djroese

Untitled

Aug 20th, 2017
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  1. targettedOn = false
  2. function onTouched(hit)
  3. hole:Play()
  4. hit.CanCollide=false
  5. wait(.5)
  6. hit.CanCollide = true
  7. debounce = true
  8.  
  9. end
  10.  
  11. dft = {}
  12.  
  13. function GetPlayers()
  14. local c = game.Players:GetChildren()
  15. for i = 1, #c do
  16. table.insert(dft, c[i].Name)
  17. end
  18. end
  19.  
  20. function Randomize()
  21. GetPlayers()
  22. local d = math.random(1, #dft)
  23. s = d
  24.  
  25.  
  26.  
  27. end
  28. ---------------------------------------------
  29. Player = game.Players.LocalPlayer
  30. Character = Player.Character
  31. local char = Player.Character
  32. torso = Character.Torso
  33. neck = Character.Torso.Neck
  34. hum = Character.Humanoid
  35. hum.MaxHealth = math.huge
  36. wait()
  37. hum.Health =hum.MaxHealth
  38.  
  39. --------------------------------
  40. local l = game.Lighting
  41. local sky = Instance.new("Sky",l)
  42. l.TimeOfDay = "00:00:00"
  43. l.Brightness = 1
  44. l.Ambient = Color3.new(0.25, 0.5, 0.75)
  45. sky.CelestialBodiesShown = false
  46. sky.SkyboxBk = "http://www.roblox.com/asset/?id=1010388"
  47. sky.SkyboxDn = "http://www.roblox.com/asset/?id=1010389"
  48. sky.SkyboxFt = "http://www.roblox.com/asset/?id=1010386"
  49. sky.SkyboxLf = "http://www.roblox.com/asset/?id=1010387"
  50. sky.SkyboxRt = "http://www.roblox.com/asset/?id=1010385"
  51. sky.SkyboxUp = "http://www.roblox.com/asset/?id=1010390"
  52. sky.StarCount = 0
  53. sky.Name = "IcySkies"
  54.  
  55. playertarg = game.Players.LocalPlayer
  56. chara = playertarg.Character
  57. Mouse = playertarg:GetMouse()
  58. targetted = nil
  59.  
  60. New = function(Object, Parent, Name, Data)
  61. local Object = Instance.new(Object)
  62. for Index, Value in pairs(Data or {}) do
  63. Object[Index] = Value
  64. end
  65. Object.Parent = Parent
  66. Object.Name = Name
  67. return Object
  68. end
  69.  
  70.  
  71.  
  72. crosshair = Instance.new("BillboardGui",chara)
  73. crosshair.Size = UDim2.new(10,0,10,0)
  74. crosshair.Enabled = false
  75. imgl = Instance.new("ImageLabel",crosshair)
  76. imgl.Position = UDim2.new(0,0,0,0)
  77. imgl.Size = UDim2.new(1,0,1,0)
  78. imgl.Image = "rbxassetid://182932517"
  79. imgl.BackgroundTransparency = 1
  80. imgl.ImageTransparency = .7
  81. imgl.ImageColor3 = Color3.new(0,0,0)
  82.  
  83. CV="Maroon"
  84. Player = game.Players.LocalPlayer
  85. Character = Player.Character
  86. local txt = Instance.new("BillboardGui", Character)
  87. txt.Adornee = Character .Head
  88. txt.Name = "_status"
  89. txt.Size = UDim2.new(2, 0, 1.2, 0)
  90. txt.StudsOffset = Vector3.new(-9, 8, 0)
  91. local text = Instance.new("TextLabel", txt)
  92. text.Size = UDim2.new(10, 0, 7, 0)
  93. text.FontSize = "Size24"
  94. text.TextScaled = true
  95. text.TextTransparency = 0
  96. text.BackgroundTransparency = 1
  97. text.TextTransparency = 0
  98. text.TextStrokeTransparency = 0
  99. text.Font = "Bodoni"
  100. text.TextStrokeColor3 = Color3.new(255,255,255)
  101.  
  102. v=Instance.new("Part")
  103. v.Name = "ColorBrick"
  104. v.Parent=Player.Character
  105. v.FormFactor="Symmetric"
  106. v.Anchored=true
  107. v.CanCollide=false
  108. v.BottomSurface="Smooth"
  109. v.TopSurface="Smooth"
  110. v.Size=Vector3.new(10,5,3)
  111. v.Transparency=1
  112. v.CFrame=Character.Torso.CFrame
  113. v.BrickColor=BrickColor.new(CV)
  114. v.Transparency=1
  115. text.TextColor3 = Color3.new(0,0,0)
  116. v.Shape="Block"
  117. text.Text = "SCP - 049"
  118. -----------------------------------------
  119.  
  120. function LoadSnd(id,loop,vol,pit)
  121. local snd = New("Sound",chara,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit})
  122. return snd
  123. end
  124.  
  125. TargetSnd = LoadSnd(167191994,false,2.2,.8)
  126.  
  127.  
  128. function TargetSelect(person)
  129. local dd=coroutine.wrap(function()
  130. if targetted ~= person then
  131. targetted = person
  132.  
  133. for i = 0,30,10 do
  134. wait(.05)
  135. crosshair.Size = UDim2.new(40-i,0,40-i,0)
  136. end
  137. end
  138. end)
  139. dd()
  140. end
  141.  
  142.  
  143.  
  144. function LockOn()
  145. if Mouse.Target.Parent ~= chara and Mouse.Target.Parent.Parent ~= chara and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  146. TargetSelect(Mouse.Target.Parent)
  147. TargetSnd:Play()
  148. else end
  149. end
  150.  
  151.  
  152.  
  153.  
  154.  
  155.  
  156.  
  157.  
  158.  
  159. ZomWait = false
  160. ZomWait2 = false
  161. ZomSyle = false
  162.  
  163.  
  164. Target1 =script.Parent.Name
  165. Target2 = game.Players[Target1]
  166. Target2.Character.archivable = true
  167. clone4 = Target2.Character:Clone()
  168. clone4.Parent = game.Lighting
  169.  
  170.  
  171.  
  172.  
  173.  
  174. clone4.Torso["Left Shoulder"].DesiredAngle = -1.5
  175. clone4.Torso["Right Shoulder"].DesiredAngle = 1.5
  176.  
  177.  
  178.  
  179.  
  180.  
  181.  
  182.  
  183.  
  184.  
  185. Glow1 = Color3.new(.5,0,0)
  186. Glow2 = Color3.new(0,0,0)
  187.  
  188. GlowParticle = Instance.new("ParticleEmitter",clone4.Torso)
  189. GlowParticle.LightEmission = 0
  190. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  191. GlowParticle.Size = NumberSequence.new(2,0)
  192. GlowParticle.Texture = "http://www.roblox.com/asset/?id=118641183"
  193. GlowParticle.Transparency = NumberSequence.new(.3,.8)
  194. GlowParticle.LockedToPart = false
  195. GlowParticle.Lifetime = NumberRange.new(.5,.6)
  196. GlowParticle.Rate= 100
  197. GlowParticle.Speed =NumberRange.new(6)
  198. GlowParticle.VelocitySpread = 360
  199.  
  200.  
  201.  
  202. for i,v in pairs(clone4:GetChildren()) do
  203.  
  204.  
  205. if v:IsA("ShirtGraphic") then
  206. v:Destroy()
  207. end
  208.  
  209. if v:IsA("Pants") then
  210. v:Destroy()
  211. end
  212. if v:IsA("Shirt") then
  213. v:Destroy()
  214. end
  215. if v:IsA("Hat") then
  216. v:Destroy()
  217.  
  218. end
  219. if v:IsA("Accessory") then
  220. v:Destroy()
  221. end
  222.  
  223. end
  224.  
  225. clone4["Body Colors"]:Destroy()
  226. clone4.Head.face.Texture = "rbxassetid://97880283"
  227.  
  228. wait()
  229. Zombie = clone4:Clone()
  230.  
  231. wait()
  232.  
  233. clone4:Destroy()
  234.  
  235. wait()
  236.  
  237.  
  238. Player=game:GetService("Players").LocalPlayer
  239. Character=Player.Character
  240.  
  241.  
  242. -------------------------------------------------------
  243. local Orbd = Instance.new("Part", Character)
  244. Orbd.Name = "Orbd"
  245. Orbd.Shape = Enum.PartType.Ball
  246. Orbd.CanCollide = false
  247. Orbd.BrickColor = BrickColor.new("Really black")
  248. Orbd.Transparency = 0
  249. Orbd.Material = "Neon"
  250. Orbd.Size = Vector3.new(0.3, 0.3, 0.3)
  251. Orbd.TopSurface = Enum.SurfaceType.Smooth
  252. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  253.  
  254. local Weld = Instance.new("Weld", Orbd)
  255. Weld.Part0 = Character.Head
  256. Weld.Part1 = Orbd
  257. Weld.C1 = CFrame.new(-0.26, -0.24, 0.55)
  258.  
  259. --------------------------------------------------------
  260. local Orbvc = Instance.new("Part", Character)
  261. Orbvc.Name = "Orbvc"
  262. Orbvc.Shape = Enum.PartType.Ball
  263. Orbvc.CanCollide = false
  264. Orbvc.BrickColor = BrickColor.new("Really black")
  265. Orbvc.Transparency = 0
  266. Orbvc.Material = "Neon"
  267. Orbvc.Size = Vector3.new(0.3, 0.3, 0.3)
  268. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  269. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  270.  
  271. local Weld = Instance.new("Weld", Orbvc)
  272. Weld.Part0 = Character.Head
  273. Weld.Part1 = Orbvc
  274. Weld.C1 = CFrame.new(0.26, -0.24, 0.55)
  275. ---------------------------------------------------------
  276. local Mask = Instance.new("Part", Character)
  277. Mask.Name = "Mask"
  278. Mask.CanCollide = false
  279. Mask.BrickColor = BrickColor.new("Mid gray")
  280. Mask.Transparency = 0
  281. Mask.Material = "Plastic"
  282. Mask.Size = Vector3.new(0.1, 0.1, 0.1)
  283. Mask.TopSurface = Enum.SurfaceType.Smooth
  284. Mask.BottomSurface = Enum.SurfaceType.Smooth
  285.  
  286. local Weld = Instance.new("Weld", Mask)
  287. Weld.Part0 = Character.Head
  288. Weld.Part1 = Mask
  289. Weld.C1 = CFrame.new(0, -0.1, 0.8)
  290.  
  291. local M1 = Instance.new("SpecialMesh")
  292. M1.Parent = Mask
  293. M1.MeshId = "http://www.roblox.com/asset/?id=62679079"
  294. M1.Scale = Vector3.new( 1, 1, 2)
  295. ----------------------------------------------------------
  296. local Hood = Instance.new("Part", Character)
  297. Hood.Name = "Hood"
  298. Hood.CanCollide = false
  299. Hood.BrickColor = BrickColor.new("Really black")
  300. Hood.Transparency = 0
  301. Hood.Material = "Plastic"
  302. Hood.Size = Vector3.new(0.1, 0.1, 0.1)
  303. Hood.TopSurface = Enum.SurfaceType.Smooth
  304. Hood.BottomSurface = Enum.SurfaceType.Smooth
  305.  
  306. local Weld = Instance.new("Weld", Hood)
  307. Weld.Part0 = Character.Head
  308. Weld.Part1 = Hood
  309. Weld.C1 = CFrame.new(0, -0.2, 0)
  310.  
  311. local M2 = Instance.new("SpecialMesh")
  312. M2.Parent = Hood
  313. M2.MeshId = "http://www.roblox.com/asset/?id=83499032"
  314. M2.Scale = Vector3.new( 1, 1.2, 1.1)
  315. ------------------------------------------------------
  316.  
  317. p = game.Players.LocalPlayer
  318. char049 = p.Character
  319.  
  320. char049.Shirt:Remove()
  321. for i,v in pairs(char049:GetChildren()) do if v:IsA("Pants") then v:Remove() end end
  322. wait()shirt = Instance.new("Shirt", char049)
  323. shirt.Name = "Shirt"
  324. pants = Instance.new("Pants", char049)
  325. pants.Name = "Pants"
  326.  
  327. char049.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=648758131"
  328. char049.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=472675863"
  329. -------------------------------------------------
  330. ---- Orbd,Orbvc,Mask,Hood
  331.  
  332. --[[NIGHTOWLACE_WEAPONRY]]--
  333. maincolor = game.Players.LocalPlayer.Character.Torso.BrickColor.Name
  334. secondcolor = "Really black"
  335.  
  336. wait(1 / 60)
  337. Effects = { }
  338. local Player = game.Players.localPlayer
  339. local Character = Player.Character
  340. local Humanoid = Character.Humanoid
  341. local mouse = Player:GetMouse()
  342. local LeftArm = Character["Left Arm"]
  343. local RightArm = Character["Right Arm"]
  344. local LeftLeg = Character["Left Leg"]
  345. local RightLeg = Character["Right Leg"]
  346. local Head = Character.Head
  347. local Torso = Character.Torso
  348. local cam = game.Workspace.CurrentCamera
  349. local RootPart = Character.HumanoidRootPart
  350. local RootJoint = RootPart.RootJoint
  351. local equipped = false
  352. local attack = false
  353. local Anim = 'Idle'
  354. local idle = 0
  355. local attacktype = 1
  356. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  357. local velocity = RootPart.Velocity.y
  358. local sine = 0
  359. local change = 1
  360. local grabbed = false
  361. local cn = CFrame.new
  362. local mr = math.rad
  363. local angles = CFrame.Angles
  364. local ud = UDim2.new
  365. local c3 = Color3.new
  366.  
  367. local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  368. Humanoid.Animator:Destroy()
  369. Character.Animate:Destroy()
  370.  
  371. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  372. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  373. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  374.  
  375. RSH, LSH = nil, nil
  376.  
  377. RW = Instance.new("Weld")
  378. LW = Instance.new("Weld")
  379.  
  380. RH = Torso["Right Hip"]
  381. LH = Torso["Left Hip"]
  382.  
  383. RSH = Torso["Right Shoulder"]
  384. LSH = Torso["Left Shoulder"]
  385.  
  386. RSH.Parent = nil
  387. LSH.Parent = nil
  388.  
  389. RW.Name = "RW"
  390. RW.Part0 = Torso
  391. RW.C0 = cn(1.5, 0.5, 0)
  392. RW.C1 = cn(0, 0.5, 0)
  393. RW.Part1 = RightArm
  394. RW.Parent = Torso
  395.  
  396. LW.Name = "LW"
  397. LW.Part0 = Torso
  398. LW.C0 = cn(-1.5, 0.5, 0)
  399. LW.C1 = cn(0, 0.5, 0)
  400. LW.Part1 = LeftArm
  401. LW.Parent = Torso
  402.  
  403. function clerp(a, b, t)
  404. local qa = {
  405. QuaternionFromCFrame(a)
  406. }
  407. local qb = {
  408. QuaternionFromCFrame(b)
  409. }
  410. local ax, ay, az = a.x, a.y, a.z
  411. local bx, by, bz = b.x, b.y, b.z
  412. local _t = 1 - t
  413. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  414. end
  415.  
  416. function QuaternionFromCFrame(cf)
  417. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  418. local trace = m00 + m11 + m22
  419. if trace > 0 then
  420. local s = math.sqrt(1 + trace)
  421. local recip = 0.5 / s
  422. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  423. else
  424. local i = 0
  425. if m11 > m00 then
  426. i = 1
  427. end
  428. if m22 > (i == 0 and m00 or m11) then
  429. i = 2
  430. end
  431. if i == 0 then
  432. local s = math.sqrt(m00 - m11 - m22 + 1)
  433. local recip = 0.5 / s
  434. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  435. elseif i == 1 then
  436. local s = math.sqrt(m11 - m22 - m00 + 1)
  437. local recip = 0.5 / s
  438. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  439. elseif i == 2 then
  440. local s = math.sqrt(m22 - m00 - m11 + 1)
  441. local recip = 0.5 / s
  442. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  443. end
  444. end
  445. end
  446.  
  447. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  448. local xs, ys, zs = x + x, y + y, z + z
  449. local wx, wy, wz = w * xs, w * ys, w * zs
  450. local xx = x * xs
  451. local xy = x * ys
  452. local xz = x * zs
  453. local yy = y * ys
  454. local yz = y * zs
  455. local zz = z * zs
  456. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  457. end
  458.  
  459. function QuaternionSlerp(a, b, t)
  460. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  461. local startInterp, finishInterp;
  462. if cosTheta >= 0.0001 then
  463. if (1 - cosTheta) > 0.0001 then
  464. local theta = math.acos(cosTheta)
  465. local invSinTheta = 1 / math.sin(theta)
  466. startInterp = math.sin((1 - t) * theta) * invSinTheta
  467. finishInterp = math.sin(t * theta) * invSinTheta
  468. else
  469. startInterp = 1 - t
  470. finishInterp = t
  471. end
  472. else
  473. if (1 + cosTheta) > 0.0001 then
  474. local theta = math.acos(-cosTheta)
  475. local invSinTheta = 1 / math.sin(theta)
  476. startInterp = math.sin((t - 1) * theta) * invSinTheta
  477. finishInterp = math.sin(t * theta) * invSinTheta
  478. else
  479. startInterp = t - 1
  480. finishInterp = t
  481. end
  482. end
  483. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  484. end
  485.  
  486. function swait(num)
  487. if num == 0 or num == nil then
  488. game:service'RunService'.RenderStepped:wait(0)
  489. else
  490. for i = 0, num do
  491. game:service'RunService'.RenderStepped:wait(0)
  492. end
  493. end
  494. end
  495.  
  496. local RbxUtility = LoadLibrary("RbxUtility")
  497. local Create = RbxUtility.Create
  498.  
  499. function RemoveOutlines(part)
  500. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  501. end
  502.  
  503. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  504. local Part = Create("Part"){
  505. formFactor = FormFactor,
  506. Parent = Parent,
  507. Reflectance = Reflectance,
  508. Transparency = Transparency,
  509. CanCollide = false,
  510. Locked = true,
  511. BrickColor = BrickColor.new(tostring(BColor)),
  512. Name = Name,
  513. Size = Size,
  514. Material = Material,
  515. }
  516. RemoveOutlines(Part)
  517. return Part
  518. end
  519.  
  520. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  521. local Msh = Create(Mesh){
  522. Parent = Part,
  523. Offset = OffSet,
  524. Scale = Scale,
  525. }
  526. if Mesh == "SpecialMesh" then
  527. Msh.MeshType = MeshType
  528. Msh.MeshId = MeshId
  529. end
  530. return Msh
  531. end
  532.  
  533. function CreateWeld(Parent, Part0, Part1, C0, C1)
  534. local Weld = Create("Weld"){
  535. Parent = Parent,
  536. Part0 = Part0,
  537. Part1 = Part1,
  538. C0 = C0,
  539. C1 = C1,
  540. }
  541. return Weld
  542. end
  543.  
  544. function rayCast(Position, Direction, Range, Ignore)
  545. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  546. end
  547.  
  548. function CreateSound(id, par, vol, pit)
  549. coroutine.resume(coroutine.create(function()
  550. local sou = Instance.new("Sound", par or workspace)
  551. sou.Volume = vol
  552. sou.Pitch = pit or 1
  553. sou.SoundId = id
  554. wait()
  555. sou:play()
  556. game:GetService("Debris"):AddItem(sou, 6)
  557. end))
  558. end
  559.  
  560. local function getclosest(obj, distance)
  561. local last, lastx = distance + 1
  562. for i, v in pairs(workspace:GetChildren()) do
  563. if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then
  564. local t = v.Torso
  565. local dist = (t.Position - obj.Position).magnitude
  566. if dist <= distance then
  567. if dist < last then
  568. last = dist
  569. lastx = v
  570. end
  571. end
  572. end
  573. end
  574. return lastx
  575. end
  576.  
  577. function Damage(hit, damage, cooldown, Color1, Color2, HSound, HPitch)
  578. for i, v in pairs(hit:GetChildren()) do
  579. if v:IsA("Humanoid") and hit.Name ~= Character.Name then
  580. local find = v:FindFirstChild("Hitz")
  581. if not find then
  582. if v.Parent:findFirstChild("Head") then
  583. local BillG = Create("BillboardGui"){
  584. Parent = v.Parent.Head,
  585. Size = UDim2.new(1, 0, 1, 0),
  586. Adornee = v.Parent.Head,
  587. StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3)),
  588. }
  589. local TL = Create("TextLabel"){
  590. Parent = BillG,
  591. Size = UDim2.new(3, 3, 3, 3),
  592. BackgroundTransparency = 1,
  593. Text = tostring(damage).."-",
  594. TextColor3 = Color1.Color,
  595. TextStrokeColor3 = Color2.Color,
  596. TextStrokeTransparency = 0,
  597. TextXAlignment = Enum.TextXAlignment.Center,
  598. TextYAlignment = Enum.TextYAlignment.Center,
  599. FontSize = Enum.FontSize.Size18,
  600. Font = "ArialBold",
  601. }
  602. coroutine.resume(coroutine.create(function()
  603. wait(1)
  604. for i = 0, 1, .1 do
  605. wait(.1)
  606. BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, .1, 0)
  607. end
  608. BillG:Destroy()
  609. end))
  610. end
  611. v.Health = v.Health - damage
  612. local bool = Create("BoolValue"){
  613. Parent = v,
  614. Name = 'Hitz',
  615. }
  616. if HSound ~= nil and HPitch ~= nil then
  617. CreateSound(HSound, hit, 1, HPitch)
  618. end
  619. game:GetService("Debris"):AddItem(bool, cooldown)
  620. end
  621. end
  622. end
  623. end
  624.  
  625.  
  626. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  627. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  628. prt.Anchored = true
  629. prt.CFrame = cframe
  630. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  631. game:GetService("Debris"):AddItem(prt, 10)
  632. if Type == 1 or Type == nil then
  633. table.insert(Effects, {
  634. prt,
  635. "Block1",
  636. delay,
  637. x3,
  638. y3,
  639. z3,
  640. msh
  641. })
  642. elseif Type == 2 then
  643. table.insert(Effects, {
  644. prt,
  645. "Block2",
  646. delay,
  647. x3,
  648. y3,
  649. z3,
  650. msh
  651. })
  652. end
  653. end
  654.  
  655. function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  656. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  657. prt.Anchored = true
  658. prt.CFrame = cframe
  659. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  660. game:GetService("Debris"):AddItem(prt, 10)
  661. table.insert(Effects, {
  662. prt,
  663. "Cylinder",
  664. delay,
  665. x3,
  666. y3,
  667. z3,
  668. msh
  669. })
  670. end
  671.  
  672. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  673. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  674. prt.Anchored = true
  675. prt.CFrame = cframe * CFrame.new(x1, y1, z1)
  676. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  677. game:GetService("Debris"):AddItem(prt, 10)
  678. table.insert(Effects, {
  679. prt,
  680. "Cylinder",
  681. delay,
  682. x3,
  683. y3,
  684. z3,
  685. msh
  686. })
  687. end
  688.  
  689. function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  690. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  691. prt.Anchored = true
  692. prt.CFrame = cframe
  693. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  694. game:GetService("Debris"):AddItem(prt, 10)
  695. table.insert(Effects, {
  696. prt,
  697. "Cylinder",
  698. delay,
  699. x3,
  700. y3,
  701. z3,
  702. msh
  703. })
  704. end
  705.  
  706. function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  707. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  708. prt.Anchored = true
  709. prt.CFrame = cframe
  710. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  711. game:GetService("Debris"):AddItem(prt, 10)
  712. table.insert(Effects, {
  713. prt,
  714. "Cylinder",
  715. delay,
  716. x3,
  717. y3,
  718. z3,
  719. msh
  720. })
  721. end
  722.  
  723. function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  724. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  725. prt.Anchored = true
  726. prt.CFrame = cframe
  727. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  728. game:GetService("Debris"):AddItem(prt, 10)
  729. table.insert(Effects, {
  730. prt,
  731. "Cylinder",
  732. delay,
  733. x3,
  734. y3,
  735. z3,
  736. msh
  737. })
  738. end
  739.  
  740. function BreakEffect(brickcolor, cframe, x1, y1, z1)
  741. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  742. prt.Anchored = true
  743. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  744. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  745. local num = math.random(10, 50) / 1000
  746. game:GetService("Debris"):AddItem(prt, 10)
  747. table.insert(Effects, {
  748. prt,
  749. "Shatter",
  750. num,
  751. prt.CFrame,
  752. math.random() - math.random(),
  753. 0,
  754. math.random(50, 100) / 100
  755. })
  756. end
  757.  
  758.  
  759.  
  760.  
  761. for i = 0, 1, 0.05 do
  762. swait()
  763. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .1)
  764. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(0)), .1)
  765. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)
  766. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  767. if Torsovelocity > 2 then
  768. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2)
  769. RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 5), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  770. LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 5), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  771. elseif Torsovelocity < 1 then
  772. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)
  773. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  774. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  775. end
  776. end
  777. attack = false
  778.  
  779.  
  780.  
  781. game:GetService'RunService'.Stepped:connect(function()
  782. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  783. velocity = RootPart.Velocity.y
  784. sine = sine + change
  785. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  786. if equipped == true or equipped == false then
  787. if RootPart.Velocity.y > 1 and hit == nil then
  788. Anim = "Jump"
  789. if attack == false then
  790. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  791. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  792. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(30)), .1)
  793. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(-30)), .1)
  794. RH.C0 = clerp(RH.C0, cn(1, -.9, -.3) * RHCF * angles(math.rad(3), math.rad(0), math.rad(0)), .1)
  795. LH.C0 = clerp(LH.C0, cn(-1, -.7, -.5) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .1)
  796. end
  797. elseif RootPart.Velocity.y < -1 and hit == nil then
  798. Anim = "Fall"
  799. if attack == false then
  800. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  801. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  802. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), .1)
  803. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), .1)
  804. RH.C0 = clerp(RH.C0, cn(1, -1, -.3) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  805. LH.C0 = clerp(LH.C0, cn(-1, -.8, -.3) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  806. end
  807. elseif Torsovelocity < 1 and hit ~= nil then
  808. Anim = "Idle"
  809. if attack == false then
  810. change = 1
  811. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(5)), .1)
  812. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 - 2 * math.cos(sine / 25)), math.rad(0), math.rad(-5)), .1)
  813. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.1)
  814. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-5 - 3 * math.cos(sine / 25))), 0.1)
  815. RH.C0 = clerp(RH.C0, cn(1, -.9 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1)
  816. LH.C0 = clerp(LH.C0, cn(-1, -.9 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1)
  817. end
  818. elseif Torsovelocity > 2 and hit ~= nil then
  819. Anim = "Walk"
  820. if attack == false then
  821. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(5 * math.cos(sine / 5))), .2)
  822. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 9), .2)
  823. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(4)), .2)
  824. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2)
  825. RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 3), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .3)
  826. LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 3), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .3)
  827. end
  828. end
  829. end
  830. if #Effects > 0 then
  831. for e = 1, #Effects do
  832. if Effects[e] ~= nil then
  833. local Thing = Effects[e]
  834. if Thing ~= nil then
  835. local Part = Thing[1]
  836. local Mode = Thing[2]
  837. local Delay = Thing[3]
  838. local IncX = Thing[4]
  839. local IncY = Thing[5]
  840. local IncZ = Thing[6]
  841. if Thing[1].Transparency <= 1 then
  842. if Thing[2] == "Block1" then
  843. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  844. local Mesh = Thing[1].Mesh
  845. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  846. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  847. elseif Thing[2] == "Block2" then
  848. Thing[1].CFrame = Thing[1].CFrame
  849. local Mesh = Thing[7]
  850. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  851. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  852. elseif Thing[2] == "Cylinder" then
  853. local Mesh = Thing[1].Mesh
  854. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  855. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  856. elseif Thing[2] == "Blood" then
  857. local Mesh = Thing[7]
  858. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0)
  859. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  860. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  861. elseif Thing[2] == "Elec" then
  862. local Mesh = Thing[1].Mesh
  863. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  864. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  865. elseif Thing[2] == "Disappear" then
  866. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  867. elseif Thing[2] == "Shatter" then
  868. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  869. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  870. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  871. Thing[6] = Thing[6] + Thing[5]
  872. end
  873. else
  874. Part.Parent = nil
  875. table.remove(Effects, e)
  876. end
  877. end
  878. end
  879. end
  880. end
  881. end)
  882.  
  883.  
  884. local lp = game.Players.LocalPlayer
  885. local chr = lp.Character
  886. local mouseV2 = lp:GetMouse()
  887. local euler = CFrame.fromEulerAnglesXYZ
  888. local rad = math.rad
  889. local trso = chr.Torso
  890.  
  891.  
  892.  
  893.  
  894.  
  895.  
  896.  
  897.  
  898.  
  899.  
  900.  
  901.  
  902.  
  903.  
  904.  
  905.  
  906.  
  907.  
  908.  
  909.  
  910.  
  911.  
  912.  
  913.  
  914.  
  915. hum = chr.Humanoid
  916.  
  917.  
  918.  
  919. function CreateMesh(parent, id, x, y, z, texture)
  920. local m=Instance.new("SpecialMesh", parent)
  921. m.MeshType = "FileMesh"
  922. m.MeshId="http://www.roblox.com/asset/?id="..id
  923. if texture ~= nil then
  924. m.TextureId="http://www.roblox.com/asset/?id="..texture
  925. end
  926. m.Scale = Vector3.new(x,y,z)
  927. end
  928.  
  929.  
  930.  
  931. Hat=function()
  932. hat = Instance.new("Part", chr)
  933. hat.Transparency = 1
  934. hat.Name = "Top hat"
  935. hat.Locked = true
  936. hat.BrickColor = BrickColor.new("Really black")
  937. hat.CanCollide=true
  938. hat.Size=Vector3.new(1,1,1)
  939. hatw = Instance.new("Weld",hat)
  940. hatw.Part0=hat
  941. hatw.Part1=chr['Head']
  942. hatw.C0=CFrame.new(0,-1.7,0)
  943. hatw.C1=euler(rad(0),rad(0),rad(0))
  944. end
  945.  
  946. Hat()
  947.  
  948.  
  949.  
  950. function Name(msg)
  951. if hat.Parent then
  952. pcall(function()
  953. local Gui = Instance.new('BillboardGui', hat)
  954. Gui.ExtentsOffset = Vector3.new(0,1.5,0)
  955. Gui.Size = UDim2.new(0,200,0,300)
  956. local Frame = Instance.new('Frame',Gui)
  957. Frame.BackgroundTransparency = 1
  958. Frame.Size = UDim2.new(1,0,1,0)
  959. local Txt = Instance.new('TextLabel',Frame)
  960. Txt.BackgroundTransparency = 1
  961. Txt.Size = UDim2.new(1,0,1,0)
  962. Txt.Font = 'ArialBold'
  963. Txt.FontSize = 'Size24'
  964. Txt.Text = msg
  965. Txt.TextColor3 = BrickColor.new("Really black").Color
  966. Txt.TextStrokeColor3 = Color3.new(1,0,0)
  967. Txt.TextStrokeTransparency = 0
  968. Txt.TextWrapped = true
  969. Txt.TextScaled = false
  970. end)
  971. else
  972. end
  973. end
  974.  
  975. function Chat(msg) -- Credit to jillmiles1, kthxbye
  976. if hat.Parent then
  977. pcall(function()
  978. if hat:FindFirstChild("Fazbear Chat Gui") then
  979. hat['Fazbear Chat Gui']:destroy()
  980. end
  981. local Gui = Instance.new('BillboardGui', hat)
  982. Gui.Name = "Fazbear Chat Gui"
  983. Gui.ExtentsOffset = Vector3.new(0,3,0)
  984. Gui.Size = UDim2.new(0,200,0,300)
  985. local Frame = Instance.new('Frame',Gui)
  986. Frame.BackgroundTransparency = 1
  987. Frame.Size = UDim2.new(1,0,1,0)
  988. local Txt = Instance.new('TextLabel',Frame)
  989. Txt.BackgroundTransparency = 1
  990. Txt.Size = UDim2.new(1,0,1,0)
  991. Txt.Font = 'ArialBold'
  992. Txt.Name = "ChatGui"
  993. Txt.FontSize = 'Size24'
  994. Txt.Text = ''
  995. Txt.TextColor3 = BrickColor.new("Really black").Color
  996. Txt.TextStrokeColor3 = Color3.new(1,1,1)
  997. Txt.TextStrokeTransparency = .5
  998. Txt.TextWrapped = true
  999. Txt.TextScaled = false
  1000.  
  1001. delay(wait(),function()
  1002. for v = 1, #msg do
  1003. Txt.Text=string.sub(msg,1,v)
  1004. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1005. wait(.009)
  1006. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1007. wait(.009)
  1008. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1009. end;
  1010.  
  1011.  
  1012.  
  1013. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1014. wait(.03)
  1015. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1016. wait(.03)
  1017. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1018. wait(.03)
  1019. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1020. wait(.03)
  1021. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1022. wait(.03)
  1023. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1024. wait(.03)
  1025. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1026. wait(.03)
  1027. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1028. wait(.03)
  1029. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1030. wait(.03)
  1031. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1032. wait(.03)
  1033. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1034. wait(.03)
  1035. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1036. wait(.03)
  1037. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1038. wait(.03)
  1039. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1040. wait(.03)
  1041. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1042. wait(.03)
  1043. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1044. wait(.03)
  1045. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1046. wait(.03)
  1047. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1048. wait(.03)
  1049.  
  1050. Txt.TextStrokeTransparency = .6
  1051. wait()
  1052. Txt.TextStrokeTransparency = .7
  1053. wait()
  1054. Txt.TextStrokeTransparency = .8
  1055. wait()
  1056. Txt.TextStrokeTransparency = .9
  1057. wait()
  1058. Txt.TextStrokeTransparency = 1
  1059. wait()
  1060.  
  1061. for v = 1, #Txt.Text do
  1062. Txt.Text=string.sub(msg,-1,v)
  1063.  
  1064.  
  1065.  
  1066.  
  1067.  
  1068.  
  1069.  
  1070. end;
  1071. Gui:remove()
  1072. end)
  1073. end)
  1074. else
  1075. end
  1076. end
  1077.  
  1078.  
  1079.  
  1080.  
  1081. function PlaySound(id, pitch, looped)
  1082. epicsound = Instance.new("Sound")
  1083. epicsound.Name = "FazbearSound"
  1084. epicsound.SoundId = "rbxassetid://"..id
  1085. epicsound.Volume = 2
  1086. epicsound.Pitch = pitch
  1087. if looped == nil then
  1088. looped = true
  1089. else
  1090. looped = looped
  1091. end
  1092. wait()
  1093. epicsound.Looped = looped
  1094. epicsound.Parent = workspace
  1095. if epicsound.SoundId=="rbxassetid://tt" then -- TELL ME, TELL ME, WHERE DA FREAKS AT!
  1096. epicsound.SoundId="rbxassetid://181158033"
  1097. elseif epicsound.SoundId=="rbxassetid://fabulous" then -- FA-FA-FABULOUS!
  1098. epicsound.SoundId="rbxassetid://191819419"
  1099. elseif epicsound.SoundId=="rbxassetid://ufdb" then -- ultimate final death battle(fairy tail XD)
  1100. epicsound.SoundId="rbxassetid://153085393"
  1101. elseif epicsound.SoundId=="rbxassetid://nnm" then
  1102. epicsound.SoundId="rbxassetid://210189234"
  1103. elseif epicsound.SoundId=="rbxassetid://tun" then -- tunak tunak tun
  1104. epicsound.SoundId="rbxassetid://162682002"
  1105. elseif epicsound.SoundId=="rbxassetid://zelda" then
  1106. epicsound.SoundId="rbxassetid://158215156"
  1107. elseif epicsound.SoundId=="rbxassetid://cc" then
  1108. epicsound.SoundId="rbxassetid://177080835"
  1109. end
  1110. es=epicsound:clone()
  1111. es:Stop()
  1112. es.Parent = chr
  1113. wait()
  1114. es:Play()
  1115. end
  1116.  
  1117.  
  1118.  
  1119.  
  1120. lp.Chatted:connect(function(msg)
  1121. Chat(msg)
  1122. end)
  1123.  
  1124. goldie=true
  1125.  
  1126.  
  1127. function StopMusic()
  1128. if chr:FindFirstChild("FazbearSound") then
  1129. if chr.FazbearSound.ClassName == "Sound" then
  1130. chr.FazbearSound:Stop()
  1131. wait()
  1132. chr.FazbearSound:Destroy()
  1133. end
  1134. end
  1135. end
  1136.  
  1137. Name("")
  1138.  
  1139.  
  1140. mouseV2.KeyDown:connect(function(key)
  1141. if key == "g" then
  1142. if goldie==false then
  1143. goldie=true
  1144.  
  1145. elseif goldie==true then
  1146. goldie=false
  1147.  
  1148. end
  1149. elseif key == "j" then -- Plays a song
  1150. StopMusic()
  1151. PlaySound(150456585, 1.1, true)
  1152. elseif key == "k" then -- Plays a song
  1153. StopMusic()
  1154. PlaySound(194920243, 1, true)
  1155. Chat("Heh...")
  1156. elseif key == "p" then -- Stops any sound(s) playing from your torso
  1157. StopMusic()
  1158. Chat("All sounds stopped!")
  1159. end
  1160. end)
  1161.  
  1162.  
  1163.  
  1164. hum.Died:connect(function()
  1165. es.Pitch = 10
  1166. wait()
  1167. es:Pause()
  1168. es:Stop()
  1169. es.Name = "Ded"
  1170. wait()
  1171. es:Destroy()
  1172. end)
  1173.  
  1174.  
  1175.  
  1176.  
  1177.  
  1178.  
  1179. p = (game.Players.LocalPlayer.Name)
  1180. char = game.Players.LocalPlayer.Character
  1181.  
  1182.  
  1183. local player = game.Players.LocalPlayer
  1184. repeat wait() until player.Character.Humanoid
  1185. local humanoid = player.Character.Humanoid
  1186. local mouse = player:GetMouse()
  1187.  
  1188. for i,v in pairs(char:GetChildren()) do
  1189. if v.ClassName == 'Accessory' then
  1190. v:Destroy()
  1191. end
  1192. end
  1193.  
  1194. ScarySound1 = Instance.new("Sound")
  1195. ScarySound1.Parent = char.Torso
  1196. ScarySound1.SoundId = "rbxassetid://161964276"
  1197. ScarySound1.Volume = .5
  1198.  
  1199. ScarySound2 = Instance.new("Sound")
  1200. ScarySound2.Parent = char.Torso
  1201. ScarySound2.SoundId = "rbxassetid://669623416"
  1202. ScarySound2.Volume = 2
  1203. ScarySound2.Looped = true
  1204.  
  1205. ScarySound3 = Instance.new("Sound")
  1206. ScarySound3.Parent = char.Torso
  1207. ScarySound3.SoundId = "rbxassetid://483810543"
  1208. ScarySound3.Volume = 0.3
  1209. ScarySound3.Looped = true
  1210.  
  1211. ScarySound4 = Instance.new("Sound")
  1212. ScarySound4.Parent = char.Torso
  1213. ScarySound4.SoundId = "rbxassetid://177113856"
  1214. ScarySound4.Volume = 2
  1215. ScarySound4.Looped = false
  1216.  
  1217. Punch = Instance.new("Sound")
  1218. Punch.Parent = char.Torso
  1219. Punch.SoundId = "rbxassetid://146938349"
  1220. Punch.Volume = 1.5
  1221. Punch.Looped = false
  1222. Punch.Pitch = 0.8
  1223.  
  1224. hole = Instance.new("Sound")
  1225. hole.Parent = char.Torso
  1226. hole.SoundId = "rbxassetid://224339308"
  1227. hole.Volume = .3
  1228.  
  1229.  
  1230. game.Players.LocalPlayer.Character.Sound:Destroy()
  1231.  
  1232. function Normal()
  1233. ScarySound3:Play()
  1234. char.Humanoid.WalkSpeed = 18
  1235. char.Head.face.Texture = "rbxassetid://0"
  1236. char["Left Leg"].Transparency = 0
  1237. char["Head"].Transparency = 0
  1238. char["Right Leg"].Transparency = 0
  1239. char["Torso"].Transparency = 0
  1240. char["Left Arm"].Transparency = 0
  1241. char["Right Arm"].Transparency = 0
  1242. end
  1243.  
  1244. function GoInvisible()
  1245. ScarySound3:Stop()
  1246. ScarySound1:Stop()
  1247. char.Humanoid.WalkSpeed = 120
  1248. char.Head.face.Transparency = 1
  1249. char["Left Leg"].Transparency = 0.5
  1250. char["Head"].Transparency = 0.5
  1251. char["Right Leg"].Transparency = 0.5
  1252. char["Torso"].Transparency = 0.5
  1253. char["Left Arm"].Transparency = 0.5
  1254. char["Right Arm"].Transparency = 0.5
  1255. Hood.Transparency = 0.5
  1256. Mask.Transparency = 0.5
  1257. Orbvc.Transparency = 0.5
  1258. Orbd.Transparency = 0.5
  1259. Orbvc.BrickColor = BrickColor.new("Really red")
  1260. Orbd.BrickColor = BrickColor.new("Really red")
  1261. wait(0.001)
  1262. char["Left Leg"].Transparency = 0.6
  1263. char["Head"].Transparency = 0.6
  1264. char["Right Leg"].Transparency = 0.6
  1265. char["Torso"].Transparency = 0.6
  1266. char["Left Arm"].Transparency = 0.6
  1267. char["Right Arm"].Transparency = 0.6
  1268. Hood.Transparency = 0.6
  1269. Mask.Transparency = 0.6
  1270. Orbvc.Transparency = 0.6
  1271. Orbd.Transparency = 0.6
  1272. wait(0.001)
  1273. char["Left Leg"].Transparency = 0.7
  1274. char["Head"].Transparency = 0.7
  1275. char["Right Leg"].Transparency = 0.7
  1276. char["Torso"].Transparency = 0.7
  1277. char["Left Arm"].Transparency = 0.7
  1278. char["Right Arm"].Transparency = 0.7
  1279. Hood.Transparency = 0.7
  1280. Mask.Transparency = 0.7
  1281. Orbvc.Transparency = 0.7
  1282. Orbd.Transparency = 0.7
  1283. wait(0.001)
  1284. char["Left Leg"].Transparency = 1
  1285. char["Head"].Transparency = 1
  1286. char["Right Leg"].Transparency = 1
  1287. char["Torso"].Transparency = 1
  1288. char["Left Arm"].Transparency = 1
  1289. char["Right Arm"].Transparency = 1
  1290. Hood.Transparency = 1
  1291. Mask.Transparency = 1
  1292. Orbvc.Transparency = 1
  1293. Orbd.Transparency = 1
  1294. end
  1295.  
  1296. function GoVisible()
  1297. ScarySound3:Play()
  1298. char.Humanoid.WalkSpeed = 16
  1299. ScarySound1:Play()
  1300. char.Head.face.Transparency = 0
  1301. Orbvc.BrickColor = BrickColor.new("Really black")
  1302. Orbd.BrickColor = BrickColor.new("Really black")
  1303. char["Left Leg"].Transparency = 0.9
  1304. char["Head"].Transparency = 0.9
  1305. char["Right Leg"].Transparency = 9
  1306. char["Torso"].Transparency = 0.9
  1307. char["Left Arm"].Transparency = 0.9
  1308. char["Right Arm"].Transparency = 0.9
  1309. Hood.Transparency = 0.9
  1310. Mask.Transparency = 0.9
  1311. Orbvc.Transparency = 0.9
  1312. Orbd.Transparency = 0.9
  1313. wait(0.001)
  1314. char["Left Leg"].Transparency = 0.7
  1315. char["Head"].Transparency = 0.7
  1316. char["Right Leg"].Transparency = 0.7
  1317. char["Torso"].Transparency = 0.7
  1318. char["Left Arm"].Transparency = 0.7
  1319. char["Right Arm"].Transparency = 0.7
  1320. Hood.Transparency = 0.7
  1321. Mask.Transparency = 0.7
  1322. Orbvc.Transparency = 0.7
  1323. Orbd.Transparency = 0.7
  1324. wait(0.001)
  1325. char["Left Leg"].Transparency = 0
  1326. char["Head"].Transparency = 0
  1327. char["Right Leg"].Transparency = 0
  1328. char["Torso"].Transparency = 0
  1329. char["Left Arm"].Transparency = 0
  1330. char["Right Arm"].Transparency = 0
  1331. Hood.Transparency = 0
  1332. Mask.Transparency = 0
  1333. Orbvc.Transparency = 0
  1334. Orbd.Transparency = 0
  1335. end
  1336.  
  1337. Normal()
  1338.  
  1339. Music1 = New("Sound",chara,"Music",{SoundId = "rbxassetid://293341992",Volume = 2,Looped = true})
  1340. Music1.Pitch = 1
  1341. musicon = false
  1342. mouse.KeyDown:connect(function(key)
  1343. if key == "z" then
  1344. if char.Head.Transparency == 0 then
  1345. GoInvisible()
  1346.  
  1347. elseif char.Head.Transparency == 1 then
  1348. GoVisible()
  1349. Chat("...")
  1350. end
  1351. end end)
  1352.  
  1353. mouse.KeyDown:connect(function(key)
  1354. if key == "x" then
  1355. if ScarySound2.IsPlaying == false then
  1356. ScarySound2:Play()
  1357. elseif ScarySound2.IsPlaying == true then
  1358. ScarySound2:Stop()
  1359.  
  1360.  
  1361. end
  1362. end end)
  1363.  
  1364. mouse.KeyDown:connect(function(key)
  1365. if key == "r" then
  1366. if ScarySound4.IsPlaying == false then
  1367. ScarySound4:Play()
  1368. Chat("Hello...")
  1369. wait(1.5)
  1370. Chat("greetings...")
  1371. wait(2)
  1372. Chat("o my...")
  1373. wait(1.5)
  1374. Chat("he have another victim of the disease")
  1375. wait(3)
  1376. Chat("you are not a doctor...")
  1377. wait(2)
  1378. Chat("i sense the the disease in you")
  1379. wait(2.3)
  1380. Chat("i am the cure...")
  1381. wait(2)
  1382. Chat("do not be afraid")
  1383. wait(2)
  1384. Chat("i am the cure")
  1385. wait(2)
  1386. Chat("stop resisting...")
  1387. wait(1.8)
  1388. Chat("i am here to cure you...")
  1389.  
  1390.  
  1391.  
  1392.  
  1393. end
  1394. end end)
  1395. mouse.KeyDown:connect(function(key)
  1396. if key == "u" then
  1397. for _, z in pairs(workspace:GetChildren()) do
  1398.  
  1399. if z.Name == "Zombie" then
  1400. Chat("Clean...")
  1401. z:Destroy()
  1402.  
  1403. end
  1404. end
  1405. end
  1406. end)
  1407.  
  1408.  
  1409. mouse.KeyDown:connect(function(key)
  1410. if key == "m" then
  1411. if musicon == true then
  1412. Music1:Stop()
  1413. musicon = false
  1414. Chat("Auto Target: Deactivated")
  1415. else
  1416. Chat("Auto Target: Activated")
  1417. Music1:Play()
  1418. musicon = true
  1419.  
  1420. end
  1421. end
  1422. end)
  1423.  
  1424. Virus = true
  1425.  
  1426.  
  1427. mouse.KeyDown:connect(function(key)
  1428. if key == "v" then
  1429. if Virus == true then
  1430. Chat("Infection: Deactivated")
  1431. Virus = false
  1432.  
  1433. else
  1434.  
  1435. Virus = true
  1436. Chat("Infection: Activated")
  1437. end
  1438. end
  1439. end)
  1440.  
  1441.  
  1442.  
  1443. mouse.KeyDown:connect(function(key)
  1444. if key == "h" then
  1445. for _, z in pairs(workspace:GetChildren()) do
  1446.  
  1447. if z.Name == "Zombie" then
  1448.  
  1449.  
  1450.  
  1451. end
  1452. end
  1453. end
  1454. end)
  1455.  
  1456.  
  1457.  
  1458.  
  1459. mouse.KeyDown:connect(function(key)
  1460. if key == "f" then
  1461. if targetted == nil then
  1462. targetted = char
  1463. else
  1464.  
  1465. targetted = nil
  1466. end
  1467.  
  1468.  
  1469. end
  1470. end)
  1471.  
  1472.  
  1473.  
  1474.  
  1475.  
  1476. function SpawnZombie()
  1477.  
  1478.  
  1479. if ZomWait == false and ZomWait2 == false then
  1480. Zombie.Parent = game.Lighting
  1481. Zombie2 = Zombie:Clone()
  1482. Zombie3 = Zombie:Clone()
  1483.  
  1484. Zombie:Destroy()
  1485. ----------------------------
  1486. ZomWait2 = true
  1487. wait()
  1488. ZomWait = true
  1489. end
  1490.  
  1491.  
  1492.  
  1493. if ZomWait == true and ZomWait2 == false then
  1494. Zombie3.Parent = game.Lighting
  1495. Zombie2 = Zombie3:Clone()
  1496. Zombie = Zombie3:Clone()
  1497.  
  1498. Zombie3:Destroy()
  1499. ----------------------------
  1500. ZomWait2 = true
  1501. wait()
  1502. ZomWait = false
  1503. end
  1504. Zombie2.Parent = game.Workspace
  1505.  
  1506. end
  1507.  
  1508.  
  1509.  
  1510.  
  1511. function ResetZombie()
  1512. wait(4)
  1513. ZomSyle = false
  1514. ZomWait2 = false
  1515.  
  1516. end
  1517. waitV2 = false
  1518. function onTouch(part)
  1519.  
  1520. local humanoid = part.Parent:findFirstChild("Humanoid")
  1521. local model = part.Parent
  1522. local torso = part.Parent:FindFirstChild("Torso")
  1523. local head = part.Parent:findFirstChild("Head")
  1524. local leftleg = part.Parent:findFirstChild("Left Leg")
  1525. local rightleg = part.Parent:findFirstChild("Right Leg")
  1526. local leftarm = part.Parent:findFirstChild("Left Arm")
  1527. local rightarm = part.Parent:findFirstChild("Right Arm")
  1528. if model.Name == 'Zombie' == false and model.Name == ''..p == false and Virus == true and waitV2 == false then
  1529. waitV2 = true
  1530. wait(.2)
  1531. waitV2 = false
  1532.  
  1533.  
  1534.  
  1535.  
  1536. if (humanoid ~=nil) then
  1537.  
  1538. --humanoid.Health = 0
  1539.  
  1540.  
  1541. ---------------------------R15-------------------------------------------------
  1542. if part.Parent:FindFirstChild("Torso") == nil and model.Humanoid.Health == 0 == false then
  1543. local torso2 = part.Parent:FindFirstChild("UpperTorso")
  1544. torso2:Destroy()
  1545. end
  1546. -------------------------------------------------------------------------------
  1547.  
  1548.  
  1549.  
  1550. humanoid.Sit = true
  1551. wait(0.5)
  1552. torso.Anchored = true
  1553. wait(.3)
  1554. zomchar = humanoid.Parent
  1555. e=Instance.new('Part', model)
  1556. e.Size = Vector3.new(2.25,2.25,2.25)
  1557. e.Transparency = 1
  1558. e.Anchored = true
  1559. e.CFrame = CFrame.new(torso.Position)
  1560.  
  1561.  
  1562.  
  1563. wait(1)
  1564. torso:Destroy()
  1565. q=Instance.new('ParticleEmitter', e)
  1566. q.Size = NumberSequence.new(2,.0)
  1567. q.Rate = 500
  1568. q.Transparency = NumberSequence.new(0,1)
  1569. q.Speed = NumberRange.new(7)
  1570. q.VelocitySpread = 100
  1571. q.Lifetime = NumberRange.new(0.1,1)
  1572. q.Texture = 'rbxassetid://164417280'
  1573. wait(.1)
  1574. torso.Anchored = true
  1575. rightleg.Anchored = true
  1576. leftleg.Anchored = true
  1577. rightarm.Anchored = true
  1578. leftarm.Anchored = true
  1579. ded = Instance.new("Sound")
  1580. ded.Parent = e
  1581. ded.SoundId = "rbxassetid://130976109"
  1582. ded.Volume = 3
  1583. ded.Looped = false
  1584. wait()
  1585.  
  1586. ded:Play()
  1587.  
  1588. wait(1)
  1589. leftleg.Transparency = 0.5
  1590. head.Transparency = 0.5
  1591. rightleg.Transparency = 0.5
  1592. torso.Transparency = 0.5
  1593. leftarm.Transparency = 0.5
  1594. rightarm.Transparency = 0.5
  1595.  
  1596.  
  1597. wait(0.001)
  1598. leftleg.Transparency = 0.6
  1599. head.Transparency = 0.6
  1600. rightleg.Transparency = 0.6
  1601. torso.Transparency = 0.6
  1602. leftarm.Transparency = 0.6
  1603. rightarm.Transparency = 0.6
  1604.  
  1605. wait(0.001)
  1606. leftleg.Transparency = 0.7
  1607. head.Transparency = 0.7
  1608. rightleg.Transparency = 0.7
  1609. torso.Transparency = 0.7
  1610. leftarm.Transparency = 0.7
  1611. rightarm.Transparency = 0.7
  1612.  
  1613.  
  1614.  
  1615.  
  1616.  
  1617.  
  1618. wait(0.001)
  1619. leftleg.Transparency = 1
  1620. head.Transparency = 1
  1621. rightleg.Transparency = 1
  1622. torso.Transparency = 1
  1623. leftarm.Transparency = 1
  1624. rightarm.Transparency = 1
  1625. wait()
  1626.  
  1627. SpawnZombie()
  1628. Zombie2.Torso.Touched:connect(onTouch)
  1629. Zombie2.Name = 'Zombie'
  1630. function AutoJump()
  1631. Zombie2.Humanoid.Jump = true
  1632. end
  1633. Zombie2.Torso.Touched:connect(AutoJump)
  1634. wait()
  1635. Zombie2:MoveTo(zomchar.Head.Position + Vector3.new(math.random(0,1),0,math.random(0,1)))
  1636. ----------------------
  1637.  
  1638. if ZomSyle == false then
  1639. ZomSyle = true
  1640.  
  1641.  
  1642.  
  1643.  
  1644.  
  1645.  
  1646.  
  1647.  
  1648. Zombie2.archivable = false
  1649.  
  1650.  
  1651. skin = zomchar["Body Colors"]:Clone()
  1652. skin.Parent = Zombie2
  1653. wait()
  1654.  
  1655.  
  1656. Character= Zombie2
  1657. plr = Zombie2
  1658. Headmaker = Character.Head
  1659. Headcol1 = Headmaker.BrickColor
  1660. Headmat = Headmaker.Material
  1661. Headsize = Headmaker.Size
  1662. Headsize2 = Headmaker.Mesh.Scale
  1663. hed = Character.Head
  1664. hed.Transparency = 1
  1665.  
  1666. local Headnr1 = Instance.new("Model",Character.Head)
  1667. Headnr1.Name = "Lmao"
  1668. local Headnr2 = Instance.new("Model",Headnr1)
  1669. Headnr2.Name = ""..zomchar.Name
  1670.  
  1671.  
  1672. ----------------------------------------------------------
  1673. wait()
  1674. local Mask = Instance.new("Part", Headnr2)
  1675. Mask.Name = "Head"
  1676. Mask.CanCollide = false
  1677. Mask.BrickColor = Headcol1
  1678. Mask.Transparency = 0
  1679. Mask.Material = Headmat
  1680. Mask.Size = Headsize
  1681. Mask.TopSurface = Enum.SurfaceType.Smooth
  1682. Mask.BottomSurface = Enum.SurfaceType.Smooth
  1683. local Weld = Instance.new("Weld", Mask)
  1684. Weld.Part0 = Character.Head
  1685. Weld.Part1 = Mask
  1686. Weld.C1 = CFrame.new(0,0,0)
  1687.  
  1688. local M1 = Instance.new("SpecialMesh")
  1689. M1.Parent = Mask
  1690. M1.MeshType='Head'
  1691. M1.Scale = Headsize2
  1692. ----------------------------------------------------------
  1693. local Name2 = Instance.new("Humanoid",Headnr2)
  1694.  
  1695. wait()
  1696.  
  1697. for i,v in pairs(zomchar:GetChildren()) do
  1698. if v:IsA("CharacterMesh") then
  1699. v:clone().Parent = Zombie2
  1700. end
  1701.  
  1702. if v:IsA("ShirtGraphic") then
  1703. v:clone().Parent = Zombie2
  1704. end
  1705.  
  1706. if v:IsA("Pants") then
  1707. v:clone().Parent = Zombie2
  1708. end
  1709. if v:IsA("Shirt") then
  1710. v:clone().Parent = Zombie2
  1711.  
  1712. end
  1713.  
  1714.  
  1715. if v:IsA("Accessory") then
  1716. v:clone().Parent = Zombie2
  1717. end
  1718.  
  1719. if v:IsA("Hat") then
  1720. v:clone().Parent = Zombie2
  1721. end
  1722.  
  1723. end
  1724.  
  1725.  
  1726.  
  1727. end
  1728.  
  1729.  
  1730.  
  1731.  
  1732.  
  1733.  
  1734.  
  1735. ----------------------
  1736. wait()
  1737. leftleg:Destroy()
  1738. head:Destroy()
  1739. rightleg:Destroy()
  1740. leftarm:Destroy()
  1741. rightarm:Destroy()
  1742. ResetZombie()
  1743. end
  1744. end
  1745. end
  1746.  
  1747.  
  1748.  
  1749. char.Torso.Touched:connect(onTouch)
  1750.  
  1751. mouse.KeyDown:connect(function(key)
  1752. if key == "c" then
  1753.  
  1754. LockOn()
  1755.  
  1756.  
  1757.  
  1758.  
  1759.  
  1760. end
  1761. end)
  1762.  
  1763.  
  1764. debounce = false
  1765.  
  1766. function onTouched(hit)
  1767. hole:Play()
  1768. hit.CanCollide=false
  1769. wait(.5)
  1770. hit.CanCollide = true
  1771. debounce = true
  1772.  
  1773. end
  1774. game.Players.LocalPlayer.Character.Torso.Touched:connect(onTouched)
  1775.  
  1776.  
  1777.  
  1778. game:GetService("RunService"):BindToRenderStep("ew", 0, function()
  1779.  
  1780.  
  1781. if targetted == nil and musicon == true then
  1782. print('Waiting For A Target...')
  1783. wait()
  1784. GetPlayers()
  1785. local d = math.random(1, #dft)
  1786. local s = d
  1787. print(''..dft[s]..'?')
  1788.  
  1789.  
  1790.  
  1791. for _, z in pairs(workspace:GetChildren()) do
  1792.  
  1793. if z.Name == ""..dft[s] then
  1794.  
  1795.  
  1796.  
  1797.  
  1798.  
  1799. targetted = z
  1800.  
  1801. if z.Name == ''..p then
  1802.  
  1803. targetted = nil
  1804.  
  1805. print('Wait a sec is that not me!')
  1806.  
  1807. end
  1808. end
  1809. end
  1810.  
  1811.  
  1812. end
  1813.  
  1814. if musicon == true and targetted.Humanoid.Health == 0 then
  1815. targetted = nil
  1816.  
  1817. end
  1818.  
  1819. for _, z in pairs(workspace:GetChildren()) do
  1820.  
  1821. if z.Name == "Zombie" then
  1822.  
  1823. z.Humanoid:MoveTo(targetted.Head.Position)
  1824.  
  1825. end
  1826. end
  1827. for _, z in pairs(workspace:GetChildren()) do
  1828.  
  1829. if z.Name == "Zombie" then
  1830. if z.Humanoid.Health == 0 then
  1831. z.Head.face.Transparency = 1
  1832. z["Left Leg"].Transparency = 0.5
  1833. z["Head"].Transparency = 0.5
  1834. z["Right Leg"].Transparency = 0.5
  1835. z["Torso"].Transparency = 0.5
  1836. z["Left Arm"].Transparency = 0.5
  1837. z["Right Arm"].Transparency = 0.5
  1838. wait(0.1)
  1839. z:Destroy()
  1840. end
  1841. end
  1842. end
  1843.  
  1844.  
  1845.  
  1846. -------------------
  1847. end)
  1848.  
  1849.  
  1850.  
  1851. print('Loaded...')
  1852. print('---------------------')
  1853. print('Made by 123jl123')
  1854. print('---------------------')
  1855. print('do not leak...')
  1856. print('Have a nice day :)')
  1857. print('---------------------')
  1858. while wait() do
  1859.  
  1860.  
  1861.  
  1862. char["Left Leg"].BrickColor = BrickColor.new("Really black")
  1863. char["Head"].BrickColor = BrickColor.new("Really black")
  1864. char["Right Leg"].BrickColor = BrickColor.new("Really black")
  1865. char["Torso"].BrickColor = BrickColor.new("Really black")
  1866. char["Left Arm"].BrickColor = BrickColor.new("Black")
  1867. char["Right Arm"].BrickColor = BrickColor.new("Black")
  1868. imgl.Rotation = imgl.Rotation + 1
  1869. if targetted ~= nil then
  1870. crosshair.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1871. crosshair.Enabled = true
  1872.  
  1873. elseif targetted == nil then
  1874.  
  1875. crosshair.Adornee = nil
  1876. crosshair.Enabled = false
  1877.  
  1878. end
  1879.  
  1880.  
  1881.  
  1882.  
  1883.  
  1884.  
  1885.  
  1886.  
  1887.  
  1888.  
  1889.  
  1890.  
  1891. end
  1892.  
  1893.  
  1894. ------------------------------------------------------------------------
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