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Sep 4th, 2015
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  1. 16:15:34: Open Broadcaster Software v0.655b - 32bit (´・ω・`)
  2. 16:15:34: -------------------------------
  3. 16:15:34: CPU Name: AMD FX(tm)-4300 Quad-Core Processor
  4. 16:15:34: CPU Speed: 3800MHz
  5. 16:15:34: Physical Memory: 4095MB Total, 4095MB Free
  6. 16:15:34: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 4, total cores 2
  7. 16:15:34: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 16:15:34: Windows Version: 10.0 Build 10240 (revision 16384)
  9. 16:15:34: Aero is Enabled
  10. 16:15:34: -------------------------------
  11. 16:15:34: OBS Modules:
  12. 16:15:34: Base Address Module
  13. 16:15:34: 00BC0000 OBS.exe
  14. 16:15:34: 66600000 OBSApi.dll
  15. 16:15:34: 67D30000 DShowPlugin.dll
  16. 16:15:34: 67B10000 GraphicsCapture.dll
  17. 16:15:34: 67AE0000 NoiseGate.dll
  18. 16:15:34: 67A70000 PSVPlugin.dll
  19. 16:15:34: 67A50000 scenesw.dll
  20. 16:15:34: ------------------------------------------
  21. 16:15:34: Adapter 1
  22. 16:15:34: Video Adapter: AMD Radeon HD 6450
  23. 16:15:34: Video Adapter Dedicated Video Memory: 1057685504
  24. 16:15:34: Video Adapter Shared System Memory: 3237216256
  25. 16:15:34: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  26. 16:15:34: =====Stream Start: 2015-09-04, 16:15:34===============================================
  27. 16:15:34: Multithreaded optimizations: On
  28. 16:15:34: Base resolution: 1920x1080
  29. 16:15:34: Output resolution: 1920x1080
  30. 16:15:34: ------------------------------------------
  31. 16:15:34: Loading up D3D10 on AMD Radeon HD 6450 (Adapter 1)...
  32. 16:15:34: ------------------------------------------
  33. 16:15:34: Audio Format: 48000 Hz
  34. 16:15:34: ------------------------------------------
  35. 16:15:34: Audio Channels: 2 Ch
  36. 16:15:34: Playback device Default
  37. 16:15:34: ------------------------------------------
  38. 16:15:34: Using desktop audio input: Speakers (Realtek High Definition Audio)
  39. 16:15:34: Global Audio time adjust: 0
  40. 16:15:34: ------------------------------------------
  41. 16:15:34: Using auxilary audio input: Microphone (Blue Snowball)
  42. 16:15:34: Mic time offset: 0
  43. 16:15:34: ------------------------------------------
  44. 16:15:34: Audio Encoding: AAC
  45. 16:15:34: bitrate: 128
  46. 16:15:34: Using graphics capture
  47. 16:15:34: Trying to hook process: javaw.exe
  48. 16:15:34: Scene buffering time set to 700
  49. 16:15:34: Using custom x264 settings: "crf=15"
  50. 16:15:34: x264: VBV maxrate specified, but no bufsize, ignored
  51. 16:15:34: ------------------------------------------
  52. 16:15:34: Video Encoding: x264
  53. 16:15:34: fps: 60
  54. 16:15:34: width: 1920, height: 1080
  55. 16:15:34: preset: veryfast
  56. 16:15:34: profile: high
  57. 16:15:34: keyint: 250
  58. 16:15:34: CBR: no
  59. 16:15:34: CFR: no
  60. 16:15:34: max bitrate: 1000
  61. 16:15:34: buffer size: 0
  62. 16:15:34: quality: 17
  63. 16:15:34: ------------------------------------------
  64. 16:15:34: SharedTexCapture hooked
  65. 16:15:44: FlushBufferedVideo: Flushing 25 packets over 400 ms
  66. 16:15:44: Total frames encoded: 585, total frames duplicated: 407 (69.57%)
  67. 16:15:44: Number of frames skipped due to encoder lag: 395 (67.52%)
  68. 16:15:44: Total frames rendered: 212, number of late frames: 6 (2.83%) (it's okay for some frames to be late)
  69. 16:15:44:
  70. 16:15:44: Profiler time results:
  71. 16:15:44:
  72. 16:15:44: ==============================================================
  73. 16:15:44: video thread frame - [100%] [avg time: 2.429 ms] [children: 39.3%] [unaccounted: 60.7%]
  74. 16:15:44: | scene->Preprocess - [0.165%] [avg time: 0.004 ms]
  75. 16:15:44: | GPU download and conversion - [39.2%] [avg time: 0.951 ms] [children: 19.8%] [unaccounted: 19.3%]
  76. 16:15:44: | | flush - [18.4%] [avg time: 0.446 ms]
  77. 16:15:44: | | CopyResource - [1.24%] [avg time: 0.03 ms]
  78. 16:15:44: | | conversion to 4:2:0 - [0.206%] [avg time: 0.005 ms]
  79. 16:15:44: Convert444Thread - [100%] [avg time: 3.004 ms] [children: 99.5%] [unaccounted: 0.533%]
  80. 16:15:44: | Convert444toNV12 - [99.5%] [avg time: 2.988 ms]
  81. 16:15:44: encoder thread frame - [100%] [avg time: 14.404 ms] [children: 0.382%] [unaccounted: 99.6%]
  82. 16:15:44: | sending stuff out - [0.382%] [avg time: 0.055 ms]
  83. 16:15:44: ==============================================================
  84. 16:15:44:
  85. 16:15:44:
  86. 16:15:44: Profiler CPU results:
  87. 16:15:44:
  88. 16:15:44: ==============================================================
  89. 16:15:44: video thread frame - [cpu time: avg 0.515 ms, total 109.375 ms] [avg calls per frame: 1]
  90. 16:15:44: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  91. 16:15:44: | GPU download and conversion - [cpu time: avg 0.073 ms, total 15.625 ms] [avg calls per frame: 1]
  92. 16:15:44: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  93. 16:15:44: | | CopyResource - [cpu time: avg 0.094 ms, total 15.625 ms] [avg calls per frame: 1]
  94. 16:15:44: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  95. 16:15:44: Convert444Thread - [cpu time: avg 2.191 ms, total 359.375 ms] [avg calls per frame: 1]
  96. 16:15:44: | Convert444toNV12 - [cpu time: avg 2.191 ms, total 359.375 ms] [avg calls per frame: 1]
  97. 16:15:44: encoder thread frame - [cpu time: avg 2.985 ms, total 1671.88 ms] [avg calls per frame: 1]
  98. 16:15:44: | sending stuff out - [cpu time: avg 0.055 ms, total 31.25 ms] [avg calls per frame: 1]
  99. 16:15:44: ==============================================================
  100. 16:15:44:
  101. 16:15:44: =====Stream End: 2015-09-04, 16:15:44=================================================
  102. 16:35:32: =====Stream Start: 2015-09-04, 16:35:32===============================================
  103. 16:35:32: Multithreaded optimizations: On
  104. 16:35:32: Base resolution: 1920x1080
  105. 16:35:32: Output resolution: 1920x1080
  106. 16:35:32: ------------------------------------------
  107. 16:35:32: Loading up D3D10 on AMD Radeon HD 6450 (Adapter 1)...
  108. 16:35:32: ------------------------------------------
  109. 16:35:32: Audio Format: 48000 Hz
  110. 16:35:32: ------------------------------------------
  111. 16:35:32: Audio Channels: 2 Ch
  112. 16:35:32: Playback device Default
  113. 16:35:32: ------------------------------------------
  114. 16:35:32: Using desktop audio input: Speakers (Realtek High Definition Audio)
  115. 16:35:32: Global Audio time adjust: 0
  116. 16:35:32: ------------------------------------------
  117. 16:35:32: Using auxilary audio input: Microphone (Blue Snowball)
  118. 16:35:32: Mic time offset: 0
  119. 16:35:32: ------------------------------------------
  120. 16:35:32: Audio Encoding: AAC
  121. 16:35:32: bitrate: 128
  122. 16:35:32: Using graphics capture
  123. 16:35:32: Trying to hook process: javaw.exe
  124. 16:35:32: Scene buffering time set to 700
  125. 16:35:32: Using custom x264 settings: "crf=15"
  126. 16:35:32: x264: VBV maxrate specified, but no bufsize, ignored
  127. 16:35:32: ------------------------------------------
  128. 16:35:32: Video Encoding: x264
  129. 16:35:32: fps: 60
  130. 16:35:32: width: 1920, height: 1080
  131. 16:35:32: preset: veryfast
  132. 16:35:32: profile: high
  133. 16:35:32: keyint: 250
  134. 16:35:32: CBR: no
  135. 16:35:32: CFR: no
  136. 16:35:32: max bitrate: 1000
  137. 16:35:32: buffer size: 0
  138. 16:35:32: quality: 17
  139. 16:35:32: ------------------------------------------
  140. Warning -- SharedTexCapture::Init: Could not open file mapping: 2
  141. 16:35:32: SharedTexCapture hooked
  142. 16:35:33: Capture window 0x0016056A invalid or changing, terminating capture
  143. 16:35:35: FlushBufferedVideo: Flushing 25 packets over 400 ms
  144. 16:35:35: Total frames encoded: 116, total frames duplicated: 0 (0.00%)
  145. 16:35:35: Total frames rendered: 136, number of late frames: 4 (2.94%) (it's okay for some frames to be late)
  146. 16:35:35:
  147. 16:35:35: Profiler time results:
  148. 16:35:35:
  149. 16:35:35: ==============================================================
  150. 16:35:35: video thread frame - [100%] [avg time: 2.872 ms] [children: 13.9%] [unaccounted: 86.1%]
  151. 16:35:35: | scene->Preprocess - [0.174%] [avg time: 0.005 ms]
  152. 16:35:35: | GPU download and conversion - [13.7%] [avg time: 0.394 ms] [children: 12.9%] [unaccounted: 0.801%]
  153. 16:35:35: | | flush - [12.1%] [avg time: 0.347 ms]
  154. 16:35:35: | | CopyResource - [0.662%] [avg time: 0.019 ms]
  155. 16:35:35: | | conversion to 4:2:0 - [0.174%] [avg time: 0.005 ms]
  156. 16:35:35: Convert444Thread - [100%] [avg time: 2.433 ms] [children: 99.5%] [unaccounted: 0.534%]
  157. 16:35:35: | Convert444toNV12 - [99.5%] [avg time: 2.42 ms]
  158. 16:35:35: encoder thread frame - [100%] [avg time: 3.113 ms] [children: 0.385%] [unaccounted: 99.6%]
  159. 16:35:35: | sending stuff out - [0.385%] [avg time: 0.012 ms]
  160. 16:35:35: ==============================================================
  161. 16:35:35:
  162. 16:35:35:
  163. 16:35:35: Profiler CPU results:
  164. 16:35:35:
  165. 16:35:35: ==============================================================
  166. 16:35:35: video thread frame - [cpu time: avg 0.459 ms, total 62.5 ms] [avg calls per frame: 1]
  167. 16:35:35: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  168. 16:35:35: | GPU download and conversion - [cpu time: avg 0.114 ms, total 15.625 ms] [avg calls per frame: 1]
  169. 16:35:35: | | flush - [cpu time: avg 0.114 ms, total 15.625 ms] [avg calls per frame: 1]
  170. 16:35:35: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  171. 16:35:35: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  172. 16:35:35: Convert444Thread - [cpu time: avg 2.717 ms, total 250 ms] [avg calls per frame: 1]
  173. 16:35:35: | Convert444toNV12 - [cpu time: avg 2.717 ms, total 250 ms] [avg calls per frame: 1]
  174. 16:35:35: encoder thread frame - [cpu time: avg 2.918 ms, total 265.625 ms] [avg calls per frame: 1]
  175. 16:35:35: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  176. 16:35:35: ==============================================================
  177. 16:35:35:
  178. 16:35:35: =====Stream End: 2015-09-04, 16:35:35=================================================
  179. 16:35:52: =====Stream Start: 2015-09-04, 16:35:52===============================================
  180. 16:35:52: Multithreaded optimizations: On
  181. 16:35:52: Base resolution: 1920x1080
  182. 16:35:52: Output resolution: 1920x1080
  183. 16:35:52: ------------------------------------------
  184. 16:35:52: Loading up D3D10 on AMD Radeon HD 6450 (Adapter 1)...
  185. 16:35:52: ------------------------------------------
  186. 16:35:52: Audio Format: 48000 Hz
  187. 16:35:52: ------------------------------------------
  188. 16:35:52: Audio Channels: 2 Ch
  189. 16:35:52: Playback device Default
  190. 16:35:52: ------------------------------------------
  191. 16:35:52: Using desktop audio input: Speakers (Realtek High Definition Audio)
  192. 16:35:52: Global Audio time adjust: 0
  193. 16:35:52: ------------------------------------------
  194. 16:35:52: Using auxilary audio input: Microphone (Blue Snowball)
  195. 16:35:52: Mic time offset: 0
  196. 16:35:52: ------------------------------------------
  197. 16:35:52: Audio Encoding: AAC
  198. 16:35:52: bitrate: 128
  199. 16:35:52: Using graphics capture
  200. 16:35:52: Trying to hook process: javaw.exe
  201. 16:35:52: Scene buffering time set to 700
  202. 16:35:52: Using custom x264 settings: "crf=15"
  203. 16:35:52: x264: VBV maxrate specified, but no bufsize, ignored
  204. 16:35:52: ------------------------------------------
  205. 16:35:52: Video Encoding: x264
  206. 16:35:52: fps: 60
  207. 16:35:52: width: 1920, height: 1080
  208. 16:35:52: preset: veryfast
  209. 16:35:52: profile: high
  210. 16:35:52: keyint: 250
  211. 16:35:52: CBR: no
  212. 16:35:52: CFR: no
  213. 16:35:52: max bitrate: 1000
  214. 16:35:52: buffer size: 0
  215. 16:35:52: quality: 17
  216. 16:35:52: ------------------------------------------
  217. Warning -- SharedTexCapture::Init: Could not open file mapping: 2
  218. 16:35:52: Capture window 0x0019056A invalid or changing, terminating capture
  219. 16:35:56: SharedTexCapture hooked
  220. 16:36:12: FlushBufferedVideo: Flushing 25 packets over 400 ms
  221. 16:36:12: Total frames encoded: 1194, total frames duplicated: 687 (57.54%)
  222. 16:36:12: Number of frames skipped due to encoder lag: 660 (55.28%)
  223. 16:36:12: Total frames rendered: 556, number of late frames: 11 (1.98%) (it's okay for some frames to be late)
  224. 16:36:12:
  225. 16:36:12: Profiler time results:
  226. 16:36:12:
  227. 16:36:12: ==============================================================
  228. 16:36:12: video thread frame - [100%] [avg time: 1.93 ms] [children: 41.5%] [unaccounted: 58.5%]
  229. 16:36:12: | scene->Preprocess - [0.155%] [avg time: 0.003 ms]
  230. 16:36:12: | GPU download and conversion - [41.3%] [avg time: 0.797 ms] [children: 26.5%] [unaccounted: 14.8%]
  231. 16:36:12: | | flush - [24.8%] [avg time: 0.478 ms]
  232. 16:36:12: | | CopyResource - [1.3%] [avg time: 0.025 ms]
  233. 16:36:12: | | conversion to 4:2:0 - [0.466%] [avg time: 0.009 ms]
  234. 16:36:12: Convert444Thread - [100%] [avg time: 2.789 ms] [children: 99.2%] [unaccounted: 0.789%]
  235. 16:36:12: | Convert444toNV12 - [99.2%] [avg time: 2.767 ms]
  236. 16:36:12: encoder thread frame - [100%] [avg time: 12.452 ms] [children: 0.442%] [unaccounted: 99.6%]
  237. 16:36:12: | sending stuff out - [0.442%] [avg time: 0.055 ms]
  238. 16:36:12: ==============================================================
  239. 16:36:12:
  240. 16:36:12:
  241. 16:36:12: Profiler CPU results:
  242. 16:36:12:
  243. 16:36:12: ==============================================================
  244. 16:36:12: video thread frame - [cpu time: avg 0.224 ms, total 125 ms] [avg calls per frame: 1]
  245. 16:36:12: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  246. 16:36:12: | GPU download and conversion - [cpu time: avg 0.084 ms, total 46.875 ms] [avg calls per frame: 1]
  247. 16:36:12: | | flush - [cpu time: avg 0.084 ms, total 46.875 ms] [avg calls per frame: 1]
  248. 16:36:12: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  249. 16:36:12: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  250. 16:36:12: Convert444Thread - [cpu time: avg 3.02 ms, total 1531.25 ms] [avg calls per frame: 1]
  251. 16:36:12: | Convert444toNV12 - [cpu time: avg 3.02 ms, total 1531.25 ms] [avg calls per frame: 1]
  252. 16:36:12: encoder thread frame - [cpu time: avg 2.619 ms, total 3062.5 ms] [avg calls per frame: 1]
  253. 16:36:12: | sending stuff out - [cpu time: avg 0.053 ms, total 62.5 ms] [avg calls per frame: 1]
  254. 16:36:12: ==============================================================
  255. 16:36:12:
  256. 16:36:12: =====Stream End: 2015-09-04, 16:36:12=================================================
  257. 16:39:13: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  258. 16:39:13: Failed loading CUDA dll
  259. 16:47:35: Terminating 0x1ae8
  260. 16:47:35: Terminating 0x1f14
  261. 16:47:35: Terminating 0x2558
  262.  
  263.  
  264. Last game capture log:
  265. 2015-09-04, 16:15:34: we're booting up:
  266. 16:15:34: CaptureThread: attached to process javaw.exe
  267. 16:15:34: GL Present
  268. 16:15:34: DirectDraw capture: Windows 8 not supported yet
  269. 16:15:34: (half life scientist) everything.. seems to be in order
  270. 16:15:34: SwapBuffers(2181107901) Called
  271. 16:15:34: NV Capture available
  272. 16:15:34: FBO available
  273. 16:15:34: setting up gl data
  274. 16:15:34: share device: 1088488400
  275. 16:15:34: share texture: 628426160
  276. 16:15:34: share device handle: 1088796624
  277. 16:15:34: share texture handle: 1091006736
  278. 16:15:34: DoGLGPUHook: success
  279. 16:15:34: wglSwapBuffers(2181107901) Called
  280. 16:15:44: new GL DC found (973146842, was 2181107901), terminating gl capture
  281. 16:15:44: ---------------------- Cleared OpenGL Capture ----------------------
  282. 16:15:44: wglSwapBuffers(973146842) Called
  283. 16:15:44: setting up gl data
  284. 16:15:44: share device: 1095179264
  285. 16:15:44: share texture: 628426160
  286. 16:15:44: share device handle: 1088796864
  287. 16:15:44: share texture handle: 1091003968
  288. 16:15:44: DoGLGPUHook: success
  289. 16:15:44: SwapBuffers(973146842) Called
  290. 16:15:44: stop requested, terminating gl capture
  291. 16:15:44: ---------------------- Cleared OpenGL Capture ----------------------
  292. 16:15:44: wglSwapBuffers(973146842) Called
  293. 16:15:44: setting up gl data
  294. 16:15:44: SwapBuffers(973146842) Called
  295. 16:15:46: DirectDraw capture: Windows 8 not supported yet
  296. 16:35:32: share device: 1096467168
  297. 16:35:32: share texture: 1097665264
  298. 16:35:32: share device handle: 1093811424
  299. 16:35:32: share texture handle: 1097677488
  300. 16:35:32: DoGLGPUHook: success
  301. 16:35:33: new GL DC found (922814750, was 973146842), terminating gl capture
  302. 16:35:33: ---------------------- Cleared OpenGL Capture ----------------------
  303. 16:35:33: wglSwapBuffers(922814750) Called
  304. 16:35:33: setting up gl data
  305. 16:35:33: share device: 1096422320
  306. 16:35:33: share texture: 1198588656
  307. 16:35:33: share device handle: 1088747472
  308. 16:35:33: share texture handle: 1096459168
  309. 16:35:33: DoGLGPUHook: success
  310. 16:35:33: SwapBuffers(922814750) Called
  311. 16:35:35: new GL DC found (1040255262, was 922814750), terminating gl capture
  312. 16:35:35: ---------------------- Cleared OpenGL Capture ----------------------
  313. 16:35:35: wglSwapBuffers(1040255262) Called
  314. 16:35:35: setting up gl data
  315. 16:35:35: share device: 1097651664
  316. 16:35:35: share texture: 1198590064
  317. 16:35:35: share device handle: 1088741952
  318. 16:35:35: share texture handle: 1096459168
  319. 16:35:35: DoGLGPUHook: success
  320. 16:35:35: SwapBuffers(1040255262) Called
  321. 16:35:36: DirectDraw capture: Windows 8 not supported yet
  322. 16:35:40: ---------------------- Cleared OpenGL Capture ----------------------
  323. 16:35:40: Keepalive no longer found on gl, freeing capture data
  324. 16:35:40: wglSwapBuffers(1040255262) Called
  325. 16:35:40: setting up gl data
  326. 16:35:40: SwapBuffers(1040255262) Called
  327. 16:35:44: DirectDraw capture: Windows 8 not supported yet
  328. 16:35:44: new GL DC found (620827353, was 1040255262), terminating gl capture
  329. 16:35:44: ---------------------- Cleared OpenGL Capture ----------------------
  330. 16:35:44: wglSwapBuffers(620827353) Called
  331. 16:35:44: setting up gl data
  332. 16:35:44: SwapBuffers(620827353) Called
  333. 16:35:48: DirectDraw capture: Windows 8 not supported yet
  334. 16:35:52: share device: 1097890624
  335. 16:35:52: share texture: 1198596400
  336. 16:35:52: share device handle: 1088733392
  337. 16:35:52: share texture handle: 1092554784
  338. 16:35:52: DoGLGPUHook: success
  339. 16:36:12: new GL DC found (3590394662, was 620827353), terminating gl capture
  340. 16:36:12: ---------------------- Cleared OpenGL Capture ----------------------
  341. 16:36:12: wglSwapBuffers(3590394662) Called
  342. 16:36:12: setting up gl data
  343. 16:36:12: share device: 1092705008
  344. 16:36:12: share texture: 1198590768
  345. 16:36:12: share device handle: 1096265920
  346. 16:36:12: share texture handle: 1097677488
  347. 16:36:12: DoGLGPUHook: success
  348. 16:36:12: SwapBuffers(3590394662) Called
  349. 16:36:12: stop requested, terminating gl capture
  350. 16:36:12: ---------------------- Cleared OpenGL Capture ----------------------
  351. 16:36:12: share device: 1198560176
  352. 16:36:12: share texture: 1198587952
  353. 16:36:12: share device handle: 1096263040
  354. 16:36:12: share texture handle: 1097677488
  355. 16:36:12: DoGLGPUHook: success
  356. 16:36:12: wglSwapBuffers(3590394662) Called
  357. 16:36:12: setting up gl data
  358. 16:36:12: SwapBuffers(3590394662) Called
  359. 16:36:13: DirectDraw capture: Windows 8 not supported yet
  360. 16:36:17: ---------------------- Cleared OpenGL Capture ----------------------
  361. 16:36:17: Keepalive no longer found on gl, freeing capture data
  362. 16:36:17: wglSwapBuffers(3590394662) Called
  363. 16:36:17: setting up gl data
  364. 16:36:17: SwapBuffers(3590394662) Called
  365. 16:36:21: DirectDraw capture: Windows 8 not supported yet
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