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FelixSparks

Alexander Newb Emblem

Dec 31st, 2014
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  1. Name: Alexander
  2. Class: Trainee swordsman
  3.  
  4. Character Specific Skill: Daunt
  5. Affinity: I'll give you a choice between two affinities, and you will choose one.
  6.  
  7. Personal Fault: "Loves the Spotlight" When less than three allied units are within 3 spaces of Alexander, his Skill falls by 2.
  8. Personal Skill: "Boiling Blood" When three or more enemy units are within 3 spaces of Alexander, his Strength increases by 2
  9.  
  10. Preferred stats: SKL, SPD
  11.  
  12. Weapon profs: Swords (E)
  13.  
  14. Level: 1 (0/100)
  15. Total Level: 1
  16.  
  17.  
  18. Progression spent: 0/330%
  19. HP: 18 (70%)
  20. STR: 5 (50%)
  21. MAG: 1 (0%)
  22. SKL: 5 (50%)
  23. CON: 4 (-)
  24. AID: 3 (-)
  25. LCK: 2 (20%)
  26. DEF: 4 (50%)
  27. RES: 0 (30%)
  28. SPD: 5 (50%)
  29. MOV: 4 (-)
  30.  
  31. Inventory:
  32. Name Type () RNG MT WT CR Hit QL
  33. Slim Sword Thru (E) 1 4 2 10 100 35/35(E)
  34. Vulnerary (3/3)
  35.  
  36. Bio (WIP?):
  37.  
  38. Alexander hails from the province of Landir, from a family of knights. His father was a renowned knight, before an injury took him off the front lines. Alexander spent many years under his father's tutelage, and set his sights on joining the royal army after hearing of the witch's attacks. While he's never done anything more than spar, he has a bit of an ego, and loves to battle, though when not on the battlefield he's only a braggart in jest. He names each of his weapons, more to keep track of them than a feeling of obligation or obsession. Besides his father, he has a younger sister, who is one of his main reasons for fighting, so she can live her life without worry. His mother died of an illness four years ago, shortly after his sister was born. His father, Sir Aldan, has only one arm, from the injury earlier, and can no longer fight to his fullest.
  39. This is your character's description and backstory. Try to make it fit in with the world lore at large, but don't worry about making up small details. Your character is a new recruit to the Knights of Kala - you've never seen battle before, and certainly not against witches. Think - what inspired your character to join up? Do they have any family? Where were they born, and how were they raised? What are their major habits and preferences? Having a fleshed out character will help both you and others roleplay better, which in turn will lead to supports. Read about supports in the handbook.
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