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  1. ----------- v1424 -----------
  2.  
  3.  
  4.  
  5.  
  6.  
  7.  
  8. \
  9. [+]
  10. |
  11. [ ]
  12. \
  13. [ ]-[ ]-[ ]
  14. | \
  15. [ ] [ ]
  16. / \
  17. ---------- 2:12:0 -----------
  18. Entering Glomdoring Forest.
  19. Casting darkness all around, a shadow totem thrusts up from the ground, chilling the air. A mature hemlock tree stands proudly here. A platinum eye sigil is here.
  20. You see exits leading south and northwest.
  21. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  22. You have gained the following abilities in Crow:
  23. Crowtongue Speak in the language of Crow.
  24. TotemCarve Carve trees into totem poles.
  25. Cloak Create a cloak of crow feathers.
  26. Perch Perch upon the branches and be still as death.
  27. Bonding Bond with the commune's totem poles.
  28. Birdseye See those on the ground from above.
  29. Crowsfeet A ceremony that lets you see what is not there.
  30. Squall Raise a squall upon the winds.
  31. Crowsnest Build your nest at your bonded totem pole.
  32. Spiderweb A ceremony to bond with the spider spirit.
  33. Decoy Escape using Crow's clever trick of a decoy.
  34. Regurgitate Nourish yourself on the carrion stored in your stomach.
  35. Trickster Crow is the trickster and now so are you.
  36. Scavenger Track and hunt your dying prey.
  37. Bonenose A ceremony to strengthen your bones.
  38. Hibernate You can enter a mystic state to commune with your nest.
  39. NestReturn Return to the nest, my little darlings.
  40. Eyepeck Peck out the eyes of your foes.
  41. Deathmask A ceremony to capture the energies of death.
  42. Spew The rancid perfume of your carrion will be your boon.
  43. DarkRebirth Bind yourself with a dark spirit in a ritual rebirth.
  44. Spy An eye for a spy is one of Crow's great gifts.
  45. CarrionStench Spread the stench of carrion to your foes.
  46. Disease Carry diseases within and spread them.
  47. NestCall Temporarily summon your nest to new branches.
  48. Crowform From the black egg, you shall be made anew.
  49. AB CROW <ability> for more information on an ability.
  50. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  51. CROW - CROWFORM
  52.  
  53. Syntax: CROWFORM
  54. Power: 10 (Master Ravenwood)
  55. Though the cloak of crow feathers offers you the lesser form of Crow,
  56. you can directly be reborn into the greater form of Crow. The greater
  57. form grants all the abilities of the cloak except instead of the poison
  58. damage protection, you will gain 1/2 mana regen whilst on the ground
  59. that increases to 2/5 when in the trees or flying. You will also gain
  60. a 1/3 equilibrium recovery bonus that increases to 3/3 when in the trees
  61. or flying.
  62.  
  63. The eyepeck attack will only cost 1 power while in the greater
  64. form of Crow. Your movements while flying will become faster and the
  65. agility of Crow will make it harder to knock you from the air. Crow is
  66. the trickster, and as such his followers tend to be smarter than
  67. average. Your stomach is able to hold double the carrion as usual. You
  68. will also be able to devour choice organs of your prey, which will help
  69. recover your body and mind. Finally, you will gain the attack ability of
  70. SWOOP and the true CAW of crow.
  71.  
  72. True CAW increases the strength of CAW granted by the Totems skill. If
  73. targeted, it will drain the mana of the target instead of giving them
  74. fear.
  75.  
  76. Syntax: SWOOP <target>
  77. Your victim must be on the ground and you must be perched in the trees
  78. above (unless you are Wyrdenwood, in which case your perspective must be
  79. the trees). You will swoop down, with a loud caw, and pull your victim
  80. up into the trees with you, raking him or her with your deadly talons.
  81. If your victim is below 1/4 mana the fear of Brother Crow will slay them
  82. instantly, otherwise they will be drained of mana as per the TRUECAW
  83. ability.
  84.  
  85. Syntax: CROW MOLT
  86. Power: 10 (Master Ravenwood)
  87. Once a month, you may molt and recover a feather for your use.
  88. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  89. You must have a nest in which to rest.
  90. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  91. You reach upwards and concentrate on finding a sturdy branch, then lift yourself up with relative ease.
  92. ----------- v1424 -----------
  93.  
  94.  
  95.  
  96.  
  97.  
  98.  
  99. \
  100. [+]
  101. |
  102. [ ]
  103. \
  104. [ ]-[ ]-[ ]
  105. | \
  106. [ ] [ ]
  107. / \
  108. ---------- 2:12:0 -----------
  109. In the trees above entering Glomdoring Forest.
  110. Covered in bone armour, a giant bat hangs here, wings folded about its body and one beady eye open. Among the leaves and twigs, a lumbering red weevil scuttles about here.
  111. You see exits leading south and northwest.
  112. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  113.  
  114. You must have a nest in which to rest.
  115. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  116.  
  117. You must have a nest in which to rest.
  118. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  119. You have gained the following abilities in Crow:
  120. Crowtongue Speak in the language of Crow.
  121. TotemCarve Carve trees into totem poles.
  122. Cloak Create a cloak of crow feathers.
  123. Perch Perch upon the branches and be still as death.
  124. Bonding Bond with the commune's totem poles.
  125. Birdseye See those on the ground from above.
  126. Crowsfeet A ceremony that lets you see what is not there.
  127. Squall Raise a squall upon the winds.
  128. Crowsnest Build your nest at your bonded totem pole.
  129. Spiderweb A ceremony to bond with the spider spirit.
  130. Decoy Escape using Crow's clever trick of a decoy.
  131. Regurgitate Nourish yourself on the carrion stored in your stomach.
  132. Trickster Crow is the trickster and now so are you.
  133. Scavenger Track and hunt your dying prey.
  134. Bonenose A ceremony to strengthen your bones.
  135. Hibernate You can enter a mystic state to commune with your nest.
  136. NestReturn Return to the nest, my little darlings.
  137. Eyepeck Peck out the eyes of your foes.
  138. Deathmask A ceremony to capture the energies of death.
  139. Spew The rancid perfume of your carrion will be your boon.
  140. DarkRebirth Bind yourself with a dark spirit in a ritual rebirth.
  141. Spy An eye for a spy is one of Crow's great gifts.
  142. CarrionStench Spread the stench of carrion to your foes.
  143. Disease Carry diseases within and spread them.
  144. NestCall Temporarily summon your nest to new branches.
  145. Crowform From the black egg, you shall be made anew.
  146. AB CROW <ability> for more information on an ability.
  147. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  148. CROW - CROWSNEST
  149.  
  150. Syntax: CROWSNEST BUILD
  151. CROWSNEST STORE <item>
  152. Power: 10 (to build) (Master Ravenwood)
  153. It is extremely important to maintain a nest at your bonded totem. This
  154. nest will store carrion which you can feed upon during a rainy day. The
  155. nest can store many dozens of portions, though this carrion decays at a
  156. fast rate. Resting in your crow's nest will regenerate your health and
  157. mana up to 25% over their normal amounts so long as there is carrion in
  158. your nest.
  159.  
  160. Should your nest ever lose all its carrion, it will decay early.
  161. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  162. You see the following people here:
  163. Breandryn.
  164. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  165. You must be at your bonded totem in order to build a nest.
  166. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  167. ----------- v1424 -----------
  168.  
  169.  
  170.  
  171.  
  172.  
  173.  
  174. \
  175. [+]
  176. |
  177. [ ]
  178. \
  179. [ ]-[ ]-[ ]
  180. | \
  181. [ ] [ ]
  182. / \
  183. ---------- 2:12:0 -----------
  184. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  185. You carefully watch your footing and shimmy down from the treetops.
  186. ----------- v1424 -----------
  187.  
  188.  
  189.  
  190.  
  191.  
  192.  
  193. \
  194. [+]
  195. |
  196. [ ]
  197. \
  198. [ ]-[ ]-[ ]
  199. | \
  200. [ ] [ ]
  201. / \
  202. ---------- 2:12:0 -----------
  203. Entering Glomdoring Forest.
  204. Casting darkness all around, a shadow totem thrusts up from the ground, chilling the air. A mature hemlock tree stands proudly here. A platinum eye sigil is here. Covered in bone armour, a giant bat hangs here, wings folded about its body and one beady eye open.
  205. You see exits leading south and northwest.
  206. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  207. You must be in the trees to build a nest.
  208. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  209. There is no exit in that direction.
  210. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  211. You reach upwards and concentrate on finding a sturdy branch, then lift yourself up with relative ease.
  212. ----------- v1424 -----------
  213.  
  214.  
  215.  
  216.  
  217.  
  218.  
  219. \
  220. [+]
  221. |
  222. [ ]
  223. \
  224. [ ]-[ ]-[ ]
  225. | \
  226. [ ] [ ]
  227. / \
  228. ---------- 2:12:0 -----------
  229. In the trees above entering Glomdoring Forest.
  230. Covered in bone armour, a giant bat hangs here, wings folded about its body and one beady eye open.
  231. You see exits leading south and northwest.
  232. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  233. You must be at your bonded totem in order to build a nest.
  234. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  235. ----------- v1423 -----------
  236.  
  237.  
  238.  
  239.  
  240. \
  241. [ ]
  242. |
  243. [+]
  244. \
  245. [ ]-[ ]-[ ]
  246. | \
  247. [ ] [ ]
  248. / \
  249. [ ] [ ]
  250. |
  251. ---------- 2:11:0 -----------
  252. In the trees above claw-like ash trees.
  253. You see exits leading north and southeast.
  254. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  255. You must be at your bonded totem in order to build a nest.
  256. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  257. ----------- v1161 -----------
  258.  
  259.  
  260. \
  261. [ ]
  262. |
  263. [ ]
  264. \
  265. [ ]-[+]-[ ]
  266. | \
  267. [ ] [ ]
  268. / \ /
  269. [ ] [ ] [ ]
  270. | / |
  271. [ ] [_] [ ]-[ ]
  272. / | | \
  273. ---------- 3:10:0 -----------
  274. In the trees above before a steep dell.
  275. A dark mist hovers lazily above the ground, heralding a shield shrine of Nocht nearby.
  276. You see exits leading east, west, and northwest.
  277. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  278. A sudden gust of wind catches you and blows you out of the tree.
  279. You scream as you feel the force of the landing break both your legs.
  280. You are afflicted with damagedleftleg.
  281. You are afflicted with damagedrightleg.
  282. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Be-
  283. Restorative ice must be applied to one of the following limbs: head, chest, gut, larm, rrarm, lleg, rleg.
  284. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Be-
  285. Restorative ice must be applied to one of the following limbs: head, chest, gut, larm, rrarm, lleg, rleg.
  286. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Be-
  287. You have cured damagedrightleg.
  288. Your nose twitches.
  289. You have recovered balance on all limbs.
  290. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  291. You are:
  292. suffering from a damaged left leg.
  293. (damagedleftleg - cured by apply restorativeice)
  294. You have 1 affliction.
  295. * FirstAid Sending: apply ice to lleg
  296. You take out some restorative ice and quickly rub it on your left leg.
  297. The salve mends your left leg, curing your afflictions.
  298. You have cured damagedleftleg.
  299. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bx-
  300. You have recovered equilibrium.
  301. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  302.  
  303. ***********************[ THE FREE FOREST OF GLOMDORING ]***********************
  304. Commune Member Rank Position CT
  305. -------------------------------------------------------------------------------
  306. Veyils Dark Woodswoman On
  307. Aslen Ebon Forester On
  308. Averice Guardian of the Dark For Shadow Court On
  309. Breandryn Dark Woodswoman On
  310. Sikris Shadow Warden Commune Aide On
  311. *******************************************************************************
  312. Currently, there are 5 Commune Members on this Plane and 3 on other Planes.
  313. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  314. You may apply more restorative ice salve to yourself.
  315. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  316. The sharp sound of a twig snapping echoes behind you.
  317. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  318. (Blacktalon): You say, "I think I lost my bonded totem."
  319. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  320. ----------- v1161 -----------
  321.  
  322.  
  323. \
  324. [ ]
  325. |
  326. [ ]
  327. \
  328. [ ]-[+]-[ ]
  329. | \
  330. [ ] [ ]
  331. / \ /
  332. [ ] [ ] [ ]
  333. | / |
  334. [ ] [_] [ ]-[ ]
  335. / | | \
  336. ---------- 3:10:0 -----------
  337. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  338. ----------- v1163 -----------
  339.  
  340.  
  341. \
  342. [ ]
  343. |
  344. [ ]
  345. \
  346. [+]-[ ]-[ ]
  347. | \
  348. [ ] [ ]
  349. / \
  350. [ ] [ ]
  351. | /
  352. [ ] [_] [ ]-
  353. / | |
  354. ---------- 2:10:0 -----------
  355. Surrounded by trees.
  356. A dark mist hovers lazily above the ground, heralding a shield shrine of Nocht nearby. Casting darkness all around, a shadow totem thrusts up from the ground, chilling the air. A mature hemlock tree stands proudly here.
  357. You see exits leading east and south.
  358. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  359.  
  360. ***************************[ THE BLACKTALON GUILD ]****************************
  361. Guildmember Rank Position GT GNT CGT
  362. -------------------------------------------------------------------------------
  363. Breandryn 2 On On On
  364. *******************************************************************************
  365. Currently, there is 1 member on this Plane and 1 on other Planes.
  366.  
  367. ***********************[ COVENANT: THE EBONGUARD GUILD ]***********************
  368. Veyils 3 On On On
  369. Aslen 3 On On On
  370. *******************************************************************************
  371. Currently, there are 2 members on this Plane and 0 on other Planes.
  372.  
  373. (Blacktalon): Versalean (from the Aetherways) says, "TOTEM SENSE."
  374. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  375. You are bonded with a totem at entering Glomdoring Forest from highway for another one month.
  376. Your totemic caretaker is Druid Crek Ysav'rai, Eye of Crow.
  377.  
  378. You are the caretaker of the following totems:
  379. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  380.  
  381. ----------- v1424 -----------
  382.  
  383.  
  384.  
  385.  
  386.  
  387.  
  388. \
  389. [+]
  390. |
  391. [ ]
  392. \
  393. [ ]-[ ]-[ ]
  394. | \
  395. [ ] [ ]
  396. / \
  397. ---------- 2:12:0 -----------
  398. Entering Glomdoring Forest.
  399. Casting darkness all around, a shadow totem thrusts up from the ground, chilling the air. A mature hemlock tree stands proudly here. A platinum eye sigil is here.
  400. You see exits leading south and northwest.
  401. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  402. ----------- v359 ------------
  403.  
  404.  
  405.  
  406.  
  407.  
  408.  
  409.  
  410. [+]-[ ]
  411. / \ \
  412. [ ]-[ ] [ ]
  413. / \
  414. -[ ] [ ]
  415. | \
  416.  
  417.  
  418. --------- -12:-3:0 ----------
  419. Great Southern Highway within Glomdoring Forest. (road).
  420. Whispers in a thousand dissonant voices, each starkly dissimilar, carry hauntingly on the air from a healing shrine of Morgfyre nearby. The shadowy outline of a twisted forest casts a dark gloom here.
  421. You see exits leading east, southeast, and southwest.
  422. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  423. (Blacktalon): Versalean (from the Aetherways) says, "Nothing?"
  424. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  425. ----------- v1424 -----------
  426.  
  427.  
  428.  
  429.  
  430.  
  431.  
  432. \
  433. [+]
  434. |
  435. [ ]
  436. \
  437. [ ]-[ ]-[ ]
  438. | \
  439. [ ] [ ]
  440. / \
  441. ---------- 2:12:0 -----------
  442. Entering Glomdoring Forest.
  443. Casting darkness all around, a shadow totem thrusts up from the ground, chilling the air. A mature hemlock tree stands proudly here. A platinum eye sigil is here.
  444. You see exits leading south and northwest.
  445. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  446. ----------- v1424 -----------
  447.  
  448.  
  449.  
  450.  
  451.  
  452.  
  453. \
  454. [+]
  455. |
  456. [ ]
  457. \
  458. [ ]-[ ]-[ ]
  459. | \
  460. [ ] [ ]
  461. / \
  462. ---------- 2:12:0 -----------
  463. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  464. You are bonded with a totem at entering Glomdoring Forest from highway for another one month.
  465. Your totemic caretaker is Druid Crek Ysav'rai, Eye of Crow.
  466.  
  467. You are the caretaker of the following totems:
  468. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  469. (Blacktalon): You say, "I'm confused. It says You are bonded with a totem at entering Glomdoring Forest from highway for another one month."
  470. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  471. (Blacktalon): You say, "And i remember bonding here."
  472. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  473. (Blacktalon): You say, "But the room name is now Entering Glomdoring Forest."
  474. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  475.  
  476. (Blacktalon): Versalean (from the Aetherways) says, "Hrmn. That is strange. Perhaps one for the Fates."
  477.  
  478. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  479. (Blacktalon): You say, "And I can't build a nest here."
  480. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  481. Versalean tells you, "// BUG it."
  482. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  483.  
  484. CROW - BONDING
  485.  
  486. Syntax: TOTEM BOND
  487. TOTEM RELEASE
  488. TOTEM SENSE
  489. TOTEM RENEW
  490. TOTEM CARETAKER <druid|NONE>
  491. Power: 8 (to bond), 1 (to renew) (Master Ravenwood)
  492. You may bond with a totem pole for a year and a day. You may also
  493. release the bond to your totem before that. Sense will show you how many
  494. months remain before your bond expires. Renewing will renew your bond to
  495. your totem for two additional months, up to a maximum of a year.
  496.  
  497. You may assign a Druid caretaker for your totem, which will allow them
  498. to affix runes to the totem and tune it as though it were their own. If
  499. you are a Druid, sense will also show you the locations of any totems
  500. for which you are the caretaker.
  501. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  502. Syntax: TOTEM RENEW (length)
  503. Power: (Varies)
  504. Adds a certain number of months to the bond with your totem at the cost of 1 power per 2 months.
  505.  
  506. You do not stand before your bonded totem.
  507. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  508.  
  509. *** I go back to hunting weevils for 10 minutes ***
  510.  
  511. You speedwalk northwest to twisting track.
  512. 5100h, 7400m, 6300e, 10p, 21200en, 21200w Bex-
  513. ----------- v1426 -----------
  514.  
  515.  
  516.  
  517.  
  518.  
  519.  
  520. |
  521. [+]
  522. \
  523. [ ]
  524. \
  525. [ ]
  526. / \
  527. [ ] [ ]-
  528. | \ / | \
  529. ---------- -6:8:0 -----------
  530. You speedwalk northwest to entering Glomdoring Forest from highway.
  531. You have reached your destination.
  532. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  533. You reach up high and casually chew upon the carrion in your nest, letting the ripe flesh replenish your inner reserves.
  534. 5610h, 8150m, 6300e, 10p, 21200en, 21200w Bex-
  535. ----------- v363 ------------
  536.  
  537.  
  538.  
  539.  
  540. /
  541. [ ] [ ]-[ ]
  542. \ /
  543. [+]-[ ]
  544. / |
  545. -[ ]-[ ]-[ ]
  546.  
  547.  
  548.  
  549.  
  550.  
  551. --------- -16:-5:0 ----------
  552. Great Southern Highway adjacent to Glomdoring Forest. (road).
  553. The shadowy outline of a twisted forest casts a dark gloom here. Attached to a wooden post here is a large metal bell.
  554. You see exits leading east, south, southwest, and northwest (open door).
  555. 5610h, 8150m, 6300e, 10p, 21200en, 21200w Bex-
  556. ----------- v1426 -----------
  557.  
  558.  
  559.  
  560.  
  561.  
  562.  
  563. |
  564. [+]
  565. \
  566. [ ]
  567. \
  568. [ ]
  569. / \
  570. [ ] [ ]-
  571. | \ / | \
  572. ---------- -6:8:0 -----------
  573. Entering Glomdoring Forest from highway.
  574. Casting darkness all around, a shadow totem thrusts up from the ground, chilling the air. In the shape of an open palm, a metallic sigil lies here. A mature blackthorn tree stands proudly here. A glittering black rose pushes up from the ground here.
  575. You see exits leading north and southeast.
  576. 5610h, 8150m, 6300e, 10p, 21200en, 21200w Bex-
  577. ----------- v1426 -----------
  578.  
  579.  
  580.  
  581.  
  582.  
  583.  
  584. |
  585. [+]
  586. \
  587. [ ]
  588. \
  589. [ ]
  590. / \
  591. [ ] [ ]-
  592. | \ / | \
  593. ---------- -6:8:0 -----------
  594. 5610h, 8150m, 6300e, 10p, 21200en, 21200w Bex-
  595. You reach up high and casually chew upon the carrion in your nest, letting the ripe flesh replenish your inner reserves.
  596. 6120h, 8900m, 6300e, 10p, 21200en, 21200w Bex-
  597. (Blacktalon): You say, "Ok it magically fixed itself I guess."
  598. 6120h, 8900m, 6300e, 10p, 21200en, 21200w Bex-
  599. You reach up high and casually chew upon the carrion in your nest, letting the ripe flesh replenish your inner reserves.
  600.  
  601. You reach upwards and concentrate on finding a sturdy branch, then lift yourself up with relative ease.
  602. ----------- v1426 -----------
  603.  
  604.  
  605.  
  606.  
  607.  
  608.  
  609. |
  610. [+]
  611. \
  612. [ ]
  613. \
  614. [ ]
  615. / \
  616. [ ] [ ]-
  617. | \ / | \
  618. ---------- -6:8:0 -----------
  619. In a nest above entering Glomdoring Forest from highway.
  620. An enormous, putrid crow's nest stands here atop the totem pole below.
  621. You see exits leading north and southeast.
  622. 6375h, 9375m, 6300e, 10p, 21200en, 21200w Bex-
  623. You dig your talons into the branches here as you squat with shoulders hunched.
  624. 6375h, 9375m, 6300e, 10p, 21200en, 21200w Bex-
  625. You begin to use your entire body to cleverly cling to the branches of the tree while still maintaining a great deal of freedom of action.
  626. 6375h, 9375m, 6300e, 10p, 21200en, 21200w Bex-
  627.  
  628. You see the following people here:
  629. Breandryn.
  630. 6375h, 9375m, 6300e, 10p, 21200en, 21200w Bex-
  631. Branches from nearby trees have been collected and woven up on the top of the totem pole below, creating an enormous nest. Bits of carrion and rotting flesh have been stuck in between the branches, filling the air with a stench that makes the eyes water. Flies buzz around the nest in a black cloud, and greasy black feathers litter the bottom.
  632. It holds 63 portions of various carrion.
  633. It weighs about 600 pounds.
  634. It has the following aliases: nest, crowsnest.
  635. 6375h, 9375m, 6300e, 10p, 21200en, 21200w Bex-
  636.  
  637. In a nest above entering Glomdoring Forest from highway.
  638. This trail of mud is covered in boot-marks, signs that people have passed this way before. The trees are dark and foreboding, a mixture of pines and elms that wrap around each other to form a thick barrier. Grasses and ferns battle for room along the forest floor, whilst bushes and saplings hold the middle ground. To the north, the trees make way for a lighter area, whilst in the other direction the trail leads into thicker forest. An enormous, putrid crow's nest stands here atop the totem pole below.
  639. You see exits leading north and southeast.
  640. 6375h, 9375m, 6300e, 8p, 21200en, 21200w Bex-
  641. You carefully watch your footing and shimmy down from the treetops.
  642. ----------- v1426 -----------
  643.  
  644.  
  645.  
  646.  
  647.  
  648.  
  649. |
  650. [+]
  651. \
  652. [ ]
  653. \
  654. [ ]
  655. / \
  656. [ ] [ ]-
  657. | \ / | \
  658. ---------- -6:8:0 -----------
  659. Entering Glomdoring Forest from highway.
  660. Casting darkness all around, a shadow totem thrusts up from the ground, chilling the air. In the shape of an open palm, a metallic sigil lies here. A mature blackthorn tree stands proudly here.
  661. You see exits leading north and southeast.
  662. You lose your perch.
  663. You cease your clinging behavior and release the tree.
  664. 6375h, 9375m, 6300e, 8p, 21200en, 21200w Bex-
  665. ----------- v1426 -----------
  666.  
  667.  
  668.  
  669.  
  670.  
  671.  
  672. |
  673. [+]
  674. \
  675. [ ]
  676. \
  677. [ ]
  678. / \
  679. [ ] [ ]-
  680. | \ / | \
  681. ---------- -6:8:0 -----------
  682. 6375h, 9375m, 6300e, 8p, 21200en, 21200w Bex-
  683.  
  684.  
  685. *** Hunting more weevils ***
  686.  
  687. ----------- v1297 -----------
  688. | | \ \ / |
  689. [ ] [ ] [ ] [ ] [ ]
  690. \ \ / / / \ |
  691. [ ] [ ] [ ] [ ] [ ]-[ ]
  692. \ \ | / / /
  693. [ ]-[ ]-[ ] [ ] [ ]
  694. / / | \ \ |
  695. [ ] [ ] [ ] [+]-[ ]-[ ]-[ ]
  696. / / \ \ | \
  697. [ ] [ ] [ ] [ ]
  698. | / \ \ |
  699. [ ]-[ ] [ ]-[ ]-[ ]
  700. / \
  701. [ ]
  702. |
  703. ---------- 7:-9:0 -----------
  704. Trickling stream.
  705. A mature hemlock tree stands proudly here. Casting darkness all around, a shadow totem thrusts up from the ground, chilling the air. The shadow of a crow circles around the ground like an inky shade.
  706. You see exits leading east and northwest.
  707. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  708. A hole opens up in a nearby tree as a lumbering red weevil burrows out and falls to the ground.
  709. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  710. Sending: POINT CUDGEL weevil
  711. The end of your cudgel forms a knotty burl and you point it at a lumbering red weevil. The burl pops and ruptures, shooting a barrage of splinters into his flesh.
  712. A lumbering red weevil bleeds to death from the hundreds of tiny punctures left by the splinters embedded in his flesh.
  713. You have slain a lumbering red weevil.
  714. You dig your sharp beak into the fresh corpse and slurp up a few of the most delicious organs. Yum, nothing like carrion!
  715. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bx-
  716. You have recovered equilibrium.
  717. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  718. You cannot reach the gold to pick that up.
  719. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  720. You hold no "gold".
  721. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  722. You pick up the corpse of a lumbering red weevil.
  723. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  724. You cannot reach the gold to pick that up.
  725. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  726. You hold no "gold".
  727. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  728. You see the following people here:
  729. Breandryn.
  730. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  731. You are:
  732. You have 0 afflictions.
  733. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bx-
  734. You have recovered equilibrium.
  735. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  736. Trickling stream.
  737. A small stream trickles from south to north across the area. The water is overshadowed by large oak trees, their gnarled trunks twisted into bizarre shapes. The forest floor tilts sharply down to meet the water. The brook itself is surrounded by mossy stones and fallen branches, and smooth stones lie in the centre of its course. Strands of spider-web stretch across from bank to bank, the arachnids perhaps hoping they might catch some water creature for dinner. Apart from water and wind, this place is otherwise silent. The stream's flow to north and south is blocked by thick brambles and low trees; the only clear paths leading further through the dark forest. A mature hemlock tree stands proudly here. Casting darkness all around, a shadow totem thrusts up from the ground, chilling the air.
  738. You see exits leading east and northwest.
  739. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  740. You cannot reach the gold to pick that up.
  741. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  742. You hold no "gold".
  743. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  744. The shadow of a crow seeps in from the north.
  745. You are not currently riding anything.
  746. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  747. You are already on the ground.
  748. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  749. You cannot reach the gold to pick that up.
  750. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  751. (The Shadow Kindred): You say, "Does anyone know what causes this: You cannot reach the gold to pick that up."
  752. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  753. (The Shadow Kindred): Sikris (from the Realm of the Nightmare) says, "You sit on a mount."
  754. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  755. (The Shadow Kindred): You say, "No I am not mounted."
  756. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  757. You reach upwards and concentrate on finding a sturdy branch, then lift yourself up with relative ease.
  758. ----------- v1297 -----------
  759. | | \ \ / |
  760. [ ] [ ] [ ] [ ] [ ]
  761. \ \ / / / \ |
  762. [ ] [ ] [ ] [ ] [ ]-[ ]
  763. \ \ | / / /
  764. [ ]-[ ]-[ ] [ ] [ ]
  765. / / | \ \ |
  766. [ ] [ ] [ ] [+]-[ ]-[ ]-[ ]
  767. / / \ \ | \
  768. [ ] [ ] [ ] [ ]
  769. | / \ \ |
  770. [ ]-[ ] [ ]-[ ]-[ ]
  771. / \
  772. [ ]
  773. |
  774. ---------- 7:-9:0 -----------
  775. In the trees above trickling stream.
  776. Sitting in her web, a giant black widow studies you carefully. A pile of golden sovereigns twinkles and gleams. Among the leaves and twigs, a giant red weevil scuttles about here.
  777. You see exits leading east and northwest.
  778. Twisting around, a giant black widow spurts sticky strands of web at you from the spinners on her abdomen.
  779. You are afflicted with entangled.
  780. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bexp-
  781. You begin to struggle free of your entanglement.
  782. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bep-
  783. You gag a bit as you inhale your own stink.
  784. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bep-
  785. You have recovered balance on all limbs.
  786. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bexp-
  787. You twist and turn as you attempt to escape from your entanglement.
  788. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bexp-
  789. You have cured entangled.
  790. You have writhed free of your entanglement.
  791. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  792. Sending: POINT CUDGEL weevil
  793. The end of your cudgel forms a knotty burl and you point it at a giant red weevil. The burl pops and ruptures, shooting a barrage of splinters into his flesh.
  794. You have scored a CRITICAL hit!
  795. A giant red weevil bleeds to death from the hundreds of tiny punctures left by the splinters embedded in his flesh.
  796. You have slain a giant red weevil.
  797. You dig your sharp beak into the fresh corpse and slurp up a few of the most delicious organs. Yum, nothing like carrion!
  798. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bx-
  799. Lunging forward, a giant black widow sinks her mandibles into your flesh painfully.
  800. 4943h, 7500m, 6300e, 10p, 21200en, 21200w Bx-
  801. You have recovered equilibrium.
  802. 4943h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  803. You pick up 62 gold sovereigns.
  804. 4943h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  805. You put 62 gold sovereigns in a canvas backpack.
  806. 4943h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  807. You pick up the corpse of a giant red weevil.
  808. 4943h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  809. You carefully watch your footing and shimmy down from the treetops.
  810. ----------- v1297 -----------
  811. | | \ \ / |
  812. [ ] [ ] [ ] [ ] [ ]
  813. \ \ / / / \ |
  814. [ ] [ ] [ ] [ ] [ ]-[ ]
  815. \ \ | / / /
  816. [ ]-[ ]-[ ] [ ] [ ]
  817. / / | \ \ |
  818. [ ] [ ] [ ] [+]-[ ]-[ ]-[ ]
  819. / / \ \ | \
  820. [ ] [ ] [ ] [ ]
  821. | / \ \ |
  822. [ ]-[ ] [ ]-[ ]-[ ]
  823. / \
  824. [ ]
  825. |
  826. ---------- 7:-9:0 -----------
  827. Trickling stream.
  828. A mature hemlock tree stands proudly here. Casting darkness all around, a shadow totem thrusts up from the ground, chilling the air. A translucent spider slinks here, long legs jittering.
  829. You see exits leading east and northwest.
  830. 4943h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  831. (The Shadow Kindred): Sikris (from the Realm of the Nightmare) says, "That is usually what it means though."
  832. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  833. I see no "gold" to take.
  834. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
  835. You hold no "gold".
  836. 5100h, 7500m, 6300e, 10p, 21200en, 21200w Bex-
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