Advertisement
Guest User

Warframe IMP

a guest
Feb 20th, 2017
815
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 10.33 KB | None | 0 0
  1. KeyBloomAndLensFlares=0,0,0,0
  2. KeyAdaptiveSharpen=0,0,0,0
  3. KeyGP65CJ042DOF=0,0,0,0
  4. KeyDeband=0,0,0,0
  5. KeyClarity=0,0,0,0
  6. KeyLumaSharpen=0,0,0,0
  7. KeyDaltonize=0,0,0,0
  8. KeyAmbientLight=0,0,0,0
  9. KeyTonemap=0,0,0,0
  10. KeyBorder=0,0,0,0
  11. KeyCartoon=0,0,0,0
  12. KeyColourfulness=0,0,0,0
  13. KeyMode3=0,0,0,0
  14. KeyCA=0,0,0,0
  15. KeyTechnicolor2=0,0,0,0
  16. KeySMAA=0,0,0,0
  17. KeyColorMatrix=0,0,0,0
  18. KeyAdvancedCRT=0,0,0,0
  19. KeyCurves=0,0,0,0
  20. KeyKNearestNeighbors=0,0,0,0
  21. KeyNonLocalMeans=0,0,0,0
  22. KeyRingDOF=0,0,0,0
  23. KeyMagicDOF=0,0,0,0
  24. KeyMXAO=0,0,0,0
  25. KeyFilmGrain2=0,0,0,0
  26. KeyFilmGrain=0,0,0,0
  27. KeyMatsoDOF=0,0,0,0
  28. KeyMartyMcFlyDOF=0,0,0,0
  29. KeyEmphasize=0,0,0,0
  30. KeyDPX=0,0,0,0
  31. KeyFilmicPass=0,0,0,0
  32. KeyMode1=0,0,0,0
  33. KeyMotionBlur=0,0,0,0
  34. KeyMode2=0,0,0,0
  35. KeyFXAA=0,0,0,0
  36. KeyVibrance=0,0,0,0
  37. KeyHDR=0,0,0,0
  38. KeyGaussianBlur=0,0,0,0
  39. KeyLevels=0,0,0,0
  40. KeyHighPassSharp=0,0,0,0
  41. KeyHQ4X=0,0,0,0
  42. KeyLiftGammaGain=0,0,0,0
  43. KeyLightDoF_AutoFocus=0,0,0,0
  44. KeyLightDoF_Far=0,0,0,0
  45. KeyTechnicolor=0,0,0,0
  46. KeyLightDoF_Near=0,0,0,0
  47. KeyLUT=0,0,0,0
  48. KeyReflectiveBumpmapping=0,0,0,0
  49. KeyMonochrome=0,0,0,0
  50. KeyTiltShift=0,0,0,0
  51. KeyTint=0,0,0,0
  52. KeySurfaceBlur=0,0,0,0
  53. KeyVignette=0,0,0,0
  54. Techniques=AdaptiveSharpen,Colourfulness,HDR,LumaSharpen,Vignette,SMAA,FXAA
  55.  
  56. [Clarity.fx]
  57. ClarityBlendMode=2.000000
  58. ClarityRadius=3.000000
  59. ClarityOffset=2.000000
  60. ClarityDarkIntensity=0.400000
  61. ClarityBlendIfDark=50.000000
  62. ClarityBlendIfLight=205.000000
  63. ClarityStrength=0.400000
  64. ClarityViewBlendIfMask=0.000000
  65. ClarityLightIntensity=0.000000
  66. ClarityViewMask=0.000000
  67.  
  68. [Border.fx]
  69. border_width=0.000000,1.000000
  70. border_ratio=2.350000
  71. border_color=0.700000,0.000000,0.000000
  72.  
  73. [HQ4X.fx]
  74. k=-1.100000
  75. s=1.500000
  76. mx=1.000000
  77. max_w=0.750000
  78. lum_add=0.330000
  79. min_w=0.030000
  80.  
  81. [AdaptiveSharpen.fx]
  82. D_compr_low=0.253000
  83. L_compr_low=0.169000
  84. curve_height=1.000000
  85. curveslope=0.400000
  86. D_overshoot=0.009000
  87. L_overshoot=0.003000
  88. D_compr_high=0.504000
  89. L_compr_high=0.337000
  90. max_scale_lim=0.100000
  91. pm_p=0.750000
  92.  
  93. [AmbientLight.fx]
  94. alAdaptBaseMult=1.000000
  95. alDebug=0.000000
  96. AL_DirtTex=0.000000
  97. alInt=10.150000
  98. alThreshold=15.000000
  99. AL_Adaptation=1.000000
  100. AL_Dirt=1.000000
  101. alAdapt=0.700000
  102. alLensThresh=0.500000
  103. alAdaptBaseBlackLvL=2.000000
  104. AL_Vibrance=0.000000
  105. AL_Adaptive=0.000000
  106. alDirtInt=1.000000
  107. alLensInt=2.000000
  108. alDirtOVInt=1.000000
  109. AL_Lens=0.000000
  110.  
  111. [CRT.fx]
  112. Resolution=1.150000
  113. Curvature=0.000000
  114. Gamma=2.400000
  115. Brightness=0.900000
  116. MonitorGamma=2.200000
  117. ScanlineIntensity=2.000000
  118. CornerSize=0.010000
  119. ScanlineGaussian=1.000000
  120. CurvatureRadius=1.500000
  121. ViewerDistance=2.000000
  122. Angle=0.000000,0.000000
  123. Overscan=1.010000
  124. Oversample=1.000000
  125.  
  126. [Bloom.fx]
  127. bGodrayEnable=0.000000
  128. iBloomMixmode=2.000000
  129. fBloomSaturation=0.800000
  130. bAnamFlareEnable=0.000000
  131. fBloomThreshold=0.800000
  132. fLensdirtSaturation=2.000000
  133. fBloomAmount=0.800000
  134. fLensdirtIntensity=0.400000
  135. fBloomTint=0.700000,0.800000,1.000000
  136. fFlareLuminance=0.095000
  137. bLensdirtEnable=0.000000
  138. iLensdirtMixmode=1.000000
  139. bLenzEnable=0.000000
  140. fLensdirtTint=1.000000,1.000000,1.000000
  141. fAnamFlareThreshold=0.900000
  142. fAnamFlareWideness=2.400000
  143. fAnamFlareAmount=14.500000
  144. fAnamFlareCurve=1.200000
  145. fAnamFlareColor=0.012000,0.313000,0.588000
  146. fLenzIntensity=1.000000
  147. fLenzThreshold=0.800000
  148. bChapFlareEnable=0.000000
  149. fChapFlareTreshold=0.900000
  150. iChapFlareCount=15.000000
  151. fChapFlareDispersal=0.250000
  152. fFlareIntensity=2.070000
  153. fChapFlareSize=0.450000
  154. fChapFlareCA=0.000000,0.010000,0.020000
  155. fChapFlareIntensity=100.000000
  156. fGodrayDecay=0.990000
  157. fGodrayExposure=1.000000
  158. fGodrayWeight=1.250000
  159. fGodrayDensity=1.000000
  160. fGodrayThreshold=0.900000
  161. iGodraySamples=128.000000
  162. fFlareBlur=200.000000
  163. fFlareTint=0.137000,0.216000,1.000000
  164.  
  165. [ColorMatrix.fx]
  166. ColorMatrix_Red=0.817000,0.183000,0.000000
  167. ColorMatrix_Green=0.333000,0.667000,0.000000
  168. ColorMatrix_Blue=0.000000,0.125000,0.875000
  169. Strength=1.000000
  170.  
  171. [Sepia.fx]
  172. Tint=0.550000,0.430000,0.420000
  173. Strength=0.580000
  174.  
  175. [Cartoon.fx]
  176. Power=1.500000
  177. EdgeSlope=1.500000
  178.  
  179. [CA.fx]
  180. Shift=2.500000,-0.500000
  181. Strength=0.500000
  182.  
  183. [Colourfulness.fx]
  184. lim_luma=0.700000
  185. colourfulness=0.400000
  186.  
  187. [SurfaceBlur.fx]
  188. BlurRadius=1.000000
  189. BlurOffset=1.000000
  190. BlurEdge=0.500000
  191. BlurStrength=1.000000
  192.  
  193. [Curves.fx]
  194. Mode=0.000000
  195. Formula=4.000000
  196. Contrast=0.650000
  197.  
  198. [Daltonize.fx]
  199. Type=0.000000
  200.  
  201. [Deband.fx]
  202. Threshold=0.004000
  203. Range=16.000000
  204. Iterations=1.000000
  205. Grain=0.006000
  206.  
  207. [Denoise.fx]
  208. LerpCoefficeint=0.800000
  209. NoiseLevel=0.150000
  210. WeightThreshold=0.030000
  211. CounterThreshold=0.050000
  212. GaussianSigma=50.000000
  213.  
  214. [DOF.fx]
  215. DOF_FARBLURCURVE=2.000000
  216. fADOF_ShapeCurvatureAmount=0.300000
  217. DOF_AUTOFOCUS=1.000000
  218. DOF_MOUSEDRIVEN_AF=0.000000
  219. fGPDOFChromaAmount=0.150000
  220. DOF_INFINITEFOCUS=1.000000
  221. fGPDOFBiasCurve=2.000000
  222. DOF_FOCUSPOINT=0.500000,0.500000
  223. bADOF_ShapeApertureEnable=0.000000
  224. DOF_FOCUSSAMPLES=6.000000
  225. DOF_MANUALFOCUSDEPTH=0.020000
  226. DOF_NEARBLURCURVE=1.600000
  227. fGPDOFBrightnessMultiplier=2.000000
  228. bGPDOFPolygonalBokeh=1.000000
  229. fRingDOFFringe=0.500000
  230. DOF_FOCUSRADIUS=0.050000
  231. DOF_BLURRADIUS=15.000000
  232. fADOF_BokehCurve=4.000000
  233. iRingDOFSamples=6.000000
  234. iRingDOFRings=4.000000
  235. fGPDOFBrightnessThreshold=0.500000
  236. fRingDOFThreshold=0.700000
  237. bADOF_ShapeCurvatureEnable=0.000000
  238. fRingDOFGain=27.000000
  239. fRingDOFBias=0.000000
  240. bADOF_ImageChromaEnable=0.000000
  241. iMagicDOFBlurQuality=8.000000
  242. fMagicDOFColorCurve=4.000000
  243. iGPDOFQuality=6.000000
  244. fADOF_ShapeChromaAmount=0.125000
  245. fADOF_ShapeRotation=0.000000
  246. iGPDOFPolygonCount=5.000000
  247. fGPDOFBias=10.000000
  248. fADOF_SmootheningAmount=1.000000
  249. bMatsoDOFChromaEnable=1.000000
  250. fMatsoDOFChromaPow=1.400000
  251. fMatsoDOFBokehCurve=8.000000
  252. iADOF_ShapeQuality=17.000000
  253. iMatsoDOFBokehQuality=2.000000
  254. fMatsoDOFBokehAngle=0.000000
  255. bADOF_RotAnimationEnable=0.000000
  256. fADOF_RotAnimationSpeed=2.000000
  257. fADOF_ShapeWeightAmount=1.000000
  258. fADOF_ShapeApertureAmount=0.010000
  259. bADOF_ShapeAnamorphEnable=0.000000
  260. fADOF_ShapeAnamorphRatio=0.200000
  261. bADOF_ShapeDistortEnable=0.000000
  262. bADOF_ShapeChromaEnable=0.000000
  263. fADOF_ShapeWeightCurve=4.000000
  264. fADOF_ShapeDistortAmount=0.200000
  265. bADOF_ShapeDiffusionEnable=0.000000
  266. fADOF_ShapeDiffusionAmount=0.100000
  267. bADOF_ShapeWeightEnable=0.000000
  268. iADOF_ImageChromaHues=5.000000
  269. iADOF_ShapeChromaMode=3.000000
  270. fADOF_ImageChromaCurve=1.000000
  271. fADOF_ImageChromaAmount=3.000000
  272.  
  273. [Vignette.fx]
  274. Type=0.000000
  275. Center=0.500000,0.500000
  276. Ratio=1.000000
  277. Radius=2.000000
  278. Amount=-1.000000
  279. Slope=2.000000
  280.  
  281. [DPX.fx]
  282. Strength=0.200000
  283. RGB_Curve=8.000000,8.000000,8.000000
  284. RGB_C=0.360000,0.360000,0.340000
  285. Contrast=0.100000
  286. Saturation=3.000000
  287. Colorfulness=2.500000
  288.  
  289. [Emphasize.fx]
  290. ManualFocusDepth=0.026000
  291. FocusRangeDepth=0.010000
  292. EffectFactor=0.900000
  293. BlendColor=0.000000,0.000000,0.000000
  294. FocusEdgeDepth=0.050000
  295. BlendFactor=0.000000
  296.  
  297. [FilmGrain.fx]
  298. Intensity=0.500000
  299. Variance=0.400000
  300. Mean=0.500000
  301. SignalToNoiseRatio=6.000000
  302.  
  303. [FilmGrain2.fx]
  304. grainamount=0.050000
  305. coloramount=0.600000
  306. lumamount=1.000000
  307. grainsize=1.600000
  308.  
  309. [FilmicPass.fx]
  310. Linearization=0.500000
  311. Strength=0.850000
  312. Contrast=1.000000
  313. Fade=0.400000
  314. Bleach=0.000000
  315. Saturation=-0.150000
  316. GreenCurve=1.000000
  317. RedCurve=1.000000
  318. BlueCurve=1.000000
  319. BaseCurve=1.500000
  320. BaseGamma=1.000000
  321. EffectGamma=0.650000
  322. EffectGammaR=1.000000
  323. EffectGammaG=1.000000
  324. EffectGammaB=1.000000
  325. LumCoeff=0.212656,0.715158,0.072186
  326.  
  327. [SMAA.fx]
  328. EdgeDetectionType=1.000000
  329. EdgeDetectionThreshold=0.100000
  330. MaxSearchSteps=98.000000
  331. MaxSearchStepsDiagonal=16.000000
  332. CornerRounding=0.000000
  333. DebugOutput=0.000000
  334.  
  335. [FineSharp.fx]
  336. cstr=0.900000
  337. sstr=2.000000
  338. pstr=1.272000
  339. xstr=0.190000
  340. lstr=1.490000
  341. xrep=0.250000
  342.  
  343. [FXAA.fx]
  344. Subpix=0.250000
  345. EdgeThreshold=0.125000
  346. EdgeThresholdMin=0.000000
  347.  
  348. [GaussianBlur.fx]
  349. GaussianBlurRadius=1.000000
  350. GaussianBlurOffset=1.000000
  351. GaussianBlurStrength=0.300000
  352.  
  353. [HDR.fx]
  354. HDRPower=1.300000
  355. radius1=0.793000
  356. radius2=0.870000
  357.  
  358. [HighPassSharpen.fx]
  359. HighPassSharpRadius=1.000000
  360. HighPassViewBlendIfMask=0.000000
  361. HighPassSharpOffset=1.000000
  362. HighPassBlendMode=1.000000
  363. HighPassBlendIfLight=255.000000
  364. HighPassBlendIfDark=0.000000
  365. HighPassLightIntensity=1.000000
  366. HighPassDarkIntensity=1.000000
  367. HighPassSharpStrength=0.400000
  368. HighPassViewSharpMask=0.000000
  369.  
  370. [LUT.fx]
  371. fLUT_AmountChroma=1.000000
  372. fLUT_AmountLuma=1.000000
  373.  
  374. [Levels.fx]
  375. BlackPoint=16.000000
  376. WhitePoint=235.000000
  377. HighlightClipping=0.000000
  378.  
  379. [TiltShift.fx]
  380. BlurMultiplier=10.000000
  381. Line=0.000000
  382. Axis=0.000000
  383. Offset=0.000000
  384. BlurCurve=1.000000
  385.  
  386. [LiftGammaGain.fx]
  387. RGB_Lift=1.000000,1.000000,1.000000
  388. RGB_Gamma=1.000000,1.000000,1.000000
  389. RGB_Gain=1.000000,1.000000,1.000000
  390.  
  391. [MXAO.fx]
  392. bMXAOSmoothNormalsEnable=0.000000
  393. fMXAOAmbientOcclusionAmount=2.000000
  394. fMXAONormalBias=0.200000
  395. fMXAOFadeoutStart=0.200000
  396. iMXAOBayerDitherLevel=3.000000
  397. fMXAOIndirectLightingAmount=4.000000
  398. iMXAOSampleCount=24.000000
  399. fMXAOIndirectLightingSaturation=1.000000
  400. fMXAOSampleRadius=2.500000
  401. fMXAOBlurSharpness=2.000000
  402. fMXAOBlurSteps=2.000000
  403. bMXAODebugViewEnable=0.000000
  404. fMXAOFadeoutEnd=0.400000
  405.  
  406. [LightDoF.fx]
  407. fLightDoF_Width=5.000000
  408. f2LightDoF_CA=0.000000,1.000000
  409. f2Bokeh_AutoFocusCenter=0.500000,0.500000
  410. fLightDoF_Amount=10.000000
  411. bLightDoF_UseCA=0.000000
  412. bLightDoF_AutoFocus=1.000000
  413. fLightDoF_ManualFocus=0.000000
  414. bLightDoF_UseMouseFocus=0.000000
  415. fLightDoF_AutoFocusSpeed=0.100000
  416.  
  417. [LumaSharpen.fx]
  418. pattern=1.000000
  419. sharp_strength=0.650000
  420. sharp_clamp=0.035000
  421. offset_bias=1.000000
  422. show_sharpen=0.000000
  423.  
  424. [Monochrome.fx]
  425. Coefficients=0.210000,0.720000,0.070000
  426. ColorSaturation=0.000000
  427.  
  428. [MotionBlur.fx]
  429. mbRecall=0.400000
  430. mbSoftness=1.000000
  431.  
  432. [RBM.fx]
  433. iRBM_SampleCount=32.000000
  434. fRBM_LowerThreshold=0.100000
  435. fRBM_BlurWidthPixels=100.000000
  436. fRBM_ColorMask_Orange=1.000000
  437. fRBM_ReliefHeight=0.300000
  438. fRBM_FresnelMult=0.500000
  439. fRBM_FresnelReflectance=0.300000
  440. fRBM_UpperThreshold=0.200000
  441. fRBM_ColorMask_Red=1.000000
  442. fRBM_ColorMask_Yellow=1.000000
  443. fRBM_ColorMask_Green=1.000000
  444. fRBM_ColorMask_Cyan=1.000000
  445. fRBM_ColorMask_Blue=1.000000
  446. fRBM_ColorMask_Magenta=1.000000
  447.  
  448. [Technicolor2.fx]
  449. Saturation=1.000000
  450. ColorStrength=0.200000,0.200000,0.200000
  451. Brightness=1.000000
  452. Strength=1.000000
  453.  
  454. [Technicolor.fx]
  455. Power=4.000000
  456. RGBNegativeAmount=0.880000,0.880000,0.880000
  457. Strength=0.400000
  458.  
  459. [Tonemap.fx]
  460. Defog=0.000000
  461. Bleach=0.000000
  462. Gamma=1.000000
  463. Exposure=0.000000
  464. Saturation=0.000000
  465. FogColor=0.000000,0.000000,1.000000
  466.  
  467. [Vibrance.fx]
  468. Vibrance=0.150000
  469. VibranceRGBBalance=1.000000,1.000000,1.000000
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement