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Ebony Kingdom Prologue Session D

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Feb 7th, 2014
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  1. [12:51:38 PM] TheWanderingZebra: http://www.youtube.com/watch?v=MIKFRWLWvB0
  2.  
  3. Knowledge.
  4.  
  5. Knowledge is a power that all sentinant possess when they come to grow up. Knowledge presents the power to change the world. From the creation of water purifers, to vehicles, to medicine, and to the wonders of magic, knowledge is what has made many civilizations prosper.
  6. [12:51:54 PM] TheWanderingZebra: ... But it is also knowledge that have made civilizations perish.
  7. [12:52:53 PM] TheWanderingZebra: A long time ago did the knowledge of the uses of coal spark a war between two nations that went out of porportions. And in that war did it's combatants shought out knowledge to find new ways to defeat their foes.
  8. [12:53:54 PM] TheWanderingZebra: From guns, to Pink Cloud, to war machines, to alicorns ... and then the bombs that made the Wasteland the way it is today.
  9. [12:54:34 PM] TheWanderingZebra: And yet strangly, people today still seek out knowledge, knowledge that may prove benefitcial to society ... or wreck havoc against it.
  10. [12:55:04 PM] TheWanderingZebra: **Prologue Session D: Begin**
  11. [12:58:07 PM] TheWanderingZebra: From your travels you've heard rumors going around of a Stable Dweller having told a settlement of the Stable he just came out of. It's usually nothing special, since Stables have mostly been opening up more lately since Sunshine and Rainbow ... but this interested you perhaps when you heard the Stable Dweller in question was a zebra, from a Stable inhabited only by zebras. You don't know much about this knowledge, but, possibly being the curious being you are you just had to figure out about it. You've been exploring an ancient Ministry of Wartime Technology factory that you've heard is where the Stable was located.
  12. [1:09:02 PM | Edited 1:10:44 PM] HoloDiskJockey F.: Amber Sun briefly scans the area. She turns her head to look around, trying to find any other ponies.
  13. [1:11:55 PM] TheWanderingZebra: The factory appears pretty abandoned. Conveyor belts for what appeard to meant for lines of combat robots (which were heavily rusted through age) and unfinished power armor could be seen. The entire place was quite dark to try and get a better picture of the scene.
  14. [1:18:18 PM] HoloDiskJockey F.: Amber Sun casts the light spell so she can get a better look around and frowns. The dust particles building up on her glasses made it hard to see out of them. She momentarily grabs a used rag from her saddle bag with her Telekineses and wipes the glasses with ease before placing it back in the bag. 'Ah, much better.' she thinks to herself before she went to examine the combat robots and power armor. 'Fascinating, I can only wonder how impressive they must've looked 200 years ago.' she then goes on to see if there's any other doorways or openings into other rooms. 'I wonder if any of the equipment is still operational, I doubt it but it would be an amazing find.'
  15. [1:24:34 PM] TheWanderingZebra: With the room more lit up could Amber see three doorways, one at the north, east, and west.
  16. [1:27:00 PM] HoloDiskJockey F.: 'Hmm, three doorways, it might take longer but I suposse I could just check each one till I find the stable.' she says heading towards the doorway on the east.
  17. [1:32:10 PM] TheWanderingZebra: Amber finds herself in an office complex, a few desks with broken terminals. Papers and other useless junk were littered around the floor. Amber can find one terminal still functioning.
  18. [1:36:17 PM] HoloDiskJockey F.: "Oh?" she says looking at the still functioning terminal. "I wonder what's on here?" she goes towards the terminal and presses the keys to access the databanks.
  19. [1:38:33 PM] TheWanderingZebra: The terminal is locked right now, requiring a password.
  20. [1:42:19 PM] HoloDiskJockey F.: "Oh it's gonna be like that huh?" she says in questioning tone. "Well then let's take a crack at this." she takes out her Hackers tools and sets up the wires to the terminal.
  21. [1:44:51 PM] TheWanderingZebra: Well, that was rather easy, the very first try did Amber immediatly got the password right! There appears to be a few emails in the terminal, and just by luck about 3 of them aren't corrupted.
  22. [1:50:17 PM] HoloDiskJockey F.: "Heh, Open Sesame." she says before taking a look at the first uncorrupted email. "Now, let's what we got here."
  23. [1:54:01 PM] TheWanderingZebra: "To the Ministry of Wartime Technology Buckston branch:
  24.  
  25. From this day will the Buckston factory here be closed due to the recent controversy that the Ministry Mare Applejack herself had discovered going on in here. But if you have received this email it means that you have not been laid off, and we will be working on transfering you to a different work place."
  26. [1:58:31 PM] HoloDiskJockey F.: "Hmm, interesting but nothing too spectacular." she says scanning the e-mail briefly before switching to the second email. "Let's see what else is in here."
  27. [2:07:04 PM] TheWanderingZebra: "Yo, Screwdriver, could you not believe what the boss was hiding here? Just what he did ... just complete bullshit. Now I'm even starting to wonder if we're just as bad as the zebras after what I just saw. I don't care about work anymore, I'm done, and maybe you should quit too if you know what's good for you. - Wrench"
  28. [2:11:23 PM] HoloDiskJockey F.: "That is...very curious actually, I wonder what it was that his 'Wrench' found that spooked him so much?" she says switching to the last email. "Maybe this is related to the first email, I wonder if i'll find out what he found in this email?"
  29. [2:14:59 PM] TheWanderingZebra: "I heard that you got hired by StableTec as part of your relocation. Are they seriously considering making a Stable underneath in the lower floor after the shit that happened here? Not that I don't mind that they're wanting to repurpose something ... but this place still has bad blood man. Hope you're doing well. - Wrench."
  30. [2:19:48 PM | Edited 2:20:20 PM] HoloDiskJockey F.: "So the stable wasn't what he was talking about in the second email but that leaves question as to WHAT he found that spooked him so bad." she says unhooking the wires and placing her tools back in the saddlebag. "Well, that concludes my business in here, let's try the doorway on the west side then." She leaves the office, heads back in the main corridor and heads straight to the West doorway.
  31. [2:24:49 PM] TheWanderingZebra: The West doorway reveals itself to Amber as she finds herself deeper into the assemply line plant. There's another doorway that leads into what appears to be a boss's office.
  32. [2:27:17 PM] HoloDiskJockey F.: Amber heads towards the other doorway.
  33. [2:29:56 PM] TheWanderingZebra: Anber finds herself in an office that appears even older than the rest of the place, with cobwebs forming on shelfs and the desk which lay a single glowing terminal.
  34. [2:33:31 PM] HoloDiskJockey F.: "Another operational terminal, maybe I can figure out what Wrench saw on it." she says heading towards the computer, she presses the keys to access the databanks.
  35. [2:36:18 PM] HoloDiskJockey F.: She takes out her hackers tools, she hooks up the wires and other gadgets. "Another hardcase it seems."
  36. [2:37:11 PM] TheWanderingZebra: The first attempt appears to fail, but the second one appears to succeed, giving her access to the terminal.
  37. [2:38:14 PM] HoloDiskJockey F.: "Let's see." she says looking at the terminal.
  38. [2:43:04 PM] TheWanderingZebra: "The cybernetic experiement seems to be showing some progression. There were a few minor setbacks, but I believe with this project would the Ministry of Technology and Equestria itself will find this benefitical to the war effort."
  39.  
  40. There's a few notes in the terminal that seems to lead where the 'experiments' were taking place. Though exactly how to reach into the location it doesn't say. Someplace in the north doorway. There also appears to show the location where the lower floor is, though it appears to be heavily protected by a password.
  41. [2:47:19 PM] HoloDiskJockey F.: "Cybernetics Experiments? Is that what spooked Wrench so bad? Oh I HAVE to see what it is in there!" she says quickly disconnecting her tools and placing them in her saddlebag before quickly leaving the room.
  42. [2:49:29 PM] HoloDiskJockey F.: Just as she heads back out the office she takes another look at her surroundings.
  43. [2:50:33 PM] TheWanderingZebra: Hmm, interesting. It seems like there's a ton of pieces for what they were building here missing. Perhaps that could be a reason why so many of them appear unfinished, perhaps they were never meant to be finished at all.
  44. [2:55:32 PM] HoloDiskJockey F.: 'Hmm, perhaps the focus of this factory wasn't the Power Armor or the Battle Robots, maybe the focus was on the Cybernetic Experiments?' she thought. 'It WOULD explain why alot of the parts and pieces for these things are missing, they probably used them to make more Cybernectics! But why the mystery, what could they have been working on that they kept it a secret of sorts?' she pondered as she bolted off. "Only one way to find out!" she says heading out the doorway and into the main corridor before making a turn to the north doorway.
  45. [3:18:32 PM] TheWanderingZebra: The northdoorway revealed to Amber a metal stairway leading to the upper level of the building. There appeared to be a door to the right of the room with a terminal next to it. A few engines could be seen in the room no longer functioning.
  46. [3:20:55 PM] HoloDiskJockey F.: "Ok, let's do this!" she says grabbing her tools and hooking them to the terminal before typing the keys to access the databanks.
  47. [3:25:49 PM] TheWanderingZebra: The first attempt was rather disasterous, as not only did Amber failed the first time but did the terminal, perhaps through a technical glich, nearly shocked her to death! The second failed, luckily with no shock from the terminal. The third however proved to succeed her.
  48. [3:27:49 PM | Edited 3:28:53 PM] HoloDiskJockey F.: "Ach, fiesty aren't you?" she says looking at the terminal in disdain. "But, that's not gonna stop me." she looks back at the screen of the now unlocked terminal so she can unlock the door.
  49. [3:29:22 PM] TheWanderingZebra: The metal door gave a hiss as it eventually opened to Amber.
  50. [3:30:35 PM] HoloDiskJockey F.: "Open Sesame." she chuckles as she walks into through the door. "Let's see, what's behind door number 1?"
  51. [3:37:12 PM] TheWanderingZebra: Behind door number 1 could Amber find herself trotting in a metal hallway. Nothing out of the ordinary until she can spot what appears to be police tape blocking away a pathway in the hall. The other pathway appeared to be free of such a blockade.
  52. [3:40:58 PM] HoloDiskJockey F.: "Forbidden Pathway or Clear pathway?" she says looking in both directions. "My curiosity says Forbidden but my common sense says...forget it my curiosity is too strong, let's what's in here." she says heading towards the police tape and tries to see what is behind the blockade.
  53. [3:45:33 PM] TheWanderingZebra: Not much could be seen behind the blockade ... but, you swear you saw what appeared to be dried blood on the floor.
  54. [3:48:32 PM] HoloDiskJockey F.: "Ooh, this looks sketchy, but I REALLY want to see what's behind here." she says while taking out her recharger rifle and tries to bypass the police tape to head down the path.
  55. [3:56:42 PM] TheWanderingZebra: The police tape is a bit hard at first, but Amber manages to get through it.
  56.  
  57. Heading down in the pathway did Amber eventually stumple upon what appeared to be an operating room ... with what appear to be ancient corpses (with some flesh still attached oddly) with what appears to be invasive cybernetic implants being worked on them as they're strapped to tables. Amber could see one pony who was in the midst of having his eyes forcefully removed through a metal arm attached above him. Most of them appear to be in a frozen state of terror.
  58. [4:05:27 PM] HoloDiskJockey F.: "Urp." she groans trying to keep herself from tossing her cookies, she succeeds with some effort, she grimaces at the scene infront of her. "Well, I guess THIS is what spooked Wrench so badly, i'm kinda spooked myself." she looks around to see what else is in the operating room. Or if there's any other rooms in the pathway.
  59. [4:09:12 PM] TheWanderingZebra: There's a ton of old, and unusable, cybernetic implants laying around on shelves. Amber could find a few scrap metal on the floor as she trots more in the operating room. There also appeared to be a closed metal door nearby.
  60. [4:10:43 PM] HoloDiskJockey F.: Amber grabbed some of the scrap metal from the floor, never knew when she'd need it, and heads toward the closed metal door. She goes to open it.
  61. [4:14:12 PM] TheWanderingZebra: It appears to be locked right now.
  62. [4:16:18 PM] TheWanderingZebra: Through some odd logic, the door appears to be capable of being lockpicked.
  63. [4:16:59 PM] HoloDiskJockey F.: Amber pulls out a small bag of bobby pins and her screwdriver, preparing to attempt to unlock the door.
  64. [4:18:16 PM] TheWanderingZebra: It takes about 5 attempts before Amber can finally hear a click on the door.
  65. [4:19:20 PM] HoloDiskJockey F.: "Jackpot" she says opening the door, she takes a look inside.
  66. [4:23:21 PM] TheWanderingZebra: Amber appears to find what barely even resempled a normal pony at all, it didn't appear to even have any skin at all! It resembled more of an ancient pony like robot of some sort. It's parts appear to be a bit rusted with age. Wires from the ceiling appear to be attached to the cyberpony as it's eyes were closed.
  67. [4:25:51 PM] HoloDiskJockey F.: "Oh dear." she says looking at the figure inside."What were they doing with these experiments? What were they for?" She wondered looking around the room for anything else.
  68. [4:28:56 PM] TheWanderingZebra: There appeared to be a glowing terminal that wasn't password protected it. It appeared to have some notes on it.
  69. [4:29:37 PM] HoloDiskJockey F.: Curious, she goes toward the terminal to take a look at it.
  70. [4:34:22 PM] TheWanderingZebra: "Subject 0135 seems to be the most successful of our experiements thus far. The zebra was quite resistant at first when we had gained when we had negociated with Rattlehoof Prison for the subjects we needed. His body has proven to be a match for the Cybersuit 00 prototype. The brain implant seemed to have worked on him well, and he's been more willing since then with the experiment. With this weapon the zebras would have no chance against Equestria with armies of these on the battlefield. I believe Princess Luna will be delighted to have the tide of the war change to her side once this project is completed."
  71. [4:44:17 PM] HoloDiskJockey F.: "Oh fuck me with Celetia's golden tiara." she mutters to herself. So these were suppossed to be uber soldiers for Equestria's warfront. No wonder Wrench was so frightened, even though these experiments were sound in logic but actually forcing these zebras and ponies to become these cybernetic abominations for the sake of war was down right horrible.
  72. [4:48:16 PM] TheWanderingZebra: A whirring noise could be heard from behind Amber, almost as if something was turning on.
  73. [4:49:04 PM] HoloDiskJockey F.: "Oh that's not a good sound to hear." she says slowly turning her head around.
  74. [4:52:21 PM] TheWanderingZebra: A few lights on the cyberzebra's body begin to give off a red glow, steam coming out of it's coolants as the cyberzebra's red synthetic eyes open widely to Amber. "RRRAAAAAAAAAAOOORRR!" It gave off a loud mechanic screach that could nearly break ear drums as it begins to try and get out of it's restraints, pulling the wires that hold it secure as it appears to try and rush towards Amber.
  75. [4:55:16 PM] HoloDiskJockey F.: "AAAAAAAAAAHHHHHHH! she screams as the cyberzebra roars at her she brings up her recharger rifle and begins to shoot him.
  76. [5:07:58 PM] TheWanderingZebra: The cyberzebra screams in agony as the plasma shots burn into it's metalic skin, appearing to do great damage to it. But unfortunately for Amber did it break free from it's prision and prepared to charge towards Amber
  77. [5:09:25 PM] TheWanderingZebra: Amber manages to dodge the cyberzebra as it collides to the wall, it appeared to spend awhile recovering as it tried to look back towards the intruder.
  78. [5:13:44 PM | Edited 5:15:43 PM] HoloDiskJockey F.: Amber, having luckily dodged the charge, shoots once more at the cyberzebra. She manages to hit it twice but unfortunately missed the first hit due to being so shaken up. She tenses up ready to dodge again for any future charges.
  79. [5:14:58 PM] TheWanderingZebra: The two hits make impact on the cyberzebra, who's now more enraged as it attempts to once again charge towards Amber.
  80. [5:19:29 PM] TheWanderingZebra: The cyberzebra this time manages to tackle Amber critically, sending her flying out of the room and into the operation room as it gave a roar!
  81. [5:21:41 PM] HoloDiskJockey F.: "Ugh!" she grunts as she is bowled over and sent flying back into the operating room. "D-Damn my own curiosity." she flinches as her chest begins to hurt. She shakingly holds up the rifle, not planning to give up yet.
  82. [5:24:46 PM] TheWanderingZebra: Amber could take notice that the support beams on the ceiling above where the cyberzebra looked pretty unstable. A shot to it could have the entire room collaspe on the cyberzebra, finishing it off for good. Though she'd have to run out of the room in time.
  83. [5:29:14 PM] HoloDiskJockey F.: Amber, making a run for it, takes one last shot at the support beams and successfully hits. "Yes!"
  84. [5:32:18 PM] TheWanderingZebra: Amber appeared to be right on spot at the most weakest point in the support beam. Parts of the ceiling began to fall down as the cyberzebra tries to charge towards Amber, only to get caught as the ceiling collapsed itself on the cyberzebra. Amber manages to run away from the room as the entrance to the operation room is completely blockaded.
  85. [5:34:41 PM] HoloDiskJockey F.: Amber keeps running till she gets past the police tape and just collapses on the floor breathing heavily. "Not *huff* doing that *huff* again." she says sprawled out on the floor.
  86. [5:39:40 PM] HoloDiskJockey F.: After catching her breath for a few moments she proceeds to prop herself up, her back against the wall, and goes searching through her saddlebags. She pulls out a healing potion and a roll of bandages. She opens up her jumpsuit to check herself for broken ribs, thankfully there weren't any broken bones but she knew her chest was going to be one big bruise after what she went through. She downs the potion and begins to wrap the bandages around her torso.
  87. [5:44:38 PM] TheWanderingZebra: The hallways remained silent. It looked like Amber didn't have to worry about any cyber monsters for now.
  88. [5:47:19 PM] HoloDiskJockey F.: Amber, taking another potion since she still felt crummy, sighed as she rested for a few minutes while they kicked in. "I really need to get some armor." she said placing the rest of her materials in the saddlebag. As she did she came across the Reinforcemen modification kit she had. "Then again, I could always make some, saves me some caps."
  89. [5:52:58 PM] HoloDiskJockey F.: She takes off her jumpsuit and places it, the reinforcement kit and her sewing kit on the floor as she began to work. She begins adding applying armor padding as well as other attachements, her sewing needle busy at work.
  90. [6:16:07 PM] HoloDiskJockey F.: After putting on the finishing touches, she places the now Reinforced Jumpsuit on. She packs everything away sans her recharger rifle, and heads down toward the other pathway.
  91. [6:18:47 PM] TheWanderingZebra: The other pathway seems to be nearly the same as the last one ... up until Amber can see what appears to be stone replacing the metal floor. It appears like somepony decided to make more room here by making a tunnel underground. Amber eventually reaches toward a Stable door with the number "19" on it.
  92. [6:24:23 PM] HoloDiskJockey F.: "Well, Well, Well" she says nearing the stable door. "Looks like I found the factory's stable, now what do I do?" she says wondering what to do next. She looks around.
  93. [6:25:52 PM] TheWanderingZebra: Amber can find what appears to be a control panel to the outside of the Stable that she could try to hack and open the Stable door.
  94. [6:28:22 PM] HoloDiskJockey F.: "It's never that easy is it?" she questions herself with a sigh. she takes out her hackers tools and once again begins the process of hooking them up to the terminal. She then begins her attempts at hacking the terminal.
  95. [6:31:48 PM] TheWanderingZebra: A siren goes off as Amber can see the Stable door begin to open, taking a slow amount of time before the door is finally opened.
  96. [6:34:39 PM] HoloDiskJockey F.: "Open Sesame." she says sporting a wide grin, glad to have been able to hack the terminal in only one attempt. "Now, to see what's behind door number 19." she says chuckling at her own dry joke.
  97. [6:36:21 PM] TheWanderingZebra: A few panicing screams could be heard as Amber began to enter the Stable. A speaker could be heard from a mare. "Uh Gear Chrome! You're alive! And quite early from your ... expedition."
  98. [6:43:08 PM] HoloDiskJockey F.: "Buh?" she exclaims quickly putting her rifle away. She was not expecting anypony to actually be in here, not wanting to be seen as hostile she placed her weapon away as a show of good intention. "Umm, sorry but I think you have me mistaken for somepony else." she said not knowing whether or not the voice could hear her.
  99. [6:44:09 PM] TheWanderingZebra: "Somep- ... Who are you? How did you manage to find us?!" The voice from the speaker yelled.
  100. [6:45:15 PM] HoloDiskJockey F.: "Wait! I'm a scholar, I heard about the stable from rumors in the wastes, I didn't think anypony was actually down here."
  101. [6:47:04 PM] TheWanderingZebra: "R-rumors? ... Gear Chrome." The voice said, apparently not very fond of the name. "... Very well, a few guards will be escorting you to my office. I don't know what foul sickness the outside world had contaminated it's inhabitants, and I do not want you to touch a fur of anyzebra in this Stable."
  102. [6:48:52 PM] HoloDiskJockey F.: "Um that's perfectly fine with me and if it helps i'm not sick or anything." she says.
  103. [6:54:00 PM] TheWanderingZebra: From the door entrance to the rest of the Stable did two zebra guards carrying plasma rifles enter, appearing a bit shocked upon seeing the first unicorn they've seen in a long time. They however focus on their job, escorting Amber into the Atrium.
  104. [6:55:40 PM | Edited 6:57:13 PM] HoloDiskJockey F.: "Hi there." she said sheepishly as the guards enter the room. She goes along with the guards into the Atrium.
  105. [7:02:25 PM] TheWanderingZebra: The guards don't say anything to her, but they certainly appear to be looking at her in interest a bit. Amber can see a few Stable residents going into their rooms as the unicorn was escorted into the Overmare's office. Once inside did the two guards block Amber's path to the exit. The zebra mare sitting at the desk had a rather annoyed look on her face, looking like she was having a migrain right now. "That idiot kept talking about us, didn't he? And you ended up hearing about it. And now you come barging into my Stable disturbing our peace."
  106. [7:05:24 PM] HoloDiskJockey F.: "Well I came here purely for intellectual pursuits, I really didn't think the rumors were true or that there'd be po-sorry zebras still living inside." she said to the Overmare. "My name is Amber Sun, i'm a Scholar and I am not here to bother anyzebra."
  107. [7:09:56 PM] TheWanderingZebra: "A scholar?" The Overmare said tapping her hooves together. Amber can take notice of desk name plate on her desk, saying the words "Circuit Mod". Doesn't exactly appear to be a zebraish name.
  108.  
  109. "What is it exactly you came to learn exactly?"
  110. [7:16:38 PM] HoloDiskJockey F.: "Well when I heard about a stable being in the factory, much less a zebra stable, I thought I could come here to learn more about Zebra culture from perhaps old books or terminal entries. I mean even though I heard it through rumors I thought it was worth a shot. I didn't expect for it to still be occupied." she says looking at the overmare.
  111. [7:19:49 PM] TheWanderingZebra: "Is that all? I don't know what you mean by this "zebra culture" you speak of. As we recall, our culture is no different than yours. So I don't see much of the point in you coming here." The Overmare said firmly.
  112. [7:24:08 PM] HoloDiskJockey F.: "Well, from what little i've read I know that most zebras had practiced advanced methods of Alchemy to make different elixers and potions and some were known to practice Shamanism." she said with a hoof to her chin. "There's not much I can find on history, everything i've ever seen has been about the war 200 years ago and even then the texts have been highly biased in my opinion."
  113. [7:26:03 PM] TheWanderingZebra: The two guards seem to snicker at Amber, almost as if she was stupid. The Overmare however didn't appear amused ... in fact, she appeared rather angry. "Guards, I want her out of this place now."
  114. [7:32:25 PM] HoloDiskJockey F.: Amber sighed as she heard the Overmare's order. "Fine, I didn't expect you to hear me out this long anyway, i'll be out of your mane then, all I wanted was to learn more about your kind from unbiased point of view but I guess we don't always get what we want." she gets up ready to be escorted out of the stable.
  115. [7:34:35 PM] TheWanderingZebra: "Now now Circuit, she's already risked so much to get here. Why not have her stay for a bit?" A radio like voice could be heard coming from the Overmare's desk, whom appeared shocked to hear the voice right now as the two guards appear confused. "... Go, and leave the unicorn in here." She said. The two guards appeared to want to ask a question but went out in fear from the Overmare's glare.
  116. [7:38:27 PM] HoloDiskJockey F.: Amber was confused, who was that voice on the radio, why did it shock the Overmare so much and why did it insist on letting her stay? She stayed silent as she watched the guards leave.
  117. [7:39:33 PM] TheWanderingZebra: "... Did you have to announce yourself in front of my guards?" The Overmare said to the speaker from her desk.
  118.  
  119. "Well, if I hadn't spoken up soon you were about to kick her out. And I wanted to have a word with her."
  120. [7:40:36 PM] HoloDiskJockey F.: Amber raised a brow at that, the voice wanted to speak to her? Why?
  121. [7:43:41 PM] TheWanderingZebra: "A word with her? Why would yo-" The Overmare said before the voice once again interupted.
  122.  
  123. "My apologizes for the Overmare here that I appointed myself. You came here seeking knowledge on zebra lore, no? Well, I'm afriad the stable contains none of that. And you stop acting like you're oblivious to the Stable experiement Circuit." The voice said, leaving the Overmare a bit startled that he outright revealed classified information.
  124. [7:44:53 PM] HoloDiskJockey F.: "This doesn't have anything to do with the cybernetics experiments would it?" she questioned.
  125. [7:46:10 PM] TheWanderingZebra: A chuckle coming from the radio. "Oh, I don't know how you seemed to think that they added together. No, the cybernetic experiments are completely irrelivant ... but, it did give StableTec space for a Stable idea I gave to Scootaloo a long time ago."
  126. [7:47:45 PM] HoloDiskJockey F.: Amber's eyes widened at that. "Scootaloo? That's impossible, if you knew her than you'd have to be over 200 years old."
  127. [7:50:53 PM] TheWanderingZebra: "Well, if you've seen enough ghouls you should know about how we don't age quite as well as normal ponies do."
  128.  
  129. The Overmare seemed rather nervous right now. "Just get to the point! I don't want her to go off revealing what she knows about zebra culture to my people!"
  130. [7:54:05 PM] HoloDiskJockey F.: "Okay that'd make sense." she mentally facehoofed, she didn't count on the possibility of him being a ghoul but then again alot of the things she's seen and heard today have been enough to make anypony/zebra's head spin. "Wait, what do you mean revealing what I know about Zebra culture?" she asked. "Don't they even know about the war or anything else?"
  131. [7:57:38 PM] TheWanderingZebra: "Well of course they know of the great war ... exactly how I wrote it for them. They were the oppressed by their Caesar, and we ponies came to rescue them and gave them shelter from their tyranical leader. Take out all books relating to real zebra culture and replace it with Equestrian culture instead, and you'd have a zebra race that would never repeat the same mistakes that the Zebrican Empire made. Quite simple method of salvation no?" The voice said. "It was my idea that I ended up paying quite a hefty amout of bits just to get StableTec to take my idea. I've kept contact with this Stable for quite some time already, making sure each Overmare followed the Stable experiement."
  132. [8:05:20 PM] HoloDiskJockey F.: "I've heard about some stables that alter history archives to some amounts, so this stable was made only for zebras and they were brought up beliving this altered history." she says in an understanding tone. "While I can't abide making false information, I suppose it makes sense in the long run; I won't reveal what I know to these zebras."
  133. [8:06:48 PM | Edited 8:06:59 PM] TheWanderingZebra: "Ah, thank you. You would not believe the trouble and money I've spent getting the right zebras into that Stable long ago." The radio voice said as the Overmare was silent.
  134.  
  135. "But, you want to learn about zebras, don't you? Well, I just so happen to have a job relating to them that I'd like to hire you for." The voice said.
  136. [8:09:04 PM] HoloDiskJockey F.: This grabbed her intrigue. "A job, what exactly does this job consist of doing?" she asked.
  137. [8:11:07 PM] TheWanderingZebra: "Zebrica. There's something in there that I want that's in their. But because ... of the conditon you are aware of, I can't exactly set hoof on the country. Which is why I've been searching around for an expedition group. I'm offering 50,000 caps for each member should you all succeed in finding what I want. And I can ensure you that there could be pleanty of opportunities to learn about zebra culture in there."
  138. [8:16:15 PM] HoloDiskJockey F.: Amber eyes sparkled whilst she thought of the possibilites. She was being offered to go to a different country, one she's never seen before, for an expedition, a sum of 50,000 caps, and the opportunity to learn more about Zebra culture. 'It's too good to be true!' she thought with a dreamy expression on her face. Her face then turned neutral and she narrowed her eyes at the desk. "What's the catch?"
  139. [8:17:21 PM | Edited 8:17:57 PM] TheWanderingZebra: "No catch my friend, other than having to travel with a group that I've been hiring. And might I add that you're the most eager one I've met out of all the ones I've hired so far."
  140. [8:21:14 PM | Edited 8:22:05 PM] HoloDiskJockey F.: She frowned at this, she wasn't much of a social pony, she barely even talked to most ponies when she had to. This was the longest she's ever talked to somepony or in this case somezebra else in weeks. Now she was expected to cooperate with a group of strangers she's never met before for who knows how long. But, the rewards and possibilities were too good to pass up and she'd have to be crazy to turn it down. "Okay, you got yourself a deal, where do I have to go and by when?"
  141. [8:23:18 PM] TheWanderingZebra: "Good. About west from the factory above this Stable there's an old beach resort that I own. It should be only a few days away from where you currently are. Judging by how long it should take everyone else to reach my domain, we'll say by three days. Should be reasonable, no?"
  142. [8:26:48 PM] HoloDiskJockey F.: "Alright then, West of the stable. Old Beach Resort. Three Days." she lists the details. "One question, how exactly are we getting to Zebrica?" she asked
  143. [8:28:08 PM] TheWanderingZebra: "A boat I own. I have the meeting place in a beach resort for a reason after all."
  144. [8:30:38 PM] HoloDiskJockey F.: "Ooh! I've never been on a bo- err I mean understood, i'll be heading to the location as soon as I can." she started to speak excitedly but cut herself off and returned to her neutral tone.
  145. [8:32:12 PM] TheWanderingZebra: "Well, I can't wait to meet you in person. Ta ta for now." The voice said, now silent.
  146.  
  147. The Overmare looked at Amber in a narrowed gaze. "I will tell you this now from what I know. There is nothing good about that culture. There's a reason why we went to such lengths to eradicate it here."
  148. [8:40:40 PM] HoloDiskJockey F.: "Right, duly noted, well since you want me gone i'll just leave." she said heading towards the door. "Oh and you won't have to worry about a thing, my lips are sealed of the location of this stable though you might want to reinforce the security terminal for the door."
  149. [8:43:38 PM] TheWanderingZebra: As Amber left did the Overmare began to think to herself before speaking outloud once Amber left. "... Then I think you've just sealed your fate." She then presses a button on a speaker. "Matrix! After the unicorn leaves I want you to make sure no one can just easily hack their way into our stable!"
  150.  
  151. And so, the story of a mare seeking knowledge begins. However, what she doesn't know is that she has gotten herself into something far more bigger than she anticipated.
  152. [8:44:46 PM] TheWanderingZebra: **Prologue Session D: Quest - Questionable Ethics Complete!**
  153. [8:51:28 PM] TheWanderingZebra: **Amber has gained the trait Quick Thinking!**
  154. [8:56:28 PM | Edited 8:57:29 PM] TheWanderingZebra: **Quickly! At 25 AP you may take an INT roll to determine how best to defeat an opponent in combat. However, once you make this roll you must make a PER roll at a -2 penalty when attacked due to neading to focus on thinking. If you fail the PER roll, any attack for the round you activate this trait is counted as a sneak attack. The GM may imposse INT penalties based on how difficult it is to figure out a weakness.**
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