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castfromhp

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Sep 18th, 2013
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  1. Soldier
  2. [Class][+Attack][+Defense]
  3. Prerequisites: Novice Combat, Novice Athletics, Combat Training
  4. 1 AP - Extended Action
  5. Effect: Soldiers gain the ability to train themselves to hone their skills. After 1 hour of training themselves, a Soldier loses 1/4th of their maximum HP. After training, choose a Stat besides HP; that Stat becomes Trained for the next 24 hours. The default State of Trained Stats is +1 Combat Stages instead of 0. A Soldier may have only one Trained Stat at a time.
  6.  
  7. Called Shot
  8. [+Attack][+Defense]
  9. Prerequisite: Soldier
  10. At-Will - Swift Action
  11. Trigger: You attack a target with a Struggle Attack.
  12. Effect: Increase the AC of the Attack by 2. If you hit, the Target loses 1 Combat Stage in the stat of your choice, but they resist the Damage one step further than normal (Neutral to Not Very Effective, ect.).
  13.  
  14. Offensive Maneuver
  15. [+Attack][+Defense]
  16. Prerequisites: Soldier
  17. Daily/4 - Swift Action
  18. Trigger: You successfully use a Combat Maneuver.
  19. Effect: You may deal damage to the Target as if you had hit them with a Struggle Attack. This damage is resisted one step further than it normally would be (Neutral to Not Every Effective, ect.)
  20.  
  21. Combat Technician
  22. [+Attack][+Defense]
  23. Prerequisites: Soldier, Called Shot
  24. Static
  25. Effect: Instead of the normal -3 penalty to AC when using a Combat Maneuver, you are only subject to a -1. In addition, choose one of the bonuses below. When using that specific Maneuver, you receive the stated benefits.
  26. Disarm: You may disarm the Accessories or Pokemon Held Items in addition to Main Hand Equipment.
  27. Push: You may push the target up to 3 meters and treat your Power as 2 higher in regard to what you can push.
  28. Trip: When you trip a Target, they lose HP equal to (Weight Class)*2. This damage may not be reduced by any means.
  29. Grapple: You gain a +2 Bonus to Evasion while Grappling a target. Any Ranged, 1 Target Moves that miss you instead hit the Grappled Target.
  30.  
  31. Basic Training
  32. [+Attack][+Defense]
  33. Prerequisites: Soldier, Combat Technician
  34. At-Will, Extended Action
  35. Target: Your Pokemon with at least 1 Tutor Point.
  36. Effect: The Target Pokemon loses 1 Tutor Point. The Target Pokemon gains the benefit of your instance of Combat Technician. For example, if you chose Disarm, the Target Pokemon could now Disarm Accessories and Held Items.
  37.  
  38. Battlefield Presence
  39. [+Attack][+Defense]
  40. Prerequisites: 3 Soldier Features
  41. Static
  42. Effect: You gain the Pack Hunt Ability.
  43.  
  44. Enhanced Training
  45. [+Attack][+Defense]
  46. Prerequisites: Top Soldier
  47. 1 AP - Free Action
  48. Effect: After an hour of training yourself, you may give yourself two Trained Stats, as trained by the Soldier Feature.
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