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- Prefix: "&5&lAdvent &6\u2771"
- Errors:
- ConsoleError: "&cCommand can be performed only via Player!"
- NoPermissions: "&cYou are not permitted to perform this action!"
- WrongCommandUsage:
- Unexpected: "&cAn unexpected error has occurred!\n&6\u25CF &7Please check the console for more info."
- Implementation: "&cIt seems that method &d{method} &chas wrong parameters.\n&6\u25CF &7Please check the implementation."
- Unsupported: "&cWrong usage of command!\n&6\u25CF &7Unsupported command sequence"
- Hint:
- Common: "&cWrong usage of command!\n&6\u25CF &7&lHINT &6\u00BB &d{replacement}"
- Tab: "&cWrong usage of command!\n&6\u25CF &7&lHINT &6\u00BB &d{replacement}\n&6\u25CF &7&lHINT &6\u00BB &dUse Tab to complete command sequence"
- PrimitiveDataType:
- Integer: "&cCannot parse value &d{value} &cto number!"
- Double: "&cCannot parse value &d{value} &cto decimal number!"
- Range: "&cValue &d{value} &cis out of range!\n&6\u25CF &7Allowed range &6\u00BB &d<{min}; {max}>"
- ProtocolException: "&cAn unexpected error occurred!\n&6\u25CF &7Please contact staff"
- UnexpectedBehaviour: "&cAn unexpected behaviour occurred!\n&6\u25CF &7Please contact staff"
- Player:
- Missing: "&cRequired information is missing!\n&6\u25CF &7Please, try to re-log\n&6\u25CF &7We apologize for the inconvenience"
- Reload:
- Options: "&cA critical error occurred! Check options file! Disabling plugin..."
- Inventory:
- Missing: "&cAn unexpected behaviour occurred!\n&6\u25CF &7Missing inventory\n&6\u25CF &7Please contact staff"
- RewardRepository:
- Reward:
- Undefined: "Undefined"
- Key:
- Pattern: "&cRewardKey &d{value} &ccontains not allowed chars!\n&6\u25CF &7Allowed chars &6\u00BB &d{pattern}\n &d\u2022 &7Any Letters or Digits or Underscore\n &d\u2022 &7Max length 32 characters"
- Exists: "&cRewardKey already exists!"
- Profile:
- Preference:
- Locale:
- NotSupported: "&cSelected locale &d{locale} &cis not supported, here!"
- Change:
- One: "&cOnly one language is supported on this server!"
- Success:
- Help:
- Player:
- - "&5&lAdvent &6\u2771 &7Basic commands"
- - "&6\u25CF &7Info &6\u00BB &d/advent info"
- - "&6\u25CF &7Reward Album &6\u00BB &d/advent reward [album]"
- Admin:
- - "&5&lAdvent &6\u2771 &7Admin commands"
- - "&6\u25CF &7Admin Info &6\u00BB &d/advent info admin"
- - "&6\u25CF &7Reload &6\u00BB &d/advent reload <[All]/Locale/Options>"
- - "&6\u25CF &7Settings &6\u00BB &d/advent settings"
- Reload:
- All: "&7Whole plugin successfully reloaded!"
- Locale: "&7Localization and it's dependencies successfully reloaded!"
- Options: "&7Options and it's dependencies successfully reloaded!"
- Predicate:
- Truth: "&aYes"
- Lie: "&cNo"
- Profile:
- Preference:
- Locale:
- Pre: "&7Changing your locale to &d{locale}&7..."
- Post: "&7Your locale was changed to &d{locale}&7!"
- CustomValue:
- Locale:
- EN: "English"
- GUI:
- Common:
- Item:
- Back:
- HeadName: "&2&lBack"
- Lore: [ ]
- Filter:
- HeadName: "&2&lFilter"
- Lore:
- - "&6\u25CF &7Currently filtered by &6\u00BB &3{filter}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Manage filter"
- - " &2\u2022 &3Right &6\u00BB &cClear &7filter"
- Pagination:
- NO_PREV_PAGE:
- HeadName: "&6&lNo Page"
- Lore: [ ]
- NO_NEXT_PAGE:
- HeadName: "&6&lNo Page"
- Lore: [ ]
- DIRECTION_LEFT:
- HeadName: "&6&lPage &2&l#{page}"
- Lore:
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Previous page #{previous_page}"
- - " &2\u2022 &3Right &6\u00BB &7First page #1"
- DIRECTION_RIGHT:
- HeadName: "&6&lPage &2&l#{page}"
- Lore:
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Next page #{next_page}"
- - " &2\u2022 &3Right &6\u00BB &7Last page #{last_page}"
- Command:
- HeadName: "&2&lExecutable command"
- Lore: [ ]
- Profile:
- Preference:
- ProfilePreferenceGUI:
- InventoryName: "&1&lProfile"
- Item:
- Button:
- Locale:
- HeadName: "&2&lLocale"
- Lore:
- - "&6\u25CF &7If server supports multiple"
- - "&7languages, you can change it here!"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change locale"
- Reward:
- AlbumGUI:
- InventoryName: "&1&lReward Album"
- Item:
- Button:
- Reward:
- HeadName: "&2&l{reward_name}"
- Lore:
- - "&6\u25CF &7Description &6\u00BB &3{reward_description}"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Database of all rewards."
- Settings:
- ValueAssignment:
- DefaultValue:
- Filter: "&cNo filter"
- Reward:
- Repository: "Repository"
- Key: "Reward's Key"
- Name: "Reward's Name"
- Description: "Reward's Description"
- Item:
- List: "Reward's Item List"
- Unit: "Reward's Item"
- Command:
- List: "Reward's Command List"
- Unit: "Reward's Command"
- Icon:
- Icon: "Reward's Icon"
- Enchantment: "Icon's Enchantment"
- Profile:
- Preference:
- Locale: "Locale"
- Base:
- SettingsGUI:
- InventoryName: "&1&lSettings"
- Item:
- Button:
- RewardRepository:
- HeadName: "&2&lReward Repository"
- Lore:
- - "&6\u25CF &7Reward management"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage rewards"
- RewardRepository:
- Default:
- Command:
- HeadName: "&1Executable command"
- Lore: [ ]
- RewardRepositoryGUI:
- InventoryName: "&1&lReward Repository"
- Item:
- Button:
- Reward:
- HeadName: "&2&l{reward_name}"
- Lore:
- - "&6\u25CF &7Key &6\u00BB &3{reward_key}"
- - "&6\u25CF &7Description &6\u00BB &3{reward_description}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Quick settings"
- - " &2\u2022 &3Left (Shift) &6\u00BB &7Advanced settings"
- - " &2\u2022 &3Right &6\u00BB &cRemove &7reward"
- Base:
- Add:
- HeadName: "&2&lCreate new reward"
- Lore:
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Create new reward"
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Database of all rewards."
- - ""
- - "&6\u25CF &7To &3Create &7new Reward, click"
- - "&7on the relevant item. Then choose"
- - "&7name and manage it."
- RewardGUI:
- Item:
- Button:
- Name:
- HeadName: "&2&lName"
- Lore:
- - "&6\u25CF &3Name &6\u00BB &7{reward_name}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change name"
- Description:
- HeadName: "&2&lDescription"
- Lore:
- - "&6\u25CF &3Description &6\u00BB &7{reward_description}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change description"
- Icon:
- HeadName: "&2&lIcon"
- Lore:
- - "&6\u25CF &7Here you can manage &3Icon &7of"
- - "&7the reward."
- - ""
- - "&6\u25CF &7It is used for better recognition"
- - "&7at assigning rewards to packages."
- - ""
- - "&6\u25CF &3Material &6\u00BB &7{reward_icon_material}"
- - "&6\u25CF &3Enchantment &6\u00BB &7{reward_icon_enchantment}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage icon"
- ItemList:
- HeadName: "&2&lItems"
- Lore:
- - "&6\u25CF &7Here you can manage &3Items&7, which"
- - "&7will be given to player at claiming"
- - "&7the reward."
- - ""
- - "&6\u25CF &3Count of Items &6\u00BB &7{reward_item_list_size}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage items"
- CommandList:
- HeadName: "&2&lCommands"
- Lore:
- - "&6\u25CF &7Here you can manage &3Commands&7, which"
- - "&7will be performed to player at claiming"
- - "&7the reward."
- - ""
- - "&6\u25CF &3Count of Commands &6\u00BB &7{reward_command_list_size}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage commands"
- Base:
- Action:
- HeadName: "&c&lAction"
- Lore:
- - "&6\u25CF &7Here you can test configured"
- - "&7reward."
- - ""
- - "&6\u25CF &c&lWARNING &6\u00BB &7Make sure you have"
- - "&7enough space in you inventory!"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Claim reward"
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Interactive preparing of the reward."
- - ""
- - "&6\u25CF &7You can easily assign &3Executable"
- - "&3Commands&7 and &3Items&7, that will be provided"
- - "&7to the player upon at claiming the reward."
- RewardQuickGUI:
- InventoryName: "&1&lReward Detail"
- RewardAdvancedGUI:
- InventoryName: "&1&lReward Detail"
- RewardSection:
- IconGUI:
- InventoryName: "&1&lReward Icon"
- Item:
- Button:
- Icon:
- HeadName: "&2&lIcon"
- Lore:
- - "&6\u25CF &7Icon symbolizes &3Reward&7."
- - ""
- - "&6\u25CF &3Material &6\u00BB &7{reward_icon_material}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change icon"
- Enchantment:
- HeadName: "&2&lEnchantment"
- Lore:
- - "&6\u25CF &7Flag indicates enchantment"
- - "&7applied on the icon."
- - ""
- - "&6\u25CF &3Enchantment &6\u00BB &7{reward_icon_enchantment}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Toggle flag"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Here you can manage &3Icon &7of"
- - "&7the reward."
- - ""
- - "&6\u25CF &7It is used for better recognition"
- - "&7at assigning rewards to packages."
- Component:
- AmountGUI:
- InventoryName: "&1&lManage amount"
- Item:
- Button:
- Decrease:
- HeadName: "&c&lDecrease Amount"
- Lore:
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &c-{left_click_amount}"
- - " &2\u2022 &3Right &6\u00BB &c-{right_click_amount}"
- Increase:
- HeadName: "&a&lIncrease Amount"
- Lore:
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &a+{left_click_amount}"
- - " &2\u2022 &3Right &6\u00BB &a+{right_click_amount}"
- Base:
- Value:
- HeadName: "&2&lSummary"
- Lore:
- - "&6\u25CF &7Selected amount &6\u00BB &3{selected_amount}"
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Amount of &6\u00BB &3{assigned_to_value}"
- - ""
- - "&6\u25CF &c&lHow it works?"
- - " &2\u2022 &7There are two buttons, where you"
- - " &7can &3Decrease &7or &3Increase &7amount."
- - " &2\u2022 &7Changed amount is displayed at"
- - " &3Summary &7between these buttons."
- - " &2\u2022 &7To &3Undo &7changes, look at"
- - " &3Action Item&7."
- - " &2\u2022 &7To save this amount, just"
- - " &7click on &3Back&7."
- - " &2\u2022 &7Changes are applied automatically"
- Action:
- HeadName: "&c&lAction"
- Lore:
- - "&6\u25CF &7Click to undo changes"
- - " &2\u2022 &3Left &6\u00BB &7Current &6\u00BB &3{current_amount}"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_amount}"
- BooleanGUI:
- InventoryName: "&1&lToggle flag"
- Item:
- Button:
- Enable:
- HeadName: "&a&lEnable"
- Lore: [ ]
- Disable:
- HeadName: "&c&lDisable"
- Lore: [ ]
- Base:
- Value:
- Enable:
- HeadName: "&2&lSummary"
- Lore:
- - "&6\u25CF &7Flag &6\u00BB &3Enabled"
- Disable:
- HeadName: "&2&lSummary"
- Lore:
- - "&6\u25CF &7Flag &6\u00BB &3Disabled"
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Flag of &6\u00BB &3{assigned_to_value}"
- - ""
- - "&6\u25CF &c&lHow it works?"
- - " &2\u2022 &7There are two buttons, where you"
- - " &7can &3Disable &7or &3Enable &7flag."
- - " &2\u2022 &7Chosen flag is displayed at"
- - " &3Summary &7between these buttons."
- - " &2\u2022 &7To &3Undo &7changes, look at"
- - " &3Action Item&7."
- - " &2\u2022 &7To save this flag, just"
- - " &7click on &3Back&7."
- - " &2\u2022 &7Changes are applied automatically"
- Action:
- HeadName: "&c&lAction"
- Lore:
- - "&6\u25CF &7Click to undo changes"
- - " &2\u2022 &3Left &6\u00BB &7Current &6\u00BB &3{current_value}"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_value}"
- ConsumerGUI:
- InventoryName: "&1&lItem consumer"
- Item:
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Consumer of &6\u00BB &3{assigned_to_value}"
- - ""
- - "&6\u25CF &c&lHow it works?"
- - " &2\u2022 &7There is one &3Empty slot&7, where"
- - " &7you need to insert requested item."
- - " &2\u2022 &7To process this consumed item"
- - " &7just click on &3Back&7."
- - " &2\u2022 &7Changes are applied automatically"
- SlotFocus:
- LeftSide:
- HeadName: "&2&l\u2771 \u2771 \u2771"
- Lore: [ ]
- RightSide:
- HeadName: "&2&l\u2770 \u2770 \u2770"
- Lore: [ ]
- MultipleConsumerGUI:
- InventoryName: "&1&lItem consumer"
- Item:
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Consumer of &6\u00BB &3{assigned_to_value}"
- - ""
- - "&6\u25CF &c&lHow it works?"
- - " &2\u2022 &7There are &3Empty slots&7, where"
- - " &7you need to insert requested items."
- - " &2\u2022 &7To process these consumed items"
- - " &7just click on &3Back&7."
- - " &2\u2022 &7Changes are applied automatically"
- ListGUI:
- InventoryName: "&1&lCollection"
- Item:
- Button:
- RewardCommand:
- HeadName: "&2&lExecutable Reward Command"
- Lore:
- - "&6\u25CF &7Value &6\u00BB &3{value}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Right &6\u00BB &cRemove &7element"
- RewardItem:
- HeadName: "&2&lItem Reward"
- Lore:
- - "&6\u25CF &7Item &6\u00BB &3{value}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Right &6\u00BB &cRemove &7element"
- Base:
- Add:
- HeadName: "&2&lCreate new element"
- Lore:
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Create new element"
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Collection of &6\u00BB &3{assigned_to_value}"
- - ""
- - "&6\u25CF &c&lHow it works?"
- - " &2\u2022 &7To &3Add &7new element to collection"
- - " &7just click on &3Create Item &7in menu."
- - " &2\u2022 &7You will be redirected to GUI, wheres"
- - " &7you will create this element. "
- - " &2\u2022 &7By clicking on &3Back &7at that GUI,"
- - " &7created element will be added to this collection."
- - " &2\u2022 &7To &3Remove &7element from collection,"
- - " &7just &3Right click &7on it."
- - " &2\u2022 &7To &3Undo &7changes, look at"
- - " &3Action Item&7."
- - " &2\u2022 &7To save this list, just"
- - " &7click on &3Back&7."
- - " &2\u2022 &7Changes are applied automatically"
- Action:
- HeadName: "&c&lAction"
- Lore:
- - "&6\u25CF &7Click to undo changes"
- - " &2\u2022 &3Left &6\u00BB &7Current values"
- - " &2\u2022 &3Right &6\u00BB &7Default values"
- StringGUI:
- InventoryName: "&1&lSettings"
- Item:
- Base:
- Action:
- HeadName: "{current_value}" #DO NOT CHANGE IT
- Lore:
- - "&6\u25CF &7String of &6\u00BB &3{assigned_to_value}"
- - ""
- - "&6\u25CF &c&lHow it works?"
- - " &2\u2022 &7When you change the line,"
- - " &7result appears at the &3Output slot&7."
- - " &2\u2022 &7To save this result, click on"
- - " &3Output Item&7."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Current &6\u00BB &3{current_value}"
- - " &2\u2022 &3Right &6\u00BB &7Back"
- Errors:
- Empty: "&cCannot process an empty input!"
- DateTimeFormat: "&cCannot parse &d{input} &cinto datetime format &d{pattern}&c!"
- TimeFormat: "&cCannot parse &d{input} &cinto time format &dHH:MM:SS&c!"
- Color: "&cInvalid color!"
- ChoiceGUI:
- InventoryName: "&1&lChoice"
- Item:
- Button:
- RewardChoiceType:
- QUICK__ALL:
- HeadName: "&2&lQuick - All"
- Lore:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &3All &7assigned rewards will be"
- - "&7given to player at claiming."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- QUICK__CHANCE:
- HeadName: "&2&lQuick - Chance"
- Lore:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &3Random &7reward selected from list"
- - "&7in order to &7assigned &3probability&7"
- - "&7will be given to player at claiming."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- LUCKY_WHEEL:
- HeadName: "&2&lLucky Wheel"
- Lore:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Animated &3QUICK__CHANCE &7mode."
- - ""
- - "&6\u25CF &3Random &7reward selected from list"
- - "&7in order to &7assigned &3probability&7"
- - "&7will be given to player at claiming."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- FigureMode:
- NONE:
- HeadName: "&2&lDisable figure"
- Lore:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- PLAYER:
- HeadName: "&2&lPlayer (NPC)"
- Lore:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- ARMOR_STAND:
- HeadName: "&2&lArmorStand"
- Lore:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- HOLOGRAM:
- HeadName: "&2&lHologram"
- Lore:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- BarColor:
- PINK:
- HeadName: "&d&lPink BossBar"
- Lore:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- BLUE:
- HeadName: "&3&lBlue BossBar"
- Lore:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- RED:
- HeadName: "&4&lRed BossBar"
- Lore:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- GREEN:
- HeadName: "&2&lGreen BossBar"
- Lore:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- YELLOW:
- HeadName: "&e&lYellow BossBar"
- Lore:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- PURPLE:
- HeadName: "&5&lPurple BossBar"
- Lore:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- WHITE:
- HeadName: "&f&lWhite BossBar"
- Lore:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- BarStyle:
- SOLID:
- HeadName: "&2&lSolid BossBar"
- Lore:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- SEGMENTED_6:
- HeadName: "&2&lSegmented BossBar"
- Lore:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Divided into &36 &7parts."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- SEGMENTED_10:
- HeadName: "&2&lSegmented BossBar"
- Lore:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Divided into &310 &7parts."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- SEGMENTED_12:
- HeadName: "&2&lSegmented BossBar"
- Lore:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Divided into &312 &7parts."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- SEGMENTED_20:
- HeadName: "&2&lSegmented BossBar"
- Lore:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Divided into &320 &7parts."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- Locale:
- HeadName: "&2&l{value}"
- Lore:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- Sound:
- HeadName: "&2&l{value}"
- Lore:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- - " &2\u2022 &3Right &6\u00BB &7Play tone"
- ParticleEffect:
- HeadName: "&2&l{value}"
- Lore:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Value of &6\u00BB &3{assigned_to_value}"
- - ""
- - "&6\u25CF &c&lHow it works?"
- - " &2\u2022 &7To select another value, just"
- - " &3Left click &7on it."
- - " &2\u2022 &7Some values have assigned action"
- - " &7on &3Right click&7, then just read info"
- - " &7about it noticed on item."
- - " &2\u2022 &7Selected value is marked"
- - " &7by &3Enchantment&7."
- - " &2\u2022 &7To &3Undo &7changes, look at"
- - " &3Action Item&7."
- - " &2\u2022 &7To save this value, just"
- - " &7click on &3Back&7."
- - " &2\u2022 &7Changes are applied automatically"
- Action:
- HeadName: "&c&lAction"
- Lore:
- - "&6\u25CF &7Click to undo changes"
- - " &2\u2022 &3Left &6\u00BB &7Current &6\u00BB &3{current_value}"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_value}"
- MultipleChoiceGUI:
- InventoryName: "&1&lChoice"
- Item:
- Button:
- Reward:
- HeadName: "&2&l{reward_name}"
- Lore:
- - "&6\u25CF &7Key &6\u00BB &3{reward_key}"
- - "&6\u25CF &7Description &6\u00BB &3{reward_description}"
- - ""
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Probability &6\u00BB &3{probability}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- - " &2\u2022 &3Right &6\u00BB &7Manage probability"
- World:
- HeadName: "&2&l{value}"
- Lore:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- Material:
- HeadName: "&2&l{value}"
- Lore:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Collection of &6\u00BB &3{assigned_to_value}"
- - ""
- - "&6\u25CF &7Here, you can choose more"
- - "&7values."
- - ""
- - "&6\u25CF &c&lHow it works?"
- - " &2\u2022 &7To mark value, just"
- - " &3Left click &7on it."
- - " &2\u2022 &7To unmark value, just"
- - " &3Left click &7again on it."
- - " &2\u2022 &7Some values have assigned action"
- - " &7on &3Right click&7, then just read info"
- - " &7about it noticed on item."
- - " &2\u2022 &7Selected value is marked"
- - " &7by &3Enchantment&7."
- - " &2\u2022 &7To &3Undo &7changes, look at"
- - " &3Action Item&7."
- - " &2\u2022 &7To save this value, just"
- - " &7click on &3Back&7."
- - " &2\u2022 &7Changes are applied automatically"
- Action:
- HeadName: "&c&lAction"
- Lore:
- - "&6\u25CF &7Click to undo changes"
- - " &2\u2022 &3Left &6\u00BB &7Current &6\u00BB &3{current_value}"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_value}"
- QuickChoiceGUI:
- InventoryName: "&1&lChoice"
- Item:
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Collection of &6\u00BB &3{assigned_to_value}"
- - ""
- - "&6\u25CF &c&lHow it works?"
- - " &2\u2022 &7Just choose the value you"
- - " &7need to process"
- - " &2\u2022 &7Action is performed automatically"
- ConfirmationGUI:
- InventoryName: "&1&lAre you sure?"
- Item:
- Button:
- Confirm:
- HeadName: "&3&lConfirm"
- Lore:
- - "&6\u25CF &a&lYes"
- - " &2\u2022 &7I'm sure!"
- Deny:
- HeadName: "&c&lDeny"
- Lore:
- - "&6\u25CF &c&lNo"
- - " &2\u2022 &7I'm taking my"
- - " &7decision back!"
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