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- 2012-03-14 21:49:44.629 Unity[235:207] NSDocumentController Info.plist warning: The values of CFBundleTypeRole entries must be 'Editor', 'Viewer', 'None', or 'Shell'.
- verify_permissions -- /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Temp/Export Package, running for theantranch
- Done verifying - no errors
- LZMA 4.43 Copyright (c) 1999-2006 Igor Pavlov 2006-06-04
- Wed Mar 14 22:44:01 Titan.local Unity[235] <Error>: kCGErrorIllegalArgument: CGSClearWindowTags: Invalid window 0x0
- Wed Mar 14 22:44:01 Titan.local Unity[235] <Error>: kCGErrorFailure: Set a breakpoint @ CGErrorBreakpoint() to catch errors as they are logged.
- 1.6.36]
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- GL: buggy packed depth stencil; Deferred rendering will use slower rendering path
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- Mono: successfully reloaded assembly
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- Mono: successfully reloaded assembly
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- Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
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- Mono: successfully reloaded assembly
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- ***Player size statistics***
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- Textures 32.2 kb 7.5%
- Meshes 12.9 kb 3.0%
- Animations 1.4 kb 0.3%
- Sounds 0.0 kb 0.0%
- Shaders 0.0 kb 0.0%
- Other Assets 131.9 kb 30.8%
- Levels 12.6 kb 2.9%
- Scripts 12.4 kb 2.9%
- Included DLLs 122.5 kb 28.6%
- File headers 102.8 kb 24.0%
- Complete size 428.8 kb 100.0%
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- 5.5 kb 1.3% Assets/Resources/Explosions/Explosion03b.prefab
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- 5.5 kb 1.3% Assets/Resources/Explosions/Explosion02.prefab
- 5.5 kb 1.3% Assets/Resources/Explosions/Explosion01c.prefab
- 5.5 kb 1.3% Assets/Resources/Explosions/Explosion01b.prefab
- 5.5 kb 1.3% Assets/Resources/Explosions/Explosion01a.prefab
- 5.5 kb 1.3% Assets/Resources/Explosions/Explosion05.prefab
- 5.4 kb 1.3% Assets/Resources/Explosions/Explosion03c.prefab
- 2.9 kb 0.7% Assets/Resources/Flares/Christmas Flare2 - MultiColor.prefab
- 2.9 kb 0.7% Assets/Resources/Flares/Christmas Flare2.prefab
- 2.9 kb 0.7% Assets/Resources/Flares/Christmas Flare.prefab
- 2.8 kb 0.7% Assets/Resources/Flares/ColorBurst.prefab
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- 2.8 kb 0.6% Assets/Resources/Flares/Burst-Sharp.prefab
- 2.8 kb 0.6% Assets/Resources/Flares/AutumnBurst.prefab
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- 2.7 kb 0.6% Assets/Resources/Explosions/Flash01.prefab
- 2.7 kb 0.6% Assets/Resources/Explosions/Ring.prefab
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- 2.6 kb 0.6% Assets/Resources/Explosions/Explosion04b.prefab
- 2.6 kb 0.6% Assets/Resources/Explosions/Explosion04a2.prefab
- 2.6 kb 0.6% Assets/Resources/Explosions/Explosion04a1.prefab
- 2.4 kb 0.6% Assets/Resources/Explosions/Destruction.prefab
- 0.2 kb 0.0% Assets/Materials/Flame01.mat
- 0.1 kb 0.0% Assets/Standard Assets/Scripts/TimedObjectDestructor.js
- 0.1 kb 0.0% Assets/LegacyExplosion/My Materials/Explosion Flame.mat
- 0.1 kb 0.0% Assets/LegacyExplosion/My Scripts/Thier Scripts (UnModified-UnUsed)/Effects/StopEmittingAfterDelay.js
- 0.1 kb 0.0% Assets/LegacyExplosion/My Scripts/Thier Scripts (Modified-Used)/OneShotParticles.js
- 0.1 kb 0.0% Assets/LegacyExplosion/My Scripts/Environmental/ObjectRemover.js
- 0.1 kb 0.0% Assets/ParticleTester.cs
- Unloading 37 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
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- Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 362 unused Assets to reduce memory usage. Loaded Objects now: 1232. Operation took 64.720512 ms.
- System memory in use: 167.7 MB.
- - starting compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll, for buildtarget 6
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- - Finished compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll
- - starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 6
- - starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 6
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- - Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
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- Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll into Unity Child Domain
- Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll (this message is harmless)
- Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
- Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.dll (this message is harmless)
- Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
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- Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.dll (this message is harmless)
- Mono: successfully reloaded assembly
- - Completed reload, in 0.749 seconds
- Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/nunit.framework.dll (this message is harmless)
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- building target 18
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- - Finished compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll
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- - starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 18
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- Determining assets that need to be reimported for target platform ... 0.019573 seconds.
- Updating Assets/Textures/Flame.psd - GUID: b260cbc8d9bc048bd8834c7a1b5aed36...
- done. [Time: 76.011223 ms]
- Updating Assets/Textures/Rocket Flame Particle Med.psd - GUID: e144c348cfb2c4f50828ea470266546b...
- done. [Time: 30.560326 ms]
- Updating Assets/Standard Assets/Particles/Sources/fire4.psd - GUID: 8e3ff3e27ca4bc54dda56e89e0550dfa...
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- Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 409 unused Assets to reduce memory usage. Loaded Objects now: 1037. Operation took 64.343071 ms.
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- Mono dependencies included in the build
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- Assembly-UnityScript-firstpass.dll
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- Unloading 37 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 622 unused Assets to reduce memory usage. Loaded Objects now: 1233. Operation took 159.296616 ms.
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- Scripts 12.4 kb 0.3%
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- 5.8 kb 0.1% Assets/Resources/Flares/Christmas Combo.prefab
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- 5.5 kb 0.1% Assets/Resources/Explosions/Explosion01a.prefab
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- 2.9 kb 0.1% Assets/Resources/Flares/Christmas Flare2 - MultiColor.prefab
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- 2.9 kb 0.1% Assets/Resources/Flares/Christmas Flare.prefab
- 2.8 kb 0.1% Assets/Resources/Flares/ColorBurst.prefab
- 2.8 kb 0.1% Assets/Resources/Flares/CoreStar-Autumn.prefab
- 2.8 kb 0.1% Assets/Resources/Flares/Burst-Sharp.prefab
- 2.8 kb 0.1% Assets/Resources/Flares/AutumnBurst.prefab
- 2.7 kb 0.1% Assets/Resources/Flares/CoreStar.prefab
- 2.7 kb 0.1% Assets/Resources/Flares/Burst.prefab
- 2.7 kb 0.1% Assets/Resources/Explosions/Flash02.prefab
- 2.7 kb 0.1% Assets/Resources/Explosions/Flash01.prefab
- 2.7 kb 0.1% Assets/Resources/Explosions/Ring.prefab
- 2.7 kb 0.1% Assets/Resources/Explosions/Flame2.prefab
- 2.7 kb 0.1% Assets/Resources/Explosions/Flame1.prefab
- 2.6 kb 0.1% Assets/Resources/Explosions/Explosion04c.prefab
- 2.6 kb 0.1% Assets/Resources/Explosions/Explosion04b.prefab
- 2.6 kb 0.1% Assets/Resources/Explosions/Explosion04a2.prefab
- 2.6 kb 0.1% Assets/Resources/Explosions/Explosion04a1.prefab
- 2.4 kb 0.1% Assets/Resources/Explosions/Destruction.prefab
- 0.2 kb 0.0% Assets/Materials/Flame01.mat
- 0.1 kb 0.0% Assets/Standard Assets/Scripts/TimedObjectDestructor.js
- 0.1 kb 0.0% Assets/LegacyExplosion/My Materials/Explosion Flame.mat
- 0.1 kb 0.0% Assets/LegacyExplosion/My Scripts/Thier Scripts (UnModified-UnUsed)/Effects/StopEmittingAfterDelay.js
- 0.1 kb 0.0% Assets/LegacyExplosion/My Scripts/Thier Scripts (Modified-Used)/OneShotParticles.js
- 0.1 kb 0.0% Assets/LegacyExplosion/My Scripts/Environmental/ObjectRemover.js
- 0.1 kb 0.0% Assets/ParticleTester.cs
- Unloading 36 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
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- Considering: Assembly-CSharp.dll
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- Filename: java
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- index: -1
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
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- - starting compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll, for buildtarget 18
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- - Finished compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll
- - starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 18
- - starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 18
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- - Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
- Begin MonoManager ReloadAssembly
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- Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll into Unity Child Domain
- Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll (this message is harmless)
- Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll into Unity Child Domain
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- Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/nunit.framework.dll (this message is harmless)
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- done. [Time: 24.428043 ms]
- Updating Assets/Standard Assets/Particles/Sources/fire4.psd - GUID: 8e3ff3e27ca4bc54dda56e89e0550dfa...
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- - starting compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll, for buildtarget 6
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- - Finished compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll
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- - starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 6
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- - Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
- Begin MonoManager ReloadAssembly
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- Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll into Unity Child Domain
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- Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Non platform assembly: /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll (this message is harmless)
- Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll into Unity Child Domain
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- Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.dll (this message is harmless)
- Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
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- Mono: successfully reloaded assembly
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- Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/nunit.framework.dll (this message is harmless)
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- Begin MonoManager ReloadAssembly
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- Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-CSharp.dll into Unity Child Domain
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- Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll into Unity Child Domain
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- Loading /Users/theantranch/Documents/ *Junk from the* *Desktop*/Shuriken Test/ExplosionPack/Library/ScriptAssemblies/Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
- Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.dll (this message is harmless)
- Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
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- Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.dll (this message is harmless)
- Mono: successfully reloaded assembly
- - Completed reload, in 0.622 seconds
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 909 unused Assets to reduce memory usage. Loaded Objects now: 717. Operation took 37.111908 ms.
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- Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/nunit.framework.dll (this message is harmless)
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