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Jun 8th, 2015
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  1. //infernus
  2. CopCar[54] = AddStaticVehicleEx(411, 1759.9391,-1678.6993,13.2977,89.9601, 0, 0, CAR_RESPAWN);
  3. new sirena1 = CreateObject(19419, 0.0, 0.0, 0.7, 0.0, 0.0, 0.0); //
  4. AttachObjectToVehicle(sirena1, CopCar[54], 0.0072, -0.0263, 0.6324, 270.0, 0.0, 0.0);
  5. new sirena2 = CreateObject(19327, 0.0, 0.0, 0.0, 0.00000, 0.00000, 0.00000); // create the object
  6. SetObjectMaterialText(sirena2, "{FFFFFF}POLICE", 0,OBJECT_MATERIAL_SIZE_512x512,
  7. "Arial", 90, 1, 0xFFFFFF, 0x0000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER); //re-texture the object(and make it invisible)
  8. AttachObjectToVehicle(sirena2, CopCar[54], 0.0, -1.9, 0.3, 270.0, 0.0, 0.0);// attach and angle to the object
  9. CopCar[55] = AddStaticVehicleEx(411, 1759.9198,-1672.6251,13.2935,90.3723, 0, 0, CAR_RESPAWN);
  10. new sirena3 = CreateObject(19419, 0.0, 0.0, 0.7, 0.0, 0.0, 0.0); //
  11. AttachObjectToVehicle(sirena3, CopCar[55], 0.0072, -0.0263, 0.6324, 270.0, 0.0, 0.0);
  12. new sirena4 = CreateObject(19327, 0.0, 0.0, 0.0, 0.00000, 0.00000, 0.00000); // create the object
  13. SetObjectMaterialText(sirena4, "{FFFFFF}POLICE", 0,OBJECT_MATERIAL_SIZE_512x512,
  14. "Arial", 90, 1, 0xFFFFFF, 0x0000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER); //re-texture the object(and make it invisible)
  15. AttachObjectToVehicle(sirena2, CopCar[55], 0.0, -1.9, 0.3, 270.0, 0.0, 0.0);// attach and angle to the object
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