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- [SystemSettings]
- bAllowNvidiaStereo3d=False
- bAllowSHLightSynthesize=False
- StaticDecals=False
- DynamicDecals=False
- UnbatchedDecals=False
- DecalCullDistanceScale=0.000000
- VFXInvokeDistanceScale=0.500000
- DynamicLights=True
- DynamicShadows=False
- LightEnvironmentShadows=False
- CompositeDynamicLights=False
- SHSecondaryLighting=False
- DirectionalLightmaps=False
- MotionBlur=False
- MotionBlurPause=True
- MotionBlurSkinning=0
- DepthOfField=False
- AmbientOcclusion=False
- Bloom=False
- bAllowLightShafts=False
- UseHighQualityBloom=False
- Distortion=False
- FilteredDistortion=False
- DropParticleDistortion=False
- bAllowDownsampledTranslucency=False
- SpeedTreeLeaves=False
- SpeedTreeFronds=False
- OnlyStreamInTextures=False
- LensFlares=True
- FogVolumes=False
- FloatingPointRenderTargets=True
- OneFrameThreadLag=True
- UseVsync=False
- UpscaleScreenPercentage=True
- Fullscreen=True
- AllowOpenGL=False
- AllowRadialBlur=False
- AllowSubsurfaceScattering=False
- AllowImageReflections=False
- AllowImageReflectionShadowing=False
- bAllowSeparateTranslucency=False
- bAllowPostprocessMLAA=False
- bAllowHighQualityMaterials=False
- MaxFilterBlurSampleCount=16
- SkeletalMeshLODBias=5
- ParticleLODBias=5
- DetailMode=0
- MaxDrawDistanceScale=1.000000
- ShadowFilterQualityBias=-1
- MaxAnisotropy=0
- MaxMultisamples=1
- bAllowD3D9MSAA=False
- bAllowTemporalAA=False
- TemporalAA_MinDepth=500.000000
- TemporalAA_StartDepthVelocityScale=100.000000
- MinShadowResolution=8
- MinPreShadowResolution=8
- MaxShadowResolution=8
- MobileShadowTextureResolution=16
- MaxWholeSceneDominantShadowResolution=16
- ShadowFadeResolution=1
- PreShadowFadeResolution=1
- ForceShadowFadeNear=18000.000000
- ForceShadowFadeFar=22000.000000
- ShadowFadeExponent=0.250000
- DomDirectionalMaxNewCellsPerFrame=1
- DomDirectionalCachedShadowSlices=8
- DomDirectionalCachedShadowRes=32
- DomDirectionalCachedShadowArea=150.000000
- ResX=1280
- ResY=720
- bDisplayResolutionPerfWarning=false
- MaxResHorizBeforeWarning=-1
- ScreenPercentage=100.000000
- SceneCaptureStreamingMultiplier=0.500000
- FoliageDensityMultiplier=0.000000
- ShadowTexelsPerPixel=0.000000
- PreShadowResolutionFactor=0.500000
- bEnableBranchingPCFShadows=False
- bAllowHardwareShadowFiltering=False
- TessellationAdaptivePixelsPerTriangle=48.000000
- bEnableForegroundShadowsOnWorld=False
- bEnableForegroundSelfShadowing=False
- bAllowWholeSceneDominantShadows=False
- bUseConservativeShadowBounds=False
- bEnableAnimThrottling=true
- AnimTickFrequencyNearFactor=2.000000
- AnimTickFrequencyFarFactor=0.500000
- DistantAnimTickTime=0.266667
- ShadowFilterRadius=2.000000
- ShadowDepthBias=0.012000
- PerObjectShadowTransition=60.000000
- PerSceneShadowTransition=600.000000
- CSMSplitPenumbraScale=0.500000
- CSMSplitSoftTransitionDistanceScale=4.000000
- CSMSplitDepthBiasScale=0.500000
- CSMMinimumFOV=40.000000
- CSMFOVRoundFactor=4.000000
- UnbuiltWholeSceneDynamicShadowRadius=20000.000000
- UnbuiltNumWholeSceneDynamicShadowCascades=3
- WholeSceneShadowUnbuiltInteractionThreshold=50
- bAllowFracturedDamage=False
- NumFracturedPartsScale=1.000000
- FractureDirectSpawnChanceScale=1.000000
- FractureRadialSpawnChanceScale=1.000000
- FractureCullDistanceScale=1.000000
- bForceCPUAccessToGPUSkinVerts=false
- bDisableSkeletalInstanceWeights=false
- HighPrecisionGBuffers=False
- AllowSecondaryDisplays=False
- SecondaryDisplayMaximumWidth=1280
- SecondaryDisplayMaximumHeight=720
- MobileFeatureLevel=0
- MobileFog=False
- MobileHeightFog=False
- MobileSpecular=False
- MobileBumpOffset=False
- MobileNormalMapping=False
- MobileEnvMapping=False
- MobileRimLighting=False
- MobileColorBlending=False
- MobileColorGrading=False
- MobileVertexMovement=False
- MobileOcclusionQueries=False
- MobileGlobalGammaCorrection=False
- MobileAllowGammaCorrectionWorldOverride=False
- MobileLODBias=-0.5
- MobileBoneCount=75
- MobileBoneWeightCount=2
- MobileUsePreprocessedShaders=False
- MobileFlashRedForUncachedShaders=False
- MobileWarmUpPreprocessedShaders=False
- MobileCachePreprocessedShaders=False
- MobileProfilePreprocessedShaders=False
- MobileUseCPreprocessorOnShaders=False
- MobileLoadCPreprocessedShaders=False
- MobileSharePixelShaders=False
- MobileShareVertexShaders=False
- MobileShareShaderPrograms=False
- MobileEnableMSAA=False
- MobileContentScaleFactor=1.0
- MobileVertexScratchBufferSize=150
- MobileIndexScratchBufferSize=10
- MobileLightShaftScale=2.0
- MobileLightShaftFirstPass=0.5
- MobileLightShaftSecondPass=1.0
- MobileModShadows=False
- MobileTiltShift=False
- MobileMaxMemory=300
- MobilePostProcessBlurAmount=32.0
- MobileTiltShiftPosition=0.5
- MobileTiltShiftFocusWidth=0.3
- MobileTiltShiftTransitionWidth=0.5
- MobileMaxShadowRange=500.0
- MobileBloomTint=(R=1.0,G=0.75,B=0.0,A=1.0)
- MobileClearDepthBetweenDPG=False
- MobileSceneDepthResolveForShadows=TRUE
- ApexLODResourceBudget=1000000020040877300000.000000
- ApexDestructionMaxChunkIslandCount=2500
- ApexDestructionMaxShapeCount=500
- ApexDestructionMaxChunkSeparationLOD=1.000000
- ApexDestructionMaxActorCreatesPerFrame=100
- ApexDestructionMaxFracturesProcessedPerFrame=-1
- ApexDestructionSortByBenefit=True
- ApexGRBEnable=false
- ApexGRBGPUMemSceneSize=128
- ApexGRBGPUMemTempDataSize=128
- ApexGRBMeshCellSize=7.500000
- ApexGRBNonPenSolverPosIterCount=9
- ApexGRBFrictionSolverPosIterCount=3
- ApexGRBFrictionSolverVelIterCount=3
- ApexGRBSkinWidth=0.025000
- ApexGRBMaxLinearAcceleration=1000000.000000
- bEnableParallelAPEXClothingFetch=True
- ApexClothingAvgSimFrequencyWindow=60
- ApexClothingAllowAsyncCooking=True
- ApexClothingAllowApexWorkBetweenSubsteps=FALSE
- TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=256,LODBias=5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=256,LODBias=5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=256,LODBias=5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=256,LODBias=5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=256,LODBias=5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=256,LODBias=5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=256,LODBias=5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=256,LODBias=5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=256,LODBias=5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Vehicle=(MinLODSize=256,MaxLODSize=256,LODBias=5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=256,MaxLODSize=256,LODBias=5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=256,MaxLODSize=256,LODBias=5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=256,LODBias=5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Effects=(MinLODSize=256,MaxLODSize=256,LODBias=5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=256,MaxLODSize=256,LODBias=5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Skybox=(MinLODSize=256,MaxLODSize=256,LODBias=5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_UI=(MinLODSize=256,MaxLODSize=256,LODBias=5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Lightmap=(MinLODSize=256,MaxLODSize=256,LODBias=5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Shadowmap=(MinLODSize=256,MaxLODSize=256,LODBias=5,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=0,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_RenderTarget=(MinLODSize=256,MaxLODSize=256,LODBias=5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=256,MaxLODSize=256,LODBias=5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=256,MaxLODSize=256,LODBias=5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=256,MaxLODSize=256,LODBias=5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=256,MaxLODSize=256,LODBias=5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=256,MaxLODSize=256,LODBias=5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ImageBasedReflection=(MinLODSize=256,MaxLODSize=256,LODBias=5,MinMagFilter=aniso,MipFilter=linear,MipGenSettings=TMGS_Blur5)
- TEXTUREGROUP_Bokeh=(MinLODSize=256,MaxLODSize=256,LODBias=5,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- PlatformThreshold=0.250000
- AutoCulling=12.500000
- AutoCullingDrop=8.900000
- AutoCullingFlythrough=8.900000
- DetailLevelShadow=1
- DetailLevelTexture=1
- DetailLevelCulling=1
- DetailLevelWorld=1
- DefaultFOV=150
- AllowD3D10=FALSE
- AllowD3D10Editor=FALSE
- MaxActiveDecals=300
- ActiveDecalRange=275
- MaxActiveDecalsLRB=500
- ActiveDecalRangeLRB=300
- ImpostersDisabledGame=False
- ImpostersDisabledEditor=True
- ImposterTextureWidth=128
- ImposterTextureHeight=128
- ImposterSuperTextureWidth=1024
- ImposterSuperTextureHeight=2048
- ImposterThresholdAngleCosine=0.320000
- ImposterThresholdDistanceFactor=0.500000
- ImposterMinimumUpdateTime=0.200000
- ImposterSwapFactor=32.000000
- ImposterFadeFactor=6.000000
- ImposterSizeRatio=10.000000
- ImposterDisableNearDistance=2048.000000
- ImposterMaxImpostersUpdateCountForFrame=60
- ImposterRenderDecals=False
- ImposterRenderShadows=False
- MaxTemporaryParticles=70
- MaxTemporaryParticlesDropDetail=50
- MaxTemporaryParticlesAggressiveLOD=30
- MaxTemporaryParticlesLifeTime=60
- NumEnlightenShadowsPerFrame=0
- PostProcessAATypeDX9=7
- PostProcessAATypeDX11=7
- TEXTUREGROUP_UIStreamed=(MinLODSize=256,MaxLODSize=256,LODBias=5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ColorLookupTable=(MinLODSize=256,MaxLODSize=256,LODBias=5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [SystemSettingsBucket1]
- BasedOn=SystemSettings
- AmbientOcclusion=False
- bAllowNvidiaStereo3d=True
- bAllowSHLightSynthesize=False
- StaticDecals=False
- DynamicDecals=False
- DynamicLights=False
- DynamicShadows=False
- LightEnvironmentShadows=False
- CompositeDynamicLights=False
- DirectionalLightmaps=False
- DepthOfField=False
- Bloom=False
- UseHighQualityBloom=False
- Distortion=False
- DropParticleDistortion=False
- SpeedTreeLeaves=False
- SpeedTreeFronds=False
- OnlyStreamInTextures=False
- LensFlares=False
- FogVolumes=False
- FloatingPointRenderTargets=True
- OneFrameThreadLag=True
- UseVsync=False
- UpscaleScreenPercentage=True
- Fullscreen=False
- SkeletalMeshLODBias=5
- ParticleLODBias=5
- DetailMode=0
- ShadowFilterQualityBias=-1
- MaxAnisotropy=0
- MaxMultisamples=1
- MinShadowResolution=8
- MaxShadowResolution=8
- MaxWholeSceneDominantShadowResolution=16
- ResX=640
- ResY=480
- MaxResHorizBeforeWarning=800
- SceneCaptureStreamingMultiplier=0.5
- FoliageDensityMultiplier=0.000000
- ShadowTexelsPerPixel=0.000000
- TEXTUREGROUP_Character=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_Cinematic=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_Effects=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_LightAndShadowMap=(MinLODSize=16,MaxLODSize=16,LODBias=1)
- TEXTUREGROUP_RenderTarget=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_Shadowmap=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_Skybox=(MinLODSize=16,MaxLODSize=16,LODBias=2)
- TEXTUREGROUP_UI=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_UIStreamed=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_Vehicle=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_Weapon=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_World=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- PlatformThreshold=0.25
- bAllowFractureDamage=false
- AutoCulling=12.5
- AutoCullingDrop=8.9
- AutoCullingFlythrough=8.9
- ImposterThresholdAngleCosine=0.32
- DecalCullDistanceScale=0
- VFXInvokeDistanceScale=0.5
- bEnableAnimThrottling=true
- AnimTickFrequencyNearFactor=.75
- AnimTickFrequencyFarFactor=1.25
- DistantAnimTickTime=1
- bAllowLightShafts=False
- bAllowPostprocessMLAA=False
- ApexDestructionMaxShapeCount=200
- ApexLODResourceBudget=1000000000000000000000.0
- ApexDestructionMaxActorCreatesPerFrame=100
- ApexDestructionMaxFracturesProcessedPerFrame=-1
- NumEnlightenShadowsPerFrame=0
- PostProcessAATypeDX9=0
- PostProcessAATypeDX11=0
- MotionBlurSkinning=0
- AllowSubsurfaceScattering=False
- AllowImageReflections=False
- AllowImageReflectionShadowing=False
- TessellationAdaptivePixelsPerTriangle=128
- ImpostersDisabledGame=False
- [SystemSettingsBucket2]
- BasedOn=SystemSettings
- AmbientOcclusion=False
- bAllowNvidiaStereo3d=True
- bAllowSHLightSynthesize=False
- StaticDecals=False
- DynamicDecals=False
- DynamicLights=False
- DynamicShadows=False
- LightEnvironmentShadows=False
- CompositeDynamicLights=False
- DirectionalLightmaps=False
- DepthOfField=True
- Bloom=True
- UseHighQualityBloom=False
- Distortion=True
- DropParticleDistortion=False
- SpeedTreeLeaves=True
- SpeedTreeFronds=True
- OnlyStreamInTextures=False
- LensFlares=False
- FogVolumes=False
- FloatingPointRenderTargets=True
- OneFrameThreadLag=True
- UseVsync=False
- UpscaleScreenPercentage=True
- Fullscreen=False
- SkeletalMeshLODBias=5
- ParticleLODBias=5
- DetailMode=0
- ShadowFilterQualityBias=-1
- MaxAnisotropy=0
- MaxMultisamples=1
- MinShadowResolution=8
- MaxShadowResolution=768
- MaxWholeSceneDominantShadowResolution=16
- ResX=800
- ResY=600
- MaxResHorizBeforeWarning=1024
- SceneCaptureStreamingMultiplier=0.7
- FoliageDensityMultiplier=0.25
- ShadowTexelsPerPixel=0.000000
- TEXTUREGROUP_Character=(MinLODSize=16,MaxLODSize=16,LODBias=1)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=2)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=2)
- TEXTUREGROUP_Cinematic=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_Effects=(MinLODSize=16,MaxLODSize=16,LODBias=1)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=16,MaxLODSize=16,LODBias=2)
- TEXTUREGROUP_LightAndShadowMap=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_RenderTarget=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_Shadowmap=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_Skybox=(MinLODSize=16,MaxLODSize=16,LODBias=1)
- TEXTUREGROUP_UI=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_UIStreamed=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_Vehicle=(MinLODSize=16,MaxLODSize=16,LODBias=1)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=2)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=2)
- TEXTUREGROUP_Weapon=(MinLODSize=16,MaxLODSize=16,LODBias=1)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=2)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=2)
- TEXTUREGROUP_World=(MinLODSize=16,MaxLODSize=16,LODBias=1)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=2)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=2)
- PlatformThreshold=0.33
- AutoCulling=8.9
- AutoCullingDrop=7.1
- AutoCullingFlythrough=7.1
- ImposterThresholdAngleCosine=0.16
- DecalCullDistanceScale=0.1
- VFXInvokeDistanceScale=0.75
- bEnableAnimThrottling=true
- AnimTickFrequencyNearFactor=1
- AnimTickFrequencyFarFactor=1
- DistantAnimTickTime=1
- bAllowLightShafts=False
- bAllowPostprocessMLAA=False
- ApexDestructionMaxShapeCount=300
- ApexLODResourceBudget=1000000000000000000000.0
- ApexDestructionMaxActorCreatesPerFrame=100
- ApexDestructionMaxFracturesProcessedPerFrame=-1
- NumEnlightenShadowsPerFrame=0
- PostProcessAATypeDX9=2
- PostProcessAATypeDX11=2
- MotionBlurSkinning=0
- AllowSubsurfaceScattering=False
- AllowImageReflections=False
- AllowImageReflectionShadowing=False
- TessellationAdaptivePixelsPerTriangle=64
- ImpostersDisabledGame=False
- [SystemSettingsBucket3]
- BasedOn=SystemSettings
- AmbientOcclusion=False
- bAllowNvidiaStereo3d=True
- bAllowSHLightSynthesize=True
- StaticDecals=False
- DynamicDecals=False
- DynamicLights=False
- DynamicShadows=False
- LightEnvironmentShadows=True
- CompositeDynamicLights=False
- DirectionalLightmaps=False
- DepthOfField=True
- Bloom=True
- UseHighQualityBloom=False
- Distortion=True
- DropParticleDistortion=False
- SpeedTreeLeaves=True
- SpeedTreeFronds=True
- OnlyStreamInTextures=False
- LensFlares=True
- FogVolumes=False
- FloatingPointRenderTargets=True
- OneFrameThreadLag=True
- UseVsync=False
- UpscaleScreenPercentage=True
- Fullscreen=False
- SkeletalMeshLODBias=5
- ParticleLODBias=5
- DetailMode=1
- ShadowFilterQualityBias=0
- MaxAnisotropy=4
- MaxMultisamples=1
- MinShadowResolution=32
- MaxShadowResolution=768
- MaxWholeSceneDominantShadowResolution=16
- ResX=800
- ResY=600
- MaxResHorizBeforeWarning=1280
- SceneCaptureStreamingMultiplier=0.9
- FoliageDensityMultiplier=0.500000
- ShadowTexelsPerPixel=2.000000
- TEXTUREGROUP_Character=(MinLODSize=16,MaxLODSize=16,LODBias=1)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=1)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=1)
- TEXTUREGROUP_Cinematic=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_Effects=(MinLODSize=16,MaxLODSize=16,LODBias=1)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=16,MaxLODSize=16,LODBias=1)
- TEXTUREGROUP_LightAndShadowMap=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_RenderTarget=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_Shadowmap=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_Skybox=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_UI=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_UIStreamed=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_Vehicle=(MinLODSize=16,MaxLODSize=16,LODBias=1)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=1)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=1)
- TEXTUREGROUP_Weapon=(MinLODSize=16,MaxLODSize=16,LODBias=1)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=1)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=1)
- TEXTUREGROUP_World=(MinLODSize=16,MaxLODSize=16,LODBias=1)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=1)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=1)
- PlatformThreshold=0.5
- AutoCulling=7.1
- AutoCullingDrop=5.3
- AutoCullingFlythrough=5.3
- ImposterThresholdAngleCosine=0.08
- DecalCullDistanceScale=0.3
- VFXInvokeDistanceScale=1.0
- bEnableAnimThrottling=true
- AnimTickFrequencyNearFactor=1.5
- AnimTickFrequencyFarFactor=.75
- DistantAnimTickTime=.533333
- bAllowLightShafts=False
- bAllowPostprocessMLAA=False
- ApexDestructionMaxShapeCount=400
- ApexLODResourceBudget=1000000000000000000000.0
- ApexDestructionMaxActorCreatesPerFrame=100
- ApexDestructionMaxFracturesProcessedPerFrame=-1
- NumEnlightenShadowsPerFrame=1
- PostProcessAATypeDX9=5
- PostProcessAATypeDX11=5
- MotionBlurSkinning=0
- AllowSubsurfaceScattering=False
- AllowImageReflections=False
- AllowImageReflectionShadowing=False
- TessellationAdaptivePixelsPerTriangle=64
- ImpostersDisabledGame=False
- [SystemSettingsBucket4]
- BasedOn=SystemSettings
- AmbientOcclusion=False
- bAllowNvidiaStereo3d=True
- bAllowSHLightSynthesize=True
- StaticDecals=False
- DynamicDecals=False
- DynamicLights=False
- DynamicShadows=False
- LightEnvironmentShadows=True
- CompositeDynamicLights=False
- DirectionalLightmaps=False
- DepthOfField=True
- Bloom=True
- UseHighQualityBloom=False
- Distortion=True
- DropParticleDistortion=False
- SpeedTreeLeaves=True
- SpeedTreeFronds=True
- OnlyStreamInTextures=False
- LensFlares=True
- FogVolumes=False
- FloatingPointRenderTargets=True
- OneFrameThreadLag=True
- UseVsync=False
- UpscaleScreenPercentage=True
- Fullscreen=False
- SkeletalMeshLODBias=5
- ParticleLODBias=5
- DetailMode=2
- ShadowFilterQualityBias=0
- MaxAnisotropy=4
- MaxMultisamples=1
- MinShadowResolution=32
- MaxShadowResolution=1024
- MaxWholeSceneDominantShadowResolution=16
- ResX=1024
- ResY=768
- MaxResHorizBeforeWarning=-1
- SceneCaptureStreamingMultiplier=1.000000
- FoliageDensityMultiplier=0.75
- ShadowTexelsPerPixel=2.000000
- TEXTUREGROUP_Character=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=1)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=1)
- TEXTUREGROUP_Cinematic=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_Effects=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_LightAndShadowMap=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_RenderTarget=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_Shadowmap=(MinLODSize=16,MaxLODSize=16,LODBias=0,NumStreamedMips=0)
- TEXTUREGROUP_Skybox=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_UI=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_UIStreamed=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_Vehicle=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=1)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=1)
- TEXTUREGROUP_Weapon=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=1)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=1)
- TEXTUREGROUP_World=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=1)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=1)
- PlatformThreshold=0.66
- AutoCulling=5.3
- AutoCullingDrop=1.7
- AutoCullingFlythrough=1.7
- ImposterThresholdAngleCosine=0.04
- DecalCullDistanceScale=0.6
- VFXInvokeDistanceScale=1.5
- bEnableAnimThrottling=true
- AnimTickFrequencyNearFactor=2
- AnimTickFrequencyFarFactor=.5
- DistantAnimTickTime=.266666667
- bAllowLightShafts=False
- bAllowPostprocessMLAA=False
- ApexDestructionMaxShapeCount=500
- ApexLODResourceBudget=1000000000000000000000.0
- ApexDestructionMaxActorCreatesPerFrame=100
- ApexDestructionMaxFracturesProcessedPerFrame=-1
- NumEnlightenShadowsPerFrame=2
- PostProcessAATypeDX9=7
- PostProcessAATypeDX11=7
- MotionBlurSkinning=0
- AllowImageReflections=False
- AllowImageReflectionShadowing=False
- TessellationAdaptivePixelsPerTriangle=48
- ImpostersDisabledGame=True
- [SystemSettingsBucket5]
- BasedOn=SystemSettings
- AmbientOcclusion=False
- bAllowNvidiaStereo3d=True
- bAllowSHLightSynthesize=True
- StaticDecals=False
- DynamicDecals=False
- DynamicLights=False
- DynamicShadows=False
- LightEnvironmentShadows=True
- CompositeDynamicLights=False
- DirectionalLightmaps=False
- DepthOfField=True
- Bloom=True
- UseHighQualityBloom=False
- Distortion=True
- DropParticleDistortion=False
- SpeedTreeLeaves=True
- SpeedTreeFronds=True
- OnlyStreamInTextures=True
- LensFlares=True
- FogVolumes=False
- FloatingPointRenderTargets=True
- OneFrameThreadLag=True
- UseVsync=False
- UpscaleScreenPercentage=True
- Fullscreen=False
- SkeletalMeshLODBias=5
- ParticleLODBias=5
- DetailMode=2
- ShadowFilterQualityBias=1
- MaxAnisotropy=16
- MaxMultisamples=4
- MinShadowResolution=64
- MaxShadowResolution=2048
- MaxWholeSceneDominantShadowResolution=16
- ResX=1280
- ResY=1024
- MaxResHorizBeforeWarning=-1
- SceneCaptureStreamingMultiplier=1.000000
- FoliageDensityMultiplier=1.000000
- ShadowTexelsPerPixel=2.000000
- TEXTUREGROUP_Character=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_Cinematic=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_Effects=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_LightAndShadowMap=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_RenderTarget=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_Shadowmap=(MinLODSize=16,MaxLODSize=16,LODBias=0,NumStreamedMips=0)
- TEXTUREGROUP_Skybox=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_UI=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_UIStreamed=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_Vehicle=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=0
- TEXTUREGROUP_Weapon=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_World=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=0)
- PlatformThreshold=1.0
- AutoCulling=1.7
- AutoCullingDrop=1.7
- AutoCullingFlythrough=1.7
- ImposterThresholdAngleCosine=0.02
- DecalCullDistanceScale=1
- VFXInvokeDistanceScale=2.0
- bEnableAnimThrottling=false
- AnimTickFrequencyNearFactor=2
- AnimTickFrequencyFarFactor=.5
- DistantAnimTickTime=.266667
- bAllowLightShafts=False
- bAllowPostprocessMLAA=False
- ApexDestructionMaxShapeCount=600
- ApexLODResourceBudget=1000000000000000000000.0
- ApexDestructionMaxActorCreatesPerFrame=100
- ApexDestructionMaxFracturesProcessedPerFrame=-1
- NumEnlightenShadowsPerFrame=3
- PostProcessAATypeDX9=7
- PostProcessAATypeDX11=0
- MotionBlurSkinning=0
- TessellationAdaptivePixelsPerTriangle=48
- ImpostersDisabledGame=True
- [SystemSettingsScreenshot]
- BasedOn=SystemSettings
- MaxAnisotropy=16
- ShadowFilterQualityBias=1
- MinShadowResolution=8
- ShadowFadeResolution=1
- MinPreShadowResolution=16
- PreShadowFadeResolution=1
- ShadowTexelsPerPixel=4.0f
- PreShadowResolutionFactor=1.0
- MaxShadowResolution=4096
- MaxWholeSceneDominantShadowResolution=16
- CompositeDynamicLights=FALSE
- TEXTUREGROUP_World=(MinLODSize=16,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Character=(MinLODSize=16,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Weapon=(MinLODSize=16,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Vehicle=(MinLODSize=16,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Cinematic=(MinLODSize=16,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Effects=(MinLODSize=16,MaxLODSize=16,LODBias=-1000,MinMagFilter=linear,MipFilter=linear)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=16,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Skybox=(MinLODSize=16,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_UI=(MinLODSize=16,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Lightmap=(MinLODSize=16,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Shadowmap=(MinLODSize=16,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_RenderTarget=(MinLODSize=16,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=16,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=16,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=16,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=16,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=16,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- [SystemSettingsEditor]
- BasedOn=SystemSettings
- [SystemSettingsSplitScreen2]
- BasedOn=SystemSettings
- bAllowWholeSceneDominantShadows=False
- bAllowLightShafts=False
- DetailMode=1
- [SystemSettingsMobile]
- BasedOn=SystemSettings
- Fullscreen=True
- DirectionalLightmaps=False
- DynamicLights=False
- SHSecondaryLighting=False
- StaticDecals=False
- DynamicDecals=False
- UnbatchedDecals=False
- MotionBlur=FALSE
- MotionBlurPause=FALSE
- DepthOfField=FALSE
- AmbientOcclusion=FALSE
- Bloom=FALSE
- Distortion=FALSE
- FilteredDistortion=FALSE
- DropParticleDistortion=False
- FloatingPointRenderTargets=FALSE
- MaxAnisotropy=2
- bAllowLightShafts=FALSE
- MobileModShadows=False
- MobileClearDepthBetweenDPG=False
- MaxFilterBlurSampleCount=4
- DynamicShadows=False
- MobileMaxMemory=300
- [SystemSettingsMobilePreviewer]
- BasedOn=SystemSettingsMobile
- Fullscreen=False
- [SystemSettingsMobileTextureBias]
- BasedOn=SystemSettingsMobile
- TEXTUREGROUP_World=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Character=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Weapon=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Vehicle=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Cinematic=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Effects=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=linear,MipFilter=point)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Skybox=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_UI=(MinLODSize=16,MaxLODSize=16,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Lightmap=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Shadowmap=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_RenderTarget=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- [SystemSettingsAndroid]
- BasedOn=SystemSettingsMobileTextureBias
- [SystemSettingsFlash]
- BasedOn=SystemSettingsMobileTextureBias
- MotionBlur=FALSE
- MotionBlurPause=FALSE
- DepthOfField=FALSE
- AmbientOcclusion=FALSE
- Bloom=FALSE
- Distortion=FALSE
- FilteredDistortion=FALSE
- bAllowLightShafts=False
- MobileModShadows=True
- DynamicShadows=False
- MobileClearDepthBetweenDPG=True
- DirectionalLightmaps=False
- MobileHeightFog=False
- [SystemSettingsFlash_Detail]
- BasedOn=SystemSettingsMobileTextureBias
- MotionBlur=FALSE
- MotionBlurPause=FALSE
- DepthOfField=FALSE
- AmbientOcclusion=FALSE
- Bloom=FALSE
- Distortion=FALSE
- FilteredDistortion=FALSE
- bAllowLightShafts=False
- MobileModShadows=True
- DynamicShadows=False
- MobileClearDepthBetweenDPG=True
- DirectionalLightmaps=False
- MobileHeightFog=True
- [SystemSettingsIPhone]
- BasedOn=SystemSettingsMobileTextureBias
- [SystemSettingsIPhone3GS]
- BasedOn=SystemSettingsMobileTextureBias
- LensFlares=False
- DetailMode=1
- MobileEnableMSAA=True
- MobileMaxMemory=100
- [SystemSettingsIPhone4]
- BasedOn=SystemSettingsMobile
- MobileContentScaleFactor=2.0
- LensFlares=False
- [SystemSettingsIPhone4S]
- BasedOn=SystemSettingsMobile
- MobileEnableMSAA=True
- bAllowLightShafts=False
- MobileModShadows=True
- DynamicShadows=False
- ShadowDepthBias=0.025
- MobileContentScaleFactor=2.0
- MaxShadowResolution=256
- MobileShadowTextureResolution=16
- [SystemSettingsIPodTouch4]
- BasedOn=SystemSettingsMobileTextureBias
- MobileContentScaleFactor=2.0
- LensFlares=False
- MobileMaxMemory=100
- [SystemSettingsIPad]
- BasedOn=SystemSettingsMobileTextureBias
- MobileFeatureLevel=1
- MobileFog=False
- MobileSpecular=False
- MobileBumpOffset=False
- MobileNormalMapping=False
- MobileEnvMapping=False
- MobileRimLighting=False
- MobileMaxMemory=100
- MobileContentScaleFactor=0.9375
- [SystemSettingsIPad2]
- BasedOn=SystemSettingsMobile
- MobileEnableMSAA=False
- bAllowLightShafts=False
- MobileModShadows=True
- DynamicShadows=False
- ShadowDepthBias=0.016
- MobileContentScaleFactor=1.0
- MaxShadowResolution=256
- MobileShadowTextureResolution=16
- [SystemSettingsIPad3]
- BasedOn=SystemSettingsMobile
- MobileEnableMSAA=False
- bAllowLightShafts=False
- MobileModShadows=True
- DynamicShadows=False
- ShadowDepthBias=0.016
- MobileContentScaleFactor=1.40625
- MaxShadowResolution=256
- MobileShadowTextureResolution=16
- MobileMaxMemory=500
- [SystemSettingsIPad2_Detail]
- BasedOn=SystemSettingsIPad2
- [Configuration]
- [OpenAutomateBenchmarks]
- Benchmark=BENCH_Base
- [IniVersion]
- 0=1406346963.000000
- 1=1406346973.000000
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