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  1. Initialize engine version: 4.5.5p4 (1279c4722048)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvumdshimx.dll 9.18.13.2723]
  5. Renderer: NVIDIA GeForce GTX 660
  6. Vendor: NVIDIA
  7. VRAM: 1990 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UMA.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UMA.dll into Unity Child Domain
  36. - Completed reload, in 0.121 seconds
  37. <RI> Initializing input.
  38.  
  39. <RI> Input initialized.
  40.  
  41. desktop: 1920x1080 60Hz; virtual: 5120x1200 at -1600,0
  42. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
  43. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
  44. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
  45. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  46. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
  47. 2014-11-26T22:44:15 0.000 [Steamworks.NET] SteamAPI_Init() ok
  48.  
  49. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  50.  
  51. 2014-11-26T22:44:15 0.017 Initializing EAC
  52.  
  53. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  54.  
  55. 2014-11-26T22:44:15 0.020 EAC initialized :: Initialization completed.
  56.  
  57. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  58.  
  59. UnloadTime: 1.658525 ms
  60. 2014-11-26T22:44:20 4.908 Version: Alpha 10.1 (b1) Compatibility Version: Alpha 10.1, OS: Windows 64 Bit
  61.  
  62. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  63.  
  64. 2014-11-26T22:44:20 4.909 Last played version: Alpha 10.1
  65.  
  66. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  67.  
  68. 2014-11-26T22:44:20 4.921 Command line arguments: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie.exe
  69.  
  70. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  71.  
  72. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  73.  
  74. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 8124.
  75. Total: 6.685903 ms (FindLiveObjects: 0.262015 ms CreateObjectMapping: 0.110829 ms MarkObjects: 5.918228 ms DeleteObjects: 0.025900 ms)
  76.  
  77. 2014-11-26T22:44:20 4.957 [Steamworks.NET] Login ok.
  78.  
  79. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  80.  
  81. 2014-11-26T22:44:21 5.123 NAT facilitator set up done
  82.  
  83. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  84.  
  85. 2014-11-26T22:44:36 20.265 Connecting to: 173.208.82.242:21378 directly
  86.  
  87. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  88.  
  89. 2014-11-26T22:44:36 20.878 AddFavorite: 5
  90.  
  91. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  92.  
  93. 2014-11-26T22:44:36 20.878 [Steamworks.NET] Auth.GetAuthTicket()
  94.  
  95. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  96.  
  97. UnloadTime: 5.965512 ms
  98. 2014-11-26T22:44:37 21.448 Awake
  99.  
  100. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  101.  
  102. GamePref.AdminFileName = serveradmin.xml
  103.  
  104. GamePref.AirDropFrequency = 24
  105.  
  106. GamePref.AutopilotMode = 0
  107.  
  108. GamePref.BlockDurabilityModifier = 100
  109.  
  110. GamePref.BuildCreate = False
  111.  
  112. GamePref.ConnectToServerIP = 173.208.82.242
  113.  
  114. GamePref.ConnectToServerPort = 21378
  115.  
  116. GamePref.ControlPanelEnabled = False
  117.  
  118. GamePref.ControlPanelPassword =
  119.  
  120. GamePref.ControlPanelPort = 8080
  121.  
  122. GamePref.CraftTimer = 2
  123.  
  124. GamePref.CreateLevelDim = 8
  125.  
  126. GamePref.CreateLevelName = My Level
  127.  
  128. GamePref.CreativeMenuEnabled = False
  129.  
  130. GamePref.DayCount = 3
  131.  
  132. GamePref.DayNightLength = 40
  133.  
  134. GamePref.DebugMenuEnabled = False
  135.  
  136. GamePref.DebugMenuShowTasks = False
  137.  
  138. GamePref.DebugStopEnemiesMoving = False
  139.  
  140. GamePref.DedicatedServer = False
  141.  
  142. GamePref.DisableNAT = False
  143.  
  144. GamePref.DropOnDeath = 0
  145.  
  146. GamePref.DropOnQuit = 0
  147.  
  148. GamePref.DynamicSpawner =
  149.  
  150. GamePref.EACEnabled = False
  151.  
  152. GamePref.EnemyDifficulty = 0
  153.  
  154. GamePref.EnemySenseMemory = 60
  155.  
  156. GamePref.EnemySpawnMode = 3
  157.  
  158. GamePref.FavoriteServersList = IP:173.208.82.242;IsFavorite:True;Port:21378;GameHost:Manual Entry;GameName:173.208.82.242 21378;`
  159.  
  160. GamePref.FragLimit = 20
  161.  
  162. GamePref.FriendlyFire = True
  163.  
  164. GamePref.GameDifficulty = 2
  165.  
  166. GamePref.GameMode = SurvivalMP
  167.  
  168. GamePref.GameName = Edge1
  169.  
  170. GamePref.GameVersion = Alpha 10.1
  171.  
  172. GamePref.GameWorld = Navezgane
  173.  
  174. GamePref.JoiningOptions = True
  175.  
  176. GamePref.LandClaimDeadZone = 30
  177.  
  178. GamePref.LandClaimDecayMode = 2
  179.  
  180. GamePref.LandClaimExpiryTime = 3
  181.  
  182. GamePref.LandClaimOfflineDurabilityModifier = 4
  183.  
  184. GamePref.LandClaimOnlineDurabilityModifier = 4
  185.  
  186. GamePref.LandClaimSize = 11
  187.  
  188. GamePref.LootAbundance = 100
  189.  
  190. GamePref.LootRespawnDays = 7
  191.  
  192. GamePref.LootTimer = 2
  193.  
  194. GamePref.MatchLength = 10
  195.  
  196. GamePref.MaxSpawnedZombies = 60
  197.  
  198. GamePref.NightPercentage = 35
  199.  
  200. GamePref.OptionsAA = 1
  201.  
  202. GamePref.OptionsAmbientVolumeLevel = 0.2
  203.  
  204. GamePref.OptionsDeferredLighting = True
  205.  
  206. GamePref.OptionsFieldOfView = 60
  207.  
  208. GamePref.OptionsImageEffects = False
  209.  
  210. GamePref.OptionsInvertMouse = False
  211.  
  212. GamePref.OptionsLODDistance = 0.5
  213.  
  214. GamePref.OptionsMicVolumeLevel = 0.75
  215.  
  216. GamePref.OptionsMouseSensitivity = 6
  217.  
  218. GamePref.OptionsMusicVolumeLevel = 0.1
  219.  
  220. GamePref.OptionsOverallAudioVolumeLevel = 1
  221.  
  222. GamePref.OptionsPlayerModel = playerFemale
  223.  
  224. GamePref.OptionsPlayerModelTexture = Player/Female/Player_female_2
  225.  
  226. GamePref.OptionsReflectiveWater = False
  227.  
  228. GamePref.OptionsShadowDistance = 2
  229.  
  230. GamePref.OptionsTextureQuality = 0
  231.  
  232. GamePref.OptionsViewDistance = 7
  233.  
  234. GamePref.OptionsVoiceChatEnabled = False
  235.  
  236. GamePref.OptionsVoiceVolumeLevel = 0.75
  237.  
  238. GamePref.PlayerAutologin = False
  239.  
  240. GamePref.PlayerId = 76561197970945592
  241.  
  242. GamePref.PlayerName = Ozone[SwD]
  243.  
  244. GamePref.PlayerPassword =
  245.  
  246. GamePref.PlayerToken =
  247.  
  248. GamePref.RebuildMap = False
  249.  
  250. GamePref.SaveGameFolder = C:\Users\Ozone\Documents/7 Days To Die/Saves
  251.  
  252. GamePref.SelectionContextMode = 0
  253.  
  254. GamePref.SelectionOperationMode = 0
  255.  
  256. GamePref.ServerDescription =
  257.  
  258. GamePref.ServerIP =
  259.  
  260. GamePref.ServerIsPublic = False
  261.  
  262. GamePref.ServerMaxPlayerCount = 8
  263.  
  264. GamePref.ServerName = Default Server
  265.  
  266. GamePref.ServerPassword =
  267.  
  268. GamePref.ServerPasswordCache = -174393180:EntropysEdge
  269.  
  270. GamePref.ServerPort = 26900
  271.  
  272. GamePref.ServerWebsiteURL =
  273.  
  274. GamePref.ShowFriendPlayerOnMap = True
  275.  
  276. GamePref.TelnetEnabled = False
  277.  
  278. GamePref.TelnetPassword =
  279.  
  280. GamePref.TelnetPort = 25003
  281.  
  282. GamePref.ZombiePlayers = True
  283.  
  284. GamePref.ZombiesRun = 0
  285.  
  286. GameStat.AirDropFrequency = 0
  287.  
  288. GameStat.BlockDurabilityModifier = 1
  289.  
  290. GameStat.CraftTimer = 1
  291.  
  292. GameStat.CurrentRoundIx = 0
  293.  
  294. GameStat.DayLimitActive = False
  295.  
  296. GameStat.DayLimitThisRound = 0
  297.  
  298. GameStat.Difficulty = 2
  299.  
  300. GameStat.DropOnDeath = 1
  301.  
  302. GameStat.DropOnQuit = 0
  303.  
  304. GameStat.EnemyCount = 0
  305.  
  306. GameStat.EnemyDifficulty = Normal
  307.  
  308. GameStat.EnemySenseMemory = 60
  309.  
  310. GameStat.EnemySpawnMode = 3
  311.  
  312. GameStat.FragLimitActive = False
  313.  
  314. GameStat.FragLimitThisRound = 0
  315.  
  316. GameStat.GameDifficulty = 2
  317.  
  318. GameStat.GameModeId = 0
  319.  
  320. GameStat.GameState = 0
  321.  
  322. GameStat.GlobalMessageToShow =
  323.  
  324. GameStat.IsCreativeMenuEnabled = False
  325.  
  326. GameStat.IsFlyingEnabled = False
  327.  
  328. GameStat.IsFriendlyFire = True
  329.  
  330. GameStat.IsPlayerCollisionEnabled = True
  331.  
  332. GameStat.IsPlayerDamageEnabled = True
  333.  
  334. GameStat.IsResetMapOnRestart = False
  335.  
  336. GameStat.IsSaveSupplyCrates = True
  337.  
  338. GameStat.IsSpawnEnemies = True
  339.  
  340. GameStat.IsSpawnNearOtherPlayer = False
  341.  
  342. GameStat.IsTeleportEnabled = False
  343.  
  344. GameStat.IsVersionCheckDone = True
  345.  
  346. GameStat.LandClaimDeadZone = 30
  347.  
  348. GameStat.LandClaimDecayMode = 0
  349.  
  350. GameStat.LandClaimExpiryTime = 3
  351.  
  352. GameStat.LandClaimOfflineDurabilityModifier = 32
  353.  
  354. GameStat.LandClaimOnlineDurabilityModifier = 32
  355.  
  356. GameStat.LandClaimSize = 7
  357.  
  358. GameStat.LoadScene =
  359.  
  360. GameStat.LootTimer = 1
  361.  
  362. GameStat.NightPercentage = 50
  363.  
  364. GameStat.ScoreDiedMultiplier = -5
  365.  
  366. GameStat.ScorePlayerKillMultiplier = 1
  367.  
  368. GameStat.ScoreZombieKillMultiplier = 1
  369.  
  370. GameStat.ShowAllPlayersOnMap = False
  371.  
  372. GameStat.ShowFriendPlayerOnMap = True
  373.  
  374. GameStat.ShowSpawnWindow = False
  375.  
  376. GameStat.ShowWindow =
  377.  
  378. GameStat.ShowZombieCounter = False
  379.  
  380. GameStat.TimeLimitActive = False
  381.  
  382. GameStat.TimeLimitThisRound = 0
  383.  
  384. GameStat.TimeOfDayIncPerSec = 20
  385.  
  386. GameStat.ZombieHordeMeter = False
  387.  
  388. 2014-11-26T22:44:37 21.596 S default
  389.  
  390. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  391.  
  392. 2014-11-26T22:44:38 22.428 E default. Time 830ms
  393.  
  394. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  395.  
  396. 2014-11-26T22:44:40 24.250 WorldStaticData.Init() needed 1.820ms
  397.  
  398. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  399.  
  400. 2014-11-26T22:44:40 24.261 StartAsClient. ClientId=24
  401.  
  402. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  403.  
  404. 2014-11-26T22:44:40 24.265 Started thread_CommReader: Server
  405.  
  406. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  407.  
  408. 2014-11-26T22:44:40 24.288 Started thread_CommWriter: Server
  409.  
  410. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  411.  
  412. 2014-11-26T22:44:40 24.288 Started thread_CommReader: Server
  413.  
  414. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  415.  
  416. 2014-11-26T22:44:40 24.289 Started thread_CommWriter: Server
  417.  
  418. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  419.  
  420. 2014-11-26T22:44:40 24.289 Sending RequestToEnterGame...
  421.  
  422. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  423.  
  424. 2014-11-26T22:44:40 24.292 Awake done
  425.  
  426. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  427.  
  428. Unloading 3 Unused Serialized files (Serialized files now loaded: 2 / Dirty serialized files: 0)
  429.  
  430. Unloading 486 unused Assets to reduce memory usage. Loaded Objects now: 154591.
  431. Total: 140.382889 ms (FindLiveObjects: 7.754141 ms CreateObjectMapping: 8.846473 ms MarkObjects: 121.924370 ms DeleteObjects: 1.462164 ms)
  432.  
  433. 2014-11-26T22:44:40 24.537 Load key config check
  434.  
  435. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  436.  
  437. 2014-11-26T22:44:40 24.538 Load key config
  438.  
  439. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  440.  
  441. 2014-11-26T22:44:40 24.656 GMSG: Ozone[SwD] joined the game
  442.  
  443. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  444.  
  445. 2014-11-26T22:44:40 24.954 createWorld: Navezgane, Edge1, GameModeSurvivalMP
  446.  
  447. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  448.  
  449. 2014-11-26T22:44:41 25.084 createWorld() done
  450.  
  451. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  452.  
  453. 2014-11-26T22:44:41 25.088 Received config file 'materials' from server. Len: 13929
  454.  
  455. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  456.  
  457. 2014-11-26T22:44:41 25.090 Received config file 'blocks' from server. Len: 419846
  458.  
  459. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  460.  
  461. 2014-11-26T22:44:41 25.196 Received config file 'buffs' from server. Len: 17404
  462.  
  463. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  464.  
  465. 2014-11-26T22:44:41 25.198 Received config file 'items' from server. Len: 334334
  466.  
  467. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  468.  
  469. 2014-11-26T22:44:41 25.311 Received config file 'entityclasses' from server. Len: 38421
  470.  
  471. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  472.  
  473. 2014-11-26T22:44:41 25.639 PlayerId(171, 0)
  474.  
  475. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  476.  
  477. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' shader state not supported
  478. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  479. 2014-11-26T22:44:41 25.809 Created player with id=171
  480.  
  481. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  482.  
  483. 2014-11-26T22:44:41 25.815 Found own player entity with id 171
  484.  
  485. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  486.  
  487. 2014-11-26T22:44:41 25.857 Adding observed entity: 1, (-293.7, 86.0, -121.8), 7
  488.  
  489. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  490.  
  491. 2014-11-26T22:44:41 25.921 Created player with id=523
  492.  
  493. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  494.  
  495. Animator.GotoState: State could not be found
  496.  
  497. (Filename: Line: 1963)
  498.  
  499. Invalid Layer Index
  500.  
  501. (Filename: Line: 2606)
  502.  
  503. 2014-11-26T22:44:58 42.426 GMSG: Ozone[SwD]: hola
  504.  
  505. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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