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- // This is a comment
- // uncomment the line below if you want to write a filterscript
- //#define FILTERSCRIPT
- #include <a_samp>
- #include <sscanf>
- #include <Dini>
- #define gelb 0xFFFF00FF
- #define rot 0xFF0000FF
- #define gruen 0x00FF00FF
- #define hellblau 0x00FFFFFF
- #define blau 0x0000FFFF
- #define pink 0xFF00FFFF
- #define lila 0x8700FFFF
- #define weiss 0xFFFFFFFF
- #define tuerkies 0x89FFFFFF
- #define grau 0x898989FF
- #define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
- new Float:x, Float:y, Float:z, Float:r;
- forward godmode(playerid);
- new godmodus;
- enum pInfo
- {
- pName,
- pAdmin
- };
- new PlayerInfo[MAX_PLAYERS][pInfo];
- #if defined FILTERSCRIPT
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" Mafu's Adminscript");
- print("--------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- #else
- main()
- {
- print("\n----------------------------------");
- print(" Blank Gamemode by your name here");
- print("----------------------------------\n");
- }
- #endif
- public OnGameModeInit()
- {
- // Don't use these lines if it's a filterscript
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- new Spielerdatei[64];
- new SpielerName[MAX_PLAYER_NAME];
- GetPlayerName(playerid,SpielerName,sizeof(SpielerName));
- format(Spielerdatei,sizeof(Spielerdatei),"/admin/%s.ini",SpielerName);
- if(dini_Exists(Spielerdatei))
- {
- PlayerInfo[playerid][pName] = dini_Int(Spielerdatei,"pName");
- PlayerInfo[playerid][pAdmin] = dini_Int(Spielerdatei, "pAdmin");
- SendClientMessage(playerid, gruen, "Du wurdest als Administrator erkannt.");
- }
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- dcmd(makeadmin, 9, cmdtext);
- dcmd(giveplayercash, 14, cmdtext);
- dcmd(goto, 4, cmdtext);
- dcmd(gethere, 7, cmdtext);
- dcmd(veh, 3, cmdtext);
- dcmd(porttocar, 9, cmdtext);
- dcmd(portcar, 7, cmdtext);
- dcmd(heal, 4, cmdtext);
- dcmd(armour, 6, cmdtext);
- dcmd(godmode, 7, cmdtext);
- dcmd(deletecar, 8, cmdtext);
- dcmd(kick, 4, cmdtext);
- dcmd(ban, 3, cmdtext);
- return 0;
- }
- dcmd_kick(playerid, params[])
- {
- if(PlayerInfo[playerid][pAdmin] >= 1)
- {
- new pID;
- if (sscanf(params, "u", pID))
- {
- return SendClientMessage(playerid, rot, "Richtige Benutzung: /kick Playerid");
- }
- Kick(pID);
- }
- return 1;
- }
- dcmd_ban(playerid, params[])
- {
- if(PlayerInfo[playerid][pAdmin] >= 1)
- {
- new pID;
- if (sscanf(params, "u", pID))
- {
- return SendClientMessage(playerid, rot, "Richtige Benutzung: /ban Playerid");
- }
- Ban(pID);
- }
- return 1;
- }
- dcmd_deletecar(playerid, params[])
- #pragma unused params
- {
- if(PlayerInfo[playerid][pAdmin] >= 2)
- {
- new cID;
- cID = GetPlayerVehicleID(playerid);
- DestroyVehicle(cID);
- }
- return 1;
- }
- dcmd_godmode(playerid, params[])
- #pragma unused params
- {
- if(PlayerInfo[playerid][pAdmin] >= 2)
- {
- new god;
- if(god == 0)
- {
- godmodus = SetTimer("godmode", 200, 1);
- god = 1;
- }
- else if(god == 1)
- {
- KillTimer(godmodus);
- god = 0;
- }
- }
- return 1;
- }
- public godmode(playerid)
- {
- SetPlayerHealth(playerid, 100);
- return 1;
- }
- dcmd_heal(playerid, params[])
- {
- if(PlayerInfo[playerid][pAdmin] >= 2)
- {
- new pID;
- if(sscanf(params, "u", pID))
- {
- return SendClientMessage(playerid, rot, "Richtige Anwendung: /heal Playerid");
- }
- SetPlayerHealth(pID, 100);
- }
- return 1;
- }
- dcmd_armour(playerid, params[])
- {
- if(PlayerInfo[playerid][pAdmin] >= 2)
- {
- new pID;
- if(sscanf(params, "u", pID))
- {
- return SendClientMessage(playerid, rot, "Richtige Anwendung: /armour Playerid");
- }
- SetPlayerArmour(playerid, 100);
- }
- return 1;
- }
- dcmd_portcar(playerid, params[])
- {
- if(PlayerInfo[playerid][pAdmin] >= 2)
- {
- new vID;
- if(sscanf(params, "d", vID))
- {
- return SendClientMessage(playerid, rot, "Richtige Anwendung: /portcar Fahrzeugid");
- }
- GetPlayerPos(playerid, x, y, z);
- SetVehiclePos(vID, x+1, y+1, z);
- }
- return 1;
- }
- dcmd_porttocar(playerid, params[])
- {
- if(PlayerInfo[playerid][pAdmin] >= 2)
- {
- new vID;
- if(sscanf(params, "d", vID))
- {
- return SendClientMessage(playerid, rot, "Richtige Anwendung: /porttocar Fahrzeugid");
- }
- GetVehiclePos(vID, x, y, z);
- SetPlayerPos(playerid, x-1, y-1, z);
- }
- return 1;
- }
- dcmd_veh(playerid, params[])
- {
- if(PlayerInfo[playerid][pAdmin] >= 2)
- {
- new vID, c1, c2;
- if(sscanf(params, "ddd", vID, c1, c2))
- {
- return SendClientMessage(playerid, rot, "Richtige Anwendung: /veh Modelid Color1 Color 2");
- }
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, r);
- CreateVehicle(vID, x+1, y+1, z+1, r, c1, c2, 1);
- }
- return 1;
- }
- dcmd_gethere(playerid, params[])
- {
- if(PlayerInfo[playerid][pAdmin] >=2)
- {
- new pID;
- if(sscanf(params, "u", pID))
- {
- return SendClientMessage(playerid, rot, "Richtige Anwendung: /gethere Spielerid");
- }
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, r);
- SetPlayerPos(pID, x, y, z);
- SetPlayerFacingAngle(pID, r);
- }
- return 1;
- }
- dcmd_goto(playerid, params[])
- {
- if(PlayerInfo[playerid][pAdmin] >= 2)
- {
- new pID;
- if(sscanf(params, "u", pID))
- {
- return SendClientMessage(playerid, rot, "Richtige Anwendung: /goto Spielerid");
- }
- GetPlayerPos(pID, x, y, z);
- GetPlayerFacingAngle(pID, r);
- SetPlayerPos(playerid, x, y, z);
- SetPlayerFacingAngle(playerid, r);
- }
- return 1;
- }
- dcmd_giveplayercash(playerid, params[])
- {
- if(PlayerInfo[playerid][pAdmin] >= 2)
- {
- new pID, geld;
- if(sscanf(params, "ud", pID, geld))
- {
- return SendClientMessage(playerid, rot, "Richtige Anwendung: /giveplayercash Spielerid Menge");
- }
- GivePlayerMoney(pID, geld);
- }
- return 1;
- }
- dcmd_makeadmin(playerid, params[])
- {
- if(IsPlayerAdmin(playerid) || PlayerInfo[playerid][pAdmin] >= 3)
- {
- new pID, lvl;
- if(sscanf(params, "ud", pID, lvl))
- {
- return SendClientMessage(playerid, rot, "Richtige Anwendung: /makeadmin Spielerid lvl");
- }
- PlayerInfo[pID][pAdmin] = lvl;
- new Spielerdatei[64];
- new SpielerName[MAX_PLAYER_NAME];
- GetPlayerName(playerid,SpielerName,sizeof(SpielerName));
- format(Spielerdatei,sizeof(Spielerdatei),"/admin/%s.ini",SpielerName);
- dini_Create(Spielerdatei);
- dini_Set(Spielerdatei,"pName",SpielerName);
- dini_IntSet(Spielerdatei,"pAdmin",PlayerInfo[playerid][pAdmin]);
- }
- return 1;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
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