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  1. ♛ mexO ♛: you added me?
  2. I kick ass for the Lord!: hi mate
  3. I kick ass for the Lord!: is your knife still ready for a trade?
  4. ♛ mexO ♛: yes
  5. I kick ass for the Lord!: oh, so what do you want for your knife?
  6. ♛ mexO ♛: csgo skins
  7. I kick ass for the Lord!: can u choose 1 form my inventory 1:1
  8. I kick ass for the Lord!: here
  9. I kick ass for the Lord!: http://steamcommunity.com/id/IKickAssForTheLord/inventory/#730
  10. ♛ mexO ♛: ill take that dlore
  11. ♛ mexO ♛: the souvenier FT one
  12. ♛ mexO ♛: send me a trade offer
  13. I kick ass for the Lord!: hmm, okay maybe we can have another deal? i will overpay
  14. ♛ mexO ♛: im listening
  15. I kick ass for the Lord!: ok, hold on ill be getting my knife from my vault, ok?
  16. ♛ mexO ♛: kk
  17. I kick ass for the Lord!: but w8
  18. I kick ass for the Lord!: can i ask you question?
  19. ♛ mexO ♛: kkk
  20. I kick ass for the Lord!: How can i assure that your knife is not one of those bugged items nor scammed?
  21. ♛ mexO ♛: well
  22. ♛ mexO ♛: you cant
  23. ♛ mexO ♛: and there is no way to do it
  24. ♛ mexO ♛: sooooo
  25. ♛ mexO ♛: send me trade offer
  26. I kick ass for the Lord!: Im sorry for this but i just lost my Kara FN marble after trading with bugged knife
  27. ♛ mexO ♛: kk
  28. ♛ mexO ♛: idk
  29. ♛ mexO ♛: idc**
  30. ♛ mexO ♛: send me a trade offer
  31. I kick ass for the Lord!: hope you understand
  32. I kick ass for the Lord!: let me explain. ok?
  33. ♛ mexO ♛: oh this is gonna be great
  34. ♛ mexO ♛: Ok im ready
  35. I kick ass for the Lord!: bugged items are playable and dissapearing when the trading sessoion has been finished because they said they were made out of codecs only
  36. ♛ mexO ♛: whats a codec
  37. ♛ mexO ♛: what a sessoion
  38. I kick ass for the Lord!: ok since we both need assurance here.
  39. ♛ mexO ♛: i dont
  40. ♛ mexO ♛: whats a codec
  41. ♛ mexO ♛: whats a sessoion
  42. I kick ass for the Lord!: bugged items are made of codec
  43. ♛ mexO ♛: ok
  44. ♛ mexO ♛: whats a codec
  45. I kick ass for the Lord!: i dont know, IT hackers know that.
  46. I kick ass for the Lord!: we need a steam admins offcial or reddit csgo admins to supervise our trade for our safety
  47. ♛ mexO ♛: whats the reddit csgo?
  48. ♛ mexO ♛: also whats an it hacker
  49. I kick ass for the Lord!: can we hire admins? for safety?
  50. ♛ mexO ♛: idk
  51. ♛ mexO ♛: tell me what an IT Hacker is first
  52. ♛ mexO ♛: A codec is a device or computer program for encoding or decoding a digital data stream or signal.[1][2][3] Codec is a portmanteau of coder-decoder or, less commonly, compressor-decompressor.
  53.  
  54. A codec encodes a data stream or signal for transmission, storage or encryption, or decodes it for playback or editing. Codecs are used in videoconferencing, streaming media, and video editing applications.
  55.  
  56. Contents [hide]
  57. 1 Related concepts
  58. 2 Compression quality
  59. 2.1 Media codecs
  60. 3 See also
  61. 3.1 Comparisons
  62. 4 References
  63. Related concepts[edit]
  64. In the mid 20th century, a codec was a device that coded analog signals into digital form using pulse-code modulation (PCM). Later, the name was also applied to software for converting between digital signal formats, including compander functions.
  65.  
  66. A modem is a contraction of modulator-demodulator. The telecommunications industry referred to the device as a dataset. It converts digital data from computers to analog signals for transmission over telephone lines. On the receiving end the analog signal is converted back to digital data.
  67.  
  68. An audio codec converts analog audio signals into digital signals for transmission or encodes them for storage. A receiving device converts the digital signals back to analog form using an audio decoder for playback. An example of this are the codecs used in the sound cards of personal computers. A video codec accomplishes the same task for video signals.
  69.  
  70. Compression quality[edit]
  71. Lossy codecs: Many of the more popular codecs in the software world are lossy, meaning that they reduce quality by some amount in order to achieve compression. Often, this type of compression is virtually indistinguishable from the original uncompressed sound or images, depending on the codec and the settings used.[4] Smaller data sets ease the strain on relatively expensive storage sub-systems such as non-volatile memory and hard disk, as well as write-once-read-many formats such as CD-ROM, DVD and Blu-ray Disc. Lower data rates also reduce cost and improve performance when the data is transmitted.
  72. Lossless codecs: There are also many lossless codecs which are typically used for archiving data in a compressed form while retaining all of the information present in the original stream. If preserving the original quality of the stream is more important than eliminating the correspondingly larger data sizes, lossless codecs are preferred. This is especially true if the data is to undergo further processing (for example editing) in which case the repeated application of processing (encoding and decoding) on lossy codecs will degrade the quality of the resulting data such that it is no longer identifiable (visually, audibly or both). Using more than one codec or encoding scheme successively can also degrade quality significantly. The decreasing cost of storage capacity and network bandwidth has a tendency to reduce the need for lossy codecs for some media.
  73. Media codecs[edit]
  74. Two principal techniques are used in codecs, pulse-code modulation and delta modulation. Codecs are often designed to emphasize certain aspects of the media to be encoded. For example, a digital video (using a DV codec) of a sports event needs to encode motion well but not necessarily exact colors, while a video of an art exhibit needs to encode color and surface texture well.
  75.  
  76. Audio codecs for cell phones need to have very low latency between source encoding and playback. In contrast, audio codecs for recording or broadcast can use high-latency audio compression techniques to achieve higher fidelity at a lower bit-rate.
  77.  
  78. There are thousands of audio and video codecs, ranging in cost from free to hundreds of dollars or more. This variety of codecs can create compatibility and obsolescence issues. The impact is lessened for older formats, for which free or nearly-free codecs have existed for a long time. The older formats are often ill-suited to modern applications, however, such as playback in small portable devices. For example, raw uncompressed PCM audio (44.1 kHz, 16 bit stereo, as represented on an audio CD or in a .wav or .aiff file) has long been a standard across multiple platforms, but its transmission over networks is slow and expensive compared with more modern compressed formats, such as Opus and MP3.
  79.  
  80. Many multimedia data streams contain both audio and video, and often some metadata that permit synchronization of audio and video. Each of these three streams may be handled by different programs, processes, or hardware; but for the multimedia data streams to be useful in stored or transmitted form, they must be encapsulated together in a container format.
  81.  
  82. Lower bitrate codecs allow more users, but they also have more distortion. Beyond the initial increase in distortion, lower bit rate codecs also achieve their lower bit rates by using more complex algorithms that make certain assumptions, such as those about the media and the packet loss rate. Other codecs may not make those same assumptions. When a user with a low bitrate codec talks to a user with another codec, additional distortion is introduced by each transcoding.
  83.  
  84. AVI is sometimes erroneously described as a codec, but AVI is actually a container format, while a codec is a software or hardware tool that encodes or decodes audio or video into or from some audio or video format. Audio and video encoded with many codecs might be put into an AVI container, although AVI is not an ISO standard. There are also other well-known container formats, such as Ogg, ASF, QuickTime, RealMedia, Matroska, and DivX Media Format. Some container formats which are ISO standards are MPEG transport stream, MPEG program stream, MP4 and ISO base media file format.
  85.  
  86. See also[edit]
  87. Datatypes (Amiga)
  88. Audio signal processing
  89. Digital signal processing
  90. List of codecs
  91. Lossless data compression
  92. Lossy compression
  93. List of open source codecs
  94. Transcoding
  95. Video coding
  96. Comparisons[edit]
  97. Comparison of container formats
  98. Comparison of audio coding formats
  99. Comparison of video codecs
  100. References[edit]
  101. Jump up ^ "Using codecs". Microsoft. Retrieved 2009-12-21.
  102. Jump up ^ "About.com - Codec". About.com. Retrieved 2009-12-21.
  103. Jump up ^ "Ubuntu Documentation - What is a codec?". Ubuntu Documentation Team. Archived from the original on February 19, 2012. Retrieved 2009-12-21.
  104. Jump up ^ "Audio quality of aac vs. mp3 vs. wma vs. ogg encoders". SoundExpert. Retrieved 2010-07-25. above 5.0 – all sound artifacts will be beyond threshold of human perception with corresponding perception margin
  105. [show] v t e
  106. Data compression methods
  107. [show] v t e
  108. Media player software
  109. [show] v t e
  110. Analog and digital audio broadcasting
  111. Categories: CodecsDigital signal processing
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  192. I kick ass for the Lord!: IT hacks csgo or steam rather
  193. ♛ mexO ♛: kk ty
  194. I kick ass for the Lord!: they make bugged items mate
  195. ♛ mexO ♛: so send me trade offer
  196. I kick ass for the Lord!: lets hire admin
  197. ♛ mexO ♛: kk
  198. ♛ mexO ♛: you pay
  199. I kick ass for the Lord!: okay w8 i find 1 admin for us, i find legit
  200. ♛ mexO ♛: kk
  201. I kick ass for the Lord!: here i found 1
  202. ♛ mexO ♛: kk
  203. I kick ass for the Lord!: http://steamcommunity.com/id/SrMaamJessica/
  204. I kick ass for the Lord!: add him
  205. ♛ mexO ♛: says its a girl
  206. ♛ mexO ♛: im not sure i can trust you
  207. I kick ass for the Lord!: me either
  208. ♛ mexO ♛: you cant trust yourself
  209. ♛ mexO ♛: ?
  210. ♛ mexO ♛: you played yourself
  211. I kick ass for the Lord!: i mean you not my self lol
  212. ♛ mexO ♛: you played yourself
  213. ♛ mexO ♛: so we trading or not?
  214. ♛ mexO ♛: send me a trade offfer/
  215. ♛ mexO ♛: !?!?!?!
  216. I kick ass for the Lord!: we do trading but with admin
  217. ♛ mexO ♛: buuuutt
  218. ♛ mexO ♛: its item for item
  219. ♛ mexO ♛: soooo
  220. ♛ mexO ♛: we can just do 1 to 1
  221. ♛ mexO ♛: send me a trade offer for my items
  222. ♛ mexO ♛: kk
  223. ♛ mexO ♛: ty
  224. ♛ mexO ♛: lets go
  225. ♛ mexO ♛: go trade fast men)))))))))
  226. I kick ass for the Lord!: no im scared of bgged item
  227. ♛ mexO ♛: hHhHhHhHhHhHhHhHhHhH
  228. I kick ass for the Lord!: bugged nor scamm knifes
  229. ♛ mexO ♛: kk
  230. ♛ mexO ♛: kk
  231. ♛ mexO ♛: kk
  232. ♛ mexO ♛: k
  233. ♛ mexO ♛: k
  234. ♛ mexO ♛: k
  235. ♛ mexO ♛: k
  236. ♛ mexO ♛: k
  237. ♛ mexO ♛: k
  238. ♛ mexO ♛: k
  239. ♛ mexO ♛: k
  240. ♛ mexO ♛: k
  241. ♛ mexO ♛: k
  242. ♛ mexO ♛: k
  243. ♛ mexO ♛: k
  244. ♛ mexO ♛: k
  245. ♛ mexO ♛: k
  246. ♛ mexO ♛: k
  247. ♛ mexO ♛: k
  248. ♛ mexO ♛: k
  249. ♛ mexO ♛: k
  250. ♛ mexO ♛: k
  251. ♛ mexO ♛: k
  252. ♛ mexO ♛: k
  253. ♛ mexO ♛: k
  254. ♛ mexO ♛: k
  255. I kick ass for the Lord!: what>?
  256. I kick ass for the Lord!: lets hire admin
  257. I kick ass for the Lord!: so we can trade safety
  258. ♛ mexO ♛: k
  259. ♛ mexO ♛: k
  260. ♛ mexO ♛: k
  261. ♛ mexO ♛: k
  262. ♛ mexO ♛: k
  263. ♛ mexO ♛: k
  264. ♛ mexO ♛: kk
  265. I kick ass for the Lord!: wat?
  266. ♛ mexO ♛: ah fuck this im
  267. ♛ mexO ♛: done
  268. ♛ mexO ♛: by scammer
  269. ♛ mexO ♛: XD
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