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- assert(this instanceOf Triumph)
- new Note("huge success");
- if (Math.random() > 0.99) {
- overState(my.satisfaction);
- }
- // Aperture science
- if (weCan) {
- whatWeMust();
- }
- for (Person p: us) {
- if (!dead(p)) {
- good.add(p);
- }
- }
- do {
- try {
- science();
- for (Person p: good) {
- p.gun = new NeatGun();
- }
- }
- catch (Exception mistake) {
- assert(!sense(crying));
- }
- } while (cake--);
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