8 / UNMAPPED Key
 - OPT_STR_HKPAD0, S_Button 6
 - OPT_STR_HKPAD1, S_Button 8
 - OPT_STR_HP, S_Off
 - OPT_STR_HP0, S_Button 5 / D Key
 - OPT_STR_HP1, S_Button 7 / UNMAPPED Key
 - OPT_STR_HPPAD0, S_Button 5
 - OPT_STR_HPPAD1, S_Button 7
 - OPT_STR_INPUT_DISPLAY, S_Off
 - OPT_STR_INPUT_DISPLAY_TYPE, S_List
 - OPT_STR_LEFT, S_Off
 - OPT_STR_LEFT0, S_Left / Left Arrow Key
 - OPT_STR_LEFT1, S_Left / UNMAPPED Key
 - OPT_STR_LIFEBAR, S_100%
 - OPT_STR_LK, S_Button 1 / Back Slash Key
 - OPT_STR_LK0, S_Button 2 / Z Key
 - OPT_STR_LK1, S_Button 1 / Back Slash Key
 - OPT_STR_LKPAD0, S_Button 2
 - OPT_STR_LKPAD1, S_Button 1
 - OPT_STR_LOBBY_OPTION_REGION, S_Any
 - OPT_STR_LOBBY_OPTION_SIZE, S_Any
 - OPT_STR_LOBBY_OPTION_SKILL, S_Any Skill
 - OPT_STR_LOBBY_OPTION_TYPE, S_NewType0
 - OPT_STR_LOBBY_SETTING_REGION, S_Region_2
 - OPT_STR_LOBBY_SETTING_SKILL, S_MySkill_1
 - OPT_STR_LP, S_Off
 - OPT_STR_LP0, S_Button 1 / A Key
 - OPT_STR_LP1, S_Button 3 / UNMAPPED Key
 - OPT_STR_LPPAD0, S_Button 1
 - OPT_STR_LPPAD1, S_Button 3
 - OPT_STR_MACRO1, S_Button 5 / UNMAPPED Key
 - OPT_STR_MACRO10, S_Button 7 / V Key
 - OPT_STR_MACRO2, S_Button 6 / UNMAPPED Key
 - OPT_STR_MACRO20, S_Button 8 / G Key
 - OPT_STR_METERLEVEL, S_Max
 - OPT_STR_METERSETTING, S_Refill
 - OPT_STR_MK, S_Button 2 / UNMAPPED Key
 - OPT_STR_MK0, S_Button 4 / X Key
 - OPT_STR_MK1, S_Button 2 / UNMAPPED Key
 - OPT_STR_MKPAD0, S_Button 4
 - OPT_STR_MKPAD1, S_Button 2
 - OPT_STR_MMTODO, S_none
 - OPT_STR_MP, S_Off
 - OPT_STR_MP0, S_Button 3 / S Key
 - OPT_STR_MP1, S_Button 4 / UNMAPPED Key
 - OPT_STR_MPPAD0, S_Button 3
 - OPT_STR_MPPAD1, S_Button 4
 - OPT_STR_ONLINE_OPPONENT_VOICE, S_Yes
 - OPT_STR_OPTIONSSTATUS, S_Nothing
 - OPT_STR_PLAYBACKMODE, S_Repeat
 - OPT_STR_PLAYBACKSIDECORRECTION, S_On
 - OPT_STR_PLAYBACKSLOT, S_1
 - OPT_STR_PUSHBLOCKAFTERNHITS, S_Never
 - OPT_STR_PUSHBLOCKHOWOFTEN, S_Once
 - OPT_STR_REGION_QM, S_Region_2
 - OPT_STR_RESTARTACTION, S_Restarted
 - OPT_STR_RESTARTCHOICE0, S_Nothing
 - OPT_STR_RESTARTCHOICE1, S_Nothing
 - OPT_STR_RIGHT, S_Off
 - OPT_STR_RIGHT0, S_Right / Right Arrow Key
 - OPT_STR_RIGHT1, S_Right / UNMAPPED Key
 - OPT_STR_RIGHTSTICKASSIST, S_On
 - OPT_STR_RIGHTSTICKASSIST0, S_On
 - OPT_STR_RIGHTSTICKASSIST1, S_Off
 - OPT_STR_RIGHT_ANALOG_DOWN, S_UNMAPPED Button / UNMAPPED Key
 - OPT_STR_RIGHT_ANALOG_DOWN0, S_UNMAPPED Button / B Key
 - OPT_STR_RIGHT_ANALOG_UP, S_UNMAPPED Button / UNMAPPED Key
 - OPT_STR_RIGHT_ANALOG_UP0, S_UNMAPPED Button / H Key
 - OPT_STR_SAVEDTEAM_ONE, S_T1 13 19 12 0 12 18 37 0 9 3 26 0
 - OPT_STR_SAVEDTEAM_TWO, S_T2 5 24 26 1 7 3 16 1 3 8 36 1
 - OPT_STR_SEARCH_REGION_QM, S_Any
 - OPT_STR_SELECT, S_Button 9 / Right Brace Key
 - OPT_STR_SELECT0, S_Button 9 / F Key
 - OPT_STR_SELECT1, S_Button 9 / Right Brace Key
 - OPT_STR_SELECTBUTTON, S_DummyRecordPlayback
 - OPT_STR_SELECTPAD0, S_Button 9
 - OPT_STR_SELECTPAD1, S_Button 9
 - OPT_STR_SHORTCUT1, S_Macro 1
 - OPT_STR_SHORTCUT10, S_Macro 1
 - OPT_STR_SHORTCUT11, S_Macro 1
 - OPT_STR_SHORTCUT1PAD0, S_Button 7
 - OPT_STR_SHORTCUT1PAD1, S_Button 5
 - OPT_STR_SHORTCUT2, S_Macro 2
 - OPT_STR_SHORTCUT20, S_Macro 2
 - OPT_STR_SHORTCUT21, S_Macro 2
 - OPT_STR_SHORTCUT2PAD0, S_Button 8
 - OPT_STR_SHORTCUT2PAD1, S_Button 6
 - OPT_STR_SKIPSUPERFLASHES, S_No
 - OPT_STR_SLOWMOTION, S_Off
 - OPT_STR_SPDIFFICULTY, S_Nightmare
 - OPT_STR_STAGGERRECOVERY, S_Off
 - OPT_STR_START, S_Button 10 / UNMAPPED Key
 - OPT_STR_START0, S_Button 10 / Return Key
 - OPT_STR_START1, S_Button 10 / UNMAPPED Key
 - OPT_STR_STARTPAD0, S_Button 10
 - OPT_STR_STARTPAD1, S_Button 10
 - OPT_STR_STORY_AUTOPLAY, S_Off
 - OPT_STR_STORY_LANGUAGE, S_English
 - OPT_STR_THROWTECH, S_Never
 - OPT_STR_TIME_LIMIT, S_99
 - OPT_STR_TIME_LIMIT_TEAMS, S_99
 - OPT_STR_TRAININGGRID, S_Off
 - OPT_STR_TRAININGSHOWCROSSUPS, S_Off
 - OPT_STR_TRAINING_CPU_DIFFICULTY, S_Off
 - OPT_STR_UI_SAFE_ZONE, S_Full
 - OPT_STR_UNDIZZY, S_Normal
 - OPT_STR_UP, S_Off
 - OPT_STR_UP0, S_Up / Up Arrow Key
 - OPT_STR_UP1, S_Up / UNMAPPED Key
 - OPT_STR_USE_2D_BACKGROUNDS, S_3D
 - OPT_STR_VIDEO_RESOLUTION, S_1280x720 60Hz
 - OPT_STR_VIEWEDCREDITS, S_true
 - OPT_STR_WINDOWED_VIDEO_RESOLUTION, S_800x450
 - PROTOCOL, RETAIL-PUBLICBETA-Jun 2 2015-03:15:40
 - PainwheelAssist, 0000000000001100001100000
 - PainwheelExDmg, 50566
 - PainwheelPals, 0111111101110011101001011
 - PainwheelTrials1, I
 - PainwheelWins, 13
 - Painwheel_Pal1, U
 - Painwheel_Pal10, U
 - Painwheel_Pal11, U
 - Painwheel_Pal12, U
 - Painwheel_Pal13, U
 - Painwheel_Pal14, U
 - Painwheel_Pal15, U
 - Painwheel_Pal16, U
 - Painwheel_Pal17, U
 - Painwheel_Pal18, U
 - Painwheel_Pal19, U
 - Painwheel_Pal2, U
 - Painwheel_Pal20, U
 - Painwheel_Pal21, U
 - Painwheel_Pal22, U
 - Painwheel_Pal23, U
 - Painwheel_Pal24, U
 - Painwheel_Pal25, U
 - Painwheel_Pal3, U
 - Painwheel_Pal4, U
 - Painwheel_Pal5, U
 - Painwheel_Pal6, U
 - Painwheel_Pal7, U
 - Painwheel_Pal8, U
 - Painwheel_Pal9, U
 - ParasoulAssist, 00000100010000001000000000000000
 - ParasoulPals, 1101001100000011010001001
 - ParasoulSoldier, 101
 - ParasoulTrials1, I
 - ParasoulWins, 25
 - Parasoul_Pal1, U
 - Parasoul_Pal10, U
 - Parasoul_Pal11, U
 - Parasoul_Pal12, U
 - Parasoul_Pal13, U
 - Parasoul_Pal14, U
 - Parasoul_Pal15, U
 - Parasoul_Pal16, U
 - Parasoul_Pal17, U
 - Parasoul_Pal18, U
 - Parasoul_Pal19, U
 - Parasoul_Pal2, U
 - Parasoul_Pal20, U
 - Parasoul_Pal21, U
 - Parasoul_Pal22, U
 - Parasoul_Pal23, U
 - Parasoul_Pal24, U
 - Parasoul_Pal25, U
 - Parasoul_Pal3, U
 - Parasoul_Pal4, U
 - Parasoul_Pal5, U
 - Parasoul_Pal6, U
 - Parasoul_Pal7, U
 - Parasoul_Pal8, U
 - Parasoul_Pal9, U
 - PeacockAssist, 0110000000001000000000000000
 - PeacockItem, 111011001000000010111
 - PeacockPals, 10110011000001000001001
 - PeacockTrials1, I
 - PeacockWins, 13
 - Peacock_Pal1, U
 - Peacock_Pal10, U
 - Peacock_Pal11, U
 - Peacock_Pal12, U
 - Peacock_Pal13, U
 - Peacock_Pal14, U
 - Peacock_Pal15, U
 - Peacock_Pal16, U
 - Peacock_Pal17, U
 - Peacock_Pal18, U
 - Peacock_Pal19, U
 - Peacock_Pal2, U
 - Peacock_Pal20, U
 - Peacock_Pal21, U
 - Peacock_Pal22, U
 - Peacock_Pal23, U
 - Peacock_Pal24, U
 - Peacock_Pal25, U
 - Peacock_Pal3, U
 - Peacock_Pal4, U
 - Peacock_Pal5, U
 - Peacock_Pal6, U
 - Peacock_Pal7, U
 - Peacock_Pal8, U
 - Peacock_Pal9, U
 - River_King, U
 - RoboFortunePals, 1111111111111001111111
 - RoboFortuneTrials1, I
 - RoboFortuneWins, 25
 - RoboFortune_Pal1, U
 - RoboFortune_Pal10, U
 - RoboFortune_Pal11, U
 - RoboFortune_Pal12, U
 - RoboFortune_Pal13, U
 - RoboFortune_Pal14, U
 - RoboFortune_Pal15, U
 - RoboFortune_Pal16, U
 - RoboFortune_Pal17, U
 - RoboFortune_Pal18, U
 - RoboFortune_Pal19, U
 - RoboFortune_Pal2, U
 - RoboFortune_Pal20, U
 - RoboFortune_Pal21, U
 - RoboFortune_Pal22, U
 - RoboFortune_Pal23, U
 - RoboFortune_Pal24, U
 - RoboFortune_Pal25, U
 - RoboFortune_Pal3, U
 - RoboFortune_Pal4, U
 - RoboFortune_Pal5, U
 - RoboFortune_Pal6, U
 - RoboFortune_Pal7, U
 - RoboFortune_Pal8, U
 - RoboFortune_Pal9, U
 - Rooftops_Night, U
 - SET_LOBBY_OPTIONS, true
 - Specials22, C
 - Specials31, C
 - Specials34, C
 - Specials35, C
 - SquiglyPals, 110000001100101100100001
 - SquiglyTrials1, I
 - SquiglyWins, 11
 - Squigly_Pal1, U
 - Squigly_Pal10, U
 - Squigly_Pal11, U
 - Squigly_Pal12, U
 - Squigly_Pal13, U
 - Squigly_Pal14, U
 - Squigly_Pal15, U
 - Squigly_Pal16, U
 - Squigly_Pal17, U
 - Squigly_Pal18, U
 - Squigly_Pal19, U
 - Squigly_Pal2, U
 - Squigly_Pal20, U
 - Squigly_Pal21, U
 - Squigly_Pal22, U
 - Squigly_Pal23, U
 - Squigly_Pal24, U
 - Squigly_Pal25, U
 - Squigly_Pal3, U
 - Squigly_Pal4, U
 - Squigly_Pal5, U
 - Squigly_Pal6, U
 - Squigly_Pal7, U
 - Squigly_Pal8, U
 - Squigly_Pal9, U
 - StoryBeowulf, I
 - StoryBigBand, I
 - StoryCerebella, I
 - StoryDouble, I
 - StoryEliza, I
 - StoryFilia, I
 - StoryFukua, I
 - StoryMsFortune, I
 - StoryPainwheel, I
 - StoryParasoul, I
 - StoryPeacock, I
 - StoryRoboFortune, I
 - StorySquigly, I
 - StoryTroll, I
 - StoryValentine, I
 - TeamDouble, 10
 - TeamSingle, 10
 - TeamTriple, 10
 - Training_Stage, U
 - Under_the_Bridge, U
 - ValentineAssist, 0000000001000100000011000000000000000000
 - ValentinePals, 0101001001010000000000001
 - ValentineRevive, 0
 - ValentineRevive_STEAM, 4
 - ValentineTrials1, I
 - ValentineWins, 20
 - Valentine_Pal1, U
 - Valentine_Pal10, U
 - Valentine_Pal11, U
 - Valentine_Pal12, U
 - Valentine_Pal13, U
 - Valentine_Pal14, U
 - Valentine_Pal15, U
 - Valentine_Pal16, U
 - Valentine_Pal17, U
 - Valentine_Pal18, U
 - Valentine_Pal19, U
 - Valentine_Pal2, U
 - Valentine_Pal20, U
 - Valentine_Pal21, U
 - Valentine_Pal22, U
 - Valentine_Pal23, U
 - Valentine_Pal24, U
 - Valentine_Pal25, U
 - Valentine_Pal3, U
 - Valentine_Pal4, U
 - Valentine_Pal5, U
 - Valentine_Pal6, U
 - Valentine_Pal7, U
 - Valentine_Pal8, U
 - Valentine_Pal9, U
 - _Empty_Arena, U
 - _Empty_Cathedral, U
 - _Empty_Lab8, U
 - beginner1, I
 - beginner2, I
 - beginner3, I
 - beginner4, I
 - beginner5, I
 - beginner6, I
 - numPaletteEquipped, 175
 - test1, U
 - ATTEMPTING TO LOAD SAVEDATA!
 - SaveData: Dumping String Table --
 - BUILD, 2358
 - FirstOption, S_for init purposes only
 - OPT_INT_VIDEO_FULLSCREEN_HEIGHT, I_720
 - OPT_INT_VIDEO_FULLSCREEN_REFRESH, I_60
 - OPT_INT_VIDEO_FULLSCREEN_WIDTH, I_1280
 - OPT_INT_VIDEO_SCREEN_MODE, I_1
 - OPT_INT_VIDEO_SCREEN_MODE_INDEX, I_42
 - OPT_INT_VIDEO_WINDOWED_HEIGHT, I_450
 - OPT_INT_VIDEO_WINDOWED_WIDTH, I_800
 - OPT_STR_USE_2D_BACKGROUNDS, S_3D
 - OPT_STR_VIDEO_RESOLUTION, S_1280x720 60Hz
 - OPT_STR_WINDOWED_VIDEO_RESOLUTION, S_800x450
 - ATTEMPTING TO LOAD SAVEDATA!
 - SaveData: Dumping String Table --
 - BUILD, 2358
 - FirstOption, S_for init purposes only
 - OPT_STR_ANALOG_DOWN0, S_ADown
 - OPT_STR_ANALOG_DOWN1, S_ADown
 - OPT_STR_ANALOG_DOWNKEY0, S_Down Arrow Key
 - OPT_STR_ANALOG_DOWNKEY1, S_UNMAPPED Key
 - OPT_STR_ANALOG_DOWNPAD0, S_DDown
 - OPT_STR_ANALOG_DOWNPAD1, S_ADown
 - OPT_STR_ANALOG_LEFT0, S_ALeft
 - OPT_STR_ANALOG_LEFT1, S_ALeft
 - OPT_STR_ANALOG_LEFTKEY0, S_Left Arrow Key
 - OPT_STR_ANALOG_LEFTKEY1, S_UNMAPPED Key
 - OPT_STR_ANALOG_LEFTPAD0, S_DLeft
 - OPT_STR_ANALOG_LEFTPAD1, S_ALeft
 - OPT_STR_ANALOG_RIGHT0, S_ARight
 - OPT_STR_ANALOG_RIGHT1, S_ARight
 - OPT_STR_ANALOG_RIGHTKEY0, S_Right Arrow Key
 - OPT_STR_ANALOG_RIGHTKEY1, S_UNMAPPED Key
 - OPT_STR_ANALOG_RIGHTPAD0, S_ARight
 - OPT_STR_ANALOG_RIGHTPAD1, S_ARight
 - OPT_STR_ANALOG_UP0, S_AUp
 - OPT_STR_ANALOG_UP1, S_AUp
 - OPT_STR_ANALOG_UPKEY0, S_Up Arrow Key
 - OPT_STR_ANALOG_UPKEY1, S_UNMAPPED Key
 - OPT_STR_ANALOG_UPPAD0, S_DUp
 - OPT_STR_ANALOG_UPPAD1, S_AUp
 - OPT_STR_DOWN0, S_DDown
 - OPT_STR_DOWN1, S_DDown
 - OPT_STR_DPAD_DOWN0, S_DDown
 - OPT_STR_DPAD_DOWN1, S_DDown
 - OPT_STR_DPAD_DOWNKEY0, S_Down Arrow Key
 - OPT_STR_DPAD_DOWNKEY1, S_UNMAPPED Key
 - OPT_STR_DPAD_DOWNPAD0, S_DDown
 - OPT_STR_DPAD_DOWNPAD1, S_ADown
 - OPT_STR_DPAD_LEFT0, S_DLeft
 - OPT_STR_DPAD_LEFT1, S_DLeft
 - OPT_STR_DPAD_LEFTKEY0, S_Left Arrow Key
 - OPT_STR_DPAD_LEFTKEY1, S_UNMAPPED Key
 - OPT_STR_DPAD_LEFTPAD0, S_DLeft
 - OPT_STR_DPAD_LEFTPAD1, S_DLeft
 - OPT_STR_DPAD_RIGHT0, S_DRight
 - OPT_STR_DPAD_RIGHT1, S_DRight
 - OPT_STR_DPAD_RIGHTKEY0, S_Right Arrow Key
 - OPT_STR_DPAD_RIGHTKEY1, S_UNMAPPED Key
 - OPT_STR_DPAD_RIGHTPAD0, S_DRight
 - OPT_STR_DPAD_RIGHTPAD1, S_DRight
 - OPT_STR_DPAD_UP0, S_DUp
 - OPT_STR_DPAD_UP1, S_DUp
 - OPT_STR_DPAD_UPKEY0, S_Up Arrow Key
 - OPT_STR_DPAD_UPKEY1, S_UNMAPPED Key
 - OPT_STR_DPAD_UPPAD0, S_DUp
 - OPT_STR_DPAD_UPPAD1, S_AUp
 - OPT_STR_HK0, S_Button 8
 - OPT_STR_HK1, S_Button 8
 - OPT_STR_HKKEY0, S_C Key
 - OPT_STR_HKKEY1, S_UNMAPPED Key
 - OPT_STR_HKPAD0, S_Button 6
 - OPT_STR_HKPAD1, S_Button 8
 - OPT_STR_HP0, S_Button 7
 - OPT_STR_HP1, S_Button 7
 - OPT_STR_HPKEY0, S_D Key
 - OPT_STR_HPKEY1, S_UNMAPPED Key
 - OPT_STR_HPPAD0, S_Button 5
 - OPT_STR_HPPAD1, S_Button 7
 - OPT_STR_LEFT0, S_DLeft
 - OPT_STR_LEFT1, S_DLeft
 - OPT_STR_LK0, S_Button 1
 - OPT_STR_LK1, S_Button 1
 - OPT_STR_LKKEY0, S_Z Key
 - OPT_STR_LKKEY1, S_Back Slash Key
 - OPT_STR_LKPAD0, S_Button 2
 - OPT_STR_LKPAD1, S_Button 1
 - OPT_STR_LP0, S_Button 3
 - OPT_STR_LP1, S_Button 3
 - OPT_STR_LPKEY0, S_A Key
 - OPT_STR_LPKEY1, S_UNMAPPED Key
 - OPT_STR_LPPAD0, S_Button 1
 - OPT_STR_LPPAD1, S_Button 3
 - OPT_STR_MACRO10, S_{lp}{hp}
 - OPT_STR_MACRO11, S_{lk}{mp}
 - OPT_STR_MACRO20, S_{mp}{hk}
 - OPT_STR_MACRO21, S_{mp}{hk}
 - OPT_STR_MK0, S_Button 2
 - OPT_STR_MK1, S_Button 2
 - OPT_STR_MKKEY0, S_X Key
 - OPT_STR_MKKEY1, S_UNMAPPED Key
 - OPT_STR_MKPAD0, S_Button 4
 - OPT_STR_MKPAD1, S_Button 2
 - OPT_STR_MP0, S_Button 4
 - OPT_STR_MP1, S_Button 4
 - OPT_STR_MPKEY0, S_S Key
 - OPT_STR_MPKEY1, S_UNMAPPED Key
 - OPT_STR_MPPAD0, S_Button 3
 - OPT_STR_MPPAD1, S_Button 4
 - OPT_STR_RIGHT0, S_DRight
 - OPT_STR_RIGHT1, S_DRight
 - OPT_STR_RIGHTSTICKASSIST0, S_On
 - OPT_STR_RIGHTSTICKASSIST1, S_On
 - OPT_STR_RIGHT_ANALOG_DOWN0, S_RADown
 - OPT_STR_RIGHT_ANALOG_DOWN1, S_RADown
 - OPT_STR_RIGHT_ANALOG_DOWNKEY0, S_B Key
 - OPT_STR_RIGHT_ANALOG_DOWNKEY1, S_UNMAPPED Key
 - OPT_STR_RIGHT_ANALOG_DOWNPAD0, S_UNMAPPED Button
 - OPT_STR_RIGHT_ANALOG_DOWNPAD1, S_UNMAPPED Button
 - OPT_STR_RIGHT_ANALOG_UP0, S_RAUp
 - OPT_STR_RIGHT_ANALOG_UP1, S_RAUp
 - OPT_STR_RIGHT_ANALOG_UPKEY0, S_H Key
 - OPT_STR_RIGHT_ANALOG_UPKEY1, S_UNMAPPED Key
 - OPT_STR_RIGHT_ANALOG_UPPAD0, S_UNMAPPED Button
 - OPT_STR_RIGHT_ANALOG_UPPAD1, S_UNMAPPED Button
 - OPT_STR_SELECT0, S_Button 9
 - OPT_STR_SELECT1, S_Button 9
 - OPT_STR_SELECTKEY0, S_F Key
 - OPT_STR_SELECTKEY1, S_Right Brace Key
 - OPT_STR_SELECTPAD0, S_Button 9
 - OPT_STR_SELECTPAD1, S_Button 9
 - OPT_STR_SHORTCUT10, S_Button 5
 - OPT_STR_SHORTCUT11, S_Button 5
 - OPT_STR_SHORTCUT1KEY0, S_V Key
 - OPT_STR_SHORTCUT1KEY1, S_UNMAPPED Key
 - OPT_STR_SHORTCUT1PAD0, S_Button 7
 - OPT_STR_SHORTCUT1PAD1, S_Button 5
 - OPT_STR_SHORTCUT20, S_Button 6
 - OPT_STR_SHORTCUT21, S_Button 6
 - OPT_STR_SHORTCUT2KEY0, S_G Key
 - OPT_STR_SHORTCUT2KEY1, S_UNMAPPED Key
 - OPT_STR_SHORTCUT2PAD0, S_Button 8
 - OPT_STR_SHORTCUT2PAD1, S_Button 6
 - OPT_STR_START0, S_Button 10
 - OPT_STR_START1, S_Button 10
 - OPT_STR_STARTKEY0, S_Return Key
 - OPT_STR_STARTKEY1, S_UNMAPPED Key
 - OPT_STR_STARTPAD0, S_Button 10
 - OPT_STR_STARTPAD1, S_Button 10
 - OPT_STR_UP0, S_DUp
 - OPT_STR_UP1, S_DUp
 - Localizer created at 0xC68F2C8
 - Localizer 0xC68F2C8 is catalog FlyingText!
 - Localizer created at 0xC68F298
 - Localizer 0xC68F298 is catalog Help!
 - VFS: LOCALE.txt not found!
 - FILE OPEN: LOCALE.txt [0x01693370]
 - Localizer created at 0xC68F3E8
 - Localizer 0xC68F3E8 is catalog FrontCredits!
 - Error doing lua file:
 - (null)
 - Transitioning to SPLASH scene state
 - Created replay save folder C:\Users\Jonathan\Documents\Skullgirls Beta\Replays\76561198051754833\
 - Checking /Replays/round_5000.rnd
 - Replay file requested, opening C:\Users\Jonathan\Documents\Skullgirls Beta\Replays\76561198051754833\round_5000.rnd
 - Low 1 High 5000 Check 2500
 - Checking /Replays/round_2500.rnd
 - Replay file requested, opening C:\Users\Jonathan\Documents\Skullgirls Beta\Replays\76561198051754833\round_2500.rnd
 - Low 1 High 2500 Check 1250
 - Checking /Replays/round_1250.rnd
 - Replay file requested, opening C:\Users\Jonathan\Documents\Skullgirls Beta\Replays\76561198051754833\round_1250.rnd
 - Low 1 High 1250 Check 625
 - Checking /Replays/round_0625.rnd
 - Replay file requested, opening C:\Users\Jonathan\Documents\Skullgirls Beta\Replays\76561198051754833\round_0625.rnd
 - Low 1 High 625 Check 313
 - Checking /Replays/round_0313.rnd
 - Replay file requested, opening C:\Users\Jonathan\Documents\Skullgirls Beta\Replays\76561198051754833\round_0313.rnd
 - Low 313 High 625 Check 469
 - Checking /Replays/round_0469.rnd
 - Replay file requested, opening C:\Users\Jonathan\Documents\Skullgirls Beta\Replays\76561198051754833\round_0469.rnd
 - Low 469 High 625 Check 547
 - Checking /Replays/round_0547.rnd
 - Replay file requested, opening C:\Users\Jonathan\Documents\Skullgirls Beta\Replays\76561198051754833\round_0547.rnd
 - Low 547 High 625 Check 586
 - Checking /Replays/round_0586.rnd
 - Replay file requested, opening C:\Users\Jonathan\Documents\Skullgirls Beta\Replays\76561198051754833\round_0586.rnd
 - Low 547 High 586 Check 566
 - Checking /Replays/round_0566.rnd
 - Replay file requested, opening C:\Users\Jonathan\Documents\Skullgirls Beta\Replays\76561198051754833\round_0566.rnd
 - Low 566 High 586 Check 576
 - Checking /Replays/round_0576.rnd
 - Replay file requested, opening C:\Users\Jonathan\Documents\Skullgirls Beta\Replays\76561198051754833\round_0576.rnd
 - Low 566 High 576 Check 571
 - Checking /Replays/round_0571.rnd
 - Replay file requested, opening C:\Users\Jonathan\Documents\Skullgirls Beta\Replays\76561198051754833\round_0571.rnd
 - Low 571 High 576 Check 573
 - Checking /Replays/round_0573.rnd
 - Replay file requested, opening C:\Users\Jonathan\Documents\Skullgirls Beta\Replays\76561198051754833\round_0573.rnd
 - Low 573 High 576 Check 574
 - Checking /Replays/round_0574.rnd
 - Replay file requested, opening C:\Users\Jonathan\Documents\Skullgirls Beta\Replays\76561198051754833\round_0574.rnd
 - Low 573 High 574 Check 573
 - Checking /Replays/round_0573.rnd
 - Replay file requested, opening C:\Users\Jonathan\Documents\Skullgirls Beta\Replays\76561198051754833\round_0573.rnd
 - Low 573 High 574 Check 573
 - Replays start at 574
 - FORCED RENDER!
 - Attempting load of ProgressionInit
 - Progression Helper - Loading C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\ProgressionInit.txt
 - beginner1 I
 - beginner2 I
 - beginner3 I
 - beginner4 I
 - beginner5 I
 - beginner6 I
 - Intermediate1 I
 - Intermediate2 I
 - Intermediate3 I
 - Intermediate4 I
 - Intermediate5 I
 - ComboSystem1 I
 - ComboSystem2 I
 - ComboSystem3 I
 - ComboSystem4 I
 - ComboSystem21 I
 - ComboSystem22 I
 - StoryFilia I
 - StoryCerebella I
 - StoryPeacock I
 - StoryParasoul I
 - StoryPainwheel I
 - StoryMsFortune I
 - StoryDouble L
 - StoryValentine L
 - StorySquigly I
 - StoryBigBand I
 - StoryFukua I
 - StoryEliza I
 - StoryBeowulf I
 - StoryRoboFortune I
 - StoryTroll I
 - ArcadeFilia I
 - ArcadeCerebella I
 - ArcadePeacock I
 - ArcadeParasoul I
 - ArcadePainwheel I
 - ArcadeMsFortune I
 - ArcadeDouble I
 - ArcadeValentine I
 - ArcadeSquigly I
 - ArcadeBigBand I
 - ArcadeFukua I
 - ArcadeEliza I
 - ArcadeBeowulf I
 - ArcadeRoboFortune I
 - GalleryFilia_Arcade I
 - GalleryCerebella_Arcade I
 - GalleryPeacock_Arcade I
 - GalleryParasoul_Arcade I
 - GalleryPainwheel_Arcade I
 - GalleryMsFortune_Arcade I
 - GalleryDouble_Arcade I
 - GalleryValentine_Arcade I
 - GallerySquigly_Arcade I
 - GalleryBigBand_Arcade I
 - GalleryFilia_Story I
 - GalleryCerebella_Story I
 - GalleryPeacock_Story I
 - GalleryParasoul_Story I
 - GalleryPainwheel_Story I
 - GalleryMsFortune_Story I
 - GalleryDouble_Story I
 - GalleryValentine_Story I
 - GallerySquigly_Story I
 - GalleryBigBand_Story I
 - GalleryTroll I
 - Filia_Pal1 U
 - Filia_Pal2 U
 - Filia_Pal3 U
 - Filia_Pal4 U
 - Filia_Pal5 U
 - Filia_Pal6 U
 - Filia_Pal7 L
 - Filia_Pal8 L
 - Filia_Pal9 L
 - Filia_Pal10 L
 - Filia_Pal11 U
 - Filia_Pal12 U
 - Filia_Pal13 U
 - Filia_Pal14 U
 - Filia_Pal15 U
 - Filia_Pal16 U
 - Filia_Pal17 U
 - Filia_Pal19 U
 - Filia_Pal20 U
 - Filia_Pal21 U
 - Filia_Pal22 U
 - Filia_Pal23 U
 - Filia_Pal24 U
 - Filia_Pal25 U
 - Fukua_Pal1 U
 - Fukua_Pal2 U
 - Fukua_Pal3 U
 - Fukua_Pal4 U
 - Fukua_Pal5 U
 - Fukua_Pal6 U
 - Fukua_Pal7 U
 - Fukua_Pal8 U
 - Fukua_Pal9 U
 - Fukua_Pal10 U
 - Fukua_Pal11 U
 - Fukua_Pal12 U
 - Fukua_Pal13 U
 - Fukua_Pal14 U
 - Fukua_Pal15 U
 - Fukua_Pal16 U
 - Fukua_Pal17 U
 - Fukua_Pal19 U
 - Fukua_Pal20 U
 - Fukua_Pal21 U
 - Fukua_Pal22 U
 - Fukua_Pal23 U
 - Fukua_Pal24 U
 - Fukua_Pal25 U
 - Cerebella_Pal1 U
 - Cerebella_Pal2 U
 - Cerebella_Pal3 U
 - Cerebella_Pal4 U
 - Cerebella_Pal5 U
 - Cerebella_Pal6 U
 - Cerebella_Pal7 L
 - Cerebella_Pal8 L
 - Cerebella_Pal9 L
 - Cerebella_Pal10 L
 - Cerebella_Pal11 U
 - Cerebella_Pal12 U
 - Cerebella_Pal13 U
 - Cerebella_Pal14 U
 - Cerebella_Pal15 U
 - Cerebella_Pal16 U
 - Cerebella_Pal17 U
 - Cerebella_Pal19 U
 - Cerebella_Pal20 U
 - Cerebella_Pal21 U
 - Cerebella_Pal22 U
 - Cerebella_Pal23 U
 - Cerebella_Pal24 U
 - Cerebella_Pal25 U
 - Peacock_Pal1 U
 - Peacock_Pal2 U
 - Peacock_Pal3 U
 - Peacock_Pal4 U
 - Peacock_Pal5 U
 - Peacock_Pal6 U
 - Peacock_Pal7 L
 - Peacock_Pal8 L
 - Peacock_Pal9 L
 - Peacock_Pal10 L
 - Peacock_Pal11 U
 - Peacock_Pal12 U
 - Peacock_Pal13 U
 - Peacock_Pal14 U
 - Peacock_Pal15 U
 - Peacock_Pal16 U
 - Peacock_Pal17 U
 - Peacock_Pal19 U
 - Peacock_Pal20 U
 - Peacock_Pal21 U
 - Peacock_Pal22 U
 - Peacock_Pal23 U
 - Peacock_Pal24 U
 - Peacock_Pal25 U
 - Parasoul_Pal1 U
 - Parasoul_Pal2 U
 - Parasoul_Pal3 U
 - Parasoul_Pal4 U
 - Parasoul_Pal5 U
 - Parasoul_Pal6 U
 - Parasoul_Pal7 L
 - Parasoul_Pal8 L
 - Parasoul_Pal9 L
 - Parasoul_Pal10 L
 - Parasoul_Pal11 U
 - Parasoul_Pal12 U
 - Parasoul_Pal13 U
 - Parasoul_Pal14 U
 - Parasoul_Pal15 U
 - Parasoul_Pal16 U
 - Parasoul_Pal17 U
 - Parasoul_Pal19 U
 - Parasoul_Pal20 U
 - Parasoul_Pal21 U
 - Parasoul_Pal22 U
 - Parasoul_Pal23 U
 - Parasoul_Pal24 U
 - Parasoul_Pal25 U
 - Painwheel_Pal1 U
 - Painwheel_Pal2 U
 - Painwheel_Pal3 U
 - Painwheel_Pal4 U
 - Painwheel_Pal5 U
 - Painwheel_Pal6 U
 - Painwheel_Pal7 L
 - Painwheel_Pal8 L
 - Painwheel_Pal9 L
 - Painwheel_Pal10 L
 - Painwheel_Pal11 U
 - Painwheel_Pal12 U
 - Painwheel_Pal13 U
 - Painwheel_Pal14 U
 - Painwheel_Pal15 U
 - Painwheel_Pal16 U
 - Painwheel_Pal17 U
 - Painwheel_Pal19 U
 - Painwheel_Pal20 U
 - Painwheel_Pal21 U
 - Painwheel_Pal22 U
 - Painwheel_Pal23 U
 - Painwheel_Pal24 U
 - Painwheel_Pal25 U
 - MsFortune_Pal1 U
 - MsFortune_Pal2 U
 - MsFortune_Pal3 U
 - MsFortune_Pal4 U
 - MsFortune_Pal5 U
 - MsFortune_Pal6 U
 - MsFortune_Pal7 L
 - MsFortune_Pal8 L
 - MsFortune_Pal9 L
 - MsFortune_Pal10 L
 - MsFortune_Pal11 U
 - MsFortune_Pal12 U
 - MsFortune_Pal13 U
 - MsFortune_Pal14 U
 - MsFortune_Pal15 U
 - MsFortune_Pal16 U
 - MsFortune_Pal17 U
 - MsFortune_Pal19 U
 - MsFortune_Pal20 U
 - MsFortune_Pal21 U
 - MsFortune_Pal22 U
 - MsFortune_Pal23 U
 - MsFortune_Pal24 U
 - MsFortune_Pal25 U
 - Double_Pal1 U
 - Double_Pal2 U
 - Double_Pal3 U
 - Double_Pal4 U
 - Double_Pal5 U
 - Double_Pal6 U
 - Double_Pal7 L
 - Double_Pal8 L
 - Double_Pal9 L
 - Double_Pal10 L
 - Double_Pal11 U
 - Double_Pal12 U
 - Double_Pal13 U
 - Double_Pal14 U
 - Double_Pal15 U
 - Double_Pal16 U
 - Double_Pal17 U
 - Double_Pal19 U
 - Double_Pal20 U
 - Double_Pal21 U
 - Double_Pal22 U
 - Double_Pal23 U
 - Double_Pal24 U
 - Double_Pal25 U
 - Valentine_Pal1 U
 - Valentine_Pal2 U
 - Valentine_Pal3 U
 - Valentine_Pal4 U
 - Valentine_Pal5 U
 - Valentine_Pal6 U
 - Valentine_Pal7 L
 - Valentine_Pal8 L
 - Valentine_Pal9 L
 - Valentine_Pal10 L
 - Valentine_Pal11 U
 - Valentine_Pal12 U
 - Valentine_Pal13 U
 - Valentine_Pal14 U
 - Valentine_Pal15 U
 - Valentine_Pal16 U
 - Valentine_Pal17 U
 - Valentine_Pal19 U
 - Valentine_Pal20 U
 - Valentine_Pal21 U
 - Valentine_Pal22 U
 - Valentine_Pal23 U
 - Valentine_Pal24 U
 - Valentine_Pal25 U
 - Squigly_Pal1 U
 - Squigly_Pal2 U
 - Squigly_Pal3 U
 - Squigly_Pal4 U
 - Squigly_Pal5 U
 - Squigly_Pal6 U
 - Squigly_Pal7 L
 - Squigly_Pal8 L
 - Squigly_Pal9 L
 - Squigly_Pal10 L
 - Squigly_Pal11 U
 - Squigly_Pal12 U
 - Squigly_Pal13 U
 - Squigly_Pal14 U
 - Squigly_Pal15 U
 - Squigly_Pal16 U
 - Squigly_Pal17 U
 - Squigly_Pal19 U
 - Squigly_Pal20 U
 - Squigly_Pal21 U
 - Squigly_Pal22 U
 - Squigly_Pal23 U
 - Squigly_Pal24 U
 - Squigly_Pal25 U
 - RoboFortune_Pal1 U
 - RoboFortune_Pal2 U
 - RoboFortune_Pal3 U
 - RoboFortune_Pal4 U
 - RoboFortune_Pal5 U
 - RoboFortune_Pal6 U
 - RoboFortune_Pal7 L
 - RoboFortune_Pal8 L
 - RoboFortune_Pal9 L
 - RoboFortune_Pal10 L
 - RoboFortune_Pal11 U
 - RoboFortune_Pal12 U
 - RoboFortune_Pal13 U
 - RoboFortune_Pal14 U
 - RoboFortune_Pal15 U
 - RoboFortune_Pal16 U
 - RoboFortune_Pal17 U
 - RoboFortune_Pal19 U
 - RoboFortune_Pal20 U
 - RoboFortune_Pal21 U
 - RoboFortune_Pal22 U
 - RoboFortune_Pal23 U
 - RoboFortune_Pal24 U
 - RoboFortune_Pal25 U
 - Beowulf_Pal1 U
 - Beowulf_Pal2 U
 - Beowulf_Pal3 U
 - Beowulf_Pal4 U
 - Beowulf_Pal5 U
 - Beowulf_Pal6 U
 - Beowulf_Pal7 L
 - Beowulf_Pal8 L
 - Beowulf_Pal9 L
 - Beowulf_Pal10 L
 - Beowulf_Pal11 U
 - Beowulf_Pal12 U
 - Beowulf_Pal13 U
 - Beowulf_Pal14 U
 - Beowulf_Pal15 U
 - Beowulf_Pal16 U
 - Beowulf_Pal17 U
 - Beowulf_Pal19 U
 - Beowulf_Pal20 U
 - Beowulf_Pal21 U
 - Beowulf_Pal22 U
 - Beowulf_Pal23 U
 - Beowulf_Pal24 U
 - Beowulf_Pal25 U
 - BigBand_Pal1 U
 - BigBand_Pal2 U
 - BigBand_Pal3 U
 - BigBand_Pal4 U
 - BigBand_Pal5 U
 - BigBand_Pal6 U
 - BigBand_Pal7 L
 - BigBand_Pal8 L
 - BigBand_Pal9 L
 - BigBand_Pal10 L
 - BigBand_Pal11 U
 - BigBand_Pal12 U
 - BigBand_Pal13 U
 - BigBand_Pal14 U
 - BigBand_Pal15 U
 - BigBand_Pal16 U
 - BigBand_Pal17 U
 - BigBand_Pal19 U
 - BigBand_Pal20 U
 - BigBand_Pal21 U
 - BigBand_Pal22 U
 - BigBand_Pal23 U
 - BigBand_Pal24 U
 - BigBand_Pal25 U
 - Eliza_Pal1 U
 - Eliza_Pal2 U
 - Eliza_Pal3 U
 - Eliza_Pal4 U
 - Eliza_Pal5 U
 - Eliza_Pal6 U
 - Eliza_Pal7 L
 - Eliza_Pal8 L
 - Eliza_Pal9 L
 - Eliza_Pal10 L
 - Eliza_Pal11 U
 - Eliza_Pal12 U
 - Eliza_Pal13 U
 - Eliza_Pal14 U
 - Eliza_Pal15 U
 - Eliza_Pal16 U
 - Eliza_Pal17 U
 - Eliza_Pal19 U
 - Eliza_Pal20 U
 - Eliza_Pal21 U
 - Eliza_Pal22 U
 - Eliza_Pal23 U
 - Eliza_Pal24 U
 - Eliza_Pal25 U
 - ASG_Lab U
 - Innsmouth_Day U
 - Maple_Crest U
 - Maple_Crest_Mare L
 - Innsmouth_Night U
 - Medici_Tower U
 - Class_Notes L
 - Falling_Wreckage L
 - Cathedral U
 - _Empty_Cathedral L
 - _Empty_Lab8 L
 - New_Meridian U
 - Drawing_Board U
 - River_King U
 - Meridian_Rooftops U
 - Rooftops_Night L
 - Under_the_Bridge L
 - Bathhouse L
 - Bathhouse_Sekh L
 - Gehenna L
 - Arena U
 - _Empty_Arena L
 - Glass_Canopy U
 - Training_Stage L
 - test1 U
 - GalleryViewed_1 000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
 - GalleryViewed_2 000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
 - GalleryViewed_3 000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
 - GalleryViewed_4 000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
 - ChallengeBeaten 000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
 - FiliaWins 0
 - FukuaWins 0
 - CerebellaWins 0
 - PeacockWins 0
 - ParasoulWins 0
 - PainwheelWins 0
 - MsFortuneWins 0
 - DoubleWins 0
 - ValentineWins 0
 - SquiglyWins 0
 - FiliaADC 0
 - CerebellaThrows 0
 - ParasoulSoldier 0
 - MsFortuneNoHead 0
 - PainwheelExDmg 0
 - PeacockItem 000000000000000000000
 - ValentineRevive 0
 - DoubleChange 0
 - ComboQuips 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
 - FiliaAssist 0000000000000000000000000
 - FukuaAssist 0000000000000000000000000
 - CerebellaAssist 00000000000000000000000000000
 - PeacockAssist 0000000000000000000000000000
 - ParasoulAssist 00000000000000000000000000000000
 - PainwheelAssist 0000000000000000000000000
 - MsFortuneAssist 00000000000000000000000
 - DoubleAssist 0000000000000000000000000000000000000000
 - ValentineAssist 0000000000000000000000000000000000000000
 - FiliaPals 00000000000000000000
 - FukuaPals 00000000000000000000
 - CerebellaPals 00000000000000000000
 - PeacockPals 00000000000000000000
 - ParasoulPals 00000000000000000000
 - PainwheelPals 00000000000000000000
 - MsFortunePals 00000000000000000000
 - DoublePals 00000000000000000000
 - ValentinePals 00000000000000000000
 - SquiglyPals 00000000000000000000
 - FiliaTrials1 I
 - CerebellaTrials1 I
 - PeacockTrials1 I
 - ParasoulTrials1 I
 - MsFortuneTrials1 I
 - PainwheelTrials1 I
 - ValentineTrials1 I
 - DoubleTrials1 I
 - SquiglyTrials1 I
 - BigBandTrials1 I
 - ElizaTrials1 I
 - FukuaTrials1 I
 - BeowulfTrials1 I
 - RoboFortuneTrials1 I
 - TeamSingle 0
 - TeamDouble 0
 - TeamTriple 0
 - Bursted N
 - Save complete, renaming C:\Users\Jonathan\Documents\Skullgirls Beta\Save Data\76561198051754833\SAVEDATA.BIN_TEMP to C:\Users\Jonathan\Documents\Skullgirls Beta\Save Data\76561198051754833\SAVEDATA.BIN
 - Setting screen mode to 1
 - Applying full screen mode 1280.000000x720.000000 60Hz
 - Setting screen size to 0.950000
 - Localizer created at 0xC68F808
 - Localizer 0xC68F808 is catalog FlyingText!
 - Localizer destroyed at 0xC68F2C8
 - Preparing to enumerate store offers!
 - Resetting default character order for both players.
 - Unloading world!
 - Unloading world : DONE
 - Checking if we own Filia
 - Checking Filia_Pal15
 - We have Filia DLC
 - Checking if we own Cerebella
 - Checking Cerebella_Pal15
 - We have Cerebella DLC
 - Checking if we own Peacock
 - Checking Peacock_Pal15
 - We have Peacock DLC
 - Checking if we own Parasoul
 - Checking Parasoul_Pal15
 - We have Parasoul DLC
 - Checking if we own MsFortune
 - Checking MsFortune_Pal15
 - We have MsFortune DLC
 - Checking if we own Painwheel
 - Checking Painwheel_Pal15
 - We have Painwheel DLC
 - Checking if we own Valentine
 - Checking Valentine_Pal15
 - We have Valentine DLC
 - Checking if we own Double
 - Checking Double_Pal15
 - We have Double DLC
 - Checking if we own Squigly
 - Own first 8 characters' colors, auto-unlocking colors 14-17 for Squigly
 - Checking Squigly_Pal15
 - We have Squigly DLC
 - Checking if we own BigBand
 - Own first 8 characters' colors, auto-unlocking colors 14-17 for BigBand
 - FORCIBLY adding permission for BigBand_Pal14
 - FORCIBLY adding permission for BigBand_Pal15
 - FORCIBLY adding permission for BigBand_Pal16
 - FORCIBLY adding permission for BigBand_Pal17
 - Checking BigBand_Pal15
 - We have BigBand DLC
 - Checking if we own Fukua
 - Own first 8 characters' colors, auto-unlocking colors 14-17 for Fukua
 - Checking Fukua_Pal15
 - We have Fukua DLC
 - Checking if we own Eliza
 - Own first 8 characters' colors, auto-unlocking colors 14-17 for Eliza
 - FORCIBLY adding permission for Eliza_Pal14
 - FORCIBLY adding permission for Eliza_Pal15
 - FORCIBLY adding permission for Eliza_Pal16
 - FORCIBLY adding permission for Eliza_Pal17
 - Checking Eliza_Pal15
 - We have Eliza DLC
 - Checking if we own Beowulf
 - Own first 8 characters' colors, auto-unlocking colors 14-17 for Beowulf
 - FORCIBLY adding permission for Beowulf_Pal14
 - FORCIBLY adding permission for Beowulf_Pal15
 - FORCIBLY adding permission for Beowulf_Pal16
 - FORCIBLY adding permission for Beowulf_Pal17
 - Checking Beowulf_Pal15
 - We have Beowulf DLC
 - Checking if we own RoboFortune
 - Own first 8 characters' colors, auto-unlocking colors 14-17 for RoboFortune
 - Checking RoboFortune_Pal15
 - We have RoboFortune DLC
 - Have everyone's colors! Unlocking color #18...
 - FORCIBLY adding permission for Filia_Pal18
 - FORCIBLY adding permission for Cerebella_Pal18
 - FORCIBLY adding permission for Peacock_Pal18
 - FORCIBLY adding permission for Parasoul_Pal18
 - FORCIBLY adding permission for MsFortune_Pal18
 - FORCIBLY adding permission for Painwheel_Pal18
 - FORCIBLY adding permission for Valentine_Pal18
 - FORCIBLY adding permission for Double_Pal18
 - FORCIBLY adding permission for BigBand_Pal18
 - FORCIBLY adding permission for Eliza_Pal18
 - FORCIBLY adding permission for Beowulf_Pal18
 - Have everyone's DLC! Unlocking all the stages too, why not...
 - Own Squigly and her DLC, unlocking Rooftops Night!
 - Own Big Band and his DLC, unlocking Under the Bridge!
 - Own Eliza and her DLC, unlocking Bathhouse and Bathhouse_Sekh and Gehenna!
 - Unlocking _Empty_Arena!
 - Unlocking training stage for RoboFortune!
 - Loading Music STARTUP
 - SoundEffect: Unloading music
 - SoundEffect: Music start size 651006, loop size 16246, static buffer size 13049131
 - SoundEffect: Music - start goes into static buffer
 - SoundEffect: Music start file loaded!
 - SoundEffect: Music loop file loaded!
 - Stopping Music
 - Best video mode: resx: 1280 resy: 720 refresh: 60
 - ChangeVideoMode: To 1280.000000 x 720.000000, screen mode 1/ bAdjustWindow is 1
 - Renderer::GetD3DPresentationParameters
 - Fullscreen, vsync
 - ChangeVideoMode::Resetting device...
 - FORCED RENDER!
 - Localizer destroyed at 0xC68F3E8
 - Localizer created at 0xC68F3E8
 - Localizer 0xC68F3E8 is catalog AttractMode!
 - Loading Music ATTRACT
 - SoundEffect: Unloading music
 - Music wasn't unique! Count 0
 - SoundEffect: Music start size 4161646, loop size 1122386, static buffer size 13049131
 - SoundEffect: Music - start goes into static buffer
 - SoundEffect: Music start file loaded!
 - SoundEffect: Music loop file loaded!
 - Stopping Music
 - Localizer created at 0xC68F4A8
 - Localizer 0xC68F4A8 is catalog Main!
 - Loading Music SPLASH
 - SoundEffect: Unloading music
 - Music wasn't unique! Count 0
 - SoundEffect: Music start size 349586, loop size 4630646, static buffer size 13049131
 - SoundEffect: Music - loop goes into static buffer
 - SoundEffect: Music start file loaded!
 - SoundEffect: Music loop file loaded!
 - Stopping Music
 - Save complete, renaming C:\Users\Jonathan\Documents\Skullgirls Beta\Save Data\76561198051754833\SAVEDATA.BIN_TEMP to C:\Users\Jonathan\Documents\Skullgirls Beta\Save Data\76561198051754833\SAVEDATA.BIN
 - FORCED RENDER!
 - Localizer destroyed at 0xC68F3E8
 - MainMenuHandler::Init!
 - HangUp call from: RCS2 Init
 - RCS:: HangUp()
 - RCS:: HangUp() - Not Connected. Early Out.
 - Loading Music MAINMENU
 - Localizer created at 0xC68F3E8
 - Localizer 0xC68F3E8 is catalog ThanksForPlaying!
 - Controller::SetRemoteMultiP2Mode - 0
 - FORCED RENDER!
 - Pad 2 is now player 1
 - Assigning KEY 0 to PLAYER 0
 - Assigning KEY 1 to PLAYER 1
 - Pad 1 is player 1 and Pad 0 is player 2
 - Keyboard 0 is player 1 and Keyboard 1 is player 2
 - Resetting default character order for both players.
 - Unloading world!
 - Unloading world : DONE
 - Resetting default character order for both players.
 - Unloading world!
 - Unloading world : DONE
 - FOUND MEM CACHED FILE temp/UI/Common/MainMenu/versusSTEAM.ini
 - FOUND MEM CACHED FILE temp/UI/Common/MainMenu/lobbySTEAM.ini
 - SETTINGS: Region_2 MySkill_1
 - SETTINGS: Region_2 MySkill_1
 - In LobbyHelper_STEAM::SearchForLobby
 - In SocialLobbyHelper_STEAM::SetSteamMatchmakingFilters
 - Lobby type for search: 0
 - Lobby size for search: 0
 - Lobby skill for search: 0
 - My lobby skill for search: MySkill_1
 - Search region option is Any
 - My region option is Region_2
 - Got OnLobbyMatchList...
 - SocialLobbyHelper_STEAM::OnLobbyMatchList
 - Search discovered 15 rooms
 - SETTINGS: Region_2 MySkill_1
 - *** Entered lobby
 - Checking if announcer sound set needs changing...
 - Loading alternate announcer voice set number 1
 - ReadSoundFX: Foit file name is temp/hitspark.foit
 - Fixed-up sound file name is temp/hitspark.snd-wav
 - Looking for alt sound file temp/hitspark_alt1.snd-wav
 - FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-win.gfs [0x01693370]
 - ...done with announcer sound set
 - *** STARTING TIMER at 3.01856e-007
 - Controller::SetRemoteMultiP2Mode - 0
 - UIMSG_SCENE_LOADED IN LOBBY
 - *** DoInit
 - *** Setting IsReady to null in Reinit
 - CLEARING INGAME FLAG IN REINIT
 - *** Setting InGame to null in Reinit
 - *** Setting Opponent to null in Reinit
 - mSpectateTarget reset in SLH ResetMatchInfo.
 - mSpectateTarget reset in LH ResetMatchInfo.
 - LOBBY STOP COUNTDOWN
 - LOBBY UNLOCK
 - CLEARING INGAME FLAG IN UNLOCK
 - *** Setting IsGame to False in Unlock
 - *** Setting Opponent to False in Unlock
 - SETTINGS: Region_2 MySkill_1
 - FORCED RENDER!
 - Localizer created at 0xC68F658
 - Localizer 0xC68F658 is catalog Options!
 - FOUND MEM CACHED FILE temp/localization/en/Options.lua
 - FOUND MEM CACHED FILE temp/UI/Common/Options/lobbycreate.ini
 - RankedLobbyHelper_STEAM::Shutdown
 - LobbyHelper_STEAM::Shutdown
 - Creating lobby!
 - Setting lobby region to Region_2...
 - Setting lobby skill to MySkill_1...
 - Setting lobby type to 1...
 - Setting lobby name to 35...
 - Setting lobby size to 2...
 - Setting lobby private size to 2...
 - Got OnLobbyCreated...
 - Set mLobbyId to 109775242087084958
 - Setting Social, 1 on metadata for lobby 109775242087084958
 - Setting LobbyRegion, Any on metadata for lobby 109775242087084958
 - Setting LobbyMyRegion, Region_2 on metadata for lobby 109775242087084958
 - Setting LobbySkill, MySkill_1 on metadata for lobby 109775242087084958
 - Setting LobbyType, 1 on metadata for lobby 109775242087084958
 - Setting LobbyName, 35 on metadata for lobby 109775242087084958
 - myID as char: 76561198051754833
 - Setting OwnerID, 76561198051754833 on metadata for lobby 109775242087084958
 - Setting Protocol, RETAIL-PUBLICBETA-Jun 2 2015-03:15:40 on metadata for lobby 109775242087084958
 - My persona name is: Aden Phoenix
 - Setting OwnerName, Aden Phoenix on metadata for lobby 109775242087084958
 - Setting LobbySize, 2 on metadata for lobby 109775242087084958
 - Setting LobbyPrivateSize, 2 on metadata for lobby 109775242087084958
 - Social lobby created!
 - Adding new user 76561198051754833 to user manager!
 - Player not found to attach texture to...
 - *** SET PLAYER JOIN time to 1.62929
 - *** Setting IsReady to null in Reinit
 - CLEARING INGAME FLAG IN REINIT
 - *** Setting InGame to null in Reinit
 - *** Setting Opponent to null in Reinit
 - mSpectateTarget reset in SLH ResetMatchInfo.
 - mSpectateTarget reset in LH ResetMatchInfo.
 - LOBBY STOP COUNTDOWN
 - LOBBY UNLOCK
 - CLEARING INGAME FLAG IN UNLOCK
 - *** Setting IsGame to False in Unlock
 - *** Setting Opponent to False in Unlock
 - Setting Protocol, RETAIL-PUBLICBETA-Jun 2 2015-03:15:40 on metadata for lobby 109775242087084958
 - Setting LobbyMyRegion, Region_2 on metadata for lobby 109775242087084958
 - myID as char: 76561198051754833
 - Setting OwnerID, 76561198051754833 on metadata for lobby 109775242087084958
 - My persona name is: Aden Phoenix
 - Setting OwnerName, Aden Phoenix on metadata for lobby 109775242087084958
 - Save complete, renaming C:\Users\Jonathan\Documents\Skullgirls Beta\Save Data\76561198051754833\BUTTONSETTINGS.BIN_TEMP to C:\Users\Jonathan\Documents\Skullgirls Beta\Save Data\76561198051754833\BUTTONSETTINGS.BIN
 - ~UIHandler() - Dialog
 - Save complete, renaming C:\Users\Jonathan\Documents\Skullgirls Beta\Save Data\76561198051754833\BUTTONSETTINGS.BIN_TEMP to C:\Users\Jonathan\Documents\Skullgirls Beta\Save Data\76561198051754833\BUTTONSETTINGS.BIN
 - ~UIHandler() - LobbyCreate
 - Localizer destroyed at 0xC68F658
 - Localizer created at 0xC68F658
 - Localizer 0xC68F658 is catalog Options!
 - FOUND MEM CACHED FILE temp/localization/en/Options.lua
 - FOUND MEM CACHED FILE temp/UI/Common/Options/lobbywaithost.ini
 - *** Setting IsReady to True in SetReady
 - Adding new user 76561198066109616 to user manager!
 - *** SET PLAYER JOIN time to 76.241
 - OnLobbyChatUpdate, update for lobby 109775242087084958. We are 0
 - Not for this lobby ID.
 - OnLobbyChatUpdate, update for lobby 109775242087084958. We are 109775242087084958
 - RankedLobbyHelper_STEAM::InternalOnLobbyChatUpdate
 - Opponent 0 has joined!
 - AVATAR*** AVATAR ALREADY SET AT 4 FOR 76561198051754833, Aden Phoenix
 - Player not found to attach texture to...
 - OnLobbyChatUpdate, update for lobby 109775242087084958. We are 0
 - Not for this lobby ID.
 - OnLobbyChatUpdate, update for lobby 109775242087084958. We are 0
 - Not for this lobby ID.
 - in UserManager_STEAM::UpdatePingRequests, got ping of 123.527245 for user 76561198066109616
 - Got OnLobbyChatMessage...
 - Got OnLobbyChatMessage...
 - Processing "SRTC" message.
 - StartCountdown called, timer which was at 81.0119 is being reset.
 - Processing "SRTC" message.
 - StartCountdown called, timer which was at 0.001496 is being reset.
 - in UserManager_STEAM::UpdatePingRequests, got ping of 120.087425 for user 76561198066109616
 - Sending match info, p1Index: 1 p2Index: 0
 - Created seed of: 600861
 - Got OnLobbyChatMessage...
 - Setting P2 seed of: 600861
 - Got a match info for me! My opponent is 76561198066109616
 - *** Setting Opponent FROM P2 in SLH
 - mSpectateTarget reset in P1 HandleMatchInfo.
 - LOBBY LOCK
 - FOUND MEM CACHED FILE temp/UI/Common/Options/pingconfirmlobby.ini
 - in UserManager_STEAM::UpdatePingRequests, got ping of 123.328819 for user 76561198066109616
 - LOBBY TIMER UP
 - Got OnLobbyChatMessage...
 - Processing "STRT" message.
 - *** GOT STRT MSG
 - Starting a match against ID 76561198066109616!
 - GetOpponentConnectionInfo timeout is 0
 - Exiting into lobby match from STRT trigger.
 - Save complete, renaming C:\Users\Jonathan\Documents\Skullgirls Beta\Save Data\76561198051754833\BUTTONSETTINGS.BIN_TEMP to C:\Users\Jonathan\Documents\Skullgirls Beta\Save Data\76561198051754833\BUTTONSETTINGS.BIN
 - ~UIHandler() - LobbyWaitHost
 - Save complete, renaming C:\Users\Jonathan\Documents\Skullgirls Beta\Save Data\76561198051754833\BUTTONSETTINGS.BIN_TEMP to C:\Users\Jonathan\Documents\Skullgirls Beta\Save Data\76561198051754833\BUTTONSETTINGS.BIN
 - ~UIHandler() - PingConfirm
 - EXITING INTO GAME! SET INGAME FLAG!
 - *** Setting Ingame to true in BeginExit
 - *** Setting IsReady to False in BeginExit
 - FORCED RENDER!
 - Controller::SetRemoteMultiP2Mode - 1
 - RCS:: I AM P2!
 - RCS:: RESETTING PACKET ORDER #2:SEQ:1 LAST:0
 - Waiting for ping confirm
 - bAccepted: 1 bDenied 0
 - Localizer destroyed at 0xC68F3E8
 - Localizer destroyed at 0xC68F658
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - Waiting for ping confirm
 - bAccepted: 1 bDenied 0
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - Waiting for ping confirm
 - bAccepted: 1 bDenied 0
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - Waiting for ping confirm
 - bAccepted: 1 bDenied 0
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - Waiting for ping confirm
 - bAccepted: 1 bDenied 0
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - Waiting for ping confirm
 - bAccepted: 1 bDenied 0
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - Waiting for ping confirm
 - bAccepted: 1 bDenied 0
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - Waiting for ping confirm
 - bAccepted: 1 bDenied 0
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - Waiting for ping confirm
 - bAccepted: 1 bDenied 0
 - RCS:: Set new UID! 915252
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - Waiting for ping confirm
 - bAccepted: 1 bDenied 0
 - BCM3: DoPreFightFinalSetup: compelte.
 - Final Setup Complete!
 - BCM3: AddOpponent Completed
 - Waiting to start 1
 - RCS2: OnSocketStatusCallback: outSocket: 65546, listenSocket: 0, SteamID: 76561198066109616, state: 10
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - Waiting to start 2
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - Waiting to start 3
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - Waiting to start 4
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - Waiting to start 5
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - Waiting to start 6
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - Cleaning up Fight Objects
 - Resetting default character order for both players.
 - Unloading world!
 - Unloading world : DONE
 - Checking if announcer sound set needs changing...
 - ...done with announcer sound set
 - Initializing AI
 - Localizer created at 0xC6FC7B8
 - Localizer 0xC6FC7B8 is catalog Levels!
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - Localizer 0xC6FC7B8 is catalog MoveNames_CharSelect!
 - Localization: key registered multiple times
 - Localization: key registered multiple times
 - UICharSelectHandler:: Back to Main is false! This may be important.
 - Set SKIP LOADING TEXTURES: No...
 - Localizer created at 0xC690888
 - Localizer 0xC690888 is catalog Charselect!
 - Loading Music CHARSELECT
 - SoundEffect: Unloading music
 - Music wasn't unique! Count 0
 - SoundEffect: Music start size 144906, loop size 4480986, static buffer size 13049131
 - SoundEffect: Music - loop goes into static buffer
 - SoundEffect: Music start file loaded!
 - SoundEffect: Music loop file loaded!
 - Stopping Music
 - bCurrentStateDone = false, ln888
 - FORCED RENDER!
 - RCS2: OnSocketStatusCallback: outSocket: 65546, listenSocket: 0, SteamID: 76561198066109616, state: 11
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 10, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 10, snoozing N)
 - RCS2: OnSocketStatusCallback: outSocket: 12, listenSocket: 0, SteamID: 76561198066109616, state: 10
 - RCS2: OnSocketStatusCallback: outSocket: 12, listenSocket: 11, SteamID: 76561198066109616, state: 12
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 11, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 12, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 13, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 14, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 10, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 11, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 12, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RCS2: OnSocketStatusCallback: outSocket: 65546, listenSocket: 0, SteamID: 76561198066109616, state: 12
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 10, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 11, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 12, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 10, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 11, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 12, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 13, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RCS2: OnSocketStatusCallback: outSocket: 65546, listenSocket: 0, SteamID: 76561198066109616, state: 1
 - RCS2: OnSocketStatusCallback: outSocket: 12, listenSocket: 11, SteamID: 76561198066109616, state: 1
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 10, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 11, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 10, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 11, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 12, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 10, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 11, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 12, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 13, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 14, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 15, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 16, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 10, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 11, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 12, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 13, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 10, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 11, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 12, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 10, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 11, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 12, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 13, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 10, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 10, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 11, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 12, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 13, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 10, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 10, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 10, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 11, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 10, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 5, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 6, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 7, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 8, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 9, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 0, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 1, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 2, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 3, snoozing N)
 - RemCharSelect: recv Error: 0
 - RCS2: Socket error, just letting it go (timeout count 4, snoozing N)
 - CHAR SELECT CONFIRM SET PAD AS 0
 - Localizer created at 0xC691908
 - Localizer 0xC691908 is catalog Options!
 - FOUND MEM CACHED FILE temp/localization/en/Options.lua
 
Advertisement
 
                    Add Comment                
                
                        Please, Sign In to add comment