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- #define ENABLE_PLAYER_PER_ACCOUNT5
- #define ENABLE_WOLFMAN_CHARACTER
- #ifdef ENABLE_WOLFMAN_CHARACTER
- #define USE_MOB_BLEEDING_AS_POISON // if enabled, the mob_proto structure won't change and the bleeding % will be get from the poison field
- #define USE_MOB_CLAW_AS_DAGGER // if enabled, the mob_proto structure won't change and the claw % will be get from the dagger field
- #define USE_LYCAN_CREATE_POSITION // if enabled, the lycan will be warped to his own village at character creation
- #define USE_WOLFMAN_STONES // if enabled, if enabled, lycan stones can be dropped from the metin stones
- #define USE_WOLFMAN_BOOKS // if enabled, if enabled, lycan skill books can be dropped
- #endif
- #define ENABLE_MOUNT_COSTUME_SYSTEM // enable mount costume system
- #define ENABLE_OFFLINE_SHOP_SYSTEM
- #define ENABLE_WEAPON_COSTUME_SYSTEM // enable weapon costume system
- #define NEW_PET_SYSTEM
- #define __HIGHLIGHT_SYSTEM__
- #define ENABLE_QUIVER_SYSTEM
- #define WJ_SHOW_MOB_INFO
- #define ENABLE_EXTEND_INVEN_SYSTEM
- #define ENABLE_VIEW_EQUIPMENT
- #define ENABLE_KEYCHANGE_SYSTEM
- #define ENABLE_SOULBIND_SYSTEM
- #define ENABLE_MAX_YANG
- #define ENABLE_Extended_EQ_Viewer // Mit Costume und extra slots :D
- #define ENABLE_Ingame_Channel_Switcher // hihi :D
- #define ENABLE_GM_Online_Friendlist // In der FL Liste und nicht buggy
- #define ENABLE_CHAT_GLOBAL_SYSTEM //enable chat colors based on IsGm or GetEmpire (+colored empire name)
- @/Srcs/Server/game/src/quest.h
- #define ENABLE_QUEST_DIE_EVENT
- #define ENABLE_PC_OPENSHOP //enable pc.open_shop0(idshop) but buy/sell not work yet
- @/Srcs/Server/game/src/char_skill.cpp
- #define ENABLE_FORCE2MASTERSKILL //skill always pass to m1 when b17 instead of b(number(17-20))
- #define ENABLE_MOUNTSKILL_CHECK //check whether horse mount vnum should be checked when skilling
- #define ENABLE_NULLIFYAFFECT_LIMIT //sura skill 66 won't nullify players with level < or > of yours by 9
- @/Srcs/Server/game/src/shop.cpp
- #define ENABLE_SHOP_BLACKLIST //enable ignore 70024 (Blessing Marble) and 70035 (Magic Copper Ore)
- @/Srcs/Server/game/src/input_login.cpp
- #define USE_LYCAN_CREATE_POSITION // if enabled, the lycan will be warped to his own village at character creation
- @/Srcs/Server/game/src/char_item.cpp
- #define ENABLE_FIREWORK_STUN //enable stun affect when using firework items
- #define ENABLE_ADDSTONE_FAILURE //enable add stone failure
- #define ENABLE_EFFECT_EXTRAPOT //enable extrapot effects when using green/purple potions
- #define ENABLE_BOOKS_STACKFIX //enable stackable books instead of remove all the pile
- #define DISABLE_Hit_Kill_P_Shop
- #define ENABLE_OTHER_STUFF
- #ifdef ENABLE_OTHER_STUFF
- #define ENABLE_ANTI_HACK // if enabled, Serverside Anti- Flyhack etc
- #define ENABLE_MySQL_QUEST // if enabled, Fügt Mysql Serverside Quest ein
- #define ENABLE_ATTR_QUEST // if enabled, Ganzen Attr kack xD
- #define ENABLE_HP_SP_FIX // if enabled, 100% hp und sp(mp) beim spawn
- #define ENABLE_Inv_Safebox // if enabled, net.SendChatPacket("/click_safebox")
- #define ENABLE_CONFIG_OPTION // if enabled, look **
- #define ENABLE_Level_up_Fix // if enabled, Levelanzeige aktualisiert sich nach Levelup direkt
- #endif
- **
- extern bool show_exp; // zeigt die exp an, die du vom mob kriegst was du grade gekillt hast // 1=true
- extern int unlimitedpotion; // unlimited blaue und rote pots^^ // 1=true
- extern int unlimitedcape; // gleiche für tapferkeitsumhang // 1=true
- extern bool global_chat; // Public chat mit extra gm :D // 1=true
- extern long long g_llMaxGold; // erklärt alles oder? xD // 1=true
- extern int attr_chance; // Chance boni 1-4 hinzuzufügen // % Zahl
- extern int attr_5_chance; // Chance boni 5 hinzuzufügen // % Zahl
- extern int stone_chance; // Chance stein hinzuzufügen // % Zahl
- extern int accesory_socket_chance; // Chance diamant hinzuzufügen // % Zahl
- extern int accesory_socket_item_chance; // Chance das schmuck teil^^ hinzuzufügen // % Zahl
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