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- ScriptPrintMessageChatAll("Registered player");
- ui <- Entities.CreateByClassname("game_ui");
- ui.__KeyValueFromFloat("fieldofview", -1.0);
- ui.SetOwner(self);
- EntFireByHandle(ui, "RunScriptFile", "test/ui", 0, self, self);
- EntFireByHandle(ui, "Activate", "", 0, self, self);
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