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- local t = turtle
- local waitBUD, waitPinata = 4, 12
- while true do
- os.pullEvent("redstone")
- sleep(waitBUD)
- os.pullEvent("redstone")
- sleep(waitPinata)
- if t.getItemCount(15) < 4 or t.getItemCount(16) < 4 then break end
- if not t.forward() then break end
- if not t.forward() then break end
- if not t.forward() then break end
- t.turnRight()
- if not t.forward() then break end
- t.select(15)
- if not t.placeDown() then break end
- if not t.forward() then break end
- if not t.placeDown() then break end
- t.turnRight()
- if not t.forward() then break end
- if not t.placeDown() then break end
- t.turnRight()
- if not t.forward() then break end
- if not t.placeDown() then break end
- if not t.up() then break end
- t.turnRight()
- if not t.forward() then break end
- t.select(16)
- if not t.placeDown() then break end
- t.turnRight()
- if not t.forward() then break end
- if not t.placeDown() then break end
- t.turnRight()
- if not t.forward() then break end
- if not t.placeDown() then break end
- t.turnRight()
- if not t.forward() then break end
- if not t.placeDown() then break end
- if not t.forward() then break end
- t.turnLeft()
- if not t.forward() then break end
- if not t.forward() then break end
- if not t.down() then break end
- t.turnRight()
- t.turnRight()
- sleep(waitBUD)
- end
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