SMF

IW4M dvar dump

SMF
Apr 17th, 2012
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  1. [ 6114] =============================== DVAR DUMP ========================================
  2. [ 6115] actionSlotsHide "0"
  3. [ 6115] activeAction ""
  4. [ 6115] ai_corpseCount "16"
  5. [ 6115] aim_accel_turnrate_debug "0"
  6. [ 6115] aim_accel_turnrate_enabled "1"
  7. [ 6115] aim_accel_turnrate_lerp "1200"
  8. [ 6115] aim_aimAssistRangeScale "1"
  9. [ 6115] aim_autoaim_debug "0"
  10. [ 6115] aim_autoaim_enabled "0"
  11. [ 6115] aim_autoaim_lerp "40"
  12. [ 6115] aim_autoaim_region_height "120"
  13. [ 6115] aim_autoaim_region_width "160"
  14. [ 6116] aim_autoAimRangeScale "1"
  15. [ 6116] aim_automelee_debug "0"
  16. [ 6116] aim_automelee_enabled "1"
  17. [ 6116] aim_automelee_lerp "40"
  18. [ 6116] aim_automelee_range "128"
  19. [ 6116] aim_automelee_region_height "240"
  20. [ 6116] aim_automelee_region_width "320"
  21. [ 6116] aim_input_graph_debug "0"
  22. [ 6116] aim_input_graph_enabled "1"
  23. [ 6116] aim_input_graph_index "3"
  24. [ 6116] aim_lockon_debug "0"
  25. [ 6116] aim_lockon_deflection "0.05"
  26. [ 6116] aim_lockon_enabled "1"
  27. [ 6116] aim_lockon_region_height "90"
  28. [ 6116] aim_lockon_region_width "90"
  29. [ 6116] aim_lockon_strength "0.6"
  30. [ 6116] aim_scale_view_axis "1"
  31. [ 6116] aim_slowdown_debug "0"
  32. [ 6116] aim_slowdown_enabled "1"
  33. [ 6116] aim_slowdown_pitch_scale "0.4"
  34. [ 6116] aim_slowdown_pitch_scale_ads "0.5"
  35. [ 6116] aim_slowdown_region_height "90"
  36. [ 6116] aim_slowdown_region_width "90"
  37. [ 6116] aim_slowdown_yaw_scale "0.4"
  38. [ 6116] aim_slowdown_yaw_scale_ads "0.5"
  39. [ 6116] aim_turnrate_pitch "90"
  40. [ 6116] aim_turnrate_pitch_ads "55"
  41. [ 6116] aim_turnrate_yaw "260"
  42. [ 6116] aim_turnrate_yaw_ads "90"
  43. [ 6116] ammoCounterHide "0"
  44. [ 6116] authPort "20800"
  45. [ 6116] authServerName "iw4.prod.fourdeltaone.net"
  46. [ 6116] badhost_debug "0"
  47. [ 6116] badhost_endGameIfISuck "1"
  48. [ 6116] badhost_maxDoISuckFrames "300"
  49. [ 6116] badhost_maxHappyPingTime "400"
  50. [ 6116] badhost_minPercentClientsUnhappyToSuck "0.51"
  51. [ 6116] badhost_minTotalClientsForHappyTest "3"
  52. [ 6116] band_12players "384000"
  53. [ 6116] band_18players "580000"
  54. [ 6116] band_2players "64000"
  55. [ 6116] band_4players "128000"
  56. [ 6116] band_8players "256000"
  57. [ 6116] bandwidthtest_announceinterval "200"
  58. [ 6116] bandwidthtest_duration "500"
  59. [ 6116] bandwidthtest_enable "1"
  60. [ 6116] bandwidthtest_fudge "1"
  61. [ 6116] bandwidthtest_ingame_enable "1"
  62. [ 6116] bandwidthtest_ingame_fudge "1"
  63. [ 6116] bandwidthtest_maxpacketsize "1000"
  64. [ 6116] bandwidthtest_quota "0.5"
  65. [ 6116] bandwidthtest_rounds "10"
  66. [ 6116] bandwidthtest_scalar "2"
  67. [ 6116] bandwidthtest_timeout "1500"
  68. [ 6116] bg_aimSpreadMoveSpeedThreshold "11"
  69. [ 6116] bg_bulletExplDmgFactor "1"
  70. [ 6116] bg_bulletExplRadius "250"
  71. [ 6116] bg_debugProne "0"
  72. [ 6116] bg_fallDamageMaxHeight "300"
  73. [ 6116] bg_fallDamageMinHeight "128"
  74. [ 6116] bg_foliagesnd_fastinterval "500"
  75. [ 6116] bg_foliagesnd_maxspeed "180"
  76. [ 6116] bg_foliagesnd_minspeed "40"
  77. [ 6116] bg_foliagesnd_resetinterval "500"
  78. [ 6116] bg_foliagesnd_slowinterval "1500"
  79. [ 6116] bg_forceDualWield "0"
  80. [ 6116] bg_forceExplosiveBullets "0"
  81. [ 6116] bg_ladder_yawcap "100"
  82. [ 6116] bg_legYawTolerance "20"
  83. [ 6116] bg_lowGravity "800"
  84. [ 6116] bg_maxGrenadeIndicatorSpeed "100"
  85. [ 6116] bg_prone_yawcap "85"
  86. [ 6116] bg_shieldHitEncodeHeightVM "-10 10"
  87. [ 6116] bg_shieldHitEncodeHeightWorld "-25 20"
  88. [ 6116] bg_shieldHitEncodeWidthVM "-16 16"
  89. [ 6116] bg_shieldHitEncodeWidthWorld "-14 14"
  90. [ 6116] bg_shock_lookControl "1"
  91. [ 6116] bg_shock_lookControl_fadeTime "2"
  92. [ 6116] bg_shock_lookControl_maxpitchspeed "90"
  93. [ 6116] bg_shock_lookControl_maxyawspeed "90"
  94. [ 6116] bg_shock_lookControl_mousesensitivityscale "0.5"
  95. [ 6116] bg_shock_movement "1"
  96. [ 6116] bg_shock_screenBlurBlendFadeTime "1"
  97. [ 6116] bg_shock_screenBlurBlendTime "0.4"
  98. [ 6116] bg_shock_screenFlashShotFadeTime "1"
  99. [ 6116] bg_shock_screenFlashWhiteFadeTime "1"
  100. [ 6116] bg_shock_screenType "blurred"
  101. [ 6116] bg_shock_sound "1"
  102. [ 6116] bg_shock_soundDryLevel "1"
  103. [ 6116] bg_shock_soundEnd "shellshock_end"
  104. [ 6116] bg_shock_soundEndAbort "shellshock_end_abort"
  105. [ 6116] bg_shock_soundFadeInTime "0.25"
  106. [ 6116] bg_shock_soundFadeOutTime "2.5"
  107. [ 6116] bg_shock_soundLoop "shellshock_loop"
  108. [ 6116] bg_shock_soundLoopEndDelay "-3"
  109. [ 6116] bg_shock_soundLoopFadeTime "1.5"
  110. [ 6116] bg_shock_soundLoopSilent "shellshock_loop_silent"
  111. [ 6116] bg_shock_soundModEndDelay "2"
  112. [ 6116] bg_shock_soundRoomType "generic"
  113. [ 6116] bg_shock_soundWetLevel "0.5"
  114. [ 6117] bg_shock_viewKickFadeTime "3"
  115. [ 6117] bg_shock_viewKickPeriod "0.75"
  116. [ 6117] bg_shock_viewKickRadius "0.05"
  117. [ 6117] bg_shock_volume_ambdist1 "0.5"
  118. [ 6117] bg_shock_volume_ambdist2 "0.5"
  119. [ 6117] bg_shock_volume_ambient "0.5"
  120. [ 6117] bg_shock_volume_announcer "0.5"
  121. [ 6117] bg_shock_volume_auto "0.5"
  122. [ 6117] bg_shock_volume_auto2 "0.5"
  123. [ 6117] bg_shock_volume_auto2d "0.5"
  124. [ 6117] bg_shock_volume_autodog "0.5"
  125. [ 6117] bg_shock_volume_body "0.5"
  126. [ 6117] bg_shock_volume_body2d "0.5"
  127. [ 6117] bg_shock_volume_bulletimpact "0.5"
  128. [ 6117] bg_shock_volume_bulletwhizby "0.5"
  129. [ 6117] bg_shock_volume_effects1 "0.5"
  130. [ 6117] bg_shock_volume_effects2 "0.5"
  131. [ 6117] bg_shock_volume_element "0.5"
  132. [ 6117] bg_shock_volume_explosiveimpact "0.5"
  133. [ 6117] bg_shock_volume_hurt "0.5"
  134. [ 6117] bg_shock_volume_item "0.5"
  135. [ 6117] bg_shock_volume_local "0.5"
  136. [ 6117] bg_shock_volume_local2 "0.5"
  137. [ 6117] bg_shock_volume_local3 "0.5"
  138. [ 6117] bg_shock_volume_menu "0.5"
  139. [ 6117] bg_shock_volume_mission "0.5"
  140. [ 6117] bg_shock_volume_music "0.5"
  141. [ 6117] bg_shock_volume_musicnopause "0.5"
  142. [ 6117] bg_shock_volume_nonshock "0.5"
  143. [ 6117] bg_shock_volume_physics "0.5"
  144. [ 6117] bg_shock_volume_player1 "0.5"
  145. [ 6117] bg_shock_volume_player2 "0.5"
  146. [ 6117] bg_shock_volume_reload "0.5"
  147. [ 6117] bg_shock_volume_reload2d "0.5"
  148. [ 6117] bg_shock_volume_shellshock "0.5"
  149. [ 6117] bg_shock_volume_vehicle "0.5"
  150. [ 6117] bg_shock_volume_vehiclelimited "0.5"
  151. [ 6117] bg_shock_volume_voice "0.5"
  152. [ 6117] bg_shock_volume_weapon "0.5"
  153. [ 6117] bg_shock_volume_weapon2d "0.5"
  154. [ 6117] bg_softLandingMaxDamage "0.1"
  155. [ 6117] bg_softLandingMaxHeight "300"
  156. [ 6117] bg_softLandingMinHeight "128"
  157. [ 6117] bg_swingSpeed "0.2"
  158. [ 6117] bg_viewBobAmplitudeBase "0.16"
  159. [ 6117] bg_viewBobAmplitudeDucked "0.0075 0.0075"
  160. [ 6117] bg_viewBobAmplitudeDuckedAds "0.0075 0.0075"
  161. [ 6117] bg_viewBobAmplitudeProne "0.02 0.005"
  162. [ 6117] bg_viewBobAmplitudeRoll "1.5"
  163. [ 6117] bg_viewBobAmplitudeSprinting "0.02 0.014"
  164. [ 6117] bg_viewBobAmplitudeStanding "0.007 0.007"
  165. [ 6117] bg_viewBobAmplitudeStandingAds "0.007 0.007"
  166. [ 6117] bg_viewBobLag "0.25"
  167. [ 6118] bg_viewBobMax "8"
  168. [ 6118] bg_viewKickMax "90"
  169. [ 6118] bg_viewKickMin "5"
  170. [ 6118] bg_viewKickRandom "0.4"
  171. [ 6118] bg_viewKickScale "0.2"
  172. [ 6118] bg_weaponBobAmplitudeBase "0.16"
  173. [ 6118] bg_weaponBobAmplitudeDucked "0.045 0.025"
  174. [ 6118] bg_weaponBobAmplitudeProne "0.02 0.005"
  175. [ 6118] bg_weaponBobAmplitudeRoll "1.5"
  176. [ 6118] bg_weaponBobAmplitudeSprinting "0.02 0.014"
  177. [ 6118] bg_weaponBobAmplitudeStanding "0.055 0.025"
  178. [ 6118] bg_weaponBobLag "0.25"
  179. [ 6118] bg_weaponBobMax "8"
  180. [ 6118] bullet_penetration_enabled "1"
  181. [ 6118] bullet_penetrationMinFxDist "30"
  182. [ 6118] bullet_ricochetBaseChance "0.5"
  183. [ 6118] camera_thirdPerson "0"
  184. [ 6118] camera_thirdPersonAdsTransScale "2"
  185. [ 6118] camera_thirdPersonCrosshairOffset "0.35"
  186. [ 6118] camera_thirdPersonFovScale "0.9"
  187. [ 6118] camera_thirdPersonOffset "-120 0 14"
  188. [ 6118] camera_thirdPersonOffsetAds "-60 -20 4"
  189. [ 6118] camera_thirdPersonOffsetTurretAds "-80 0 14"
  190. [ 6118] cameraShakeRemoteHelo_Angles "0.221 0.15 2"
  191. [ 6118] cameraShakeRemoteHelo_Freqs "31 90 0.5"
  192. [ 6118] cameraShakeRemoteHelo_SpeedRange "2000 5000"
  193. [ 6118] cameraShakeRemoteMissile_Angles "0.05 0.7 0.07"
  194. [ 6118] cameraShakeRemoteMissile_Freqs "42 0.7 100"
  195. [ 6118] cameraShakeRemoteMissile_SpeedRange "1000 4000"
  196. [ 6118] cg_airstrikeKillCamCloseXYDist "24"
  197. [ 6118] cg_airstrikeKillCamCloseZDist "24"
  198. [ 6118] cg_airstrikeKillCamFarBlur "2"
  199. [ 6118] cg_airstrikeKillCamFarBlurDist "300"
  200. [ 6118] cg_airstrikeKillCamFarBlurStart "100"
  201. [ 6118] cg_airstrikeKillCamFov "50"
  202. [ 6118] cg_airstrikeKillCamNearBlur "4"
  203. [ 6118] cg_airstrikeKillCamNearBlurEnd "100"
  204. [ 6118] cg_airstrikeKillCamNearBlurStart "0"
  205. [ 6118] cg_blood "1"
  206. [ 6118] cg_brass "1"
  207. [ 6118] cg_centertime "5"
  208. [ 6118] cg_chatHeight "4"
  209. [ 6118] cg_chatTime "12000"
  210. [ 6118] cg_chatWithOtherTeams "0"
  211. [ 6118] cg_connectionIconSize "0"
  212. [ 6118] cg_constantSizeHeadIcons "0"
  213. [ 6118] cg_crosshairAlpha "1"
  214. [ 6118] cg_crosshairAlphaMin "0.5"
  215. [ 6118] cg_crosshairDynamic "0"
  216. [ 6118] cg_crosshairEnemyColor "1"
  217. [ 6118] cg_crosshairVerticalOffset "0"
  218. [ 6118] cg_cullBulletAngle "50"
  219. [ 6118] cg_cullBullets "1"
  220. [ 6118] cg_cursorHints "4"
  221. [ 6118] cg_deadChatWithDead "0"
  222. [ 6118] cg_deadChatWithTeam "0"
  223. [ 6118] cg_deadHearAllLiving "0"
  224. [ 6118] cg_deadHearTeamLiving "0"
  225. [ 6118] cg_debug_overlay_viewport "0"
  226. [ 6118] cg_debugevents "-1"
  227. [ 6118] cg_debugInfoCornerOffset "0 -30"
  228. [ 6118] cg_debugposition "0"
  229. [ 6118] cg_descriptiveText "1"
  230. [ 6118] cg_dobjdump "-1"
  231. [ 6118] cg_draw2D "1"
  232. [ 6118] cg_drawBreathHint "1"
  233. [ 6118] cg_drawCrosshair "1"
  234. [ 6118] cg_drawCrosshairNames "1"
  235. [ 6118] cg_drawCrosshairNamesPosX "300"
  236. [ 6118] cg_drawCrosshairNamesPosY "180"
  237. [ 6118] cg_drawDamageDirection "1"
  238. [ 6118] cg_drawDamageFlash "0"
  239. [ 6118] cg_drawFPS "Off"
  240. [ 6118] cg_drawFPSLabels "1"
  241. [ 6118] cg_drawFriendlyNames "1"
  242. [ 6118] cg_drawGun "1"
  243. [ 6118] cg_drawHealth "0"
  244. [ 6118] cg_drawMantleHint "1"
  245. [ 6118] cg_drawMaterial "Off"
  246. [ 6118] cg_drawpaused "1"
  247. [ 6118] cg_drawScriptUsage "0"
  248. [ 6118] cg_drawShellshock "1"
  249. [ 6118] cg_drawSnapshot "0"
  250. [ 6118] cg_drawSplatter "0"
  251. [ 6118] cg_drawSplatterTest "0"
  252. [ 6118] cg_drawStatsSource "0"
  253. [ 6118] cg_drawTalk "ALL"
  254. [ 6118] cg_drawThroughWalls "0"
  255. [ 6118] cg_drawTurretCrosshair "1"
  256. [ 6118] cg_drawViewpos "0"
  257. [ 6118] cg_dumpAnims "-1"
  258. [ 6118] cg_enemyNameFadeIn "250"
  259. [ 6118] cg_enemyNameFadeOut "250"
  260. [ 6118] cg_errordecay "100"
  261. [ 6118] cg_everyoneHearsEveryone "0"
  262. [ 6118] cg_explosiveKillCamBackDist "35"
  263. [ 6118] cg_explosiveKillCamGroundBackDist "30"
  264. [ 6118] cg_explosiveKillCamGroundUpDist "15"
  265. [ 6118] cg_explosiveKillCamStopDecelDist "100"
  266. [ 6118] cg_explosiveKillCamStopDist "350"
  267. [ 6118] cg_explosiveKillCamUpDist "5"
  268. [ 6118] cg_explosiveKillCamWallOutDist "10"
  269. [ 6118] cg_explosiveKillCamWallSideDist "30"
  270. [ 6118] cg_flashbangNameFadeIn "1000"
  271. [ 6118] cg_flashbangNameFadeOut "50"
  272. [ 6118] cg_footsteps "1"
  273. [ 6119] cg_fov "65"
  274. [ 6119] cg_fovMin "1"
  275. [ 6119] cg_fovScale "1"
  276. [ 6119] cg_friendlyNameFadeIn "0"
  277. [ 6119] cg_friendlyNameFadeOut "1500"
  278. [ 6119] cg_gameBoldMessageWidth "390"
  279. [ 6119] cg_gameMessageWidth "455"
  280. [ 6119] cg_gun_x "0"
  281. [ 6119] cg_gun_y "0"
  282. [ 6119] cg_gun_z "0"
  283. [ 6119] cg_headIconMinScreenRadius "0.025"
  284. [ 6119] cg_heliKillCamFarBlur "2"
  285. [ 6119] cg_heliKillCamFarBlurDist "300"
  286. [ 6119] cg_heliKillCamFarBlurStart "100"
  287. [ 6119] cg_heliKillCamFov "15"
  288. [ 6119] cg_heliKillCamNearBlur "4"
  289. [ 6119] cg_heliKillCamNearBlurEnd "100"
  290. [ 6119] cg_heliKillCamNearBlurStart "0"
  291. [ 6119] cg_hintFadeTime "100"
  292. [ 6119] cg_hudChatIntermissionPosition "5 110"
  293. [ 6119] cg_hudChatPosition "5 200"
  294. [ 6119] cg_hudDamageIconHeight "64"
  295. [ 6119] cg_hudDamageIconInScope "0"
  296. [ 6119] cg_hudDamageIconOffset "128"
  297. [ 6119] cg_hudDamageIconTime "6000"
  298. [ 6119] cg_hudDamageIconWidth "128"
  299. [ 6119] cg_hudGrenadeIconEnabledFlash "1"
  300. [ 6119] cg_hudGrenadeIconHeight "25"
  301. [ 6119] cg_hudGrenadeIconInScope "0"
  302. [ 6119] cg_hudGrenadeIconMaxHeight "104"
  303. [ 6119] cg_hudGrenadeIconMaxRangeFlash "500"
  304. [ 6119] cg_hudGrenadeIconMaxRangeFrag "250"
  305. [ 6119] cg_hudGrenadeIconOffset "50"
  306. [ 6119] cg_hudGrenadeIconWidth "25"
  307. [ 6119] cg_hudGrenadePointerHeight "12"
  308. [ 6119] cg_hudGrenadePointerPivot "12 27"
  309. [ 6119] cg_hudGrenadePointerPulseFreq "1.7"
  310. [ 6119] cg_hudGrenadePointerPulseMax "1.85"
  311. [ 6119] cg_hudGrenadePointerPulseMin "0.3"
  312. [ 6119] cg_hudGrenadePointerWidth "25"
  313. [ 6119] cg_hudlegacysplitscreenscale "2"
  314. [ 6119] cg_hudMapBorderWidth "2"
  315. [ 6119] cg_hudMapFriendlyHeight "15"
  316. [ 6119] cg_hudMapFriendlyWidth "15"
  317. [ 6119] cg_hudMapPlayerHeight "20"
  318. [ 6119] cg_hudMapPlayerWidth "20"
  319. [ 6119] cg_hudMapRadarLineThickness "0.15"
  320. [ 6119] cg_hudObjectiveTextScale "0.3"
  321. [ 6119] cg_hudProneY "-160"
  322. [ 6119] cg_hudSayPosition "5 175"
  323. [ 6119] cg_hudsplitscreencompassscale "1.5"
  324. [ 6119] cg_hudsplitscreenstancescale "2"
  325. [ 6119] cg_hudStanceFlash "1 1 1 1"
  326. [ 6119] cg_hudStanceHintPrints "0"
  327. [ 6119] cg_hudVotePosition "5 220"
  328. [ 6119] cg_invalidCmdHintBlinkInterval "600"
  329. [ 6119] cg_invalidCmdHintDuration "1800"
  330. [ 6119] cg_javelinKillCamCloseZDist "128"
  331. [ 6119] cg_javelinKillCamDownDist "150"
  332. [ 6119] cg_javelinKillCamFov "60"
  333. [ 6119] cg_javelinKillCamLookLerpDist "3000"
  334. [ 6119] cg_javelinKillCamPassDist "50"
  335. [ 6119] cg_javelinKillCamPassTime "5"
  336. [ 6119] cg_javelinKillCamUpDist "200"
  337. [ 6119] cg_killCamDefaultLerpTime "300"
  338. [ 6119] cg_killCamTurretLerpTime "900"
  339. [ 6119] cg_laserlight "1"
  340. [ 6119] cg_levelReverbDryLevel "0.9"
  341. [ 6119] cg_levelReverbEnabled "1"
  342. [ 6119] cg_levelReverbRoomType "city"
  343. [ 6119] cg_levelReverbWetLevel "0.15"
  344. [ 6119] cg_mapLocationSelectionCursorSpeed "0.6"
  345. [ 6119] cg_marks_ents_player_only "0"
  346. [ 6119] cg_minCullBulletDist "128"
  347. [ 6119] cg_nopredict "0"
  348. [ 6119] cg_overheadIconSize "0.7"
  349. [ 6119] cg_overheadNamesFarDist "1024"
  350. [ 6119] cg_overheadNamesFarScale "0.75"
  351. [ 6119] cg_overheadNamesFont "2"
  352. [ 6119] cg_overheadNamesGlow "0 0 0 1"
  353. [ 6119] cg_overheadNamesMaxDist "10000"
  354. [ 6119] cg_overheadNamesNearDist "256"
  355. [ 6119] cg_overheadNamesSize "0.5"
  356. [ 6119] cg_overheadRankSize "0.5"
  357. [ 6119] cg_overheadTitlesFont "2"
  358. [ 6119] cg_overheadTitleSize "0.5"
  359. [ 6119] cg_predictItems "1"
  360. [ 6119] cg_predictItemsDuration "5"
  361. [ 6119] cg_remoteMissileKillCamBackDist "300"
  362. [ 6119] cg_remoteMissileKillCamUpDist "60"
  363. [ 6119] cg_rocketKillCamBackDist "70"
  364. [ 6119] cg_rocketKillCamUpDist "10"
  365. [ 6119] cg_scoreboardBannerHeight "35"
  366. [ 6119] cg_scoreboardFont "0"
  367. [ 6119] cg_scoreboardHeaderFontScale "0.35"
  368. [ 6119] cg_scoreboardHeight "435"
  369. [ 6119] cg_scoreboardItemHeight "18"
  370. [ 6119] cg_scoreboardMyColor "1 0.8 0.4 1"
  371. [ 6119] cg_scoreboardPingGraph "1"
  372. [ 6119] cg_scoreboardPingHeight "0.7"
  373. [ 6119] cg_scoreboardPingText "1"
  374. [ 6119] cg_scoreboardPingWidth "0.036"
  375. [ 6120] cg_scoreboardRankFontScale "0.25"
  376. [ 6120] cg_scoreboardScrollStep "3"
  377. [ 6120] cg_scoreboardTextOffset "0.5"
  378. [ 6120] cg_scoreboardWidth "500"
  379. [ 6120] cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
  380. [ 6120] cg_ScoresPing_HighColor "0.8 0 0 1"
  381. [ 6120] cg_ScoresPing_Interval "100"
  382. [ 6120] cg_ScoresPing_LowColor "0 0.74902 0 1"
  383. [ 6120] cg_ScoresPing_MaxBars "4"
  384. [ 6120] cg_ScoresPing_MedColor "0.8 0.8 0 1"
  385. [ 6120] cg_scriptIconSize "0"
  386. [ 6120] cg_showmiss "0"
  387. [ 6120] cg_splatterHitAlpha "1"
  388. [ 6120] cg_splatterHitFadeInTime "0.05"
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  411. [ 6120] cg_subtitleWidthWidescreen "600"
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  419. [ 6120] cg_turretKillCamUpDist "10"
  420. [ 6120] cg_viewVehicleInfluence "1"
  421. [ 6120] cg_viewZSmoothingMax "16"
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  424. [ 6120] cg_voiceIconSize "0"
  425. [ 6120] cg_watersheeting "1"
  426. [ 6120] cg_waterSheeting_brightness "0"
  427. [ 6120] cg_waterSheeting_contrast "1"
  428. [ 6120] cg_waterSheeting_darkTint "1 1 1"
  429. [ 6120] cg_waterSheeting_desaturation "0"
  430. [ 6120] cg_waterSheeting_distortionScaleFactor "0.021961 1 0 0"
  431. [ 6120] cg_waterSheeting_enable "0"
  432. [ 6120] cg_waterSheeting_fadeDuration "2"
  433. [ 6120] cg_waterSheeting_lightTint "0.780261 1 1"
  434. [ 6120] cg_waterSheeting_magnitude "0.0655388"
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  436. [ 6120] cg_weapHitCullAngle "45"
  437. [ 6120] cg_weapHitCullEnable "1"
  438. [ 6120] cg_weaponCycleDelay "0"
  439. [ 6120] cg_weaponHintsCoD1Style "1"
  440. [ 6120] cg_weaponVisInterval "4"
  441. [ 6120] cg_youInKillCamSize "6"
  442. [ 6120] cl_analog_attack_threshold "0.8"
  443. [ 6120] cl_anglespeedkey "1.5"
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  445. [ 6120] cl_connectionAttempts "15"
  446. [ 6120] cl_connectTimeout "120"
  447. [ 6120] cl_demoBackJump "20000"
  448. [ 6120] cl_demoFastTimescaleSpeed "3"
  449. [ 6120] cl_demoForwardJump "4000"
  450. [ 6120] cl_demoSlowTimescaleSpeed "0.4"
  451. [ 6120] cl_dirSelConvergenceTime "0.1"
  452. [ 6120] cl_freelook "1"
  453. [ 6120] cl_freezeDemo "0"
  454. [ 6120] cl_hudDrawsBehindUI "1"
  455. [ 6120] cl_ingame "0"
  456. [ 6120] cl_maxpackets "30"
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  458. [ 6120] cl_migrationTimeout "40"
  459. [ 6120] cl_motdString ""
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  466. [ 6120] cl_serverStatusResendTime "750"
  467. [ 6120] cl_showmouserate "0"
  468. [ 6120] cl_shownet "0"
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  475. [ 6120] cl_voice "1"
  476. [ 6121] cl_yawspeed "140"
  477. [ 6121] clientSideEffects "1"
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  479. [ 6121] com_cinematicEndInWhite "0"
  480. [ 6121] com_errorResolveCommand ""
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  488. [ 6121] compassClampIcons "1"
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  490. [ 6121] compassECoordCutoff "37"
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  492. [ 6121] compassEnemyFootstepMaxRange "500"
  493. [ 6121] compassEnemyFootstepMaxZ "100"
  494. [ 6121] compassEnemyFootstepMinSpeed "140"
  495. [ 6121] compassFastRadarUpdateTime "2"
  496. [ 6121] compassFriendlyHeight "16"
  497. [ 6121] compassFriendlyWidth "16"
  498. [ 6121] compassHellfireTargetSpot "0"
  499. [ 6121] compassHideSansObjectivePointer "0"
  500. [ 6121] compassHideVehicles "0"
  501. [ 6121] compassMaxRange "2500"
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  503. [ 6121] compassMinRange "0.0001"
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  505. [ 6121] compassObjectiveArrowOffset "2"
  506. [ 6121] compassObjectiveArrowRotateDist "5"
  507. [ 6121] compassObjectiveArrowWidth "20"
  508. [ 6121] compassObjectiveDetailDist "10"
  509. [ 6121] compassObjectiveDrawLines "1"
  510. [ 6121] compassObjectiveHeight "20"
  511. [ 6121] compassObjectiveIconHeight "16"
  512. [ 6121] compassObjectiveIconWidth "16"
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  517. [ 6121] compassObjectiveMinHeight "-70"
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  519. [ 6121] compassObjectiveNumRings "10"
  520. [ 6121] compassObjectiveRingSize "80"
  521. [ 6121] compassObjectiveRingTime "10000"
  522. [ 6121] compassObjectiveTextHeight "18"
  523. [ 6121] compassObjectiveTextScale "0.3"
  524. [ 6121] compassObjectiveWidth "20"
  525. [ 6121] compassPlayerHeight "18.75"
  526. [ 6121] compassPlayerWidth "18.75"
  527. [ 6121] compassRadarLineThickness "0.4"
  528. [ 6121] compassRadarPingFadeTime "4"
  529. [ 6121] compassRadarUpdateTime "4"
  530. [ 6121] compassRotation "1"
  531. [ 6121] compassSize "1"
  532. [ 6121] compassSoundPingFadeTime "2"
  533. [ 6121] compassTickertapeStretch "0.5"
  534. [ 6121] con_default_console_filter "*"
  535. [ 6121] con_errormessagetime "8"
  536. [ 6121] con_gameMsgWindow0FadeInTime "0.25"
  537. [ 6121] con_gameMsgWindow0FadeOutTime "0.5"
  538. [ 6121] con_gameMsgWindow0Filter "gamenotify obituary"
  539. [ 6121] con_gameMsgWindow0LineCount "4"
  540. [ 6121] con_gameMsgWindow0MsgTime "5"
  541. [ 6121] con_gameMsgWindow0ScrollTime "0.25"
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  543. [ 6121] con_gameMsgWindow1FadeInTime "0.25"
  544. [ 6121] con_gameMsgWindow1FadeOutTime "0.5"
  545. [ 6121] con_gameMsgWindow1Filter "boldgame"
  546. [ 6121] con_gameMsgWindow1LineCount "1"
  547. [ 6121] con_gameMsgWindow1MsgTime "3"
  548. [ 6121] con_gameMsgWindow1ScrollTime "0.25"
  549. [ 6121] con_gameMsgWindow1SplitscreenScale "1.5"
  550. [ 6121] con_gameMsgWindow2FadeInTime "0.75"
  551. [ 6121] con_gameMsgWindow2FadeOutTime "0.5"
  552. [ 6121] con_gameMsgWindow2Filter "subtitle"
  553. [ 6121] con_gameMsgWindow2LineCount "7"
  554. [ 6121] con_gameMsgWindow2MsgTime "5"
  555. [ 6121] con_gameMsgWindow2ScrollTime "0.25"
  556. [ 6121] con_gameMsgWindow2SplitscreenScale "1.5"
  557. [ 6121] con_gameMsgWindow3FadeInTime "0.25"
  558. [ 6121] con_gameMsgWindow3FadeOutTime "0.5"
  559. [ 6121] con_gameMsgWindow3Filter ""
  560. [ 6121] con_gameMsgWindow3LineCount "5"
  561. [ 6121] con_gameMsgWindow3MsgTime "5"
  562. [ 6121] con_gameMsgWindow3ScrollTime "0.25"
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  564. [ 6121] con_inputBoxColor "0.25 0.25 0.2 1"
  565. [ 6121] con_inputHintBoxColor "0.4 0.4 0.35 1"
  566. [ 6121] con_matchPrefixOnly "1"
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  568. [ 6121] con_miniconlines "5"
  569. [ 6121] con_minicontime "4"
  570. [ 6121] con_outputBarColor "1 1 0.95 0.6"
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  572. [ 6121] con_outputWindowColor "0.35 0.35 0.3 0.75"
  573. [ 6121] con_typewriterColorBase "1 1 1"
  574. [ 6121] con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
  575. [ 6122] con_typewriterColorGlowCompleted "0 0.3 0.8 1"
  576. [ 6122] con_typewriterColorGlowFailed "0.8 0 0 1"
  577. [ 6122] con_typewriterColorGlowUpdated "0 0.6 0.18 1"
  578. [ 6122] con_typewriterDecayDuration "700"
  579. [ 6122] con_typewriterDecayStartTime "6000"
  580. [ 6122] con_typewriterPrintSpeed "50"
  581. [ 6122] cpu_speed_12players "3"
  582. [ 6122] cpu_speed_18players "6"
  583. [ 6122] cpu_speed_8players "2.7"
  584. [ 6122] developer "0"
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  588. [ 6122] drawEntityCountSize "32"
  589. [ 6122] drawKillcamData "0"
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  591. [ 6122] drawKillcamDataSize "32"
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  595. [ 6122] dynEnt_active "1"
  596. [ 6122] dynEnt_bulletForce "1000"
  597. [ 6122] dynEnt_damageScale "1"
  598. [ 6122] dynEnt_explodeForce "12500"
  599. [ 6122] dynEnt_explodeMaxEnts "20"
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  603. [ 6122] dynEnt_explodingBulletForce "3500"
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  608. [ 6122] fixedtime "0"
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  611. [ 6122] FoFIconScale "1.3"
  612. [ 6122] FoFIconSpawnTimeDelay "1"
  613. [ 6122] FoFIconSpawnTimeFade "5"
  614. [ 6122] friction "5.5"
  615. [ 6122] fs_basegame "m2demo"
  616. [ 6122] fs_basepath "C:\Games\Modern Warfare 2"
  617. [ 6122] fs_cdpath ""
  618. [ 6122] fs_copyfiles "0"
  619. [ 6122] fs_debug "0"
  620. [ 6122] fs_game ""
  621. [ 6122] fs_homepath "C:\Games\Modern Warfare 2"
  622. [ 6122] fs_ignoreLocalized "0"
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  633. [ 6122] fx_marks_ents "1"
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  636. [ 6122] fx_profileFilter ""
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  640. [ 6122] g_allowvote "1"
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  643. [ 6122] g_deadChat "1"
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  646. [ 6122] g_dropUpSpeedBase "10"
  647. [ 6122] g_dropUpSpeedRand "5"
  648. [ 6122] g_gametype "war"
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  650. [ 6122] g_hardcore "0"
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  674. [ 6122] glass_max_shatter_fx_per_frame "6"
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  682. [ 6123] heli_barrelSlowdown "360"
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  685. [ 6123] hud_deathQuoteFadeTime "1000"
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  694. [ 6123] hud_flash_period_offhand "0.5"
  695. [ 6123] hud_flash_time_offhand "2"
  696. [ 6123] hud_health_pulserate_critical "0.5"
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  709. [ 6123] iwnet_sessionHeartbeat "5000"
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  746. [ 6123] loc_language "0"
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  774. [ 6123] mapcrc "0"
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  777. [ 6123] masterServerName "iw4.prod.fourdeltaone.net"
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  780. [ 6123] maxVoicePacketsPerSecForServer "20"
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  782. [ 6123] migration_dvarErrors "0"
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  791. [ 6124] missileRemoteSteerYawRate "35"
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  798. [ 6124] motionTrackerPingPitchAddPerEnemy "0"
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  804. [ 6124] motionTrackerSweepInterval "3"
  805. [ 6124] motionTrackerSweepSpeed "2000"
  806. [ 6124] mp_paused "0"
  807. [ 6124] msg_dumpEnts "0"
  808. [ 6124] msg_hudelemspew "0"
  809. [ 6124] msg_printEntityNums "0"
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  814. [ 6124] net_noudp "0"
  815. [ 6124] net_port "28960"
  816. [ 6124] net_profile "0"
  817. [ 6124] net_showprofile "0"
  818. [ 6124] net_socksEnabled "0"
  819. [ 6124] net_socksPassword ""
  820. [ 6124] net_socksPort "1080"
  821. [ 6124] net_socksServer ""
  822. [ 6124] net_socksUsername ""
  823. [ 6124] nextdemo ""
  824. [ 6124] nextmap ""
  825. [ 6124] nightVisionDisableEffects "0"
  826. [ 6124] nightVisionFadeInOutTime "0.1"
  827. [ 6124] nightVisionPowerOnTime "0.3"
  828. [ 6124] objectiveFadeTimeGoingOff "0.5"
  829. [ 6124] objectiveFadeTimeGoingOn "1"
  830. [ 6124] objectiveFadeTimeWaitOff "2"
  831. [ 6124] objectiveFadeTimeWaitOn "2"
  832. [ 6124] objectiveFadeTooClose "0.1"
  833. [ 6124] objectiveFadeTooFar "25"
  834. [ 6124] objectiveFontSize "0.6"
  835. [ 6124] objectiveHide "0"
  836. [ 6124] objectiveTextOffsetY "-5.33"
  837. [ 6124] onlinegame "1"
  838. [ 6124] onlinegameandhost "0"
  839. [ 6124] onlineunrankedgameandhost "0"
  840. [ 6124] overrideNVGModelWithKnife "0"
  841. [ 6124] packetDebug "0"
  842. [ 6124] painReverbDryLevel "0.5"
  843. [ 6124] painReverbRoomType "underwater"
  844. [ 6124] painReverbWetLevel "0.4"
  845. [ 6124] painVisionLerpOutRate "0.3"
  846. [ 6124] painVisionTriggerHealth "0.55"
  847. [ 6124] party_autoteams "1"
  848. [ 6124] party_connectTimeout "1000"
  849. [ 6124] party_connectToOthers "1"
  850. [ 6124] party_currentSearchTier "2"
  851. [ 6124] party_debug "0"
  852. [ 6124] party_defaultSearchTier "2"
  853. [ 6124] party_editingsettings "0"
  854. [ 6124] party_firstSubpartyIndex "0"
  855. [ 6124] party_gamesize ""
  856. [ 6124] party_gameStartTimerLength "10"
  857. [ 6124] party_gametype ""
  858. [ 6124] party_host "0"
  859. [ 6124] party_hostmigration "1"
  860. [ 6124] party_hostname ""
  861. [ 6124] party_IAmSelected "0"
  862. [ 6124] party_kickplayerquestion ""
  863. [ 6124] party_listFocus "0"
  864. [ 6124] party_lobbyPlayerCount ""
  865. [ 6124] party_mapname ""
  866. [ 6124] party_mappacks ""
  867. [ 6124] party_matchedPlayerCount "4"
  868. [ 6124] party_maxplayers "16"
  869. [ 6124] party_maxPrivatePartyPlayers "18"
  870. [ 6124] party_maxSearchTier "6"
  871. [ 6124] party_maxTeamDiff "1"
  872. [ 6124] party_membersMissingMapPack "0"
  873. [ 6124] party_minLobbyTime "60"
  874. [ 6124] party_minplayers "2"
  875. [ 6124] party_msPerTier "50"
  876. [ 6124] party_partyPlayerCount ""
  877. [ 6124] party_playervisible "0"
  878. [ 6124] party_pregameStartTimerLength "5"
  879. [ 6124] party_searchPauseTime "2000"
  880. [ 6124] party_searchRandomDelay "500"
  881. [ 6124] party_searchResultsLifetime "45000"
  882. [ 6124] party_searchResultsMin "2000"
  883. [ 6124] party_selectedIndex "0"
  884. [ 6124] party_selectedIndexChangedTime "0"
  885. [ 6124] party_statusString ""
  886. [ 6124] party_teambased "1"
  887. [ 6125] party_teamsVisible "0"
  888. [ 6125] party_timer "0"
  889. [ 6125] party_vetoButtonVisible "0"
  890. [ 6125] party_vetoDelayTime "4"
  891. [ 6125] party_vetoPassed "0"
  892. [ 6125] party_vetoPercentRequired "0.501"
  893. [ 6125] party_vetoStatus ""
  894. [ 6125] partymigrate_broadcast_interval "200"
  895. [ 6125] partymigrate_cpuBonusPing "25"
  896. [ 6125] partymigrate_cpuBonusThreshold "0.5"
  897. [ 6125] partymigrate_pingtest_retry "100"
  898. [ 6125] partymigrate_pingtest_timeout "600"
  899. [ 6125] partymigrate_selectiontime "1800"
  900. [ 6125] partymigrate_timeout "8000"
  901. [ 6125] partymigrate_timeoutmax "15000"
  902. [ 6125] password ""
  903. [ 6125] perk_armorPiercingDamage "40"
  904. [ 6125] perk_blastShield "65"
  905. [ 6125] perk_bulletPenetrationMultiplier "2"
  906. [ 6125] perk_diveDistanceCheck "64"
  907. [ 6125] perk_diveGravityScale "0.75"
  908. [ 6125] perk_diveVelocity "250"
  909. [ 6125] perk_diveViewRollResetSpeed "4"
  910. [ 6125] perk_diveViewRollSpeed "0.5"
  911. [ 6125] perk_diveViewRollTarget "45"
  912. [ 6125] perk_extendedMagsMGAmmo "10"
  913. [ 6125] perk_extendedMagsPistolAmmo "5"
  914. [ 6125] perk_extendedMagsRifleAmmo "10"
  915. [ 6125] perk_extendedMagsSMGAmmo "10"
  916. [ 6125] perk_extendedMagsSpreadAmmo "5"
  917. [ 6125] perk_extendedMeleeRange "176"
  918. [ 6125] perk_extraBreath "5"
  919. [ 6125] perk_fastSnipeScale "2"
  920. [ 6125] perk_footstepVolumeAlly "0.25"
  921. [ 6125] perk_footstepVolumeEnemy "4"
  922. [ 6125] perk_footstepVolumePlayer "0.25"
  923. [ 6125] perk_grenadeDeath "frag_grenade_short_mp"
  924. [ 6125] perk_improvedExtraBreath "5"
  925. [ 6125] perk_lightWeightViewBobScale "0.75"
  926. [ 6125] perk_parabolicAngle "180"
  927. [ 6125] perk_parabolicIcon "specialty_parabolic"
  928. [ 6125] perk_parabolicRadius "400"
  929. [ 6125] perk_quickDrawSpeedScale "1.5"
  930. [ 6125] perk_scavengerMode "0"
  931. [ 6125] perk_sprintMultiplier "2"
  932. [ 6125] perk_sprintRecoveryMultiplierActual "0.6"
  933. [ 6125] perk_sprintRecoveryMultiplierVisual "0.6"
  934. [ 6125] perk_weapRateMultiplier "0.75"
  935. [ 6125] perk_weapReloadMultiplier "0.5"
  936. [ 6125] perk_weapSpreadMultiplier "0.65"
  937. [ 6125] phys_autoDisableAngular "57"
  938. [ 6125] phys_autoDisableFastAngular "270"
  939. [ 6125] phys_autoDisableFastLinear "40"
  940. [ 6125] phys_autoDisableFastTime "0.5"
  941. [ 6125] phys_autoDisableLinear "20"
  942. [ 6125] phys_autoDisableTime "0.9"
  943. [ 6125] phys_bulletSpinScale "3"
  944. [ 6125] phys_bulletUpBias "0.5"
  945. [ 6125] phys_cfm "0.0001"
  946. [ 6125] phys_collUseEntities "0"
  947. [ 6125] phys_contact_cfm "1e-005"
  948. [ 6125] phys_contact_cfm_ragdoll "0.001"
  949. [ 6125] phys_contact_cfm_vehicle "0.001"
  950. [ 6125] phys_contact_cfm_vehicleSoft "0.05"
  951. [ 6125] phys_contact_erp "0.8"
  952. [ 6125] phys_contact_erp_ragdoll "0.3"
  953. [ 6125] phys_contact_erp_vehicle "0.5"
  954. [ 6125] phys_contact_erp_vehicleSoft "0.05"
  955. [ 6125] phys_csl "0.3"
  956. [ 6125] phys_dragAngular "0.5"
  957. [ 6125] phys_dragLinear "0.03"
  958. [ 6125] phys_drawAwake "0"
  959. [ 6125] phys_drawCollisionObj "0"
  960. [ 6125] phys_drawCollisionWorld "0"
  961. [ 6125] phys_drawcontacts "0"
  962. [ 6125] phys_drawDebugInfo "0"
  963. [ 6125] phys_dumpcontacts "0"
  964. [ 6125] phys_erp "0.8"
  965. [ 6125] phys_frictionScale "1"
  966. [ 6125] phys_gravity "-800"
  967. [ 6125] phys_gravity_ragdoll "-800"
  968. [ 6125] phys_gravityChangeWakeupRadius "120"
  969. [ 6125] phys_jitterMaxMass "200"
  970. [ 6125] phys_joint_cfm "0.0001"
  971. [ 6125] phys_joint_stop_cfm "0.0001"
  972. [ 6125] phys_joint_stop_erp "0.8"
  973. [ 6125] phys_jointPullThreshold "4"
  974. [ 6125] phys_mcv "20"
  975. [ 6125] phys_mcv_ragdoll "1000"
  976. [ 6125] phys_mcv_vehicle "300"
  977. [ 6125] phys_minImpactMomentum "250"
  978. [ 6125] phys_narrowObjMaxLength "4"
  979. [ 6125] phys_noIslands "0"
  980. [ 6125] phys_qsi "15"
  981. [ 6125] phys_reorderConst "1"
  982. [ 6125] physVeh_collideWithClipOnly "0"
  983. [ 6125] physVeh_explodeForce "800"
  984. [ 6125] physVeh_explodeSpinScale "3"
  985. [ 6125] physVeh_jump "0"
  986. [ 6125] physVeh_minImpactMomentum "17.6"
  987. [ 6125] physVeh_pathConstraintCfm "1e-006"
  988. [ 6125] physVeh_pathConstraintErp "0.8"
  989. [ 6125] physVeh_slideReductionForHighSpeed "0"
  990. [ 6125] physVeh_StepsPerFrame "3"
  991. [ 6125] ping_default_min "50"
  992. [ 6125] ping_increment "10"
  993. [ 6125] ping_searches_per "2"
  994. [ 6125] player_adsExitDelay "0"
  995. [ 6126] player_backSpeedScale "0.7"
  996. [ 6126] player_breath_fire_delay "0"
  997. [ 6126] player_breath_gasp_lerp "6"
  998. [ 6126] player_breath_gasp_scale "4.5"
  999. [ 6126] player_breath_gasp_time "1"
  1000. [ 6126] player_breath_hold_lerp "1"
  1001. [ 6126] player_breath_hold_time "4.5"
  1002. [ 6126] player_breath_snd_delay "1"
  1003. [ 6126] player_breath_snd_lerp "2"
  1004. [ 6126] player_burstFireCooldown "0.2"
  1005. [ 6126] player_debugHealth "0"
  1006. [ 6126] player_dmgtimer_flinchTime "500"
  1007. [ 6126] player_dmgtimer_maxTime "750"
  1008. [ 6126] player_dmgtimer_minScale "0"
  1009. [ 6126] player_dmgtimer_stumbleTime "500"
  1010. [ 6126] player_dmgtimer_timePerPoint "100"
  1011. [ 6126] player_footstepsThreshhold "0"
  1012. [ 6126] player_lastStandCrawlSpeedScale "0.2"
  1013. [ 6126] player_lastStandDebug "0"
  1014. [ 6126] player_lean_rotate_crouch_left "0.8"
  1015. [ 6126] player_lean_rotate_crouch_right "0.3"
  1016. [ 6126] player_lean_rotate_left "0.8"
  1017. [ 6126] player_lean_rotate_right "0.4"
  1018. [ 6126] player_lean_shift_crouch_left "4"
  1019. [ 6126] player_lean_shift_crouch_right "15"
  1020. [ 6126] player_lean_shift_left "5"
  1021. [ 6126] player_lean_shift_right "9"
  1022. [ 6126] player_meleeHeight "10"
  1023. [ 6126] player_meleeRange "64"
  1024. [ 6126] player_meleeWidth "10"
  1025. [ 6126] player_move_factor_on_torso "0"
  1026. [ 6126] player_moveThreshhold "10"
  1027. [ 6126] player_runThreshhold "110"
  1028. [ 6126] player_scopeExitOnDamage "0"
  1029. [ 6126] player_spectateSpeedScale "1"
  1030. [ 6126] player_sprintCameraBob "0.5"
  1031. [ 6126] player_sprintForwardMinimum "105"
  1032. [ 6126] player_sprintMinTime "1"
  1033. [ 6126] player_sprintRechargePause "0"
  1034. [ 6126] player_sprintSpeedScale "1.5"
  1035. [ 6126] player_sprintStrafeSpeedScale "0.667"
  1036. [ 6126] player_sprintTime "4"
  1037. [ 6126] player_sprintUnlimited "0"
  1038. [ 6126] player_strafeAnimCosAngle "0.5"
  1039. [ 6126] player_strafeSpeedScale "0.8"
  1040. [ 6126] player_sustainAmmo "0"
  1041. [ 6126] player_turnAnims "0"
  1042. [ 6126] player_view_pitch_down "85"
  1043. [ 6126] player_view_pitch_up "85"
  1044. [ 6126] playlist "2"
  1045. [ 6126] playlistFilename "playlists.info"
  1046. [ 6126] privateMatch_joinPassword ""
  1047. [ 6126] privateMatch_serverPassword ""
  1048. [ 6126] profileMenuOption_blacklevel "0"
  1049. [ 6126] profileMenuOption_gamma "0.8"
  1050. [ 6126] profileMenuOption_safeAreaHorz "0.85"
  1051. [ 6126] profileMenuOption_safeAreaVert "0.85"
  1052. [ 6126] profileMenuOption_volume "0.8"
  1053. [ 6126] protocol "61586"
  1054. [ 6126] r_aaAlpha "dither (fast)"
  1055. [ 6126] r_aaMaxQuality "0"
  1056. [ 6126] r_aaSamples "2"
  1057. [ 6126] r_altModelLightingUpdate "0"
  1058. [ 6126] r_aspectRatio "auto"
  1059. [ 6126] r_atlasAnimFPS "15"
  1060. [ 6126] r_autopriority "0"
  1061. [ 6126] r_blacklevel "0"
  1062. [ 6126] r_blur "0"
  1063. [ 6126] r_brightness "0"
  1064. [ 6126] r_cacheModelLighting "1"
  1065. [ 6126] r_cacheSModelLighting "1"
  1066. [ 6126] r_clear "never"
  1067. [ 6126] r_clearColor "0 0 0 0"
  1068. [ 6126] r_clearColor2 "0 0 0 0"
  1069. [ 6126] r_colorMap "Unchanged"
  1070. [ 6126] r_contrast "1"
  1071. [ 6126] r_customMode ""
  1072. [ 6126] r_debugLineWidth "1"
  1073. [ 6126] r_debugShader "none"
  1074. [ 6126] r_depthPrepass "None"
  1075. [ 6126] r_desaturation "1"
  1076. [ 6126] r_detail "1"
  1077. [ 6126] r_detailMap "Unchanged"
  1078. [ 6126] r_diffuseColorScale "1"
  1079. [ 6126] r_displayRefresh "60 Hz"
  1080. [ 6126] r_distortion "1"
  1081. [ 6126] r_dlightLimit "4"
  1082. [ 6126] r_dof_bias "0.5"
  1083. [ 6126] r_dof_enable "1"
  1084. [ 6126] r_dof_farBlur "1.8"
  1085. [ 6126] r_dof_farEnd "7000"
  1086. [ 6126] r_dof_farStart "1000"
  1087. [ 6126] r_dof_nearBlur "6"
  1088. [ 6126] r_dof_nearEnd "60"
  1089. [ 6126] r_dof_nearStart "10"
  1090. [ 6126] r_dof_tweak "0"
  1091. [ 6126] r_dof_viewModelEnd "8"
  1092. [ 6126] r_dof_viewModelStart "2"
  1093. [ 6126] r_dpvsFilterDebug "0"
  1094. [ 6126] r_drawDecals "1"
  1095. [ 6126] r_drawSun "1"
  1096. [ 6127] r_drawWater "1"
  1097. [ 6127] r_envMapExponent "5"
  1098. [ 6127] r_envMapMaxIntensity "0.5"
  1099. [ 6127] r_envMapMinIntensity "0.2"
  1100. [ 6127] r_envMapOverride "0"
  1101. [ 6127] r_envMapSunIntensity "2"
  1102. [ 6127] r_fastSkin "0"
  1103. [ 6127] r_filmAltShader "1"
  1104. [ 6127] r_filmTweakBrightness "0"
  1105. [ 6127] r_filmTweakContrast "1.4"
  1106. [ 6127] r_filmTweakDarkTint "0.7 0.85 1"
  1107. [ 6127] r_filmTweakDesaturation "0.2"
  1108. [ 6127] r_filmTweakDesaturationDark "0.2"
  1109. [ 6127] r_filmTweakEnable "0"
  1110. [ 6127] r_filmTweakInvert "0"
  1111. [ 6127] r_filmTweakLightTint "1.1 1.05 0.85"
  1112. [ 6127] r_filmTweakMediumTint "0.9 1 0.9"
  1113. [ 6127] r_filmUseTweaks "0"
  1114. [ 6127] r_floatz "1"
  1115. [ 6127] r_fog "1"
  1116. [ 6127] r_forceLod "none"
  1117. [ 6127] r_fullbright "0"
  1118. [ 6127] r_fullscreen "0"
  1119. [ 6127] r_gamma "0.8"
  1120. [ 6127] r_glow "1"
  1121. [ 6127] r_glow_allowed "1"
  1122. [ 6127] r_glow_allowed_script_forced "0"
  1123. [ 6127] r_glowTweakBloomCutoff "0.5"
  1124. [ 6127] r_glowTweakBloomDesaturation "0"
  1125. [ 6127] r_glowTweakBloomIntensity0 "1"
  1126. [ 6127] r_glowTweakEnable "0"
  1127. [ 6127] r_glowTweakRadius0 "5"
  1128. [ 6127] r_glowUseTweaks "0"
  1129. [ 6127] r_gpuSync "off"
  1130. [ 6127] r_heroLighting "1"
  1131. [ 6127] r_highLodDist "-1"
  1132. [ 6127] r_ignore "0"
  1133. [ 6127] r_ignorehwgamma "0"
  1134. [ 6127] r_inGameVideo "1"
  1135. [ 6127] r_lightCacheLessFrequentMaxDistance "64"
  1136. [ 6127] r_lightCacheLessFrequentPeriod "10"
  1137. [ 6127] r_lightGridContrast "0"
  1138. [ 6127] r_lightGridEnableTweaks "0"
  1139. [ 6127] r_lightGridIntensity "1"
  1140. [ 6127] r_lightGridUseTweakedValues "1"
  1141. [ 6127] r_lightMap "Unchanged"
  1142. [ 6127] r_loadForRenderer "1"
  1143. [ 6127] r_lockPvs "0"
  1144. [ 6127] r_lodBiasRigid "0"
  1145. [ 6127] r_lodBiasSkinned "0"
  1146. [ 6127] r_lodScaleRigid "1"
  1147. [ 6127] r_lodScaleSkinned "1"
  1148. [ 6127] r_lowestLodDist "-1"
  1149. [ 6127] r_lowLodDist "-1"
  1150. [ 6127] r_mediumLodDist "-1"
  1151. [ 6127] r_mode "1024x768"
  1152. [ 6127] r_modelVertColor "1"
  1153. [ 6127] r_monitor "0"
  1154. [ 6127] r_multiGpu "0"
  1155. [ 6127] r_noborder "0"
  1156. [ 6127] r_normal "1"
  1157. [ 6127] r_normalMap "Unchanged"
  1158. [ 6127] r_outdoor "1"
  1159. [ 6127] r_outdoorFeather "8"
  1160. [ 6127] r_picmip "0"
  1161. [ 6127] r_picmip_bump "0"
  1162. [ 6127] r_picmip_manual "0"
  1163. [ 6127] r_picmip_spec "0"
  1164. [ 6127] r_picmip_water "0"
  1165. [ 6127] r_polygonOffsetBias "-1"
  1166. [ 6127] r_polygonOffsetScale "-1"
  1167. [ 6127] r_portalBevels "0.7"
  1168. [ 6127] r_portalBevelsOnly "0"
  1169. [ 6127] r_portalMinClipArea "0.02"
  1170. [ 6127] r_portalMinRecurseDepth "2"
  1171. [ 6127] r_portalWalkLimit "0"
  1172. [ 6127] r_preloadShaders "0"
  1173. [ 6127] r_pretess "1"
  1174. [ 6127] r_primaryLightTweakDiffuseStrength "1"
  1175. [ 6127] r_primaryLightTweakSpecularStrength "1"
  1176. [ 6127] r_primaryLightUseTweaks "0"
  1177. [ 6127] r_reflectionProbeGenerate "0"
  1178. [ 6127] r_reflectionProbeGenerateExit "0"
  1179. [ 6127] r_reflectionProbeRegenerateAll "0"
  1180. [ 6127] r_rendererInUse "Shader model 3.0"
  1181. [ 6127] r_rendererPreference "Default"
  1182. [ 6127] r_resampleScene "1"
  1183. [ 6127] r_scaleViewport "1"
  1184. [ 6127] r_showFbColorDebug "None"
  1185. [ 6127] r_showFloatZDebug "0"
  1186. [ 6127] r_showLightGrid "0"
  1187. [ 6127] r_showMissingLightGrid "0"
  1188. [ 6127] r_showPortals "0"
  1189. [ 6127] r_showPortalsOverview "0"
  1190. [ 6127] r_singleCell "0"
  1191. [ 6127] r_skipPvs "0"
  1192. [ 6127] r_smc_enable "1"
  1193. [ 6127] r_smc_optimize "1"
  1194. [ 6127] r_smp_backend "1"
  1195. [ 6127] r_smp_worker "1"
  1196. [ 6127] r_smp_worker_thread0 "0"
  1197. [ 6127] r_smp_worker_thread1 "0"
  1198. [ 6127] r_specular "1"
  1199. [ 6127] r_specularColorScale "2.5"
  1200. [ 6127] r_specularMap "Unchanged"
  1201. [ 6127] r_spotLightBrightness "14"
  1202. [ 6127] r_spotLightEndRadius "196"
  1203. [ 6127] r_spotLightEntityShadows "1"
  1204. [ 6127] r_spotLightExponent "2"
  1205. [ 6127] r_spotLightFovInnerFraction "0.5"
  1206. [ 6127] r_spotLightMaxLength "5000"
  1207. [ 6127] r_spotLightShadows "1"
  1208. [ 6127] r_spotLightSModelShadows "1"
  1209. [ 6127] r_spotLightStartRadius "36"
  1210. [ 6128] r_sse_skinning "1"
  1211. [ 6128] r_subwindow "0 1 0 1"
  1212. [ 6128] r_sun_from_dvars "0"
  1213. [ 6128] r_sun_fx_position "0 0 0"
  1214. [ 6128] r_sunblind_fadein "0.5"
  1215. [ 6128] r_sunblind_fadeout "3"
  1216. [ 6128] r_sunblind_max_angle "5"
  1217. [ 6128] r_sunblind_max_darken "0.75"
  1218. [ 6128] r_sunblind_min_angle "30"
  1219. [ 6128] r_sunflare_fadein "1"
  1220. [ 6128] r_sunflare_fadeout "1"
  1221. [ 6128] r_sunflare_max_alpha "1"
  1222. [ 6128] r_sunflare_max_angle "2"
  1223. [ 6128] r_sunflare_max_size "2500"
  1224. [ 6128] r_sunflare_min_angle "45"
  1225. [ 6128] r_sunflare_min_size "0"
  1226. [ 6128] r_sunflare_shader "sun_flare"
  1227. [ 6128] r_sunglare_fadein "0.5"
  1228. [ 6128] r_sunglare_fadeout "3"
  1229. [ 6128] r_sunglare_max_angle "5"
  1230. [ 6128] r_sunglare_max_lighten "0.75"
  1231. [ 6128] r_sunglare_min_angle "30"
  1232. [ 6128] r_sunsprite_shader "sun"
  1233. [ 6128] r_sunsprite_size "16"
  1234. [ 6128] r_texFilterAnisoMax "4"
  1235. [ 6128] r_texFilterAnisoMin "1"
  1236. [ 6128] r_texFilterDisable "0"
  1237. [ 6128] r_texFilterMipBias "0"
  1238. [ 6128] r_texFilterMipMode "Unchanged"
  1239. [ 6128] r_useLayeredMaterials "0"
  1240. [ 6128] r_vc_makelog "0"
  1241. [ 6128] r_vc_showlog "0"
  1242. [ 6128] r_vsync "0"
  1243. [ 6128] r_warningRepeatDelay "5"
  1244. [ 6128] r_zfar "0"
  1245. [ 6128] r_zFeather "1"
  1246. [ 6128] r_znear "4"
  1247. [ 6128] r_znear_depthhack "0.1"
  1248. [ 6128] radarjamDistMax "800"
  1249. [ 6128] radarjamDistMin "350"
  1250. [ 6128] radarjamSinCurve "0"
  1251. [ 6128] ragdoll_baselerp_time "1000"
  1252. [ 6128] ragdoll_bullet_force "500"
  1253. [ 6128] ragdoll_bullet_upbias "0.5"
  1254. [ 6128] ragdoll_debug "0"
  1255. [ 6128] ragdoll_dump_anims "0"
  1256. [ 6128] ragdoll_enable "1"
  1257. [ 6128] ragdoll_explode_force "18000"
  1258. [ 6128] ragdoll_explode_upbias "0.8"
  1259. [ 6128] ragdoll_exploding_bullet_force "5000"
  1260. [ 6128] ragdoll_exploding_bullet_upbias "0.8"
  1261. [ 6128] ragdoll_fps "20"
  1262. [ 6128] ragdoll_idle_min_velsq "2"
  1263. [ 6128] ragdoll_jitter_scale "1"
  1264. [ 6128] ragdoll_jointlerp_time "3000"
  1265. [ 6128] ragdoll_max_life "4500"
  1266. [ 6128] ragdoll_max_simulating "16"
  1267. [ 6128] ragdoll_max_stretch_pct "10"
  1268. [ 6128] ragdoll_rotvel_scale "1"
  1269. [ 6128] ragdoll_self_collision_scale "1.2"
  1270. [ 6128] ragdoll_stretch_iters "10"
  1271. [ 6128] rate "25000"
  1272. [ 6128] reliableResendTime "300"
  1273. [ 6128] reliableTimeoutTime "20000"
  1274. [ 6128] RemoteCameraSounds_DryLevel "0.1"
  1275. [ 6128] RemoteCameraSounds_RoomType "underwater"
  1276. [ 6128] RemoteCameraSounds_WetLevel "0.5"
  1277. [ 6128] requireOpenNat "1"
  1278. [ 6128] safeArea_adjusted_horizontal "1"
  1279. [ 6128] safeArea_adjusted_vertical "1"
  1280. [ 6128] safeArea_horizontal "0.85"
  1281. [ 6128] safeArea_vertical "0.85"
  1282. [ 6128] scr_airdrop_ac130 "3"
  1283. [ 6128] scr_airdrop_ammo "17"
  1284. [ 6128] scr_airdrop_counter_uav "15"
  1285. [ 6128] scr_airdrop_emp "1"
  1286. [ 6128] scr_airdrop_harrier_airstrike "7"
  1287. [ 6128] scr_airdrop_helicopter "7"
  1288. [ 6128] scr_airdrop_helicopter_flares "5"
  1289. [ 6128] scr_airdrop_helicopter_minigun "3"
  1290. [ 6128] scr_airdrop_mega_ac130 "2"
  1291. [ 6128] scr_airdrop_mega_ammo "12"
  1292. [ 6128] scr_airdrop_mega_counter_uav "16"
  1293. [ 6128] scr_airdrop_mega_emp "0"
  1294. [ 6128] scr_airdrop_mega_harrier_airstrike "5"
  1295. [ 6128] scr_airdrop_mega_helicopter "5"
  1296. [ 6128] scr_airdrop_mega_helicopter_flares "3"
  1297. [ 6128] scr_airdrop_mega_helicopter_minigun "2"
  1298. [ 6128] scr_airdrop_mega_nuke "0"
  1299. [ 6128] scr_airdrop_mega_precision_airstrike "10"
  1300. [ 6128] scr_airdrop_mega_predator_missile "14"
  1301. [ 6128] scr_airdrop_mega_sentry "16"
  1302. [ 6128] scr_airdrop_mega_stealth_airstrike "3"
  1303. [ 6128] scr_airdrop_mega_uav "12"
  1304. [ 6128] scr_airdrop_nuke "0"
  1305. [ 6128] scr_airdrop_precision_airstrike "11"
  1306. [ 6128] scr_airdrop_predator_missile "12"
  1307. [ 6128] scr_airdrop_sentry "12"
  1308. [ 6128] scr_airdrop_stealth_airstrike "5"
  1309. [ 6128] scr_airdrop_uav "17"
  1310. [ 6128] scr_arena_numlives "1"
  1311. [ 6128] scr_arena_promode "0"
  1312. [ 6128] scr_arena_roundlimit "0"
  1313. [ 6128] scr_arena_roundswitch "3"
  1314. [ 6128] scr_arena_scorelimit "1"
  1315. [ 6128] scr_arena_timelimit "2.5"
  1316. [ 6128] scr_arena_winlimit "4"
  1317. [ 6128] scr_ctf_halftime "1"
  1318. [ 6128] scr_ctf_numlives "0"
  1319. [ 6128] scr_ctf_playerrespawndelay "0"
  1320. [ 6128] scr_ctf_promode "0"
  1321. [ 6128] scr_ctf_returntime "30"
  1322. [ 6128] scr_ctf_roundlimit "1"
  1323. [ 6128] scr_ctf_scorelimit "0"
  1324. [ 6129] scr_ctf_timelimit "10"
  1325. [ 6129] scr_ctf_waverespawndelay "10"
  1326. [ 6129] scr_ctf_winlimit "1"
  1327. [ 6129] scr_dd_addtime "2.5"
  1328. [ 6129] scr_dd_bombtimer "45"
  1329. [ 6129] scr_dd_defusetime "5"
  1330. [ 6129] scr_dd_numlives "0"
  1331. [ 6129] scr_dd_planttime "5"
  1332. [ 6129] scr_dd_playerrespawndelay "0"
  1333. [ 6129] scr_dd_promode "0"
  1334. [ 6129] scr_dd_roundlimit "3"
  1335. [ 6129] scr_dd_roundswitch "1"
  1336. [ 6129] scr_dd_scorelimit "1"
  1337. [ 6129] scr_dd_timelimit "2.5"
  1338. [ 6129] scr_dd_waverespawndelay "0"
  1339. [ 6129] scr_dd_winlimit "2"
  1340. [ 6129] scr_diehard "0"
  1341. [ 6129] scr_dm_numlives "0"
  1342. [ 6129] scr_dm_playerrespawndelay "0"
  1343. [ 6129] scr_dm_promode "0"
  1344. [ 6129] scr_dm_roundlimit "1"
  1345. [ 6129] scr_dm_scorelimit "1500"
  1346. [ 6129] scr_dm_timelimit "15"
  1347. [ 6129] scr_dm_waverespawndelay "0"
  1348. [ 6129] scr_dm_winlimit "1"
  1349. [ 6129] scr_dom_numlives "0"
  1350. [ 6129] scr_dom_playerrespawndelay "0"
  1351. [ 6129] scr_dom_promode "0"
  1352. [ 6129] scr_dom_roundlimit "1"
  1353. [ 6129] scr_dom_scorelimit "200"
  1354. [ 6129] scr_dom_timelimit "0"
  1355. [ 6129] scr_dom_waverespawndelay "0"
  1356. [ 6129] scr_dom_winlimit "1"
  1357. [ 6129] scr_explBulletMod "1"
  1358. [ 6129] scr_game_allowkillcam "1"
  1359. [ 6129] scr_game_deathpointloss "0"
  1360. [ 6129] scr_game_forceuav "0"
  1361. [ 6129] scr_game_graceperiod "0"
  1362. [ 6129] scr_game_hardpoints "1"
  1363. [ 6129] scr_game_killstreakdelay "0"
  1364. [ 6129] scr_game_onlyheadshots "0"
  1365. [ 6129] scr_game_perks "1"
  1366. [ 6129] scr_game_spectatetype "1"
  1367. [ 6129] scr_game_suicidepointloss "0"
  1368. [ 6129] scr_gtnw_numlives "0"
  1369. [ 6129] scr_gtnw_playerrespawndelay "0"
  1370. [ 6129] scr_gtnw_promode "0"
  1371. [ 6129] scr_gtnw_roundlimit "1"
  1372. [ 6129] scr_gtnw_roundswitch "0"
  1373. [ 6129] scr_gtnw_scorelimit "101"
  1374. [ 6129] scr_gtnw_timelimit "10"
  1375. [ 6129] scr_gtnw_waverespawndelay "0"
  1376. [ 6129] scr_gtnw_winlimit "1"
  1377. [ 6129] scr_hardcore "0"
  1378. [ 6129] scr_hardpoint_allowartillery "1"
  1379. [ 6129] scr_hardpoint_allowhelicopter "1"
  1380. [ 6129] scr_hardpoint_allowuav "1"
  1381. [ 6129] scr_koth_numlives "0"
  1382. [ 6129] scr_koth_playerrespawndelay "0"
  1383. [ 6129] scr_koth_promode "0"
  1384. [ 6129] scr_koth_roundlimit "1"
  1385. [ 6129] scr_koth_roundswitch "1"
  1386. [ 6129] scr_koth_scorelimit "250"
  1387. [ 6129] scr_koth_timelimit "15"
  1388. [ 6129] scr_koth_waverespawndelay "0"
  1389. [ 6129] scr_koth_winlimit "1"
  1390. [ 6129] scr_maxPerPlayerExplosives "2"
  1391. [ 6129] scr_nukeCancelMode "0"
  1392. [ 6129] scr_nukeTimer "10"
  1393. [ 6129] scr_oldschool "0"
  1394. [ 6129] scr_oneflag_numlives "0"
  1395. [ 6129] scr_oneflag_playerrespawndelay "0"
  1396. [ 6129] scr_oneflag_promode "0"
  1397. [ 6129] scr_oneflag_roundlimit "0"
  1398. [ 6129] scr_oneflag_roundswitch "3"
  1399. [ 6129] scr_oneflag_scorelimit "1"
  1400. [ 6129] scr_oneflag_timelimit "3"
  1401. [ 6129] scr_oneflag_waverespawndelay "0"
  1402. [ 6129] scr_oneflag_winlimit "4"
  1403. [ 6129] scr_patientZero ""
  1404. [ 6129] scr_player_forcerespawn "1"
  1405. [ 6129] scr_player_healthregentime "5"
  1406. [ 6129] scr_player_maxhealth "100"
  1407. [ 6129] scr_player_numlives "0"
  1408. [ 6129] scr_player_respawndelay "0"
  1409. [ 6129] scr_player_sprinttime "4"
  1410. [ 6129] scr_player_suicidespawndelay "0"
  1411. [ 6129] scr_RequiredMapAspectratio "1"
  1412. [ 6129] scr_restxp_cap "0.5"
  1413. [ 6129] scr_restxp_enable "0"
  1414. [ 6129] scr_restxp_levelsPerDay "0.5"
  1415. [ 6129] scr_restxp_minRestTime "4"
  1416. [ 6129] scr_restxp_restedAwardScale "0.5"
  1417. [ 6129] scr_restxp_timescale "1"
  1418. [ 6129] scr_riotShieldXPBullets "15"
  1419. [ 6129] scr_sab_bombtimer "30"
  1420. [ 6129] scr_sab_defusetime "5"
  1421. [ 6129] scr_sab_hotpotato "0"
  1422. [ 6129] scr_sab_numlives "0"
  1423. [ 6129] scr_sab_planttime "2.5"
  1424. [ 6129] scr_sab_playerrespawndelay "7.5"
  1425. [ 6129] scr_sab_promode "0"
  1426. [ 6129] scr_sab_roundlimit "1"
  1427. [ 6129] scr_sab_roundswitch "1"
  1428. [ 6129] scr_sab_scorelimit "0"
  1429. [ 6129] scr_sab_timelimit "20"
  1430. [ 6129] scr_sab_waverespawndelay "0"
  1431. [ 6129] scr_sab_winlimit "1"
  1432. [ 6129] scr_sd_bombtimer "45"
  1433. [ 6129] scr_sd_defusetime "5"
  1434. [ 6129] scr_sd_multibomb "0"
  1435. [ 6129] scr_sd_numlives "1"
  1436. [ 6129] scr_sd_planttime "5"
  1437. [ 6129] scr_sd_playerrespawndelay "0"
  1438. [ 6129] scr_sd_promode "0"
  1439. [ 6129] scr_sd_roundlimit "0"
  1440. [ 6129] scr_sd_roundswitch "3"
  1441. [ 6129] scr_sd_scorelimit "1"
  1442. [ 6129] scr_sd_timelimit "2.5"
  1443. [ 6129] scr_sd_waverespawndelay "0"
  1444. [ 6129] scr_sd_winlimit "4"
  1445. [ 6129] scr_team_fftype "0"
  1446. [ 6129] scr_team_kickteamkillers "0"
  1447. [ 6129] scr_team_respawntime "0"
  1448. [ 6129] scr_team_teamkillpointloss "1"
  1449. [ 6129] scr_team_teamkillspawndelay "20"
  1450. [ 6129] scr_thirdPerson "0"
  1451. [ 6129] scr_tispawndelay "0"
  1452. [ 6129] scr_vip_numlives "0"
  1453. [ 6130] scr_vip_promode "0"
  1454. [ 6130] scr_vip_roundlimit "3"
  1455. [ 6130] scr_vip_roundswitch "1"
  1456. [ 6130] scr_vip_scorelimit "1"
  1457. [ 6130] scr_vip_timelimit "2.5"
  1458. [ 6130] scr_vip_winlimit "2"
  1459. [ 6130] scr_war_numlives "0"
  1460. [ 6130] scr_war_playerrespawndelay "0"
  1461. [ 6130] scr_war_promode "0"
  1462. [ 6130] scr_war_roundlimit "1"
  1463. [ 6130] scr_war_scorelimit "7500"
  1464. [ 6130] scr_war_timelimit "20"
  1465. [ 6130] scr_war_waverespawndelay "0"
  1466. [ 6130] scr_war_winlimit "1"
  1467. [ 6130] scr_xpscale "1"
  1468. [ 6130] sensitivity "5"
  1469. [ 6130] sentry_placement_debug "0"
  1470. [ 6130] sentry_placement_feet_offset "17 20 10"
  1471. [ 6130] sentry_placement_feet_trace_dist_z "20"
  1472. [ 6130] sentry_placement_trace_dist "42"
  1473. [ 6130] sentry_placement_trace_min_normal "0.7"
  1474. [ 6130] sentry_placement_trace_pitch "20"
  1475. [ 6130] sentry_placement_trace_radius "30"
  1476. [ 6130] sentry_placement_trace_radius_canon_safety "5"
  1477. [ 6130] server1 ""
  1478. [ 6130] server10 ""
  1479. [ 6130] server11 ""
  1480. [ 6130] server12 ""
  1481. [ 6130] server13 ""
  1482. [ 6130] server14 ""
  1483. [ 6130] server15 ""
  1484. [ 6130] server16 ""
  1485. [ 6130] server2 ""
  1486. [ 6130] server3 ""
  1487. [ 6130] server4 ""
  1488. [ 6130] server5 ""
  1489. [ 6130] server6 ""
  1490. [ 6130] server7 ""
  1491. [ 6130] server8 ""
  1492. [ 6130] server9 ""
  1493. [ 6130] session_immediateDeleteTinySessions "0"
  1494. [ 6130] session_nonblocking "1"
  1495. [ 6130] shieldImpactBulletShakeDuration "500"
  1496. [ 6130] shieldImpactBulletShakeScale "0.35"
  1497. [ 6130] shieldImpactExplosionHighShakeDuration "1250"
  1498. [ 6130] shieldImpactExplosionHighShakeScale "0.5"
  1499. [ 6130] shieldImpactExplosionLowShakeDuration "800"
  1500. [ 6130] shieldImpactExplosionLowShakeScale "0.4"
  1501. [ 6130] shieldImpactExplosionThreshold "85"
  1502. [ 6130] shieldImpactMissileShakeDuration "1500"
  1503. [ 6130] shieldImpactMissileShakeScale "0.5"
  1504. [ 6130] shortversion "1.0"
  1505. [ 6130] showdrop "0"
  1506. [ 6130] showpackets "0"
  1507. [ 6130] sm_enable "1"
  1508. [ 6130] sm_fastSunShadow "1"
  1509. [ 6130] sm_lightScore_eyeProjectDist "64"
  1510. [ 6130] sm_lightScore_spotProjectFrac "0.125"
  1511. [ 6130] sm_maxLights "4"
  1512. [ 6130] sm_minSpotLightScore "0.5"
  1513. [ 6130] sm_polygonOffsetBias "0.125"
  1514. [ 6130] sm_polygonOffsetScale "2"
  1515. [ 6130] sm_qualitySpotShadow "1"
  1516. [ 6130] sm_spotDistCull "1"
  1517. [ 6130] sm_spotEnable "1"
  1518. [ 6130] sm_spotLimit "4"
  1519. [ 6130] sm_spotShadowFadeTime "1"
  1520. [ 6130] sm_strictCull "1"
  1521. [ 6130] sm_sunEnable "1"
  1522. [ 6130] sm_sunSampleSizeNear "0.25"
  1523. [ 6130] sm_sunShadowCenter "0 0 0"
  1524. [ 6130] sm_sunShadowScale "1"
  1525. [ 6130] sm_sunShadowScaleLocked "1"
  1526. [ 6130] snaps "20"
  1527. [ 6130] snd_cinematicVolumeScale "0.5"
  1528. [ 6130] snd_draw3D "Off"
  1529. [ 6130] snd_drawInfo "None"
  1530. [ 6130] snd_enable2D "1"
  1531. [ 6130] snd_enable3D "1"
  1532. [ 6130] snd_enableEq "1"
  1533. [ 6130] snd_enableReverb "1"
  1534. [ 6130] snd_enableStream "1"
  1535. [ 6130] snd_errorOnMissing "0"
  1536. [ 6130] snd_khz "44"
  1537. [ 6130] snd_levelFadeTime "250"
  1538. [ 6130] snd_outputConfiguration "Windows default"
  1539. [ 6130] snd_slaveFadeTime "500"
  1540. [ 6130] snd_touchStreamFilesOnLoad "0"
  1541. [ 6130] snd_volume "0.8"
  1542. [ 6130] splitscreen "0"
  1543. [ 6130] stat_version "10"
  1544. [ 6130] stopspeed "100"
  1545. [ 6130] sv_allowAnonymous "0"
  1546. [ 6130] sv_allowClientConsole "1"
  1547. [ 6130] sv_allowDownload "1"
  1548. [ 6130] sv_allowedClan1 ""
  1549. [ 6130] sv_allowedClan2 ""
  1550. [ 6130] sv_cheats "0"
  1551. [ 6130] sv_clientArchive "1"
  1552. [ 6130] sv_clientSideBullets "1"
  1553. [ 6130] sv_connectTimeout "120"
  1554. [ 6130] sv_debugRate "0"
  1555. [ 6130] sv_debugReliableCmds "0"
  1556. [ 6130] sv_floodProtect "1"
  1557. [ 6130] sv_hostname "CoD4Host"
  1558. [ 6130] sv_hugeSnapshotDelay "200"
  1559. [ 6130] sv_hugeSnapshotSize "4000"
  1560. [ 6130] sv_iwdNames ""
  1561. [ 6130] sv_iwds ""
  1562. [ 6130] sv_kickBanTime "300"
  1563. [ 6130] sv_mapRotation ""
  1564. [ 6130] sv_mapRotationCurrent ""
  1565. [ 6130] sv_maxclients "18"
  1566. [ 6130] sv_maxPing "0"
  1567. [ 6130] sv_maxRate "25000"
  1568. [ 6130] sv_minPing "0"
  1569. [ 6130] sv_network_fps "50"
  1570. [ 6130] sv_packet_info "0"
  1571. [ 6130] sv_padPackets "0"
  1572. [ 6130] sv_paused "0"
  1573. [ 6131] sv_privateClients "0"
  1574. [ 6131] sv_privateClientsForClients "0"
  1575. [ 6131] sv_privatePassword ""
  1576. [ 6131] sv_pure "1"
  1577. [ 6131] sv_reconnectlimit "3"
  1578. [ 6131] sv_referencedFFCheckSums ""
  1579. [ 6131] sv_referencedFFNames ""
  1580. [ 6131] sv_referencedIwdNames ""
  1581. [ 6131] sv_referencedIwds ""
  1582. [ 6131] sv_rejoinTimeout "5"
  1583. [ 6131] sv_running "0"
  1584. [ 6131] sv_showAverageBPS "0"
  1585. [ 6131] sv_timeout "20"
  1586. [ 6131] sv_voiceQuality "3"
  1587. [ 6131] sv_zombietime "2"
  1588. [ 6131] sys_configSum "209012943"
  1589. [ 6131] sys_configureGHz "8.19043"
  1590. [ 6131] sys_cpuGHz "2.10957"
  1591. [ 6131] sys_cpuName "AMD Athlon(tm) 64 X2 Dual Core Processor 4000+"
  1592. [ 6131] sys_gpu "ATI Radeon HD 5570"
  1593. [ 6131] sys_lockThreads "none"
  1594. [ 6131] sys_quitMigrateTime "15000"
  1595. [ 6131] sys_smp_allowed "1"
  1596. [ 6131] sys_SSE "1"
  1597. [ 6131] sys_sysMB "2048"
  1598. [ 6131] systemlink "0"
  1599. [ 6131] testClients_doAttack "1"
  1600. [ 6131] testClients_doCrouch "0"
  1601. [ 6131] testClients_doMove "1"
  1602. [ 6131] testClients_doReload "1"
  1603. [ 6131] testClients_watchKillcam "1"
  1604. [ 6131] thermal_playerModel ""
  1605. [ 6131] thermalBlurFactorNoScope "250"
  1606. [ 6131] thermalBlurFactorScope "250"
  1607. [ 6131] timescale "1"
  1608. [ 6131] tracer_debugDraw "0"
  1609. [ 6131] tracer_explosiveColor1 "1 0.75 0.75 0"
  1610. [ 6131] tracer_explosiveColor2 "1 0.75 0.75 1"
  1611. [ 6131] tracer_explosiveColor3 "1 0.75 0.75 1"
  1612. [ 6131] tracer_explosiveColor4 "1 0.75 0.75 1"
  1613. [ 6131] tracer_explosiveColor5 "1 0.75 0.75 1"
  1614. [ 6131] tracer_explosiveColor6 "1 0.75 0.75 0"
  1615. [ 6131] tracer_explosiveOverride "1"
  1616. [ 6131] tracer_explosiveWidth "15"
  1617. [ 6131] tracer_firstPersonMaxWidth "4"
  1618. [ 6131] tracer_stoppingPowerColor1 "0 0 0 0"
  1619. [ 6131] tracer_stoppingPowerColor2 "1 1 1 1"
  1620. [ 6131] tracer_stoppingPowerColor3 "1 0 0 1"
  1621. [ 6131] tracer_stoppingPowerColor4 "1 0 0 1"
  1622. [ 6131] tracer_stoppingPowerColor5 "1 1 0 1"
  1623. [ 6131] tracer_stoppingPowerColor6 "1 1 1 1"
  1624. [ 6131] tracer_stoppingPowerOverride "0"
  1625. [ 6131] tracer_stoppingPowerWidth "6"
  1626. [ 6131] tracer_thermalWidthMult "2"
  1627. [ 6131] turret_adsEnabled "1"
  1628. [ 6131] turret_adsFov "35"
  1629. [ 6131] turret_adsTime "250"
  1630. [ 6131] turret_fov "55"
  1631. [ 6131] ui_allow_controlschange "1"
  1632. [ 6131] ui_bigFont "0.688"
  1633. [ 6131] ui_borderLowLightScale "0.35"
  1634. [ 6131] ui_browserFriendlyfire "-1"
  1635. [ 6131] ui_browserKillcam "-1"
  1636. [ 6131] ui_browserMod "0"
  1637. [ 6131] ui_browserShowDedicated "0"
  1638. [ 6131] ui_browserShowEmpty "1"
  1639. [ 6131] ui_browserShowFull "1"
  1640. [ 6131] ui_browserShowPassword "-1"
  1641. [ 6131] ui_browserShowPure "1"
  1642. [ 6131] ui_buildLocation "-30 20"
  1643. [ 6131] ui_currentFeederMapIndex "30"
  1644. [ 6131] ui_currentMap "0"
  1645. [ 6131] ui_drawCrosshair "1"
  1646. [ 6131] ui_extraBigFont "1"
  1647. [ 6131] ui_gametype "war"
  1648. [ 6131] ui_hud_hardcore "0"
  1649. [ 6131] ui_hud_obituaries "1"
  1650. [ 6131] ui_hud_showobjicons "1"
  1651. [ 6131] ui_joinGametype "0"
  1652. [ 6131] ui_mapname "oilrig"
  1653. [ 6131] ui_maxclients "18"
  1654. [ 6131] ui_mousePitch "0"
  1655. [ 6131] ui_netGametype "4"
  1656. [ 6131] ui_netGametypeName "war"
  1657. [ 6131] ui_netSource "1"
  1658. [ 6131] ui_serverStatusTimeOut "7000"
  1659. [ 6131] ui_showmap "1"
  1660. [ 6131] ui_smallFont "0.563"
  1661. [ 6131] upnp_maxAttempts "4"
  1662. [ 6131] useFastFile "1"
  1663. [ 6131] useMapPreloading "1"
  1664. [ 6131] useonlinestats "0"
  1665. [ 6131] useRelativeTeamColors "0"
  1666. [ 6131] useSvMapPreloading "1"
  1667. [ 6131] useTagFlashSilenced "1"
  1668. [ 6131] veh_boneControllerLodDist "2000"
  1669. [ 6131] vehAudio_inAirPitchDownLerp "1.2"
  1670. [ 6131] vehAudio_inAirPitchUpLerp "0.75"
  1671. [ 6131] vehAudio_spawnVolumeTime "2"
  1672. [ 6131] vehCam_angles "0 0 0"
  1673. [ 6131] vehCam_editMode "0"
  1674. [ 6131] vehCam_freeLook "0"
  1675. [ 6131] vehCam_offset "0 0 0"
  1676. [ 6131] vehCam_pitchClamp "45"
  1677. [ 6131] vehCam_pitchTurnRate "90"
  1678. [ 6131] vehCam_radius "0"
  1679. [ 6131] vehCam_speedInfluence "0"
  1680. [ 6131] vehCam_yawClamp "45"
  1681. [ 6131] vehCam_yawTurnRate "260"
  1682. [ 6132] vehCam_zOffsetMode "World"
  1683. [ 6132] version "IW4 MP 1.0 build 177 latest Thu Jan 14 2010 05:24:16PM win-x86"
  1684. [ 6132] vid_xpos "3"
  1685. [ 6132] vid_ypos "22"
  1686. [ 6132] viewModelDebugNotetracks "0"
  1687. [ 6132] viewModelHacks "1"
  1688. [ 6132] viewposNow "0 0 0"
  1689. [ 6132] voiceDebug "0"
  1690. [ 6132] voiceDegrade "0"
  1691. [ 6132] waypointDebugDraw "0"
  1692. [ 6132] waypointDistScaleRangeMax "3000"
  1693. [ 6132] waypointDistScaleRangeMin "1000"
  1694. [ 6132] waypointDistScaleSmallest "0.8"
  1695. [ 6132] waypointIconHeight "36"
  1696. [ 6132] waypointIconWidth "36"
  1697. [ 6132] waypointOffscreenCornerRadius "105"
  1698. [ 6132] waypointOffscreenDistanceThresholdAlpha "30"
  1699. [ 6132] waypointOffscreenPadBottom "30"
  1700. [ 6132] waypointOffscreenPadLeft "103"
  1701. [ 6132] waypointOffscreenPadRight "0"
  1702. [ 6132] waypointOffscreenPadTop "0"
  1703. [ 6132] waypointOffscreenPointerDistance "20"
  1704. [ 6132] waypointOffscreenPointerHeight "12"
  1705. [ 6132] waypointOffscreenPointerWidth "25"
  1706. [ 6132] waypointOffscreenRoundedCorners "1"
  1707. [ 6132] waypointOffscreenScaleLength "500"
  1708. [ 6132] waypointOffscreenScaleSmallest "1"
  1709. [ 6132] waypointPlayerOffsetCrouch "56"
  1710. [ 6132] waypointPlayerOffsetProne "30"
  1711. [ 6132] waypointPlayerOffsetStand "66"
  1712. [ 6132] waypointSplitscreenScale "1.8"
  1713. [ 6132] waypointTweakY "-17"
  1714. [ 6132] wideScreen "0"
  1715. [ 6132] winvoice_loopback "0"
  1716. [ 6132] winvoice_mic_mute "1"
  1717. [ 6132] winvoice_mic_reclevel "65535"
  1718. [ 6132] winvoice_mic_scaler "1"
  1719. [ 6132] winvoice_save_voice "0"
  1720. [ 6132] xblive_hostingprivateparty "0"
  1721. [ 6132] xblive_loggedin "0"
  1722. [ 6132] xblive_playEvenIfDown "0"
  1723. [ 6132] xblive_privatematch "0"
  1724. [ 6132] xblive_privatepartyclient "0"
  1725. [ 6132] xblive_rankedmatch "0"
  1726. [ 6132]
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