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thespeedy

service.h

Sep 12th, 2016
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  1. #define ENABLE_PLAYER_PER_ACCOUNT5
  2. #define ENABLE_WOLFMAN_CHARACTER
  3. #ifdef ENABLE_WOLFMAN_CHARACTER
  4. #define USE_MOB_BLEEDING_AS_POISON  // if enabled, the mob_proto structure won't change and the bleeding % will be get from the poison field
  5. #define USE_MOB_CLAW_AS_DAGGER      // if enabled, the mob_proto structure won't change and the claw % will be get from the dagger field
  6. #define USE_LYCAN_CREATE_POSITION // if enabled, the lycan will be warped to his own village at character creation
  7. #define USE_WOLFMAN_STONES // if enabled, if enabled, lycan stones can be dropped from the metin stones
  8. #define USE_WOLFMAN_BOOKS // if enabled, if enabled, lycan skill books can be dropped
  9. #endif
  10. #define ENABLE_MOUNT_COSTUME_SYSTEM // enable mount costume system
  11. #define ENABLE_OFFLINE_SHOP_SYSTEM
  12. #define ENABLE_WEAPON_COSTUME_SYSTEM // enable weapon costume system
  13. #define NEW_PET_SYSTEM
  14. #define __HIGHLIGHT_SYSTEM__
  15. #define ENABLE_QUIVER_SYSTEM
  16. #define WJ_SHOW_MOB_INFO
  17. #define ENABLE_EXTEND_INVEN_SYSTEM
  18. #define ENABLE_VIEW_EQUIPMENT
  19. #define ENABLE_KEYCHANGE_SYSTEM
  20. #define ENABLE_SOULBIND_SYSTEM
  21. #define ENABLE_MAX_YANG
  22. #define ENABLE_Extended_EQ_Viewer                                   // Mit Costume und extra slots :D
  23. #define ENABLE_Ingame_Channel_Switcher                          // hihi :D
  24. #define ENABLE_GM_Online_Friendlist                                 // In der FL Liste und nicht buggy
  25. #define ENABLE_CHAT_GLOBAL_SYSTEM   //enable chat colors based on IsGm or GetEmpire (+colored empire name)
  26.  
  27. @/Srcs/Server/game/src/quest.h
  28. #define ENABLE_QUEST_DIE_EVENT
  29. #define ENABLE_PC_OPENSHOP              //enable pc.open_shop0(idshop) but buy/sell not work yet
  30.  
  31. @/Srcs/Server/game/src/char_skill.cpp
  32. #define ENABLE_FORCE2MASTERSKILL    //skill always pass to m1 when b17 instead of b(number(17-20))
  33. #define ENABLE_MOUNTSKILL_CHECK     //check whether horse mount vnum should be checked when skilling
  34. #define ENABLE_NULLIFYAFFECT_LIMIT  //sura skill 66 won't nullify players with level < or > of yours by 9
  35.  
  36. @/Srcs/Server/game/src/shop.cpp
  37. #define ENABLE_SHOP_BLACKLIST       //enable ignore 70024 (Blessing Marble) and 70035 (Magic Copper Ore)
  38. @/Srcs/Server/game/src/input_login.cpp
  39. #define USE_LYCAN_CREATE_POSITION       // if enabled, the lycan will be warped to his own village at character creation
  40. @/Srcs/Server/game/src/char_item.cpp
  41. #define ENABLE_FIREWORK_STUN        //enable stun affect when using firework items
  42. #define ENABLE_ADDSTONE_FAILURE     //enable add stone failure
  43. #define ENABLE_EFFECT_EXTRAPOT      //enable extrapot effects when using green/purple potions
  44. #define ENABLE_BOOKS_STACKFIX       //enable stackable books instead of remove all the pile
  45. #define DISABLE_Hit_Kill_P_Shop
  46. #define ENABLE_OTHER_STUFF
  47.  
  48. #ifdef ENABLE_OTHER_STUFF
  49. #define ENABLE_ANTI_HACK    // if enabled, Serverside Anti- Flyhack etc
  50. #define ENABLE_MySQL_QUEST      // if enabled, Fügt Mysql Serverside Quest ein
  51. #define ENABLE_ATTR_QUEST       // if enabled, Ganzen Attr kack xD
  52. #define ENABLE_HP_SP_FIX        // if enabled, 100% hp und sp(mp) beim spawn
  53. #define ENABLE_Inv_Safebox      // if enabled, net.SendChatPacket("/click_safebox")
  54. #define ENABLE_CONFIG_OPTION    // if enabled, look **
  55. #define ENABLE_Level_up_Fix     // if enabled, Levelanzeige aktualisiert sich nach Levelup direkt
  56. #endif
  57.  
  58.  
  59. **
  60. extern bool show_exp;                   // zeigt die exp an, die du vom mob kriegst was du grade gekillt hast   // 1=true
  61. extern int unlimitedpotion;             // unlimited blaue und rote pots^^                                      // 1=true
  62. extern int unlimitedcape;               // gleiche für tapferkeitsumhang                                       // 1=true
  63. extern bool global_chat;                // Public chat mit extra gm :D                                          // 1=true
  64. extern long long    g_llMaxGold;        // erklärt alles oder? xD                                              // 1=true
  65. extern int attr_chance;                 // Chance boni 1-4 hinzuzufügen                                            // % Zahl
  66. extern int attr_5_chance;               // Chance boni 5 hinzuzufügen                                          // % Zahl
  67. extern int stone_chance;                // Chance stein hinzuzufügen                                           // % Zahl
  68. extern int accesory_socket_chance;      // Chance diamant hinzuzufügen                                         // % Zahl
  69. extern int accesory_socket_item_chance; // Chance das schmuck teil^^ hinzuzufügen                              // % Zahl
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