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- #include <a_samp>
- #include <Dini>
- #include <DUDB>
- #define GREEN 0x21DD00FF
- #define RED 0xE60000FF
- #define ADMIN_RED 0xFB0000FF
- #define YELLOW 0xFFFF00FF
- #define ORANGE 0xF97804FF
- #define LIGHTRED 0xFF8080FF
- #define LIGHTBLUE 0x00C2ECFF
- #define PURPLE 0xB360FDFF
- #define PLAYER_COLOR 0xFFFFFFFF
- #define BLUE 0x1229FAFF
- #define LIGHTGREEN 0x38FF06FF
- #define DARKPINK 0xE100E1FF
- #define DARKGREEN 0x008040FF
- #define ANNOUNCEMENT 0x6AF7E1FF
- #define COLOR_SYSTEM 0xEFEFF7AA
- #define GREY 0xCECECEFF
- #define PINK 0xD52DFFFF
- #define DARKGREY 0x626262FF
- #define AQUAGREEN 0x03D687FF
- #define NICESKY 0x99FFFFAA
- #define WHITE 0xFFFFFFFF
- //**MISC**//
- #define ACCOUNTS_FOLDER "%s.ini"
- #define LOGAR_DELAY 3 // Seconds. Default = 3 seconds
- //**VARIABLES**//
- forward OnPlayerDisconnect(playerid, reason)
- enum aInfo
- {
- aPassword[2],
- aLogged,
- };
- enum jInfo //Adicione aqui novas Vars, como exemplo: jChaveDaCasa;
- {
- jArma1,
- jArma2,
- jArma3,
- jArma4,
- jArma5,
- jArma6,
- jArma7,
- jArma8,
- jArma9,
- jArma10,
- jArma11,
- jMunicao1,
- jMunicao2,
- jMunicao3,
- jMunicao4,
- jMunicao5,
- jMunicao6,
- jMunicao7,
- jMunicao8,
- jMunicao9,
- jMunicao10,
- jMunicao11,
- jChaveDoCarro,
- //jString[Tamanho_Da_String], //Exemplo de como definir uma nova string
- //Float:jFloat, //Exemplo de como definir um novo float. Notem que o nome da variavel, no caso "jFloat", deve ser escrita DEPOIS de Float:
- //jVar, //Exemplo de como definir uma nova variável(var)
- }
- };
- new PlayerInfo[MAX_PLAYERS][pInfo];
- new AccountInfo[MAX_PLAYERS][aInfo];
- new Registrar[MAX_PLAYERS];
- new LOGAR[MAX_PLAYERS];
- forward login(playerid);
- forward OnPlayerUpdate(playerid);
- /*x---------------------------------CallBacks-------------------------------------x*/
- public OnGameModeInit()
- {
- SendRconCommand("reloadfs Seifistration");
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- OnPlayerUpdate(playerid);
- AccountInfo[playerid][aLogged] = 0;
- Registrar[playerid] = 0;
- LOGAR[playerid] = 0;
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- SetPlayerTime(playerid,04,0);
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid, name, sizeof(name));
- new string[128];
- format(string, sizeof(string), ACCOUNTS_FOLDER, name);
- if (AccountInfo[playerid][aLogged] == 0)
- {
- if (!fexist(string))
- {
- new kayitmsg[256];
- format(kayitmsg,256,"Bem Vindo ao Server\n\n%s please open a new account\n\nEnter the new password:",name);
- ShowPlayerDialog(playerid,12345,DIALOG_STYLE_INPUT,"Registrar",kayitmsg,"Registrar","Sair");
- Registrar[playerid] = 1;
- LOGAR[playerid] = 0;
- }
- else if (fexist(string))
- {
- new girismsg[256];
- format(girismsg,256,"Bem Vindo ao Server\n\nNick: %s\n\nDigite a sua senha:",name);
- ShowPlayerDialog(playerid,12346,DIALOG_STYLE_INPUT,"Logar",girismsg,"Logar","Sair");
- Registrar[playerid] = 0;
- LOGAR[playerid] = 1;
- }
- }
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if (response == 1)
- {
- if(dialogid == 12345)
- {
- if(strlen(inputtext))
- {
- Encrypt(inputtext);
- new player[MAX_PLAYER_NAME];
- GetPlayerName(playerid, player, 50);
- new string3[32];
- new playername3[MAX_PLAYER_NAME];
- GetPlayerName(playerid, playername3, sizeof(playername3));
- format(string3, sizeof(string3), ACCOUNTS_FOLDER, playername3);
- new ip[20];
- GetPlayerIp(playerid,ip,sizeof(ip));
- new File: hFile = fopen(string3, io_write);
- if (hFile)
- {
- strmid(AccountInfo[playerid][aPassword], inputtext, 0, strlen(inputtext), 255);
- new var[128];
- format(var, 128, "Senha=%s\n", PlayerInfo[playerid][pSenha]);fwrite(hFile, var);
- format(var, 128, "IP=%s\n",ip);fwrite(hFile, var);
- fclose(hFile);
- printf("%s is signed up.",playername3);
- SendClientMessage(playerid, GREEN, "|- Have you Registrared. You can LOGAR now. -|");
- new girismsg[256];
- format(girismsg,256,"Welcome to the server\n\nUser Name: %s\n\nEnter your password:",playername3);
- ShowPlayerDialog(playerid,12346,DIALOG_STYLE_INPUT,"LOGAR",girismsg,"LOGAR","Sair");
- Registrar[playerid] = 0;
- LOGAR[playerid] = 1;
- }
- }
- else if(!strlen(inputtext))
- {
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid, name, sizeof(name));
- new kayitmsg[256];
- format(kayitmsg,256,"Welcome to the server\n\n%s please open a new account\n\nEnter the new password:",name);
- ShowPlayerDialog(playerid,12345,DIALOG_STYLE_INPUT,"Registrar",kayitmsg,"Registrar","Sair");
- Registrar[playerid] = 1;
- LOGAR[playerid] = 0;
- }
- }
- if(dialogid == 12346)
- {
- Encrypt(inputtext);
- new string2[128];
- new playername2[MAX_PLAYER_NAME];
- GetPlayerName(playerid, playername2, sizeof(playername2));
- format(string2, sizeof(string2), ACCOUNTS_FOLDER, playername2);
- new File: UserFile = fopen(string2, io_read);
- if ( UserFile )
- {
- new PassData[256];
- new keytmp[256], valtmp[256];
- fread( UserFile , PassData , sizeof( PassData ) );
- keytmp = ini_GetKey( PassData );
- if( strcmp( keytmp , "Password" , true ) == 0 )
- {
- valtmp = ini_GetValue( PassData );
- strmid(AccountInfo[playerid][aPassword], valtmp, 0, strlen(valtmp)-1, 255);
- }
- if(strcmp(AccountInfo[playerid][aPassword],inputtext, true ) == 0)
- {
- if(strlen(inputtext))
- {
- for(new p = 0; p < strlen(AccountInfo[playerid][aPassword]); p++)
- {
- inputtext[p] = '?';
- }
- SetTimerEx("LOGAR", LOGAR_DELAY*1000, 0, "d", playerid);
- printf("%s is logged in.",playername2);
- new key[256];
- new Data[256];
- while ( fread( UserFile , Data , sizeof( Data ) ) )
- {
- key = ini_GetKey( Data );
- /*if(strcmp(key, "AdminLevel", true) == 0) // This is only an example if you want to add more stuff to store in a file.
- {
- val = ini_GetValue( Data );
- AccountInfo[playerid][AdminLevel] = strval(val); // Uncommenting this will give you errors if the variable isn't defined.
- }
- */
- }
- fclose(UserFile);
- }
- }
- else
- {
- if(strlen(inputtext))
- {
- new girismsg[256];
- printf("%s is used the wrong password.",playername2);
- format(girismsg,256,"WRONG PASSWORD\n\nPlease enter your password:");
- ShowPlayerDialog(playerid,12347,DIALOG_STYLE_INPUT,"LOGAR",girismsg,"LOGAR","Sair");
- LOGAR[playerid] = 1;
- Registrar[playerid] = 0;
- fclose(UserFile);
- return 1;
- }
- }
- if(!strlen(inputtext))
- {
- new girismsg[256];
- printf("%s did not enter the password.",playername2);
- format(girismsg,256,"WRONG PASSWORD\n\nPlease enter your password:");
- ShowPlayerDialog(playerid,12347,DIALOG_STYLE_INPUT,"LOGAR",girismsg,"LOGAR","Sair");
- LOGAR[playerid] = 1;
- Registrar[playerid] = 0;
- fclose(UserFile);
- return 1;
- }
- }
- }
- if(dialogid == 12347)
- {
- Encrypt(inputtext);
- new string2[128];
- new playername2[MAX_PLAYER_NAME];
- GetPlayerName(playerid, playername2, sizeof(playername2));
- format(string2, sizeof(string2), ACCOUNTS_FOLDER, playername2);
- new File: UserFile = fopen(string2, io_read);
- if ( UserFile )
- {
- new PassData[256];
- new keytmp[256], valtmp[256];
- fread( UserFile , PassData , sizeof( PassData ) );
- keytmp = ini_GetKey( PassData );
- if( strcmp( keytmp , "Password" , true ) == 0 )
- {
- valtmp = ini_GetValue( PassData );
- strmid(AccountInfo[playerid][aPassword], valtmp, 0, strlen(valtmp)-1, 255);
- }
- if(strcmp(AccountInfo[playerid][aPassword],inputtext, true ) == 0)
- {
- if(strlen(inputtext))
- {
- for(new p = 0; p < strlen(AccountInfo[playerid][aPassword]); p++)
- {
- inputtext[p] = '?';
- }
- SetTimerEx("LOGAR", LOGAR_DELAY*1000, 0, "d", playerid);
- printf("%s is logged in.",playername2);
- new key[256];
- new Data[256];
- while ( fread( UserFile , Data , sizeof( Data ) ) )
- {
- key = ini_GetKey( Data );
- /*if(strcmp(key, "AdminLevel", true) == 0) // This is only an example if you want to add more stuff to store in a file.
- {
- val = ini_GetValue( Data );
- AccountInfo[playerid][AdminLevel] = strval(val); // Uncommenting this will give you errors if the variable isn't defined.
- }
- */
- }
- fclose(UserFile);
- }
- }
- else
- {
- if(strlen(inputtext))
- {
- new girismsg[256];
- printf("%s is used the wrong password.",playername2);
- format(girismsg,256,"WRONG PASSWORD\n\nPlease enter your password:");
- ShowPlayerDialog(playerid,12347,DIALOG_STYLE_INPUT,"LOGAR",girismsg,"LOGAR","Sair");
- LOGAR[playerid] = 1;
- Registrar[playerid] = 0;
- fclose(UserFile);
- return 1;
- }
- }
- if(!strlen(inputtext))
- {
- new girismsg[256];
- printf("%s did not enter the password.",playername2);
- format(girismsg,256,"WRONG PASSWORD\n\nPlease enter your password:");
- ShowPlayerDialog(playerid,12347,DIALOG_STYLE_INPUT,"LOGAR",girismsg,"LOGAR","Sair");
- LOGAR[playerid] = 1;
- Registrar[playerid] = 0;
- fclose(UserFile);
- return 1;
- }
- }
- }
- }
- else return Kick(playerid);
- return 0;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- stock ini_GetKey( line[] )
- {
- new keyRes[256];
- keyRes[0] = 0;
- if ( strfind( line , "=" , true ) == -1 ) return keyRes;
- strmid( keyRes , line , 0 , strfind( line , "=" , true ) , sizeof( keyRes) );
- return keyRes;
- }
- stock ini_GetValue( line[] )
- {
- new valRes[256];
- valRes[0]=0;
- if ( strfind( line , "=" , true ) == -1 ) return valRes;
- strmid( valRes , line , strfind( line , "=" , true )+1 , strlen( line ) , sizeof( valRes ) );
- return valRes;
- }
- public login(playerid)
- {
- AccountInfo[playerid][aLogged] = 1;
- Registrar[playerid] = 0;
- LOGAR[playerid] = 0;
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- if(IsPlayerConnected(playerid))
- {
- if(AccountInfo[playerid][aLogged] == 1)
- {
- new string3[128];
- new playername3[MAX_PLAYER_NAME];
- GetPlayerName(playerid, playername3, sizeof(playername3));
- format(string3, sizeof(string3), ACCOUNTS_FOLDER, playername3);
- new ip[20];
- GetPlayerIp(playerid,ip,sizeof(ip));
- new File: hFile = fopen(string3, io_write);
- if (hFile)
- {
- new var[128];
- format(var, 128, "Password=%s\n", AccountInfo[playerid][aPassword]);fwrite(hFile, var);
- format(var, 128, "IP=%s\n",ip);fwrite(hFile, var);
- format(var, 32, "TempoOn=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);
- format(var, 32, "Dinheiro=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);
- fclose(hFile);
- }
- }
- }
- return 1;
- }
- Encrypt(string[])
- {
- for(new x=0; x < strlen(string); x++)
- {
- string[x] += (3^x) * (x % 15);
- if(string[x] > (0xff))
- {
- string[x] -= 256;
- }
- }
- }
- stock PlayerName(playerid)
- {
- new Name[MAX_PLAYERS];
- GetPlayerName(playerid, Name, sizeof(Name));
- return Name;
- }
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