Guest User

Untitled

a guest
Jun 24th, 2014
303
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 24.18 KB | None | 0 0
  1. 18:15:57: Open Broadcaster Software v0.625b - 64bit ( ^ω^)
  2. 18:15:57: -------------------------------
  3. 18:15:57: CPU Name: AMD Phenom(tm) II X4 965 Processor
  4. 18:15:57: CPU Speed: 3415MHz
  5. 18:15:57: Physical Memory: 4093MB Total, 839MB Free
  6. 18:15:57: stepping id: 3, model 4, family 16, type 0, extmodel 8, extfamily 0, HTT 1, logical cores 4, total cores 4
  7. 18:15:57: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 18:15:57: Windows Version: 6.1 Build 7600
  9. 18:15:57: Aero is Disabled
  10. 18:15:57: -------------------------------
  11. 18:15:57: OBS Modules:
  12. 18:15:57: Base Address Module
  13. 18:15:57: 000000003FB40000 OBS.exe
  14. 18:15:57: 00000000E0050000 OBSApi.dll
  15. 18:15:57: 00000000F8C10000 DShowPlugin.dll
  16. 18:15:57: 00000000F8BE0000 GraphicsCapture.dll
  17. 18:15:57: 00000000E5C30000 NoiseGate.dll
  18. 18:15:57: 00000000ED840000 PSVPlugin.dll
  19. 18:15:57: ------------------------------------------
  20. 18:15:57: Adapter 1
  21. 18:15:57: Video Adapter: AMD Radeon HD 6800 Series
  22. 18:15:57: Video Adapter Dedicated Video Memory: 1065054208
  23. 18:15:57: Video Adapter Shared System Memory: 1877766144
  24. 18:15:57: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  25. 18:15:57: Using automatic low latency mode
  26. 18:15:57: =====Stream Start: 2014-06-22, 18:15:57===============================================
  27. 18:15:57: Multithreaded optimizations: On
  28. 18:15:57: Base resolution: 1920x1080
  29. 18:15:57: Output resolution: 1280x720
  30. 18:15:57: ------------------------------------------
  31. 18:15:57: Loading up D3D10 on AMD Radeon HD 6800 Series (Adapter 1)...
  32. 18:15:57: ------------------------------------------
  33. 18:15:57: Audio Format: 48000 Hz
  34. 18:15:57: ------------------------------------------
  35. 18:15:57: Audio Channels: 2 Ch
  36. 18:15:57: Playback device Default
  37. 18:15:57: ------------------------------------------
  38. 18:15:57: Using desktop audio input: Speakers (3- USB PnP Sound Device)
  39. 18:15:57: Global Audio time adjust: 0
  40. 18:15:57: ------------------------------------------
  41. 18:15:57: Using auxilary audio input: Microphone (3- USB PnP Sound Device)
  42. 18:15:57: Mic time offset: 0
  43. 18:15:57: ------------------------------------------
  44. 18:15:57: Audio Encoding: AAC
  45. 18:15:57: bitrate: 128
  46. 18:15:57: Using text output
  47. 18:15:57: Using graphics capture
  48. 18:15:57: Trying to hook process: hon.exe
  49. 18:15:58: Scene buffering time set to 700
  50. 18:15:58: Using custom x264 settings: "opencl=true"
  51. 18:15:59: ------------------------------------------
  52. 18:15:59: Video Encoding: x264
  53. 18:15:59: fps: 30
  54. 18:15:59: width: 1280, height: 720
  55. 18:15:59: preset: superfast
  56. 18:15:59: profile: main
  57. 18:15:59: keyint: 60
  58. 18:15:59: CBR: yes
  59. 18:15:59: CFR: no
  60. 18:15:59: max bitrate: 2400
  61. 18:15:59: buffer size: 2800
  62. 18:15:59: ------------------------------------------
  63. 18:15:59: SharedTexCapture hooked
  64. 18:16:01: Using RTMP service: Twitch / Justin.tv
  65. 18:16:01: Server selection: rtmp://live-prg.justin.tv/app
  66. 18:16:01: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
  67. 18:16:02: Completed handshake with rtmp://live-prg.justin.tv/app in 1215 ms.
  68. 18:16:03: SO_SNDBUF was at 8192
  69. 18:16:03: SO_SNDBUF is now 65536
  70. 18:16:05: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 63510 / 323584)
  71. 18:17:30: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 323584)
  72. 18:19:10: Using text output
  73. 19:21:31: Total frames encoded: 117928, total frames duplicated: 5 (0.00%)
  74. 19:21:31: Total frames rendered: 117944, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
  75. 19:21:31: RTMPPublisher::SocketLoop: Graceful loop exit
  76. 19:21:31: Average send payload: 1435 bytes, average send interval: 4 ms
  77. 19:21:31: Number of times waited to send: 122, Waited for a total of 441236 bytes
  78. 19:21:31: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  79. 19:21:31: Number of bytes sent: 1244601830
  80. 19:21:31:
  81. 19:21:31: Profiler time results:
  82. 19:21:31:
  83. 19:21:31: ==============================================================
  84. 19:21:31: video thread frame - [100%] [avg time: 1.08 ms] [children: 38.1%] [unaccounted: 61.9%]
  85. 19:21:31: | scene->Preprocess - [0.278%] [avg time: 0.003 ms]
  86. 19:21:31: | GPU download and conversion - [37.8%] [avg time: 0.408 ms] [children: 33%] [unaccounted: 4.81%]
  87. 19:21:31: | | flush - [31.9%] [avg time: 0.345 ms]
  88. 19:21:31: | | CopyResource - [0.833%] [avg time: 0.009 ms]
  89. 19:21:31: | | conversion to 4:2:0 - [0.185%] [avg time: 0.002 ms]
  90. 19:21:31: Convert444Threads - [100%] [avg time: 0.69 ms] [children: 99.1%] [unaccounted: 0.87%]
  91. 19:21:31: | Convert444toNV12 - [99.1%] [avg time: 0.684 ms]
  92. 19:21:31: encoder thread frame - [100%] [avg time: 1.267 ms] [children: 2.53%] [unaccounted: 97.5%]
  93. 19:21:31: | sending stuff out - [2.53%] [avg time: 0.032 ms]
  94. 19:21:31: ==============================================================
  95. 19:21:31:
  96. 19:21:31:
  97. 19:21:31: Profiler CPU results:
  98. 19:21:31:
  99. 19:21:31: ==============================================================
  100. 19:21:31: video thread frame - [cpu time: avg 0.096 ms, total 11403.7 ms] [avg calls per frame: 1]
  101. 19:21:31: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  102. 19:21:31: | GPU download and conversion - [cpu time: avg 0.071 ms, total 8470.85 ms] [avg calls per frame: 1]
  103. 19:21:31: | | flush - [cpu time: avg 0.065 ms, total 7690.85 ms] [avg calls per frame: 1]
  104. 19:21:31: | | CopyResource - [cpu time: avg 0.001 ms, total 187.201 ms] [avg calls per frame: 1]
  105. 19:21:31: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 15.6 ms] [avg calls per frame: 1]
  106. 19:21:31: Convert444Threads - [cpu time: avg 0.915 ms, total 216015 ms] [avg calls per frame: 2]
  107. 19:21:31: | Convert444toNV12 - [cpu time: avg 0.915 ms, total 215890 ms] [avg calls per frame: 2]
  108. 19:21:31: encoder thread frame - [cpu time: avg 0.98 ms, total 115675 ms] [avg calls per frame: 1]
  109. 19:21:31: | sending stuff out - [cpu time: avg 0 ms, total 31.201 ms] [avg calls per frame: 1]
  110. 19:21:31: ==============================================================
  111. 19:21:31:
  112. 19:21:31: =====Stream End: 2014-06-22, 19:21:31=================================================
  113. 19:21:33: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  114. 19:21:33: Failed loading CUDA dll
  115. 19:21:40: Using automatic low latency mode
  116. 19:21:40: =====Stream Start: 2014-06-22, 19:21:40===============================================
  117. 19:21:40: Multithreaded optimizations: On
  118. 19:21:40: Base resolution: 1920x1080
  119. 19:21:40: Output resolution: 1280x720
  120. 19:21:40: ------------------------------------------
  121. 19:21:40: Loading up D3D10 on AMD Radeon HD 6800 Series (Adapter 1)...
  122. 19:21:40: ------------------------------------------
  123. 19:21:40: Audio Format: 48000 Hz
  124. 19:21:40: ------------------------------------------
  125. 19:21:40: Audio Channels: 2 Ch
  126. 19:21:40: Playback device Default
  127. 19:21:40: ------------------------------------------
  128. 19:21:40: Using desktop audio input: Speakers (3- USB PnP Sound Device)
  129. 19:21:40: Global Audio time adjust: 0
  130. 19:21:40: ------------------------------------------
  131. 19:21:40: Using auxilary audio input: Microphone (3- USB PnP Sound Device)
  132. 19:21:40: Mic time offset: 0
  133. 19:21:40: ------------------------------------------
  134. 19:21:40: Audio Encoding: AAC
  135. 19:21:40: bitrate: 128
  136. 19:21:40: Using text output
  137. 19:21:40: Using graphics capture
  138. 19:21:40: Trying to hook process: hon.exe
  139. 19:21:40: Scene buffering time set to 700
  140. 19:21:40: Using custom x264 settings: "opencl=true"
  141. 19:21:40: ------------------------------------------
  142. 19:21:40: Video Encoding: x264
  143. 19:21:40: fps: 30
  144. 19:21:40: width: 1280, height: 720
  145. 19:21:40: preset: superfast
  146. 19:21:40: profile: main
  147. 19:21:40: keyint: 60
  148. 19:21:40: CBR: yes
  149. 19:21:40: CFR: no
  150. 19:21:40: max bitrate: 1800
  151. 19:21:40: buffer size: 1800
  152. 19:21:40: ------------------------------------------
  153. 19:21:40: SharedTexCapture hooked
  154. 19:21:42: Using RTMP service: Twitch / Justin.tv
  155. 19:21:42: Server selection: rtmp://live-prg.justin.tv/app
  156. 19:21:42: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
  157. 19:21:43: Completed handshake with rtmp://live-prg.justin.tv/app in 1233 ms.
  158. 19:21:44: SO_SNDBUF was at 8192
  159. 19:21:44: SO_SNDBUF is now 65536
  160. 19:21:46: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 246784)
  161. 20:00:46: Total frames encoded: 70342, total frames duplicated: 2 (0.00%)
  162. 20:00:46: Total frames rendered: 70360, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
  163. 20:01:43: RTMPPublisher::SocketLoop: Received FD_CLOSE, 56923 ms since last send (buffer: 322 / 246784)
  164. 20:01:43: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE during shutdown, 322 bytes lost, error 0
  165. 20:01:43: Average send payload: 1417 bytes, average send interval: 5 ms
  166. 20:01:43: Number of times waited to send: 0, Waited for a total of 0 bytes
  167. 20:01:43: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  168. 20:01:43: Number of bytes sent: 566199514
  169. 20:01:43:
  170. 20:01:43: Profiler time results:
  171. 20:01:43:
  172. 20:01:43: ==============================================================
  173. 20:01:43: video thread frame - [100%] [avg time: 1.1 ms] [children: 36.5%] [unaccounted: 63.5%]
  174. 20:01:43: | scene->Preprocess - [0.182%] [avg time: 0.002 ms]
  175. 20:01:43: | GPU download and conversion - [36.3%] [avg time: 0.399 ms] [children: 31.8%] [unaccounted: 4.45%]
  176. 20:01:43: | | flush - [30.6%] [avg time: 0.337 ms]
  177. 20:01:43: | | CopyResource - [0.909%] [avg time: 0.01 ms]
  178. 20:01:43: | | conversion to 4:2:0 - [0.273%] [avg time: 0.003 ms]
  179. 20:01:43: Convert444Threads - [100%] [avg time: 0.692 ms] [children: 99.1%] [unaccounted: 0.867%]
  180. 20:01:43: | Convert444toNV12 - [99.1%] [avg time: 0.686 ms]
  181. 20:01:43: encoder thread frame - [100%] [avg time: 1.267 ms] [children: 2.6%] [unaccounted: 97.4%]
  182. 20:01:43: | sending stuff out - [2.6%] [avg time: 0.033 ms]
  183. 20:01:43: ==============================================================
  184. 20:01:43:
  185. 20:01:43:
  186. 20:01:43: Profiler CPU results:
  187. 20:01:43:
  188. 20:01:43: ==============================================================
  189. 20:01:43: video thread frame - [cpu time: avg 0.101 ms, total 7144.84 ms] [avg calls per frame: 1]
  190. 20:01:43: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  191. 20:01:43: | GPU download and conversion - [cpu time: avg 0.074 ms, total 5226.04 ms] [avg calls per frame: 1]
  192. 20:01:43: | | flush - [cpu time: avg 0.067 ms, total 4773.64 ms] [avg calls per frame: 1]
  193. 20:01:43: | | CopyResource - [cpu time: avg 0 ms, total 62.4 ms] [avg calls per frame: 1]
  194. 20:01:43: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 46.801 ms] [avg calls per frame: 1]
  195. 20:01:43: Convert444Threads - [cpu time: avg 0.919 ms, total 129356 ms] [avg calls per frame: 2]
  196. 20:01:43: | Convert444toNV12 - [cpu time: avg 0.919 ms, total 129278 ms] [avg calls per frame: 2]
  197. 20:01:43: encoder thread frame - [cpu time: avg 0.983 ms, total 69155.2 ms] [avg calls per frame: 1]
  198. 20:01:43: | sending stuff out - [cpu time: avg 0 ms, total 31.2 ms] [avg calls per frame: 1]
  199. 20:01:43: ==============================================================
  200. 20:01:43:
  201. 20:01:43: =====Stream End: 2014-06-22, 20:01:43=================================================
  202. 20:01:46: Using automatic low latency mode
  203. 20:01:46: =====Stream Start: 2014-06-22, 20:01:46===============================================
  204. 20:01:46: Multithreaded optimizations: On
  205. 20:01:46: Base resolution: 1920x1080
  206. 20:01:46: Output resolution: 1280x720
  207. 20:01:46: ------------------------------------------
  208. 20:01:46: Loading up D3D10 on AMD Radeon HD 6800 Series (Adapter 1)...
  209. 20:01:46: ------------------------------------------
  210. 20:01:46: Audio Format: 48000 Hz
  211. 20:01:46: ------------------------------------------
  212. 20:01:46: Audio Channels: 2 Ch
  213. 20:01:46: Playback device Default
  214. 20:01:46: ------------------------------------------
  215. 20:01:46: Using desktop audio input: Speakers (3- USB PnP Sound Device)
  216. 20:01:46: Global Audio time adjust: 0
  217. 20:01:46: ------------------------------------------
  218. 20:01:46: Using auxilary audio input: Microphone (3- USB PnP Sound Device)
  219. 20:01:46: Mic time offset: 0
  220. 20:01:46: ------------------------------------------
  221. 20:01:46: Audio Encoding: AAC
  222. 20:01:46: bitrate: 128
  223. 20:01:46: Using text output
  224. 20:01:46: Using graphics capture
  225. 20:01:46: Trying to hook process: hon.exe
  226. 20:01:46: Scene buffering time set to 700
  227. 20:01:46: Using custom x264 settings: "opencl=true"
  228. 20:01:46: ------------------------------------------
  229. 20:01:46: Video Encoding: x264
  230. 20:01:46: fps: 30
  231. 20:01:46: width: 1280, height: 720
  232. 20:01:46: preset: superfast
  233. 20:01:46: profile: main
  234. 20:01:46: keyint: 60
  235. 20:01:46: CBR: yes
  236. 20:01:46: CFR: no
  237. 20:01:46: max bitrate: 1800
  238. 20:01:46: buffer size: 1800
  239. 20:01:46: ------------------------------------------
  240. 20:01:46: SharedTexCapture hooked
  241. 20:01:48: Using RTMP service: Twitch / Justin.tv
  242. 20:01:48: Server selection: rtmp://live-prg.justin.tv/app
  243. 20:01:48: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
  244. 20:01:49: Completed handshake with rtmp://live-prg.justin.tv/app in 1223 ms.
  245. 20:01:50: SO_SNDBUF was at 8192
  246. 20:01:50: SO_SNDBUF is now 65536
  247. 20:01:52: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 246784)
  248. 20:04:29: Total frames encoded: 4853, total frames duplicated: 8 (0.16%)
  249. 20:04:29: Total frames rendered: 4865, number of late frames: 3 (0.06%) (it's okay for some frames to be late)
  250. 20:04:29: RTMPPublisher::SocketLoop: Graceful loop exit
  251. 20:04:29: Average send payload: 1414 bytes, average send interval: 5 ms
  252. 20:04:29: Number of times waited to send: 0, Waited for a total of 0 bytes
  253. 20:04:29: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  254. 20:04:29: Number of bytes sent: 38233155
  255. 20:04:29:
  256. 20:04:29: Profiler time results:
  257. 20:04:29:
  258. 20:04:29: ==============================================================
  259. 20:04:29: video thread frame - [100%] [avg time: 1.112 ms] [children: 47.8%] [unaccounted: 52.2%]
  260. 20:04:29: | scene->Preprocess - [0.18%] [avg time: 0.002 ms]
  261. 20:04:29: | GPU download and conversion - [47.7%] [avg time: 0.53 ms] [children: 37.1%] [unaccounted: 10.6%]
  262. 20:04:29: | | flush - [36%] [avg time: 0.4 ms]
  263. 20:04:29: | | CopyResource - [0.809%] [avg time: 0.009 ms]
  264. 20:04:29: | | conversion to 4:2:0 - [0.27%] [avg time: 0.003 ms]
  265. 20:04:29: Convert444Threads - [100%] [avg time: 0.701 ms] [children: 99%] [unaccounted: 0.999%]
  266. 20:04:29: | Convert444toNV12 - [99%] [avg time: 0.694 ms]
  267. 20:04:29: encoder thread frame - [100%] [avg time: 1.318 ms] [children: 3.72%] [unaccounted: 96.3%]
  268. 20:04:29: | sending stuff out - [3.72%] [avg time: 0.049 ms]
  269. 20:04:29: ==============================================================
  270. 20:04:29:
  271. 20:04:29:
  272. 20:04:29: Profiler CPU results:
  273. 20:04:29:
  274. 20:04:29: ==============================================================
  275. 20:04:29: video thread frame - [cpu time: avg 0.067 ms, total 327.602 ms] [avg calls per frame: 1]
  276. 20:04:29: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  277. 20:04:29: | GPU download and conversion - [cpu time: avg 0.051 ms, total 249.602 ms] [avg calls per frame: 1]
  278. 20:04:29: | | flush - [cpu time: avg 0.048 ms, total 234.002 ms] [avg calls per frame: 1]
  279. 20:04:29: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  280. 20:04:29: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  281. 20:04:29: Convert444Threads - [cpu time: avg 0.936 ms, total 9063.66 ms] [avg calls per frame: 2]
  282. 20:04:29: | Convert444toNV12 - [cpu time: avg 0.934 ms, total 9048.06 ms] [avg calls per frame: 2]
  283. 20:04:29: encoder thread frame - [cpu time: avg 1.001 ms, total 4851.63 ms] [avg calls per frame: 1]
  284. 20:04:29: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  285. 20:04:29: ==============================================================
  286. 20:04:29:
  287. 20:04:29: =====Stream End: 2014-06-22, 20:04:29=================================================
  288. 20:04:45: Using automatic low latency mode
  289. 20:04:45: =====Stream Start: 2014-06-22, 20:04:45===============================================
  290. 20:04:45: Multithreaded optimizations: On
  291. 20:04:45: Base resolution: 1920x1080
  292. 20:04:45: Output resolution: 1280x720
  293. 20:04:45: ------------------------------------------
  294. 20:04:45: Loading up D3D10 on AMD Radeon HD 6800 Series (Adapter 1)...
  295. 20:04:46: ------------------------------------------
  296. 20:04:46: Audio Format: 48000 Hz
  297. 20:04:46: ------------------------------------------
  298. 20:04:46: Audio Channels: 2 Ch
  299. 20:04:46: Playback device Default
  300. 20:04:46: ------------------------------------------
  301. 20:04:46: Using desktop audio input: Speakers (3- USB PnP Sound Device)
  302. 20:04:46: Global Audio time adjust: 0
  303. 20:04:46: ------------------------------------------
  304. 20:04:46: Using auxilary audio input: Microphone (3- USB PnP Sound Device)
  305. 20:04:46: Mic time offset: 0
  306. 20:04:46: ------------------------------------------
  307. 20:04:46: Audio Encoding: AAC
  308. 20:04:46: bitrate: 128
  309. 20:04:46: Using text output
  310. 20:04:46: Using graphics capture
  311. 20:04:46: Trying to hook process: hon.exe
  312. 20:04:46: Scene buffering time set to 700
  313. 20:04:46: Using custom x264 settings: "opencl=true"
  314. 20:04:46: ------------------------------------------
  315. 20:04:46: Video Encoding: x264
  316. 20:04:46: fps: 30
  317. 20:04:46: width: 1280, height: 720
  318. 20:04:46: preset: superfast
  319. 20:04:46: profile: main
  320. 20:04:46: keyint: 60
  321. 20:04:46: CBR: yes
  322. 20:04:46: CFR: no
  323. 20:04:46: max bitrate: 2500
  324. 20:04:46: buffer size: 2500
  325. 20:04:46: ------------------------------------------
  326. 20:04:46: SharedTexCapture hooked
  327. 20:04:47: Using RTMP service: Twitch / Justin.tv
  328. 20:04:47: Server selection: rtmp://live-prg.justin.tv/app
  329. 20:04:47: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
  330. 20:04:48: Completed handshake with rtmp://live-prg.justin.tv/app in 1132 ms.
  331. 20:04:49: SO_SNDBUF was at 8192
  332. 20:04:49: SO_SNDBUF is now 65536
  333. 20:04:51: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 70327 / 335872)
  334. 20:04:53: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 754 / 335872)
  335. 20:08:04: Total frames encoded: 5915, total frames duplicated: 0 (0.00%)
  336. 20:08:04: Total frames rendered: 5933, number of late frames: 1 (0.02%) (it's okay for some frames to be late)
  337. 20:08:04: RTMPPublisher::SocketLoop: Graceful loop exit
  338. 20:08:04: Average send payload: 1439 bytes, average send interval: 4 ms
  339. 20:08:04: Number of times waited to send: 0, Waited for a total of 0 bytes
  340. 20:08:04: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  341. 20:08:04: Number of bytes sent: 63683856
  342. 20:08:04:
  343. 20:08:04: Profiler time results:
  344. 20:08:04:
  345. 20:08:04: ==============================================================
  346. 20:08:04: video thread frame - [100%] [avg time: 1.11 ms] [children: 39.7%] [unaccounted: 60.3%]
  347. 20:08:04: | scene->Preprocess - [0.27%] [avg time: 0.003 ms]
  348. 20:08:04: | GPU download and conversion - [39.5%] [avg time: 0.438 ms] [children: 34.4%] [unaccounted: 5.05%]
  349. 20:08:04: | | flush - [33.4%] [avg time: 0.371 ms]
  350. 20:08:04: | | CopyResource - [0.811%] [avg time: 0.009 ms]
  351. 20:08:04: | | conversion to 4:2:0 - [0.18%] [avg time: 0.002 ms]
  352. 20:08:04: Convert444Threads - [100%] [avg time: 0.698 ms] [children: 98.9%] [unaccounted: 1.15%]
  353. 20:08:04: | Convert444toNV12 - [98.9%] [avg time: 0.69 ms]
  354. 20:08:04: encoder thread frame - [100%] [avg time: 1.299 ms] [children: 3.31%] [unaccounted: 96.7%]
  355. 20:08:04: | sending stuff out - [3.31%] [avg time: 0.043 ms]
  356. 20:08:04: ==============================================================
  357. 20:08:04:
  358. 20:08:04:
  359. 20:08:04: Profiler CPU results:
  360. 20:08:04:
  361. 20:08:04: ==============================================================
  362. 20:08:04: video thread frame - [cpu time: avg 0.092 ms, total 546.003 ms] [avg calls per frame: 1]
  363. 20:08:04: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  364. 20:08:04: | GPU download and conversion - [cpu time: avg 0.065 ms, total 390.002 ms] [avg calls per frame: 1]
  365. 20:08:04: | | flush - [cpu time: avg 0.057 ms, total 343.202 ms] [avg calls per frame: 1]
  366. 20:08:04: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  367. 20:08:04: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  368. 20:08:04: Convert444Threads - [cpu time: avg 0.925 ms, total 10935.7 ms] [avg calls per frame: 2]
  369. 20:08:04: | Convert444toNV12 - [cpu time: avg 0.925 ms, total 10935.7 ms] [avg calls per frame: 2]
  370. 20:08:04: encoder thread frame - [cpu time: avg 0.971 ms, total 5740.84 ms] [avg calls per frame: 1]
  371. 20:08:04: | sending stuff out - [cpu time: avg 0.005 ms, total 31.2 ms] [avg calls per frame: 1]
  372. 20:08:04: ==============================================================
  373. 20:08:04:
  374. 20:08:04: =====Stream End: 2014-06-22, 20:08:04=================================================
  375.  
  376.  
  377. Last game capture log:
  378. 2014-06-22, 18:15:58: we're booting up:
  379. 18:15:58: CaptureThread: attached to process hon.exe
  380. 18:15:58: D3D9 Present
  381. 18:15:58: D3D9EndScene called
  382. 18:15:58: D3DPRESENT_PARAMETERS {
  383. 18:15:58: BackBufferWidth: 1920
  384. 18:15:58: BackBufferHeight: 1080
  385. 18:15:58: BackBufferFormat: D3DFMT_X8R8G8B8
  386. 18:15:58: BackBufferCount: 1
  387. 18:15:58: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
  388. 18:15:58: MultiSampleQuality: 0
  389. 18:15:58: SwapEffect: D3DSWAPEFFECT_DISCARD
  390. 18:15:58: hDeviceWindow: 655854
  391. 18:15:58: Windowed: true
  392. 18:15:58: EnableAutoDepthStencil: true
  393. 18:15:58: AutoDepthStencilFormat: D3DFMT_D24X8
  394. 18:15:58: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
  395. 18:15:58: FullScreen_RefreshRateInHz: 0
  396. 18:15:58: PresentationInterval: 2147483648
  397. 18:15:58: };
  398. 18:15:58: successfully set up d3d9 hooks
  399. 18:15:58: D3D9Present called
  400. 18:15:58: DXGI Present
  401. 18:15:58: DoD3D9GPUHook: success - d3d9ex
  402. 18:15:59: GL Present
  403. 18:15:59: (half life scientist) everything.. seems to be in order
  404. 18:15:59: D3DSURFACE_DESC {
  405. 18:15:59: Format: D3DFMT_X8R8G8B8
  406. 18:15:59: Type: D3DRTYPE_SURFACE
  407. 18:15:59: Usage: D3DUSAGE_RENDERTARGET
  408. 18:15:59: Pool: D3DPOOL_DEFAULT
  409. 18:15:59: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
  410. 18:15:59: MultiSampleQuality: 0
  411. 18:15:59: Width: 1920
  412. 18:15:59: Height: 1080
  413. 18:15:59: };
  414. 18:15:59: successfully capturing d3d9 frames via GPU
  415. 19:21:31: ---------------------- Cleared D3D9 Capture ----------------------
  416. 19:21:31: D3D9EndScene called
  417. 19:21:31: D3D9Present called
  418. 19:21:40: received restart event, capturing
  419. 19:21:40: DoD3D9GPUHook: success - d3d9ex
  420. 19:21:40: D3DSURFACE_DESC {
  421. 19:21:40: Format: D3DFMT_X8R8G8B8
  422. 19:21:40: Type: D3DRTYPE_SURFACE
  423. 19:21:40: Usage: D3DUSAGE_RENDERTARGET
  424. 19:21:40: Pool: D3DPOOL_DEFAULT
  425. 19:21:40: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
  426. 19:21:40: MultiSampleQuality: 0
  427. 19:21:40: Width: 1920
  428. 19:21:40: Height: 1080
  429. 19:21:40: };
  430. 19:21:40: successfully capturing d3d9 frames via GPU
  431. 20:00:46: ---------------------- Cleared D3D9 Capture ----------------------
  432. 20:00:46: D3D9EndScene called
  433. 20:00:46: D3D9Present called
  434. 20:01:46: received restart event, capturing
  435. 20:01:46: DoD3D9GPUHook: success - d3d9ex
  436. 20:01:46: D3DSURFACE_DESC {
  437. 20:01:46: Format: D3DFMT_X8R8G8B8
  438. 20:01:46: Type: D3DRTYPE_SURFACE
  439. 20:01:46: Usage: D3DUSAGE_RENDERTARGET
  440. 20:01:46: Pool: D3DPOOL_DEFAULT
  441. 20:01:46: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
  442. 20:01:46: MultiSampleQuality: 0
  443. 20:01:46: Width: 1920
  444. 20:01:46: Height: 1080
  445. 20:01:46: };
  446. 20:01:46: successfully capturing d3d9 frames via GPU
  447. 20:04:29: ---------------------- Cleared D3D9 Capture ----------------------
  448. 20:04:29: D3D9EndScene called
  449. 20:04:29: D3D9Present called
  450. 20:04:46: received restart event, capturing
  451. 20:04:46: DoD3D9GPUHook: success - d3d9ex
  452. 20:04:46: D3DSURFACE_DESC {
  453. 20:04:46: Format: D3DFMT_X8R8G8B8
  454. 20:04:46: Type: D3DRTYPE_SURFACE
  455. 20:04:46: Usage: D3DUSAGE_RENDERTARGET
  456. 20:04:46: Pool: D3DPOOL_DEFAULT
  457. 20:04:46: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
  458. 20:04:46: MultiSampleQuality: 0
  459. 20:04:46: Width: 1920
  460. 20:04:46: Height: 1080
  461. 20:04:46: };
  462. 20:04:46: successfully capturing d3d9 frames via GPU
  463. 20:08:04: ---------------------- Cleared D3D9 Capture ----------------------
  464. 20:08:04: D3D9EndScene called
  465. 20:08:04: D3D9Present called
Advertisement
Add Comment
Please, Sign In to add comment