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Mar 15th, 2012
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  1. #define FILTERSCRIPT
  2.  
  3. #include <a_samp>
  4.  
  5. #if defined FILTERSCRIPT
  6.  
  7. new PDTor;
  8. new PDLift[4];
  9. forward ClosePDTor();
  10. new bool:pdlifts;
  11. public ClosePDTor()
  12. {
  13. MoveObject(PDTor, 1539.69995117,-1627.59997559,15.19999981,4);
  14. return 1;
  15. }
  16.  
  17. public OnFilterScriptInit()
  18. {
  19. print("\n--------------------------------------");
  20. print("PD Filterscript by Trust loaded...");
  21. print("--------------------------------------\n");
  22.  
  23.  
  24.  
  25. CreateObject(8843,1532.19995117,-1650.50000000,12.39999962,0.00000000,0.00000000,0.00000000); //object(arrows01_lvs) (1)
  26. CreateObject(8843,1531.90002441,-1693.40002441,12.39999962,0.00000000,0.00000000,0.00000000); //object(arrows01_lvs) (2)
  27. CreateObject(8843,1527.09997559,-1693.30004883,12.39999962,0.00000000,0.00000000,180.00000000); //object(arrows01_lvs) (3)
  28. CreateObject(8843,1526.59997559,-1650.69995117,12.39999962,0.00000000,0.00000000,179.99450684); //object(arrows01_lvs) (4)
  29. PDTor = CreateObject(980,1539.69995117,-1627.59997559,15.19999981,0.00000000,0.00000000,90.00000000); //pdtor
  30. CreateObject(985,1539.69995117,-1617.90002441,13.69999981,0.00000000,0.00000000,90.00000000); //object(gate_autor) (1)
  31. CreateObject(985,1539.69995117,-1610.09997559,13.69999981,0.00000000,0.00000000,90.00000000); //object(gate_autor) (2)
  32. CreateObject(985,1539.69995117,-1606.40002441,13.69999981,0.00000000,0.00000000,90.00000000); //object(gate_autor) (3)
  33. CreateObject(985,1543.59997559,-1602.50000000,13.69999981,0.00000000,0.00000000,0.00000000); //object(gate_autor) (4)
  34. CreateObject(985,1551.40002441,-1602.50000000,13.69999981,0.00000000,0.00000000,0.00000000); //object(gate_autor) (5)
  35. CreateObject(985,1559.19995117,-1602.50000000,13.69999981,0.00000000,0.00000000,0.00000000); //object(gate_autor) (6)
  36. CreateObject(985,1567.09997559,-1602.50000000,13.69999981,0.00000000,0.00000000,0.00000000); //object(gate_autor) (7)
  37. CreateObject(985,1574.90002441,-1602.50000000,13.69999981,0.00000000,0.00000000,0.00000000); //object(gate_autor) (8)
  38. CreateObject(985,1582.69995117,-1602.50000000,13.69999981,0.00000000,0.00000000,0.00000000); //object(gate_autor) (9)
  39. CreateObject(985,1590.50000000,-1602.50000000,13.69999981,0.00000000,0.00000000,0.00000000); //object(gate_autor) (10)
  40. CreateObject(985,1598.30004883,-1602.50000000,13.69999981,0.00000000,0.00000000,0.00000000); //object(gate_autor) (11)
  41. CreateObject(985,1604.00000000,-1602.50000000,13.69999981,0.00000000,0.00000000,0.00000000); //object(gate_autor) (12)
  42. CreateObject(985,1608.00000000,-1606.40002441,13.69999981,0.00000000,0.00000000,90.00000000); //object(gate_autor) (13)
  43. CreateObject(985,1608.00000000,-1614.19995117,13.69999981,0.00000000,0.00000000,90.00000000); //object(gate_autor) (14)
  44. CreateObject(985,1608.00000000,-1622.00000000,13.69999981,0.00000000,0.00000000,90.00000000); //object(gate_autor) (15)
  45. CreateObject(985,1608.00000000,-1629.80004883,13.69999981,0.00000000,0.00000000,90.00000000); //object(gate_autor) (16)
  46. CreateObject(985,1608.00000000,-1634.00000000,13.69999981,0.00000000,0.00000000,90.00000000); //object(gate_autor) (17)
  47. CreateObject(985,1604.00000000,-1637.90002441,13.69999981,0.00000000,0.00000000,0.00000000); //object(gate_autor) (18)
  48. CreateObject(985,1542.50000000,-1636.09997559,13.69999981,0.00000000,0.00000000,136.00000000); //object(gate_autor) (19)
  49. CreateObject(1649,1553.59997559,-1665.09997559,14.19999981,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (1)
  50. CreateObject(1649,1553.59997559,-1669.50000000,14.19999981,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (2)
  51. CreateObject(1649,1553.59997559,-1665.09997559,17.50000000,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (3)
  52. CreateObject(1649,1553.59997559,-1669.50000000,17.50000000,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (4)
  53. CreateObject(1649,1553.59997559,-1665.09997559,20.79999924,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (5)
  54. CreateObject(1649,1553.59997559,-1669.50000000,20.79999924,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (6)
  55. CreateObject(1649,1553.59997559,-1665.09997559,24.10000038,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (7)
  56. CreateObject(1649,1553.59997559,-1669.50000000,24.10000038,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (8)
  57. CreateObject(9131,1554.00000000,-1671.90002441,13.69999981,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (1)
  58. CreateObject(9131,1554.00000000,-1671.90002441,15.89999962,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (3)
  59. CreateObject(9131,1554.00000000,-1671.90002441,18.10000038,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (4)
  60. CreateObject(9131,1554.00000000,-1671.90002441,20.29999924,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (5)
  61. CreateObject(9131,1554.00000000,-1671.90002441,22.50000000,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (6)
  62. CreateObject(9131,1554.00000000,-1671.90002441,24.70000076,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (7)
  63. CreateObject(9131,1554.00000000,-1671.09997559,26.10000038,90.00000000,180.00000000,180.00000000); //object(shbbyhswall13_lvs) (8)
  64. CreateObject(9131,1554.00000000,-1668.90002441,26.10000038,90.00000000,180.00549316,179.98352051); //object(shbbyhswall13_lvs) (9)
  65. CreateObject(9131,1554.00000000,-1666.69995117,26.10000038,90.00000000,180.00549316,179.98352051); //object(shbbyhswall13_lvs) (10)
  66. CreateObject(9131,1554.00000000,-1664.50000000,26.10000038,90.00000000,179.99450684,179.99450684); //object(shbbyhswall13_lvs) (11)
  67. CreateObject(9131,1554.00000000,-1663.80004883,26.00000000,90.00000000,180.00549316,179.98352051); //object(shbbyhswall13_lvs) (12)
  68. CreateObject(1649,1553.59997559,-1657.00000000,14.19999981,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (9)
  69. CreateObject(9131,1554.00000000,-1650.19995117,14.19999981,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (13)
  70. CreateObject(1649,1553.59997559,-1652.59997559,14.19999981,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (10)
  71. CreateObject(1649,1553.59997559,-1657.00000000,17.50000000,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (11)
  72. CreateObject(1649,1553.59997559,-1657.00000000,20.79999924,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (12)
  73. CreateObject(1649,1553.59997559,-1657.00000000,24.10000038,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (13)
  74. CreateObject(1649,1553.59997559,-1652.59997559,17.50000000,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (14)
  75. CreateObject(1649,1553.59997559,-1652.59997559,20.79999924,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (15)
  76. CreateObject(1649,1553.59997559,-1652.59997559,24.10000038,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (16)
  77. CreateObject(9131,1554.00000000,-1658.09997559,26.00000000,90.00000000,179.99450684,179.99450684); //object(shbbyhswall13_lvs) (14)
  78. CreateObject(9131,1554.00000000,-1655.90002441,26.00000000,90.00000000,179.99450684,179.99450684); //object(shbbyhswall13_lvs) (15)
  79. CreateObject(9131,1554.00000000,-1653.69995117,26.00000000,90.00000000,180.00549316,179.98352051); //object(shbbyhswall13_lvs) (16)
  80. CreateObject(9131,1554.00000000,-1651.50000000,26.00000000,90.00000000,179.99450684,179.99450684); //object(shbbyhswall13_lvs) (17)
  81. CreateObject(9131,1554.00000000,-1650.19995117,25.20000076,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (18)
  82. CreateObject(9131,1554.00000000,-1650.19995117,23.00000000,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (19)
  83. CreateObject(9131,1554.00000000,-1650.19995117,20.79999924,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (20)
  84. CreateObject(9131,1554.00000000,-1650.19995117,18.60000038,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (21)
  85. CreateObject(9131,1554.00000000,-1650.19995117,16.39999962,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (22)
  86. CreateObject(9131,1554.00000000,-1650.19995117,12.00000000,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (23)
  87. CreateObject(1649,1553.59997559,-1686.00000000,14.19999981,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (17)
  88. CreateObject(1649,1553.59997559,-1681.59997559,14.19999981,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (18)
  89. CreateObject(1649,1553.59997559,-1686.00000000,17.50000000,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (19)
  90. CreateObject(1649,1553.59997559,-1686.00000000,20.79999924,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (20)
  91. CreateObject(1649,1553.59997559,-1686.00000000,24.00000000,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (21)
  92. CreateObject(1649,1553.59997559,-1681.59997559,17.50000000,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (22)
  93. CreateObject(1649,1553.59997559,-1681.59997559,20.70000076,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (23)
  94. CreateObject(1649,1553.59997559,-1681.59997559,24.00000000,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (24)
  95. CreateObject(9131,1554.00000000,-1679.30004883,13.69999981,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (24)
  96. CreateObject(9131,1554.00000000,-1679.30004883,15.89999962,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (25)
  97. CreateObject(9131,1554.00000000,-1679.30004883,18.10000038,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (26)
  98. CreateObject(9131,1554.00000000,-1679.30004883,20.29999924,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (27)
  99. CreateObject(9131,1554.00000000,-1679.30004883,22.50000000,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (28)
  100. CreateObject(9131,1554.00000000,-1679.30004883,24.70000076,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (29)
  101. CreateObject(9131,1554.00000000,-1680.09997559,26.00000000,90.00000000,179.99450684,0.00000000); //object(shbbyhswall13_lvs) (30)
  102. CreateObject(9131,1554.00000000,-1682.30004883,26.00000000,90.00000000,179.99450684,0.00000000); //object(shbbyhswall13_lvs) (31)
  103. CreateObject(9131,1554.00000000,-1684.50000000,26.00000000,90.00000000,179.99450684,359.99447632); //object(shbbyhswall13_lvs) (32)
  104. CreateObject(9131,1554.00000000,-1686.69995117,26.00000000,90.00000000,180.00549316,359.97811890); //object(shbbyhswall13_lvs) (33)
  105. CreateObject(9131,1554.00000000,-1688.90002441,26.00000000,90.00000000,180.00549316,359.97802734); //object(shbbyhswall13_lvs) (34)
  106. CreateObject(1649,1553.69995117,-1694.09997559,14.19999981,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (25)
  107. CreateObject(1649,1553.69995117,-1698.50000000,14.19999981,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (26)
  108. CreateObject(1649,1553.69995117,-1698.50000000,17.39999962,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (27)
  109. CreateObject(1649,1553.69995117,-1694.09997559,17.39999962,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (28)
  110. CreateObject(1649,1553.69995117,-1694.09997559,20.70000076,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (29)
  111. CreateObject(1649,1553.69995117,-1698.50000000,20.70000076,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (30)
  112. CreateObject(1649,1553.69995117,-1698.50000000,24.00000000,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (31)
  113. CreateObject(1649,1553.69995117,-1694.09997559,24.00000000,0.00000000,0.00000000,270.00000000); //object(wglasssmash) (32)
  114. CreateObject(9131,1554.09997559,-1693.09997559,26.00000000,90.00000000,179.99450684,359.98907471); //object(shbbyhswall13_lvs) (35)
  115. CreateObject(9131,1554.09997559,-1695.30004883,26.00000000,90.00000000,179.99450684,359.98901367); //object(shbbyhswall13_lvs) (36)
  116. CreateObject(9131,1554.09997559,-1697.50000000,26.00000000,90.00000000,180.00549316,359.97802734); //object(shbbyhswall13_lvs) (37)
  117. CreateObject(9131,1554.09997559,-1699.69995117,26.00000000,90.00000000,180.00549316,359.97802734); //object(shbbyhswall13_lvs) (38)
  118. CreateObject(9131,1554.09997559,-1700.80004883,25.20000076,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (39)
  119. CreateObject(9131,1554.09997559,-1700.80004883,23.00000000,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (40)
  120. CreateObject(9131,1554.09997559,-1700.80004883,20.79999924,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (41)
  121. CreateObject(9131,1554.09997559,-1700.80004883,18.60000038,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (42)
  122. CreateObject(9131,1554.09997559,-1700.80004883,16.39999962,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (43)
  123. CreateObject(9131,1554.09997559,-1700.80004883,14.19999981,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (44)
  124. CreateObject(9131,1554.09997559,-1700.80004883,12.00000000,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (45)
  125. CreateObject(970,1575.80004883,-1637.19995117,27.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (1)
  126. CreateObject(970,1571.69995117,-1637.19995117,27.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (2)
  127. CreateObject(970,1567.59997559,-1637.19995117,27.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (3)
  128. CreateObject(970,1563.50000000,-1637.19995117,27.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (4)
  129. CreateObject(970,1555.30004883,-1637.19995117,27.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (6)
  130. CreateObject(970,1551.19995117,-1637.19995117,27.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (7)
  131. CreateObject(970,1547.09997559,-1637.19995117,27.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (8)
  132. CreateObject(970,1544.69995117,-1637.19995117,27.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (9)
  133. CreateObject(970,1542.59997559,-1639.30004883,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (10)
  134. CreateObject(1215,1542.80004883,-1637.40002441,28.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
  135. CreateObject(970,1542.59997559,-1643.40002441,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (11)
  136. CreateObject(970,1542.59997559,-1648.69995117,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (12)
  137. CreateObject(970,1542.59997559,-1647.50000000,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (13)
  138. CreateObject(1215,1542.80004883,-1650.69995117,28.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
  139. CreateObject(970,1544.69995117,-1650.80004883,27.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (14)
  140. CreateObject(970,1548.80004883,-1650.80004883,27.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (15)
  141. CreateObject(970,1551.59997559,-1650.80004883,27.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (16)
  142. CreateObject(970,1553.69995117,-1652.90002441,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (17)
  143. CreateObject(970,1553.69995117,-1657.00000000,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (18)
  144. CreateObject(970,1553.69995117,-1661.09997559,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (19)
  145. CreateObject(970,1553.69995117,-1665.19995117,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (20)
  146. CreateObject(970,1553.69995117,-1669.30004883,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (21)
  147. CreateObject(970,1553.69995117,-1670.69995117,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (22)
  148. CreateObject(1215,1553.80004883,-1650.69995117,28.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
  149. CreateObject(1215,1554.00000000,-1672.59997559,28.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
  150. CreateObject(970,1554.40002441,-1675.00000000,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (23)
  151. CreateObject(970,1554.40002441,-1676.30004883,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (24)
  152. CreateObject(1215,1554.00000000,-1678.59997559,28.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
  153. CreateObject(970,1553.69995117,-1681.09997559,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (25)
  154. CreateObject(970,1553.69995117,-1685.19995117,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (26)
  155. CreateObject(970,1553.69995117,-1689.30004883,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (27)
  156. CreateObject(970,1553.69995117,-1693.40002441,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (28)
  157. CreateObject(970,1553.69995117,-1697.50000000,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (29)
  158. CreateObject(970,1553.69995117,-1698.50000000,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (30)
  159. CreateObject(970,1551.59997559,-1700.59997559,27.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (31)
  160. CreateObject(970,1547.50000000,-1700.59997559,27.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (32)
  161. CreateObject(970,1544.69995117,-1700.59997559,27.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (33)
  162. CreateObject(1215,1553.80004883,-1700.80004883,28.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
  163. CreateObject(970,1542.59997559,-1702.69995117,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (34)
  164. CreateObject(970,1542.59997559,-1706.80004883,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (35)
  165. CreateObject(970,1542.59997559,-1710.90002441,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (36)
  166. CreateObject(970,1542.59997559,-1712.30004883,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (37)
  167. CreateObject(1215,1542.80004883,-1700.80004883,28.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
  168. CreateObject(970,1544.69995117,-1714.40002441,27.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (38)
  169. CreateObject(970,1548.80004883,-1714.40002441,27.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (39)
  170. CreateObject(970,1552.90002441,-1714.40002441,27.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (40)
  171. CreateObject(970,1557.00000000,-1714.40002441,27.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (41)
  172. CreateObject(970,1561.09997559,-1714.40002441,27.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (42)
  173. CreateObject(970,1565.19995117,-1714.40002441,27.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (43)
  174. CreateObject(970,1569.30004883,-1714.40002441,27.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (44)
  175. CreateObject(970,1573.40002441,-1714.40002441,27.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (45)
  176. CreateObject(970,1575.80004883,-1714.40002441,27.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (46)
  177. CreateObject(1215,1542.80004883,-1714.19995117,28.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8)
  178. CreateObject(970,1577.90002441,-1712.30004883,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (47)
  179. CreateObject(970,1577.90002441,-1708.19995117,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (48)
  180. CreateObject(970,1577.90002441,-1704.09997559,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (49)
  181. CreateObject(970,1577.90002441,-1700.00000000,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (50)
  182. CreateObject(970,1577.90002441,-1695.90002441,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (51)
  183. CreateObject(970,1577.90002441,-1691.80004883,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (52)
  184. CreateObject(970,1577.90002441,-1687.69995117,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (53)
  185. CreateObject(970,1577.90002441,-1683.59997559,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (54)
  186. CreateObject(970,1577.90002441,-1679.50000000,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (55)
  187. CreateObject(970,1577.90002441,-1675.40002441,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (56)
  188. CreateObject(970,1577.90002441,-1671.30004883,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (57)
  189. CreateObject(970,1577.90002441,-1667.19995117,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (58)
  190. CreateObject(970,1577.90002441,-1663.09997559,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (59)
  191. CreateObject(970,1577.90002441,-1659.00000000,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (60)
  192. CreateObject(970,1577.90002441,-1654.90002441,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (61)
  193. CreateObject(970,1577.90002441,-1650.80004883,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (62)
  194. CreateObject(970,1577.90002441,-1646.69995117,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (63)
  195. CreateObject(970,1577.90002441,-1642.59997559,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (64)
  196. CreateObject(970,1577.90002441,-1639.30004883,27.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (65)
  197. CreateObject(1215,1577.59997559,-1637.50000000,28.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9)
  198. CreateObject(1215,1577.69995117,-1714.19995117,28.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (10)
  199. CreateObject(3934,1564.90002441,-1702.59997559,27.39999962,0.00000000,0.00000000,0.00000000); //object(helipad01) (1)
  200. CreateObject(3934,1565.90002441,-1652.90002441,27.39999962,0.00000000,0.00000000,0.00000000); //object(helipad01) (2)
  201. CreateObject(3934,1549.69995117,-1643.80004883,27.39999962,0.00000000,0.00000000,0.00000000); //object(helipad01) (3)
  202. CreateObject(3934,1549.30004883,-1707.50000000,27.39999962,0.00000000,0.00000000,0.00000000); //object(helipad01) (4)
  203. PDLift[0] = CreateObject(974,1559.40002441,-1636.50000000,12.60000038,90.00000000,0.00000000,0.00000000); //object(tall_fence) (1)
  204. PDLift[1] = CreateObject(970,1562.69995117,-1635.80004883,13.10000038,0.00000000,0.00000000,90.00000000); //lift
  205. PDLift[2] = CreateObject(970,1556.19995117,-1635.80004883,13.10000038,0.00000000,0.00000000,90.00000000); //lift
  206. PDLift[3] = CreateObject(970,1560.59997559,-1633.69995117,13.10000038,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (67)
  207. CreateObject(970,1534.69995117,-1640.00000000,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (68)
  208. CreateObject(970,1534.69995117,-1644.09997559,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (69)
  209. CreateObject(970,1534.69995117,-1648.19995117,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (70)
  210. CreateObject(970,1534.69995117,-1652.30004883,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (71)
  211. CreateObject(970,1534.69995117,-1656.40002441,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (72)
  212. CreateObject(970,1534.69995117,-1660.50000000,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (73)
  213. CreateObject(1364,1536.69995117,-1663.09997559,13.30000019,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop) (1)
  214. CreateObject(1364,1536.69995117,-1682.30004883,13.30000019,0.00000000,0.00000000,180.00000000); //object(cj_bush_prop) (2)
  215. CreateObject(970,1534.69995117,-1685.09997559,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (74)
  216. CreateObject(970,1534.69995117,-1689.19995117,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (75)
  217. CreateObject(970,1534.69995117,-1693.30004883,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (76)
  218. CreateObject(970,1534.69995117,-1697.40002441,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (77)
  219. CreateObject(970,1534.69995117,-1701.50000000,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (78)
  220. CreateObject(970,1534.69995117,-1705.59997559,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (79)
  221. CreateObject(970,1534.69995117,-1709.69995117,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (80)
  222. CreateObject(970,1534.69995117,-1713.80004883,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (81)
  223. CreateObject(970,1534.69995117,-1717.90002441,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (82)
  224. CreateObject(970,1534.69995117,-1720.40002441,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (83)
  225. CreateObject(970,1538.30004883,-1666.00000000,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (84)
  226. CreateObject(970,1538.30004883,-1668.90002441,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (85)
  227. CreateObject(970,1538.30004883,-1676.59997559,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (87)
  228. CreateObject(970,1538.30004883,-1679.40002441,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (88)
  229. CreateObject(1361,1535.69995117,-1672.80004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (1)
  230. CreateObject(1215,1534.59997559,-1672.80004883,12.89999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (12)
  231. CreateObject(1215,1536.90002441,-1672.80004883,12.89999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (13)
  232. CreateObject(970,1524.40002441,-1640.19995117,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (89)
  233. CreateObject(970,1524.40002441,-1644.30004883,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (90)
  234. CreateObject(970,1524.40002441,-1648.40002441,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (91)
  235. CreateObject(970,1524.40002441,-1652.50000000,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (92)
  236. CreateObject(970,1524.40002441,-1656.59997559,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (93)
  237. CreateObject(970,1524.40002441,-1660.69995117,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (94)
  238. CreateObject(970,1524.40002441,-1664.80004883,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (95)
  239. CreateObject(970,1524.40002441,-1668.90002441,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (96)
  240. CreateObject(970,1524.40002441,-1673.00000000,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (97)
  241. CreateObject(970,1524.40002441,-1677.09997559,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (98)
  242. CreateObject(970,1524.40002441,-1681.19995117,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (99)
  243. CreateObject(970,1524.40002441,-1685.30004883,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (100)
  244. CreateObject(970,1524.40002441,-1689.40002441,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (101)
  245. CreateObject(970,1524.40002441,-1693.50000000,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (102)
  246. CreateObject(970,1524.40002441,-1697.59997559,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (103)
  247. CreateObject(970,1524.40002441,-1701.69995117,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (104)
  248. CreateObject(970,1524.40002441,-1705.80004883,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (105)
  249. CreateObject(970,1524.40002441,-1709.90002441,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (106)
  250. CreateObject(970,1524.40002441,-1714.00000000,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (107)
  251. CreateObject(970,1524.40002441,-1718.09997559,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (108)
  252. CreateObject(970,1524.40002441,-1720.50000000,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (109)
  253. CreateObject(970,1524.40002441,-1636.09997559,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (110)
  254. CreateObject(970,1524.40002441,-1632.00000000,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (111)
  255. CreateObject(970,1524.40002441,-1627.90002441,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (112)
  256. CreateObject(970,1524.40002441,-1623.80004883,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (113)
  257. CreateObject(970,1524.40002441,-1619.69995117,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (114)
  258. CreateObject(970,1524.40002441,-1615.59997559,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (115)
  259. CreateObject(970,1524.40002441,-1611.50000000,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (116)
  260. CreateObject(970,1524.40002441,-1607.40002441,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (117)
  261. CreateObject(970,1524.40002441,-1603.59997559,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (118)
  262. CreateObject(970,1534.80004883,-1615.80004883,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (119)
  263. CreateObject(970,1534.80004883,-1611.69995117,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (120)
  264. CreateObject(970,1534.80004883,-1607.59997559,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (121)
  265. CreateObject(970,1534.80004883,-1603.80004883,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (122)
  266. CreateObject(1361,1541.09997559,-1620.30004883,13.30000019,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (2)
  267. CreateObject(1215,1540.30004883,-1620.30004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (14)
  268. CreateObject(1215,1541.90002441,-1620.30004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (15)
  269. CreateObject(1361,1542.69995117,-1620.30004883,13.30000019,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (3)
  270. CreateObject(1215,1543.50000000,-1620.30004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (16)
  271. CreateObject(1361,1544.30004883,-1620.30004883,13.30000019,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (4)
  272. CreateObject(1215,1545.09997559,-1620.30004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (17)
  273. CreateObject(1361,1545.90002441,-1620.30004883,13.30000019,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (5)
  274. CreateObject(1215,1546.69995117,-1620.30004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18)
  275. CreateObject(1361,1547.50000000,-1620.19995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (6)
  276. CreateObject(1215,1548.30004883,-1620.30004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (19)
  277. CreateObject(1361,1549.09997559,-1620.19995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (7)
  278. CreateObject(1215,1549.90002441,-1620.30004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (20)
  279. CreateObject(1361,1550.69995117,-1620.19995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (8)
  280. CreateObject(1215,1551.50000000,-1620.30004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (21)
  281. CreateObject(1361,1552.30004883,-1620.19995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (9)
  282. CreateObject(1215,1553.19995117,-1620.30004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (22)
  283. CreateObject(1361,1554.00000000,-1620.19995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (10)
  284. CreateObject(1215,1554.90002441,-1620.30004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (23)
  285. CreateObject(1361,1555.69995117,-1620.19995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (11)
  286. CreateObject(1215,1556.50000000,-1620.30004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (24)
  287. CreateObject(1361,1557.40002441,-1620.19995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (12)
  288. CreateObject(1215,1558.30004883,-1620.30004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (25)
  289. CreateObject(1361,1559.19995117,-1620.19995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (13)
  290. CreateObject(1215,1560.09997559,-1620.30004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (26)
  291. CreateObject(1361,1560.90002441,-1620.19995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (14)
  292. CreateObject(1215,1561.80004883,-1620.30004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (27)
  293. CreateObject(1361,1562.69995117,-1620.19995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (15)
  294. CreateObject(1215,1563.59997559,-1620.30004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (28)
  295. CreateObject(1361,1564.50000000,-1620.19995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (16)
  296. CreateObject(1215,1565.40002441,-1620.30004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (29)
  297. CreateObject(1361,1566.30004883,-1620.19995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (17)
  298. CreateObject(1215,1567.19995117,-1620.30004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (30)
  299. CreateObject(1361,1568.19995117,-1620.19995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (18)
  300. CreateObject(1215,1569.09997559,-1620.30004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (31)
  301. CreateObject(1361,1570.00000000,-1620.19995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (19)
  302. CreateObject(1215,1570.90002441,-1620.30004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (32)
  303. CreateObject(1361,1571.80004883,-1620.19995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (20)
  304. CreateObject(1215,1572.69995117,-1620.30004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (33)
  305. CreateObject(1361,1573.59997559,-1620.19995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (21)
  306. CreateObject(1215,1574.50000000,-1620.30004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (34)
  307. CreateObject(1360,1576.19995117,-1620.19995117,13.30000019,0.00000000,0.00000000,90.00000000); //object(cj_bush_prop3) (1)
  308. CreateObject(1215,1577.90002441,-1620.30004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (35)
  309.  
  310.  
  311. return 1;
  312. }
  313.  
  314. public OnFilterScriptExit()
  315. {
  316. return 1;
  317. }
  318.  
  319. #else
  320.  
  321. main()
  322. {
  323. print("\n----------------------------------");
  324. print(" ");
  325. print("----------------------------------\n");
  326. }
  327.  
  328. #endif
  329.  
  330. public OnPlayerRequestClass(playerid, classid)
  331. {
  332. return 1;
  333. }
  334.  
  335. public OnPlayerConnect(playerid)
  336. {
  337. return 1;
  338. }
  339.  
  340. public OnPlayerDisconnect(playerid, reason)
  341. {
  342. return 1;
  343. }
  344.  
  345. public OnPlayerSpawn(playerid)
  346. {
  347. return 1;
  348. }
  349.  
  350. public OnPlayerDeath(playerid, killerid, reason)
  351. {
  352. return 1;
  353. }
  354.  
  355. public OnVehicleSpawn(vehicleid)
  356. {
  357. return 1;
  358. }
  359.  
  360. public OnVehicleDeath(vehicleid, killerid)
  361. {
  362. return 1;
  363. }
  364.  
  365. public OnPlayerText(playerid, text[])
  366. {
  367. return 1;
  368. }
  369.  
  370. public OnPlayerCommandText(playerid, cmdtext[])
  371. {
  372. if (strcmp("/pdlift", cmdtext, true, 10) == 0)
  373. {
  374. if(pdlifts == false)
  375. {
  376. MoveObject(PDLift[0], 1559.40002441,-1636.50000000,12.60000038+14.7,3);
  377. MoveObject(PDLift[1], 1562.69995117,-1635.80004883,13.10000038+14.7,3);
  378. MoveObject(PDLift[2], 1556.19995117,-1635.80004883,13.10000038+14.7,3);
  379. MoveObject(PDLift[3], 1560.59997559,-1633.69995117,13.10000038+14.7,3);
  380. pdlifts = true;
  381. }
  382. else if(pdlifts == true)
  383. {
  384. MoveObject(PDLift[0], 1559.40002441,-1636.50000000,12.60000038,3);
  385. MoveObject(PDLift[1], 1562.69995117,-1635.80004883,13.10000038,3);
  386. MoveObject(PDLift[2], 1556.19995117,-1635.80004883,13.10000038,3);
  387. MoveObject(PDLift[3], 1560.59997559,-1633.69995117,13.10000038,3);
  388. pdlifts = false;
  389. }
  390. return 1;
  391. }
  392.  
  393. if (strcmp("/pd", cmdtext, true, 10) == 0)
  394. {
  395. MoveObject(PDTor, 1539.69995117,-1627.59997559-10,15.19999981,4);
  396. SetTimer("ClosePDTor", 5000, false);
  397. SendClientMessage(playerid, 0x73FF00FF, "Das PD-Tor ist Offen, Es schließt Automatisch in 5 Sekunden");
  398. return 1;
  399. }
  400.  
  401. return 0;
  402. }
  403.  
  404. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  405. {
  406. return 1;
  407. }
  408.  
  409. public OnPlayerExitVehicle(playerid, vehicleid)
  410. {
  411. return 1;
  412. }
  413.  
  414. public OnPlayerStateChange(playerid, newstate, oldstate)
  415. {
  416. return 1;
  417. }
  418.  
  419. public OnPlayerEnterCheckpoint(playerid)
  420. {
  421. return 1;
  422. }
  423.  
  424. public OnPlayerLeaveCheckpoint(playerid)
  425. {
  426. return 1;
  427. }
  428.  
  429. public OnPlayerEnterRaceCheckpoint(playerid)
  430. {
  431. return 1;
  432. }
  433.  
  434. public OnPlayerLeaveRaceCheckpoint(playerid)
  435. {
  436. return 1;
  437. }
  438.  
  439. public OnRconCommand(cmd[])
  440. {
  441. return 1;
  442. }
  443.  
  444. public OnPlayerRequestSpawn(playerid)
  445. {
  446. return 1;
  447. }
  448.  
  449. public OnObjectMoved(objectid)
  450. {
  451. return 1;
  452. }
  453.  
  454. public OnPlayerObjectMoved(playerid, objectid)
  455. {
  456. return 1;
  457. }
  458.  
  459. public OnPlayerPickUpPickup(playerid, pickupid)
  460. {
  461. return 1;
  462. }
  463.  
  464. public OnVehicleMod(playerid, vehicleid, componentid)
  465. {
  466. return 1;
  467. }
  468.  
  469. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  470. {
  471. return 1;
  472. }
  473.  
  474. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  475. {
  476. return 1;
  477. }
  478.  
  479. public OnPlayerSelectedMenuRow(playerid, row)
  480. {
  481. return 1;
  482. }
  483.  
  484. public OnPlayerExitedMenu(playerid)
  485. {
  486. return 1;
  487. }
  488.  
  489. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  490. {
  491. return 1;
  492. }
  493.  
  494. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  495. {
  496. return 1;
  497. }
  498.  
  499. public OnRconLoginAttempt(ip[], password[], success)
  500. {
  501. return 1;
  502. }
  503.  
  504. public OnPlayerUpdate(playerid)
  505. {
  506. return 1;
  507. }
  508.  
  509. public OnPlayerStreamIn(playerid, forplayerid)
  510. {
  511. return 1;
  512. }
  513.  
  514. public OnPlayerStreamOut(playerid, forplayerid)
  515. {
  516. return 1;
  517. }
  518.  
  519. public OnVehicleStreamIn(vehicleid, forplayerid)
  520. {
  521. return 1;
  522. }
  523.  
  524. public OnVehicleStreamOut(vehicleid, forplayerid)
  525. {
  526. return 1;
  527. }
  528.  
  529. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  530. {
  531. return 1;
  532. }
  533.  
  534. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  535. {
  536. return 1;
  537. }
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