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  1. ResourceManager.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) int __cdecl xr_strcmp(char const *,char const *)" (__imp_?xr_strcmp@@YAHPBD0@Z)
  2. CSCompiler.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) int __cdecl xr_strcmp(char const *,char const *)" (__imp_?xr_strcmp@@YAHPBD0@Z)
  3. dx10r_constants.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) int __cdecl xr_strcmp(char const *,char const *)" (__imp_?xr_strcmp@@YAHPBD0@Z)
  4. r_constants.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) int __cdecl xr_strcmp(char const *,char const *)" (__imp_?xr_strcmp@@YAHPBD0@Z)
  5. ai_script_lua_debug.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) int __cdecl xr_strcmp(char const *,char const *)" (__imp_?xr_strcmp@@YAHPBD0@Z)
  6. xrRender_console.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) int __cdecl xr_strcmp(char const *,char const *)" (__imp_?xr_strcmp@@YAHPBD0@Z)
  7. PSLibrary.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) int __cdecl xr_strcmp(char const *,char const *)" (__imp_?xr_strcmp@@YAHPBD0@Z)
  8. r4.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) int __cdecl xr_strcmp(char const *,char const *)" (__imp_?xr_strcmp@@YAHPBD0@Z)
  9. ModelPool.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) int __cdecl xr_strcmp(char const *,char const *)" (__imp_?xr_strcmp@@YAHPBD0@Z)
  10. FSkinned.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) class stlp_std::basic_string<char,class stlp_std::char_traits<char>,class stlp_std::allocator<char> > __cdecl get_string(struct _vector3<float> const &)" (__imp_?get_string@@YA?AV?$basic_string@DV?$char_traits@D@stlp_std@@V?$allocator@D@2@@stlp_std@@ABU?$_vector3@M@@@Z) referenced in function "void __cdecl verify_vertex<struct vertBoned1W>(struct vertBoned1W const &,class Fvisual const *,class CKinematics const *,unsigned int,unsigned int,unsigned short const *,unsigned int,unsigned int)" (??$verify_vertex@UvertBoned1W@@@@YAXABUvertBoned1W@@PBVFvisual@@PBVCKinematics@@IIPBGII@Z)
  11. dx10ResourceManager_Scripting.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) void __cdecl memory_monitor::monitor_alloc(void const *,unsigned int const &,char const *)" (__imp_?monitor_alloc@memory_monitor@@YAXPBXABIPBD@Z) referenced in function "void * __cdecl lua_alloc(void *,void *,unsigned int,unsigned int)" (?lua_alloc@@YAPAXPAX0II@Z)
  12. dx10ResourceManager_Scripting.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) void __cdecl memory_monitor::monitor_free(void const *)" (__imp_?monitor_free@memory_monitor@@YAXPBX@Z) referenced in function "void * __cdecl lua_alloc(void *,void *,unsigned int,unsigned int)" (?lua_alloc@@YAPAXPAX0II@Z)
  13. dx10ResourceManager_Scripting.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) void __cdecl luabind::detail::no_error_checking_not_defined_conflict(void)" (__imp_?no_error_checking_not_defined_conflict@detail@luabind@@YAXXZ) referenced in function "void __cdecl luabind::detail::check_link_compatibility(void)" (?check_link_compatibility@detail@luabind@@YAXXZ)
  14. dx10ResourceManager_Scripting.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: void __thiscall luabind::detail::overload_rep_base::set_sig_fun(void (__cdecl*)(struct lua_State *,class stlp_std::basic_string<char,class stlp_std::char_traits<char>,class luabind::memory_allocator<char> > &))" (__imp_?set_sig_fun@overload_rep_base@detail@luabind@@QAEXP6AXPAUlua_State@@AAV?$basic_string@DV?$char_traits@D@stlp_std@@V?$memory_allocator@D@luabind@@@stlp_std@@@Z@Z) referenced in function "private: struct luabind::class_<class adopt_dx10options,struct luabind::detail::unspecified,struct luabind::detail::unspecified,struct luabind::detail::unspecified> & __thiscall luabind::class_<class adopt_dx10options,struct luabind::detail::unspecified,struct luabind::detail::unspecified,struct luabind::detail::unspecified>::virtual_def<bool (__thiscall adopt_dx10options::*)(void),struct luabind::detail::null_type>(char const *,bool (__thiscall adopt_dx10options::*const &)(void),struct luabind::detail::null_type const &,struct luabind::detail::null_type,struct boost::mpl::bool_<1>)" (??$virtual_def@P8adopt_dx10options@@AE_NXZUnull_type@detail@luabind@@@?$class_@Vadopt_dx10options@@Uunspecified@detail@luabind@@U234@U234@@luabind@@AAEAAU01@PBDABQ8adopt_dx10options@@AE_NXZABUnull_type@detail@1@U341@U?$bool_@$00@mpl@boost@@@Z)
  15. dx10ResourceManager_Scripting.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) class stlp_std::basic_string<char,class stlp_std::char_traits<char>,class luabind::memory_allocator<char> > __cdecl luabind::detail::get_class_name(struct lua_State *,class type_info const *)" (__imp_?get_class_name@detail@luabind@@YA?AV?$basic_string@DV?$char_traits@D@stlp_std@@V?$memory_allocator@D@luabind@@@stlp_std@@PAUlua_State@@PBVtype_info@@@Z) referenced in function "class stlp_std::basic_string<char,class stlp_std::char_traits<char>,class luabind::memory_allocator<char> > __cdecl luabind::detail::name_of_type<class adopt_compiler>(struct luabind::detail::by_value<class adopt_compiler>,struct lua_State *,int)" (??$name_of_type@Vadopt_compiler@@@detail@luabind@@YA?AV?$basic_string@DV?$char_traits@D@stlp_std@@V?$memory_allocator@D@luabind@@@stlp_std@@U?$by_value@Vadopt_compiler@@@01@PAUlua_State@@H@Z)
  16. SkeletonAnimated.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) class stlp_std::basic_string<char,class stlp_std::char_traits<char>,class stlp_std::allocator<char> > __cdecl get_string(struct _matrix<float> const &)" (__imp_?get_string@@YA?AV?$basic_string@DV?$char_traits@D@stlp_std@@V?$allocator@D@2@@stlp_std@@ABU?$_matrix@M@@@Z) referenced in function "private: virtual void __thiscall CKinematicsAnimated::LL_BoneMatrixBuild(class CBoneInstance &,struct _matrix<float> const *,struct SKeyTable const &)" (?LL_BoneMatrixBuild@CKinematicsAnimated@@EAEXAAVCBoneInstance@@PBU?$_matrix@M@@ABUSKeyTable@@@Z)
  17. ..\..\..\..\binaries\xrRender_R4.dll : fatal error LNK1120: 9 unresolved externals
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