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Jun 11th, 2016
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  1. every 1 second:
  2. loop all players:
  3. if boots of loop-player is diamond boots named "&bCloud boots!":
  4. apply jump boost 5 to the loop-player for 1 seconds
  5. apply speed 2 to the loop-player for 1 seconds
  6.  
  7.  
  8. command /buty:
  9. permission: op
  10. trigger:
  11. give diamond boots named "&bCloud boots!" to player
  12.  
  13. on damage:
  14. if boots of victim is diamond boots named "&bCloud boots!":
  15. damage cause is fall
  16. set {_a} to location of victim
  17. spawn 15 of particle fireworks Spark offset by 1, 1, 1 at {_a}
  18. spawn 15 of particle smoke offset by 1, 1, 1 at {_a}
  19. spawn 15 of particle magic crit offset by 1, 1, 1 at {_a}
  20. spawn 15 of particle instant Spell offset by 1, 1, 1 at {_a}
  21. spawn 15 of particle Spell offset by 1, 1, 1 at {_a}
  22. cancel event
  23.  
  24. on jump:
  25. if boots of player is diamond boots named "&bCloud boots!":
  26. set {_a} to location of player
  27. spawn 15 of particle fireworks Spark offset by 1, 1, 1 at {_a}
  28. spawn 15 of particle smoke offset by 1, 1, 1 at {_a}
  29. spawn 15 of particle magic crit offset by 1, 1, 1 at {_a}
  30. spawn 15 of particle instant Spell offset by 1, 1, 1 at {_a}
  31. spawn 15 of particle Spell offset by 1, 1, 1 at {_a}
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