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- function get_sets()
- AccIndex = 1
- AccArray = {"LowACC","MidACC","HighACC"} -- 3 Levels Of Accuracy Sets For Magic. Default ACC Set Is LowACC. Add More ACC Sets If Needed Then Create Your New ACC Below --
- IdleIndex = 1
- IdleArray = {"Movement","Refresh","Death"} -- Default Idle Set Is Movement --
- Armor = 'None'
- StunIndex = 0
- Obi = 'ON' -- Turn Default Obi ON or OFF Here --
- BlmAfBody = 'OFF' -- Turn Af1 Body ON/Off
- MB = 'OFF' -- Set Default MB ON or OFF Here --
- target_distance = 5 -- Set Default Distance Here --
- select_default_macro_book() -- Change Default Macro Book At The End --
- Non_Obi_Spells = S{
- 'Burn','Choke','Drown','Frost','Rasp','Shock','Impact','Anemohelix','Cryohelix',
- 'Geohelix','Hydrohelix','Ionohelix','Luminohelix','Noctohelix','Pyrohelix'}
- Cure_Spells = {"Cure","Cure II","Cure III","Cure IV"} -- Cure Degradation --
- Curaga_Spells = {"Curaga","Curaga II"} -- Curaga Degradation --
- sc_map = {SC1 = "Stun", SC2 = "ThunderV", SC3 = "BlizzardV"} -- 3 Additional Binds. Can Change Whatever JA/WS/Spells You Like Here. Remember Not To Use Spaces. --
- -- Idle Sets --
- sets.Idle = {}
- sets.Idle.Refresh = {
- main="Lathi",
- sub="Niobid Strap",
- ammo="Vanir Battery",
- head="Spurrina Coif",
- neck="Wiglen Gorget",
- ear1="Etiolation Earring",
- ear2="Infused Earring",
- body="Witching Robe",
- hands="Serpentes Cuffs",
- ring1="Sheltered Ring",
- ring2="Shneddick Ring",
- back="Kumbira Cape",
- waist="Fucho-no-Obi",
- legs="Assiduity Pants +1",
- feet="Serpentes Sabots"}
- sets.Idle.Movement = set_combine(sets.Idle.Refresh,{
- neck="Wiglen Gorget",
- waist="Slipor Sash",
- feet="Hippomenes Socks"})
- sets.Idle.Death = set_combine(sets.Idle.Refresh,{
- main="Lathi",
- sub="Niobid Strap",
- ammo="Vanir Battery",
- head="Spurrina Coif",
- neck="Loricate Torque +1",
- ear1="Etiolation Earring",
- ear2="Barkaro. Earring",
- body="Witching Robe",
- hands="Amalric Gages",
- ring1="Dark Ring",
- ring2="Defending Ring",
- back="Bane Cape",
- waist="Fucho-no-Obi",
- legs="Amalric Slops",
- feet="Amalric Nails"})
- sets.Resting = set_combine(sets.Idle.Movement,{})
- -- PDT Set --
- sets.PDT = {
- neck="Loricate Torque +1",
- head="Hagondes Hat +1",
- body="Onca Suit",
- ring1="Defending Ring",
- ring2="Dark Ring",
- ammo="Vanir Battery",
- ear1="Etiolation Earring",
- ear2="Genmei Earring",
- back="Umbra cape",
- waist="Slipor Sash"}
- sets.Sublimation = {
- main="Lathi",
- sub="Niobid Strap",
- ammo="Vanir Battery",
- head="Spurrina Coif",
- neck="Wiglen Gorget",
- ear1="Etiolation Earring",
- ear2="Infused Earring",
- body="Witching Robe",
- hands="Serpentes Cuffs",
- ring1="Sheltered Ring",
- ring2="Shneddick Ring",
- back="Kumbira Cape",
- waist="Slipor Sash",
- legs="Assiduity Pants +1",
- feet="Serpentes Sabots"}
- sets.Precast = {}
- -- Fastcast Set --
- sets.Precast.FastCast = {
- ammo="Impatiens",
- head="Nahtirah Hat",
- neck="Orunmila's Torque",
- ear2="Loquac. Earring",
- hands={ name="Merlinic Dastanas", augments={'"Fast Cast"+7',}},
- body="Shango Robe",
- ear1="Enchntr. Earring +1",
- ring1="Prolix Ring",
- ring2="Lebeche Ring",
- back="Swith cape +1",
- waist="Witful Belt";
- legs="Artsieq Hose",
- feet="Regal Pumps +1"}
- sets.Precast.Death = {
- ammo="Impatiens",
- head="Merlinic Hood",
- neck="Orunmila's Torque",
- ear2="Loquac. Earring",
- hands="Otomi Gloves",
- body="Shango Robe",
- ear1="Etiolation Earring",
- ring1="Mephitas's Ring +1",
- ring2="Lebeche Ring",
- back="Bane Cape",
- waist="Witful Belt";
- legs="Artsieq Hose",
- feet="Amalric Nails"}
- -- Elemental Staves --
- sets.Precast.Thunder = {main='Lathi'}
- sets.Precast.Water = {main='Lathi'}
- sets.Precast.Fire = {main='Lathi'}
- sets.Precast.Ice = {main='Lathi'}
- sets.Precast.Wind = {main='Lathi'}
- sets.Precast.Earth = {main='Lathi'}
- sets.Precast.Light = {main='Lathi'}
- sets.Precast.Dark = {main='Lathi'}
- sets.Precast.Stoneskin = {
- ammo="Impatiens",
- neck="Orunmila's Torque",
- ear2="Loquac. Earring",
- hands={ name="Merlinic Dastanas", augments={'"Fast Cast"+7',}},
- body="Shango Robe",
- ear1="Enchntr. Earring +1",
- feet="Regal Pumps +1",
- ring1="Prolix Ring",
- back="Swith Cape +1",
- ring2="Lebeche Ring",
- waist="Siegel Sash",
- legs="Doyen pants",
- head="Umuthi Hat"}
- -- Precast Cure Set --
- sets.Precast.Cure = {
- head="Nahtirah Hat",
- neck="Orunmila's Torque",
- ear1="Enchntr. Earring +1",
- ear2="Loquac. Earring",
- body="Heka's Kalasiris",
- ring1="Prolix Ring",
- ring2="Lebeche Ring",
- back="Pahtli Cape",
- waist="Witful Belt";
- legs="Artsieq Hose",
- feet="Vanya Clogs"}
- -- Midcast Base Set --
- sets.Midcast = {}
- -- Haste Set --
- sets.Midcast.Haste = {
- ammo="Impatiens",
- head={ name="Telchine Cap", augments={'Accuracy+12','Potency of "Cure" effect received+6%','Enh. Mag. eff. dur. +9',}},
- neck="Orunmila's Torque",
- ear1="Enchntr. Earring +1",
- ear2="Loquac. Earring",
- body={ name="Telchine Chas.", augments={'"Cure" potency +8%','Enh. Mag. eff. dur. +10',}},
- hands={ name="Telchine Gloves", augments={'Accuracy+10 Attack+10','"Cure" potency +7%','Enh. Mag. eff. dur. +9',}},
- ring1="Prolix Ring",
- ring2="Lebeche Ring",
- back="Swith Cape +1",
- waist="Witful Belt",
- legs={ name="Telchine Braconi", augments={'Accuracy+12 Attack+12','Potency of "Cure" effect received+6%','Enh. Mag. eff. dur. +9',}},
- feet="Telchine Pigaches"}
- sets.Midcast.RefreshDur = {
- ammo="Impatiens",
- head={ name="Telchine Cap", augments={'Accuracy+12','Potency of "Cure" effect received+6%','Enh. Mag. eff. dur. +9',}},
- neck="Orunmila's Torque",
- ear1="Enchntr. Earring +1",
- ear2="Loquac. Earring",
- body={ name="Telchine Chas.", augments={'"Cure" potency +8%','Enh. Mag. eff. dur. +10',}},
- hands={ name="Telchine Gloves", augments={'Accuracy+10 Attack+10','"Cure" potency +7%','Enh. Mag. eff. dur. +9',}},
- ring1="Prolix Ring",
- ring2="Lebeche Ring",
- legs={ name="Telchine Braconi", augments={'Accuracy+12 Attack+12','Potency of "Cure" effect received+6%','Enh. Mag. eff. dur. +9',}},
- back="Grapevine Cape",
- waist="Gishdubar Sash",
- legs="Artsieq Hose",
- feet="Inspirited Boots"}
- -- Cure Set --
- sets.Midcast.Cure = {
- head={ name="Telchine Cap", augments={'Accuracy+12','Potency of "Cure" effect received+6%','Enh. Mag. eff. dur. +9',}},
- neck="Incanter's Torque",
- ear1="Lifestorm Earring",
- ear2="Mendi. Earring",
- body="Vrikodara Jupon",
- hands="Telchine Gloves",
- ring1="Kunaji Ring",
- ring2="Asklepian Ring",
- back="Tempered Cape +1",
- waist="Gishdubar Sash",
- legs="Telchine Braconi",
- feet="Medium's Sabots"}
- -- Curaga Set --
- sets.Midcast.Curaga = {
- ammo="Pemphredo Tathlum",
- head={ name="Telchine Cap", augments={'Accuracy+12','Potency of "Cure" effect received+6%','Enh. Mag. eff. dur. +9',}},
- neck="Incanter's Torque",
- ear1="Lifestorm Earring",
- ear2="Mendi. Earring",
- body="Vrikodara Jupon",
- hands="Telchine Gloves",
- ring1="Kunaji Ring",
- ring2="Asklepian Ring",
- back="Tempered Cape +1",
- waist="Gishdubar Sash",
- legs="Telchine Braconi",
- feet="Medium's Sabots"}
- -- Enhancing Magic Set --
- sets.Midcast['Enhancing Magic'] = {
- ammo="Impatiens",
- head={ name="Telchine Cap", augments={'Accuracy+12','Potency of "Cure" effect received+6%','Enh. Mag. eff. dur. +9',}},
- neck="Orunmila's Torque",
- ear1="Enchntr. Earring +1",
- ear2="Loquac. Earring",
- body={ name="Telchine Chas.", augments={'"Cure" potency +8%','Enh. Mag. eff. dur. +10',}},
- hands={ name="Telchine Gloves", augments={'Accuracy+10 Attack+10','"Cure" potency +7%','Enh. Mag. eff. dur. +9',}},
- ring1="Prolix Ring",
- ring2="Lebeche Ring",
- back="Swith Cape +1",
- waist="Witful Belt",
- legs={ name="Telchine Braconi", augments={'Accuracy+12 Attack+12','Potency of "Cure" effect received+6%','Enh. Mag. eff. dur. +9',}},
- feet="Telchine Pigaches"}
- -- Stoneskin Set --
- sets.Midcast.Stoneskin = set_combine(sets.Midcast['Enhancing Magic'],{
- ammo="Impatiens",
- head={ name="Telchine Cap", augments={'Accuracy+12','Potency of "Cure" effect received+6%','Enh. Mag. eff. dur. +9',}},
- neck="Orunmila's Torque",
- ear1="Enchntr. Earring +1",
- ear2="Loquac. Earring",
- body={ name="Telchine Chas.", augments={'"Cure" potency +8%','Enh. Mag. eff. dur. +10',}},
- hands={ name="Telchine Gloves", augments={'Accuracy+10 Attack+10','"Cure" potency +7%','Enh. Mag. eff. dur. +9',}},
- ring1="Prolix Ring",
- ring2="Lebeche Ring",
- back="Swith Cape +1",
- waist="Witful Belt",
- legs={ name="Telchine Braconi", augments={'Accuracy+12 Attack+12','Potency of "Cure" effect received+6%','Enh. Mag. eff. dur. +9',}},
- feet="Telchine Pigaches"})
- -- Cursna Set --
- sets.Midcast.Cursna = set_combine(sets.Midcast.Haste,{
- head="Nahtirah Hat",
- neck="Incanter's Torque",
- ear2="Beatific Earring",
- body="Hedera Cotehardie",
- hands="Hieros Mittens",
- ring1="Ephedra Ring",
- ring2="Ephedra Ring",
- back="Tempered Cape",
- waist="Bishop Sash",
- legs="Bokwus Slops",
- feet="Hag. Sabots +1"})
- -- Stun Sets --
- sets.Midcast.Stun = {
- main='Lathi',
- head="Nahtirah Hat",
- neck="Orunmila's Torque",
- ear1="Lifestorm Earring",
- ear2="Psystorm Earring",
- body="Shango Robe",
- hands={ name="Merlinic Dastanas", augments={'"Fast Cast"+7',}},
- ring1="Etana Ring",
- ring2="Sangoma Ring",
- back="Swith Cape +1",
- waist="Witful Belt",
- legs="Artsieq Hose",
- feet="Amalric Nails"}
- sets.Midcast.Stun.MidACC = set_combine(sets.Midcast.Stun,{})
- sets.Midcast.Stun.HighACC = set_combine(sets.Midcast.Stun.MidACC,{})
- -- Dark Magic Sets --
- sets.Midcast['Dark Magic'] = {
- main='Lathi',
- head="Befouled Crown",
- ammo="Pemphredo Tathlum",
- neck="Incanter's Torque",
- ear1="Bakaro. Earring",
- ear2="Gwati Earring",
- body="Shango Robe",
- hands="Lurid Mitts",
- ring1="Evanescence Ring",
- ring2="Sangoma Ring",
- back="Ogapepo Cape",
- waist="Eschan Stone",
- legs="Vanya Slops",
- feet="Medium's Sabots"}
- sets.Midcast['Dark Magic'].MidACC = set_combine(sets.Midcast['Dark Magic'],{})
- sets.Midcast['Dark Magic'].HighACC = set_combine(sets.Midcast['Dark Magic'].MidACC,{})
- sets.Midcast.Drain = {
- main='Lathi',
- head="Pixie Hairpin +1",
- ammo="Pemphredo Tathlum",
- neck="Incanter's Torque",
- ear1="Bakaro. Earring",
- ear2="Hirudinea Earring",
- body="Shango Robe",
- hands="Lurid Mitts",
- ring1="Evanescence Ring",
- ring2="Archon Ring",
- back="Ogapepo Cape",
- waist="Fucho-no-Obi",
- legs="Vanya Slops",
- feet={ name="Merlinic Crackows", augments={'Mag. Acc.+22 "Mag.Atk.Bns."+22','Magic burst mdg.+10%','INT+2','"Mag.Atk.Bns."+1',}}}
- sets.Midcast.Aspir = {
- main='Lathi',
- head="Pixie Hairpin +1",
- ammo="Pemphredo Tathlum",
- neck="Incanter's Torque",
- ear1="Bakaro. Earring",
- ear2="Hirudinea Earring",
- body="Shango Robe",
- hands="Lurid Mitts",
- ring1="Evanescence Ring",
- ring2="Archon Ring",
- back="Bane Cape",
- waist="Fucho-no-Obi",
- legs="Vanya Slops",
- feet={ name="Merlinic Crackows", augments={'Mag. Acc.+22 "Mag.Atk.Bns."+22','Magic burst mdg.+10%','INT+2','"Mag.Atk.Bns."+1',}}}
- sets.Midcast.deathaspir = {
- main='Lathi',
- head="Pixie Hairpin +1",
- ammo="Hydrocera",
- neck="Incanter's Torque",
- ear1="Bakaro. Earring",
- ear2="Gwati Earring",
- body="Shango Robe",
- hands="Lurid Mitts",
- ring1="Evanescence Ring",
- ring2="Mephitas's Ring +1",
- back="Bane Cape",
- waist="Fucho-no-Obi",
- legs="Amalric Slops",
- feet="Amalric Nails"}
- sets.Midcast.Death = {
- main='Lathi',
- sub="Niobid Strap",
- head="Pixie Hairpin +1",
- ammo="Pemphredo Tathlum",
- neck="Sanctity Necklace",
- ear1="Barkaro. Earring",
- ear2="Static Earring",
- body="Witching Robe",
- hands="Amalric Gages",
- ring1="Mephitas's Ring +1",
- ring2="Archon Ring",
- back="Seshaw cape +1",
- waist="Refoccilation Stone",
- legs="Amalric Slops",
- feet={ name="Merlinic Crackows", augments={'Mag. Acc.+22 "Mag.Atk.Bns."+22','Magic burst mdg.+10%','INT+2','"Mag.Atk.Bns."+1',}}}
- -- Elemental Sets --
- sets.Midcast['Elemental Magic'] = {
- main='Lathi',
- sub="Niobid Strap",
- head="Welkin Crown",
- ammo="Pemphredo Tathlum",
- neck="Sanctity Necklace",
- ear1="Barkaro. Earring",
- ear2="Friomisi Earring",
- body="Witching Robe",
- hands="Helios Gloves",
- ring1="Shiva Ring +1",
- ring2="Shiva ring +1",
- back="Toro Cape",
- waist="Refoccilation Stone",
- legs={ name="Merlinic Shalwar", augments={'Mag. Acc.+24 "Mag.Atk.Bns."+24','"Occult Acumen"+9','"Mag.Atk.Bns."+10',}},
- feet={ name="Merlinic Crackows", augments={'Mag. Acc.+15 "Mag.Atk.Bns."+15','"Occult Acumen"+8','MND+9','"Mag.Atk.Bns."+8',}}}
- sets.Midcast['Elemental Magic'].MidACC = set_combine(sets.Midcast['Elemental Magic'],{
- main='Lathi',
- sub="Niobid Strap",
- head="Hagondes Hat +1",
- ammo="Pemphredo Tathlum",
- neck="Sanctity Necklace",
- ear1="Barkaro. Earring",
- ear2="Friomisi Earring",
- body="Witching Robe",
- hands="Amalric Gages",
- ring1="Shiva Ring +1",
- ring2="Shiva ring +1",
- back="Toro Cape",
- waist="Refoccilation Stone",
- legs="Amalric Slops",
- feet="Amalric Nails"})
- sets.Midcast['Elemental Magic'].HighACC = set_combine(sets.Midcast['Elemental Magic'].MidACC,{})
- sets.Midcast.Aja = {
- main='Lathi',
- sub="Niobid Strap",
- head="Welkin Crown",
- ammo="Pemphredo Tathlum",
- neck="Sanctity Necklace",
- ear1="Barkaro. Earring",
- ear2="Friomisi Earring",
- body="Spae. Coat +1",
- hands="Helios Gloves",
- ring1="Shiva Ring +1",
- ring2="Shiva ring +1",
- back="Toro Cape",
- waist="Refoccilation Stone",
- legs={ name="Merlinic Shalwar", augments={'Mag. Acc.+24 "Mag.Atk.Bns."+24','"Occult Acumen"+9','"Mag.Atk.Bns."+10',}},
- feet={ name="Merlinic Crackows", augments={'Mag. Acc.+15 "Mag.Atk.Bns."+15','"Occult Acumen"+8','MND+9','"Mag.Atk.Bns."+8',}}}
- sets.MB = {
- ammo="Pemphredo Tathlum",
- head="Merlinic Hood",
- neck="Mizu. Kubikazari",
- ear1="Barkaro. Earring",
- ear2="Static Earring",
- body="Witching Robe",
- hands="Amalric Gages",
- ring1="Mujin Band",
- ring2="Shiva Ring +1",
- back="Seshaw cape +1",
- waist="Refoccilation Stone",
- legs={ name="Merlinic Shalwar", augments={'Mag. Acc.+23 "Mag.Atk.Bns."+23','Magic burst mdg.+9%','INT+9','Mag. Acc.+12',}},
- feet={ name="Merlinic Crackows", augments={'Mag. Acc.+22 "Mag.Atk.Bns."+22','Magic burst mdg.+10%','INT+2','"Mag.Atk.Bns."+1',}}}
- sets.Midcast.Comet = {
- main='Lathi',
- sub="Niobid Strap",
- head="Pixie Hairpin +1",
- ammo="Pemphredo Tathlum",
- neck="Sanctity Necklace",
- ear1="Barkaro. Earring",
- ear2="Static Earring",
- body="Witching Robe",
- hands="Amalric Gages",
- ring1="Archon Ring",
- ring2="Mujin Band",
- back="Seshaw cape +1",
- waist="Refoccilation Stone",
- legs={ name="Merlinic Shalwar", augments={'Mag. Acc.+23 "Mag.Atk.Bns."+23','Magic burst mdg.+9%','INT+9','Mag. Acc.+12',}},
- feet={ name="Merlinic Crackows", augments={'Mag. Acc.+22 "Mag.Atk.Bns."+22','Magic burst mdg.+10%','INT+2','"Mag.Atk.Bns."+1',}}}
- -- Enfeebling Sets --
- sets.Midcast['Enfeebling Magic'] = {
- main='Lathi',
- head="Befouled Crown",
- ammo="Pemphredo Tathlum",
- neck="Incanter's Torque",
- ear1="Lifestorm Earring",
- ear2="Psystorm Earring",
- body="Shango Robe",
- hands="Lurid Mitts",
- ring1="Etana Ring",
- ring2="Sangoma Ring",
- back="Ogapepo Cape",
- waist="Rumination Sash",
- legs="Vanya Slops",
- feet="Medium's Sabots"}
- sets.Midcast['Enfeebling Magic'].MidACC = set_combine(sets.Midcast['Enfeebling Magic'],{})
- sets.Midcast['Enfeebling Magic'].HighACC = set_combine(sets.Midcast['Enfeebling Magic'].MidACC,{})
- -- Impact Set --
- sets.Midcast.Impact = {
- main='Lathi',
- sub="Niobid Strap",
- head="Hagondes Hat +1",
- ammo="Pemphredo Tathlum",
- neck="Sanctity Necklace",
- ear1="Barkaro. Earring",
- ear2="Friomisi Earring",
- body="Witching Robe",
- hands="Helios Gloves",
- ring1="Shiva Ring +1",
- ring2="Shiva Ring +1",
- back="Toro Cape",
- waist="Refoccilation Stone",
- legs="Amalric Slops",
- feet="Helios Boots"}
- -- Meteor Set --
- sets.Midcast.Meteor = {
- main='Lathi',
- sub="Niobid Strap",
- head="Welkin Crown",
- ammo="Pemphredo Tathlum",
- neck="Sanctity Necklace",
- ear1="Barkaro. Earring",
- ear2="Friomisi Earring",
- body="Witching Robe",
- hands="Amalric Gages",
- ring1="Shiva ring +1",
- ring2="Shiva ring +1",
- back="Toro Cape",
- waist="Refoccilation Stone",
- legs={ name="Merlinic Shalwar", augments={'Mag. Acc.+24 "Mag.Atk.Bns."+24','"Occult Acumen"+9','"Mag.Atk.Bns."+10',}},
- feet={ name="Merlinic Crackows", augments={'Mag. Acc.+15 "Mag.Atk.Bns."+15','"Occult Acumen"+8','MND+9','"Mag.Atk.Bns."+8',}}}
- -- Elemental Obi/Twilight Cape --
- sets.Obi = {waist="Hachirin-no-Obi"}
- sets.Obi.Thunder = {waist='Hachirin-no-Obi'}
- sets.Obi.Water = {waist='Hachirin-no-Obi'}
- sets.Obi.Fire = {waist='Hachirin-no-Obi'}
- sets.Obi.Ice = {waist='Hachirin-no-Obi'}
- sets.Obi.Wind = {waist='Hachirin-no-Obi'}
- sets.Obi.Earth = {waist='Hachirin-no-Obi'}
- sets.Obi.Light = {waist='Hachirin-no-Obi'}
- sets.Obi.Dark = {waist='Hachirin-no-Obi'}
- -- JA Sets --
- sets.JA = {}
- sets.JA.Manafont = {body="Src. Coat +2"}
- sets.JA['Enmity Douse'] = {hands="Goetia Gloves +2"}
- sets.JA['Mana Wall'] = {feet="Goetia Sabots +2"}
- -- Melee Set --
- sets.Melee = {
- main="Lathi",
- sub="Niobid Strap",
- ammo="Hasty Pinion +1",
- head={ name="Telchine Cap", augments={'Accuracy+20','Haste+3','Weapon skill damage +2%',}},
- neck="Asperity Necklace",
- ear1="Brutal Earring",
- ear2="Cessance Earring",
- body="Onca suit",
- ring1="Rajas Ring",
- ring2="Petrov Ring",
- back="Relucent Cape",
- waist="Windbuffet Belt +1"}
- -- WS Base Set --
- sets.WS = {
- main="Lathi",
- sub="Niobid Strap",
- ammo="Vanir Battery",
- head={ name="Telchine Cap", augments={'Accuracy+20','Haste+3','Weapon skill damage +2%',}},
- neck="Fotia Gorget",
- ear1="Brutal Earring",
- ear2="Moonshade Earring",
- body="Onca suit",
- ring1="Rajas Ring",
- ring2="Ifrit Ring +1",
- back="Relucent Cape",
- waist="Fotia Belt"}
- sets.WS.Shattersoul = {
- main="Lathi",
- sub="Niobid Strap",
- ammo="Vanir Battery",
- head={ name="Telchine Cap", augments={'Accuracy+20','Haste+3','Weapon skill damage +2%',}},
- neck="Fotia Gorget",
- ear1="Brutal Earring",
- ear2="Moonshade Earring",
- body="Onca suit",
- ring1="Shiva Ring +1",
- ring2="Shiva Ring +1",
- back="Relucent Cape",
- waist="Fotia Belt"}
- sets.WS.Myrkr = {
- main="Lathi",
- sub="Niobid Strap",
- ammo="Pemphredo Tathlum",
- head="Pixie Hairpin +1",
- neck="Sanctity Necklace",
- ear1="Etiolation Earring",
- ear2="Moonshade Earring",
- body="Witching Robe",
- hands="Helios Gloves",
- ring1="Sangoma Ring",
- ring2="Etana Ring",
- back="Pahtli Cape",
- waist="Fucho-no-Obi",
- legs="Amalric Slops",
- feet="Telchine Pigaches"}
- sets.WS.Retribution = {
- main="Lathi",
- sub="Niobid Strap",
- ammo="Vanir Battery",
- head={ name="Telchine Cap", augments={'Accuracy+20','Haste+3','Weapon skill damage +2%',}},
- neck="Fotia Gorget",
- ear1="Brutal Earring",
- ear2="Moonshade Earring",
- body="Onca suit",
- ring1="Rajas Ring",
- ring2="Ifrit Ring +1",
- back="Relucent Cape",
- waist="Fotia Belt"}
- sets.WS.Vidohunir = {
- main='Lathi',
- sub="Niobid Strap",
- head="Merlinic Hood",
- ammo="Pemphredo Tathlum",
- neck="Sanctity Necklace",
- ear1="Barkaro. Earring",
- ear2="Friomisi Earring",
- body="Witching Robe",
- hands="Amalric Gages",
- ring1="Shiva Ring +1",
- ring2="Shiva ring +1",
- back="Toro Cape",
- waist="Refoccilation Stone",
- legs={ name="Merlinic Shalwar", augments={'Mag. Acc.+24 "Mag.Atk.Bns."+24','"Occult Acumen"+9','"Mag.Atk.Bns."+10',}},
- feet={ name="Merlinic Crackows", augments={'Mag. Acc.+22 "Mag.Atk.Bns."+22','Magic burst mdg.+10%','INT+2','"Mag.Atk.Bns."+1',}}}
- sets.WS["Rock Crusher"] = {
- main='Lathi',
- sub="Niobid Strap",
- head="Merlinic Hood",
- ammo="Pemphredo Tathlum",
- neck="Sanctity Necklace",
- ear1="Barkaro. Earring",
- ear2="Friomisi Earring",
- body="Witching Robe",
- hands="Amalric Gages",
- ring1="Shiva Ring +1",
- ring2="Shiva ring +1",
- back="Toro Cape",
- waist="Refoccilation Stone",
- legs={ name="Merlinic Shalwar", augments={'Mag. Acc.+24 "Mag.Atk.Bns."+24','"Occult Acumen"+9','"Mag.Atk.Bns."+10',}},
- feet={ name="Merlinic Crackows", augments={'Mag. Acc.+22 "Mag.Atk.Bns."+22','Magic burst mdg.+10%','INT+2','"Mag.Atk.Bns."+1',}}}
- sets.WS["Full Swing"] = {
- main="Lathi",
- sub="Niobid Strap",
- ammo="Vanir Battery",
- head={ name="Telchine Cap", augments={'Accuracy+20','Haste+3','Weapon skill damage +2%',}},
- neck="Fotia Gorget",
- ear1="Brutal Earring",
- ear2="Moonshade Earring",
- body="Onca suit",
- ring1="Rajas Ring",
- ring2="Ifrit Ring +1",
- back="Relucent Cape",
- waist="Fotia Belt"}
- sets.WS["Gate of Tartarus"] = {
- main="Lathi",
- sub="Niobid Strap",
- ammo="Vanir Battery",
- head={ name="Telchine Cap", augments={'Accuracy+20','Haste+3','Weapon skill damage +2%',}},
- neck="Fotia Gorget",
- ear1="Brutal Earring",
- ear2="Moonshade Earring",
- body="Onca suit",
- ring1="Rajas Ring",
- ring2="Ifrit Ring +1",
- back="Relucent Cape",
- waist="Fotia Belt"}
- end
- function pretarget(spell,action)
- if (spell.type:endswith('Magic') or spell.type == "Ninjutsu") and buffactive.silence then -- Auto Use Echo Drops If You Are Silenced --
- cancel_spell()
- send_command('input /item "Echo Drops" <me>')
- elseif spell.english:ifind("Cure") and player.mp<actualCost(spell.mp_cost) then
- degrade_spell(spell,Cure_Spells)
- elseif spell.english:ifind("Curaga") and player.mp<actualCost(spell.mp_cost) then
- degrade_spell(spell,Curaga_Spells)
- elseif spell.english == "Meteor" and not buffactive['Elemental Seal'] then -- Auto Elemental Seal When You Use Meteor --
- cancel_spell()
- send_command('input /ja "Elemental Seal" <me>;wait 1;input /ma "Meteor" <t>')
- elseif buffactive['Light Arts'] or buffactive['Addendum: White'] then
- if spell.english == "Light Arts" and not buffactive['Addendum: White'] then
- cancel_spell()
- send_command('input /ja Addendum: White <me>')
- elseif spell.english == "Manifestation" then
- cancel_spell()
- send_command('input /ja Accession <me>')
- elseif spell.english == "Alacrity" then
- cancel_spell()
- send_command('input /ja Celerity <me>')
- elseif spell.english == "Parsimony" then
- cancel_spell()
- send_command('input /ja Penury <me>')
- end
- elseif buffactive['Dark Arts'] or buffactive['Addendum: Black'] then
- if spell.english == "Dark Arts" and not buffactive['Addendum: Black'] then
- cancel_spell()
- send_command('input /ja Addendum: Black <me>')
- elseif spell.english == "Accession" then
- cancel_spell()
- send_command('input /ja Manifestation <me>')
- elseif spell.english == "Celerity" then
- cancel_spell()
- send_command('input /ja Alacrity <me>')
- elseif spell.english == "Penury" then
- cancel_spell()
- send_command('input /ja Parsimony <me>')
- end
- end
- end
- function precast(spell,action)
- if spell.type:endswith('Magic') or spell.type == "Ninjutsu" then
- if buffactive.silence or spell.target.distance > 16+target_distance then -- Cancel Magic or Ninjutsu If You Are Silenced or Out of Range --
- cancel_spell()
- add_to_chat(123, spell.name..' Canceled: [Silenced or Out of Casting Range]')
- return
- else
- if string.find(spell.english,'Cur') and spell.english ~= "Cursna" then
- equip(sets.Precast.Cure)
- elseif spell.english == "Death" then
- equip(sets.Precast.Death)
- elseif spell.english == "Impact" then
- equip(set_combine(sets.Precast.FastCast,{body="Twilight Cloak"}))
- elseif string.find(spell.english,'Utsusemi') then
- if buffactive['Copy Image (3)'] or buffactive['Copy Image (4)'] then
- cancel_spell()
- add_to_chat(123, spell.english .. ' Canceled: [3+ Images]')
- return
- else
- equip(sets.Precast.FastCast)
- end
- elseif sets.Precast[spell.skill] then
- equip(sets.Precast[spell.skill])
- else
- equip(sets.Precast.FastCast)
- end
- end
- elseif spell.type == "WeaponSkill" then
- if player.status ~= 'Engaged' then -- Cancel WS If You Are Not Engaged. Can Delete It If You Don't Need It --
- cancel_spell()
- add_to_chat(123,'Unable To Use WeaponSkill: [Disengaged]')
- return
- else
- if sets.WS[spell.english] then
- equip(sets.WS[spell.english])
- end
- end
- elseif spell.type == "JobAbility" then
- if sets.JA[spell.english] then
- equip(sets.JA[spell.english])
- end
- elseif spell.english == 'Spectral Jig' and buffactive.Sneak then
- cast_delay(0.2)
- send_command('cancel Sneak')
- end
- if sets.Precast[spell.element] then
- equip(sets.Precast[spell.element])
- end
- if StunIndex == 1 then
- equip(sets.Midcast.Stun)
- end
- end
- function midcast(spell,action)
- equipSet = {}
- if spell.type:endswith('Magic') or spell.type == 'Ninjutsu' or spell.type == 'BardSong' then
- equipSet = sets.Midcast
- if string.find(spell.english,'Cure') then
- equipSet = equipSet.Cure
- elseif string.find(spell.english,'Cura') then
- equipSet = equipSet.Curaga
- if world.day_element == spell.element or world.weather_element == spell.element then
- equipSet = set_combine(equipSet,{waist="Hachirin-no-Obi"})
- end
- elseif spell.skill == 'Elemental Magic' and MB == 'ON' then
- equipSet = set_combine(equipSet,sets.MB)
- elseif string.find(spell.english,'Refresh') then
- equipSet = equipSet.RefreshDur
- elseif string.find(spell.english,'Haste') then
- equipSet = equipSet.Haste
- elseif string.find(spell.english,'Aquaveil') then
- equipSet = equipSet.Haste
- elseif string.find(spell.english,'Protect') then
- equipSet = equipSet.Haste
- elseif string.find(spell.english,'Thundaja') then
- equipSet = equipSet.Aja
- elseif string.find(spell.english,'Blizzaja') then
- equipSet = equipSet.Aja
- elseif string.find(spell.english,'Firaja') then
- equipSet = equipSet.Aja
- elseif string.find(spell.english,'Aeroja') then
- equipSet = equipSet.Aja
- elseif string.find(spell.english,'Stoneja') then
- equipSet = equipSet.Aja
- elseif string.find(spell.english,'Waterja') then
- equipSet = equipSet.Aja
- elseif string.find(spell.english,'Thundaga') then
- equipSet = equipSet.Aja
- elseif string.find(spell.english,'Waterga') then
- equipSet = equipSet.Aja
- elseif string.find(spell.english,'Firaga') then
- equipSet = equipSet.Aja
- elseif string.find(spell.english,'Stonega') then
- equipSet = equipSet.Aja
- elseif string.find(spell.english,'Aeroga') then
- equipSet = equipSet.Aja
- elseif string.find(spell.english,'Blizzaga') then
- equipSet = equipSet.Aja
- elseif string.find(spell.english,'Klimaform') then
- equipSet = equipSet.Haste
- elseif string.find(spell.english,'Shell') then
- equipSet = equipSet.Haste
- elseif string.find(spell.english,'Aspir') then
- if Idle_Index == 3 then
- equipSet = equipSet.deathaspir
- else
- equipSet = equipSet.Aspir
- end
- elseif string.find(spell.english,'Drain') then
- equipSet = equipSet.Drain
- elseif string.find(spell.english,'Banish') then
- equipSet = set_combine(equipSet.Haste,{ring1="Fenian Ring"})
- elseif spell.english == "Stoneskin" then
- if buffactive.Stoneskin then
- send_command('@wait 2.8;cancel stoneskin')
- end
- equipSet = equipSet.Stoneskin
- elseif spell.english == "Sneak" then
- if spell.target.name == player.name and buffactive['Sneak'] then
- send_command('cancel sneak')
- end
- equipSet = equipSet.Haste
- elseif string.find(spell.english,'Utsusemi') then
- if spell.english == 'Utsusemi: Ichi' and (buffactive['Copy Image'] or buffactive['Copy Image (2)']) then
- send_command('@wait 1.7;cancel Copy Image*')
- end
- equipSet = equipSet.Haste
- elseif spell.english == 'Monomi: Ichi' then
- if buffactive['Sneak'] then
- send_command('@wait 1.7;cancel sneak')
- end
- equipSet = equipSet.Haste
- else
- if equipSet[spell.english] then
- equipSet = equipSet[spell.english]
- end
- if equipSet[spell.skill] then
- equipSet = equipSet[spell.skill]
- end
- if equipSet[AccArray[AccIndex]] then
- equipSet = equipSet[AccArray[AccIndex]]
- end
- if equipSet[spell.type] then
- equipSet = equipSet[spell.type]
- if spell.skill == 'Elemental Magic' and BlmAfBody == 'ON' then
- equipSet = set_combine(equipSet,{body="Spae. Coat +1"})
- end
- end
- end
- if (spell.skill == 'Elemental Magic' or spell.english:startswith('Cur') or spell.english:startswith('Bio') or spell.english:startswith('Dia') or spell.english:startswith('Aspir') or spell.english == 'Drain') and not Non_Obi_Spells:contains(spell.english) and (world.day_element == spell.element or world.weather_element == spell.element) and sets.Obi[spell.element] and Obi == 'ON' and spell.english ~= "Cursna" then -- Use Obi Toggle To Equip Normal Waist Gear --
- equipSet = set_combine(equipSet,sets.Obi[spell.element])
- end
- elseif equipSet[spell.english] then
- equipSet = equipSet[spell.english]
- end
- equip(equipSet)
- if StunIndex == 1 then
- equip(sets.Midcast.Stun)
- end
- end
- function aftercast(spell,action)
- if not spell.interrupted then
- if spell.english == 'Mana Wall' and player.equipment.feet == "Goetia Sabots +2" then
- disable('feet')
- elseif spell.english == "Sleep II" or spell.english == "Sleepga II" then -- Sleep II & Sleepga II Countdown --
- send_command('wait 60;input /echo Sleep Effect: [WEARING OFF IN 30 SEC.];wait 15;input /echo Sleep Effect: [WEARING OFF IN 15 SEC.];wait 10;input /echo Sleep Effect: [WEARING OFF IN 5 SEC.]')
- elseif spell.english == "Sleep" or spell.english == "Sleepga" then -- Sleep & Sleepga Countdown --
- send_command('wait 30;input /echo Sleep Effect: [WEARING OFF IN 30 SEC.];wait 15;input /echo Sleep Effect: [WEARING OFF IN 15 SEC.];wait 10;input /echo Sleep Effect: [WEARING OFF IN 5 SEC.]')
- elseif spell.english == "Banish II" then -- Banish II Countdown --
- send_command('wait 20;input /echo Banish Effect: [WEARING OFF IN 10 SEC.]')
- end
- end
- status_change(player.status)
- end
- function status_change(new,old)
- if Armor == 'PDT' then
- equip(sets.PDT)
- elseif new=='Engaged' then
- equip(sets.Melee)
- elseif new == 'Idle' then
- equip(sets.Idle[IdleArray[IdleIndex]])
- elseif new == 'Resting' then
- equip(sets.Resting)
- end
- if StunIndex == 1 then
- equip(sets.Midcast.Stun)
- end
- end
- function buff_change(buff,gain)
- buff = string.lower(buff)
- if buff == "mana wall" and not gain then
- enable('feet')
- elseif buff == "aftermath: lv.3" then -- AM3 Timer/Countdown --
- if gain then
- send_command('timers create "Aftermath: Lv.3" 180 down;wait 120;input /echo Aftermath: Lv.3 [WEARING OFF IN 60 SEC.];wait 30;input /echo Aftermath: Lv.3 [WEARING OFF IN 30 SEC.];wait 20;input /echo Aftermath: Lv.3 [WEARING OFF IN 10 SEC.]')
- else
- send_command('timers delete "Aftermath: Lv.3"')
- add_to_chat(123,'AM3: [OFF]')
- end
- elseif buff == 'weakness' then -- Weakness Timer --
- if gain then
- send_command('timers create "Weakness" 300 up')
- else
- send_command('timers delete "Weakness"')
- end
- end
- if not midaction() then
- status_change(player.status)
- end
- end
- -- In Game: //gs c (command), Macro: /console gs c (command), Bind: gs c (command) --
- function self_command(command)
- if command == 'C1' then -- Magic Accuracy Toggle --
- AccIndex = (AccIndex % #AccArray) + 1
- add_to_chat(158,'Magic Accuracy Level: ' .. AccArray[AccIndex])
- status_change(player.status)
- elseif command == 'C5' then -- Auto Update Gear Toggle --
- status_change(player.status)
- add_to_chat(158,'Auto Update Gear')
- elseif command == 'C2' then -- MB Toggle --
- if MB == 'ON' then
- MB = 'OFF'
- add_to_chat(123,'MB: [OFF]')
- else
- MB = 'ON'
- add_to_chat(158,'MB: [ON]')
- end
- status_change(player.status)
- elseif command == 'C3' then -- Obi Toggle --
- if Obi == 'ON' then
- Obi = 'OFF'
- add_to_chat(123,'Obi: [OFF]')
- else
- Obi = 'ON'
- add_to_chat(158,'Obi: [ON]')
- end
- status_change(player.status)
- elseif command == 'C9' then -- Spae. Coat +1 Toggle --
- if BlmAfBody == 'OFF' then
- BlmAfBody = 'ON'
- add_to_chat(158,'BlmAfBody: [ON]')
- else
- BlmAfBody = 'OFF'
- add_to_chat(123,'BlmAfBody: [OFF]')
- end
- elseif command == 'C7' then -- PDT Toggle --
- if Armor == 'PDT' then
- Armor = 'None'
- add_to_chat(123,'PDT Set: [Unlocked]')
- else
- Armor = 'PDT'
- add_to_chat(158,'PDT Set: [Locked]')
- end
- status_change(player.status)
- elseif command == 'C8' then -- Distance Toggle --
- if player.target.distance then
- target_distance = math.floor(player.target.distance*10)/10
- add_to_chat(158,'Distance: '..target_distance)
- else
- add_to_chat(123,'No Target Selected')
- end
- elseif command == 'C6' then -- Idle Toggle --
- IdleIndex = (IdleIndex % #IdleArray) + 1
- add_to_chat(158,'Idle Set: '..IdleArray[IdleIndex])
- status_change(player.status)
- elseif command:match('^SC%d$') then
- send_command('//' .. sc_map[command])
- end
- end
- function actualCost(originalCost)
- if buffactive["Penury"] then
- return originalCost*.5
- elseif buffactive["Light Arts"] then
- return originalCost*.9
- else
- return originalCost
- end
- end
- function degrade_spell(spell,degrade_array)
- spell_index = table.find(degrade_array,spell.name)
- if spell_index > 1 then
- new_spell = degrade_array[spell_index - 1]
- change_spell(new_spell,spell.target.raw)
- add_to_chat(8,spell.name..' Canceled: ['..player.mp..'/'..player.max_mp..'MP::'..player.mpp..'%] Casting '..new_spell..' instead.')
- end
- end
- function change_spell(spell_name,target)
- cancel_spell()
- send_command('//'..spell_name..' '..target)
- end
- function sub_job_change(newSubjob, oldSubjob)
- select_default_macro_book()
- end
- function set_macro_page(set,book)
- if not tonumber(set) then
- add_to_chat(123,'Error setting macro page: Set is not a valid number ('..tostring(set)..').')
- return
- end
- if set < 1 or set > 10 then
- add_to_chat(123,'Error setting macro page: Macro set ('..tostring(set)..') must be between 1 and 10.')
- return
- end
- if book then
- if not tonumber(book) then
- add_to_chat(123,'Error setting macro page: book is not a valid number ('..tostring(book)..').')
- return
- end
- if book < 1 or book > 20 then
- add_to_chat(123,'Error setting macro page: Macro book ('..tostring(book)..') must be between 1 and 20.')
- return
- end
- send_command('@input /macro book '..tostring(book)..';wait .1;input /macro set '..tostring(set))
- else
- send_command('@input /macro set '..tostring(set))
- end
- end
- function select_default_macro_book()
- -- Default macro set/book
- if player.sub_job == 'WHM' then
- set_macro_page(6, 2)
- elseif player.sub_job == 'RDM' then
- set_macro_page(6, 2)
- elseif player.sub_job == 'SCH' then
- set_macro_page(6, 2)
- elseif player.sub_job == 'DNC' then
- set_macro_page(6, 2)
- elseif player.sub_job == 'NIN' then
- set_macro_page(6, 2)
- else
- set_macro_page(6, 2)
- end
- end
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