FR0ST_LXIX

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Apr 23rd, 2016
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  1. mat_phong 0
  2. fov_desired 90
  3. viewmodel_fov 72
  4. hud_combattext_batching 1
  5. cl_cmdrate 100
  6. cl_interp 0 //.01
  7. cl_interp_ratio 1
  8. cl_lagcompensation 1
  9. cl_pred_optimize 2
  10. cl_smooth 0
  11. cl_smoothtime 0.01
  12. bind w +mfwd
  13. bind s +mback
  14. bind a +mleft
  15. bind d +mright
  16. alias +mfwd "-back;+forward;alias checkfwd +forward"
  17. alias +mback "-forward;+back;alias checkback +back"
  18. alias +mleft "-moveright;+moveleft;alias checkleft +moveleft"
  19. alias +mright "-moveleft;+moveright;alias checkright +moveright"
  20. alias -mfwd "-forward;checkback;alias checkfwd none"
  21. alias -mback "-back;checkfwd;alias checkback none"
  22. alias -mleft "-moveleft;checkright;alias checkleft none"
  23. alias -mright "-moveright;checkleft;alias checkright none"
  24. alias checkfwd none
  25. alias checkback none
  26. alias checkleft none
  27. alias checkright none
  28. alias none ""
  29. cl_updaterate 67
  30. rate 60000
  31. tf_particles_disable_weather 1
  32. mat_motion_blur_enabled 1
  33. mat_motion_blur_strength 0
  34. mat_disable_bloom 1
  35. mat_hdr_level 0
  36. mat_colcorrection_disableentities 1
  37. mat_colorcorrection 0
  38. mat_antialias 0
  39. fps_max 0
  40. cl_showfps 1
  41. cl_phys_props_enable 0
  42. cl_phys_props_max 0
  43. props_break_max_pieces 0
  44. r_propsmaxdist 1
  45. violence_agibs 0
  46. violence_hgibs 0
  47. cl_detaildist 0
  48. cl_detailfade 0
  49. cl_drawmonitors 0
  50. cl_ejectbrass 0
  51. cl_jiggle_bone_framerate_cutoff 0
  52. cl_new_impact_effects 0
  53. cl_show_splashes 0
  54. func_break_max_pieces 0
  55. glow_outline_effect_enable 0
  56. lod_transitiondist 0
  57. sv_allow_point_servercommand always
  58. tf_scoreboard_ping_as_text 1
  59. mat_antialias 0
  60. mat_colcorrection_disableentities 1
  61. mat_colorcorrection 0
  62. mat_disable_bloom 1
  63. mat_disable_fancy_blending 1
  64. mat_disable_lightwarp 1
  65. mat_envmapsize 8
  66. mat_envmaptgasize 8
  67. mat_filterlightmaps 0
  68. mat_filtertextures 0
  69. mat_forceaniso 1
  70. mat_hdr_level 0
  71. mat_max_worldmesh_vertices 512
  72. mat_motion_blur_enabled 0
  73. mat_parallaxmap 0
  74. mat_reducefillrate 1
  75. mat_reduceparticles 1
  76. mat_trilinear 0
  77. mat_viewportupscale 1
  78. mat_wateroverlaysize 1
  79. r_3dsky 0
  80. r_ambientboost 0
  81. r_ambientfactor 0
  82. r_ambientmin 0
  83. r_avglight 0
  84. r_cheapwaterend 1
  85. r_cheapwaterstart 1
  86. r_decals 1
  87. r_decalstaticprops 0
  88. r_decal_cullsize 15
  89. r_drawdetailprops 0
  90. r_drawmodeldecals 0
  91. r_drawflecks 0
  92. r_dynamic 0
  93. r_flashlightdepthtexture 0
  94. r_forcewaterleaf 1
  95. r_lightaverage 0
  96. r_maxnewsamples 2
  97. r_maxsampledist 1
  98. r_propsmaxdist 0
  99. r_renderoverlayfragment 0
  100. r_staticprop_lod 4
  101. r_waterdrawreflection 0
  102. r_waterdrawrefraction 1
  103. r_waterforceexpensive 0
  104. r_waterforcereflectentities 0
  105. rope_averagelight 0
  106. rope_collide 0
  107. rope_rendersolid 0
  108. rope_shake 0
  109. rope_smooth 0
  110. rope_subdiv 0
  111. rope_wind_dist 0
  112. cl_threaded_bone_setup 0
  113. cl_threaded_client_leaf_system 0
  114. r_queued_decals 0
  115. r_queued_ropes 1
  116. r_queued_post_processing 0
  117. r_threaded_client_shadow_manager 1
  118. r_threaded_particles 1
  119. r_threaded_renderables 1
  120. cl_ragdoll_fade_time 0
  121. cl_ragdoll_forcefade 1
  122. cl_ragdoll_physics_enable 0
  123. g_ragdoll_fadespeed 0
  124. g_ragdoll_lvfadespeed 0
  125. ragdoll_sleepaftertime 0
  126. bindtoggle v "r_drawviewmodel"
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