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12-03-14-01 Editor Log

Mar 14th, 2012
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  1. 2012-03-14 21:49:44.629 Unity[235:207] NSDocumentController Info.plist warning: The values of CFBundleTypeRole entries must be 'Editor', 'Viewer', 'None', or 'Shell'.
  2. verify_permissions -- /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Temp/Export Package, running for theantranch
  3. Done verifying - no errors
  4.  
  5. LZMA 4.43 Copyright (c) 1999-2006 Igor Pavlov 2006-06-04
  6. Wed Mar 14 22:44:01 Titan.local Unity[235] <Error>: kCGErrorIllegalArgument: CGSClearWindowTags: Invalid window 0x0
  7. Wed Mar 14 22:44:01 Titan.local Unity[235] <Error>: kCGErrorFailure: Set a breakpoint @ CGErrorBreakpoint() to catch errors as they are logged.
  8. 1.6.36]
  9. Renderer: ATI Radeon HD 2600 OpenGL Engine
  10. Vendor: ATI Technologies Inc.
  11. VRAM: 256 MB
  12. Extensions: GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_vertex_blend GL_ARB_window_pos GL_ARB_shader_objects GL_ARB_vertex_shader GL_ARB_shading_language_100 GL_EXT_multi_draw_arrays GL_EXT_clip_volume_hint GL_EXT_rescale_normal GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_gpu_program_parameters GL_EXT_geometry_shader4 GL_EXT_transform_feedback GL_APPLE_client_storage GL_APPLE_specular_vector GL_APPLE_transform_hint GL_APPLE_packed_pixels GL_APPLE_fence GL_APPLE_vertex_array_object GL_APPLE_vertex_program_evaluators GL_APPLE_element_array GL_APPLE_flush_render GL_APPLE_aux_depth_stencil GL_NV_texgen_reflection GL_NV_light_max_exponent GL_IBM_rasterpos_clip GL_SGIS_generate_mipmap GL_ARB_imaging GL_ARB_point_parameters GL_ARB_texture_env_crossbar GL_ARB_texture_border_clamp GL_ARB_multitexture GL_ARB_texture_env_add GL_ARB_texture_cube_map GL_ARB_texture_env_dot3 GL_ARB_multisample GL_ARB_texture_env_combine GL_ARB_texture_compression GL_ARB_texture_mirrored_repeat GL_ARB_shadow GL_ARB_depth_texture GL_ARB_shadow_ambient GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_occlusion_query GL_ARB_point_sprite GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ARB_pixel_buffer_object GL_ARB_draw_buffers GL_ARB_shader_texture_lod GL_ARB_color_buffer_float GL_ARB_half_float_vertex GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_ARB_framebuffer_object GL_EXT_compiled_vertex_array GL_EXT_draw_buffers2 GL_EXT_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_texture_rectangle GL_ARB_texture_rectangle GL_EXT_texture_env_add GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_texture_lod_bias GL_EXT_abgr GL_EXT_bgra GL_EXT_stencil_wrap GL_EXT_texture_filter_anisotropic GL_EXT_separate_specular_color GL_EXT_secondary_color GL_EXT_blend_func_separate GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_texture_compression_s3tc GL_EXT_texture_compression_dxt1 GL_EXT_texture_sRGB GL_EXT_blend_equation_separate GL_EXT_texture_mirror_clamp GL_EXT_packed_depth_stencil GL_EXT_bindable_uniform GL_EXT_texture_integer GL_EXT_gpu_shader4 GL_EXT_framebuffer_sRGB GL_EXT_provoking_vertex GL_APPLE_flush_buffer_range GL_APPLE_ycbcr_422 GL_APPLE_rgb_422 GL_APPLE_vertex_array_range GL_APPLE_texture_range GL_APPLE_float_pixels GL_ATI_texture_float GL_ARB_texture_float GL_ARB_half_float_pixel GL_APPLE_pixel_buffer GL_APPLE_object_purgeable GL_NV_blend_square GL_NV_fog_distance GL_NV_conditional_render GL_ATI_texture_mirror_once GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_texture_env_combine3 GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGI_color_matrix GL_EXT_texture_array GL_EXT_vertex_array_bgra GL_ARB_instanced_arrays GL_ARB_depth_buffer_float GL_EXT_packed_float GL_EXT_texture_shared_exponent
  13. GL: buggy packed depth stencil; Deferred rendering will use slower rendering path
  14. Loading GUID <-> Path mappings ... 0.059034 seconds.
  15. Loading Asset Database ... 0.001839 seconds
  16. AssetDatabase consistency checks ... 0.057622 seconds
  17. Unloading 23 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  18.  
  19. Unloading -1 unused Assets to reduce memory usage. Loaded Objects now: 50. Operation took 15.647877 ms.
  20. System memory in use: 19.9 MB.
  21. Registering custom dll's ... 0.026950 seconds.
  22. Begin MonoManager ReloadAssembly
  23. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll (this message is harmless)
  24. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll (this message is harmless)
  25. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll (this message is harmless)
  26. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll into Unity Child Domain
  27. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll (this message is harmless)
  28. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  29. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll (this message is harmless)
  30. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll into Unity Child Domain
  31. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
  32. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.dll (this message is harmless)
  33. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
  34. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Mono.Cecil.dll (this message is harmless)
  35. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Boo.Lang.dll (this message is harmless)
  36. Mono: successfully reloaded assembly
  37. - Completed reload, in 0.371 seconds
  38. Validating Project structure ... 0.001400 seconds.
  39. Refresh, detecting if any assets need to be imported or removed ... 0.000765 seconds (Nothing changed)
  40. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.dll (this message is harmless)
  41. Unloading 12 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  42.  
  43. Unloading 384 unused Assets to reduce memory usage. Loaded Objects now: 1050. Operation took 68.800301 ms.
  44. System memory in use: 51.1 MB.
  45. Refresh, detecting if any assets need to be imported or removed ... 0.000670 seconds (Nothing changed)
  46. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/nunit.framework.dll (this message is harmless)
  47. Refresh, detecting if any assets need to be imported or removed ... 0.000698 seconds (Nothing changed)
  48. Begin MonoManager ReloadAssembly
  49. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll (this message is harmless)
  50. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll (this message is harmless)
  51. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll (this message is harmless)
  52. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll into Unity Child Domain
  53. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll (this message is harmless)
  54. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  55. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll (this message is harmless)
  56. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll into Unity Child Domain
  57. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
  58. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.dll (this message is harmless)
  59. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
  60. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Mono.Cecil.dll (this message is harmless)
  61. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Boo.Lang.dll (this message is harmless)
  62. ----- Total AssetImport time: 0.011424s, Asset Import only: 0.000000s, CacheServerIntegrate only: 0.000000s, CacheMove: 0.000000s, CacheDelete: 0.000000s, CacheServer Download: 0.000000s [0 B, nan mb/s], CacheServer Hashing: 0.000000s [0 B, nan mb/s]
  63. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.dll (this message is harmless)
  64. Mono: successfully reloaded assembly
  65. - Completed reload, in 0.613 seconds
  66. Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  67.  
  68. Unloading 844 unused Assets to reduce memory usage. Loaded Objects now: 661. Operation took 34.239140 ms.
  69. System memory in use: 49.1 MB.
  70. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/nunit.framework.dll (this message is harmless)
  71. Unloading 30 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  72.  
  73. Unloading 578 unused Assets to reduce memory usage. Loaded Objects now: 1175. Operation took 108.168213 ms.
  74. System memory in use: 62.8 MB.
  75. Begin MonoManager ReloadAssembly
  76. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll (this message is harmless)
  77. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll (this message is harmless)
  78. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll (this message is harmless)
  79. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll into Unity Child Domain
  80. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll (this message is harmless)
  81. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  82. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll (this message is harmless)
  83. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll into Unity Child Domain
  84. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
  85. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.dll (this message is harmless)
  86. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
  87. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Mono.Cecil.dll (this message is harmless)
  88. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Boo.Lang.dll (this message is harmless)
  89. ----- Total AssetImport time: 0.011267s, Asset Import only: 0.000000s, CacheServerIntegrate only: 0.000000s, CacheMove: 0.000000s, CacheDelete: 0.000000s, CacheServer Download: 0.000000s [0 B, nan mb/s], CacheServer Hashing: 0.000000s [0 B, nan mb/s]
  90. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.dll (this message is harmless)
  91. Mono: successfully reloaded assembly
  92. - Completed reload, in 0.602 seconds
  93. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  94.  
  95. Unloading 833 unused Assets to reduce memory usage. Loaded Objects now: 662. Operation took 26.369646 ms.
  96. System memory in use: 51.8 MB.
  97. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/nunit.framework.dll (this message is harmless)
  98. Unloading 30 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  99.  
  100. Unloading 578 unused Assets to reduce memory usage. Loaded Objects now: 1179. Operation took 99.040009 ms.
  101. System memory in use: 64.9 MB.
  102. Begin MonoManager ReloadAssembly
  103. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll (this message is harmless)
  104. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll (this message is harmless)
  105. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll (this message is harmless)
  106. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll into Unity Child Domain
  107. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll (this message is harmless)
  108. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  109. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll (this message is harmless)
  110. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll into Unity Child Domain
  111. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
  112. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.dll (this message is harmless)
  113. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
  114. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Mono.Cecil.dll (this message is harmless)
  115. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Boo.Lang.dll (this message is harmless)
  116. ----- Total AssetImport time: 0.011134s, Asset Import only: 0.000000s, CacheServerIntegrate only: 0.000000s, CacheMove: 0.000000s, CacheDelete: 0.000000s, CacheServer Download: 0.000000s [0 B, nan mb/s], CacheServer Hashing: 0.000000s [0 B, nan mb/s]
  117. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.dll (this message is harmless)
  118. Mono: successfully reloaded assembly
  119. - Completed reload, in 0.603 seconds
  120. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  121.  
  122. Unloading 836 unused Assets to reduce memory usage. Loaded Objects now: 663. Operation took 26.521250 ms.
  123. System memory in use: 53.6 MB.
  124. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/nunit.framework.dll (this message is harmless)
  125. Unloading 30 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  126.  
  127. Unloading 578 unused Assets to reduce memory usage. Loaded Objects now: 1177. Operation took 105.843391 ms.
  128. System memory in use: 65.0 MB.
  129. Begin MonoManager ReloadAssembly
  130. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll (this message is harmless)
  131. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll (this message is harmless)
  132. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll (this message is harmless)
  133. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll into Unity Child Domain
  134. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll (this message is harmless)
  135. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  136. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll (this message is harmless)
  137. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll into Unity Child Domain
  138. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
  139. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.dll (this message is harmless)
  140. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
  141. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Mono.Cecil.dll (this message is harmless)
  142. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Boo.Lang.dll (this message is harmless)
  143. ----- Total AssetImport time: 0.011257s, Asset Import only: 0.000000s, CacheServerIntegrate only: 0.000000s, CacheMove: 0.000000s, CacheDelete: 0.000000s, CacheServer Download: 0.000000s [0 B, nan mb/s], CacheServer Hashing: 0.000000s [0 B, nan mb/s]
  144. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.dll (this message is harmless)
  145. Mono: successfully reloaded assembly
  146. - Completed reload, in 0.607 seconds
  147. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  148.  
  149. Unloading 833 unused Assets to reduce memory usage. Loaded Objects now: 664. Operation took 26.789593 ms.
  150. System memory in use: 53.6 MB.
  151. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/nunit.framework.dll (this message is harmless)
  152. Unloading 32 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  153.  
  154. Unloading 578 unused Assets to reduce memory usage. Loaded Objects now: 1179. Operation took 106.660988 ms.
  155. System memory in use: 65.1 MB.
  156. Refresh, detecting if any assets need to be imported or removed ... 0.000706 seconds (Nothing changed)
  157. Begin MonoManager ReloadAssembly
  158. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll (this message is harmless)
  159. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll (this message is harmless)
  160. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll (this message is harmless)
  161. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll into Unity Child Domain
  162. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll (this message is harmless)
  163. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  164. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll (this message is harmless)
  165. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll into Unity Child Domain
  166. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
  167. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.dll (this message is harmless)
  168. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
  169. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Mono.Cecil.dll (this message is harmless)
  170. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Boo.Lang.dll (this message is harmless)
  171. ----- Total AssetImport time: 0.011230s, Asset Import only: 0.000000s, CacheServerIntegrate only: 0.000000s, CacheMove: 0.000000s, CacheDelete: 0.000000s, CacheServer Download: 0.000000s [0 B, nan mb/s], CacheServer Hashing: 0.000000s [0 B, nan mb/s]
  172. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.dll (this message is harmless)
  173. Mono: successfully reloaded assembly
  174. - Completed reload, in 0.606 seconds
  175. Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  176.  
  177. Unloading 885 unused Assets to reduce memory usage. Loaded Objects now: 664. Operation took 35.581120 ms.
  178. System memory in use: 53.5 MB.
  179. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/nunit.framework.dll (this message is harmless)
  180. Unloading 30 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  181.  
  182. Unloading 574 unused Assets to reduce memory usage. Loaded Objects now: 1161. Operation took 105.882133 ms.
  183. System memory in use: 65.1 MB.
  184. Begin MonoManager ReloadAssembly
  185. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll (this message is harmless)
  186. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll (this message is harmless)
  187. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll (this message is harmless)
  188. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll into Unity Child Domain
  189. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll (this message is harmless)
  190. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  191. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll (this message is harmless)
  192. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll into Unity Child Domain
  193. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
  194. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.dll (this message is harmless)
  195. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
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  220. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
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  229. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
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  231. Unloading 832 unused Assets to reduce memory usage. Loaded Objects now: 664. Operation took 33.160191 ms.
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  236. Unloading 577 unused Assets to reduce memory usage. Loaded Objects now: 1185. Operation took 107.780785 ms.
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  245. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll into Unity Child Domain
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  247. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll into Unity Child Domain
  248. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
  249. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.dll (this message is harmless)
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  252. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Boo.Lang.dll (this message is harmless)
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  257. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
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  262. Unloading 30 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  263.  
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  269. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll (this message is harmless)
  270. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll into Unity Child Domain
  271. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll (this message is harmless)
  272. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  273. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll (this message is harmless)
  274. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll into Unity Child Domain
  275. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
  276. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.dll (this message is harmless)
  277. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
  278. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Mono.Cecil.dll (this message is harmless)
  279. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Boo.Lang.dll (this message is harmless)
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  281. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.dll (this message is harmless)
  282. Mono: successfully reloaded assembly
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  284. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  285.  
  286. Unloading 899 unused Assets to reduce memory usage. Loaded Objects now: 549. Operation took 31.475895 ms.
  287. System memory in use: 50.7 MB.
  288. Firing: AutumnBurst(Clone) True
  289. UnityEngine.Debug:Internal_Log(Int32, String, Object)
  290. UnityEngine.Debug:Log(Object)
  291. ParticleTester:OnGUI() (at /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs:68)
  292.  
  293. (Filename: /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs Line: 68)
  294.  
  295. Firing: Burst(Clone) True
  296. UnityEngine.Debug:Internal_Log(Int32, String, Object)
  297. UnityEngine.Debug:Log(Object)
  298. ParticleTester:OnGUI() (at /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs:68)
  299.  
  300. (Filename: /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs Line: 68)
  301.  
  302. Firing: AutumnBurst(Clone) False
  303. UnityEngine.Debug:Internal_Log(Int32, String, Object)
  304. UnityEngine.Debug:Log(Object)
  305. ParticleTester:OnGUI() (at /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs:68)
  306. UnityEditor.EditorGUIUtility:INTERNAL_CALL_RenderGameViewCameras(Rect&, Rect&, Boolean, Boolean)
  307. UnityEditor.EditorGUIUtility:RenderGameViewCameras(Rect, Rect, Boolean, Boolean)
  308. UnityEditor.GameView:OnGUI()
  309. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  310. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  311. System.Reflection.MethodBase:Invoke(Object, Object[])
  312. UnityEditor.HostView:Invoke(String, Object)
  313. UnityEditor.HostView:Invoke(String)
  314. UnityEditor.DockArea:OnGUI()
  315.  
  316. (Filename: /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs Line: 68)
  317.  
  318. Firing: Christmas Combo(Clone) True
  319. UnityEngine.Debug:Internal_Log(Int32, String, Object)
  320. UnityEngine.Debug:Log(Object)
  321. ParticleTester:OnGUI() (at /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs:68)
  322.  
  323. (Filename: /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs Line: 68)
  324.  
  325. Firing: Burst(Clone) False
  326. UnityEngine.Debug:Internal_Log(Int32, String, Object)
  327. UnityEngine.Debug:Log(Object)
  328. ParticleTester:OnGUI() (at /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs:68)
  329. UnityEditor.EditorGUIUtility:INTERNAL_CALL_RenderGameViewCameras(Rect&, Rect&, Boolean, Boolean)
  330. UnityEditor.EditorGUIUtility:RenderGameViewCameras(Rect, Rect, Boolean, Boolean)
  331. UnityEditor.GameView:OnGUI()
  332. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  333. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  334. System.Reflection.MethodBase:Invoke(Object, Object[])
  335. UnityEditor.HostView:Invoke(String, Object)
  336. UnityEditor.HostView:Invoke(String)
  337. UnityEditor.DockArea:OnGUI()
  338.  
  339. (Filename: /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs Line: 68)
  340.  
  341. Firing: Christmas Flare(Clone) True
  342. UnityEngine.Debug:Internal_Log(Int32, String, Object)
  343. UnityEngine.Debug:Log(Object)
  344. ParticleTester:OnGUI() (at /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs:68)
  345.  
  346. (Filename: /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs Line: 68)
  347.  
  348. Firing: Christmas Combo(Clone) False
  349. UnityEngine.Debug:Internal_Log(Int32, String, Object)
  350. UnityEngine.Debug:Log(Object)
  351. ParticleTester:OnGUI() (at /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs:68)
  352. UnityEditor.EditorGUIUtility:INTERNAL_CALL_RenderGameViewCameras(Rect&, Rect&, Boolean, Boolean)
  353. UnityEditor.EditorGUIUtility:RenderGameViewCameras(Rect, Rect, Boolean, Boolean)
  354. UnityEditor.GameView:OnGUI()
  355. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  356. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  357. System.Reflection.MethodBase:Invoke(Object, Object[])
  358. UnityEditor.HostView:Invoke(String, Object)
  359. UnityEditor.HostView:Invoke(String)
  360. UnityEditor.DockArea:OnGUI()
  361.  
  362. (Filename: /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs Line: 68)
  363.  
  364. Firing: Christmas Flare2(Clone) True
  365. UnityEngine.Debug:Internal_Log(Int32, String, Object)
  366. UnityEngine.Debug:Log(Object)
  367. ParticleTester:OnGUI() (at /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs:68)
  368.  
  369. (Filename: /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs Line: 68)
  370.  
  371. Firing: Christmas Flare(Clone) False
  372. UnityEngine.Debug:Internal_Log(Int32, String, Object)
  373. UnityEngine.Debug:Log(Object)
  374. ParticleTester:OnGUI() (at /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs:68)
  375. UnityEditor.EditorGUIUtility:INTERNAL_CALL_RenderGameViewCameras(Rect&, Rect&, Boolean, Boolean)
  376. UnityEditor.EditorGUIUtility:RenderGameViewCameras(Rect, Rect, Boolean, Boolean)
  377. UnityEditor.GameView:OnGUI()
  378. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  379. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  380. System.Reflection.MethodBase:Invoke(Object, Object[])
  381. UnityEditor.HostView:Invoke(String, Object)
  382. UnityEditor.HostView:Invoke(String)
  383. UnityEditor.DockArea:OnGUI()
  384.  
  385. (Filename: /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs Line: 68)
  386.  
  387. Firing: Christmas Flare2 - MultiColor(Clone) True
  388. UnityEngine.Debug:Internal_Log(Int32, String, Object)
  389. UnityEngine.Debug:Log(Object)
  390. ParticleTester:OnGUI() (at /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs:68)
  391.  
  392. (Filename: /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs Line: 68)
  393.  
  394. Firing: Christmas Flare2(Clone) False
  395. UnityEngine.Debug:Internal_Log(Int32, String, Object)
  396. UnityEngine.Debug:Log(Object)
  397. ParticleTester:OnGUI() (at /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs:68)
  398. UnityEditor.EditorGUIUtility:INTERNAL_CALL_RenderGameViewCameras(Rect&, Rect&, Boolean, Boolean)
  399. UnityEditor.EditorGUIUtility:RenderGameViewCameras(Rect, Rect, Boolean, Boolean)
  400. UnityEditor.GameView:OnGUI()
  401. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  402. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  403. System.Reflection.MethodBase:Invoke(Object, Object[])
  404. UnityEditor.HostView:Invoke(String, Object)
  405. UnityEditor.HostView:Invoke(String)
  406. UnityEditor.DockArea:OnGUI()
  407.  
  408. (Filename: /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs Line: 68)
  409.  
  410. Firing: ColorBurst(Clone) True
  411. UnityEngine.Debug:Internal_Log(Int32, String, Object)
  412. UnityEngine.Debug:Log(Object)
  413. ParticleTester:OnGUI() (at /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs:68)
  414.  
  415. (Filename: /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs Line: 68)
  416.  
  417. Firing: Christmas Flare2 - MultiColor(Clone) False
  418. UnityEngine.Debug:Internal_Log(Int32, String, Object)
  419. UnityEngine.Debug:Log(Object)
  420. ParticleTester:OnGUI() (at /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs:68)
  421. UnityEditor.EditorGUIUtility:INTERNAL_CALL_RenderGameViewCameras(Rect&, Rect&, Boolean, Boolean)
  422. UnityEditor.EditorGUIUtility:RenderGameViewCameras(Rect, Rect, Boolean, Boolean)
  423. UnityEditor.GameView:OnGUI()
  424. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  425. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  426. System.Reflection.MethodBase:Invoke(Object, Object[])
  427. UnityEditor.HostView:Invoke(String, Object)
  428. UnityEditor.HostView:Invoke(String)
  429. UnityEditor.DockArea:OnGUI()
  430.  
  431. (Filename: /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs Line: 68)
  432.  
  433. Firing: CoreStar(Clone) True
  434. UnityEngine.Debug:Internal_Log(Int32, String, Object)
  435. UnityEngine.Debug:Log(Object)
  436. ParticleTester:OnGUI() (at /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs:68)
  437.  
  438. (Filename: /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs Line: 68)
  439.  
  440. Firing: ColorBurst(Clone) False
  441. UnityEngine.Debug:Internal_Log(Int32, String, Object)
  442. UnityEngine.Debug:Log(Object)
  443. ParticleTester:OnGUI() (at /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs:68)
  444. UnityEditor.EditorGUIUtility:INTERNAL_CALL_RenderGameViewCameras(Rect&, Rect&, Boolean, Boolean)
  445. UnityEditor.EditorGUIUtility:RenderGameViewCameras(Rect, Rect, Boolean, Boolean)
  446. UnityEditor.GameView:OnGUI()
  447. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  448. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  449. System.Reflection.MethodBase:Invoke(Object, Object[])
  450. UnityEditor.HostView:Invoke(String, Object)
  451. UnityEditor.HostView:Invoke(String)
  452. UnityEditor.DockArea:OnGUI()
  453.  
  454. (Filename: /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs Line: 68)
  455.  
  456. Firing: CoreStar-Autumn(Clone) True
  457. UnityEngine.Debug:Internal_Log(Int32, String, Object)
  458. UnityEngine.Debug:Log(Object)
  459. ParticleTester:OnGUI() (at /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs:68)
  460.  
  461. (Filename: /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs Line: 68)
  462.  
  463. Firing: CoreStar(Clone) False
  464. UnityEngine.Debug:Internal_Log(Int32, String, Object)
  465. UnityEngine.Debug:Log(Object)
  466. ParticleTester:OnGUI() (at /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs:68)
  467. UnityEditor.EditorGUIUtility:INTERNAL_CALL_RenderGameViewCameras(Rect&, Rect&, Boolean, Boolean)
  468. UnityEditor.EditorGUIUtility:RenderGameViewCameras(Rect, Rect, Boolean, Boolean)
  469. UnityEditor.GameView:OnGUI()
  470. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  471. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  472. System.Reflection.MethodBase:Invoke(Object, Object[])
  473. UnityEditor.HostView:Invoke(String, Object)
  474. UnityEditor.HostView:Invoke(String)
  475. UnityEditor.DockArea:OnGUI()
  476.  
  477. (Filename: /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs Line: 68)
  478.  
  479. Firing: Flame1(Clone) True
  480. UnityEngine.Debug:Internal_Log(Int32, String, Object)
  481. UnityEngine.Debug:Log(Object)
  482. ParticleTester:OnGUI() (at /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs:68)
  483.  
  484. (Filename: /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs Line: 68)
  485.  
  486. Firing: CoreStar-Autumn(Clone) False
  487. UnityEngine.Debug:Internal_Log(Int32, String, Object)
  488. UnityEngine.Debug:Log(Object)
  489. ParticleTester:OnGUI() (at /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs:68)
  490. UnityEditor.EditorGUIUtility:INTERNAL_CALL_RenderGameViewCameras(Rect&, Rect&, Boolean, Boolean)
  491. UnityEditor.EditorGUIUtility:RenderGameViewCameras(Rect, Rect, Boolean, Boolean)
  492. UnityEditor.GameView:OnGUI()
  493. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  494. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  495. System.Reflection.MethodBase:Invoke(Object, Object[])
  496. UnityEditor.HostView:Invoke(String, Object)
  497. UnityEditor.HostView:Invoke(String)
  498. UnityEditor.DockArea:OnGUI()
  499.  
  500. (Filename: /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs Line: 68)
  501.  
  502. Firing: Flame2(Clone) True
  503. UnityEngine.Debug:Internal_Log(Int32, String, Object)
  504. UnityEngine.Debug:Log(Object)
  505. ParticleTester:OnGUI() (at /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs:68)
  506.  
  507. (Filename: /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs Line: 68)
  508.  
  509. Firing: Flame1(Clone) False
  510. UnityEngine.Debug:Internal_Log(Int32, String, Object)
  511. UnityEngine.Debug:Log(Object)
  512. ParticleTester:OnGUI() (at /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs:68)
  513. UnityEditor.EditorGUIUtility:INTERNAL_CALL_RenderGameViewCameras(Rect&, Rect&, Boolean, Boolean)
  514. UnityEditor.EditorGUIUtility:RenderGameViewCameras(Rect, Rect, Boolean, Boolean)
  515. UnityEditor.GameView:OnGUI()
  516. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  517. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  518. System.Reflection.MethodBase:Invoke(Object, Object[])
  519. UnityEditor.HostView:Invoke(String, Object)
  520. UnityEditor.HostView:Invoke(String)
  521. UnityEditor.DockArea:OnGUI()
  522.  
  523. (Filename: /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs Line: 68)
  524.  
  525. Firing: Flame1(Clone) True
  526. UnityEngine.Debug:Internal_Log(Int32, String, Object)
  527. UnityEngine.Debug:Log(Object)
  528. ParticleTester:OnGUI() (at /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs:68)
  529.  
  530. (Filename: /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs Line: 68)
  531.  
  532. Firing: Flame2(Clone) False
  533. UnityEngine.Debug:Internal_Log(Int32, String, Object)
  534. UnityEngine.Debug:Log(Object)
  535. ParticleTester:OnGUI() (at /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs:68)
  536.  
  537. (Filename: /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs Line: 68)
  538.  
  539. Firing: CoreStar-Autumn(Clone) True
  540. UnityEngine.Debug:Internal_Log(Int32, String, Object)
  541. UnityEngine.Debug:Log(Object)
  542. ParticleTester:OnGUI() (at /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs:68)
  543.  
  544. (Filename: /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs Line: 68)
  545.  
  546. Firing: Flame1(Clone) False
  547. UnityEngine.Debug:Internal_Log(Int32, String, Object)
  548. UnityEngine.Debug:Log(Object)
  549. ParticleTester:OnGUI() (at /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs:68)
  550.  
  551. (Filename: /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs Line: 68)
  552.  
  553. Firing: Flame1(Clone) True
  554. UnityEngine.Debug:Internal_Log(Int32, String, Object)
  555. UnityEngine.Debug:Log(Object)
  556. ParticleTester:OnGUI() (at /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs:68)
  557.  
  558. (Filename: /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs Line: 68)
  559.  
  560. Firing: CoreStar-Autumn(Clone) False
  561. UnityEngine.Debug:Internal_Log(Int32, String, Object)
  562. UnityEngine.Debug:Log(Object)
  563. ParticleTester:OnGUI() (at /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs:68)
  564. UnityEditor.EditorGUIUtility:INTERNAL_CALL_RenderGameViewCameras(Rect&, Rect&, Boolean, Boolean)
  565. UnityEditor.EditorGUIUtility:RenderGameViewCameras(Rect, Rect, Boolean, Boolean)
  566. UnityEditor.GameView:OnGUI()
  567. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  568. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  569. System.Reflection.MethodBase:Invoke(Object, Object[])
  570. UnityEditor.HostView:Invoke(String, Object)
  571. UnityEditor.HostView:Invoke(String)
  572. UnityEditor.DockArea:OnGUI()
  573.  
  574. (Filename: /Users/theantranch/Desktop/ExplosionPack/Assets/ParticleTester.cs Line: 68)
  575.  
  576. Unloading 34 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  577.  
  578. Unloading 600 unused Assets to reduce memory usage. Loaded Objects now: 1036. Operation took 107.624809 ms.
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  582. Updating Assets/_Scenes/Explosion01.unity - GUID: 8036179cb4c1e497dbd7156815a7a797...
  583. done. [Time: 29.698246 ms]
  584. Updating Assets/Resources/Explosions/Flame2.prefab - GUID: 07e0b48432a2942a4b04b88d70d29cbc...
  585. done. [Time: 5.901304 ms]
  586. Updating Assets/Resources/Explosions/Flame1.prefab - GUID: 2f9e7030759a647e5b7ec0b46dd414f0...
  587. done. [Time: 9.948991 ms]
  588. Updating Assets/Resources/Explosions/Explosion07.prefab - GUID: 93a60ba8e409947b1a0334537c8b38c8...
  589. done. [Time: 3.739292 ms]
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  591. Updating Assets/_Scenes/Explosion01.unity - GUID: 8036179cb4c1e497dbd7156815a7a797...
  592. done. [Time: 2.468694 ms]
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  612. Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
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  618. Unloading 39 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  619.  
  620. Unloading 654 unused Assets to reduce memory usage. Loaded Objects now: 1200. Operation took 113.556084 ms.
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  630. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  631. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll (this message is harmless)
  632. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll into Unity Child Domain
  633. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
  634. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.dll (this message is harmless)
  635. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
  636. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Mono.Cecil.dll (this message is harmless)
  637. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Boo.Lang.dll (this message is harmless)
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  641. - Completed reload, in 0.607 seconds
  642. Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  643.  
  644. Unloading 895 unused Assets to reduce memory usage. Loaded Objects now: 664. Operation took 29.359110 ms.
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  648. Refresh, detecting if any assets need to be imported or removed ... 0.000706 seconds (Nothing changed)
  649. Unloading 35 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  650.  
  651. Unloading 592 unused Assets to reduce memory usage. Loaded Objects now: 1232. Operation took 107.497658 ms.
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  653. Updating Assets/_Scenes/Explosion01.unity - GUID: 8036179cb4c1e497dbd7156815a7a797...
  654. done. [Time: 4.069862 ms]
  655. Updating Assets/Resources/Explosions/Explosion01b.prefab - GUID: 1e47e1a2302b340578c901da5181c6f1...
  656. done. [Time: 4.175910 ms]
  657. Updating Assets/Resources/Explosions/Explosion01a.prefab - GUID: bf3f387d006f0414b80b25ba2b9cdf38...
  658. done. [Time: 3.650299 ms]
  659. Updating Assets/Resources/Explosions/Explosion03a.prefab - GUID: 6ea62d4e8979f4cb8ad6c56646a6af9f...
  660. done. [Time: 3.538306 ms]
  661. Updating Assets/Resources/Explosions/Flame2.prefab - GUID: 07e0b48432a2942a4b04b88d70d29cbc...
  662. done. [Time: 3.452797 ms]
  663. Updating Assets/Resources/Explosions/Flame1.prefab - GUID: 2f9e7030759a647e5b7ec0b46dd414f0...
  664. done. [Time: 3.432882 ms]
  665. Updating Assets/Materials/Flame01.mat - GUID: b1ca011c5f92d4fd4b5aeac44fd607c6...
  666. done. [Time: 10.384023 ms]
  667. Updating Assets/Resources/Explosions/Explosion02.prefab - GUID: e6ab56e4714ff4154ac034cf28db78b2...
  668. done. [Time: 4.042993 ms]
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  670. Updating Assets/_Scenes/Explosion01.unity - GUID: 8036179cb4c1e497dbd7156815a7a797...
  671. done. [Time: 2.387985 ms]
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  674. Refresh, detecting if any assets need to be imported or removed ... 0.000669 seconds (Nothing changed)
  675. Refresh, detecting if any assets need to be imported or removed ... 0.000591 seconds (Nothing changed)
  676. Refresh, detecting if any assets need to be imported or removed ... 0.000541 seconds (Nothing changed)
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  681. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll (this message is harmless)
  682. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll into Unity Child Domain
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  684. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  685. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll (this message is harmless)
  686. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll into Unity Child Domain
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  696. Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  697.  
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  702. Refresh, detecting if any assets need to be imported or removed ... 0.000721 seconds (Nothing changed)
  703. Refresh, detecting if any assets need to be imported or removed ... 0.000716 seconds (Nothing changed)
  704. Updating ProjectSettings/QualitySettings.asset - GUID: 00000000000000009000000000000000...
  705. done. [Time: 18.607931 ms]
  706. Updating Assets/Resources/Explosions/Explosion01c.prefab - GUID: 4813da6bfa5e94ac682f6d270a12d4b5...
  707. done. [Time: 5.577036 ms]
  708. Updating Assets/Resources/Explosions/Explosion03c.prefab - GUID: 748eb41b584bb49b99a42da7420e5d1e...
  709. done. [Time: 3.600344 ms]
  710. Updating Assets/Resources/Explosions/Explosion03b.prefab - GUID: d33904b3aaa63498c9be5ef9d2e80a6b...
  711. done. [Time: 3.742564 ms]
  712. Updating Assets/Resources/Explosions/Explosion04b.prefab - GUID: 2cccb0aff0bec41229698d0012efce5b...
  713. done. [Time: 3.415469 ms]
  714. Updating Assets/Resources/Explosions/Explosion04a.prefab - GUID: e245491c3f96d49ff99b96bcdd7da7a3...
  715. done. [Time: 3.733176 ms]
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  718. Updating Assets/Resources/Explosions/Explosion04a 1.prefab - GUID: 0f28c0d6e5f4c46428854ca9390ebbdc...
  719. done. [Time: 5.638512 ms]
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  722. Updating Assets/Resources/Explosions/Explosion04a2.prefab - GUID: 0f28c0d6e5f4c46428854ca9390ebbdc...
  723. done. [Time: 3.838068 ms]
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  725. ----- Total AssetImport time: 0.011783s, Asset Import only: 0.000000s, CacheServerIntegrate only: 0.000000s, CacheMove: 0.000000s, CacheDelete: 0.000000s, CacheServer Download: 0.000000s [0 B, nan mb/s], CacheServer Hashing: 0.000000s [0 B, nan mb/s]
  726. Updating Assets/Resources/Explosions/Explosion04a1.prefab - GUID: e245491c3f96d49ff99b96bcdd7da7a3...
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  729. Unloading 42 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  730.  
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  736. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll (this message is harmless)
  737. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll into Unity Child Domain
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  739. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  740. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll (this message is harmless)
  741. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll into Unity Child Domain
  742. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
  743. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.dll (this message is harmless)
  744. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
  745. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Mono.Cecil.dll (this message is harmless)
  746. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Boo.Lang.dll (this message is harmless)
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  748. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.dll (this message is harmless)
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  751. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  752.  
  753. Unloading 846 unused Assets to reduce memory usage. Loaded Objects now: 705. Operation took 26.658827 ms.
  754. System memory in use: 152.2 MB.
  755. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/nunit.framework.dll (this message is harmless)
  756. Refresh, detecting if any assets need to be imported or removed ... 0.000786 seconds (Nothing changed)
  757. Unloading 33 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  758.  
  759. Unloading 625 unused Assets to reduce memory usage. Loaded Objects now: 1227. Operation took 106.535538 ms.
  760. System memory in use: 164.7 MB.
  761. building target 6
  762. - starting compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll, for buildtarget 6
  763. - Finished compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll
  764. - starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 6
  765. - starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 6
  766. - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
  767. - Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
  768. Updating Assets/Resources/Explosions/Explosion04a1.prefab - GUID: e245491c3f96d49ff99b96bcdd7da7a3...
  769. done. [Time: 10.945964 ms]
  770. Updating Assets/Resources/Explosions/Explosion04a2.prefab - GUID: 0f28c0d6e5f4c46428854ca9390ebbdc...
  771. done. [Time: 4.171229 ms]
  772. ----- Total AssetImport time: 0.037445s, Asset Import only: 0.028919s, CacheServerIntegrate only: 0.000000s, CacheMove: 0.000000s, CacheDelete: 0.000000s, CacheServer Download: 0.000000s [0 B, nan mb/s], CacheServer Hashing: 0.000000s [0 B, nan mb/s]
  773. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  774.  
  775. Unloading 371 unused Assets to reduce memory usage. Loaded Objects now: 1060. Operation took 82.356476 ms.
  776. System memory in use: 165.2 MB.
  777.  
  778.  
  779. Mono dependencies included in the build
  780. Boo.Lang.dll
  781. Assembly-CSharp.dll
  782. Assembly-UnityScript-firstpass.dll
  783. Assembly-UnityScript.dll
  784.  
  785. Unloading 37 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  786.  
  787. Unloading 623 unused Assets to reduce memory usage. Loaded Objects now: 1234. Operation took 113.054131 ms.
  788. System memory in use: 167.9 MB.
  789.  
  790. ***Player size statistics***
  791. Level 0 'Assets/_Scenes/Explosion01.unity' uses 76.7 KB compressed / 429.0 KB uncompressed.
  792. Total compressed size 76.7 KB. Total uncompressed size 429.0 KB.
  793.  
  794. Textures 32.2 kb 7.5%
  795. Meshes 12.9 kb 3.0%
  796. Animations 1.4 kb 0.3%
  797. Sounds 0.0 kb 0.0%
  798. Shaders 0.0 kb 0.0%
  799. Other Assets 131.9 kb 30.8%
  800. Levels 12.6 kb 2.9%
  801. Scripts 12.4 kb 2.9%
  802. Included DLLs 122.5 kb 28.6%
  803. File headers 102.8 kb 24.0%
  804. Complete size 428.8 kb 100.0%
  805.  
  806. Used Assets, sorted by uncompressed size:
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  808. 14.3 kb 3.3% Assets/Models/BasicShip.blend
  809. 10.7 kb 2.5% Assets/Textures/Flame.psd
  810. 8.2 kb 1.9% Assets/Resources/Explosions/FlashRing03.prefab
  811. 5.8 kb 1.4% Assets/Resources/Flares/Christmas Combo.prefab
  812. 5.7 kb 1.3% Assets/Resources/Explosions/Explosion06.prefab
  813. 5.5 kb 1.3% Assets/Resources/Explosions/FlashRing02.prefab
  814. 5.5 kb 1.3% Assets/Resources/Explosions/FlashRing01.prefab
  815. 5.5 kb 1.3% Assets/Resources/Explosions/Explosion07.prefab
  816. 5.5 kb 1.3% Assets/Resources/Explosions/Explosion03b.prefab
  817. 5.5 kb 1.3% Assets/Resources/Explosions/Explosion03a.prefab
  818. 5.5 kb 1.3% Assets/Resources/Explosions/Explosion02.prefab
  819. 5.5 kb 1.3% Assets/Resources/Explosions/Explosion01c.prefab
  820. 5.5 kb 1.3% Assets/Resources/Explosions/Explosion01b.prefab
  821. 5.5 kb 1.3% Assets/Resources/Explosions/Explosion01a.prefab
  822. 5.5 kb 1.3% Assets/Resources/Explosions/Explosion05.prefab
  823. 5.4 kb 1.3% Assets/Resources/Explosions/Explosion03c.prefab
  824. 2.9 kb 0.7% Assets/Resources/Flares/Christmas Flare2 - MultiColor.prefab
  825. 2.9 kb 0.7% Assets/Resources/Flares/Christmas Flare2.prefab
  826. 2.9 kb 0.7% Assets/Resources/Flares/Christmas Flare.prefab
  827. 2.8 kb 0.7% Assets/Resources/Flares/ColorBurst.prefab
  828. 2.8 kb 0.6% Assets/Resources/Flares/CoreStar-Autumn.prefab
  829. 2.8 kb 0.6% Assets/Resources/Flares/Burst-Sharp.prefab
  830. 2.8 kb 0.6% Assets/Resources/Flares/AutumnBurst.prefab
  831. 2.7 kb 0.6% Assets/Resources/Flares/CoreStar.prefab
  832. 2.7 kb 0.6% Assets/Resources/Flares/Burst.prefab
  833. 2.7 kb 0.6% Assets/Resources/Explosions/Flash02.prefab
  834. 2.7 kb 0.6% Assets/Resources/Explosions/Flash01.prefab
  835. 2.7 kb 0.6% Assets/Resources/Explosions/Ring.prefab
  836. 2.7 kb 0.6% Assets/Resources/Explosions/Flame2.prefab
  837. 2.7 kb 0.6% Assets/Resources/Explosions/Flame1.prefab
  838. 2.6 kb 0.6% Assets/Resources/Explosions/Explosion04c.prefab
  839. 2.6 kb 0.6% Assets/Resources/Explosions/Explosion04b.prefab
  840. 2.6 kb 0.6% Assets/Resources/Explosions/Explosion04a2.prefab
  841. 2.6 kb 0.6% Assets/Resources/Explosions/Explosion04a1.prefab
  842. 2.4 kb 0.6% Assets/Resources/Explosions/Destruction.prefab
  843. 0.2 kb 0.0% Assets/Materials/Flame01.mat
  844. 0.1 kb 0.0% Assets/Standard Assets/Scripts/TimedObjectDestructor.js
  845. 0.1 kb 0.0% Assets/LegacyExplosion/My Materials/Explosion Flame.mat
  846. 0.1 kb 0.0% Assets/LegacyExplosion/My Scripts/Thier Scripts (UnModified-UnUsed)/Effects/StopEmittingAfterDelay.js
  847. 0.1 kb 0.0% Assets/LegacyExplosion/My Scripts/Thier Scripts (Modified-Used)/OneShotParticles.js
  848. 0.1 kb 0.0% Assets/LegacyExplosion/My Scripts/Environmental/ObjectRemover.js
  849. 0.1 kb 0.0% Assets/ParticleTester.cs
  850. Unloading 37 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  851.  
  852. Unloading 622 unused Assets to reduce memory usage. Loaded Objects now: 1208. Operation took 169.673904 ms.
  853. System memory in use: 172.9 MB.
  854. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  855.  
  856. Unloading 362 unused Assets to reduce memory usage. Loaded Objects now: 1232. Operation took 64.720512 ms.
  857. System memory in use: 167.7 MB.
  858. - starting compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll, for buildtarget 6
  859.  
  860. *** Completed 'Build.Player.WebPlayer' in 5 seconds
  861.  
  862. - Finished compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll
  863. - starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 6
  864. - starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 6
  865. - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
  866. - Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
  867. Begin MonoManager ReloadAssembly
  868. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll (this message is harmless)
  869. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll (this message is harmless)
  870. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll (this message is harmless)
  871. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll into Unity Child Domain
  872. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll (this message is harmless)
  873. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  874. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll (this message is harmless)
  875. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll into Unity Child Domain
  876. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
  877. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.dll (this message is harmless)
  878. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
  879. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Mono.Cecil.dll (this message is harmless)
  880. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Boo.Lang.dll (this message is harmless)
  881. ----- Total AssetImport time: 0.011560s, Asset Import only: 0.000000s, CacheServerIntegrate only: 0.000000s, CacheMove: 0.000000s, CacheDelete: 0.000000s, CacheServer Download: 0.000000s [0 B, nan mb/s], CacheServer Hashing: 0.000000s [0 B, nan mb/s]
  882. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.dll (this message is harmless)
  883. Mono: successfully reloaded assembly
  884. - Completed reload, in 0.749 seconds
  885. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/nunit.framework.dll (this message is harmless)
  886. Refresh, detecting if any assets need to be imported or removed ... 0.000785 seconds (Nothing changed)
  887. building target 18
  888. - starting compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll, for buildtarget 18
  889. - Finished compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll
  890. - starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 18
  891. - starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 18
  892. - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
  893. - Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
  894. Refresh, detecting if any assets need to be imported or removed ... 0.000737 seconds (Nothing changed)
  895. Determining assets that need to be reimported for target platform ... 0.019573 seconds.
  896. Updating Assets/Textures/Flame.psd - GUID: b260cbc8d9bc048bd8834c7a1b5aed36...
  897. done. [Time: 76.011223 ms]
  898. Updating Assets/Textures/Rocket Flame Particle Med.psd - GUID: e144c348cfb2c4f50828ea470266546b...
  899. done. [Time: 30.560326 ms]
  900. Updating Assets/Standard Assets/Particles/Sources/fire4.psd - GUID: 8e3ff3e27ca4bc54dda56e89e0550dfa...
  901. done. [Time: 35.311420 ms]
  902. ----- Total AssetImport time: 0.179490s, Asset Import only: 0.156405s, CacheServerIntegrate only: 0.000000s, CacheMove: 0.000000s, CacheDelete: 0.000000s, CacheServer Download: 0.000000s [0 B, nan mb/s], CacheServer Hashing: 0.000000s [0 B, nan mb/s]
  903. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  904.  
  905. Unloading 409 unused Assets to reduce memory usage. Loaded Objects now: 1037. Operation took 64.343071 ms.
  906. System memory in use: 164.9 MB.
  907.  
  908.  
  909. Mono dependencies included in the build
  910. Boo.Lang.dll
  911. Mono.Security.dll
  912. System.dll
  913. mscorlib.dll
  914. Assembly-CSharp.dll
  915. Assembly-UnityScript-firstpass.dll
  916. Assembly-UnityScript.dll
  917.  
  918. Unloading 37 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  919.  
  920. Unloading 622 unused Assets to reduce memory usage. Loaded Objects now: 1233. Operation took 159.296616 ms.
  921. System memory in use: 169.8 MB.
  922.  
  923. Textures 14.1 kb 0.3%
  924. Meshes 12.9 kb 0.3%
  925. Animations 1.4 kb 0.0%
  926. Sounds 0.0 kb 0.0%
  927. Shaders 0.0 kb 0.0%
  928. Other Assets 131.9 kb 3.2%
  929. Levels 12.4 kb 0.3%
  930. Scripts 12.4 kb 0.3%
  931. Included DLLs 3.8 mb 95.1%
  932. File headers 13.5 kb 0.3%
  933. Complete size 4.0 mb 100.0%
  934.  
  935. Used Assets, sorted by uncompressed size:
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  937. 8.2 kb 0.2% Assets/Resources/Explosions/FlashRing03.prefab
  938. 7.9 kb 0.2% Assets/Standard Assets/Particles/Sources/fire4.psd
  939. 6.2 kb 0.2% Assets/Textures/Flame.psd
  940. 5.8 kb 0.1% Assets/Resources/Flares/Christmas Combo.prefab
  941. 5.7 kb 0.1% Assets/Resources/Explosions/Explosion06.prefab
  942. 5.5 kb 0.1% Assets/Resources/Explosions/FlashRing02.prefab
  943. 5.5 kb 0.1% Assets/Resources/Explosions/FlashRing01.prefab
  944. 5.5 kb 0.1% Assets/Resources/Explosions/Explosion07.prefab
  945. 5.5 kb 0.1% Assets/Resources/Explosions/Explosion03b.prefab
  946. 5.5 kb 0.1% Assets/Resources/Explosions/Explosion03a.prefab
  947. 5.5 kb 0.1% Assets/Resources/Explosions/Explosion02.prefab
  948. 5.5 kb 0.1% Assets/Resources/Explosions/Explosion01c.prefab
  949. 5.5 kb 0.1% Assets/Resources/Explosions/Explosion01b.prefab
  950. 5.5 kb 0.1% Assets/Resources/Explosions/Explosion01a.prefab
  951. 5.5 kb 0.1% Assets/Resources/Explosions/Explosion05.prefab
  952. 5.4 kb 0.1% Assets/Resources/Explosions/Explosion03c.prefab
  953. 2.9 kb 0.1% Assets/Resources/Flares/Christmas Flare2 - MultiColor.prefab
  954. 2.9 kb 0.1% Assets/Resources/Flares/Christmas Flare2.prefab
  955. 2.9 kb 0.1% Assets/Resources/Flares/Christmas Flare.prefab
  956. 2.8 kb 0.1% Assets/Resources/Flares/ColorBurst.prefab
  957. 2.8 kb 0.1% Assets/Resources/Flares/CoreStar-Autumn.prefab
  958. 2.8 kb 0.1% Assets/Resources/Flares/Burst-Sharp.prefab
  959. 2.8 kb 0.1% Assets/Resources/Flares/AutumnBurst.prefab
  960. 2.7 kb 0.1% Assets/Resources/Flares/CoreStar.prefab
  961. 2.7 kb 0.1% Assets/Resources/Flares/Burst.prefab
  962. 2.7 kb 0.1% Assets/Resources/Explosions/Flash02.prefab
  963. 2.7 kb 0.1% Assets/Resources/Explosions/Flash01.prefab
  964. 2.7 kb 0.1% Assets/Resources/Explosions/Ring.prefab
  965. 2.7 kb 0.1% Assets/Resources/Explosions/Flame2.prefab
  966. 2.7 kb 0.1% Assets/Resources/Explosions/Flame1.prefab
  967. 2.6 kb 0.1% Assets/Resources/Explosions/Explosion04c.prefab
  968. 2.6 kb 0.1% Assets/Resources/Explosions/Explosion04b.prefab
  969. 2.6 kb 0.1% Assets/Resources/Explosions/Explosion04a2.prefab
  970. 2.6 kb 0.1% Assets/Resources/Explosions/Explosion04a1.prefab
  971. 2.4 kb 0.1% Assets/Resources/Explosions/Destruction.prefab
  972. 0.2 kb 0.0% Assets/Materials/Flame01.mat
  973. 0.1 kb 0.0% Assets/Standard Assets/Scripts/TimedObjectDestructor.js
  974. 0.1 kb 0.0% Assets/LegacyExplosion/My Materials/Explosion Flame.mat
  975. 0.1 kb 0.0% Assets/LegacyExplosion/My Scripts/Thier Scripts (UnModified-UnUsed)/Effects/StopEmittingAfterDelay.js
  976. 0.1 kb 0.0% Assets/LegacyExplosion/My Scripts/Thier Scripts (Modified-Used)/OneShotParticles.js
  977. 0.1 kb 0.0% Assets/LegacyExplosion/My Scripts/Environmental/ObjectRemover.js
  978. 0.1 kb 0.0% Assets/ParticleTester.cs
  979. Unloading 36 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  980.  
  981. Unloading 622 unused Assets to reduce memory usage. Loaded Objects now: 1210. Operation took 113.487083 ms.
  982. System memory in use: 175.3 MB.
  983. Considering: Assembly-CSharp.dll
  984. Considering: Assembly-UnityScript-firstpass.dll
  985. Considering: Assembly-UnityScript.dll
  986. Considering: Boo.Lang.dll
  987. Considering: Mono.Security.dll
  988. Considering: System.dll
  989. Considering: UnityEngine.dll
  990. Considering: mscorlib.dll
  991. Filename: java
  992. Arguments: -Xmx512m -Dsun.io.useCanonCaches=false -Duser.region=US -Duser.language=en -jar '/Applications/Unity/Unity.app/Contents/PlaybackEngines/FlashSupport/BuildTools/flex/lib/mxmlc.jar' +flexlib='/Applications/Unity/Unity.app/Contents/PlaybackEngines/FlashSupport/BuildTools/flex/frameworks' '/Applications/Unity/Unity.app/Contents/PlaybackEngines/FlashSupport/BuildTools/UserBuild_AS3/UnityApp.as' -debug=false -optimize=true -include-libraries='/Applications/Unity/Unity.app/Contents/PlaybackEngines/FlashSupport/UnityPlayerNative.swc' -source-path='/Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Temp/StagingArea/Data/src' -source-path='/Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Temp/StagingArea/Data/ConvertedDotNetCode' -source-path='/Applications/Unity/Unity.app/Contents/PlaybackEngines/FlashSupport/BuildTools/UserBuild_AS3' -static-link-runtime-shared-libraries=true -swf-version=13 -default-size 600 450 -omit-trace-statements=false -default-script-limits=1000,60 -target-player=11.0.0 -verbose-stacktraces=true -compress=false -output='Temp/StagingArea/Data/temp.swf'
  993. index: -1
  994. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  995.  
  996. Unloading 362 unused Assets to reduce memory usage. Loaded Objects now: 1234. Operation took 89.596886 ms.
  997. System memory in use: 169.5 MB.
  998. - starting compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll, for buildtarget 18
  999.  
  1000. *** Completed 'Build.Player.FlashSupport' in 59 seconds
  1001.  
  1002. - Finished compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll
  1003. - starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 18
  1004. - starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 18
  1005. - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
  1006. - Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
  1007. Begin MonoManager ReloadAssembly
  1008. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll (this message is harmless)
  1009. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll (this message is harmless)
  1010. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll (this message is harmless)
  1011. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll into Unity Child Domain
  1012. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll (this message is harmless)
  1013. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  1014. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll (this message is harmless)
  1015. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll into Unity Child Domain
  1016. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
  1017. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.dll (this message is harmless)
  1018. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
  1019. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Mono.Cecil.dll (this message is harmless)
  1020. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Boo.Lang.dll (this message is harmless)
  1021. ----- Total AssetImport time: 0.011533s, Asset Import only: 0.000000s, CacheServerIntegrate only: 0.000000s, CacheMove: 0.000000s, CacheDelete: 0.000000s, CacheServer Download: 0.000000s [0 B, nan mb/s], CacheServer Hashing: 0.000000s [0 B, nan mb/s]
  1022. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.dll (this message is harmless)
  1023. Mono: successfully reloaded assembly
  1024. - Completed reload, in 0.756 seconds
  1025. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/nunit.framework.dll (this message is harmless)
  1026. Refresh, detecting if any assets need to be imported or removed ... 0.000763 seconds (Nothing changed)
  1027. Refresh, detecting if any assets need to be imported or removed ... 0.000702 seconds (Nothing changed)
  1028. Determining assets that need to be reimported for target platform ... 0.005367 seconds.
  1029. Updating Assets/Textures/Flame.psd - GUID: b260cbc8d9bc048bd8834c7a1b5aed36...
  1030. done. [Time: 80.917160 ms]
  1031. Updating Assets/Textures/Rocket Flame Particle Med.psd - GUID: e144c348cfb2c4f50828ea470266546b...
  1032. done. [Time: 24.428043 ms]
  1033. Updating Assets/Standard Assets/Particles/Sources/fire4.psd - GUID: 8e3ff3e27ca4bc54dda56e89e0550dfa...
  1034. done. [Time: 20.557447 ms]
  1035. ----- Total AssetImport time: 0.145277s, Asset Import only: 0.136978s, CacheServerIntegrate only: 0.000000s, CacheMove: 0.000000s, CacheDelete: 0.000000s, CacheServer Download: 0.000000s [0 B, nan mb/s], CacheServer Hashing: 0.000000s [0 B, nan mb/s]
  1036. - starting compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll, for buildtarget 6
  1037.  
  1038. *** Completed 'Build.SwitchBuildTargetEmulation.WebPlayer' in 0 seconds
  1039.  
  1040. - Finished compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll
  1041. - starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 6
  1042. - starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 6
  1043. - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
  1044. - Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
  1045. Begin MonoManager ReloadAssembly
  1046. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll (this message is harmless)
  1047. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll (this message is harmless)
  1048. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll (this message is harmless)
  1049. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll into Unity Child Domain
  1050. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll (this message is harmless)
  1051. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  1052. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll (this message is harmless)
  1053. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll into Unity Child Domain
  1054. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
  1055. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.dll (this message is harmless)
  1056. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
  1057. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Mono.Cecil.dll (this message is harmless)
  1058. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Boo.Lang.dll (this message is harmless)
  1059. ----- Total AssetImport time: 0.011493s, Asset Import only: 0.000000s, CacheServerIntegrate only: 0.000000s, CacheMove: 0.000000s, CacheDelete: 0.000000s, CacheServer Download: 0.000000s [0 B, nan mb/s], CacheServer Hashing: 0.000000s [0 B, nan mb/s]
  1060. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.dll (this message is harmless)
  1061. Mono: successfully reloaded assembly
  1062. - Completed reload, in 0.756 seconds
  1063. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/nunit.framework.dll (this message is harmless)
  1064. Refresh, detecting if any assets need to be imported or removed ... 0.000799 seconds (Nothing changed)
  1065. Refresh, detecting if any assets need to be imported or removed ... 0.000755 seconds (Nothing changed)
  1066. Begin MonoManager ReloadAssembly
  1067. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll (this message is harmless)
  1068. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll (this message is harmless)
  1069. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll (this message is harmless)
  1070. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll into Unity Child Domain
  1071. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll (this message is harmless)
  1072. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  1073. Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll (this message is harmless)
  1074. Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll into Unity Child Domain
  1075. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
  1076. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.dll (this message is harmless)
  1077. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
  1078. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Mono.Cecil.dll (this message is harmless)
  1079. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Boo.Lang.dll (this message is harmless)
  1080. ----- Total AssetImport time: 0.011404s, Asset Import only: 0.000000s, CacheServerIntegrate only: 0.000000s, CacheMove: 0.000000s, CacheDelete: 0.000000s, CacheServer Download: 0.000000s [0 B, nan mb/s], CacheServer Hashing: 0.000000s [0 B, nan mb/s]
  1081. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.dll (this message is harmless)
  1082. Mono: successfully reloaded assembly
  1083. - Completed reload, in 0.622 seconds
  1084. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1085.  
  1086. Unloading 909 unused Assets to reduce memory usage. Loaded Objects now: 717. Operation took 37.111908 ms.
  1087. System memory in use: 155.7 MB.
  1088. Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/nunit.framework.dll (this message is harmless)
  1089. Refresh, detecting if any assets need to be imported or removed ... 0.000762 seconds (Nothing changed)
  1090. Refresh, detecting if any assets need to be imported or removed ... 0.000790 seconds (Nothing changed)
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