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  1. Arg: -config=C:\Users\crypt\AppData\Local\Temp\tmp154.tmp
  2. ConfigPath: C:\Users\crypt\AppData\Local\Temp\tmp154.tmp
  3. Target: 7 Days To Die [1.0]
  4. EVENT: Begin task: Backup game files
  5. EVENT: Begin task: Import UnityEngine.dll
  6. INFO: File already exists
  7. EVENT: Begin task: Deobfuscate Assembly Strings
  8. A.WO::CC
  9. Null op: AmplifyMotionEffectBase::OT
  10. Skipping: SteamWindowsNativeProfile
  11. Skipping: PlayStation4SteamLinkMacProfile
  12. Skipping: AchievementManagerPCSteam
  13. Skipping: NetConnectionSteam
  14. Skipping: SteamVoiceChat
  15. Skipping: NGuiWdwAccountSteam
  16. Skipping: NetworkClientSteam
  17. Skipping: NetworkCommonSteam
  18. Skipping: ESteamNetChannels
  19. Skipping: NetworkServerSteam
  20. Skipping: Steam
  21. EVENT: Begin task: Patch game code
  22. INFO: Inject: System.Void GameManager::Awake() into type(SDX.Payload.Entry, SDX.Payload).Setup at end
  23. INFO: Inject: System.Void GameManager::StartGame() into type(SDX.Payload.ModEngine, SDX.Payload).StartupModScripts at start
  24. INFO: Patched activator::createInstance 1 in System.Void CustomInControlManager::OnEnable()
  25. INFO: Patched activator::createInstance 1 in System.Void InControl.InControlManager::OnEnable()
  26. INFO: Patched activator::createInstance 1 in System.Void InControl.NativeInputDeviceManager::WT()
  27. INFO: Patched activator::createInstance 1 in System.Void InControl.UnityInputDeviceManager::WT()
  28. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<UnityEngine.GameObject>(System.String)
  29. INFO: Param: 'UnityEngine.GameObject'
  30. INFO: Patched activator::createInstance 1 in USpeakCodecManager USpeakCodecManager::get_Instance()
  31. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<UnityEngine.AudioClip>(System.String)
  32. INFO: Param: 'UnityEngine.AudioClip'
  33. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<UnityEngine.GameObject>(System.String)
  34. INFO: Param: 'UnityEngine.GameObject'
  35. INFO: Patched activator::createInstance 1 in System.Void EntityStats::LC(Buff)
  36. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<RagdollAsset>(System.String)
  37. INFO: Param: 'RagdollAsset'
  38. WARN: Cannot patch load for type: RagdollAsset
  39. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<RagdollAsset>(System.String)
  40. INFO: Param: 'RagdollAsset'
  41. WARN: Cannot patch load for type: RagdollAsset
  42. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<RagdollAsset>(System.String)
  43. INFO: Param: 'RagdollAsset'
  44. WARN: Cannot patch load for type: RagdollAsset
  45. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<RagdollAsset>(System.String)
  46. INFO: Param: 'RagdollAsset'
  47. WARN: Cannot patch load for type: RagdollAsset
  48. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<RagdollAsset>(System.String)
  49. INFO: Param: 'RagdollAsset'
  50. WARN: Cannot patch load for type: RagdollAsset
  51. INFO: Patched activator::createInstance 1 in System.Void ItemClass::LateInit()
  52. INFO: Patched activator::createInstance 1 in NetPackage NetPackage::Parse(System.IO.BinaryReader,ClientInfo)
  53. INFO: Patched activator::createInstance 1 in System.Boolean ChunkProviderGenerateWorldRandom::Init(World)
  54. INFO: Patched activator::createInstance 1 in System.Boolean ChunkProviderGenerateWorldRandom::Init(World)
  55. INFO: Patched activator::createInstance 1 in System.Boolean ChunkProviderGenerateWorldRandom2::Init(World)
  56. INFO: Patched activator::createInstance 1 in System.Boolean ChunkProviderGenerateWorldRandom2::Init(World)
  57. INFO: Patched activator::createInstance 1 in BiomeDefinition WorldBiomes::ZC(System.Byte,System.String,System.Xml.XmlElement,System.Boolean)
  58. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<UnityEngine.GameObject>(System.String)
  59. INFO: Param: 'UnityEngine.GameObject'
  60. INFO: Patched activator::createInstance 1 in System.Void Vehicle::CreateParts()
  61. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<UnityEngine.AudioClip>(System.String)
  62. INFO: Param: 'UnityEngine.AudioClip'
  63. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<UnityEngine.AudioClip>(System.String)
  64. INFO: Param: 'UnityEngine.AudioClip'
  65. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<UnityEngine.AudioClip>(System.String)
  66. INFO: Param: 'UnityEngine.AudioClip'
  67. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<UnityEngine.AudioClip>(System.String)
  68. INFO: Param: 'UnityEngine.AudioClip'
  69. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<UnityEngine.AudioClip>(System.String)
  70. INFO: Param: 'UnityEngine.AudioClip'
  71. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<UnityEngine.AudioClip>(System.String)
  72. INFO: Param: 'UnityEngine.AudioClip'
  73. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<UnityEngine.AudioClip>(System.String)
  74. INFO: Param: 'UnityEngine.AudioClip'
  75. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<UnityEngine.AudioClip>(System.String)
  76. INFO: Param: 'UnityEngine.AudioClip'
  77. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<UnityEngine.AudioClip>(System.String)
  78. INFO: Param: 'UnityEngine.AudioClip'
  79. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<UnityEngine.Texture>(System.String)
  80. INFO: Param: 'UnityEngine.Texture'
  81. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<UnityEngine.Material>(System.String)
  82. INFO: Param: 'UnityEngine.Material'
  83. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<UnityEngine.AudioClip>(System.String)
  84. INFO: Param: 'UnityEngine.AudioClip'
  85. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<UnityEngine.GameObject>(System.String)
  86. INFO: Param: 'UnityEngine.GameObject'
  87. INFO: Patched activator::createInstance 1 in System.Void XUiFromXml::FC(XmlFile)
  88. INFO: Patched activator::createInstance 1 in System.Void XUiFromXml::EC(System.Xml.XmlNode,XUiView,XUiController)
  89. INFO: Patched activator::createInstance 1 in System.Boolean BlocksFromXml::CreateBlocks(XmlFile,System.Boolean)
  90. INFO: Patched activator::createInstance 1 in System.Boolean BlocksFromXml::CreateBlocks(XmlFile,System.Boolean)
  91. INFO: Patched activator::createInstance 1 in System.Boolean BlocksFromXml::CreateBlocks(XmlFile,System.Boolean)
  92. INFO: Patched activator::createInstance 1 in System.Boolean ItemClassesFromXml::CreateItems(XmlFile)
  93. INFO: Patched activator::createInstance 1 in System.Boolean ItemClassesFromXml::CreateItems(XmlFile)
  94. INFO: Patched activator::createInstance 1 in System.Void QuestsFromXml::QC(QuestClass,System.Xml.XmlElement)
  95. INFO: Patched activator::createInstance 1 in BaseRequirement QuestsFromXml::ZC(System.Xml.XmlElement)
  96. INFO: Patched activator::createInstance 1 in System.Void QuestsFromXml::FC(QuestClass,System.Xml.XmlElement)
  97. INFO: Patched activator::createInstance 1 in System.Void QuestsFromXml::JC(QuestClass,System.Xml.XmlElement)
  98. INFO: Patched activator::createInstance 1 in System.Void GameStateManager::StartGame(System.Boolean)
  99. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<UnityEngine.GameObject>(System.String)
  100. INFO: Param: 'UnityEngine.GameObject'
  101. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<UnityEngine.GameObject>(System.String)
  102. INFO: Param: 'UnityEngine.GameObject'
  103. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<UnityEngine.GameObject>(System.String)
  104. INFO: Param: 'UnityEngine.GameObject'
  105. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<UnityEngine.GameObject>(System.String)
  106. INFO: Param: 'UnityEngine.GameObject'
  107. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<UnityEngine.GameObject>(System.String)
  108. INFO: Param: 'UnityEngine.GameObject'
  109. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<UnityEngine.GameObject>(System.String)
  110. INFO: Param: 'UnityEngine.GameObject'
  111. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<UnityEngine.GameObject>(System.String)
  112. INFO: Param: 'UnityEngine.GameObject'
  113. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<UnityEngine.TextAsset>(System.String)
  114. INFO: Param: 'UnityEngine.TextAsset'
  115. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<UnityEngine.Texture2D>(System.String)
  116. INFO: Param: 'UnityEngine.Texture2D'
  117. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<UnityEngine.GameObject>(System.String)
  118. INFO: Param: 'UnityEngine.GameObject'
  119. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<UnityEngine.Material>(System.String)
  120. INFO: Param: 'UnityEngine.Material'
  121. INFO: Patched activator::createInstance 1 in System.Object DynamicClassFactory::Instantiate(System.String)
  122. INFO: Patched activator::createInstance 1 in System.Object DynamicClassFactory::Instantiate(System.String)
  123. INFO: Patched activator::createInstance 1 in System.Void DynamicProperties::Parse(System.String,System.Xml.XmlNode,DynamicProperties)
  124. INFO: Found generic load operand: !!0 UnityEngine.Resources::Load<UnityEngine.TextAsset>(System.String)
  125. INFO: Param: 'UnityEngine.TextAsset'
  126. Patched 107 resource hooks
  127. Saving...
  128. Done.
  129. EVENT: Begin task: Deobfuscate game code
  130. Execute: C:\Users\crypt\Downloads\SDX_0.7.0/Targets\7DaysToDie\Deobfuscator\de4dot.exe "C:\Users\crypt\Downloads\SDX_0.7.0\Backups\7 Days To Die\7DaysToDie_Data/Managed/EntryPatched.dll" --dont-rename -o "C:\Users\crypt\Downloads\SDX_0.7.0\Backups\7 Days To Die\7DaysToDie_Data/Managed/Deobf_Part1.dll"
  131. EVENT: Begin task: Compile mod patcher scripts
  132. No PatchScripts.
  133. EVENT: Begin task: Copy payload dlls
  134. Copy file: C:\Users\crypt\Downloads\SDX_0.7.0\SDX.Core.dll to C:\Users\crypt\Downloads\7 Days To Die/7DaysToDie_Data/Managed\SDX.Core.dll
  135. Copy file: C:\Users\crypt\Downloads\SDX_0.7.0\SDX.Payload.dll to C:\Users\crypt\Downloads\7 Days To Die/7DaysToDie_Data/Managed\SDX.Payload.dll
  136. EVENT: Begin task: Compile mod scripts
  137. No scripts.
  138. EVENT: Begin task: Link modules
  139. Saving to C:\Users\crypt\Downloads\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll
  140. Done.
  141. EVENT: Begin task: Apply mod config patches
  142. Load all configs in: C:\Users\crypt\Downloads\SDX_0.7.0\Backups\7 Days To Die\Data/Config
  143. Searching files in: C:\Users\crypt\Downloads\SDX_0.7.0\Backups\7 Days To Die\Data/Config
  144. FoundConfig: archetypes
  145. FoundConfig: biomes
  146. FoundConfig: blocks
  147. FoundConfig: buffs
  148. FoundConfig: entityclasses
  149. FoundConfig: entitygroups
  150. FoundConfig: gamestages
  151. FoundConfig: items
  152. FoundConfig: loot
  153. FoundConfig: materials
  154. FoundConfig: misc
  155. FoundConfig: npc
  156. FoundConfig: physicsbodies
  157. FoundConfig: progression
  158. FoundConfig: qualityinfo
  159. FoundConfig: quests
  160. FoundConfig: recipes
  161. FoundConfig: rwgmixer
  162. FoundConfig: sounds
  163. FoundConfig: spawning
  164. FoundConfig: traders
  165. FoundConfig: vehicles
  166. FoundConfig: weathersurvival
  167. FoundConfig: xui
  168. Found sub dir: C:\Users\crypt\Downloads\SDX_0.7.0\Backups\7 Days To Die\Data/Config\XUi
  169. Searching files in: C:\Users\crypt\Downloads\SDX_0.7.0\Backups\7 Days To Die\Data/Config\XUi
  170. FoundConfig: XUi/controls
  171. FoundConfig: XUi/styles
  172. FoundConfig: XUi/windows
  173. INFO: Highest item id: 1465
  174. INFO: Highest block id: 1930
  175. EVENT: Run sub task: Run Xml Patcher mod scripts
  176. ERROR: No assembly from BuildAndRunPatchModsTask
  177. INFO: Auto assigning item ids...
  178. INFO: PostProcess highest ItemID: 1466
  179. INFO: Auto assigning block ids...
  180. INFO: Blocks to process: 1506
  181. INFO: PostProcess highest BlockID: 1931
  182. Save config files to: C:\Users\crypt\Downloads\7 Days To Die/Data/Config
  183. Save: C:\Users\crypt\Downloads\7 Days To Die/Data/Config\archetypes.xml
  184. Save: C:\Users\crypt\Downloads\7 Days To Die/Data/Config\biomes.xml
  185. Save: C:\Users\crypt\Downloads\7 Days To Die/Data/Config\blocks.xml
  186. Save: C:\Users\crypt\Downloads\7 Days To Die/Data/Config\buffs.xml
  187. Save: C:\Users\crypt\Downloads\7 Days To Die/Data/Config\entityclasses.xml
  188. Save: C:\Users\crypt\Downloads\7 Days To Die/Data/Config\entitygroups.xml
  189. Save: C:\Users\crypt\Downloads\7 Days To Die/Data/Config\gamestages.xml
  190. Save: C:\Users\crypt\Downloads\7 Days To Die/Data/Config\items.xml
  191. Save: C:\Users\crypt\Downloads\7 Days To Die/Data/Config\loot.xml
  192. Save: C:\Users\crypt\Downloads\7 Days To Die/Data/Config\materials.xml
  193. Save: C:\Users\crypt\Downloads\7 Days To Die/Data/Config\misc.xml
  194. Save: C:\Users\crypt\Downloads\7 Days To Die/Data/Config\npc.xml
  195. Save: C:\Users\crypt\Downloads\7 Days To Die/Data/Config\physicsbodies.xml
  196. Save: C:\Users\crypt\Downloads\7 Days To Die/Data/Config\progression.xml
  197. Save: C:\Users\crypt\Downloads\7 Days To Die/Data/Config\qualityinfo.xml
  198. Save: C:\Users\crypt\Downloads\7 Days To Die/Data/Config\quests.xml
  199. Save: C:\Users\crypt\Downloads\7 Days To Die/Data/Config\recipes.xml
  200. Save: C:\Users\crypt\Downloads\7 Days To Die/Data/Config\rwgmixer.xml
  201. Save: C:\Users\crypt\Downloads\7 Days To Die/Data/Config\sounds.xml
  202. Save: C:\Users\crypt\Downloads\7 Days To Die/Data/Config\spawning.xml
  203. Save: C:\Users\crypt\Downloads\7 Days To Die/Data/Config\traders.xml
  204. Save: C:\Users\crypt\Downloads\7 Days To Die/Data/Config\vehicles.xml
  205. Save: C:\Users\crypt\Downloads\7 Days To Die/Data/Config\weathersurvival.xml
  206. Save: C:\Users\crypt\Downloads\7 Days To Die/Data/Config\xui.xml
  207. Save: C:\Users\crypt\Downloads\7 Days To Die/Data/Config\XUi/controls.xml
  208. Save: C:\Users\crypt\Downloads\7 Days To Die/Data/Config\XUi/styles.xml
  209. Save: C:\Users\crypt\Downloads\7 Days To Die/Data/Config\XUi/windows.xml
  210. EVENT: Begin task: Patch localization
  211. Save text file: C:\Users\crypt\Downloads\7 Days To Die/Data/Config/Localization.txt
  212. Save text file: C:\Users\crypt\Downloads\7 Days To Die/Data/Config/Localization - Quest.txt
  213. EVENT: Begin task: Create native mod
  214. Action completed at: 3/21/2017 1:33:55 PM
  215. EVENT: Complete.
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