CelluloidRacer

StarMade crash report log,text.0.0

Nov 11th, 2014
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  1. [2014-11-01 10:31:10] [VERSION] VERSION: 0.175
  2. [2014-11-01 10:31:10] [VERSION] BUILD: 20141019_094604
  3. [2014-11-01 10:31:10] #################### StarMade #######################
  4. [2014-11-01 10:31:10] # version 0.175 - build 20141019_094604 #
  5. [2014-11-01 10:31:10] #####################################################
  6. [2014-11-01 10:31:10] [SERIAL] "not retrieved"
  7. [2014-11-01 10:31:10] [RESOURCES][CustomTextures] No need to create pack.zip. Hash matches (as rewriting a zip changes the hash on it)
  8. [2014-11-01 10:31:12] [SERVER] using world: Current; .\server-database\current\
  9. [2014-11-01 10:31:12] [LIBLOADER] OS ARCHITECTURE amd64
  10. [2014-11-01 10:31:12] [LIBLOADER] LOADED WINDOWS 64bit NATIVE LIBRARIES
  11. [2014-11-01 10:31:12] [LIBLOADER] LOADED NATIVE LIBRARIES
  12. [2014-11-01 10:31:12] [MAIN] LOADED ENGINE SETTINGS
  13. [2014-11-01 10:31:13] [INITIALIZE] REMOTE CLASSES REGISTERED
  14. [2014-11-01 10:31:13] [INITIALIZE] RESOURCE MANAGER INITIALIZED
  15. [2014-11-01 10:31:13] ERROR: no content in Resource: C:\Users\Josh\Star made\StarMade\file:\C:\Users\Josh\Star%20made\StarMade\StarMade.jar!\org\schema\game\network\commands
  16. [2014-11-01 10:31:13] ################# Loading from JAR #####################
  17. [2014-11-01 10:31:13] ########################################################
  18. [2014-11-01 10:31:13] [INITIALIZE] REMOTE COMMANDS REGISTERED
  19. [2014-11-01 10:31:13] [INITIALIZE] SECURITY MANAGER SET
  20. [2014-11-01 10:31:13] [INITIALIZE] COMMAND ID's ASSIGNED
  21. [2014-11-01 10:31:15] [INITIALIZE] BLOCK CONFIGURATION READ
  22. [2014-11-01 10:31:15] [MAIN] INITIALIZATION COMPLETED
  23. [2014-11-01 10:31:15] [MAIN] CHECKING IF MIGRATION NECESSARY
  24. [2014-11-01 10:31:15] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: C:\Users\Josh\Star made\StarMade\.\blueprints\catalog.txt
  25. [2014-11-01 10:31:15] [SERVER] ###### READING ALL BLUEPRINTS!
  26. [2014-11-01 10:31:15] [SERVER] ###### READING ALL 16 BLUEPRINTS FINISHED! TOOK 156ms
  27. [2014-11-01 10:31:15] [MAIN] MIGRATION PROCESS DONE
  28. [2014-11-01 10:31:15] [MAIN] STARTING WITH ARGUMENTS: [-force, -port:4242]
  29. [2014-11-01 10:31:15] [LookAndFeel] NATIVE LF com.sun.java.swing.plaf.windows.WindowsLookAndFeel
  30. [2014-11-01 10:31:15] [CLIENT][GUI] Starting Client Login&Settings Dialog
  31. [2014-11-01 10:31:17] Difficulty read: easy
  32. [2014-11-01 10:31:17] WRITTEN SERVER DIFFICULTY LEVEL 10
  33. [2014-11-01 10:31:24] [CLIENT][TEXTURE] CURRENT TEX PACK: Default
  34. [2014-11-01 10:31:24] [SERVER] initializing
  35. [2014-11-01 10:31:24] [CLIENT] initializing 0.175 (20141019_094604)
  36. [2014-11-01 10:31:25] [SQL] Fetching connection (may take some if game crashed on the run before)
  37. [2014-11-01 10:31:26] [SQL] connection successfull
  38. [2014-11-01 10:31:28] [SERVER] port 4242 is open
  39. [2014-11-01 10:31:28] [SERVER] USING TCP...
  40. [2014-11-01 10:31:28] [PARSER] not parsed: standard
  41. [2014-11-01 10:31:28] [PARSER] not parsed: ledge
  42. [2014-11-01 10:31:28] [PARSER] not parsed: shortFall
  43. [2014-11-01 10:31:28] [PARSER] not parsed: middleFall
  44. [2014-11-01 10:31:28] [PARSER] not parsed: longFall
  45. [2014-11-01 10:31:28] [FILE NOT FOUND] File for FACTIONS does not exist: C:\Users\Josh\Star made\StarMade\.\server-database\current\FACTIONS.fac
  46. [2014-11-01 10:31:28] [SERVER] NO FACTIONS FOUND ON DISK: FACTIONS; file: C:\Users\Josh\Star made\StarMade\.\server-database\current\FACTIONS.fac; pathString: .\server-database\current\FACTIONS.fac
  47. [2014-11-01 10:31:28] [SERVER][CATALOG] READ RAW BLUEPRINTS: 16
  48. [2014-11-01 10:31:28] [FILE NOT FOUND] File for CATALOG does not exist: C:\Users\Josh\Star made\StarMade\.\server-database\current\CATALOG.cat
  49. [2014-11-01 10:31:28] [SERVER] NO DB CATALOG FOUND ON DISK: CATALOG; file: C:\Users\Josh\Star made\StarMade\.\server-database\current\CATALOG.cat; pathString: .\server-database\current\CATALOG.cat
  50. [2014-11-01 10:31:28] [FILE NOT FOUND] File for SIMULATION_STATE does not exist: C:\Users\Josh\Star made\StarMade\.\server-database\current\SIMULATION_STATE.sim
  51. [2014-11-01 10:31:28] [SIMULATION] no simulation state found on disk. creating new...
  52. [2014-11-01 10:31:28] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2)
  53. [2014-11-01 10:31:29] WAS IN: 73; count for incoming 28
  54. [2014-11-01 10:31:29] WAS IN: 55; count for incoming 59
  55. [2014-11-01 10:31:29] WAS IN: 45; count for incoming 8
  56. [2014-11-01 10:31:29] WAS IN: 96; count for incoming 60
  57. [2014-11-01 10:31:29] WAS IN: 17; count for incoming 75
  58. [2014-11-01 10:31:29] WAS IN: 55; count for incoming 58
  59. [2014-11-01 10:31:29] WAS IN: 20; count for incoming 40
  60. [2014-11-01 10:31:29] WAS IN: 54; count for incoming 69
  61. [2014-11-01 10:31:29] WAS IN: 20; count for incoming 85
  62. [2014-11-01 10:31:29] WAS IN: 63; count for incoming 83
  63. [2014-11-01 10:31:29] WAS IN: 24; count for incoming 15
  64. [2014-11-01 10:31:29] WAS IN: 83; count for incoming 13
  65. [2014-11-01 10:31:29] WAS IN: 67; count for incoming 27
  66. [2014-11-01 10:31:29] WAS IN: 55; count for incoming 53
  67. [2014-11-01 10:31:29] WAS IN: 39; count for incoming 50
  68. [2014-11-01 10:31:29] WAS IN: 13; count for incoming 89
  69. [2014-11-01 10:31:29] WAS IN: 60; count for incoming 80
  70. [2014-11-01 10:31:29] WAS IN: 55; count for incoming 63
  71. [2014-11-01 10:31:29] WAS IN: 97; count for incoming 18
  72. [2014-11-01 10:31:29] WAS IN: 40; count for incoming 64
  73. [2014-11-01 10:31:29] WAS IN: 9; count for incoming 9
  74. [2014-11-01 10:31:29] WAS IN: 97; count for incoming 1
  75. [2014-11-01 10:31:29] WAS IN: 16; count for incoming 1
  76. [2014-11-01 10:31:29] WAS IN: 62; count for incoming 36
  77. [2014-11-01 10:31:29] WAS IN: 93; count for incoming 68
  78. [2014-11-01 10:31:29] WAS IN: 65; count for incoming 14
  79. [2014-11-01 10:31:29] WAS IN: 28; count for incoming 93
  80. [2014-11-01 10:31:29] WAS IN: 44; count for incoming 33
  81. [2014-11-01 10:31:29] WAS IN: 9; count for incoming 67
  82. [2014-11-01 10:31:29] WAS IN: 60; count for incoming 89
  83. [2014-11-01 10:31:29] WAS IN: 13; count for incoming 25
  84. [2014-11-01 10:31:29] WAS IN: 90; count for incoming 99
  85. [2014-11-01 10:31:29] WAS IN: 33; count for incoming 15
  86. [2014-11-01 10:31:29] WAS IN: 54; count for incoming 78
  87. [2014-11-01 10:31:29] WAS IN: 28; count for incoming 17
  88. [2014-11-01 10:31:29] WAS IN: 97; count for incoming 97
  89. [2014-11-01 10:31:29] WAS IN: 59; count for incoming 11
  90. [2014-11-01 10:31:29] WAS IN: 89; count for incoming 28
  91. [2014-11-01 10:31:29] WAS IN: 91; count for incoming 96
  92. [2014-11-01 10:31:29] WAS IN: 39; count for incoming 29
  93. [2014-11-01 10:31:29] WAS IN: 22; count for incoming 92
  94. [2014-11-01 10:31:29] WAS IN: 42; count for incoming 89
  95. [2014-11-01 10:31:29] WAS IN: 473; count for incoming 756
  96. [2014-11-01 10:31:29] WAS IN: 5; count for incoming 55
  97. [2014-11-01 10:31:29] WAS IN: 74; count for incoming 89
  98. [2014-11-01 10:31:29] WAS IN: 961; count for incoming 341
  99. [2014-11-01 10:31:29] WAS IN: 26; count for incoming 16
  100. [2014-11-01 10:31:29] WAS IN: 61; count for incoming 4
  101. [2014-11-01 10:31:29] WAS IN: 12; count for incoming 13
  102. [2014-11-01 10:31:29] WAS IN: 18; count for incoming 45
  103. [2014-11-01 10:31:29] WAS IN: 67; count for incoming 77
  104. [2014-11-01 10:31:29] WAS IN: 69; count for incoming 66
  105. [2014-11-01 10:31:29] WAS IN: 56; count for incoming 4
  106. [2014-11-01 10:31:29] WAS IN: 40; count for incoming 13
  107. [2014-11-01 10:31:29] WAS IN: 36; count for incoming 52
  108. [2014-11-01 10:31:29] WAS IN: 63; count for incoming 58
  109. [2014-11-01 10:31:29] WAS IN: 12; count for incoming 14
  110. [2014-11-01 10:31:29] WAS IN: 11; count for incoming 87
  111. [2014-11-01 10:31:29] WAS IN: 32; count for incoming 36
  112. [2014-11-01 10:31:29] WAS IN: 1; count for incoming 91
  113. [2014-11-01 10:31:29] WAS IN: 45; count for incoming 50
  114. [2014-11-01 10:31:29] WAS IN: 92; count for incoming 74
  115. [2014-11-01 10:31:29] WAS IN: 36; count for incoming 54
  116. [2014-11-01 10:31:29] WAS IN: 87; count for incoming 6
  117. [2014-11-01 10:31:29] WAS IN: 18; count for incoming 56
  118. [2014-11-01 10:31:29] WAS IN: 683; count for incoming 789
  119. [2014-11-01 10:31:29] WAS IN: 84; count for incoming 44
  120. [2014-11-01 10:31:29] WAS IN: 277; count for incoming 16
  121. [2014-11-01 10:31:29] WAS IN: 61; count for incoming 9
  122. [2014-11-01 10:31:29] WAS IN: 86; count for incoming 97
  123. [2014-11-01 10:31:29] WAS IN: 13; count for incoming 33
  124. [2014-11-01 10:31:29] WAS IN: 29; count for incoming 70
  125. [2014-11-01 10:31:29] WAS IN: 261; count for incoming 161
  126. [2014-11-01 10:31:29] WAS IN: 39; count for incoming 75
  127. [2014-11-01 10:31:29] WAS IN: 808; count for incoming 819
  128. [2014-11-01 10:31:29] WAS IN: 55; count for incoming 53
  129. [2014-11-01 10:31:29] WAS IN: 67; count for incoming 32
  130. [2014-11-01 10:31:29] WAS IN: 55; count for incoming 45
  131. [2014-11-01 10:31:29] WAS IN: 22; count for incoming 33
  132. [2014-11-01 10:31:29] WAS IN: 51; count for incoming 10
  133. [2014-11-01 10:31:29] WAS IN: 45; count for incoming 71
  134. [2014-11-01 10:31:29] WAS IN: 824; count for incoming 635
  135. [2014-11-01 10:31:29] WAS IN: 50; count for incoming 29
  136. [2014-11-01 10:31:29] WAS IN: 67; count for incoming 5
  137. [2014-11-01 10:31:29] WAS IN: 19; count for incoming 72
  138. [2014-11-01 10:31:29] WAS IN: 91; count for incoming 76
  139. [2014-11-01 10:31:29] WAS IN: 73; count for incoming 29
  140. [2014-11-01 10:31:29] WAS IN: 29; count for incoming 42
  141. [2014-11-01 10:31:29] WAS IN: 38; count for incoming 66
  142. [2014-11-01 10:31:29] WAS IN: 2; count for incoming 98
  143. [2014-11-01 10:31:29] WAS IN: 30; count for incoming 37
  144. [2014-11-01 10:31:29] WAS IN: 574; count for incoming 631
  145. [2014-11-01 10:31:30] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 156ms, loadDB 0ms, add 0ms, entity 93ms
  146. [2014-11-01 10:31:30] [SERVERCONTROLLER][INIT] SERVER STARTED UPDATING
  147. [2014-11-01 10:31:30] [ServerListener] Server initialization OK... now waiting for connections
  148. [2014-11-01 10:31:30] [LOCAL GAME] CHANGED PORT TO 4242
  149. [2014-11-01 10:31:30] [CLIENT] Added observer for GameClientController
  150. [2014-11-01 10:31:30] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 94 on Server(0)
  151. [2014-11-01 10:31:30] [UNIVERSE] WARNING: Sector UPDATE took 47; sectors updated: 1
  152. [2014-11-01 10:31:30] [SERVER][UPDATE] WARNING: UNIVERSE update took 47
  153. [2014-11-01 10:31:30] [SERVER] updating prices for: obfuscated.tD@66e7d8d5 took 47
  154. [2014-11-01 10:31:30] [SERVER][UPDATE] WARNING: object local update of 7 objects took 62
  155. [2014-11-01 10:31:30] [NT] Big FullUpdate: 11663 bytes: SenableGameState(1)
  156. [2014-11-01 10:31:30] [NT] Big FullUpdate: 15815 bytes: Shop(4)
  157. [2014-11-01 10:31:30] [UNIVERSE] WARNING: Sector UPDATE took 78; sectors updated: 1
  158. [2014-11-01 10:31:30] [SERVER][UPDATE] WARNING: UNIVERSE update took 78
  159. [2014-11-01 10:31:31] WARNING: Found unknown Windows version: Windows 7
  160. [2014-11-01 10:31:31] Attempting to use default windows plug-in.
  161. [2014-11-01 10:31:31] Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
  162. [2014-11-01 10:31:31] [JOYSTICK] cannot read default joystick file because it does not exist
  163. [2014-11-01 10:31:31] [CLIENT] Client State and Controller successfully created
  164. [2014-11-01 10:31:31] [CLIENT] trying to connect to localhost:4242
  165. [2014-11-01 10:31:31] [CLIENT] establishing new socket connection to localhost:4242
  166. [2014-11-01 10:31:31] [CLIENT] Trying TCP...
  167. [2014-11-01 10:31:31] [CLIENT] SOCKET CONNECTED TO SERVER
  168. [2014-11-01 10:31:31] [SERVERSOCKET] Connection made. starting new processor 56853, /127.0.0.1; local: 4242, /127.0.0.1, keepalive false
  169. [2014-11-01 10:31:31] [CLIENT] logging in now... CelluloidRacer2; ;
  170. [2014-11-01 10:31:31] [SERVER] connection registered (TRunning: 1/0/0) 0
  171. [2014-11-01 10:31:31] [SERVER][PROCESSOR] client setup completed for PID: 0. listening for input
  172. [2014-11-01 10:31:31] [SERVER][LOGIN] new client connected. given id: 1: description: CelluloidRacer2
  173. [2014-11-01 10:31:31] [SERVER][LOGIN] return code 0
  174. [2014-11-01 10:31:32] [INIT] Retrieved auth style: 1
  175. [2014-11-01 10:31:32] [AUTH] authenticating CelluloidRacer2; useAuth: false; requireAuth: false
  176. [2014-11-01 10:31:32] [SESSION_CALLBACK] no player verification is necessary!
  177. [2014-11-01 10:31:32] [LOGIN] checking user agent: 0: CelluloidRacer2
  178. [2014-11-01 10:31:32] [LOGIN] successful auth: now protecting username CelluloidRacer2 with null
  179. [2014-11-01 10:31:32] [FILE NOT FOUND] File for ENTITY_PLAYERSTATE_CelluloidRacer2 does not exist: C:\Users\Josh\Star made\StarMade\.\server-database\current\ENTITY_PLAYERSTATE_CelluloidRacer2.ent
  180. [2014-11-01 10:31:32] [SERVER] Not Found Saved State: ENTITY_PLAYERSTATE_CelluloidRacer2: new player identity logged in: "CelluloidRacer2"
  181. [2014-11-01 10:31:32] [SERVER] adding player to synch queue (ID: 9) (SECTOR: (2, 2, 2) [3])
  182. [2014-11-01 10:31:32] [SERVER][LOGIN] login received. returning login info for RegisteredClient: CelluloidRacer2 (1) connected: true: returnCode: 0
  183. [2014-11-01 10:31:32] [Client] [LOGIN]: Client sucessfully registered with id: 1
  184. [2014-11-01 10:31:32] [CLIENT] logged in as: Client(1)
  185. [2014-11-01 10:31:32] [CLIENT] executing login hooks...
  186. [2014-11-01 10:31:32] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 15 on Server(0)
  187. [2014-11-01 10:31:32] [SERVER] WARNING: UPDATING SERVER SECTORPROXMITY TOOK 17
  188. [2014-11-01 10:31:32] Revived PlayerState PlS[CelluloidRacer2 ; id(9)(1)f(0)]
  189. [2014-11-01 10:31:32] [SERVER][UPDATE] WARNING: object local update of PlS[CelluloidRacer2 ; id(9)(1)f(0)] took 64
  190. [2014-11-01 10:31:32] [SERVER][UPDATE] WARNING: object local update of 8 objects took 64
  191. [2014-11-01 10:31:32] SET INITIAL SECTOR ID TO 3
  192. [2014-11-01 10:31:32] [CLIENT] RECEIVED STARTING SECTOR: (2, 2, 2)
  193. [2014-11-01 10:31:32] [SERVER] SERIALIZED PROXIMITY (2, 2, 2)
  194. [2014-11-01 10:31:32] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): CelluloidRacer2 has joined the game] to RegisteredClient: CelluloidRacer2 (1) connected: true
  195. [2014-11-01 10:31:32] [CLIENT] Server is using default block behavior: CSUM: remote: 294644e32a3df85c1897f10c2f9fd0c71dcf5d2f ::: local: 294644e32a3df85c1897f10c2f9fd0c71dcf5d2f
  196. [2014-11-01 10:31:32] [CLIENT] Server is using default block properties
  197. [2014-11-01 10:31:32] [CLIENT] Server is using default block config
  198. [2014-11-01 10:31:32] [CLIENT] finished executing client hooks: [#document: null]
  199. [2014-11-01 10:31:32] [CLIENT] synchronizing ALL Client(1)
  200. [2014-11-01 10:31:32] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT
  201. [2014-11-01 10:31:32] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT
  202. [2014-11-01 10:31:32] [SERVER] (client needs synch) SENDING SYNCHALL TO RegisteredClient: CelluloidRacer2 (1) connected: true
  203. [2014-11-01 10:31:32] [SERVER] sending ALLSYNCHRONIZING update to CelluloidRacer2 9, 9
  204. [2014-11-01 10:31:32] [SYNC_SENDER] SENDING ALL OBJECTS: 9
  205. [2014-11-01 10:31:32] [NT] Big FullUpdate: 5796 bytes: SenableGameState(1)
  206. [2014-11-01 10:31:32] [SERVER] SERIALIZED PROXIMITY (2, 2, 2)
  207. [2014-11-01 10:31:32] [NT] Big FullUpdate: 8235 bytes: Shop(4)
  208. [2014-11-01 10:31:32] [SERVER] ALL-SYNCHRONIZE TO CelluloidRacer2 TOOK 2 ms
  209. [2014-11-01 10:31:32] [SERVER] SYNCHALL TO RegisteredClient: CelluloidRacer2 (1) connected: true took: 2
  210. [2014-11-01 10:31:32] [CLIENT] 1 Sync all update received
  211. [2014-11-01 10:31:32] [SYNCHRONIZE] FORCED UPDATE
  212. [2014-11-01 10:31:32] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT SenableGameState(1) TOOK 15
  213. [2014-11-01 10:31:32] [SKINMANAGER] PlS[CelluloidRacer2 ; id(9)(1)f(0)] Client(1) received skin filename
  214. [2014-11-01 10:31:32] [PlayerState] Client successfully received player state Client(1), owner: 1
  215. [2014-11-01 10:31:32] [CHAT] Client(1) initializing data from network object 0
  216. [2014-11-01 10:31:32] [CLIENT] 1 executed RequestSynchronizeAll. fetched objects 9
  217. [2014-11-01 10:31:32] [CLIENT] RE- synchronized client: 1
  218. [2014-11-01 10:31:32] [CLIENT] connected to server localhost:4242
  219. [2014-11-01 10:31:32] [CLIENT] Client State and Controller successfully connected
  220. [2014-11-01 10:31:32] [CLIENT] State initializing
  221. [2014-11-01 10:31:32] [CLIENT] Chat initializing
  222. [2014-11-01 10:31:32] [CLIENT] Client(1) asking for new IDS
  223. [2014-11-01 10:31:32] SENDING new ID RANGE TO CLIENT 10; packet -32763
  224. [2014-11-01 10:31:32] Client got new ID range 10
  225. [2014-11-01 10:31:32] [CLIENT] Client(1) received new IDS
  226. [2014-11-01 10:31:32] [CLIENT] ID RANGE AQUIRE TOOK 4
  227. [2014-11-01 10:31:32] [CLIENT] Control Manager initializing
  228. [2014-11-01 10:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 1)
  229. [2014-11-01 10:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 2)
  230. [2014-11-01 10:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 3)
  231. [2014-11-01 10:31:32] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (1, 1, 3): STATS: inst 0ms, loadDB 0ms, add 0ms, entity 31ms
  232. [2014-11-01 10:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 1)
  233. [2014-11-01 10:31:32] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (1, 2, 1): STATS: inst 0ms, loadDB 0ms, add 0ms, entity 15ms
  234. [2014-11-01 10:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 2)
  235. [2014-11-01 10:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 3)
  236. [2014-11-01 10:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 1)
  237. [2014-11-01 10:31:32] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (1, 3, 1): STATS: inst 0ms, loadDB 0ms, add 0ms, entity 16ms
  238. [2014-11-01 10:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 2)
  239. [2014-11-01 10:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 3)
  240. [2014-11-01 10:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 1)
  241. [2014-11-01 10:31:32] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 1, 1): STATS: inst 0ms, loadDB 0ms, add 0ms, entity 16ms
  242. [2014-11-01 10:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 2)
  243. [2014-11-01 10:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 3)
  244. [2014-11-01 10:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 1)
  245. [2014-11-01 10:31:32] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 1): STATS: inst 0ms, loadDB 0ms, add 0ms, entity 15ms
  246. [2014-11-01 10:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 3)
  247. [2014-11-01 10:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 1)
  248. [2014-11-01 10:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 2)
  249. [2014-11-01 10:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 3)
  250. [2014-11-01 10:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 1)
  251. [2014-11-01 10:31:32] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (3, 1, 1): STATS: inst 0ms, loadDB 0ms, add 0ms, entity 16ms
  252. [2014-11-01 10:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 2)
  253. [2014-11-01 10:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 3)
  254. [2014-11-01 10:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 1)
  255. [2014-11-01 10:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 2)
  256. [2014-11-01 10:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 3)
  257. [2014-11-01 10:31:32] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (3, 2, 3): STATS: inst 0ms, loadDB 0ms, add 0ms, entity 15ms
  258. [2014-11-01 10:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 1)
  259. [2014-11-01 10:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 2)
  260. [2014-11-01 10:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 3)
  261. [2014-11-01 10:31:32] [UNIVERSE] WARNING: Sector Ping took 126
  262. [2014-11-01 10:31:32] [SERVER][UPDATE] WARNING: UNIVERSE update took 142
  263. [2014-11-01 10:31:32] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT Asteroid(183)sec[181] TOOK 15
  264. [2014-11-01 10:31:32] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 15 on Server(0)
  265. [2014-11-01 10:31:32] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT Asteroid(225)sec[223] TOOK 16
  266. [2014-11-01 10:31:32] [UNIVERSE] WARNING: Sector UPDATE took 31; sectors updated: 27
  267. [2014-11-01 10:31:32] [SERVER][UPDATE] WARNING: UNIVERSE update took 31
  268. [2014-11-01 10:31:32] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT Asteroid(115)sec[114] TOOK 16
  269. [2014-11-01 10:31:32] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT Asteroid(213)sec[211] TOOK 16
  270. [2014-11-01 10:31:32] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT Asteroid(202)sec[201] TOOK 15
  271. [2014-11-01 10:31:32] [UNIVERSE] WARNING: Sector UPDATE took 31; sectors updated: 27
  272. [2014-11-01 10:31:32] [SERVER][UPDATE] WARNING: UNIVERSE update took 31
  273. [2014-11-01 10:31:32] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT Asteroid(160)sec[158] TOOK 16
  274. [2014-11-01 10:31:33] [UNIVERSE] WARNING: Sector UPDATE took 31; sectors updated: 27
  275. [2014-11-01 10:31:33] [SERVER][UPDATE] WARNING: UNIVERSE update took 31
  276. [2014-11-01 10:31:33] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27
  277. [2014-11-01 10:31:33] [SERVER][UPDATE] WARNING: UNIVERSE update took 32
  278. [2014-11-01 10:31:33] [CLIENT] InternalCallback initializing
  279. [2014-11-01 10:31:33] [CLIENT] State initialized. GameMode: SANDBOX
  280. [2014-11-01 10:31:33] [CLIENT] Client State and Controller successfully initialized
  281. [2014-11-01 10:31:33] ################### ENGINE SETTINGS ##########################
  282. [2014-11-01 10:31:33] C_USE_NEW_PLAYER_MODEL_ true
  283. [2014-11-01 10:31:33] ----------------------------------------------------------------
  284. [2014-11-01 10:31:33] C_MOUSE_BUTTOM_SWITCH false
  285. [2014-11-01 10:31:33] ----------------------------------------------------------------
  286. [2014-11-01 10:31:33] G_RESOLUTION 1600 x 900
  287. [2014-11-01 10:31:33] ----------------------------------------------------------------
  288. [2014-11-01 10:31:33] G_FULLSCREEN true
  289. [2014-11-01 10:31:33] ----------------------------------------------------------------
  290. [2014-11-01 10:31:33] G_VSYNCH false
  291. [2014-11-01 10:31:33] ----------------------------------------------------------------
  292. [2014-11-01 10:31:33] G_FOV 85.0
  293. [2014-11-01 10:31:33] ----------------------------------------------------------------
  294. [2014-11-01 10:31:33] G_MAX_SEGEMENTSDRAWN 1500
  295. [2014-11-01 10:31:33] ----------------------------------------------------------------
  296. [2014-11-01 10:31:33] D_LIFETIME_NORM 30
  297. [2014-11-01 10:31:33] ----------------------------------------------------------------
  298. [2014-11-01 10:31:33] G_WINDOWED_BORDERLESS false
  299. [2014-11-01 10:31:33] ----------------------------------------------------------------
  300. [2014-11-01 10:31:33] S_SOUND_SYSTEM_ENABLED true
  301. [2014-11-01 10:31:33] ----------------------------------------------------------------
  302. [2014-11-01 10:31:33] S_SOUND_ENABLED true
  303. [2014-11-01 10:31:33] ----------------------------------------------------------------
  304. [2014-11-01 10:31:33] S_SOUND_VOLUME_GLOBAL 4
  305. [2014-11-01 10:31:33] ----------------------------------------------------------------
  306. [2014-11-01 10:31:33] N_TRANSMIT_RAW_DEBUG_POSITIONS false
  307. [2014-11-01 10:31:33] ----------------------------------------------------------------
  308. [2014-11-01 10:31:33] C_SELECTED_JOYSTICK -1
  309. [2014-11-01 10:31:33] ----------------------------------------------------------------
  310. [2014-11-01 10:31:33] ICON_BAKERY_BLOCKSTYLE_ROTATE_DEG -90.0
  311. [2014-11-01 10:31:33] ----------------------------------------------------------------
  312. [2014-11-01 10:31:33] G_DAMAGE_DISPLAY 600
  313. [2014-11-01 10:31:33] ----------------------------------------------------------------
  314. [2014-11-01 10:31:33] G_STAR_COUNT 4096
  315. [2014-11-01 10:31:33] ----------------------------------------------------------------
  316. [2014-11-01 10:31:33] G_VBO_BULKMODE true
  317. [2014-11-01 10:31:33] ----------------------------------------------------------------
  318. [2014-11-01 10:31:33] G_VBO_BULKMODE_SIZE 4
  319. [2014-11-01 10:31:33] ----------------------------------------------------------------
  320. [2014-11-01 10:31:33] G_DRAW_FOG false
  321. [2014-11-01 10:31:33] ----------------------------------------------------------------
  322. [2014-11-01 10:31:33] G_DRAW_BEAMS true
  323. [2014-11-01 10:31:33] ----------------------------------------------------------------
  324. [2014-11-01 10:31:33] G_DRAW_EXHAUST_PLUMS true
  325. [2014-11-01 10:31:33] ----------------------------------------------------------------
  326. [2014-11-01 10:31:33] D_INFO_CONTROLMANAGER false
  327. [2014-11-01 10:31:33] ----------------------------------------------------------------
  328. [2014-11-01 10:31:33] D_INFO_SHADER true
  329. [2014-11-01 10:31:33] ----------------------------------------------------------------
  330. [2014-11-01 10:31:33] T_ENABLE_TEXTURE_BAKER false
  331. [2014-11-01 10:31:33] ----------------------------------------------------------------
  332. [2014-11-01 10:31:33] D_INFO_DRAW_TIMES false
  333. [2014-11-01 10:31:33] ----------------------------------------------------------------
  334. [2014-11-01 10:31:33] D_INFO_DRAW_SPACE_PARTICLE false
  335. [2014-11-01 10:31:33] ----------------------------------------------------------------
  336. [2014-11-01 10:31:33] G_SPACE_PARTICLE true
  337. [2014-11-01 10:31:33] ----------------------------------------------------------------
  338. [2014-11-01 10:31:33] G_DRAW_MOUSE_COLLISION false
  339. [2014-11-01 10:31:33] ----------------------------------------------------------------
  340. [2014-11-01 10:31:33] G_ATMOSPHERE_SHADER normal
  341. [2014-11-01 10:31:33] ----------------------------------------------------------------
  342. [2014-11-01 10:31:33] G_SHADOW_QUALITY BEST
  343. [2014-11-01 10:31:33] ----------------------------------------------------------------
  344. [2014-11-01 10:31:33] G_DRAW_SHIELDS true
  345. [2014-11-01 10:31:33] ----------------------------------------------------------------
  346. [2014-11-01 10:31:33] G_DRAW_WATER true
  347. [2014-11-01 10:31:33] ----------------------------------------------------------------
  348. [2014-11-01 10:31:33] G_DRAW_BACKGOUND true
  349. [2014-11-01 10:31:33] ----------------------------------------------------------------
  350. [2014-11-01 10:31:33] G_WATER_USER_MIPMAPS false
  351. [2014-11-01 10:31:33] ----------------------------------------------------------------
  352. [2014-11-01 10:31:33] E_NAVIGATION_FILTER 869
  353. [2014-11-01 10:31:33] ----------------------------------------------------------------
  354. [2014-11-01 10:31:33] G_DRAW_ENTITIES true
  355. [2014-11-01 10:31:33] ----------------------------------------------------------------
  356. [2014-11-01 10:31:33] G_FRUSTUM_CULLTING true
  357. [2014-11-01 10:31:33] ----------------------------------------------------------------
  358. [2014-11-01 10:31:33] G_DRAW_EFFECTS true
  359. [2014-11-01 10:31:33] ----------------------------------------------------------------
  360. [2014-11-01 10:31:33] G_SHADER_RELOAD false
  361. [2014-11-01 10:31:33] ----------------------------------------------------------------
  362. [2014-11-01 10:31:33] G_FRAMRATE_FIXED -1
  363. [2014-11-01 10:31:33] ----------------------------------------------------------------
  364. [2014-11-01 10:31:33] G_SHADERS_ACTIVE true
  365. [2014-11-01 10:31:33] ----------------------------------------------------------------
  366. [2014-11-01 10:31:33] G_DEBUG_DRAW_GRID false
  367. [2014-11-01 10:31:33] ----------------------------------------------------------------
  368. [2014-11-01 10:31:33] G_DEBUG_DRAW_LINES true
  369. [2014-11-01 10:31:33] ----------------------------------------------------------------
  370. [2014-11-01 10:31:33] F_FRAME_BUFFER_USE false
  371. [2014-11-01 10:31:33] ----------------------------------------------------------------
  372. [2014-11-01 10:31:33] T_TERRAIN_DRAW true
  373. [2014-11-01 10:31:33] ----------------------------------------------------------------
  374. [2014-11-01 10:31:33] T_TERRAIN_WIREFRAME_DRAW false
  375. [2014-11-01 10:31:33] ----------------------------------------------------------------
  376. [2014-11-01 10:31:33] G_CULLING_ACTIVE true
  377. [2014-11-01 10:31:33] ----------------------------------------------------------------
  378. [2014-11-01 10:31:33] G_TEXTURE_ARRAYS false
  379. [2014-11-01 10:31:33] ----------------------------------------------------------------
  380. [2014-11-01 10:31:33] G_AUTO_NORMALIZATION true
  381. [2014-11-01 10:31:33] ----------------------------------------------------------------
  382. [2014-11-01 10:31:33] G_DRAW_BY_SIDES true
  383. [2014-11-01 10:31:33] ----------------------------------------------------------------
  384. [2014-11-01 10:31:33] G_WIREFRAMED false
  385. [2014-11-01 10:31:33] ----------------------------------------------------------------
  386. [2014-11-01 10:31:33] G_NORMAL_MAPPING false
  387. [2014-11-01 10:31:33] ----------------------------------------------------------------
  388. [2014-11-01 10:31:33] G_TEXTURE_COMPRESSION true
  389. [2014-11-01 10:31:33] ----------------------------------------------------------------
  390. [2014-11-01 10:31:33] G_TEXTURE_ARRAY_COMPRESSION true
  391. [2014-11-01 10:31:33] ----------------------------------------------------------------
  392. [2014-11-01 10:31:33] G_TEXTURE_ARRAY_MIPMAP true
  393. [2014-11-01 10:31:33] ----------------------------------------------------------------
  394. [2014-11-01 10:31:33] G_TEXTURE_MIPMAP true
  395. [2014-11-01 10:31:33] ----------------------------------------------------------------
  396. [2014-11-01 10:31:33] G_SHADOWS false
  397. [2014-11-01 10:31:33] ----------------------------------------------------------------
  398. [2014-11-01 10:31:33] G_SHADOWS_VSM false
  399. [2014-11-01 10:31:33] ----------------------------------------------------------------
  400. [2014-11-01 10:31:33] S_PAUSED false
  401. [2014-11-01 10:31:33] ----------------------------------------------------------------
  402. [2014-11-01 10:31:33] S_SETTINGS_SHOW false
  403. [2014-11-01 10:31:33] ----------------------------------------------------------------
  404. [2014-11-01 10:31:33] S_KEY_ALLOW_DUPLICATES true
  405. [2014-11-01 10:31:33] ----------------------------------------------------------------
  406. [2014-11-01 10:31:33] G_PROD_BG true
  407. [2014-11-01 10:31:33] ----------------------------------------------------------------
  408. [2014-11-01 10:31:33] G_PROD_BG_QUALITY 2048
  409. [2014-11-01 10:31:33] ----------------------------------------------------------------
  410. [2014-11-01 10:31:33] G_TEXTURE_PACK Default
  411. [2014-11-01 10:31:33] ----------------------------------------------------------------
  412. [2014-11-01 10:31:33] GIF_WIDTH 640
  413. [2014-11-01 10:31:33] ----------------------------------------------------------------
  414. [2014-11-01 10:31:33] GIF_HEIGHT 640
  415. [2014-11-01 10:31:33] ----------------------------------------------------------------
  416. [2014-11-01 10:31:33] GIF_FPS 15
  417. [2014-11-01 10:31:33] ----------------------------------------------------------------
  418. [2014-11-01 10:31:33] G_DEBRIS_THRESHOLD_MS 4
  419. [2014-11-01 10:31:33] ----------------------------------------------------------------
  420. [2014-11-01 10:31:33] G_TEXTURE_PACK_RESOLUTION 128
  421. [2014-11-01 10:31:33] ----------------------------------------------------------------
  422. [2014-11-01 10:31:33] S_INITIAL_SETTING Single Player
  423. [2014-11-01 10:31:33] ----------------------------------------------------------------
  424. [2014-11-01 10:31:33] S_GAME_MODE Sandbox
  425. [2014-11-01 10:31:33] ----------------------------------------------------------------
  426. [2014-11-01 10:31:33] G_BONE_ANIMATION true
  427. [2014-11-01 10:31:33] ----------------------------------------------------------------
  428. [2014-11-01 10:31:33] P_NT_DEBUG_ACTIVE false
  429. [2014-11-01 10:31:33] ----------------------------------------------------------------
  430. [2014-11-01 10:31:33] P_PHYSICS_DEBUG_ACTIVE_OCCLUSION false
  431. [2014-11-01 10:31:33] ----------------------------------------------------------------
  432. [2014-11-01 10:31:33] P_PHYSICS_DEBUG_ACTIVE false
  433. [2014-11-01 10:31:33] ----------------------------------------------------------------
  434. [2014-11-01 10:31:33] P_PHYSICS_DEBUG_MODE 0
  435. [2014-11-01 10:31:33] ----------------------------------------------------------------
  436. [2014-11-01 10:31:33] G_DEUBG_LINE_DRAWING_ACTIVATED false
  437. [2014-11-01 10:31:33] ----------------------------------------------------------------
  438. [2014-11-01 10:31:33] G_WINDOW_START_POSITION center
  439. [2014-11-01 10:31:33] ----------------------------------------------------------------
  440. [2014-11-01 10:31:33] G_DRAW_GUI_ACTIVE true
  441. [2014-11-01 10:31:33] ----------------------------------------------------------------
  442. [2014-11-01 10:31:33] G_DRAW_NO_OVERLAYS false
  443. [2014-11-01 10:31:33] ----------------------------------------------------------------
  444. [2014-11-01 10:31:33] G_PARTICLE_SORTING true
  445. [2014-11-01 10:31:33] ----------------------------------------------------------------
  446. [2014-11-01 10:31:33] P_PHYSICS_ACTIVATED true
  447. [2014-11-01 10:31:33] ----------------------------------------------------------------
  448. [2014-11-01 10:31:33] G_SMOKE_QUALITY false
  449. [2014-11-01 10:31:33] ----------------------------------------------------------------
  450. [2014-11-01 10:31:33] G_DRAW_STARS true
  451. [2014-11-01 10:31:33] ----------------------------------------------------------------
  452. [2014-11-01 10:31:33] G_USE_SPRITE_VBO true
  453. [2014-11-01 10:31:33] ----------------------------------------------------------------
  454. [2014-11-01 10:31:33] S_TUTORIAL true
  455. [2014-11-01 10:31:33] ----------------------------------------------------------------
  456. [2014-11-01 10:31:33] G_AUTOSELECT_CONTROLLERS true
  457. [2014-11-01 10:31:33] ----------------------------------------------------------------
  458. [2014-11-01 10:31:33] S_INFO_DRAW SOME_INFO
  459. [2014-11-01 10:31:33] ----------------------------------------------------------------
  460. [2014-11-01 10:31:33] G_VBO_FLAG STATIC
  461. [2014-11-01 10:31:33] ----------------------------------------------------------------
  462. [2014-11-01 10:31:33] N_LAG_COMPENSATION true
  463. [2014-11-01 10:31:33] ----------------------------------------------------------------
  464. [2014-11-01 10:31:33] N_IGNORE_SAVED_UPLINK_CREDENTIALS_IN_SINGLEPLAYER true
  465. [2014-11-01 10:31:33] ----------------------------------------------------------------
  466. [2014-11-01 10:31:33] N_SERVER_TIME_UPDATE_FREQUENCE 2000
  467. [2014-11-01 10:31:33] ----------------------------------------------------------------
  468. [2014-11-01 10:31:33] M_TEXTURE_PACK_CONFIG_TOOL ./data/textures/block/Default/64/
  469. [2014-11-01 10:31:33] ----------------------------------------------------------------
  470. [2014-11-01 10:31:33] G_MULTI_SAMPLE 0
  471. [2014-11-01 10:31:33] ----------------------------------------------------------------
  472. [2014-11-01 10:31:33] M_MOUSE_SENSITIVITY 0.5
  473. [2014-11-01 10:31:33] ----------------------------------------------------------------
  474. [2014-11-01 10:31:33] G_HIT_INDICATION_SIZE 1.0
  475. [2014-11-01 10:31:33] ----------------------------------------------------------------
  476. [2014-11-01 10:31:33] F_BLOOM false
  477. [2014-11-01 10:31:33] ----------------------------------------------------------------
  478. [2014-11-01 10:31:33] F_BLOOM_INTENSITY 0.4
  479. [2014-11-01 10:31:33] ----------------------------------------------------------------
  480. [2014-11-01 10:31:33] S_MOUSE_LOCK true
  481. [2014-11-01 10:31:33] ----------------------------------------------------------------
  482. [2014-11-01 10:31:33] G_DRAW_ADV_BUILDMODE_BLOCK_PREVIEW true
  483. [2014-11-01 10:31:33] ----------------------------------------------------------------
  484. [2014-11-01 10:31:33] G_DRAW_ALL_CONNECTIONS false
  485. [2014-11-01 10:31:33] ----------------------------------------------------------------
  486. [2014-11-01 10:31:33] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false
  487. [2014-11-01 10:31:33] ----------------------------------------------------------------
  488. [2014-11-01 10:31:33] S_ZOOM_MOUSEWHEEL SLOTS
  489. [2014-11-01 10:31:33] ----------------------------------------------------------------
  490. [2014-11-01 10:31:33] S_MOUSE_SHIP_INVERT false
  491. [2014-11-01 10:31:33] ----------------------------------------------------------------
  492. [2014-11-01 10:31:33] S_MOUSE_ALL_INVERT false
  493. [2014-11-01 10:31:33] ----------------------------------------------------------------
  494. [2014-11-01 10:31:33] S_USE_REGION_SIGNATURE_TEST false
  495. [2014-11-01 10:31:33] ----------------------------------------------------------------
  496. [2014-11-01 10:31:33] G_PREVIEW_TO_BUILD_BLOCK_TEST false
  497. [2014-11-01 10:31:33] ----------------------------------------------------------------
  498. [2014-11-01 10:31:33] S_EXIT_ON_ESC false
  499. [2014-11-01 10:31:33] ----------------------------------------------------------------
  500. [2014-11-01 10:31:33] G_USE_HIGH_QUALITY_ACKGROUND false
  501. [2014-11-01 10:31:33] ----------------------------------------------------------------
  502. [2014-11-01 10:31:33] G_DRAW_POPUPS true
  503. [2014-11-01 10:31:33] ----------------------------------------------------------------
  504. [2014-11-01 10:31:33] G_USE_VBO_MAP true
  505. [2014-11-01 10:31:33] ----------------------------------------------------------------
  506. [2014-11-01 10:31:33] G_DRAW_JUMP_OVERLAY true
  507. [2014-11-01 10:31:33] ----------------------------------------------------------------
  508. [2014-11-01 10:31:33] G_MAG_FILTER_LINEAR_BLOCKS false
  509. [2014-11-01 10:31:33] ----------------------------------------------------------------
  510. [2014-11-01 10:31:33] G_MAG_FILTER_LINEAR_GUI false
  511. [2014-11-01 10:31:33] ----------------------------------------------------------------
  512. [2014-11-01 10:31:33] G_MAX_BEAMS 1024
  513. [2014-11-01 10:31:33] ----------------------------------------------------------------
  514. [2014-11-01 10:31:33] SEGMENT_REQUEST_BATCH 32
  515. [2014-11-01 10:31:33] ----------------------------------------------------------------
  516. [2014-11-01 10:31:33] CLIENT_BUFFER_SIZE 65536
  517. [2014-11-01 10:31:33] ----------------------------------------------------------------
  518. [2014-11-01 10:31:33] ICON_BAKERY_SINGLE_RESOLUTION 150
  519. [2014-11-01 10:31:33] ----------------------------------------------------------------
  520. [2014-11-01 10:31:33] G_RAYTRACE_COUNT 64
  521. [2014-11-01 10:31:33] ----------------------------------------------------------------
  522. [2014-11-01 10:31:33] ICON_BAKERY_SINGLE_ICONS false
  523. [2014-11-01 10:31:33] ----------------------------------------------------------------
  524. [2014-11-01 10:31:33] G_USE_SHADER4 true
  525. [2014-11-01 10:31:33] ----------------------------------------------------------------
  526. [2014-11-01 10:31:33] O_OCULUS_RENDERING false
  527. [2014-11-01 10:31:33] ----------------------------------------------------------------
  528. [2014-11-01 10:31:33] G_USE_VERTEX_LIGHTING_ONLY false
  529. [2014-11-01 10:31:33] ----------------------------------------------------------------
  530. [2014-11-01 10:31:33] CLIENT_TRAFFIC_CLASS true
  531. [2014-11-01 10:31:33] ----------------------------------------------------------------
  532. [2014-11-01 10:31:33] G_DRAW_SELECTED_BLOCK_WOBBLE true
  533. [2014-11-01 10:31:33] ----------------------------------------------------------------
  534. [2014-11-01 10:31:33] G_USE_TWO_COMPENENT_SHADER false
  535. [2014-11-01 10:31:33] ----------------------------------------------------------------
  536. [2014-11-01 10:31:33] A_FORCE_AUTHENTICATION_METHOD -1
  537. [2014-11-01 10:31:33] ----------------------------------------------------------------
  538. [2014-11-01 10:31:33] MIN_FFA 2
  539. [2014-11-01 10:31:33] ----------------------------------------------------------------
  540. [2014-11-01 10:31:33] B_UNDO_REDO_MAX 30
  541. [2014-11-01 10:31:33] ----------------------------------------------------------------
  542. [2014-11-01 10:31:33] N_ARTIFICIAL_DELAY 0
  543. [2014-11-01 10:31:33] ----------------------------------------------------------------
  544. [2014-11-01 10:31:33] G_USE_OCCLUSION_CULLING true
  545. [2014-11-01 10:31:33] ----------------------------------------------------------------
  546. [2014-11-01 10:31:33] C_AUTOASSIGN_WEAPON_SLOTS true
  547. [2014-11-01 10:31:33] ----------------------------------------------------------------
  548. [2014-11-01 10:31:33] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures
  549. [2014-11-01 10:31:33] ################### /ENGINE SETTINGS #########################
  550. [2014-11-01 10:31:33] [CLIENT] disposing connection dialog: DONE
  551. [2014-11-01 10:31:33] FULLSCREEN true; 1600 / 900
  552. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 800 x 600 x 32 @75Hz
  553. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 1280 x 768 x 32 @75Hz
  554. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 1024 x 576 x 16 @60Hz
  555. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 640 x 480 x 16 @75Hz
  556. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 1280 x 1024 x 32 @60Hz
  557. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 1280 x 800 x 16 @75Hz
  558. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 1366 x 768 x 16 @60Hz
  559. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 1024 x 768 x 32 @75Hz
  560. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 1360 x 768 x 16 @60Hz
  561. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 720 x 480 x 32 @60Hz
  562. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 1024 x 768 x 16 @75Hz
  563. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 1366 x 768 x 32 @60Hz
  564. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 1280 x 800 x 32 @75Hz
  565. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 1360 x 768 x 32 @60Hz
  566. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 720 x 480 x 16 @60Hz
  567. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 1280 x 768 x 16 @75Hz
  568. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 800 x 600 x 16 @75Hz
  569. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 1024 x 576 x 32 @60Hz
  570. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 1280 x 1024 x 16 @60Hz
  571. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 640 x 480 x 32 @75Hz
  572. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 1280 x 768 x 16 @60Hz
  573. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 800 x 600 x 16 @60Hz
  574. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 640 x 480 x 32 @59Hz
  575. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 1280 x 1024 x 16 @75Hz
  576. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 640 x 480 x 32 @60Hz
  577. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 1024 x 768 x 16 @60Hz
  578. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 1280 x 800 x 32 @60Hz
  579. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 1440 x 900 x 32 @60Hz
  580. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 1400 x 1050 x 16 @60Hz
  581. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 1280 x 800 x 16 @60Hz
  582. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 1024 x 768 x 32 @60Hz
  583. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 1440 x 900 x 16 @60Hz
  584. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 1400 x 1050 x 32 @60Hz
  585. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 800 x 600 x 32 @60Hz
  586. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 1280 x 768 x 32 @60Hz
  587. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 640 x 480 x 16 @59Hz
  588. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 640 x 480 x 16 @60Hz
  589. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 1280 x 1024 x 32 @75Hz
  590. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @60Hz
  591. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 1280 x 720 x 16 @60Hz
  592. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 1152 x 864 x 32 @60Hz
  593. [2014-11-01 10:31:33] CHECKING DISPLAY MODE: 1600 x 900 x 32 @60Hz
  594. [2014-11-01 10:31:33] Compatible DisplayMode found: 1600 x 900 x 32 @60Hz; fullsceen capable true
  595. [2014-11-01 10:31:33] ARB_SUPPORTED COULD NOT BE RETRIEVED
  596. [2014-11-01 10:31:34] [SERVER][UPDATE] WARNING: object local update of Asteroid(184)sec[181] took 78
  597. [2014-11-01 10:31:34] [SERVER][UPDATE] WARNING: object local update of 81 objects took 78
  598. [2014-11-01 10:31:35] [DISPLAY] ViewPort for Resolution: 1600x900: 1600, 900
  599. [2014-11-01 10:31:35] FILE CREATED: true
  600. [2014-11-01 10:31:35] [GLFrame] Open-GL initialized
  601. [2014-11-01 10:31:35] Starting up SoundSystem...
  602. [2014-11-01 10:31:35] Initializing LWJGL OpenAL
  603. [2014-11-01 10:31:35] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
  604. [2014-11-01 10:31:35] OpenAL initialized.
  605. [2014-11-01 10:31:36] Sector[165](2, 2, 1) Broadphase of Sector[165](2, 2, 1) took: 200
  606. [2014-11-01 10:31:36] WARNING: sector update of single sector (2, 2, 1) took 200 ms; Physics 200 ms
  607. [2014-11-01 10:31:36] WARNING: sector info: (2, 2, 1); id 165; type ASTEROID;
  608. [2014-11-01 10:31:36] [UNIVERSE] WARNING: Sector UPDATE took 200; sectors updated: 27
  609. [2014-11-01 10:31:36] [SERVER][UPDATE] WARNING: UNIVERSE update took 210
  610. [2014-11-01 10:31:36] [WARNING] initializing Texture data/./image-resource/schine.png took 350 ms
  611. [2014-11-01 10:31:36] [GLFrame] loading content data
  612. [2014-11-01 10:31:36] [PARSER] not parsed: standard
  613. [2014-11-01 10:31:36] [PARSER] not parsed: ledge
  614. [2014-11-01 10:31:36] [PARSER] not parsed: shortFall
  615. [2014-11-01 10:31:36] [PARSER] not parsed: middleFall
  616. [2014-11-01 10:31:36] [PARSER] not parsed: longFall
  617. [2014-11-01 10:31:36] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push big.ogg
  618. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push medium.wav
  619. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push small.wav
  620. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Actions\0022_action - enter digits in digital keypad.ogg
  621. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Actions\0022_action - error invalid.ogg
  622. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up (loop).ogg
  623. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up quick.ogg
  624. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Actions\0022_action - keyboard typing.ogg
  625. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase register _chick-ching_.ogg
  626. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with coins.ogg
  627. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with credits.ogg
  628. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Actions\0022_action - receive coins.ogg
  629. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Actions\0022_action - receive credits.ogg
  630. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Actions\0022_action - repair ship power drill & ratchet.ogg
  631. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip big.ogg
  632. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip small.ogg
  633. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Actions\0022_action - upgrade ship power tools.ogg
  634. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - computer lab tech (loop).ogg
  635. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - interior cockpit (loop).ogg
  636. [2014-11-01 10:31:37] [UNIVERSE] WARNING: Sector UPDATE took 34; sectors updated: 27
  637. [2014-11-01 10:31:37] [SERVER][UPDATE] WARNING: UNIVERSE update took 35
  638. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - shop machinery (loop).ogg
  639. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - space wind omnious light warbling tones (loop).ogg
  640. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar busy engines machinery and rumbles (loop).ogg
  641. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar light (loop).ogg
  642. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - air release steam valve.ogg
  643. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds drill.ogg
  644. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds hydraulics.ogg
  645. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds working with ratchet.ogg
  646. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout busy.ogg
  647. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout light.ogg
  648. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - light flicker.ogg
  649. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radar pulse.ogg
  650. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radio static interference with glitchy voices.ogg
  651. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - servo movement.ogg
  652. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Explosions\0022_explosion.ogg
  653. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_2.ogg
  654. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_3.ogg
  655. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_4.ogg
  656. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 1.ogg
  657. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 2.ogg
  658. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 3.ogg
  659. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 4.ogg
  660. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - cockpit warning beep.ogg
  661. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level completed.ogg
  662. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 1.ogg
  663. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 2.ogg
  664. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low armor _electric_ warning chime.ogg
  665. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low fuel warning constant beeps (loop).ogg
  666. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 1.ogg
  667. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 2.ogg
  668. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down big.ogg
  669. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down small.ogg
  670. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up big.ogg
  671. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up small.ogg
  672. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 1.ogg
  673. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 2.ogg
  674. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 3.ogg
  675. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 4.ogg
  676. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - save game chime.ogg
  677. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield activate.ogg
  678. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield loop.ogg
  679. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield powerdown.ogg
  680. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Items\0022_item - pick up coin ding.ogg
  681. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Items\0022_item - pick up health.ogg
  682. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Items\0022_item - pick up weapon.ogg
  683. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Items\0022_item - shield activate.ogg
  684. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Items\0022_item - shield loop.ogg
  685. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Items\0022_item - shield powerdown.ogg
  686. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 1.ogg
  687. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 2.ogg
  688. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 3.ogg
  689. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Items\0022_item - use special blastwave.ogg
  690. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Items\0022_item - use special dissapear energetic hum (loop).ogg
  691. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Items\0022_item - use special energy zap.ogg
  692. [2014-11-01 10:31:37] LOADING SOUND: data\audio-resource\Items\0022_item - use special light beam.ogg
  693. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - back.ogg
  694. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - cancel.wav
  695. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - enter.wav
  696. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 1.wav
  697. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 2.wav
  698. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 1.ogg
  699. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 2.ogg
  700. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 3.wav
  701. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - pause.ogg
  702. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 1.ogg
  703. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 2.ogg
  704. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 3.ogg
  705. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 4.ogg
  706. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll large.ogg
  707. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll small.ogg
  708. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion big.ogg
  709. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion small.ogg
  710. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - engine start up.ogg
  711. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by quick.ogg
  712. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by slow.ogg
  713. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters big ship low pitched (loop).ogg
  714. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters medium ship medium pitched (loop).ogg
  715. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters small ship high pitched (loop).ogg
  716. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit large explosion big enemy ship blow up.ogg
  717. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit medium explosion medium enemy ship blow up.ogg
  718. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion metallic impact on enemy ship.ogg
  719. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion synthetic impact on enemy ship.ogg
  720. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit small explosion small enemy ship blow up.ogg
  721. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid large.ogg
  722. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid small.wav
  723. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal large.ogg
  724. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal small.ogg
  725. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 1 (loop).ogg
  726. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 2 (loop).ogg
  727. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm medium pitched (loop).ogg
  728. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster end release gas.ogg
  729. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster loop.ogg
  730. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster start push gas.ogg
  731. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit big.ogg
  732. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit small.ogg
  733. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit big.ogg
  734. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit small.wav
  735. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - laser gun single fire big.ogg
  736. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lightspeed space wind.ogg
  737. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lock on target unsuccessful tone.ogg
  738. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locked on target successful beep.ogg
  739. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locking on target pulse (loop).ogg
  740. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters end release gas.ogg
  741. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters loop.ogg
  742. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters start push gas.wav
  743. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence heavy.ogg
  744. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence medium.ogg
  745. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence small.ogg
  746. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster end release gas.wav
  747. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster loop.ogg
  748. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thrusters start push gas.wav
  749. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost large.ogg
  750. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost medium.ogg
  751. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost small.ogg
  752. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1.ogg
  753. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1_burst.ogg
  754. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2.ogg
  755. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2_burst.ogg
  756. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_1.ogg
  757. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_2.ogg
  758. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun fire burst.ogg
  759. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire large.ogg
  760. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire medium.ogg
  761. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire small.ogg
  762. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 1.ogg
  763. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 2.ogg
  764. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire three.ogg
  765. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire two.ogg
  766. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire medium.ogg
  767. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire small.ogg
  768. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit big.ogg
  769. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit small.ogg
  770. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit big.ogg
  771. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit small.ogg
  772. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 1.ogg
  773. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 2.ogg
  774. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - ricochet laser hits metal.ogg
  775. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 1.ogg
  776. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 2.ogg
  777. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 1.ogg
  778. [2014-11-01 10:31:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 2.ogg
  779. [2014-11-01 10:31:38] [SceneParser] now parsing scene: data//models/ground/\sky
  780. [2014-11-01 10:31:38] ... parse Mesh data//models/ground/\sky-sphere-mesh.mesh.xml 0
  781. [2014-11-01 10:31:39] [SceneParser] now parsing scene: data//models/ground/\box
  782. [2014-11-01 10:31:39] ... parse Mesh data//models/ground/\Box.mesh.xml 0
  783. [2014-11-01 10:31:39] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/brick_normal.png
  784. [2014-11-01 10:31:39] [SceneParser] now parsing scene: data//models/ground/\sphere-low
  785. [2014-11-01 10:31:39] ... parse Mesh data//models/ground/\planet-mesh.mesh.xml 0
  786. [2014-11-01 10:31:39] [SceneParser] now parsing scene: data//models/ground/\GeoSphere300x10
  787. [2014-11-01 10:31:39] ... parse Mesh data//models/ground/\GeoSphere300x10.mesh.xml 0
  788. [2014-11-01 10:31:39] [SceneParser] now parsing scene: data//models/ground/\planet
  789. [2014-11-01 10:31:39] ... parse Mesh data//models/ground/\Planet.mesh.xml 0
  790. [2014-11-01 10:31:40] [SceneParser] now parsing scene: data//models/ground/\atmosphere
  791. [2014-11-01 10:31:40] ... parse Mesh data//models/ground/\Atmosphere.mesh.xml 0
  792. [2014-11-01 10:31:40] [SceneParser] now parsing scene: data//models/ground/\asteroid
  793. [2014-11-01 10:31:40] ... parse Mesh data//models/ground/\asteroid.mesh.xml 0
  794. [2014-11-01 10:31:40] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/asteroid_normal.jpg
  795. [2014-11-01 10:31:40] [SceneParser] now parsing scene: data//models/ground/\exaustplum
  796. [2014-11-01 10:31:40] ... parse Mesh data//models/ground/\ExaustPlum.mesh.xml 0
  797. [2014-11-01 10:31:41] [SceneParser] now parsing scene: data//models/ground/\simplebeam
  798. [2014-11-01 10:31:41] ... parse Mesh data//models/ground/\beam.mesh.xml 0
  799. [2014-11-01 10:31:41] [SceneParser] now parsing scene: data//models/ground/\arrow
  800. [2014-11-01 10:31:41] ... parse Mesh data//models/ground/\arrow.mesh.xml 0
  801. [2014-11-01 10:31:41] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/arrow_normal.png
  802. [2014-11-01 10:31:41] [SceneParser] now parsing scene: data//models/ground/\blackhole
  803. [2014-11-01 10:31:41] ... parse Mesh data//models/ground/\blackhole.mesh.xml 0
  804. [2014-11-01 10:31:41] [SceneParser] now parsing scene: data//models/ground/\BlDebris0
  805. [2014-11-01 10:31:41] ... parse Mesh data//models/ground/\BlDebris_0.mesh.xml 0
  806. [2014-11-01 10:31:41] ... parse Mesh data//models/ground/\BlDebris_1.mesh.xml 6
  807. [2014-11-01 10:31:41] ... parse Mesh data//models/ground/\BlDebris_2.mesh.xml 12
  808. [2014-11-01 10:31:41] ... parse Mesh data//models/ground/\BlDebris_3.mesh.xml 18
  809. [2014-11-01 10:31:41] ... parse Mesh data//models/ground/\BlDebris_4.mesh.xml 24
  810. [2014-11-01 10:31:41] [SceneParser] now parsing scene: data//models/ground/\fnTube
  811. [2014-11-01 10:31:41] ... parse Mesh data//models/ground/\fnTube.mesh.xml 0
  812. [2014-11-01 10:31:41] [SceneParser] now parsing scene: data//models/character/\AccHelmet
  813. [2014-11-01 10:31:41] ... parse Mesh data//models/character/\AccHelmet.mesh.xml 0
  814. [2014-11-01 10:31:41] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playerhelm_normal.png
  815. [2014-11-01 10:31:41] [SceneParser] now parsing scene: data//models/character/\AccFabricator
  816. [2014-11-01 10:31:41] ... parse Mesh data//models/character/\AccFabricator.mesh.xml 0
  817. [2014-11-01 10:31:41] [WARNING][ResourceLoader] File Does Not exist: data/models/character/accfabricator_normal.png
  818. [2014-11-01 10:31:41] [SceneParser] now parsing scene: data//models/character/\AccPistol
  819. [2014-11-01 10:31:41] ... parse Mesh data//models/character/\AccPistol.mesh.xml 0
  820. [2014-11-01 10:31:42] [WARNING][ResourceLoader] File Does Not exist: data/models/character/WeapPistol_normal.png
  821. [2014-11-01 10:31:42] [SceneParser] now parsing scene: data//models/character/\konata
  822. [2014-11-01 10:31:42] ... parse Mesh data//models/character/\Character.mesh.xml 0
  823. [2014-11-01 10:31:42] [WARNING][ResourceLoader] File Does Not exist: data/models/character/uvw_normal.png
  824. [2014-11-01 10:31:42] [SceneParser] now parsing scene: data//models/character/\PlayerMdl
  825. [2014-11-01 10:31:42] ... parse Mesh data//models/character/\PlayerMdl.mesh.xml 0
  826. [2014-11-01 10:31:43] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playertex_normal.png
  827. [2014-11-01 10:31:43] [SceneParser] now parsing scene: data//models/character/\FaunQuadAracLegs
  828. [2014-11-01 10:31:43] ... parse Mesh data//models/character/\AracLeg.mesh.xml 0
  829. [2014-11-01 10:31:43] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadLegsTex01_normal.png
  830. [2014-11-01 10:31:43] [SceneParser] now parsing scene: data//models/character/\FaunQuadBodyShell
  831. [2014-11-01 10:31:43] ... parse Mesh data//models/character/\FaunQBodyTorso.mesh.xml 0
  832. [2014-11-01 10:31:43] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadTorsoTex01_normal.png
  833. [2014-11-01 10:31:44] [WARNING] initializing Texture data//image-resource/build-icons-00-16x16-gui-.png took 310 ms
  834. [2014-11-01 10:31:49] [RESOURCE] Init Shop FrameBuffer
  835. [2014-11-01 10:31:50] [UTIL] native buffer fetch took 200 ms; invoked GC: true; new size 2097280; index: 0
  836. [2014-11-01 10:31:50] [RESOURCE] Loading cube textures
  837. [2014-11-01 10:31:53] [RESOURCE] Loading cube textures DONE
  838. [2014-11-01 10:31:54] [RESOURCE] Loading effects
  839. [2014-11-01 10:31:54] [RESOURCE] Loading effects done
  840. [2014-11-01 10:31:54] [RESOURCE] Loading background
  841. [2014-11-01 10:31:55] [RESOURCE] Loading background DONE
  842. [2014-11-01 10:31:55] [OCLUSION] INITIALIZING OCCLUSION QUERIES: 3000
  843. [2014-11-01 10:31:55] [OCLUSION] Reinitializing queries: 3000
  844. [2014-11-01 10:31:55] [GLFRAME] Content has been loaded
  845. [2014-11-01 10:31:55] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere/SkyFromSpace.vert; data//shader/atmosphere/SkyFromSpace.frag
  846. [2014-11-01 10:31:55] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere/SkyFromAtmosphere.vert; data//shader/atmosphere/SkyFromAtmosphere.frag
  847. [2014-11-01 10:31:55] [INIT][CLIENT][SHADER] Loading Shader: data//shader/perpixel/perpixel.vert.glsl; data//shader/perpixel/perpixel.frag.glsl
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