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  1. [17:22:59]Command error: lua/shine/core/shared/misc.lua:48: None of the overloads for Server.SendNetworkMessage match the supplied arguments:
  2. Server.SendNetworkMessage(Entity, nil, table, boolean)
  3. Overloads:
  4. Server.SendNetworkMessage(string messageName, table variables)
  5. Server.SendNetworkMessage(string messageName, table variables, boolean reliable)
  6. Server.SendNetworkMessage(ServerClient client, string messageName, table variables, boolean reliable)
  7. Server.SendNetworkMessage(Entity player, string messageName, table variables, boolean reliable)
  8.  
  9. stack traceback:
  10. [C]: in function 'SendNetworkMessage'
  11. lua/shine/core/shared/misc.lua:48: in function 'ApplyNetworkMessage'
  12. lua/shine/core/shared/base_plugin.lua:182: in function 'SendNetworkMessage'
  13. lua/shine/core/shared/base_plugin.lua:198: in function 'SendTranslatedError'
  14. lua/shine/extensions/voterandom/server.lua:1325: in function <lua/shine/extensions/voterandom/server.lua:1295>
  15. [C]: in function 'xpcall'
  16. lua/shine/core/server/commands.lua:781: in function <lua/shine/core/server/commands.lua:760>
  17. [17:22:59][Command Error] Console command sh_voterandom failed.
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