Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Executing: D:\SandBox\Externals\GLLegacyConfig\_Android\make.bat
- Building the RELEASE version!
- TRY to Executing: D:\SandBox\Externals\GLLegacyConfig\_Android\config.bat
- Executing: D:\SandBox\Externals\GLLegacyConfig\_Android\config.bat
- Executing: D:\SandBox\Externals\GLLegacyConfig\_Android\setEnv.bat
- Executing: D:\SandBox\Externals\GLLegacy\configureTools.bat
- ------------------------------------------------------------------------------------
- Load all tools variables...
- Checking tools for --platforms=Android+Win32 ...
- ----------------------------------------
- GLLegacyInstaller.exe v1.3.1
- Copyright (c) Gameloft Romania 2013
- help: https://docs.gameloft.org/gllegacy-installer/
- email to: cristian.vasile@gameloft.com, World-ITConsulting@gameloft.com
- Loading Settings...
- LoadSettings...OK
- Elevated privileges gained=False
- Detecting Tools ...100%
- Tool notepad++: D:\Dev\notepad++
- Tool apache-ant: D:\Dev\apache-ant-1.8.2
- Tool Android SDK: D:\Dev\android-sdk-windows
- Tool android-ndk-r9c-x64: D:\Dev\android-ndk-r9c
- Tool android-ndk-r9d-x64: D:\Dev\android-ndk-r9d
- Tool android-ndk32-r10-x64: D:\Dev\android-ndk32-r10-x64
- Tool JavaSDK: D:\Dev\Java\jdk1.6.0_45
- Tool Python 2.7: D:\Dev\Python27withPIL
- Tool TortoiseSVN: C:\Program Files\TortoiseSVN
- Tool Cygwin: D:\Dev\Cygwin
- Tool VisualStudio2013: C:\Program Files (x86)\Microsoft Visual Studio 11.0
- Tool VisualStudio2012: C:\Program Files (x86)\Microsoft Visual Studio 11.0
- Tool VisualStudio2008: C:\Program Files (x86)\Microsoft Visual Studio 9.0
- ----------------------------------------
- .
- ------ DISTCC CONFIG -----------------------------------------
- GLLEGACY_DISTCC=false
- GLLEGACY_DISTCC_USE_HOSTS=
- (values managed by GLLegacyService, part of GLLegacyInstaller)
- --------------------------------------------------------------
- .
- ------ ANDROID NDK location config ---------------------------
- GLLEGACY_DISTCC_DRIVE_SELECTED=U
- GLLEGACY_NDK_HOME=D:\Dev\android-ndk32-r10-x64
- "Using Android NDK r10 (64-bit) from U:\"
- (values managed by GLLegacyService, part of GLLegacyInstaller)
- --------------------------------------------------------------
- .
- ------ Set the EnvVar for Android SDK ------------------------
- SUCCESS: Specified value was saved.
- setx ANDROID_HOME D:\Dev\android-sdk-windows
- --------------------------------------------------------------
- Executing: D:\SandBox\Externals\GLLegacyConfig\_General\config.bat
- Executing: D:\SandBox\Externals\GLLegacyConfig\_General\getTrunkRevision.bat
- Executing: D:\SandBox\Externals\GLLegacy\configureTools.bat
- ------------------------------------------------------------------------------------
- Load all tools variables...
- All the tools are already checked.
- ------------------------------------------------------------------------------------
- GLLEGACY_SVNCLIENT_HOME is defined!
- Try to get the revision for folder "D:\SandBox\Externals\GLLegacyConfig\_General\..\..\.."!
- Try to get the revision for folder "D:\SandBox\Externals\GLLegacyConfig\_General\..\..\GLLegacy"!
- TRUNK_REVISION=0
- TODAY=-5/-01
- ----------------------------------------------------
- selected SHOP=google_market
- ----------------------------------------------------
- ----------------------------------------------------
- The folowing values depends of the current SHOP.
- OPERATOR=ANMP
- DOWNLOAD_SOURCE=googleplay
- GGI=52155
- GL_DEMO_CODE=LLHM
- GGC_GAME_CODE=LLHM
- ----------------------------------------------------
- Used Android NDK for 64-bit
- WINDOWS_ARCHITECTURE_NDK=windows-x86_64
- ------------------------------------------------------------------------------------
- Create Cygwin user folder...
- logging out from Cygwin user
- ------------------------------------------------------------------------------------
- Executing: D:\SandBox\Externals\GLLegacy\_AndroidToolBox\make.bat
- .
- ================== Generate general config header file ==================
- Executing: D:\SandBox\Externals\GLLegacy\_General\buildConfigH.bat
- Executing: D:\SandBox\Externals\GLLegacyConfig\_General\config.bat
- Executing: D:\SandBox\Externals\GLLegacyConfig\_General\getTrunkRevision.bat
- Executing: D:\SandBox\Externals\GLLegacy\configureTools.bat
- ------------------------------------------------------------------------------------
- Load all tools variables...
- All the tools are already checked.
- ------------------------------------------------------------------------------------
- GLLEGACY_SVNCLIENT_HOME is defined!
- Try to get the revision for folder "D:\SandBox\Externals\GLLegacyConfig\_General\..\..\.."!
- Try to get the revision for folder "D:\SandBox\Externals\GLLegacyConfig\_General\..\..\GLLegacy"!
- TRUNK_REVISION=0
- TODAY=-5/-01
- generate D:\SandBox\Externals\GLLegacyConfig\_General\..\src\GLLegacyConfigCustom.h
- execute file D:\SandBox\Externals\GLLegacyConfig\_General\gameSpecific_buildConfigH.bat
- adding gameSpecific defines D:\SandBox\Externals\GLLegacyConfig\_General\..\src\GLLegacyConfigCustom.h
- .
- .
- ================== Generate Android config file ==================
- Building config file for ZORO events.
- Reading from file.
- moving to D:\SandBox\Externals\AndroidCorePackage\native\GameUtils\zoro_strings\
- Building config_Android.h and config_Android.java
- :: [D:\SandBox\Externals\GLLegacyConfig\_General\..\src\config_Android.h]
- Input value: MIIBIjANBgkqhkiG9w0BAQEFAAOCAQ8AMIIBCgKCAQEArjzJYaersEzHcAbdWeui2v4UThDbF59uWcEAxTbRxmL97B/9JXyVl0Ta0b+owRJfgTnOwoZNe4IOAn+0rrDudGE68f4tQjH18EQKc+3jzxvjXOe0RicWr91bVpfmYfBlE1Fqc+0aevoXAdCqZz6PMNLuScD7P7daVgT+tHXSfrKBLbjkaPqab1skyIZUK3b2QF+3u8asaAPl+gUKQSHnp9Cc0BX1LpUPcteCyeNZG214ZSRT339WJ/7+dpzQo3G7DJU3N9CXfh+3y/6DLE1S3+1iC1dOAHAnCm84O
- Q0F3axlmiv428zvaYW88+SalCDzh2XB0k3+XmE4MRtJkFmL4QIDAQAB
- Adding the define: AMP_EPK
- With the value: svQrG8NHNf6bbK0F6axiNgPKqqwRd5eTgP92oFSHmbT8e9rGezyO66obSEzkVZ4jsGYnrO60hHkmL4hi9hnqFYlARrHMF6nGAbB8cA4Ub8VCtzhtxhiousgE7G0whD2GbAWgfZ255iVY1iVXmzkW1CGjS1iy4YWFFqRV9nyZTqP7E21YVaByJMP6Ovf7wQsLyr/oUo8iygoLxn4x4wkUA4s38bGMPdmVZ2F8U5SLW+NNU035+8dpjGFloNcqPRiDy/37Dlboq6CMlvTjq8ZgEI9ZlgoJp71gR3zWdIq5TpfxYipjQzciSwfA6ZaFEAcKD8Mo5tesaW65ob
- /WJttRe9ChtGqsu7TyZZAb3Lptwvkp4TRpqK6f5juauJGGI3CdgBYWWUOvsegcaFjz+mnG6maUM7rDsirVyFEmgqaQtNKtaGNdKQFT3nvQx7ytxMfhHqniFGT/SwEJXe/yH+Hy2djn+tCZeqScNFjtNrOJ82OlHabrP2trQmFqxTG6LosLizF7kNq1v4P5JgdSZP3WZg==
- For the key: LLHM
- Into the file: D:\SandBox\Externals\GLLegacyConfig\_General\..\src\config_Android.h
- File updated ok...
- The generated key was tested and its ok...
- Executing: D:\SandBox\Externals\GLLegacy\_AndroidToolBox\buildConfigH.bat
- TRY to Executing: D:\SandBox\Externals\GLLegacyConfig\_Android\config.bat
- Executing: D:\SandBox\Externals\GLLegacyConfig\_Android\config.bat
- Executing: D:\SandBox\Externals\GLLegacyConfig\_General\config.bat
- Executing: D:\SandBox\Externals\GLLegacyConfig\_General\getTrunkRevision.bat
- Executing: D:\SandBox\Externals\GLLegacy\configureTools.bat
- ------------------------------------------------------------------------------------
- Load all tools variables...
- All the tools are already checked.
- ------------------------------------------------------------------------------------
- GLLEGACY_SVNCLIENT_HOME is defined!
- Try to get the revision for folder "D:\SandBox\Externals\GLLegacyConfig\_General\..\..\.."!
- Try to get the revision for folder "D:\SandBox\Externals\GLLegacyConfig\_General\..\..\GLLegacy"!
- TRUNK_REVISION=0
- TODAY=-5/-01
- ----------------------------------------------------
- selected SHOP=google_market
- ----------------------------------------------------
- ----------------------------------------------------
- The folowing values depends of the current SHOP.
- OPERATOR=ANMP
- DOWNLOAD_SOURCE=googleplay
- GGI=52155
- GL_DEMO_CODE=LLHM
- GGC_GAME_CODE=LLHM
- ----------------------------------------------------
- Used Android NDK for 64-bit
- WINDOWS_ARCHITECTURE_NDK=windows-x86_64
- added GLLegacy special flags to the config file
- execute file D:\SandBox\Externals\GLLegacyConfig\_Android\gameSpecific_buildConfigH.bat
- adding gameSpecific defines D:\SandBox\Externals\GLLegacyConfig\_General\..\src\config_Android.h
- ================== COMPILE NATIVE ANDROID ==================
- Executing: D:\SandBox\Externals\GLLegacy\_AndroidToolBox\make_native.bat
- ECHO is off.
- The system cannot find the file specified.
- call D:\SandBox\Externals\GLLegacyConfig\_General\..\..\GLLegacy\_AndroidToolBox\tools\sln2gcc\bin\sln2gcc.exe -i D:\SandBox\Externals\GLLegacyConfig\_Android\sln2gcc_2012.xml -t release -p all -g Gcc4.8 -j 3
- -----------------------------------------------------------
- sln2gcc (c) Gameloft 2013 Bucharest, v1.8.0 created by cristian.vasile@gameloft.com .
- s_inputFile=D:\SandBox\Externals\GLLegacyConfig\_Android\sln2gcc_2012.xml
- s_outputPath=D:\SandBox\Externals\GLLegacyConfig\_Android\
- s_typeOfBuild=release
- s_gccConfig=Gcc4.8
- s_projectToBuild=all
- s_jobs=3
- s_verbose=0
- s_errorsNoMax=10
- Loading settings for project '_GLLegacy_Android' from 'sln2gcc_2012.xml' file -> main project!
- D:\SandBox\Externals\GLLegacyConfig\_Android\sln2gcc_2012.xml(1): warning: 'USE_PROPERTY_GROUP_FROM_VS' does not have a value! Will assume default value '0'.
- Loading settings for project 'glf.2012' from 'glf.s2g' file!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/glf.s2g(1): warning: 'USE_PROPERTY_GROUP_FROM_VS' does not have a value! Will assume default value '0'.
- Loading settings for project 'glitch2012' from 'glitch.s2g' file!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/glitch.s2g(1): warning: 'USE_PROPERTY_GROUP_FROM_VS' does not have a value! Will assume default value '0'.
- Loading settings for project 'GLSocialLib' from 'GLSocialLib.s2g' file!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/GLSocialLib.s2g(1): warning: 'USE_PROPERTY_GROUP_FROM_VS' does not have a value! Will assume default value '0'.
- Loading settings for project 'zlib_2012' from 'zlib_2012.s2g' file!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/zlib_2012.s2g(1): warning: 'USE_PROPERTY_GROUP_FROM_VS' does not have a value! Will assume default value '0'.
- Loading settings for project 'tinyxml_lib_2012' from 'tinyxml.s2g' file!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/tinyxml.s2g(1): warning: 'USE_PROPERTY_GROUP_FROM_VS' does not have a value! Will assume default value '0'.
- Loading settings for project 'vox' from 'vox.s2g' file!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/vox.s2g(1): warning: 'USE_PROPERTY_GROUP_FROM_VS' does not have a value! Will assume default value '0'.
- Loading settings for project 'freetype_2012' from 'freetype.s2g' file!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/freetype.s2g(1): warning: 'USE_PROPERTY_GROUP_FROM_VS' does not have a value! Will assume default value '0'.
- Loading settings for project 'gameswf.2012' from 'gameswf.s2g' file!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/gameswf.s2g(1): warning: 'USE_PROPERTY_GROUP_FROM_VS' does not have a value! Will assume default value '0'.
- Loading settings for project 'openssl' from 'openssl.s2g' file!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/openssl.s2g(1): warning: 'USE_PROPERTY_GROUP_FROM_VS' does not have a value! Will assume default value '0'.
- Loading settings for project 'crypto' from 'crypto.s2g' file!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/crypto.s2g(1): warning: 'USE_PROPERTY_GROUP_FROM_VS' does not have a value! Will assume default value '0'.
- Loading settings for project 'jsoncpp' from 'jsoncpp.s2g' file!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/jsoncpp.s2g(1): warning: 'USE_PROPERTY_GROUP_FROM_VS' does not have a value! Will assume default value '0'.
- Loading settings for project 'GLWebtools' from 'GLWebtools.s2g' file!
- D:\SandBox\Externals\GLLegacyConfig\_Android\..\..\..\prj\..\Externals\glwebtools\project\android_s2g\GLWebtools.s2g(1): warning: 'USE_PROPERTY_GROUP_FROM_VS' does not have a value! Will assume default value '0'.
- Loading settings for project 'AnubisLib' from 'AnubisLib.s2g' file!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/AnubisLib.s2g(1): warning: 'USE_PROPERTY_GROUP_FROM_VS' does not have a value! Will assume default value '0'.
- Loading settings for project 'Gaia' from 'Gaia.s2g' file!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/Gaia.s2g(1): warning: 'USE_PROPERTY_GROUP_FROM_VS' does not have a value! Will assume default value '0'.
- Loading settings for project 'GLOTv3' from 'GLOTv3.s2g' file!
- D:\SandBox\Externals\GLLegacyConfig\_Android\..\..\..\prj\..\Externals\GLOTv3\project\android_s2g\GLOTv3.s2g(1): warning: 'USE_PROPERTY_GROUP_FROM_VS' does not have a value! Will assume default value '0'.
- Loading settings for project 'SaveGameLib' from 'SaveGameLib.s2g' file!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/SaveGameLib.s2g(1): warning: 'USE_PROPERTY_GROUP_FROM_VS' does not have a value! Will assume default value '0'.
- Loading settings for project 'SlimXml' from 'SlimXml.s2g' file!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/SlimXml.s2g(1): warning: 'USE_PROPERTY_GROUP_FROM_VS' does not have a value! Will assume default value '0'.
- Loading settings for project 'curl' from 'curl.s2g' file!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/curl.s2g(1): warning: 'USE_PROPERTY_GROUP_FROM_VS' does not have a value! Will assume default value '0'.
- Loading settings for project 'InAppPurchase' from 'InAppPurchase.s2g' file!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/InAppPurchase.s2g(1): warning: 'USE_PROPERTY_GROUP_FROM_VS' does not have a value! Will assume default value '0'.
- Loading settings for project 'OfflineItems' from 'OfflineItems.s2g' file!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/OfflineItems.s2g(1): warning: 'USE_PROPERTY_GROUP_FROM_VS' does not have a value! Will assume default value '0'.
- Loading settings for project 'CELib' from 'CELib.s2g' file!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/CELib.s2g(1): warning: 'USE_PROPERTY_GROUP_FROM_VS' does not have a value! Will assume default value '0'.
- Loading settings for project 'JCore' from 'JCore.s2g' file!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/JCore.s2g(1): warning: 'USE_PROPERTY_GROUP_FROM_VS' does not have a value! Will assume default value '0'.
- Loading settings for project 'ChatLibv2' from 'ChatLibv2.s2g' file!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/ChatLibv2.s2g(1): warning: 'USE_PROPERTY_GROUP_FROM_VS' does not have a value! Will assume default value '0'.
- Loading settings for project 'Game' from 'Game_2012.s2g' file!
- D:\SandBox\Externals\GLLegacyConfig\_Android\..\..\..\prj\Game_2012.s2g(1): warning: 'USE_PROPERTY_GROUP_FROM_VS' does not have a value! Will assume default value '0'.
- Loading settings for project 'AndroidCrashReport' from 'AndroidCrashReport.s2g' file!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/AndroidCrashReport.s2g(1): warning: 'USE_PROPERTY_GROUP_FROM_VS' does not have a value! Will assume default value '0'.
- Loading settings for project 'PopUpsLib' from 'PopUpsLib.s2g' file!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/PopUpsLib.s2g(1): warning: 'USE_PROPERTY_GROUP_FROM_VS' does not have a value! Will assume default value '0'.
- Loading settings for project 'GameOptions2_2012' from 'GameOptions2_2012.s2g' file!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/GameOptions2_2012.s2g(1): warning: 'USE_PROPERTY_GROUP_FROM_VS' does not have a value! Will assume default value '0'.
- Loading settings for project 'GLAds' from 'GLAds.s2g' file!
- D:\SandBox\Externals\GLLegacyConfig\_Android\..\..\..\prj\..\Externals\GLAds\prj\android\GLAds.s2g(1): warning: 'USE_PROPERTY_GROUP_FROM_VS' does not have a value! Will assume default value '0'.
- Loading settings for project 'OnlineFramework' from 'OnlineFramework.s2g' file!
- D:\SandBox\Externals\GLLegacyConfig\_Android\..\..\..\prj\..\Externals\OnlineFramework\prj\android_s2g\OnlineFramework.s2g(1): warning: 'USE_PROPERTY_GROUP_FROM_VS' does not have a value! Will assume default value '0'.
- project '_GLLegacy_Android' ready!
- project 'Game' ready!
- project 'zlib_2012' ready!
- project 'gameswf.2012' ready!
- project 'freetype_2012' ready!
- project 'crypto' ready!
- project 'curl' ready!
- project 'Gaia' ready!
- project 'jsoncpp' ready!
- project 'openssl' ready!
- project 'SlimXml' ready!
- project 'SaveGameLib' ready!
- project 'tinyxml_lib_2012' ready!
- project 'vox' ready!
- project 'AnubisLib' ready!
- project 'GLSocialLib' ready!
- project 'glf.2012' ready!
- project 'AndroidCrashReport' ready!
- project 'glitch2012' ready!
- project 'OfflineItems' ready!
- project 'PopUpsLib' ready!
- project 'JCore' ready!
- project 'GLAds' ready!
- project 'OnlineFramework' ready!
- project 'ChatLibv2' ready!
- project 'GameOptions2_2012' ready!
- project 'InAppPurchase' ready!
- project 'GLOTv3' ready!
- project 'CELib' ready!
- project 'GLWebtools' ready!
- Project 'Game' parsing...
- Project 'Game' output will be 'libGame.a'
- D:\SandBox\Externals\GLLegacyConfig\_Android\..\..\..\prj\Game_2012.s2g(1): warning: Project 'Game' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\Externals\ChatLib\include'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\..\..\..\prj\Game_2012.s2g(1): warning: Project 'Game' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\Externals\UnitTestLib\include'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- Project 'Game' checking src dependencies... 89/89
- Project 'Game' changed 4 file(s)
- Project 'zlib_2012' parsing...
- Project 'zlib_2012' output will be 'libzlib_2012.a'
- Project 'zlib_2012' Using already compiled lib... (flag USE_ALREADY_COMPILED_LIB used)
- Project 'zlib_2012' Already compiled lib libzlib_2012.a found!
- Project 'zlib_2012' Skipping project 'zlib_2012'.
- Project 'zlib_2012' D:\SandBox\Externals\GLLegacyConfig\_Android\releaseLibs\Gcc4.8\libzlib_2012.a will be used as is!
- Project 'gameswf.2012' parsing...
- Project 'gameswf.2012' output will be 'libgameswf.2012.a'
- Project 'gameswf.2012' Using already compiled lib... (flag USE_ALREADY_COMPILED_LIB used)
- Project 'gameswf.2012' Already compiled lib libgameswf.2012.a found!
- Project 'gameswf.2012' Skipping project 'gameswf.2012'.
- Project 'gameswf.2012' D:\SandBox\Externals\GLLegacyConfig\_Android\releaseLibs\Gcc4.8\libgameswf.2012.a will be used as is!
- Project 'freetype_2012' parsing...
- Project 'freetype_2012' has specific output name 'freetype' (flag USE_SPECIFIC_OUTPUT_NAME used)
- Project 'freetype_2012' output will be 'libfreetype.a'
- Project 'freetype_2012' Using already compiled lib... (flag USE_ALREADY_COMPILED_LIB used)
- Project 'freetype_2012' Already compiled lib libfreetype.a found!
- Project 'freetype_2012' Skipping project 'freetype_2012'.
- Project 'freetype_2012' D:\SandBox\Externals\GLLegacyConfig\_Android\releaseLibs\Gcc4.8\libfreetype.a will be used as is!
- Project 'crypto' parsing...
- Project 'crypto' ignoring file 'aes_cu.c'
- Project 'crypto' ignoring file 'asn1_cu.c'
- Project 'crypto' ignoring file 'bf_cu.c'
- Project 'crypto' ignoring file 'bio_cu.c'
- Project 'crypto' ignoring file 'bn_cu.c'
- Project 'crypto' ignoring file 'buffer_cu.c'
- Project 'crypto' ignoring file 'camellia_cu.c'
- Project 'crypto' ignoring file 'cast_cu.c'
- Project 'crypto' ignoring file 'cms_cu.c'
- Project 'crypto' ignoring file 'comp_cu.c'
- Project 'crypto' ignoring file 'conf_cu.c'
- Project 'crypto' ignoring file 'crypto_cu.c'
- Project 'crypto' ignoring file 'des_cu.c'
- Project 'crypto' ignoring file 'dh_cu.c'
- Project 'crypto' ignoring file 'dsa_cu.c'
- Project 'crypto' ignoring file 'dso_cu.c'
- Project 'crypto' ignoring file 'ec_cu.c'
- Project 'crypto' ignoring file 'ecdh_cu.c'
- Project 'crypto' ignoring file 'ecdsa_cu.c'
- Project 'crypto' ignoring file 'engine_cu.c'
- Project 'crypto' ignoring file 'err_cu.c'
- Project 'crypto' ignoring file 'evp_cu.c'
- Project 'crypto' ignoring file 'hmac_cu.c'
- Project 'crypto' ignoring file 'idea_cu.c'
- Project 'crypto' ignoring file 'krb5_cu.c'
- Project 'crypto' ignoring file 'lhash_cu.c'
- Project 'crypto' ignoring file 'md4_cu.c'
- Project 'crypto' ignoring file 'md5_cu.c'
- Project 'crypto' ignoring file 'mdc2_cu.c'
- Project 'crypto' ignoring file 'modes_cu.c'
- Project 'crypto' ignoring file 'objects_cu.c'
- Project 'crypto' ignoring file 'ocsp_cu.c'
- Project 'crypto' ignoring file 'pem_cu.c'
- Project 'crypto' ignoring file 'pkcs12_cu.c'
- Project 'crypto' ignoring file 'pkcs7_cu.c'
- Project 'crypto' ignoring file 'pqueue_cu.c'
- Project 'crypto' ignoring file 'rand_cu.c'
- Project 'crypto' ignoring file 'rc2_cu.c'
- Project 'crypto' ignoring file 'rc4_cu.c'
- Project 'crypto' ignoring file 'ripemd_cu.c'
- Project 'crypto' ignoring file 'rsa_cu.c'
- Project 'crypto' ignoring file 'seed_cu.c'
- Project 'crypto' ignoring file 'sha_cu.c'
- Project 'crypto' ignoring file 'stack_cu.c'
- Project 'crypto' ignoring file 'threads_cu.c'
- Project 'crypto' ignoring file 'ts_cu.c'
- Project 'crypto' ignoring file 'txt_db_cu.c'
- Project 'crypto' ignoring file 'ui_cu.c'
- Project 'crypto' ignoring file 'whrlpool_cu.c'
- Project 'crypto' ignoring file 'x509_cu.c'
- Project 'crypto' ignoring file 'x509v3_cu.c'
- Project 'crypto' has specific output name 'crypto' (flag USE_SPECIFIC_OUTPUT_NAME used)
- Project 'crypto' output will be 'libcrypto.a'
- Project 'crypto' Using already compiled lib... (flag USE_ALREADY_COMPILED_LIB used)
- Project 'crypto' Already compiled lib libcrypto.a found!
- Project 'crypto' Skipping project 'crypto'.
- Project 'crypto' D:\SandBox\Externals\GLLegacyConfig\_Android\releaseLibs\Gcc4.8\libcrypto.a will be used as is!
- Project 'curl' parsing...
- Project 'curl' ignoring file 'curl_cu.c'
- Project 'curl' ignoring file 'ftp_cu.c'
- Project 'curl' ignoring file 'imap_cu.c'
- Project 'curl' ignoring file 'pop3_cu.c'
- Project 'curl' ignoring file 'smtp_cu.c'
- Project 'curl' ignoring file 'ssh_cu.c'
- Project 'curl' ignoring file 'ssl_cu.c'
- Project 'curl' ignoring file 'url_cu.c'
- Project 'curl' output will be 'libcurl.a'
- Project 'curl' Using already compiled lib... (flag USE_ALREADY_COMPILED_LIB used)
- Project 'curl' Already compiled lib libcurl.a found!
- Project 'curl' Skipping project 'curl'.
- Project 'curl' D:\SandBox\Externals\GLLegacyConfig\_Android\releaseLibs\Gcc4.8\libcurl.a will be used as is!
- Project 'Gaia' parsing...
- Project 'Gaia' has specific output name 'Gaia' (flag USE_SPECIFIC_OUTPUT_NAME used)
- Project 'Gaia' output will be 'libGaia.a'
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/Gaia.s2g(1): warning: Project 'Gaia' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\Externals\UnitTestLib\include'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/Gaia.s2g(1): warning: Project 'Gaia' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\Externals\offline_items\include'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- Project 'Gaia' checking src dependencies... 77/77
- Project 'Gaia' changed 4 file(s)
- Project 'jsoncpp' parsing...
- Project 'jsoncpp' output will be 'libjsoncpp.a'
- Project 'jsoncpp' Using already compiled lib... (flag USE_ALREADY_COMPILED_LIB used)
- Project 'jsoncpp' Already compiled lib libjsoncpp.a found!
- Project 'jsoncpp' Skipping project 'jsoncpp'.
- Project 'jsoncpp' D:\SandBox\Externals\GLLegacyConfig\_Android\releaseLibs\Gcc4.8\libjsoncpp.a will be used as is!
- Project 'openssl' parsing...
- Project 'openssl' output will be 'libopenssl.a'
- Project 'openssl' Using already compiled lib... (flag USE_ALREADY_COMPILED_LIB used)
- Project 'openssl' Already compiled lib libopenssl.a found!
- Project 'openssl' Skipping project 'openssl'.
- Project 'openssl' D:\SandBox\Externals\GLLegacyConfig\_Android\releaseLibs\Gcc4.8\libopenssl.a will be used as is!
- Project 'SlimXml' parsing...
- Project 'SlimXml' output will be 'libSlimXml.a'
- Project 'SlimXml' Using already compiled lib... (flag USE_ALREADY_COMPILED_LIB used)
- Project 'SlimXml' Already compiled lib libSlimXml.a found!
- Project 'SlimXml' Skipping project 'SlimXml'.
- Project 'SlimXml' D:\SandBox\Externals\GLLegacyConfig\_Android\releaseLibs\Gcc4.8\libSlimXml.a will be used as is!
- Project 'SaveGameLib' parsing...
- Project 'SaveGameLib' output will be 'libSaveGameLib.a'
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/SaveGameLib.s2g(1): warning: Project 'SaveGameLib' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\Externals\UnitTestLib\include'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- Project 'SaveGameLib' checking src dependencies... 6/6
- Project 'SaveGameLib' all files already compiled!
- Project 'tinyxml_lib_2012' parsing...
- Project 'tinyxml_lib_2012' has specific output name 'tinyxml' (flag USE_SPECIFIC_OUTPUT_NAME used)
- Project 'tinyxml_lib_2012' output will be 'libtinyxml.a'
- Project 'tinyxml_lib_2012' Using already compiled lib... (flag USE_ALREADY_COMPILED_LIB used)
- Project 'tinyxml_lib_2012' Already compiled lib libtinyxml.a found!
- Project 'tinyxml_lib_2012' Skipping project 'tinyxml_lib_2012'.
- Project 'tinyxml_lib_2012' D:\SandBox\Externals\GLLegacyConfig\_Android\releaseLibs\Gcc4.8\libtinyxml.a will be used as is!
- Project 'vox' parsing...
- Project 'vox' ignoring file 'vox_core_cu.cpp'
- Project 'vox' ignoring file 'vox_decoder_cu.cpp'
- Project 'vox' ignoring file 'vox_decoder_mpc_cu.c'
- Project 'vox' ignoring file 'vox_driver_cu.cpp'
- Project 'vox' ignoring file 'vox_filesystem_cu.cpp'
- Project 'vox' ignoring file 'vox_system_cu.cpp'
- Project 'vox' ignoring file 'vox_tools_cu.cpp'
- Project 'vox' output will be 'libvox.a'
- Project 'vox' Using already compiled lib... (flag USE_ALREADY_COMPILED_LIB used)
- Project 'vox' Already compiled lib libvox.a found!
- Project 'vox' Skipping project 'vox'.
- Project 'vox' D:\SandBox\Externals\GLLegacyConfig\_Android\releaseLibs\Gcc4.8\libvox.a will be used as is!
- Project 'AnubisLib' parsing...
- Project 'AnubisLib' output will be 'libAnubisLib.a'
- Project 'AnubisLib' checking src dependencies... 1/1
- Project 'AnubisLib' all files already compiled!
- Project 'GLSocialLib' parsing...
- Project 'GLSocialLib' output will be 'libGLSocialLib.a'
- Project 'GLSocialLib' checking src dependencies... 6/6
- Project 'GLSocialLib' all files already compiled!
- Project 'glf.2012' parsing...
- Project 'glf.2012' ignoring file 'synchronization_win32_.hpp'
- Project 'glf.2012' has specific output name 'glf' (flag USE_SPECIFIC_OUTPUT_NAME used)
- Project 'glf.2012' output will be 'libglf.a'
- Project 'glf.2012' checking src dependencies... 12/12
- Project 'glf.2012' all files already compiled!
- Project 'AndroidCrashReport' parsing...
- Project 'AndroidCrashReport' output will be 'libAndroidCrashReport.a'
- Project 'AndroidCrashReport' Using already compiled lib... (flag USE_ALREADY_COMPILED_LIB used)
- Project 'AndroidCrashReport' Already compiled lib libAndroidCrashReport.a found!
- Project 'AndroidCrashReport' Skipping project 'AndroidCrashReport'.
- Project 'AndroidCrashReport' D:\SandBox\Externals\GLLegacyConfig\_Android\releaseLibs\Gcc4.8\libAndroidCrashReport.a will be used as is!
- Project 'glitch2012' parsing...
- Project 'glitch2012' has specific output name 'glitch' (flag USE_SPECIFIC_OUTPUT_NAME used)
- Project 'glitch2012' output will be 'libglitch.a'
- Project 'glitch2012' Using already compiled lib... (flag USE_ALREADY_COMPILED_LIB used)
- Project 'glitch2012' Already compiled lib libglitch.a found!
- Project 'glitch2012' Skipping project 'glitch2012'.
- Project 'glitch2012' D:\SandBox\Externals\GLLegacyConfig\_Android\releaseLibs\Gcc4.8\libglitch.a will be used as is!
- Project 'OfflineItems' parsing...
- Project 'OfflineItems' output will be 'libOfflineItems.a'
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/OfflineItems.s2g(1): warning: Project 'OfflineItems' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\Externals\include'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/OfflineItems.s2g(1): warning: Project 'OfflineItems' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\boost'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- Project 'OfflineItems' checking src dependencies... 7/7
- Project 'OfflineItems' all files already compiled!
- Project 'PopUpsLib' parsing...
- Project 'PopUpsLib' output will be 'libPopUpsLib.a'
- Project 'PopUpsLib' checking src dependencies... 9/9
- Project 'PopUpsLib' all files already compiled!
- Project 'JCore' parsing...
- Project 'JCore' output will be 'libJCore.a'
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/JCore.s2g(1): warning: Project 'JCore' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\Externals\include'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- Project 'JCore' checking src dependencies... 6/6
- Project 'JCore' all files already compiled!
- Project 'GLAds' parsing...
- Project 'GLAds' output will be 'libGLAds.a'
- D:\SandBox\Externals\GLLegacyConfig\_Android\..\..\..\prj\..\Externals\GLAds\prj\android\GLAds.s2g(1): warning: Project 'GLAds' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\Externals\Package\native\'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\..\..\..\prj\..\Externals\GLAds\prj\android\GLAds.s2g(1): warning: Project 'GLAds' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\Externals\AndroidFramework\native\'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\..\..\..\prj\..\Externals\GLAds\prj\android\GLAds.s2g(1): warning: Project 'GLAds' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\Externals\AndroidFrameworkConfig\configs\generated\'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories val
- ues!
- Project 'GLAds' checking src dependencies... 1/1
- Project 'GLAds' all files already compiled!
- Project 'OnlineFramework' parsing...
- Project 'OnlineFramework' has specific output name 'OnlineFramework' (flag USE_SPECIFIC_OUTPUT_NAME used)
- Project 'OnlineFramework' output will be 'libOnlineFramework.a'
- Project 'OnlineFramework' checking src dependencies... 6/6
- Project 'OnlineFramework' all files already compiled!
- Project 'ChatLibv2' parsing...
- Project 'ChatLibv2' output will be 'libChatLibv2.a'
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/ChatLibv2.s2g(1): warning: Project 'ChatLibv2' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\Externals\include'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/ChatLibv2.s2g(1): warning: Project 'ChatLibv2' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\Externals\source'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/ChatLibv2.s2g(1): warning: Project 'ChatLibv2' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\JCore\include'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/ChatLibv2.s2g(1): warning: Project 'ChatLibv2' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\jsoncpp\include'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/ChatLibv2.s2g(1): warning: Project 'ChatLibv2' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\rapidjson'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/ChatLibv2.s2g(1): warning: Project 'ChatLibv2' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\Gaia\include'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/ChatLibv2.s2g(1): warning: Project 'ChatLibv2' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\GLOTv3\include'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/ChatLibv2.s2g(1): warning: Project 'ChatLibv2' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\glwebtools\include'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/ChatLibv2.s2g(1): warning: Project 'ChatLibv2' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\openssl\include'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/ChatLibv2.s2g(1): warning: Project 'ChatLibv2' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\openssl\crypto'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/ChatLibv2.s2g(1): warning: Project 'ChatLibv2' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\openssl'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/ChatLibv2.s2g(1): warning: Project 'ChatLibv2' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\GLOTv3_config'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/ChatLibv2.s2g(1): warning: Project 'ChatLibv2' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\boost'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/ChatLibv2.s2g(1): warning: Project 'ChatLibv2' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\Externals\rapidjson\include'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- Project 'ChatLibv2' checking src dependencies... 22/22
- Project 'ChatLibv2' all files already compiled!
- Project 'GameOptions2_2012' parsing...
- Project 'GameOptions2_2012' output will be 'libGameOptions2_2012.a'
- Project 'GameOptions2_2012' checking src dependencies... 13/13
- Project 'GameOptions2_2012' all files already compiled!
- Project 'InAppPurchase' parsing...
- Project 'InAppPurchase' output will be 'libInAppPurchase.a'
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/InAppPurchase.s2g(1): warning: Project 'InAppPurchase' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\Externals\UnitTestLib\include'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/InAppPurchase.s2g(1): warning: Project 'InAppPurchase' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\Externals\GLOT\include'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- Project 'InAppPurchase' checking src dependencies... 6/6
- Project 'InAppPurchase' all files already compiled!
- Project 'GLOTv3' parsing...
- Project 'GLOTv3' has specific output name 'GLOTv3' (flag USE_SPECIFIC_OUTPUT_NAME used)
- Project 'GLOTv3' output will be 'libGLOTv3.a'
- D:\SandBox\Externals\GLLegacyConfig\_Android\..\..\..\prj\..\Externals\GLOTv3\project\android_s2g\GLOTv3.s2g(1): warning: Project 'GLOTv3' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\Externals\rapidjson\include'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\..\..\..\prj\..\Externals\GLOTv3\project\android_s2g\GLOTv3.s2g(1): warning: Project 'GLOTv3' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\Externals\Windows8CorePackage\WCP\WindowsCorePackage.Shared\include'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additio
- nal Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\..\..\..\prj\..\Externals\GLOTv3\project\android_s2g\GLOTv3.s2g(1): warning: Project 'GLOTv3' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\Externals\rapidjson\include'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\..\..\..\prj\..\Externals\GLOTv3\project\android_s2g\GLOTv3.s2g(1): warning: Project 'GLOTv3' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\Externals\Windows8CorePackage\WCP\WindowsCorePackage.Shared\include'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additio
- nal Include Directories values!
- Project 'GLOTv3' checking src dependencies... 30/30
- Project 'GLOTv3' all files already compiled!
- Project 'CELib' parsing...
- Project 'CELib' output will be 'libCELib.a'
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/CELib.s2g(1): warning: Project 'CELib' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\Externals\include'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/CELib.s2g(1): warning: Project 'CELib' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\Externals\source'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/CELib.s2g(1): warning: Project 'CELib' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\JCore\include'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/CELib.s2g(1): warning: Project 'CELib' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\jsoncpp\include'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/CELib.s2g(1): warning: Project 'CELib' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\rapidjson'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/CELib.s2g(1): warning: Project 'CELib' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\Gaia\include'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/CELib.s2g(1): warning: Project 'CELib' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\GLOTv3\include'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/CELib.s2g(1): warning: Project 'CELib' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\glwebtools\include'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/CELib.s2g(1): warning: Project 'CELib' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\openssl\include'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/CELib.s2g(1): warning: Project 'CELib' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\openssl\crypto'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/CELib.s2g(1): warning: Project 'CELib' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\openssl'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/CELib.s2g(1): warning: Project 'CELib' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\GLOTv3_config'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/CELib.s2g(1): warning: Project 'CELib' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\boost'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- D:\SandBox\Externals\GLLegacyConfig\_Android\s2g/CELib.s2g(1): warning: Project 'CELib' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\Externals\rapidjson\include'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- Project 'CELib' checking src dependencies... 15/15
- Project 'CELib' all files already compiled!
- Project 'GLWebtools' parsing...
- Project 'GLWebtools' has specific output name 'GLWebtools' (flag USE_SPECIFIC_OUTPUT_NAME used)
- Project 'GLWebtools' output will be 'libGLWebtools.a'
- Project 'GLWebtools' checking src dependencies... 2/2
- Project 'GLWebtools' all files already compiled!
- Project '_GLLegacy_Android' parsing...
- Project '_GLLegacy_Android' has specific output name 'SandBox' (flag USE_SPECIFIC_OUTPUT_NAME used)
- Project '_GLLegacy_Android' output will be 'libSandBox.so'
- D:\SandBox\Externals\GLLegacyConfig\_Android\sln2gcc_2012.xml(1): warning: Project '_GLLegacy_Android' added INCLUDE_PATHS that doesn't exist: 'D:\SandBox\Externals\UnitTestLib\include\'! If USE_ADDITIONAL_INCLUDE_DIRECTORIES_FROM_VS=true check, also, the Visual Studio Additional Include Directories values!
- Project '_GLLegacy_Android' checking src dependencies... 25/25
- Project '_GLLegacy_Android' changed 1 file(s)
- Start to compile 9 file(s)...
- (1/9) Compile: GS_Online_Gaia.cpp from 'Game'
- D:/SandBox/src/GameStates/Online/GS_Online_Gaia.cpp: In member function 'virtual void GS_Online_Gaia::Update(long int)':
- D:/SandBox/src/GameStates/Online/GS_Online_Gaia.cpp(916):116: error: no matching function for call to 'gaia::Gaia::Initialize(const char [36], bool, void (&)(gaia::OpCodes, const string&, int, void*), GS_Online_Gaia* const)'
- int status = Gaia::GetInstance()->Initialize(CLIENTID, true, GS_Online_Gaia::GaiaCallbackRequestCompleted, this);
- ^
- D:/SandBox/src/GameStates/Online/GS_Online_Gaia.cpp(916):116: note: candidates are:
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Utils/ServiceRequest.h(5):0, : In file included from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../OnlineFramework/include/OnlineFramework/OnlineFramework.h(10): : from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../src/GameFunctionsToImpl.h(31): : from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../src/GLLegacyGame.h(32): : from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../../src/GameStates/Online/GS_Online_Gaia.h(11): : from
- D:/SandBox/src/GameStates/Online/GS_Online_Gaia.cpp(10): : from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Gaia.h(277):22: note: int gaia::Gaia::Initialize(std::weak_ptr<platform::PlatformImpl>, gaia::Gaia::ProductID, const string&, bool, gaia::ServiceRequestCallback, void*)
- GAIA_DEPRECATED(int Initialize(std::weak_ptr<platform::PlatformImpl> platf,
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Config/ErrorHeader.h(7):31: note: in definition of macro 'GAIA_DEPRECATED'
- #define GAIA_DEPRECATED(func) func __attribute__ ((deprecated))
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\'std::weak_ptr<platform::PlatformImpl>' : ../../../../../gaia/include/Gaia.h(277):22: note: no known conversion for argument 1 from 'const char [36]' to
- GAIA_DEPRECATED(int Initialize(std::weak_ptr<platform::PlatformImpl> platf,
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Config/ErrorHeader.h(7):31: note: in definition of macro 'GAIA_DEPRECATED'
- #define GAIA_DEPRECATED(func) func __attribute__ ((deprecated))
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Gaia.h(298):22: note: int gaia::Gaia::Initialize(std::weak_ptr<platform::PlatformImpl>, gaia::Gaia::ProductID, const string&, const string&, const string&, bool, gaia::ServiceRequestCallback, void*)
- GAIA_DEPRECATED(int Initialize(std::weak_ptr<platform::PlatformImpl> platf,
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Config/ErrorHeader.h(7):31: note: in definition of macro 'GAIA_DEPRECATED'
- #define GAIA_DEPRECATED(func) func __attribute__ ((deprecated))
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Gaia.h(298):22: note: candidate expects 8 arguments, 4 provided
- GAIA_DEPRECATED(int Initialize(std::weak_ptr<platform::PlatformImpl> platf,
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Config/ErrorHeader.h(7):31: note: in definition of macro 'GAIA_DEPRECATED'
- #define GAIA_DEPRECATED(func) func __attribute__ ((deprecated))
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../src/GameFunctionsToImpl.h(34):0, : In file included from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../src/GLLegacyGame.h(32): : from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../../src/GameStates/Online/GS_Online_Gaia.h(11): : from
- D:/SandBox/src/GameStates/Online/GS_Online_Gaia.cpp(10): : from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Gaia.h(332):6: note: int gaia::Gaia::Initialize(std::weak_ptr<platform::PlatformImpl>, gaia::Gaia::ProductID, gaia::Gaia::ClientID, gaia::Gaia::AutomaticDCSelection, gaia::Gaia::CountryCode, gaia::ServiceRequestCallbackObject, void*, gaia::Gaia::OldDataCen
- terName)
- int Initialize(std::weak_ptr<platform::PlatformImpl> platf,
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Gaia.h(332):6: note: candidate expects 8 arguments, 4 provided
- (2/9) Compile: GS_DataCenter_Choose.cpp from 'Game'
- D:/SandBox/src/GameStates/GS_DataCenter_Choose.cpp: In member function 'virtual void GS_DataCenter_Choose::Update(long int)':
- D:/SandBox/src/GameStates/GS_DataCenter_Choose.cpp(304):18: error: no matching function for call to 'gaia::Gaia::Initialize(gaia::Gaia::ClientID, gaia::Gaia::AutomaticDCSelection, gaia::Gaia::CountryCode, gaia::Gaia::ProductID, void (&)(gaia::GaiaRequest), GS_DataCenter_Choose* const)'
- this);
- ^
- D:/SandBox/src/GameStates/GS_DataCenter_Choose.cpp(304):18: note: candidates are:
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Utils/ServiceRequest.h(5):0, : In file included from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../OnlineFramework/include/OnlineFramework/OnlineFramework.h(10): : from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../src/GameFunctionsToImpl.h(31): : from
- D:/SandBox/src/GameStates/GS_DataCenter_Choose.cpp(5): : from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Gaia.h(277):22: note: int gaia::Gaia::Initialize(std::weak_ptr<platform::PlatformImpl>, gaia::Gaia::ProductID, const string&, bool, gaia::ServiceRequestCallback, void*)
- GAIA_DEPRECATED(int Initialize(std::weak_ptr<platform::PlatformImpl> platf,
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Config/ErrorHeader.h(7):31: note: in definition of macro 'GAIA_DEPRECATED'
- #define GAIA_DEPRECATED(func) func __attribute__ ((deprecated))
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\'std::weak_ptr<platform::PlatformImpl>' : ../../../../../gaia/include/Gaia.h(277):22: note: no known conversion for argument 1 from 'gaia::Gaia::ClientID' to
- GAIA_DEPRECATED(int Initialize(std::weak_ptr<platform::PlatformImpl> platf,
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Config/ErrorHeader.h(7):31: note: in definition of macro 'GAIA_DEPRECATED'
- #define GAIA_DEPRECATED(func) func __attribute__ ((deprecated))
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Gaia.h(298):22: note: int gaia::Gaia::Initialize(std::weak_ptr<platform::PlatformImpl>, gaia::Gaia::ProductID, const string&, const string&, const string&, bool, gaia::ServiceRequestCallback, void*)
- GAIA_DEPRECATED(int Initialize(std::weak_ptr<platform::PlatformImpl> platf,
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Config/ErrorHeader.h(7):31: note: in definition of macro 'GAIA_DEPRECATED'
- #define GAIA_DEPRECATED(func) func __attribute__ ((deprecated))
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\'std::weak_ptr<platform::PlatformImpl>' : ../../../../../gaia/include/Gaia.h(298):22: note: no known conversion for argument 1 from 'gaia::Gaia::ClientID' to
- GAIA_DEPRECATED(int Initialize(std::weak_ptr<platform::PlatformImpl> platf,
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Config/ErrorHeader.h(7):31: note: in definition of macro 'GAIA_DEPRECATED'
- #define GAIA_DEPRECATED(func) func __attribute__ ((deprecated))
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../src/GameFunctionsToImpl.h(34):0, : In file included from
- D:/SandBox/src/GameStates/GS_DataCenter_Choose.cpp(5): : from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Gaia.h(332):6: note: int gaia::Gaia::Initialize(std::weak_ptr<platform::PlatformImpl>, gaia::Gaia::ProductID, gaia::Gaia::ClientID, gaia::Gaia::AutomaticDCSelection, gaia::Gaia::CountryCode, gaia::ServiceRequestCallbackObject, void*, gaia::Gaia::OldDataCen
- terName)
- int Initialize(std::weak_ptr<platform::PlatformImpl> platf,
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\'std::weak_ptr<platform::PlatformImpl>' : ../../../../../gaia/include/Gaia.h(332):6: note: no known conversion for argument 1 from 'gaia::Gaia::ClientID' to
- D:/SandBox/src/GameStates/GS_DataCenter_Choose.cpp(315):53: error: no matching function for call to 'gaia::Gaia::Initialize(gaia::Gaia::ClientID, gaia::Gaia::AutomaticDCSelection, gaia::Gaia::CountryCode, gaia::Gaia::ProductID, void (&)(gaia::GaiaRequest), GS_DataCenter_Choose* const)'
- this);
- ^
- D:/SandBox/src/GameStates/GS_DataCenter_Choose.cpp(315):53: note: candidates are:
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Utils/ServiceRequest.h(5):0, : In file included from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../OnlineFramework/include/OnlineFramework/OnlineFramework.h(10): : from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../src/GameFunctionsToImpl.h(31): : from
- D:/SandBox/src/GameStates/GS_DataCenter_Choose.cpp(5): : from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Gaia.h(277):22: note: int gaia::Gaia::Initialize(std::weak_ptr<platform::PlatformImpl>, gaia::Gaia::ProductID, const string&, bool, gaia::ServiceRequestCallback, void*)
- GAIA_DEPRECATED(int Initialize(std::weak_ptr<platform::PlatformImpl> platf,
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Config/ErrorHeader.h(7):31: note: in definition of macro 'GAIA_DEPRECATED'
- #define GAIA_DEPRECATED(func) func __attribute__ ((deprecated))
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\'std::weak_ptr<platform::PlatformImpl>' : ../../../../../gaia/include/Gaia.h(277):22: note: no known conversion for argument 1 from 'gaia::Gaia::ClientID' to
- GAIA_DEPRECATED(int Initialize(std::weak_ptr<platform::PlatformImpl> platf,
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Config/ErrorHeader.h(7):31: note: in definition of macro 'GAIA_DEPRECATED'
- #define GAIA_DEPRECATED(func) func __attribute__ ((deprecated))
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Gaia.h(298):22: note: int gaia::Gaia::Initialize(std::weak_ptr<platform::PlatformImpl>, gaia::Gaia::ProductID, const string&, const string&, const string&, bool, gaia::ServiceRequestCallback, void*)
- GAIA_DEPRECATED(int Initialize(std::weak_ptr<platform::PlatformImpl> platf,
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Config/ErrorHeader.h(7):31: note: in definition of macro 'GAIA_DEPRECATED'
- #define GAIA_DEPRECATED(func) func __attribute__ ((deprecated))
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\'std::weak_ptr<platform::PlatformImpl>' : ../../../../../gaia/include/Gaia.h(298):22: note: no known conversion for argument 1 from 'gaia::Gaia::ClientID' to
- GAIA_DEPRECATED(int Initialize(std::weak_ptr<platform::PlatformImpl> platf,
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Config/ErrorHeader.h(7):31: note: in definition of macro 'GAIA_DEPRECATED'
- #define GAIA_DEPRECATED(func) func __attribute__ ((deprecated))
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../src/GameFunctionsToImpl.h(34):0, : In file included from
- D:/SandBox/src/GameStates/GS_DataCenter_Choose.cpp(5): : from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Gaia.h(332):6: note: int gaia::Gaia::Initialize(std::weak_ptr<platform::PlatformImpl>, gaia::Gaia::ProductID, gaia::Gaia::ClientID, gaia::Gaia::AutomaticDCSelection, gaia::Gaia::CountryCode, gaia::ServiceRequestCallbackObject, void*, gaia::Gaia::OldDataCen
- terName)
- int Initialize(std::weak_ptr<platform::PlatformImpl> platf,
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\'std::weak_ptr<platform::PlatformImpl>' : ../../../../../gaia/include/Gaia.h(332):6: note: no known conversion for argument 1 from 'gaia::Gaia::ClientID' to
- (3/9) Compile: GS_Online_GaiaStressTest.cpp from 'Game'
- D:/SandBox/src/GameStates/Online/GS_Online_GaiaStressTest.cpp: In member function 'virtual void GS_Online_GaiaStressTest::Update(long int)':
- D:/SandBox/src/GameStates/Online/GS_Online_GaiaStressTest.cpp(268):177: error: no matching function for call to 'gaia::Gaia::Initialize(const char [36], std::string, const char [1], bool, void (&)(gaia::OpCodes, const string&, int, void*), GS_Online_GaiaStressTest* const)'
- int status = Gaia::GetInstance()->Initialize(CLIENTID, gaia::Gaia::GetInstance()->GetDataCenter(), "", true, GS_Online_GaiaStressTest::callbackRequestCompletedOldApi, this);
- ^
- D:/SandBox/src/GameStates/Online/GS_Online_GaiaStressTest.cpp(268):177: note: candidates are:
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Utils/ServiceRequest.h(5):0, : In file included from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../OnlineFramework/include/OnlineFramework/OnlineFramework.h(10): : from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../src/GameFunctionsToImpl.h(31): : from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../src/GLLegacyGame.h(32): : from
- D:/SandBox/src/GameStates/Online/GS_Online_GaiaStressTest.cpp(10): : from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Gaia.h(277):22: note: int gaia::Gaia::Initialize(std::weak_ptr<platform::PlatformImpl>, gaia::Gaia::ProductID, const string&, bool, gaia::ServiceRequestCallback, void*)
- GAIA_DEPRECATED(int Initialize(std::weak_ptr<platform::PlatformImpl> platf,
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Config/ErrorHeader.h(7):31: note: in definition of macro 'GAIA_DEPRECATED'
- #define GAIA_DEPRECATED(func) func __attribute__ ((deprecated))
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\'std::weak_ptr<platform::PlatformImpl>' : ../../../../../gaia/include/Gaia.h(277):22: note: no known conversion for argument 1 from 'const char [36]' to
- GAIA_DEPRECATED(int Initialize(std::weak_ptr<platform::PlatformImpl> platf,
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Config/ErrorHeader.h(7):31: note: in definition of macro 'GAIA_DEPRECATED'
- #define GAIA_DEPRECATED(func) func __attribute__ ((deprecated))
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Gaia.h(298):22: note: int gaia::Gaia::Initialize(std::weak_ptr<platform::PlatformImpl>, gaia::Gaia::ProductID, const string&, const string&, const string&, bool, gaia::ServiceRequestCallback, void*)
- GAIA_DEPRECATED(int Initialize(std::weak_ptr<platform::PlatformImpl> platf,
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Config/ErrorHeader.h(7):31: note: in definition of macro 'GAIA_DEPRECATED'
- #define GAIA_DEPRECATED(func) func __attribute__ ((deprecated))
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\'std::weak_ptr<platform::PlatformImpl>' : ../../../../../gaia/include/Gaia.h(298):22: note: no known conversion for argument 1 from 'const char [36]' to
- GAIA_DEPRECATED(int Initialize(std::weak_ptr<platform::PlatformImpl> platf,
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Config/ErrorHeader.h(7):31: note: in definition of macro 'GAIA_DEPRECATED'
- #define GAIA_DEPRECATED(func) func __attribute__ ((deprecated))
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../src/GameFunctionsToImpl.h(34):0, : In file included from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../src/GLLegacyGame.h(32): : from
- D:/SandBox/src/GameStates/Online/GS_Online_GaiaStressTest.cpp(10): : from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Gaia.h(332):6: note: int gaia::Gaia::Initialize(std::weak_ptr<platform::PlatformImpl>, gaia::Gaia::ProductID, gaia::Gaia::ClientID, gaia::Gaia::AutomaticDCSelection, gaia::Gaia::CountryCode, gaia::ServiceRequestCallbackObject, void*, gaia::Gaia::OldDataCen
- terName)
- int Initialize(std::weak_ptr<platform::PlatformImpl> platf,
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\'std::weak_ptr<platform::PlatformImpl>' : ../../../../../gaia/include/Gaia.h(332):6: note: no known conversion for argument 1 from 'const char [36]' to
- (4/9) Compile: Gaia_Init.cpp from 'Gaia'
- D:/SandBox/Externals/gaia/source/GaiaImplementation/Gaia_Init.cpp(35):27: fatal error: GaiaGlotEvent.h: No such file or directory
- #include "GaiaGlotEvent.h"
- ^
- compilation terminated.
- (5/9) Compile: GaiaGlotEvent.cpp from 'Gaia'
- D:/SandBox/Externals/gaia/source/Utils/GaiaGlotEvent.cpp(1):27: fatal error: GaiaGlotEvent.h: No such file or directory
- #include "GaiaGlotEvent.h"
- ^
- compilation terminated.
- (6/9) Compile: UserProfile.cpp from 'Gaia'
- D:/SandBox/Externals/gaia/source/Utils/UserProfile.cpp(19):23: fatal error: GaiaUtils.h: No such file or directory
- #include "GaiaUtils.h"
- ^
- compilation terminated.
- (7/9) Compile: AppDetection.cpp from 'Gaia'
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Gaia\../../../../../gaia/include/Utils/AppDetection/SimpleAppDetection.h(11):0, : In file included from
- D:/SandBox/Externals/gaia/source/Utils/AppDetection.cpp(2): : from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Gaia\../../../../../gaia/include/Utils/AppDetection/AppDetectionCommon.h(30):27: fatal error: GaiaGlotEvent.h: No such file or directory
- #include "GaiaGlotEvent.h"
- ^
- compilation terminated.
- (8/9) Compile: GS_Online_Seamless.cpp from 'Game'
- D:/SandBox/src/GameStates/Online/GS_Online_Seamless.cpp: In member function 'virtual int GS_Online_Seamless::Create()':
- D:/SandBox/src/GameStates/Online/GS_Online_Seamless.cpp(127):89: error: no matching function for call to 'gaia::Gaia::Initialize(std::string&, bool, void (&)(gaia::OpCodes, const string&, int, void*), GS_Online_Seamless* const)'
- int gaiaInitResult = m_gaia->Initialize(clientID, true, callbackRequestCompleted, this);
- ^
- D:/SandBox/src/GameStates/Online/GS_Online_Seamless.cpp(127):89: note: candidates are:
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Utils/ServiceRequest.h(5):0, : In file included from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../OnlineFramework/include/OnlineFramework/OnlineFramework.h(10): : from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../src/GameFunctionsToImpl.h(31): : from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../src/GLLegacyGame.h(32): : from
- D:/SandBox/src/GameStates/Online/GS_Online_Seamless.cpp(4): : from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Gaia.h(277):22: note: int gaia::Gaia::Initialize(std::weak_ptr<platform::PlatformImpl>, gaia::Gaia::ProductID, const string&, bool, gaia::ServiceRequestCallback, void*)
- GAIA_DEPRECATED(int Initialize(std::weak_ptr<platform::PlatformImpl> platf,
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Config/ErrorHeader.h(7):31: note: in definition of macro 'GAIA_DEPRECATED'
- #define GAIA_DEPRECATED(func) func __attribute__ ((deprecated))
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\'std::weak_ptr<platform::PlatformImpl>' : ../../../../../gaia/include/Gaia.h(277):22: note: no known conversion for argument 1 from 'std::string {aka std::basic_string<char>}' to
- GAIA_DEPRECATED(int Initialize(std::weak_ptr<platform::PlatformImpl> platf,
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Config/ErrorHeader.h(7):31: note: in definition of macro 'GAIA_DEPRECATED'
- #define GAIA_DEPRECATED(func) func __attribute__ ((deprecated))
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Gaia.h(298):22: note: int gaia::Gaia::Initialize(std::weak_ptr<platform::PlatformImpl>, gaia::Gaia::ProductID, const string&, const string&, const string&, bool, gaia::ServiceRequestCallback, void*)
- GAIA_DEPRECATED(int Initialize(std::weak_ptr<platform::PlatformImpl> platf,
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Config/ErrorHeader.h(7):31: note: in definition of macro 'GAIA_DEPRECATED'
- #define GAIA_DEPRECATED(func) func __attribute__ ((deprecated))
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Gaia.h(298):22: note: candidate expects 8 arguments, 4 provided
- GAIA_DEPRECATED(int Initialize(std::weak_ptr<platform::PlatformImpl> platf,
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Config/ErrorHeader.h(7):31: note: in definition of macro 'GAIA_DEPRECATED'
- #define GAIA_DEPRECATED(func) func __attribute__ ((deprecated))
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../src/GameFunctionsToImpl.h(34):0, : In file included from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../src/GLLegacyGame.h(32): : from
- D:/SandBox/src/GameStates/Online/GS_Online_Seamless.cpp(4): : from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Gaia.h(332):6: note: int gaia::Gaia::Initialize(std::weak_ptr<platform::PlatformImpl>, gaia::Gaia::ProductID, gaia::Gaia::ClientID, gaia::Gaia::AutomaticDCSelection, gaia::Gaia::CountryCode, gaia::ServiceRequestCallbackObject, void*, gaia::Gaia::OldDataCen
- terName)
- int Initialize(std::weak_ptr<platform::PlatformImpl> platf,
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\Game\../../../../../gaia/include/Gaia.h(332):6: note: candidate expects 8 arguments, 4 provided
- (9/9) Compile: GLLegacyGame.cpp from '_GLLegacy_Android'
- D:/SandBox/Externals/GLLegacyConfig/src/GLLegacyGame.cpp: In member function 'void gll::Game::Init()':
- D:/SandBox/Externals/GLLegacyConfig/src/GLLegacyGame.cpp(174):16: error: no matching function for call to 'gaia::Gaia::Initialize(gaia::Gaia::ClientID, gaia::Gaia::AutomaticDCSelection, gaia::Gaia::CountryCode, gaia::Gaia::ProductID, void (&)(gaia::GaiaRequest), gll::Game* const)'
- this);
- ^
- D:/SandBox/Externals/GLLegacyConfig/src/GLLegacyGame.cpp(174):16: note: candidates are:
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\_GLLegacy_Android\../../../../../gaia/include/Utils/ServiceRequest.h(5):0, : In file included from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\_GLLegacy_Android\../../../../../OnlineFramework/include/OnlineFramework/OnlineFramework.h(10): : from
- D:/SandBox/Externals/GLLegacyConfig/src/GameFunctionsToImpl.h(31): : from
- D:/SandBox/Externals/GLLegacyConfig/src/GLLegacyGame.h(32): : from
- D:/SandBox/Externals/GLLegacyConfig/src/GLLegacyGame.cpp(14): : from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\_GLLegacy_Android\../../../../../gaia/include/Gaia.h(277):22: note: int gaia::Gaia::Initialize(std::weak_ptr<platform::PlatformImpl>, gaia::Gaia::ProductID, const string&, bool, gaia::ServiceRequestCallback, void*)
- GAIA_DEPRECATED(int Initialize(std::weak_ptr<platform::PlatformImpl> platf,
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\_GLLegacy_Android\../../../../../gaia/include/Config/ErrorHeader.h(7):31: note: in definition of macro 'GAIA_DEPRECATED'
- #define GAIA_DEPRECATED(func) func __attribute__ ((deprecated))
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\_GLLegacy_Android\'std::weak_ptr<platform::PlatformImpl>' : ../../../../../gaia/include/Gaia.h(277):22: note: no known conversion for argument 1 from 'gaia::Gaia::ClientID' to
- GAIA_DEPRECATED(int Initialize(std::weak_ptr<platform::PlatformImpl> platf,
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\_GLLegacy_Android\../../../../../gaia/include/Config/ErrorHeader.h(7):31: note: in definition of macro 'GAIA_DEPRECATED'
- #define GAIA_DEPRECATED(func) func __attribute__ ((deprecated))
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\_GLLegacy_Android\../../../../../gaia/include/Gaia.h(298):22: note: int gaia::Gaia::Initialize(std::weak_ptr<platform::PlatformImpl>, gaia::Gaia::ProductID, const string&, const string&, const string&, bool, gaia::ServiceRequestCallback, void*)
- GAIA_DEPRECATED(int Initialize(std::weak_ptr<platform::PlatformImpl> platf,
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\_GLLegacy_Android\../../../../../gaia/include/Config/ErrorHeader.h(7):31: note: in definition of macro 'GAIA_DEPRECATED'
- #define GAIA_DEPRECATED(func) func __attribute__ ((deprecated))
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\_GLLegacy_Android\'std::weak_ptr<platform::PlatformImpl>' : ../../../../../gaia/include/Gaia.h(298):22: note: no known conversion for argument 1 from 'gaia::Gaia::ClientID' to
- GAIA_DEPRECATED(int Initialize(std::weak_ptr<platform::PlatformImpl> platf,
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\_GLLegacy_Android\../../../../../gaia/include/Config/ErrorHeader.h(7):31: note: in definition of macro 'GAIA_DEPRECATED'
- #define GAIA_DEPRECATED(func) func __attribute__ ((deprecated))
- ^
- D:/SandBox/Externals/GLLegacyConfig/src/GameFunctionsToImpl.h(34):0, : In file included from
- D:/SandBox/Externals/GLLegacyConfig/src/GLLegacyGame.h(32): : from
- D:/SandBox/Externals/GLLegacyConfig/src/GLLegacyGame.cpp(14): : from
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\_GLLegacy_Android\../../../../../gaia/include/Gaia.h(332):6: note: int gaia::Gaia::Initialize(std::weak_ptr<platform::PlatformImpl>, gaia::Gaia::ProductID, gaia::Gaia::ClientID, gaia::Gaia::AutomaticDCSelection, gaia::Gaia::CountryCode, gaia::ServiceRequestCallbackObject, void*, gaia::Gai
- a::OldDataCenterName)
- int Initialize(std::weak_ptr<platform::PlatformImpl> platf,
- ^
- D:\SandBox\Externals\GLLegacyConfig\_Android\\release\Gcc4.8\_GLLegacy_Android\'std::weak_ptr<platform::PlatformImpl>' : ../../../../../gaia/include/Gaia.h(332):6: note: no known conversion for argument 1 from 'gaia::Gaia::ClientID' to
- Linking process aborted because of previous compilation errors (9)!
- -----------------------------------------------------------
- file(1): error: ERROR: some errors was reported!
- Native code compile process return ERROR!
- ERROR-ERROR-ERROR-ERROR-ERROR-ERROR-ERROR-ERROR-ERROR-ERROR-ERROR-ERROR-ERROR-ERROR
- ERROR: in file: 'D:\SandBox\Externals\GLLegacyConfig\_Android\make.bat'
- ERROR: make.bat returns error !
- ERROR-ERROR-ERROR-ERROR-ERROR-ERROR-ERROR-ERROR-ERROR-ERROR-ERROR-ERROR-ERROR-ERROR
- Press any key to continue . . .
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement