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  1. # ALWAYS: 6-Link
  2. Show
  3. LinkedSockets 6
  4. Rarity < Unique
  5. SetFontSize 45
  6. SetTextColor 255 255 255
  7. SetBackgroundColor 20 20 20
  8. SetBorderColor 180 180 180
  9. PlayAlertSound 1 300
  10.  
  11. # 1WEEK: 5-Link
  12. Show # 5-Links
  13. LinkedSockets 5
  14. Rarity < Unique
  15. SetFontSize 40
  16. SetBorderColor 150 150 150 # BORDERCOLOR: Cosmetic: 5L
  17. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  18.  
  19. # ALWAYS: 6-Socket
  20. Show # 6-Sockets
  21. Sockets 6
  22. Rarity <= Rare
  23. SetFontSize 40
  24. SetBackgroundColor 213 159 15
  25. SetTextColor 0 0 0
  26. SetBorderColor 0 0 0
  27. PlayAlertSound 5 200
  28.  
  29. # ALWAYS: AoW Bases
  30. Show #$crafting, egc, top
  31. BaseType "Steel Ring" "Opal Ring" "Crystal Belt"
  32. Rarity < Rare
  33. ItemLevel >= 84
  34. SetFontSize 45
  35. SetTextColor 255 255 255
  36. SetBackgroundColor 20 20 20
  37. SetBorderColor 180 180 180
  38. PlayAlertSound 1 300
  39.  
  40. Show #$crafting, egc, top
  41. BaseType "Steel Ring" "Opal Ring" "Crystal Belt"
  42. Rarity < Rare
  43. SetFontSize 42
  44. SetTextColor 255 255 255
  45. SetBackgroundColor 20 20 20
  46. SetBorderColor 180 180 180
  47. PlayAlertSound 1 300
  48.  
  49. Show #$crafting, egc, top
  50. BaseType "Blue Pearl Amulet" "Marble Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  51. Rarity < Rare
  52. ItemLevel >= 84
  53. SetFontSize 42
  54. SetTextColor 255 255 255
  55. SetBackgroundColor 20 20 20
  56. SetBorderColor 180 180 180
  57.  
  58. Show #$crafting, egc, top %D4
  59. BaseType "Blue Pearl Amulet" "Marble Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  60. Rarity < Rare
  61. SetFontSize 38
  62. SetTextColor 255 255 255
  63. SetBackgroundColor 20 20 20
  64. SetBorderColor 180 180 180
  65.  
  66. # ALWAYS: Talisman
  67. Show
  68. BaseType "Talisman"
  69. Rarity < Rare
  70. SetFontSize 42
  71. SetBorderColor 109 200 130 255 # BORDERCOLOR: Cosmetic: Talisman
  72. SetTextColor 109 200 130 255
  73. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  74.  
  75. Show
  76. BaseType "Talisman"
  77. Rarity = Rare
  78. SetFontSize 42
  79. SetBorderColor 255 255 0 # BORDERCOLOR: Cosmetic: Talisman
  80. SetTextColor 255 255 0
  81. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  82.  
  83. Show
  84. BaseType "Talisman"
  85. Rarity = Unique
  86. SetFontSize 42
  87. SetBorderColor 175 96 37 # BORDERCOLOR: Cosmetic: Talisman
  88. SetTextColor 175 96 37
  89. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  90.  
  91. # ALWAYS: Chance Material
  92. Show #$chancing (with sound), top %D4
  93. BaseType "Sorcerer Boots" "Leather Belt"
  94. Rarity Normal
  95. SetFontSize 40
  96. SetBorderColor 200 200 200
  97.  
  98. # ALWAYS: Magic Jewels
  99. Show #$trinkets, jewels %H4
  100. Class Jewel
  101. Rarity <= Magic
  102. SetFontSize 38
  103. SetTextColor 136 136 255
  104. SetBorderColor 136 136 255
  105.  
  106. # ALWAYS: Magic Warbands Items
  107. Show #%D2
  108. Corrupted False
  109. Identified True
  110. Class "Helmets" "Boots"
  111. Rarity Magic
  112. ItemLevel = 82
  113. SetFontSize 38
  114. SetBorderColor 192 128 254
  115. SetTextColor 192 128 254
  116.  
  117. Show #%D2
  118. Corrupted False
  119. Identified True
  120. Class "Daggers" "Wands" "Sceptres"
  121. Rarity Magic
  122. ItemLevel = 84
  123. SetFontSize 38
  124. SetBorderColor 192 128 254
  125. SetTextColor 192 128 254
  126.  
  127. Hide
  128. Corrupted False
  129. Identified True
  130. Class "Helmets" "Boots"
  131. Rarity Magic
  132. SetFontSize 38
  133. SetBorderColor 192 128 254
  134. SetTextColor 192 128 254
  135.  
  136. Hide
  137. Corrupted False
  138. Identified True
  139. Class "Daggers" "Wands" "Sceptres"
  140. Rarity Magic
  141. SetFontSize 38
  142. SetBorderColor 192 128 254
  143. SetTextColor 192 128 254
  144.  
  145. # ALWAYS: ilvl 84+ Hubris Circlets
  146.  
  147. Show #$crafting, nonmf %D2
  148. BaseType "Hubris Circlet"
  149. Rarity < Rare
  150. ItemLevel >= 84
  151. SetFontSize 40
  152. SetTextColor 255 255 255
  153. SetBackgroundColor 20 20 20
  154. SetBorderColor 180 180 180
  155.  
  156. # 1WEEK: Hammer Recipe
  157. Show #$chisel, recipes, top %D3
  158. Quality = 20
  159. BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  160. Rarity < Unique
  161. SetFontSize 38
  162. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  163. SetBorderColor 250 250 250 # BORDERCOLOR: Recipes: top component / very strong leveling highlight
  164. SetBackgroundColor 75 75 75 # BACKGROUND: Recipes
  165.  
  166. Show #$chisel, recipes %D2
  167. BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  168. Rarity Normal
  169. SetFontSize 38
  170. SetBorderColor 200 200 200 # BORDERCOLOR: Cosmetic: Neutral Highlight
  171.  
  172. # ALWAYS: Krillson's Troll Weapon
  173. Show
  174. Class "Fishing Rod"
  175. SetFontSize 45
  176. SetTextColor 255 0 0 255 # TEXTCOLOR: T1 items: currency, 6L, fishing rod
  177. SetBorderColor 255 0 0 255 # BORDERCOLOR: T1 items: currency, 6L, fishing rod
  178. SetBackgroundColor 255 255 255 255 # BACKGROUND: T1 Global High Value Drop
  179. PlayAlertSound 6 300 # DROPSOUND: T1 Drop
  180.  
  181. # 1WEEK: Chromatic Recipe
  182. Show #$rgb, small, lvl
  183. SocketGroup RGB
  184. Width <= 2
  185. Height <= 2
  186. Rarity < Rare
  187. SetFontSize 38
  188. SetBorderColor 150 150 150
  189.  
  190. Show #$rgb, small, lvl
  191. SocketGroup RGB
  192. Width <= 1
  193. Height <= 3
  194. Rarity < Rare
  195. SetFontSize 38
  196. SetBorderColor 150 150 150
  197.  
  198. # LEVELING: 4-Link
  199. Show #$nonmf %D1
  200. LinkedSockets >= 4
  201. DropLevel >= 64
  202. Class "Boots" "Gloves" "Body Armour" "Helmets"
  203. Rarity < Rare
  204. ItemLevel < 72
  205. SetFontSize 32
  206. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  207. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  208.  
  209. # ALWAYS: Troll Garb
  210. Show #$crafting, exception
  211. BaseType "Sacrificial Garb"
  212. Rarity <= Rare
  213. SetFontSize 40
  214. SetBorderColor 255 255 255
  215. SetTextColor 255 255 255
  216.  
  217. #===============================================================================================================
  218. # HIDE LAYER 1 - MAGIC AND NORMAL ITEMS
  219. #===============================================================================================================
  220.  
  221. Hide # Minimize junk instead of hiding (if "Show")
  222. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Body Armour" "Gloves" "Boots" "Helmets" "Quivers" "Daggers" "Shields" "Belts" "Rings" "Amulets"
  223. Rarity < Rare
  224. ItemLevel > 60
  225. SetFontSize 18
  226. SetBorderColor 0 0 0 100 # BORDERCOLOR: Cosmetic: Junk
  227. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  228.  
  229. #ALWAYS: Currency
  230. Show
  231. Class Currency
  232. BaseType "Orb of Chance"
  233. SetFontSize 40
  234. SetTextColor 210 178 135 255 # TEXTCOLOR: Low currency T1
  235. SetBorderColor 213 159 100 200 # BORDERCOLOR: T1 LOW currency
  236. SetBackgroundColor 0 0 0 255 # BACKGROUND: T6-10 maps, currency, talismans
  237.  
  238. #1WEEK, LAB: Currency
  239. Show
  240. Class Currency
  241. BaseType "Orb of Alteration" "Chromatic Orb" "Jeweller's Orb" "Blacksmith's" "Orb of Augmentation"
  242. SetFontSize 40
  243. SetTextColor 210 178 135 255 # TEXTCOLOR: Low currency T1
  244. SetBorderColor 213 159 100 200 # BORDERCOLOR: T1 LOW currency
  245. SetBackgroundColor 0 0 0 255 # BACKGROUND: T6-10 maps, currency, talismans
  246.  
  247. #LEVELING: Currency
  248. Show
  249. Class Currency
  250. BaseType "Orb of Transmutation" "Blacksmith's" "Armourer's"
  251. SetFontSize 38
  252. SetBorderColor 190 178 135 110 # BORDERCOLOR: T2 LOW currency
  253. SetBackgroundColor 0 0 0 255 # BACKGROUND: T6-10 maps, currency, talismans
  254.  
  255. #1WEEK: Currency
  256. Show #%H3
  257. Class Currency
  258. BaseType "Portal Scroll" "Scroll of Wisdom"
  259. SetFontSize 38
  260. SetBorderColor 190 178 135 110 # BORDERCOLOR: T3 LOW currency
  261.  
  262. #===============================================================================================================
  263. # [[0500]] RARE ITEMS (ENDGAME)
  264. #===============================================================================================================
  265.  
  266. # ALWAYS: AoW Rares
  267. Show #$crafting, egc, top
  268. BaseType "Steel Ring" "Opal Ring" "Crystal Belt"
  269. Rarity Rare
  270. ItemLevel >= 74
  271. SetFontSize 44
  272. SetTextColor 255 255 0 # TEXTCOLOR: Rares - Level - 75+
  273. SetBorderColor 255 255 0 # BORDERCOLOR: T1 Atlas bases
  274. PlayAlertSound 6 300 # DROPSOUND: T1 Drop
  275.  
  276. Show #$crafting, egc, top
  277. BaseType "Blue Pearl Amulet" "Marble Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  278. Rarity Rare
  279. ItemLevel >= 74
  280. SetFontSize 42
  281. SetTextColor 255 255 0 # TEXTCOLOR: Rares - Level - 75+
  282. SetBorderColor 255 255 0 # BORDERCOLOR: T1 Atlas bases
  283. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  284.  
  285. # ALWAYS: T2+ Jewellery / ES Bases
  286. Show
  287. Class Rings Amulet Belts
  288. Rarity Rare
  289. SetFontSize 40
  290. SetBorderColor 255 255 119
  291. ItemLevel >= 72
  292.  
  293. Show #$topcrafting, ilvl84
  294. BaseType "Titanium Spirit Shield" "Hubris Circlet" "Sorcerer Boots" "Sorcerer Gloves" "Vaal Regalia"
  295. Rarity Rare
  296. ItemLevel >= 72
  297. SetFontSize 42
  298. SetTextColor 255 255 0 # TEXTCOLOR: Rares - Level - 75+
  299. SetBorderColor 255 255 0 # BORDERCOLOR: Crafting: T1
  300.  
  301. # ALWAYS: Breach Rings
  302. Show #$great, tiny, breach
  303. Class Rings
  304. BaseType "Breach"
  305. Rarity <= Rare
  306. ItemLevel >= 72
  307. SetFontSize 40
  308. SetTextColor 255 190 0 # TEXTCOLOR: Rares - Level - 75+
  309. SetBorderColor 130 25 255 255 # BORDERCOLOR: Breach - accent
  310. SetBackgroundColor 65 20 80 # BACKGROUND: Breach
  311.  
  312. # ALWAYS: Rare Jewels
  313. Show #$trinkets, jewels, tiny
  314. Class Jewel
  315. Rarity Rare
  316. SetFontSize 40
  317. SetTextColor 255 255 0 255 # TEXTCOLOR: Jewel: Rare
  318. SetBorderColor 255 255 0 255 # BORDERCOLOR: Crafting: T1
  319.  
  320. #!!
  321. #1WEEK Rare Rules
  322. #!!
  323.  
  324. Hide # Hide remaining rare endgame items (note: on the regular version this line never happens)
  325. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Body Armour" "Gloves" "Boots" "Helmets" "Quivers" "Daggers" "Shields"
  326. Rarity = Rare
  327. ItemLevel >= 65
  328. SetFontSize 26
  329. SetBorderColor 0 0 0 100 # BORDERCOLOR: Cosmetic: Junk
  330. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  331.  
  332. #===============================================================================================================
  333. # [[0700]] Gems
  334. #===============================================================================================================
  335.  
  336. # ALWAYS: Empower/Enlighten
  337. Show
  338. Class Gem
  339. BaseType "Portal" "Empower" "Enlighten" "Vaal Haste" "Vaal Discipline" "Vaal Breach"
  340. SetFontSize 45
  341. SetBorderColor 30 150 180 150
  342. PlayAlertSound 1 100
  343.  
  344. # Always: 20Q Gems
  345. Show
  346. Quality >= 20
  347. Class Gem
  348. SetFontSize 42
  349. SetBorderColor 30 150 180 150
  350. PlayAlertSound 1 100
  351.  
  352. # ALWAYS: 16Q+ Gems
  353. Show
  354. Quality >= 16
  355. Class Gems
  356. SetFontSize 40
  357. SetBorderColor 30 150 180 150
  358.  
  359. # ALWAYS: Q+ Gems
  360. Show
  361. Quality >= 5
  362. Class Gems
  363. SetFontSize 38
  364. SetBorderColor 30 150 180 150
  365.  
  366. # ALWAYS: Other Gems
  367. Show # Drop only meh gems
  368. Class Gem
  369. BaseType "Detonate Mines" "Added Chaos Damage" "Vaal" "Enhance"
  370. SetFontSize 38
  371. SetBorderColor 30 150 180 150 # BORDERCOLOR: T2 Gems
  372.  
  373. # HIDE: NO QUALITY GEMS
  374. Hide #%H3
  375. Class Gems
  376. SetFontSize 34
  377. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  378.  
  379. # 1WEEK: Q20 Flasks
  380. Show #$flask, recipe, glass, top %H4
  381. Quality = 20
  382. BaseType "Flask"
  383. Rarity Normal
  384. SetFontSize 38
  385. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  386. SetBorderColor 250 250 250 # BORDERCOLOR: Recipes: top component / very strong leveling highlight
  387.  
  388. Show #$flask, recipe, glass, top %H4
  389. Quality = 20
  390. BaseType "Flask"
  391. Rarity Magic
  392. SetFontSize 38
  393. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  394. SetBorderColor 250 250 250 # BORDERCOLOR: Recipes: top component / very strong leveling highlight
  395. SetBackgroundColor 75 75 75 # BACKGROUND: Recipes
  396.  
  397. # 1WEEK: Top Flasks / Utility Flasks
  398. Show #$flask, utility
  399. Class "Flasks"
  400. BaseType "Divine Life Flask" "Eternal Life Flask"
  401. Rarity Normal
  402. SetFontSize 38
  403. SetBorderColor 200 200 200 # BORDERCOLOR: Cosmetic: Neutral Highlight
  404.  
  405. Show #$flask, utility
  406. Class "Flasks"
  407. BaseType "Divine Life Flask" "Eternal Life Flask"
  408. Rarity Magic
  409. SetFontSize 38
  410. SetBorderColor 200 200 200 # BORDERCOLOR: Cosmetic: Neutral Highlight
  411.  
  412. Show #$flask, utility
  413. Class "Utility Flasks"
  414. Rarity Normal
  415. SetFontSize 38
  416. SetBorderColor 200 200 200 # BORDERCOLOR: Cosmetic: Neutral Highlight
  417.  
  418. Show #$flask, utility
  419. Class "Utility Flasks"
  420. Rarity Magic
  421. SetFontSize 38
  422. SetBorderColor 136 136 255
  423.  
  424. #===============================================================================================================
  425. # [[0900]] HIDE LAYER 3: Random Endgame Flasks
  426. #===============================================================================================================
  427.  
  428. Hide #$flask
  429. BaseType Flask
  430. Rarity <= Magic
  431. ItemLevel >= 69
  432. SetFontSize 20
  433.  
  434. #===============================================================================================================
  435. # [[1000]] Maps, fragments and labyrinth items
  436. #===============================================================================================================
  437.  
  438. # ALWAYS: T1 Unique Maps
  439. Show # Maps:Unique
  440. Class Maps
  441. BaseType "Museum Map" "Temple Map"
  442. Rarity Unique
  443. SetFontSize 44
  444. SetBackgroundColor 255 255 255 255
  445. SetBorderColor 175 96 37 255
  446. PlayAlertSound 6 300
  447.  
  448. # ALWAYS: Unique Maps
  449. Show # Maps:Unique
  450. Class Maps
  451. Rarity Unique
  452. SetFontSize 42
  453. SetBorderColor 175 96 37 255
  454. PlayAlertSound 6 300
  455.  
  456. # ALWAYS: Offerings
  457. Show
  458. BaseType "Offering to the Goddess"
  459. SetFontSize 42
  460. SetBorderColor 74 230 58
  461. SetTextColor 74 230 58
  462. PlayAlertSound 4 300 # DROPSOUND: T1 maps
  463.  
  464. # ALWAYS: Quest Lab Items
  465. Show
  466. Class "Labyrinth"
  467. SetFontSize 42
  468. SetTextColor 74 230 58 # TEXTCOLOR: Labyrinth, Quest, Shaper Orbs
  469. SetBorderColor 74 230 58 # BORDERCOLOR: Labyrinth, Quest, Shaper Orbs
  470.  
  471. # ALWAYS: T10+ Maps
  472. Show # Maps:T16
  473. Class Maps
  474. BaseType "Forge of the Phoenix Map" "Maze of the Minotaur Map" "Lair of the Hydra Map" "Pit of the Chimera Map" "Vaal Temple Map"
  475. SetFontSize 45
  476. SetTextColor 100 0 122 255 # TEXTCOLOR: Cosmetic: T16 guardian maps
  477. SetBorderColor 100 0 255 255 # BORDERCOLOR: Cosmetic: T16 guardian maps
  478. SetBackgroundColor 255 255 255 255 # BACKGROUND: T1 Global High Value Drop
  479. PlayAlertSound 6 300 # DROPSOUND: T1 Drop
  480.  
  481. Show # Maps:T15
  482. DropLevel >= 82
  483. Class Maps
  484. SetFontSize 45
  485. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  486. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  487. SetBackgroundColor 255 255 255 255 # BACKGROUND: T1 Global High Value Drop
  488. PlayAlertSound 6 300 # DROPSOUND: T1 Drop
  489.  
  490. #------------------------------------
  491. # [1003] High tier maps(T11-14)
  492. #------------------------------------
  493.  
  494. Show # Maps:T14
  495. DropLevel >= 81
  496. Class Maps
  497. SetFontSize 44
  498. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  499. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  500. SetBackgroundColor 200 200 200 255 # BACKGROUND: T11-T14 maps
  501. PlayAlertSound 4 300 # DROPSOUND: T1 maps
  502.  
  503. Show # Maps:T13
  504. DropLevel >= 80
  505. Class Maps
  506. SetFontSize 43
  507. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  508. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  509. SetBackgroundColor 200 200 200 255 # BACKGROUND: T11-T14 maps
  510. PlayAlertSound 4 300 # DROPSOUND: T1 maps
  511.  
  512. Show # Maps:T12
  513. DropLevel >= 79
  514. Class Maps
  515. SetFontSize 42
  516. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  517. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  518. SetBackgroundColor 200 200 200 255 # BACKGROUND: T11-T14 maps
  519. PlayAlertSound 4 300 # DROPSOUND: T1 maps
  520.  
  521. Show # Maps:T11
  522. DropLevel >= 78
  523. Class Maps
  524. SetFontSize 41
  525. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  526. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  527. SetBackgroundColor 200 200 200 255 # BACKGROUND: T11-T14 maps
  528. PlayAlertSound 4 300 # DROPSOUND: T1 maps
  529.  
  530. Show # Maps:T10
  531. DropLevel >= 77
  532. Class Maps
  533. SetFontSize 41
  534. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  535. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  536. SetBackgroundColor 200 200 200 255 # BACKGROUND: T11-T14 maps
  537. PlayAlertSound 4 300 # DROPSOUND: T1 maps
  538.  
  539. #1WEEK: T9- Maps
  540. Show # Maps:T9
  541. DropLevel >= 76
  542. Class Maps
  543. SetFontSize 39
  544. SetBackgroundColor 0 0 0 255 # BACKGROUND: T6-10 maps, currency, talismans
  545. PlayAlertSound 4 300 # DROPSOUND: T1 maps
  546.  
  547. Show # Maps:T8
  548. DropLevel >= 75
  549. Class Maps
  550. SetFontSize 38
  551. SetBackgroundColor 0 0 0 255 # BACKGROUND: T6-10 maps, currency, talismans
  552. PlayAlertSound 4 300 # DROPSOUND: T1 maps
  553.  
  554. Show # Maps:T7
  555. DropLevel >= 74
  556. Class Maps
  557. SetFontSize 38
  558. SetBackgroundColor 0 0 0 255 # BACKGROUND: T6-10 maps, currency, talismans
  559. PlayAlertSound 4 300 # DROPSOUND: T1 maps
  560.  
  561. Show # Maps:T6
  562. DropLevel >= 73
  563. Class Maps
  564. SetFontSize 38
  565. SetBackgroundColor 0 0 0 255 # BACKGROUND: T6-10 maps, currency, talismans
  566. PlayAlertSound 4 300 # DROPSOUND: T1 maps
  567.  
  568. Show # Maps:T5 %H3
  569. DropLevel >= 72
  570. Class Maps
  571. SetFontSize 36
  572. SetBackgroundColor 0 0 0 185 # BACKGROUND: Highlight - low maps, low priority items
  573. PlayAlertSound 4 200 # DROPSOUND: T2 maps
  574.  
  575. Show # Maps:T4 %H3
  576. DropLevel >= 71
  577. Class Maps
  578. SetFontSize 36
  579. SetBackgroundColor 0 0 0 185 # BACKGROUND: Highlight - low maps, low priority items
  580. PlayAlertSound 4 200 # DROPSOUND: T2 maps
  581.  
  582. Show # Maps:T3 %H3
  583. DropLevel >= 70
  584. Class Maps
  585. SetFontSize 36
  586. SetBackgroundColor 0 0 0 185 # BACKGROUND: Highlight - low maps, low priority items
  587. PlayAlertSound 4 200 # DROPSOUND: T2 maps
  588.  
  589. Show # Maps:T2 %H3
  590. DropLevel = 69
  591. Class Maps
  592. SetFontSize 35
  593. SetBackgroundColor 0 0 0 185 # BACKGROUND: Highlight - low maps, low priority items
  594. PlayAlertSound 4 200 # DROPSOUND: T2 maps
  595.  
  596. Show # Maps:T1 %H3
  597. DropLevel < 69
  598. Class Maps
  599. SetFontSize 35
  600. PlayAlertSound 4 200 # DROPSOUND: T2 maps
  601.  
  602. Show # Safetyline
  603. Class Maps
  604. SetFontSize 42
  605. PlayAlertSound 4 300 # DROPSOUND: T1 maps
  606.  
  607. # ALWAYS: Map Fragments
  608. Show
  609. Class "Misc Map Items"
  610. SetFontSize 45
  611. SetBorderColor 0 100 150
  612. SetTextColor 0 100 150
  613. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  614.  
  615. Show
  616. Class "Leaguestone"
  617. SetFontSize 40
  618. SetBorderColor 0 100 150
  619. SetTextColor 0 100 150
  620. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  621.  
  622. Show
  623. Class "Map Fragments"
  624. BaseType "Sacrifice at Midnight" "Mortal Hope" "Mortal Ignorance" "Fragment of the Phoenix" "Fragment of the Minotaur" "Fragment of the Chimera" "Fragment of the Hydra"
  625. SetFontSize 44
  626. SetBorderColor 74 230 58
  627. SetTextColor 74 230 58
  628. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  629.  
  630. Show
  631. Class "Map Fragments"
  632. SetFontSize 40
  633. SetBorderColor 74 230 58
  634. SetTextColor 74 230 58
  635. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  636.  
  637. # ALWAYS: Rare Currency
  638. Show
  639. Class Currency
  640. BaseType "Regal Orb" "Orb of Regret" "Chaos Orb" "Gemcutter's Prism" "Vaal Orb" "Master Cartographer" "Journeyman Cartographer" "Stacked Deck"
  641. SetFontSize 42
  642. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  643. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  644. SetBackgroundColor 213 159 0 255 # BACKGROUND: T2 Currency
  645. PlayAlertSound 5 300
  646.  
  647. Show
  648. Class Currency
  649. BaseType "Blessed Orb" "Orb of Fusing" "Orb of Scouring" "Orb of Alchemy" "Cartographer's Chisel" "Glassblower's Bauble" "Cartographer's Sextant" "Silver Coin"
  650. SetFontSize 42
  651. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  652. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  653. SetBackgroundColor 213 159 0 255 # BACKGROUND: T3 Currency
  654. PlayAlertSound 5 200
  655.  
  656. Show #$top
  657. Class Currency
  658. BaseType "Mirror of Kalandra" "Eternal Orb" "Divine Orb" "Exalted Orb" "Albino Rhoa Feather"
  659. SetFontSize 45
  660. SetTextColor 255 0 0 255 # TEXTCOLOR: T1 items: currency, 6L, fishing rod
  661. SetBorderColor 255 0 0 255 # BORDERCOLOR: T1 items: currency, 6L, fishing rod
  662. SetBackgroundColor 255 255 255 255 # BACKGROUND: T1 Global High Value Drop
  663. PlayAlertSound 8 300 # DROPSOUND: T1 Drop
  664.  
  665. # ALWAYS: Essences
  666. Show
  667. Class Currency
  668. BaseType "Shrieking Essence of" "Essence of Hysteria" "Essence of Insanity" "Essence of Horror" "Essence of Delirium" "Deafening Essence of" "Remnant of Corruption"
  669. SetFontSize 42
  670. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  671. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  672. SetBackgroundColor 249 150 50 # BACKGROUND: T2 Currency
  673. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  674.  
  675. Show
  676. Class Currency
  677. BaseType "Screaming Essence of"
  678. SetFontSize 40
  679. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  680. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  681. SetBackgroundColor 15 180 200 # BACKGROUND: Essence LVL5
  682. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  683.  
  684. Show
  685. Class Currency
  686. BaseType "Wailing Essence of"
  687. SetFontSize 38
  688. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  689. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  690. SetBackgroundColor 30 159 200 # BACKGROUND: Essence LVL4
  691. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  692.  
  693. Show
  694. Class Currency
  695. BaseType "Weeping Essence of"
  696. SetFontSize 36
  697. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  698. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  699. SetBackgroundColor 30 159 200 # BACKGROUND: Essence LVL3
  700. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  701.  
  702. Show
  703. Class Currency
  704. BaseType "Muttering Essence of"
  705. SetFontSize 36
  706. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  707. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  708. SetBackgroundColor 30 159 200 # BACKGROUND: Essence LVL2
  709.  
  710. Show
  711. Class Currency
  712. BaseType "Whispering Essence of"
  713. SetFontSize 34
  714. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  715. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  716. SetBackgroundColor 30 159 200 # BACKGROUND: Essence LVL1
  717.  
  718. # ALWAYS: Breachlord Stuff
  719. Show # Blessing
  720. Class Currency
  721. BaseType "Blessing"
  722. SetFontSize 45
  723. SetTextColor 130 25 255 255 # TEXTCOLOR: Breach Currency
  724. SetBorderColor 130 25 255 255 # BORDERCOLOR: Breach - accent
  725. SetBackgroundColor 255 255 255 255 # BACKGROUND: T1 Global High Value Drop
  726. PlayAlertSound 8 200
  727.  
  728. Show # Splinter
  729. Class Currency
  730. BaseType "Splinter of Chayula"
  731. SetFontSize 42
  732. SetTextColor 130 25 255 255 # TEXTCOLOR: Breach Currency
  733. SetBorderColor 130 25 255 255 # BORDERCOLOR: Breach - accent
  734. SetBackgroundColor 255 255 255 255
  735.  
  736. Show # Splinter
  737. Class Currency
  738. BaseType "Splinter"
  739. SetFontSize 38
  740. SetTextColor 130 25 255 255 # TEXTCOLOR: Breach Currency
  741. SetBorderColor 130 25 255 255 # BORDERCOLOR: Breach - accent
  742. SetBackgroundColor 255 255 255 255
  743.  
  744. Show
  745. Class Currency
  746. BaseType "Perandus Coin"
  747. SetFontSize 38
  748. SetBorderColor 74 230 58
  749. SetTextColor 74 230 58
  750.  
  751. Show
  752. Class Currency
  753. BaseType "Unshaping Orb" "Cartographer's Seal"
  754. SetFontSize 42
  755. SetBorderColor 74 230 58
  756. SetTextColor 74 230 58
  757.  
  758. Show
  759. Class Currency
  760. BaseType "Prophecy"
  761. SetFontSize 40
  762. SetBorderColor 74 230 58
  763. SetTextColor 74 230 58
  764.  
  765. # ALWAYS: Divination Cards
  766. Show
  767. Class "Divination"
  768. BaseType "The Wolf's Shadow"
  769. SetFontSize 38
  770. SetBorderColor 153 255 255
  771. PlayAlertSound 9 88
  772.  
  773. #!!
  774. # ALWAYS: T0 Divination Cards
  775. #!!
  776. Show
  777. Class "Divination"
  778. BaseType "House of Mirrors" "The Doctor" "The Fiend"
  779. SetFontSize 45
  780. SetBackgroundColor 255 255 255
  781. SetTextColor 80 140 140
  782. SetBorderColor 80 140 140
  783. PlayAlertSound 8 300
  784.  
  785. # ALWAYS: T1- Divination Cards
  786. Show
  787. Class "Divination"
  788. BaseType "Hunter's Reward" "The Dragon's Heart" "Mawr Blaidd" "The Last One Standing" "The Offering" "The Ethereal" "The Queen" "Abandoned Wealth" "The Formless Sea" "The Brittle Emperor" "The Immortal" "The Artist" "The Thaumaturgist" "Wealth and Power" "The Demoness" "Pride Before the Fall" "The Enlightened" "Heterochromia" "The King's Heart" "Bowyer's Dream" "The Hunger" "The Celestial Justicar" "The Porcupine" "Spark and the Flame"
  789. SetFontSize 45
  790. SetBorderColor 153 255 255
  791. PlayAlertSound 5 300
  792.  
  793. Show
  794. Class "Divination"
  795. BaseType "Chaotic Disposition" "The Void" "The Cartographer" "The Dapper Prodigy" "The Vast" "The Dark Mage" "Last Hope" "The Valkyrie" "The Sephirot" "Time-Lost Relic" "The Harvester" "The Hoarder" "Emperor of Purity" "The Chains that Bind" "The Warlord" "The Wolf" "The Fletcher" "The Aesthete" "Earth Drinker" "Polymath" "The Forsaken" "Saint's Treasure" "Standoff"
  796. SetFontSize 42
  797. SetBorderColor 153 255 255
  798. PlayAlertSound 1 300
  799.  
  800. Show
  801. Class "Divination"
  802. BaseType "The Road to Power" "The Arena Champion" "The Gladiator" "The Stormcaller" "Glimmer of Hope" "The Tyrant" "The Cursed King" "The Avenger" "The Scavenger" "Lost Worlds" "The Union" "The Risk" "The Trial" "Scholar of the Seas" "Lucky Deck" "Humility" "The Penitent" "The Penitent" "The Surveyor" "Lysah's Respite" "The Inventor" "The Watcher" "The Soul" "The Jester" "Vinia's Token" "Rats" "The Wrath" "Hope" "Treasure Hunter" "The Explorer" "The Body" "The Encroaching Darkness" "Hubris" "Jack in the Box" "The Traitor" "Assassin's Favour" "The Battle Born" "Valley of Steel Boxes" "Wolven King's Bite" "Wretched"
  803. SetFontSize 40
  804. SetBorderColor 153 255 255
  805. PlayAlertSound 9 200
  806.  
  807. # 1WEEK: Trash Divination Card
  808. Show #%H3
  809. Class "Divination"
  810. BaseType "Carrion Crow" "Other Cheek" "Hermit" "King's Blade" "Thunderous Skies" "Metalsmith's Gift"
  811. SetFontSize 32
  812. SetBorderColor 153 255 255
  813.  
  814. # ALWAYS: Other Divination Card
  815. Show
  816. Class "Divination"
  817. SetFontSize 38
  818. SetBorderColor 153 255 255
  819. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  820.  
  821. # ALWAYS: Currency Safety Line
  822. Show #%H3
  823. Class Currency
  824. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  825.  
  826. Show #%H3
  827. Class Stackable Currency
  828. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  829.  
  830. # ALWAYS: Tabula Rasa
  831. Show
  832. SocketGroup WWWWWW
  833. BaseType "Simple Robe"
  834. Rarity Unique
  835. SetFontSize 45
  836. SetTextColor 175 96 37 255 # TEXTCOLOR: Uniques
  837. SetBorderColor 175 96 37 255 # BORDERCOLOR: Unique Item
  838. SetBackgroundColor 0 0 0 255
  839.  
  840. # ALWAYS: 6-Link Uniques
  841. Show # 6-Links
  842. LinkedSockets 6
  843. Rarity Unique
  844. SetFontSize 45
  845. SetTextColor 175 96 37 255 # TEXTCOLOR: Uniques
  846. SetBorderColor 175 96 37 255 # BORDERCOLOR: Unique Item
  847. SetBackgroundColor 255 255 255 255 # BACKGROUND: T1 Global High Value Drop
  848.  
  849. #------------------------------------
  850. # [1402] Tier 1 uniques
  851. #------------------------------------
  852.  
  853. Show # T1
  854. BaseType "Stibnite Flask" "Ruby Flask" "Topaz Flask" "Sapphire Flask" "Silver Flask" "Void Axe" "Prophecy Wand" "Jewelled Foil" "Sorcerer Boots" "Occultist's Vestment" "Crusader Boots" "Clasped Mitts" "Rawhide Boots" "Ezomyte Tower Shield" "Deicide Mask" "Glorious Plate" "Cutlass" "Ezomyte Burgonet" "Assassin's Garb"
  855. Rarity Unique
  856. SetFontSize 45
  857. SetTextColor 175 96 37 255 # TEXTCOLOR: Uniques
  858. SetBorderColor 175 96 37 255 # BORDERCOLOR: Unique Item
  859. SetBackgroundColor 255 255 255 255 # BACKGROUND: T1 Global High Value Drop
  860. PlayAlertSound 1 300
  861.  
  862. #------------------------------------
  863. # [1403] Tier 2 uniques
  864. #------------------------------------
  865.  
  866. Show # T2
  867. BaseType "Granite Flask" "Grand Mana Flask" "Jasper Chopper" "Fiend Dagger" "Jingling Spirit Shield" "Imperial Staff" "Carnal Sceptre" "Labrys" "Siege Axe" "Sage Wand" "Abyssal Axe" "Savant's Robe" "Penetrating Arrow Quiver" "Cedar Tower Shield" "Gladiator Plate" "Vaal Regalia" "Sacrificial Garb" "Archon Kite Shield" "Onyx Amulet" "Two-Stone Ring" "Gold Ring" "Goathide Boots" "Ebony Tower Shield"
  868. Rarity Unique
  869. SetFontSize 42
  870. SetTextColor 175 96 37 255 # TEXTCOLOR: Uniques
  871. SetBorderColor 175 96 37 255 # BORDERCOLOR: Unique Item
  872. SetBackgroundColor 0 0 0 255
  873.  
  874. #------------------------------------
  875. # [1404] Prophecy-Material Uniques
  876. #------------------------------------
  877.  
  878. Show # TFated
  879. BaseType "Iron Ring" "Coral Ring" "Jade Amulet" "Plate Vest" "Ornate Sword" "Scholar Boots" "Iron Staff" "Spiraled Wand" "Sledgehammer" "Long Bow" "Crude Bow" "Royal Bow" "Woodsplitter" "Jade Hatchet" "Painted Buckler" "Plank Kite Shield" "War Buckler" "Gilded Sallet" "Iron Hat" "Vine Circlet" "Goathide Gloves" "Coral Amulet" "Fire Arrow Quiver" "Serrated Arrow Quiver" "Death Bow"
  880. Rarity Unique
  881. SetFontSize 40
  882. SetTextColor 175 96 37 255 # TEXTCOLOR: Uniques
  883. SetBorderColor 175 96 37 255 # BORDERCOLOR: Unique Item
  884. SetBackgroundColor 0 0 0 255
  885.  
  886. #------------------------------------
  887. # [1405] Random Uniques
  888. #------------------------------------
  889.  
  890. Show # T3
  891. Rarity Unique
  892. SetFontSize 40
  893. SetTextColor 175 96 37 255 # TEXTCOLOR: Uniques
  894. SetBorderColor 175 96 37 255 # BORDERCOLOR: Unique Item
  895. SetBackgroundColor 0 0 0 255
  896.  
  897. #===============================================================================================================
  898. # [[1500]] Exceptions - Quest Items etc.
  899. #===============================================================================================================
  900.  
  901. Show
  902. Class Quest Items
  903. BaseType "Shaper's Orb"
  904. SetFontSize 44
  905. SetBorderColor 74 230 58
  906. SetTextColor 74 230 58
  907.  
  908. Show
  909. Class Quest Items
  910. SetFontSize 40
  911. SetBorderColor 74 230 58
  912. SetTextColor 74 230 58
  913.  
  914. # LEVELING:
  915.  
  916. #------------------------------------
  917. # [1601] Hide outdated flasks
  918. #------------------------------------
  919.  
  920. Hide #$flask, lvl
  921. Class "Life Flask" "Mana Flask"
  922. BaseType Flask
  923. BaseType Small Medium Large Greater Grand
  924. ItemLevel >= 35
  925. SetFontSize 20
  926.  
  927. Hide #$flask, lvl
  928. Class "Life Flask" "Mana Flask"
  929. BaseType Flask
  930. BaseType Giant Colossal Sacred
  931. ItemLevel >= 53
  932. SetFontSize 20
  933.  
  934. #------------------------------------
  935. # [1602] Hybrid flasks (normal)
  936. #------------------------------------
  937.  
  938. Show #$flask, lvl
  939. Class "Hybrid Flask"
  940. BaseType "Small"
  941. Rarity Normal
  942. ItemLevel <= 15
  943. SetFontSize 38
  944. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  945. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  946.  
  947. Show #$flask, lvl
  948. Class "Hybrid Flask"
  949. BaseType "Medium"
  950. Rarity Normal
  951. ItemLevel <= 25
  952. SetFontSize 38
  953. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  954. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  955.  
  956. Show #$flask, lvl
  957. Class "Hybrid Flask"
  958. BaseType "Large"
  959. Rarity Normal
  960. ItemLevel <= 35
  961. SetFontSize 38
  962. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  963. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  964.  
  965. Show #$flask, lvl
  966. Class "Hybrid Flask"
  967. BaseType "Colossal"
  968. Rarity Normal
  969. ItemLevel <= 45
  970. SetFontSize 38
  971. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  972. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  973.  
  974. Show #$flask, lvl
  975. Class "Hybrid Flask"
  976. BaseType "Sacred"
  977. Rarity Normal
  978. ItemLevel <= 55
  979. SetFontSize 38
  980. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  981. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  982.  
  983. Show #$flask, lvl
  984. Class "Hybrid Flask"
  985. BaseType "Hallowed"
  986. Rarity Normal
  987. ItemLevel <= 67
  988. SetFontSize 38
  989. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  990. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  991.  
  992. #------------------------------------
  993. # [1603] Hybrid flasks (magic)
  994. #------------------------------------
  995.  
  996. Show #$flask, lvl
  997. Class "Hybrid Flask"
  998. BaseType "Small"
  999. Rarity Magic
  1000. ItemLevel <= 15
  1001. SetFontSize 38
  1002. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1003. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1004.  
  1005. Show #$flask, lvl
  1006. Class "Hybrid Flask"
  1007. BaseType "Medium"
  1008. Rarity Magic
  1009. ItemLevel <= 25
  1010. SetFontSize 38
  1011. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1012. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1013.  
  1014. Show #$flask, lvl
  1015. Class "Hybrid Flask"
  1016. BaseType "Large"
  1017. Rarity Magic
  1018. ItemLevel <= 35
  1019. SetFontSize 38
  1020. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1021. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1022.  
  1023. Show #$flask, lvl
  1024. Class "Hybrid Flask"
  1025. BaseType "Colossal"
  1026. Rarity Magic
  1027. ItemLevel <= 45
  1028. SetFontSize 38
  1029. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1030. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1031.  
  1032. Show #$flask, lvl
  1033. Class "Hybrid Flask"
  1034. BaseType "Sacred"
  1035. Rarity Magic
  1036. ItemLevel <= 55
  1037. SetFontSize 38
  1038. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1039. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1040.  
  1041. Show #$flask, lvl
  1042. Class "Hybrid Flask"
  1043. BaseType "Hallowed"
  1044. Rarity Magic
  1045. ItemLevel <= 66
  1046. SetFontSize 38
  1047. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1048. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1049.  
  1050. #------------------------------------
  1051. # [1604] Life/Mana Flask - Normal (Kudos to Antnee)
  1052. #------------------------------------
  1053.  
  1054. Show #$flask, lvl
  1055. Class Flask
  1056. BaseType "Small"
  1057. Rarity Normal
  1058. ItemLevel <= 5
  1059. SetFontSize 38
  1060. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1061. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1062.  
  1063. Show #$flask, lvl
  1064. Class Flask
  1065. BaseType "Medium"
  1066. Rarity Normal
  1067. ItemLevel <= 8
  1068. ItemLevel >= 3
  1069. SetFontSize 38
  1070. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1071. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1072.  
  1073. Show #$flask, lvl
  1074. Class Flask
  1075. BaseType "Large"
  1076. Rarity Normal
  1077. ItemLevel <= 12
  1078. ItemLevel >= 5
  1079. SetFontSize 38
  1080. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1081. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1082.  
  1083. Show #$flask, lvl
  1084. Class Flask
  1085. BaseType "Greater"
  1086. Rarity Normal
  1087. ItemLevel <= 18
  1088. ItemLevel >= 12
  1089. SetFontSize 38
  1090. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1091. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1092.  
  1093. Show #$flask, lvl
  1094. Class Flask
  1095. BaseType "Grand"
  1096. Rarity Normal
  1097. ItemLevel <= 24
  1098. ItemLevel >= 18
  1099. SetFontSize 38
  1100. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1101. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1102.  
  1103. Show #$flask, lvl
  1104. Class Flask
  1105. BaseType "Giant"
  1106. Rarity Normal
  1107. ItemLevel <= 30
  1108. ItemLevel >= 24
  1109. SetFontSize 38
  1110. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1111. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1112.  
  1113. Show #$flask, lvl
  1114. Class Flask
  1115. BaseType "Colossal"
  1116. Rarity Normal
  1117. ItemLevel <= 37
  1118. ItemLevel >= 30
  1119. SetFontSize 38
  1120. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1121. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1122.  
  1123. Show #$flask, lvl
  1124. Class Flask
  1125. BaseType "Sacred"
  1126. Rarity Normal
  1127. ItemLevel <= 42
  1128. ItemLevel >= 36
  1129. SetFontSize 38
  1130. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1131. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1132.  
  1133. Show #$flask, lvl
  1134. Class Flask
  1135. BaseType "Hallowed"
  1136. Rarity Normal
  1137. ItemLevel <= 48
  1138. ItemLevel >= 42
  1139. SetFontSize 38
  1140. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1141. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1142.  
  1143. Show #$flask, lvl
  1144. Class Flask
  1145. BaseType "Sanctified"
  1146. Rarity Normal
  1147. ItemLevel <= 55
  1148. ItemLevel >= 48
  1149. SetFontSize 38
  1150. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1151. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1152.  
  1153. Show #$flask, lvl
  1154. Class Flask
  1155. BaseType "Divine"
  1156. Rarity Normal
  1157. ItemLevel <= 66
  1158. ItemLevel >= 60
  1159. SetFontSize 38
  1160. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1161. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1162.  
  1163. Show #$flask, lvl
  1164. Class Flask
  1165. BaseType "Eternal"
  1166. Rarity Normal
  1167. ItemLevel <= 66
  1168. ItemLevel >= 65
  1169. SetFontSize 38
  1170. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1171. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1172.  
  1173. #------------------------------------
  1174. # [1605] Life/Mana Flask - Magic (Kudos to Antnee)
  1175. #------------------------------------
  1176.  
  1177. Show #$flask, lvl
  1178. Class Flask
  1179. BaseType "Small"
  1180. Rarity Magic
  1181. ItemLevel <= 5
  1182. SetFontSize 38
  1183. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1184. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1185.  
  1186. Show #$flask, lvl
  1187. Class Flask
  1188. BaseType "Medium"
  1189. Rarity Magic
  1190. ItemLevel <= 8
  1191. ItemLevel >= 3
  1192. SetFontSize 38
  1193. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1194. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1195.  
  1196. Show #$flask, lvl
  1197. Class Flask
  1198. BaseType "Large"
  1199. Rarity Magic
  1200. ItemLevel <= 12
  1201. ItemLevel >= 5
  1202. SetFontSize 38
  1203. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1204. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1205.  
  1206. Show #$flask, lvl
  1207. Class Flask
  1208. BaseType "Greater"
  1209. Rarity Magic
  1210. ItemLevel <= 18
  1211. ItemLevel >= 12
  1212. SetFontSize 38
  1213. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1214. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1215.  
  1216. Show #$flask, lvl
  1217. Class Flask
  1218. BaseType "Grand"
  1219. Rarity Magic
  1220. ItemLevel <= 24
  1221. ItemLevel >= 18
  1222. SetFontSize 38
  1223. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1224. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1225.  
  1226. Show #$flask, lvl
  1227. Class Flask
  1228. BaseType "Giant"
  1229. Rarity Magic
  1230. ItemLevel <= 30
  1231. ItemLevel >= 24
  1232. SetFontSize 38
  1233. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1234. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1235.  
  1236. Show #$flask, lvl
  1237. Class Flask
  1238. BaseType "Colossal"
  1239. Rarity Magic
  1240. ItemLevel <= 37
  1241. ItemLevel >= 30
  1242. SetFontSize 38
  1243. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1244. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1245.  
  1246. Show #$flask, lvl
  1247. Class Flask
  1248. BaseType "Sacred"
  1249. Rarity Magic
  1250. ItemLevel <= 42
  1251. ItemLevel >= 36
  1252. SetFontSize 38
  1253. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1254. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1255.  
  1256. Show #$flask, lvl
  1257. Class Flask
  1258. BaseType "Hallowed"
  1259. Rarity Magic
  1260. ItemLevel <= 48
  1261. ItemLevel >= 42
  1262. SetFontSize 38
  1263. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1264. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1265.  
  1266. Show #$flask, lvl
  1267. Class Flask
  1268. BaseType "Sanctified"
  1269. Rarity Magic
  1270. ItemLevel <= 55
  1271. ItemLevel >= 48
  1272. SetFontSize 38
  1273. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1274. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1275.  
  1276. Show #$flask, lvl
  1277. Class Flask
  1278. BaseType "Divine"
  1279. Rarity Magic
  1280. ItemLevel <= 67
  1281. ItemLevel >= 60
  1282. SetFontSize 38
  1283. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1284. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1285.  
  1286. Show #$flask, lvl
  1287. Class Flask
  1288. BaseType "Eternal"
  1289. Rarity Magic
  1290. ItemLevel <= 66
  1291. ItemLevel >= 65
  1292. SetFontSize 38
  1293. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1294. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1295.  
  1296. #------------------------------------
  1297. # [1606] Show remaining flasks
  1298. #------------------------------------
  1299.  
  1300. Show #$flask, lvl
  1301. BaseType Flask
  1302. Rarity <= Magic
  1303. SetFontSize 30
  1304. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1305.  
  1306. #===============================================================================================================
  1307. # [[1700]] LEVELING - RARES
  1308. #===============================================================================================================
  1309.  
  1310. #------------------------------------
  1311. # [1701] Leveling rares - tier list
  1312. #------------------------------------
  1313.  
  1314. Show #$leveling, small, autosmall, bhg, great
  1315. Class "Boots"
  1316. Rarity Rare
  1317. ItemLevel < 30
  1318. SetFontSize 40
  1319. SetBorderColor 220 220 220 # BORDERCOLOR: Leveling: very useful rares
  1320. SetBackgroundColor 0 40 70 255 # BACKGROUND: Rares - Basetype - Great
  1321.  
  1322. Show #$leveling, small, autosmall, bhg, great
  1323. Class "Boots" "Helmets" "Gloves"
  1324. Rarity Rare
  1325. ItemLevel < 65
  1326. SetFontSize 38
  1327. SetBorderColor 220 220 220 # BORDERCOLOR: Leveling: very useful rares
  1328. SetBackgroundColor 0 40 70 255 # BACKGROUND: Rares - Basetype - Great
  1329.  
  1330. Show #$leveling, good, exception
  1331. Class "Sceptres" "Daggers" "Wands"
  1332. Rarity Rare
  1333. ItemLevel < 65
  1334. SetFontSize 38
  1335. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1336. SetBackgroundColor 0 40 70 255 # BACKGROUND: Rares - Basetype - Great
  1337.  
  1338. Show #$leveling, small, good
  1339. Width <= 1
  1340. Height <= 3
  1341. Rarity Rare
  1342. ItemLevel < 10
  1343. SetFontSize 40
  1344. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1345. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1346.  
  1347. Show #$leveling, small, good
  1348. Width <= 2
  1349. Height <= 2
  1350. Rarity Rare
  1351. ItemLevel < 10
  1352. SetFontSize 40
  1353. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1354. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1355.  
  1356. Show #$leveling, good
  1357. Rarity Rare
  1358. ItemLevel < 10
  1359. SetFontSize 38
  1360. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1361. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1362.  
  1363. Show #$leveling, small, good
  1364. Width <= 2
  1365. Height <= 2
  1366. DropLevel > 5
  1367. Rarity Rare
  1368. ItemLevel < 15
  1369. SetFontSize 38
  1370. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1371. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1372.  
  1373. Show #$leveling, small, good
  1374. Width <= 1
  1375. Height <= 3
  1376. DropLevel > 5
  1377. Rarity Rare
  1378. ItemLevel < 15
  1379. SetFontSize 38
  1380. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1381. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1382.  
  1383. Show #$leveling, good
  1384. DropLevel > 5
  1385. Rarity Rare
  1386. ItemLevel < 15
  1387. SetFontSize 35
  1388. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1389. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1390.  
  1391. Show #$leveling, small, good
  1392. Width <= 2
  1393. Height <= 2
  1394. DropLevel > 10
  1395. Rarity Rare
  1396. ItemLevel < 20
  1397. SetFontSize 35
  1398. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1399. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1400.  
  1401. Show #$leveling, small, good
  1402. Width <= 1
  1403. Height <= 3
  1404. DropLevel > 10
  1405. Rarity Rare
  1406. ItemLevel < 20
  1407. SetFontSize 35
  1408. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1409. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1410.  
  1411. Show #$leveling, good
  1412. DropLevel > 10
  1413. Rarity Rare
  1414. ItemLevel < 20
  1415. SetFontSize 30
  1416. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1417. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1418.  
  1419. Show #$leveling, small, good
  1420. Width <= 2
  1421. Height <= 2
  1422. DropLevel > 15
  1423. Rarity Rare
  1424. ItemLevel < 25
  1425. SetFontSize 35
  1426. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1427. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1428.  
  1429. Show #$leveling, small, good
  1430. Width <= 1
  1431. Height <= 3
  1432. DropLevel > 15
  1433. Rarity Rare
  1434. ItemLevel < 25
  1435. SetFontSize 35
  1436. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1437. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1438.  
  1439. Show #$leveling, good
  1440. DropLevel > 15
  1441. Rarity Rare
  1442. ItemLevel < 25
  1443. SetFontSize 30
  1444. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1445. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1446.  
  1447. Show #$leveling, small, good
  1448. Width <= 2
  1449. Height <= 2
  1450. DropLevel > 20
  1451. Rarity Rare
  1452. ItemLevel < 30
  1453. SetFontSize 35
  1454. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1455. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1456.  
  1457. Show #$leveling, small, good
  1458. Width <= 1
  1459. Height <= 3
  1460. DropLevel > 20
  1461. Rarity Rare
  1462. ItemLevel < 30
  1463. SetFontSize 35
  1464. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1465. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1466.  
  1467. Show #$leveling, good
  1468. DropLevel > 20
  1469. Rarity Rare
  1470. ItemLevel < 30
  1471. SetFontSize 30
  1472. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1473. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1474.  
  1475. Show #$leveling, small, good
  1476. Width <= 2
  1477. Height <= 2
  1478. DropLevel > 25
  1479. Rarity Rare
  1480. ItemLevel < 35
  1481. SetFontSize 35
  1482. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1483. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1484.  
  1485. Show #$leveling, small, good
  1486. Width <= 1
  1487. Height <= 3
  1488. DropLevel > 25
  1489. Rarity Rare
  1490. ItemLevel < 35
  1491. SetFontSize 35
  1492. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1493. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1494.  
  1495. Show #$leveling, good
  1496. DropLevel > 25
  1497. Rarity Rare
  1498. ItemLevel < 35
  1499. SetFontSize 30
  1500. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1501. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1502.  
  1503. Show #$leveling, small, good
  1504. Width <= 2
  1505. Height <= 2
  1506. DropLevel > 30
  1507. Rarity Rare
  1508. ItemLevel < 40
  1509. SetFontSize 35
  1510. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1511. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1512.  
  1513. Show #$leveling, small, good
  1514. Width <= 1
  1515. Height <= 3
  1516. DropLevel > 30
  1517. Rarity Rare
  1518. ItemLevel < 40
  1519. SetFontSize 35
  1520. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1521. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1522.  
  1523. Show #$leveling, good
  1524. DropLevel > 30
  1525. Rarity Rare
  1526. ItemLevel < 40
  1527. SetFontSize 30
  1528. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1529. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1530.  
  1531. Show #$leveling, small, good
  1532. Width <= 2
  1533. Height <= 2
  1534. DropLevel > 35
  1535. Rarity Rare
  1536. ItemLevel < 45
  1537. SetFontSize 35
  1538. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1539. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1540.  
  1541. Show #$leveling, small, good
  1542. Width <= 1
  1543. Height <= 3
  1544. DropLevel > 35
  1545. Rarity Rare
  1546. ItemLevel < 45
  1547. SetFontSize 35
  1548. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1549. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1550.  
  1551. Show #$leveling, good
  1552. DropLevel > 35
  1553. Rarity Rare
  1554. ItemLevel < 45
  1555. SetFontSize 30
  1556. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1557. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1558.  
  1559. Show #$leveling, small, good
  1560. Width <= 1
  1561. Height <= 3
  1562. DropLevel > 40
  1563. Rarity Rare
  1564. ItemLevel < 50
  1565. SetFontSize 35
  1566. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1567. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1568.  
  1569. Show #$leveling, small, good
  1570. Width <= 2
  1571. Height <= 2
  1572. DropLevel > 40
  1573. Rarity Rare
  1574. ItemLevel < 50
  1575. SetFontSize 35
  1576. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1577. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1578.  
  1579. Show #$leveling, good
  1580. DropLevel > 40
  1581. Rarity Rare
  1582. ItemLevel < 50
  1583. SetFontSize 30
  1584. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1585. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1586.  
  1587. Show #$leveling, small, good
  1588. Width <= 2
  1589. Height <= 2
  1590. DropLevel > 45
  1591. Rarity Rare
  1592. ItemLevel < 55
  1593. SetFontSize 35
  1594. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1595. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1596.  
  1597. Show #$leveling, small, good
  1598. Width <= 1
  1599. Height <= 3
  1600. DropLevel > 45
  1601. Rarity Rare
  1602. ItemLevel < 55
  1603. SetFontSize 35
  1604. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1605. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1606.  
  1607. Show #$leveling, good
  1608. DropLevel > 45
  1609. Rarity Rare
  1610. ItemLevel < 55
  1611. SetFontSize 30
  1612. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1613. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1614.  
  1615. Show #$leveling, small, good
  1616. Width <= 2
  1617. Height <= 2
  1618. DropLevel > 50
  1619. Rarity Rare
  1620. ItemLevel < 60
  1621. SetFontSize 35
  1622. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1623.  
  1624. Show #$leveling, small, good
  1625. Width <= 1
  1626. Height <= 3
  1627. DropLevel > 50
  1628. Rarity Rare
  1629. ItemLevel < 60
  1630. SetFontSize 35
  1631. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1632.  
  1633. Show #$leveling, good
  1634. DropLevel > 50
  1635. Rarity Rare
  1636. ItemLevel < 60
  1637. SetFontSize 30
  1638. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1639.  
  1640. Show #$leveling, small, good
  1641. Width <= 2
  1642. Height <= 2
  1643. DropLevel > 55
  1644. Rarity Rare
  1645. ItemLevel < 65
  1646. SetFontSize 35
  1647. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1648.  
  1649. Show #$leveling, small, good
  1650. Width <= 1
  1651. Height <= 3
  1652. DropLevel > 55
  1653. Rarity Rare
  1654. ItemLevel < 65
  1655. SetFontSize 35
  1656. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1657.  
  1658. Show #$leveling, good
  1659. DropLevel > 55
  1660. Rarity Rare
  1661. ItemLevel < 65
  1662. SetFontSize 30
  1663. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1664.  
  1665. #------------------------------------
  1666. # [1702] Leveling rares - remaining rules
  1667. #------------------------------------
  1668.  
  1669. Show #$leveling, small
  1670. Width <= 1
  1671. Height <= 3
  1672. Rarity Rare
  1673. ItemLevel < 65
  1674. SetFontSize 35
  1675. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1676.  
  1677. Show #$leveling, small
  1678. Width <= 2
  1679. Height <= 2
  1680. Rarity Rare
  1681. ItemLevel < 65
  1682. SetFontSize 35
  1683. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1684. SetBackgroundColor 0 0 0 225 # BACKGROUND: Rares - Basetype - OK
  1685.  
  1686. Show #leveling, ok, small
  1687. Width <= 2
  1688. Height <= 2
  1689. Rarity Rare
  1690. ItemLevel < 65
  1691. SetFontSize 30
  1692. SetBorderColor 150 150 150 200 # BORDERCOLOR: Rares - Size - Small (+OK basetype)
  1693. SetBackgroundColor 0 0 0 225 # BACKGROUND: Rares - Basetype - OK
  1694.  
  1695. Show #leveling, ok, small
  1696. Width <= 1
  1697. Height <= 3
  1698. Rarity Rare
  1699. ItemLevel < 65
  1700. SetFontSize 30
  1701. SetBorderColor 150 150 150 200 # BORDERCOLOR: Rares - Size - Small (+OK basetype)
  1702. SetBackgroundColor 0 0 0 225 # BACKGROUND: Rares - Basetype - OK
  1703.  
  1704. Show #leveling, ok
  1705. Rarity Rare
  1706. ItemLevel < 20
  1707. SetFontSize 35
  1708. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1709. SetBackgroundColor 0 0 0 225 # BACKGROUND: Rares - Basetype - OK
  1710.  
  1711. Show #leveling, ok
  1712. Rarity Rare
  1713. ItemLevel < 65
  1714. SetFontSize 32
  1715. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1716. SetBackgroundColor 0 0 0 225 # BACKGROUND: Rares - Basetype - OK
  1717.  
  1718. #===============================================================================================================
  1719. # [[1800]] LEVELING - Useful items
  1720. #===============================================================================================================
  1721.  
  1722. #------------------------------------
  1723. # [1801] Jewellery
  1724. #------------------------------------
  1725.  
  1726. Show #$trinkets, lvl
  1727. BaseType "Coral Ring" "Sapphire Ring" "Leather Belt"
  1728. Rarity Normal
  1729. ItemLevel < 12
  1730. SetFontSize 40
  1731. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1732. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1733.  
  1734. Show #$trinkets, lvl
  1735. BaseType "Coral Ring" "Sapphire Ring" "Leather Belt"
  1736. ItemLevel < 12
  1737. SetFontSize 40
  1738. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1739. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1740.  
  1741. Show #$trinkets, lvl
  1742. Class "Rings" "Amulets" "Belts"
  1743. Rarity Normal
  1744. ItemLevel < 15
  1745. SetFontSize 36
  1746. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1747. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1748.  
  1749. Show #$trinkets, lvl
  1750. Class "Rings" "Amulets" "Belts"
  1751. Rarity Magic
  1752. ItemLevel < 20
  1753. SetFontSize 36
  1754. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1755. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1756.  
  1757. Show #$trinkets, lvl
  1758. Class "Rings" "Amulets" "Belts"
  1759. Rarity Normal
  1760. ItemLevel < 35
  1761. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1762.  
  1763. Show #$trinkets, lvl
  1764. Class "Rings" "Amulets" "Belts"
  1765. Rarity Magic
  1766. ItemLevel < 45
  1767. SetFontSize 34
  1768. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1769. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1770.  
  1771. Show #$trinkets, lvl, quivers
  1772. Class Rings Amulets Belts Quivers
  1773. Rarity Magic
  1774. ItemLevel <= 66
  1775. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1776.  
  1777. #------------------------------------
  1778. # [1802] Boots
  1779. #------------------------------------
  1780.  
  1781. Show #$lvl, small
  1782. LinkedSockets = 4
  1783. Class "Boots"
  1784. Rarity = Magic
  1785. ItemLevel < 67
  1786. SetFontSize 38
  1787. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1788. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1789.  
  1790. Show #$lvl, small
  1791. Class "Boots"
  1792. Rarity = Magic
  1793. ItemLevel < 25
  1794. SetFontSize 38
  1795. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1796. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1797.  
  1798. #------------------------------------
  1799. # [1803] Caster weapons
  1800. #------------------------------------
  1801.  
  1802. Show #$lvl, caster
  1803. LinkedSockets = 3
  1804. Class "Sceptres" "Wands" "Daggers"
  1805. Rarity <= Magic
  1806. ItemLevel < 35
  1807. SetFontSize 36
  1808. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1809.  
  1810. Show #$lvl, caster
  1811. Class "Sceptres" "Wands" "Daggers"
  1812. Rarity = Magic
  1813. ItemLevel < 25
  1814. SetFontSize 36
  1815. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1816.  
  1817. #------------------------------------
  1818. # [1804] Linked gear
  1819. #------------------------------------
  1820.  
  1821. Show #$lvl, links
  1822. LinkedSockets >= 4
  1823. Rarity Normal
  1824. ItemLevel <= 66
  1825. SetFontSize 36
  1826. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1827. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1828.  
  1829. Show #$lvl, links
  1830. LinkedSockets >= 4
  1831. Rarity Magic
  1832. ItemLevel <= 66
  1833. SetFontSize 36
  1834. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1835. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1836.  
  1837. Show #$lvl, links
  1838. LinkedSockets >= 3
  1839. Class "Gloves" "Boots" "Helmets" "Shields" "Body Armour"
  1840. Rarity Normal
  1841. ItemLevel <= 25
  1842. SetFontSize 36
  1843. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1844. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1845.  
  1846. Show #$lvl, links
  1847. LinkedSockets >= 3
  1848. Class "Gloves" "Boots" "Helmets" "Shields" "Body Armour"
  1849. Rarity Magic
  1850. ItemLevel <= 25
  1851. SetFontSize 36
  1852. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1853. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1854.  
  1855. Show #$lvl, links
  1856. LinkedSockets >= 3
  1857. Class "Gloves" "Boots" "Helmets" "Shields" "Body Armour"
  1858. Rarity Normal
  1859. ItemLevel <= 60
  1860. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1861. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1862.  
  1863. Show #$lvl, links
  1864. LinkedSockets >= 3
  1865. Class "Gloves" "Boots" "Helmets" "Shields" "Body Armour"
  1866. Rarity Magic
  1867. ItemLevel <= 60
  1868. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1869. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1870.  
  1871. Show #$lvl, other
  1872. LinkedSockets >= 3
  1873. Rarity Normal
  1874. ItemLevel < 12
  1875. SetFontSize 36
  1876. SetTextColor 255 255 255 225 # TEXTCOLOR: Early Leveling: Neutral 3Ls
  1877. SetBorderColor 50 50 50 # BORDERCOLOR: Leveling: light highlight
  1878. SetBackgroundColor 0 0 0 185 # BACKGROUND: Highlight - low maps, low priority items
  1879.  
  1880. Show #$lvl, other
  1881. LinkedSockets >= 3
  1882. Rarity Magic
  1883. ItemLevel < 12
  1884. SetFontSize 36
  1885. SetTextColor 100 100 255 225 # TEXTCOLOR: Early Leveling: Neutral 3Ls (magic)
  1886. SetBorderColor 50 50 50 # BORDERCOLOR: Leveling: light highlight
  1887. SetBackgroundColor 0 0 0 185 # BACKGROUND: Highlight - low maps, low priority items
  1888.  
  1889. #------------------------------------
  1890. # [1805] 20% quality items for those strange people who want them
  1891. #------------------------------------
  1892.  
  1893. Show #$recipe, quality, lvl, nonmf
  1894. Quality = 20
  1895. Class "Body Armour" "Helmets" "Gloves" "Boots" "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers" "Shields"
  1896. Rarity <= Magic
  1897. ItemLevel <= 60
  1898. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1899. SetBackgroundColor 75 75 75 # BACKGROUND: Recipes
  1900.  
  1901. #===============================================================================================================
  1902. # [[1900]] Levelling - normal and magic item progression
  1903. #===============================================================================================================
  1904.  
  1905. #------------------------------------
  1906. # [1901] Normal items - First 12 levels - exceptions
  1907. #------------------------------------
  1908.  
  1909. Show #$start, lvl, bulky
  1910. Width = 2
  1911. Height >= 3
  1912. Class "Body Armours" "Shields"
  1913. Rarity Normal
  1914. ItemLevel < 12
  1915. SetTextColor 200 200 200 180 # TEXTCOLOR: Early Leveling: Slowing bases
  1916. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1917. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  1918.  
  1919. Show #$start, lvl, bulky
  1920. Width = 2
  1921. Height >= 4
  1922. Rarity Normal
  1923. ItemLevel < 12
  1924. SetTextColor 200 200 200 180 # TEXTCOLOR: Early Leveling: Slowing bases
  1925. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1926. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  1927.  
  1928. Show #$start, lvl, small
  1929. Width <= 1
  1930. Height <= 4
  1931. Rarity Normal
  1932. ItemLevel <= 12
  1933. SetTextColor 200 200 200 255 # TEXTCOLOR: Early Leveling: Small bases
  1934. SetBorderColor 50 50 50 # BORDERCOLOR: Leveling: light highlight
  1935. SetBackgroundColor 0 0 0 185 # BACKGROUND: Highlight - low maps, low priority items
  1936.  
  1937. Show #$start, lvl, small
  1938. Width <= 2
  1939. Height <= 2
  1940. Rarity Normal
  1941. ItemLevel <= 12
  1942. SetTextColor 200 200 200 255 # TEXTCOLOR: Early Leveling: Small bases
  1943. SetBorderColor 50 50 50 # BORDERCOLOR: Leveling: light highlight
  1944. SetBackgroundColor 0 0 0 185 # BACKGROUND: Highlight - low maps, low priority items
  1945.  
  1946. Show #$start, lvl
  1947. Rarity Normal
  1948. ItemLevel < 12
  1949. SetFontSize 32
  1950. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1951. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  1952.  
  1953. #------------------------------------
  1954. # [1902] Normal weapons - progression
  1955. #------------------------------------
  1956.  
  1957. Show
  1958. DropLevel >= 8
  1959. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  1960. Rarity <= Magic
  1961. ItemLevel < 13
  1962. SetFontSize 32
  1963. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1964. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  1965.  
  1966. Show
  1967. DropLevel >= 9
  1968. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  1969. Rarity <= Magic
  1970. ItemLevel < 14
  1971. SetFontSize 32
  1972. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1973. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  1974.  
  1975. Show
  1976. DropLevel >= 11
  1977. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  1978. Rarity <= Magic
  1979. ItemLevel < 16
  1980. SetFontSize 32
  1981. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1982. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  1983.  
  1984. Show
  1985. DropLevel >= 14
  1986. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  1987. Rarity <= Magic
  1988. ItemLevel < 18
  1989. SetFontSize 30
  1990. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1991. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  1992.  
  1993. Show
  1994. DropLevel >= 17
  1995. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  1996. Rarity <= Magic
  1997. ItemLevel < 20
  1998. SetFontSize 30
  1999. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2000. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2001. Show
  2002. DropLevel >= 19
  2003. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2004. Rarity <= Magic
  2005. ItemLevel < 22
  2006. SetFontSize 30
  2007. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2008. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2009.  
  2010. Show
  2011. DropLevel >= 21
  2012. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2013. Rarity <= Magic
  2014. ItemLevel < 24
  2015. SetFontSize 30
  2016. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2017. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2018.  
  2019. Show
  2020. DropLevel >= 24
  2021. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2022. Rarity <= Magic
  2023. ItemLevel < 26
  2024. SetFontSize 30
  2025. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2026. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2027.  
  2028. Show
  2029. DropLevel >= 26
  2030. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2031. Rarity <= Magic
  2032. ItemLevel < 28
  2033. SetFontSize 30
  2034. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2035. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2036.  
  2037. Show
  2038. DropLevel >= 28
  2039. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2040. Rarity <= Magic
  2041. ItemLevel < 30
  2042. SetFontSize 30
  2043. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2044. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2045.  
  2046. Show
  2047. DropLevel >= 30
  2048. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2049. Rarity <= Magic
  2050. ItemLevel < 32
  2051. SetFontSize 30
  2052. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2053. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2054.  
  2055. Show
  2056. DropLevel >= 32
  2057. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2058. Rarity <= Magic
  2059. ItemLevel < 34
  2060. SetFontSize 30
  2061. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2062. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2063.  
  2064. Show
  2065. DropLevel >= 34
  2066. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2067. Rarity <= Magic
  2068. ItemLevel < 36
  2069. SetFontSize 30
  2070. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2071. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2072.  
  2073. Show
  2074. DropLevel >= 37
  2075. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2076. Rarity <= Magic
  2077. ItemLevel < 38
  2078. SetFontSize 30
  2079. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2080. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2081.  
  2082. Show
  2083. DropLevel >= 39
  2084. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2085. Rarity <= Magic
  2086. ItemLevel < 40
  2087. SetFontSize 30
  2088. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2089. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2090.  
  2091. Show
  2092. DropLevel >= 41
  2093. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2094. Rarity <= Magic
  2095. ItemLevel < 42
  2096. SetFontSize 30
  2097. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2098. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2099.  
  2100. Show
  2101. DropLevel >= 46
  2102. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2103. Rarity <= Magic
  2104. ItemLevel < 48
  2105. SetFontSize 30
  2106. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2107. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2108.  
  2109. Show
  2110. DropLevel >= 48
  2111. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2112. Rarity <= Magic
  2113. ItemLevel < 50
  2114. SetFontSize 30
  2115. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2116. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2117.  
  2118. Show
  2119. DropLevel >= 50
  2120. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2121. Rarity <= Magic
  2122. ItemLevel < 52
  2123. SetFontSize 30
  2124. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2125. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2126.  
  2127. Show
  2128. DropLevel >= 52
  2129. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2130. Rarity <= Magic
  2131. ItemLevel < 54
  2132. SetFontSize 30
  2133. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2134. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2135.  
  2136. Show
  2137. DropLevel >= 54
  2138. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2139. Rarity <= Magic
  2140. ItemLevel < 56
  2141. SetFontSize 30
  2142. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2143. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2144.  
  2145. Show
  2146. DropLevel >= 56
  2147. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2148. Rarity <= Magic
  2149. ItemLevel < 58
  2150. SetFontSize 30
  2151. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2152. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2153.  
  2154. Show
  2155. DropLevel >= 60
  2156. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2157. Rarity <= Magic
  2158. ItemLevel < 62
  2159. SetFontSize 30
  2160. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2161. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2162.  
  2163. Show
  2164. DropLevel >= 65
  2165. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2166. Rarity <= Magic
  2167. ItemLevel < 66
  2168. SetFontSize 30
  2169. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2170. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2171.  
  2172. Show
  2173. DropLevel >= 67
  2174. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2175. Rarity <= Magic
  2176. ItemLevel < 67
  2177. SetFontSize 30
  2178. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2179. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2180.  
  2181. #------------------------------------
  2182. # [1903] Magic items - progression
  2183. #------------------------------------
  2184.  
  2185. Show #$start, lvl, bulky
  2186. Width = 2
  2187. Height >= 3
  2188. Class "Body Armours" "Shields"
  2189. Rarity Magic
  2190. ItemLevel < 12
  2191. SetTextColor 156 156 235 180 # TEXTCOLOR: Early Leveling: Bulky Magic Item
  2192. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2193. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2194.  
  2195. Show #$start, lvl, bulky
  2196. Width = 2
  2197. Height >= 4
  2198. Rarity Magic
  2199. ItemLevel < 12
  2200. SetTextColor 156 156 235 180 # TEXTCOLOR: Early Leveling: Bulky Magic Item
  2201. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2202. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2203.  
  2204. Show #$start, lvl, small
  2205. Width <= 1
  2206. Height <= 4
  2207. Rarity Magic
  2208. ItemLevel <= 12
  2209. SetTextColor 136 136 255 240 # TEXTCOLOR: Early Leveling: Decent magic item
  2210. SetBorderColor 50 50 50 # BORDERCOLOR: Leveling: light highlight
  2211. SetBackgroundColor 0 0 0 185 # BACKGROUND: Highlight - low maps, low priority items
  2212.  
  2213. Show #$start, lvl, small
  2214. Width <= 2
  2215. Height <= 2
  2216. Rarity Magic
  2217. ItemLevel <= 12
  2218. SetTextColor 136 136 255 240 # TEXTCOLOR: Early Leveling: Decent magic item
  2219. SetBorderColor 50 50 50 # BORDERCOLOR: Leveling: light highlight
  2220. SetBackgroundColor 0 0 0 185 # BACKGROUND: Highlight - low maps, low priority items
  2221.  
  2222. Show #$start, lvl
  2223. Rarity Magic
  2224. ItemLevel < 12
  2225. SetFontSize 32
  2226. SetTextColor 136 136 255 240 # TEXTCOLOR: Early Leveling: Decent magic item
  2227. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2228. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2229.  
  2230. Show
  2231. Rarity Magic
  2232. ItemLevel < 24
  2233. SetFontSize 32
  2234. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2235. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2236.  
  2237. Show
  2238. Rarity Magic
  2239. ItemLevel < 36
  2240. SetFontSize 26
  2241. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2242. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2243.  
  2244. #===============================================================================================================
  2245. # [[2000]] HIDE LAYER 5 - Remaining Items
  2246. #===============================================================================================================
  2247.  
  2248. Hide # Minimize junk instead of hiding (if "Show")
  2249. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Body Armour" "Gloves" "Boots" "Helmets" "Quivers" "Flask" "Daggers" "Shields" "Belts" "Rings" "Amulets"
  2250. SetFontSize 26
  2251. SetBorderColor 0 0 0 150 # BORDERCOLOR: Cosmetic: Levelling-Trash
  2252. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2253.  
  2254. #===============================================================================================================
  2255. # [[2100]] CATCHALL - if you see pink items - send me a mail please - should never happen
  2256. #===============================================================================================================
  2257.  
  2258. Show # SafetyLine!
  2259. SetFontSize 45
  2260. SetTextColor 255 0 255 255 # TEXTCOLOR: SAFETY LINE
  2261. SetBorderColor 255 0 255 255 # BORDERCOLOR: SAFETY LINE
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