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  1. // ---------------------------------------------------------------------------------------------------------------------------------
  2. // CONFIG BEGINS
  3. // ---------------------------------------------------------------------------------------------------------------------------------
  4.  
  5. sv_cheats "1" // To change vars that require a sv_cheats enabled server without error
  6.  
  7. // ---------------------------------------------------------------------------------------------------------------------------------
  8. // SETTINGS THAT YOU MAY WISH TO CUSTOMISE
  9. // ---------------------------------------------------------------------------------------------------------------------------------
  10.  
  11. // To uncomment a section, remove the // from all but the description line.
  12.  
  13. // -------
  14. // FPS CAP
  15. // -------
  16. fps_max "121" // Caps fps to improve performance. The best value for this is freq * 2 + 1. Do not set lower than cl_cmdrate or you will experience hitreg issues.
  17.  
  18. // ------------
  19. // NET SETTINGS
  20. // ------------
  21.  
  22. // Net settings for good connections -- UNCOMMENT THIS SECTION IF YOU WANT THESE SETTINGS
  23. //cl_cmdrate "101" // default 30;
  24. //cl_updaterate "101" // default 20;
  25. //cl_interp "0.01" // default 0.1; Improves hit registration
  26. //cl_lagcomp_errorcheck "1" // default 0;
  27. //cl_lagcompensation "1" // default 1; Improves hit registration
  28. //cl_resend "1.5" // default 6; How many seconds to wait before retrying to connect to a server
  29. //cl_smooth "1" // default 1; Causes stuttering effect, tries to fix prediction errors.
  30. //cl_smoothtime "0.01" // default 0.1;
  31.  
  32. //rate "25000" // default 10000;
  33. // ------
  34. // SPRAYS
  35. // ------
  36.  
  37. // Enable sprays -- not enabled by default
  38. cl_playerspraydisable "0"
  39. r_decals "200"
  40. r_spray_lifetime "2"
  41.  
  42. // -------
  43. // SHADOWS
  44. // -------
  45.  
  46. // Enable shadows -- not enabled by default
  47. mat_shadowstate "1"
  48. r_shadowmaxrendered "11"
  49. r_shadowrendertotexture "0" // Set this to 1 for high definition shadows
  50. r_shadows "1"
  51.  
  52. // Disable shadows -- DELETE THIS SECTION IF YOU WANT SHADOWS ENABLED
  53. mat_shadowstate "0"
  54. r_shadowmaxrendered "0"
  55. r_shadowrendertotexture "0"
  56. r_shadows "0"
  57.  
  58. // ---------------
  59. // FACIAL FEATURES
  60. // ---------------
  61.  
  62. // Enable facial features -- not enabled by default
  63. blink_duration "0.2"
  64. r_eyes "1"
  65. r_flex "1"
  66. r_lod "1"
  67. r_rootlod "1"
  68. r_teeth "1"
  69. flex_rules "1"
  70. flex_smooth "1"
  71.  
  72. // Disable facial features -- DELETE THIS SECTION IF YOU WANT FACIAL FEATURES ENABLED
  73. blink_duration "0"
  74. r_eyes "0"
  75. r_flex "0"
  76. r_lod "2"
  77. r_rootlod "2"
  78. r_teeth "0"
  79. flex_rules "0"
  80. flex_smooth "0"
  81.  
  82. // --------
  83. // RAGDOLLS
  84. // --------
  85.  
  86. // Enable ragdolls -- not enabled by default
  87. cl_ragdoll_fade_time "15"
  88. cl_ragdoll_forcefade "0"
  89. cl_ragdoll_physics_enable "1"
  90. g_ragdoll_fadespeed "600"
  91. g_ragdoll_lvfadespeed "100"
  92. ragdoll_sleepaftertime "5.0f"
  93.  
  94. // ----------
  95. // VIEWMODELS
  96. // ----------
  97. // Disable ragdolls -- DELETE THIS SECTION IF YOU WANT RAGDOLLS ENABLED
  98. cl_ragdoll_fade_time "0"
  99. cl_ragdoll_forcefade "1"
  100. cl_ragdoll_physics_enable "0"
  101. cl_ragdoll_collide "0"
  102. g_ragdoll_fadespeed "0"
  103. g_ragdoll_lvfadespeed "0"
  104. ragdoll_sleepaftertime "0"
  105.  
  106. // ----
  107. // GIBS
  108. // ----
  109.  
  110. // Enable gibs -- not enabled by default
  111. cl_phys_props_enable "1"
  112. cl_phys_props_max "128"
  113. props_break_max_pieces "-1"
  114. r_propsmaxdist "1000"
  115. violence_ablood "1"
  116. violence_agibs "1"
  117. violence_hblood "1"
  118. violence_hgibs "1"
  119.  
  120. // Disable gibs -- DELETE THIS SECTION IF YOU WANT GIBS ENABLED
  121. cl_phys_props_enable "0"
  122. cl_phys_props_max "0"
  123. props_break_max_pieces "0"
  124. r_propsmaxdist "1"
  125. violence_ablood "0"
  126. violence_agibs "0"
  127. violence_hblood "0"
  128. violence_hgibs "0"
  129.  
  130. // ---------------------------------------------------------------------------------------------------------------------------------
  131. // END OF CUSTOMISATION
  132. // ---------------------------------------------------------------------------------------------------------------------------------
  133.  
  134. // Cleaning up and stopping debug flooding
  135. adsp_debug "0"
  136. cl_clearhinthistory "1"
  137. cl_debugrumble "0"
  138. cl_rumblescale "0"
  139. mat_debugdepthval "0"
  140. mat_debugdepthvalmax "0"
  141. mat_debug_postprocessing_effects "0"
  142.  
  143. // Graphical
  144. cl_burninggibs "0"
  145. cl_detaildist "0"
  146. cl_detailfade "0"
  147. cl_drawmonitors "0"
  148. cl_ejectbrass "0"
  149. cl_muzzleflash_dlight_1st "0"
  150. cl_ragdoll_collide "0"
  151. cl_show_splashes "0"
  152. func_break_max_pieces "0"
  153. glow_outline_effect_enable "0"
  154. lod_transitiondist "0"
  155. mat_aaquality "0"
  156. mat_alphacoverage "0"
  157. mat_antialias "0"
  158. mat_autoexposure_max "0"
  159. mat_autoexposure_min "0"
  160. mat_bloomscale "0"
  161. mat_bloom_scalefactor_scalar "0"
  162. mat_bumpmap "0"
  163. mat_colcorrection_disableentities "1"
  164. mat_colorcorrection "0"
  165. mat_compressedtextures "1"
  166. mat_disable_bloom "1"
  167. mat_disable_fancy_blending "1"
  168. mat_disable_lightwarp "1"
  169. mat_envmapsize "0"
  170. mat_envmaptgasize "0"
  171. mat_excludetextures "1"
  172. mat_fastnobump "0"
  173. mat_fastspecular "1"
  174. mat_filterlightmaps "0"
  175. mat_filtertextures "0"
  176. mat_forceaniso "0"
  177. mat_hdr_level "0"
  178. mat_max_worldmesh_vertices "0"
  179. mat_mipmaptextures "1"
  180. mat_monitorgamma "2.0" // Controls brightness, try 1.8 to get it brighter or 2.2 to get it darker. Only works in fullscreen.
  181. mat_motion_blur_enabled "0"
  182. mat_non_hdr_bloom_scalefactor "0"
  183. mat_parallaxmap "0"
  184. mat_picmip "2"
  185. mat_postprocess_x "0"
  186. mat_postprocess_y "0"
  187. mat_reducefillrate "1"
  188. mat_reduceparticles "1"
  189. mat_softwarelighting "0"
  190. mat_software_aa_blur_one_pixel_lines "0"
  191. mat_software_aa_blur_one_pixel_lines "0"
  192. mat_software_aa_strength "0"
  193. mat_software_aa_strength "0"
  194. mat_software_aa_strength_vgui "0"
  195. mat_software_aa_strength_vgui "0"
  196. mat_software_aa_tap_offset "0"
  197. mat_software_aa_tap_offset "0"
  198. mat_specular "0" // Set to 1 for shiny ubers
  199. mat_trilinear "0"
  200. mat_wateroverlaysize "0"
  201. mp_usehwmmodels "0"
  202. mp_usehwmvcds "0"
  203. muzzleflash_light "0"
  204. rope_averagelight "0"
  205. rope_collide "0"
  206. rope_rendersolid "0"
  207. rope_shake "0"
  208. rope_smooth "0"
  209. rope_smooth_enlarge "0"
  210. rope_smooth_maxalpha "0"
  211. rope_smooth_maxalphawidth "0"
  212. rope_smooth_minalpha "0"
  213. rope_smooth_minwidth "0"
  214. rope_solid_maxalpha "0"
  215. rope_solid_maxwidth "0"
  216. rope_solid_minalpha "0"
  217. rope_solid_minwidth "0"
  218. rope_subdiv "0"
  219. rope_wind_dist "0"
  220. r_3dsky "0"
  221. r_ambientboost "0"
  222. r_ambientfactor "0"
  223. r_ambientmin "0"
  224. r_avglight "0"
  225. r_bloomtintb "0"
  226. r_bloomtintexponent "0"
  227. r_bloomtintg "0"
  228. r_bloomtintr "0"
  229. r_cheapwaterend "1"
  230. r_cheapwaterstart "1"
  231. r_decalstaticprops "0"
  232. r_decal_cullsize "0"
  233. r_dopixelvisibility "0"
  234. r_drawbatchdecals "0"
  235. r_drawdetailprops "0"
  236. r_drawflecks "0"
  237. r_drawmodeldecals "0"
  238. r_drawspecificstaticprop "0"
  239. r_dynamic "0"
  240. r_eyemove "0"
  241. r_flashlightdepthtexture "0"
  242. r_flashlightrendermodels "0"
  243. r_flashlightrenderworld "0"
  244. r_forcewaterleaf "1"
  245. r_lightaverage "0"
  246. r_maxdlights "0"
  247. r_maxmodeldecal "0"
  248. r_maxnewsamples "0"
  249. r_maxsampledist "0"
  250. r_minnewsamples "0"
  251. r_physpropstaticlighting "0"
  252. r_pixelfog "0"
  253. r_radiosity "0"
  254. r_renderoverlayfragment "0"
  255. r_ropetranslucent "0"
  256. r_staticprop_lod "4"
  257. r_updaterefracttexture "0"
  258. r_visualizeproplightcaching "1"
  259. r_waterdrawreflection "0"
  260. r_waterdrawrefraction "1"
  261. r_waterforceexpensive "0"
  262. r_waterforcereflectentities "0"
  263. r_worldlights "0"
  264. tf_particles_disable_weather "1"
  265.  
  266. // Misc
  267. cl_predict "1"
  268. cl_predictweapons "1"
  269. cl_showfps "1" // Show unsmoothed FPS meter
  270. cl_showpluginmessages "0"
  271.  
  272. // Performance
  273. cl_forcepreload "1" // Preloads maps, may cause a few seconds more loading the map at the benefit of a more consistent FPS (because the whole map is preloaded)
  274. cl_soundemitter_flush "1"
  275. //m_rawinput "1" // Uncomment to enable raw mouse input -- DO NOT ENABLE IF YOU ARE USING XFIRE OVERLAY
  276. mat_bufferprimitives "1"
  277. mat_clipz "1" // FX owners should set this to 0
  278. mat_disablehwmorph "0"
  279. mat_disable_ps_patch "1"
  280. mat_forcehardwaresync "0"
  281. mat_forcemanagedtextureintohardware "0"
  282. mat_framebuffercopyoverlaysize "0"
  283. mat_levelflush "0"
  284. mat_maxframelatency "0"
  285. mat_postprocessing_combine "1"
  286. mat_vsync "0"
  287. r_fastzreject "-1" // Some ATI cards aren't autodetected, if you know that your card supports it, try setting it to 1.
  288. r_hunkalloclightmaps "0"
  289. r_lightcache_zbuffercache "0"
  290. r_occlusion "1"
  291. r_unloadlightmaps "0"
  292. soundscape_flush "1"
  293.  
  294. // Sound
  295. dsp_enhance_stereo "0"
  296. dsp_slow_cpu "1"
  297. snd_async_fullyasync "1" // Can help stop freezes and sound looping
  298. snd_pitchquality "0"
  299. snd_spatialize_roundrobin "1"
  300.  
  301. // Threading
  302. cl_threaded_bone_setup "0"
  303. cl_threaded_client_leaf_system "0"
  304. mat_queue_mode "-1"
  305. r_threaded_client_shadow_manager "1"
  306. r_threaded_particles "1"
  307. r_threaded_renderables "1"
  308. r_queued_decals "0"
  309. r_queued_post_processing "0"
  310. r_queued_ropes "1"
  311.  
  312. tf_dingaling_wav_override "hitsound.wav"
  313.  
  314. sv_cheats "0"
  315.  
  316. // Console printout
  317. clear
  318. echo "-------------------------------------------------------"
  319. echo " Config loaded. "
  320. echo "-------------------------------------------------------"
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