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- 1500 Pts - Warriors of Chaos Army
- Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost
- Sorcerer Lord of Nurgle 1 4 5 3 4 4 3 5 3 8 2+ In 525.0
- Eye of the Gods; Mark of Nurgle; Enemies targeting are a -1 to
- hit in Close Combat.; Lore of Death; Life Leeching: for each
- casualty caused by the Lore of Death roll a D6. On a roll of 5+
- you are granted an additional power dice to power pool.; Magic
- Level 4; Has 4 spells. +4 to cast and + 4 to dispel.; Chaos
- Armour
- Flaming Breath Character has Str4 Breath Weapon with Flaming Attacks special [30.0]
- rule.
- Charmed Shield One Use Only; First hit suffered by bearer can be discounted on [5.0]
- a 2+
- Ruby Ring of Ruin Bound spell (energy level 3); Casts the spell Fireball. [25.0]
- Manticore 1 6 5 5 5 4 5 4/5 5 4+ Mo [185.0]
- Fly, Killing Blow; Large Target; Terror, Killing Blow,
- Uncontrollable - At start of each friendly turn take LDR test.
- If failed Manticore and rider subject to Frenzy until start of
- next turn. Automatically gets "Raaargh" result of Monster
- Reaction Table.; Iron Hard Skin; Scaly Skin (4+); Venom Tail;
- Additional Attack with Poison Attacks and Multiple Wounds (2).
- Roll To-Hit separately. Gains +1 To-Hit if targets rear arc
- Exalted Hero of Nurgle 1 4 7 3 5 4 2 6 4/5 8 4+ In 123.0
- Eye of the Gods; Mark of Nurgle; Enemies targeting are a -1 to
- hit in Close Combat.; 2nd Hand Weapon; +1 attack ; Chaos Armour
- Chaos Chariot 1 5 5 4 D6+1 3+ Ch 110.0
- No Mark
- Chaos Steed 2 8 3 4 3 1 [0.0]
- Chaos Charioteer 2 5 4/5 5 2 8 [0.0]
- Halberd
- Chaos Warriors of Nurgle 23 4 5 3 4 4 1 5 2 8 3+ In 438.0
- Mark of Nurgle; Enemies targeting are a -1 to hit in Close
- Combat.; Option Qualifier; Chaos Armour; Shield; Standard; +1CR;
- Musician; +1CR if tied. +1 Ld in rally attempts.
- Aspiring Champion 1 4 5 3 4 4 1 5 3 8 3+ In [10.0]
- Eye of the Gods; Chaos Armour
- Marauder Horsemen 5 4 4 3 3 3 1 4 1 7 4+ Ca 90.0
- Fast Cavalry; No Mark; Throwing Axes; Range 6". Str as user.
- Quick to Fire; Light Armour; If taken Fast Cav rule lost.;
- Shield
- Warhorse 5 8 3 3 3 1 3 1 5 Ca [0.0]
- Chaos Knights of Nurgle 5 4 5 3 4 4 1 5 2 8 1+ Ca 210.0
- Fear; Mark of Nurgle; Enemies targeting are a -1 to hit in Close
- Combat.; Barding; Chaos Armour; Shield
- Barded Chaos Steed 5 8/7 3 4 3 1 3 1 5 Ca [0.0]
- Total Army Cost: 1496.0
- Notes:
- 22 Jun 2013
- Daemonic Attacks - Attacks made by model including special, ranged or Stomps are magical.
- Eye of the Gods: Chaos Models that may issue a challange must, and may not refuse a challenge, Roll
- on the Eye of the Gods chart for any model with the Eye of the Gods rule that kills an enemy
- character in a challenge or kills a Large Target
- 2 = Damned by Chaos - Roll Ldr test (Spawn or Stupidity); 3 = +1 BS; 4 = +1 To; 5 = +1 Ar; 6 = +1
- WS; 7 = Re-roll one failed To-Hit or To-Wound or save; 8 = +1 In; 9 = +1 At; 10 = +1 Str; 11 = +1
- Ward (stacks to max 3+); 12 = Dark Apotheosis - Roll LDR test (Stubborn or Daemon Prince)
- Warpflame - Any unit suffering one or more unsaved Wounds from attack with the Warpflame special rule
- must take a Toughness test. If fail the unit suffers a further D3 Wounds with no Armour save. If
- passed it gains Regeneration (6+) for the rest of the game. If already have regen the add +1.
- Models in Army: 38
- Validation Results:
- Army must have one General.
- Composition group 'Lord' does not satisfy requirements (<=25%).
- Roster created with Army Builder - Copyright (c) 1998-2001 by Lone Wolf Development, Inc.
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