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- local component = require("component")
- local w, h = component.gpu.getResolution()
- for y = 1, w do for x = 1, w do
- component.gpu.setBackground(math.random(0xFFFFFF))
- component.gpu.setForeground(math.random(0xFFFFFF))
- component.gpu.set(x, y, string.char(math.random(string.byte('a'), string.byte('z'))))
- end end
- component.gpu.setBackground(0)
- component.gpu.setForeground(0xFFFFFF)
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