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- Patching Order:
- 1. TWUE with Bugfixes (Opera optional.)
- 2. Add a header.
- 3. First to get these out of the way:
- -Vanish/Doom Fix
- -Psycho Cyan Fix
- -Rage Patch (optional, but it adds the other unobtainable rages to the list)
- 4. Assassin17/MasterZED:
- All bugfixes seem to check out except:
- -What's already in the patch (not listed in TWU's readme but present: Reflect barrier shown on bodyguards fix)
- -Magic overflow, present in a later patch.
- -Multiple options used (Though there shouldn't be any difference in results, it's your choice which one to use. These are merely suggestions): Jump Megafix A, Simple Throw Down (Part of) the Gauntlet, Equipment based Miscolored command names.
- 5. Novalia Spirit:
- -All Bugfixes except Remote Control, this is included in a later patch.
- -Cursor-focused patches will cause problems within the attack menu.
- -Sorting Fix is unneeded.
- -Vanishing Magicite and Naming Shadow run into already existing text fixes.
- 6. Dijibriel:
- -Rushing Celes Fix
- -Wild Cat Fix
- 7. Imzogelmo:
- -Carve Stone
- -M-Tek Vehicle in Cyan's Soul event
- -Mine Cart Fix isn't needed; it's already installed on TWUE
- -Vector's Cure-Castin' Kid no longer heals the dead
- -Gogo and the Cursed Shield.
- 8. Remove the header.
- 9. Next add:
- -Bridge Correction
- -Wrong Way, Idiot!
- 10. Lenophis:
- -Can't Lose For Winning
- -Fancy Walking
- -Anchor's Aweigh!
- 11. Leet Sketcher (Remember to check the readme for compatibility patches, there's a reason why these are listed so late!)
- -Anonymous Attack
- -Backstabu!
- -Backwards Jump
- -Bye Bye Breath (be wary of this one if you plan on doing any editing later!)
- -Castle Party
- -Chain of Command
- -Chance Offering
- -Dead Hare (apply this early on in the Leet Sketcher patches, because at least one will have a compatibility version for it.)
- -Dead in the Air
- -Double Block
- -Game Over
- -Half Knife
- -Hasty T-Rex
- -Imp's Call
- -Imp's Rage
- -Imp's Retort (note: this is the "second half" of Psycho Cyan. Good idea to use both.)
- -Invisible Zombie
- -Item/Magic Counter
- -Killer Life 3
- -Loud Music
- -MagiTek Madness (you don't need Side Saddle with this one, just don't apply it and use this instead.)
- -Menu Malarky
- -Morph Mayhem
- -Multiple Events Fix
- -Narshe's Door
- -Off Death Row
- -Off The Hook
- -Overhead
- -Phoenix Chest
- -Precious Jewels
- -Reflections
- -Returner's Day Off
- -Rock Bottom
- -Save Point Switch
- -Self Sneeze (contains Remote Control)
- -Shadow Copy
- -Soul Saved (A)
- -Status Unknown
- -Stone Faced
- -Stone Zombie
- -Throwback
- -Turn Around
- -Ultimate Damage (Contains overflow fixes too.)
- -Unequipium
- -Upside Down
- -Vanish/Runic
- -Zombie/Rippler (B)
- -Zombie/Tapir (A)
- 12. If you wish, Minimap Enhancement or Music Player should probably go here. Also some smaller tweaks like King's Robes and Open Eyes Terra would go here, if you feel it is warranted.
- Do NOT use:
- -Imp Skimp. It makes the game freeze during the first battle for some reason, it may a bad reaction with an earlier patch.
- -Multi-Steal Fix will screw up some names.
- -Brushless Sketch is known to conflict with other patches.
- -As a general rule, any and all fixes about dialogue and other text (description fixes etc.) have already been dealt with by TWUE and then some. They will overwrite these changes and cause problems.
- Patches that are kind of iffy, and you should take great care when applying them:
- -Holy Randomness, Batman will overwrite some data found in the original patch. Using it is not advised.
- -The Multi-Font Selection patch would only work with a custom build of it; it tends to conflict in used space (as well as the music player). It does however, work with the fixed up original font of TWUE.
- -The restoration of the button config doesn't jive very well with TWUE due to the B-Button Dash.
- -The restoration of SwdTech Renaming may possibly screw with the new Bushido names. May end up in the next update.
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