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Taniwha

HawkenEngine

Mar 9th, 2014
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  1. [URL]
  2. Protocol=unreal
  3. Name=Player
  4. Map=RobotsMainMenu
  5. LocalMap=RobotsMainMenu
  6. LocalOptions=
  7. TransitionMap=HawkenEntry
  8. MapExt=hawken
  9. EXEName=HawkenGame.exe
  10. DebugEXEName=HawkenGame-Win32-Debug.exe
  11. SaveExt=usa
  12. Port=7777
  13. PeerPort=7778
  14. GameName=Hawken
  15. GameNameShort=Hawken
  16. ServerName=Hawken Server
  17.  
  18. [Engine.ScriptPackages]
  19. EngineNativePackages=Core
  20. EngineNativePackages=Engine
  21. EngineNativePackages=GFxUI
  22. EngineNativePackages=IpDrv
  23. EngineNativePackages=WinDrv
  24. EngineNativePackages=GameFramework
  25. NetNativePackages=IpDrv
  26. NetNativePackages=WinDrv
  27. EditorPackages=UnrealEd
  28. ScaleformEditorPackages=GFxUIEditor
  29. NativePackages=UDKBase
  30. NativePackages=BaseAi
  31. NativePackages=HawkenGame
  32. NonNativePackages=HawkenGameContent
  33. EditorPackages=HawkenEditor
  34.  
  35. [Engine.Engine]
  36. OculusClassName=HawkenGame.R_Oculus
  37. NetworkDevice=IpDrv.TcpNetDriver
  38. FallbackNetworkDevice=IpDrv.TcpNetDriver
  39. ConsoleClassName=HawkenGame.R_Console
  40. GameViewportClientClassName=HawkenGame.R_GameViewportClient
  41. LocalPlayerClassName=HawkenGame.R_LocalPlayer
  42. DataStoreClientClassName=Engine.DataStoreClient
  43. Language=INT
  44. bAllowMatureLanguage=FALSE
  45. GameEngine=HawkenGame.HawkenGameEngine
  46. EditorEngine=UnrealEd.EditorEngine
  47. UnrealEdEngine=UnrealEd.UnrealEdEngine
  48. Client=WinDrv.WindowsClient
  49. Render=Render.Render
  50. Input=Engine.Input
  51. Canvas=Engine.Canvas
  52. TinyFontName=EngineFonts.TinyFont
  53. SmallFontName=EngineFonts.SmallFont
  54. MediumFontName=EngineFonts.SmallFont
  55. LargeFontName=HawkenFonts.NormalFont_30
  56. SubtitleFontName=EngineFonts.SmallFont
  57. WireframeMaterialName=EngineDebugMaterials.WireframeMaterial
  58. DefaultMaterialName=EngineMaterials.DefaultMaterial
  59. DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial
  60. DefaultTextureName=EngineMaterials.DefaultDiffuse
  61. EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial
  62. GeomMaterialName=EngineDebugMaterials.GeomMaterial
  63. DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial
  64. TickMaterialName=EditorMaterials.Tick_Mat
  65. CrossMaterialName=EditorMaterials.Cross_Mat
  66. DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret
  67. SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial
  68. SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial
  69. ScreenDoorNoiseTextureName=EngineMaterials.Good64x64TilingNoiseHighFreq
  70. ImageGrainNoiseTextureName=EngineMaterials.PhotonGood64x64TilingNoiseHighFreq
  71. RandomAngleTextureName=EngineMaterials.RandomAngles
  72. RandomNormalTextureName=EngineMaterials.RandomNormal2
  73. RandomMirrorDiscTextureName=EngineMaterials.RandomMirrorDisc
  74. WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture
  75. LightMapDensityTextureName=EngineMaterials.DefaultWhiteGrid
  76. LightMapDensityNormalName=EngineMaterials.DefaultNormal
  77. LevelColorationLitMaterialName=EngineDebugMaterials.LevelColorationLitMaterial
  78. LevelColorationUnlitMaterialName=EngineDebugMaterials.LevelColorationUnlitMaterial
  79. LightingTexelDensityName=EngineDebugMaterials.MAT_LevelColorationLitLightmapUVs
  80. ShadedLevelColorationUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationUnlitMaterial
  81. ShadedLevelColorationLitMaterialName=EngineDebugMaterials.ShadedLevelColorationLitMaterial
  82. RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial
  83. VertexColorMaterialName=EngineDebugMaterials.VertexColorMaterial
  84. VertexColorViewModeMaterialName_ColorOnly=EngineDebugMaterials.VertexColorViewMode_ColorOnly
  85. VertexColorViewModeMaterialName_AlphaAsColor=EngineDebugMaterials.VertexColorViewMode_AlphaAsColor
  86. VertexColorViewModeMaterialName_RedOnly=EngineDebugMaterials.VertexColorViewMode_RedOnly
  87. VertexColorViewModeMaterialName_GreenOnly=EngineDebugMaterials.VertexColorViewMode_GreenOnly
  88. VertexColorViewModeMaterialName_BlueOnly=EngineDebugMaterials.VertexColorViewMode_BlueOnly
  89. HeatmapMaterialName=EngineDebugMaterials.HeatmapMaterial
  90. BoneWeightMaterialName=EngineDebugMaterials.BoneWeightMaterial
  91. TangentColorMaterialName=EngineDebugMaterials.TangentColorMaterial
  92. MobileEmulationMasterMaterialName=MobileEngineMaterials.MobileMasterMaterial
  93. EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial
  94. DefaultPhysMaterialName=EngineMaterials.DefaultPhysicalMaterial
  95. LandscapeHolePhysMaterialName=EngineMaterials.LandscapeHolePhysicalMaterial
  96. TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst
  97. TerrainErrorMaterialName=EngineDebugMaterials.MaterialError_Mat
  98. ProcBuildingSimpleMaterialName=EngineBuildings.ProcBuildingSimpleMaterial
  99. BuildingQuadStaticMeshName=EngineBuildings.BuildingQuadMesh
  100. ProcBuildingLODColorTexelsPerWorldUnit=0.075000
  101. ProcBuildingLODLightingTexelsPerWorldUnit=0.015000
  102. MaxProcBuildingLODColorTextureSize=1024
  103. MaxProcBuildingLODLightingTextureSize=256
  104. UseProcBuildingLODTextureCropping=True
  105. ForcePowerOfTwoProcBuildingLODTextures=True
  106. bCombineSimilarMappings=False
  107. MaxRMSDForCombiningMappings=6.000000
  108. ImageReflectionTextureSize=1024
  109. TerrainMaterialMaxTextureCount=16
  110. TerrainTessellationCheckCount=6
  111. TerrainTessellationCheckBorder=2.0
  112. TerrainTessellationCheckDistance=4096.000000
  113. BeginUPTryCount=200000
  114. bStaticDecalsEnabled=True
  115. bDynamicDecalsEnabled=True
  116. bForceStaticTerrain=False
  117. LightingOnlyBrightness=(R=0.300000,G=0.300000,B=0.300000,A=1.000000)
  118. LightComplexityColors=(B=0,G=0,R=0,A=1)
  119. LightComplexityColors=(B=0,G=255,R=0,A=1)
  120. LightComplexityColors=(B=0,G=191,R=63,A=1)
  121. LightComplexityColors=(B=0,G=127,R=127,A=1)
  122. LightComplexityColors=(B=0,G=63,R=191,A=1)
  123. LightComplexityColors=(B=0,G=0,R=255,A=1)
  124. ShaderComplexityColors=(R=0.000000,G=1.000000,B=0.127000,A=1.000000)
  125. ShaderComplexityColors=(R=0.000000,G=1.000000,B=0.000000,A=1.000000)
  126. ShaderComplexityColors=(R=0.046000,G=0.520000,B=0.000000,A=1.000000)
  127. ShaderComplexityColors=(R=0.215000,G=0.215000,B=0.000000,A=1.000000)
  128. ShaderComplexityColors=(R=0.520000,G=0.046000,B=0.000000,A=1.000000)
  129. ShaderComplexityColors=(R=0.700000,G=0.000000,B=0.000000,A=1.000000)
  130. ShaderComplexityColors=(R=1.000000,G=0.000000,B=0.000000,A=1.000000)
  131. ShaderComplexityColors=(R=1.000000,G=0.000000,B=0.500000,A=1.000000)
  132. ShaderComplexityColors=(R=1.000000,G=0.900000,B=0.900000,A=1.000000)
  133. MaxPixelShaderAdditiveComplexityCount=900.000000
  134. TimeBetweenPurgingPendingKillObjects=20
  135. bUseTextureStreaming=True
  136. bUseBackgroundLevelStreaming=True
  137. bSubtitlesEnabled=True
  138. bSubtitlesForcedOff=FALSE
  139. ScoutClassName=HawkenGame.R_Scout
  140. DefaultPostProcessName=EngineMaterials.DefaultScenePostProcess
  141. DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess
  142. ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  143. ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  144. ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  145. DefaultSoundName=EngineSounds.WhiteNoise
  146. bOnScreenKismetWarnings=false
  147. bEnableKismetLogging=FALSE
  148. bUseRecastNavMesh=TRUE
  149. bAllowDebugViewmodesOnConsoles=FALSE
  150. CameraRotationThreshold=45.0
  151. CameraTranslationThreshold=10000
  152. PrimitiveProbablyVisibleTime=8.0
  153. PercentUnoccludedRequeries=0.125
  154. MaxOcclusionPixelsFraction=0.1
  155. MinTextureDensity=0.000000
  156. IdealTextureDensity=13.000000
  157. MaxTextureDensity=55.000000
  158. MinLightMapDensity=0.000000
  159. IdealLightMapDensity=0.050000
  160. MaxLightMapDensity=0.200000
  161. RenderLightMapDensityGrayscaleScale=1.000000
  162. RenderLightMapDensityColorScale=1.000000
  163. bRenderLightMapDensityGrayscale=false
  164. LightMapDensityVertexMappedColor=(R=0.650000,G=0.650000,B=0.250000,A=1.000000)
  165. LightMapDensitySelectedColor=(R=1.000000,G=0.200000,B=1.000000,A=1.000000)
  166. PhysXLevel=0
  167. DemoRecordingDevice=Engine.DemoRecDriver
  168. bPauseOnLossOfFocus=FALSE
  169. MaxFluidNumVerts=64
  170. FluidSimulationTimeLimit=60.0
  171. MaxParticleResize=512 ;TJ - Shouldn't be -1 if we had particles properly optimized. I'm forcing this to -1 if PhysX>0
  172. MaxParticleResizeWarn=50
  173. bCheckParticleRenderSize=False
  174. MaxParticleVertexMemory=3072 ; TJ - Forcing this to 131972 if PhysX > 0. We could probably lower it here
  175. NetClientTicksPerSecond=200.000000
  176. MaxTrackedOcclusionIncrement=0.100000
  177. TrackedOcclusionStepSize=0.100000
  178. MipFadeInSpeed0=0
  179. MipFadeOutSpeed0=0
  180. MipFadeInSpeed1=0
  181. MipFadeOutSpeed1=0
  182. StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.000000,Out=(B=0,G=0,R=255,A=0)),(In=30.000000,Out=(B=0,G=255,R=255,A=0)),(In=45.000000,Out=(B=0,G=255,R=0,A=0))),DisableBlend=False)
  183. StatColorMappings=(StatName="Frametime",ColorMap=((In=1.000000,Out=(B=0,G=255,R=0,A=0)),(In=25.000000,Out=(B=0,G=255,R=0,A=0)),(In=29.000000,Out=(B=0,G=255,R=255,A=0)),(In=33.000000,Out=(B=0,G=0,R=255,A=0))),DisableBlend=False)
  184. StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.000000,Out=(B=0,G=255,R=0,A=0)),(In=1.000000,Out=(B=0,G=255,R=0,A=0)),(In=2.500000,Out=(B=0,G=255,R=255,A=0)),(In=5.000000,Out=(B=0,G=0,R=255,A=0)),(In=10.000000,Out=(B=0,G=0,R=255,A=0))),DisableBlend=False)
  185. PhysXGpuHeapSize=128
  186. PhysXMeshCacheSize=8
  187. bShouldGenerateSimpleLightmaps=TRUE
  188. bUseNormalMapsForSimpleLightMaps=TRUE
  189. bSmoothFrameRate=False
  190. MinSmoothedFrameRate=59
  191. MaxSmoothedFrameRate=122
  192. bCheckForMultiplePawnsSpawnedInAFrame=FALSE
  193. NumPawnsAllowedToBeSpawnedInAFrame=2
  194. DefaultSelectedMaterialColor=(R=0.040000,G=0.020000,B=0.240000,A=1.000000)
  195. DefaultHoveredMaterialColor=(R=0.020000,G=0.020000,B=0.020000,A=1.000000)
  196. bEnableOnScreenDebugMessages=true
  197. AllowScreenDoorFade=False
  198. AllowNvidiaStereo3d=True
  199. EnableMatineePostProcessMaterialParam=False
  200. IgnoreSimulatedFuncWarnings=Tick
  201. NearClipPlane=10.0
  202. bUseStreamingPause=true
  203. bKeepAllMaterialQualityLevelsLoaded=False
  204. DefaultAISubsystemName=HawkenGame.HawkenAISystem
  205. UseStreaming=True
  206. AllowShadowVolumes=False
  207. ItemDatabasePropertyClassName=HawkenGame.R_ItemDatabaseProps
  208. bEnableColorClear=TRUE
  209. NearClipPlaneOculus=2.0
  210. ApexDamageParamsName=UDK_APEXDamageMap.UDKDamageMap
  211. DefaultOnlineSubsystemName=OnlineSubsystemMeteor.OnlineSubsystemMeteor
  212. bSuppressMapWarnings=false
  213. bForceDisablePhysXMeshEffects=false ; JKR - Setting added in case PhysXMesh effects cause performance issues or other problems
  214. bCookSeparateSharedMPGameContent=true
  215. LongServerFrameTime=0.100000
  216. ActiveClassRedirects=(OldClassName="R_BaseMotherShip",NewClassName="HawkenGameContent.C_BaseMotherShip")
  217. ActiveClassRedirects=(OldClassName="R_Turret_BaseMissile",NewClassName="HawkenGameContent.C_Turret_BaseMissile")
  218. ActiveClassRedirects=(OldClassName="R_BaseLifter",NewClassName="HawkenGameContent.C_BaseLifter")
  219. ActiveClassRedirects=(OldClassName="R_EnergySource",NewClassName="HawkenGameContent.C_EnergySource")
  220. ActiveClassRedirects=(OldClassName="R_BaseTurret",NewClassName="HawkenGameContent.R_BaseTurret")
  221. ActiveClassRedirects=(OldClassName="R_Turret_Station",NewClassName="HawkenGameContent.C_Turret_Station")
  222. ActiveClassRedirects=(OldClassName="R_BaseMotherShipContent",NewClassName="C_BaseMotherShip")
  223. ActiveClassRedirects=(OldClassName="R_BaseLifterContent",NewClassName="C_BaseLifter")
  224. ActiveClassRedirects=(OldClassName="R_Turret_BaseMissileContent",NewClassName="C_Turret_BaseMissile")
  225. ActiveClassRedirects=(OldClassName="R_EnergySourceContent",NewClassName="C_EnergySource")
  226. ActiveClassRedirects=(OldClassName="R_MoonPump",NewClassName="HawkenGameContent.C_MoonPump")
  227. ActiveClassRedirects=(OldClassName="R_MoonSpinner",NewClassName="HawkenGameContent.C_MoonSpinner")
  228. ActiveClassRedirects=(OldClassName="R_Mushroom",NewClassName="HawkenGameContent.C_Mushroom")
  229. ActiveClassRedirects=(OldClassName="R_PlantBulb",NewClassName="HawkenGameContent.C_PlantBulb")
  230. ActiveClassRedirects=(OldClassName="R_MoonDrill",NewClassName="HawkenGameContent.C_MoonDrill")
  231. ActiveClassRedirects=(OldClassName="R_JumpPad",NewClassName="HawkenGameContent.C_JumpPad")
  232. ActiveClassRedirects=(OldClassName="R_SpotLight_Rotating",NewClassName="HawkenGameContent.R_SpotLight_Rotating")
  233. ActiveClassRedirects=(OldClassName="R_BaseCore",NewClassName="HawkenGameContent.C_BaseCore")
  234. ActiveClassRedirects=(OldClassName="R_Turret_AntiAir",NewClassName="HawkenGameContent.C_Turret_AntiAir")
  235. ActiveClassRedirects=(OldClassName="R_Turret_AntiAir_2",NewClassName="HawkenGameContent.C_Turret_AntiAir_MultiStage")
  236. ActiveClassRedirects=(OldClassName="R_NPC_Drone",NewClassName="HawkenGameContent.C_NPC_Drone")
  237. IgnoreSimulatedFuncWarnings=PreBeginPlay
  238. IgnoreSimulatedFuncWarnings=PostBeginPlay
  239. IgnoreSimulatedFuncWarnings=HeadVolumeChange
  240. IgnoreSimulatedFuncWarnings=TakeDamage
  241. IgnoreSimulatedFuncWarnings=HitWall
  242. DynamicCoverMeshComponentName=
  243.  
  244. [PlatformInterface]
  245. CloudStorageInterfaceClassName=WinDrv.CloudStorageWindows
  246. FacebookIntegrationClassName=WinDrv.FacebookWindows
  247. InGameAdManagerClassName=
  248.  
  249. [Engine.SeqAct_Interp]
  250. RenderingOverrides=(bAllowAmbientOcclusion=True,bAllowDominantWholeSceneDynamicShadows=True,bAllowMotionBlurSkinning=True)
  251.  
  252. [Engine.StreamingMovies]
  253. RenderPriorityPS3=1001
  254. SuspendGameIO=True
  255.  
  256. [Engine.ISVHacks]
  257. bInitializeShadersOnDemand=False
  258. DisableATITextureFilterOptimizationChecks=True
  259. UseMinimalNVIDIADriverShaderOptimization=True
  260. PumpWindowMessagesWhenRenderThreadStalled=False
  261.  
  262. [Engine.GameEngine]
  263. MaxDeltaTime=0
  264. SecondaryViewportClientClassName=UDKBase.SecondaryViewportClient
  265. bClearAnimSetLinkupCachesOnLoadMap=TRUE
  266.  
  267. [Engine.DemoRecDriver]
  268. AllowDownloads=True
  269. DemoSpectatorClass=HawkenGame.R_DemoSpec
  270. MaxClientRate=25000
  271. ConnectionTimeout=15.0
  272. InitialConnectTimeout=30.0
  273. AckTimeout=1.0
  274. KeepAliveTime=1.0
  275. SimLatency=0
  276. RelevantTimeout=5.0
  277. SpawnPrioritySeconds=1.0
  278. ServerTravelPause=4.0
  279. NetServerMaxTickRate=60
  280. LanServerMaxTickRate=30
  281. MaxRewindPoints=30
  282. RewindPointInterval=1.0
  283. NumRecentRewindPoints=7
  284.  
  285. [Engine.PackagesToAlwaysCook]
  286. bStandaloneSFServerSideOnly=true
  287. Package=HawkenEntry
  288. Package=RobotsMainMenu
  289. SeekFreePackage=UI
  290. SeekFreePackage=UI_Menus
  291.  
  292. [Engine.StartupPackages]
  293. bSerializeStartupPackagesFromMemory=TRUE
  294. bFullyCompressStartupPackages=FALSE
  295. Package=EngineMaterials
  296. Package=EngineDebugMaterials
  297. Package=EngineSounds
  298. Package=EngineFonts
  299. Package=SoundClassesAndModes
  300. Package=HawkenFonts
  301.  
  302. [Engine.PackagesToForceCookPerMap]
  303. Map=RobotsMainMenu
  304. Package=UI
  305.  
  306. [Engine.MobileShaderGroups]
  307.  
  308. [Core.System]
  309. MaxObjectsNotConsideredByGC=118497
  310. SizeOfPermanentObjectPool=0
  311. StaleCacheDays=30
  312. MaxStaleCacheSize=10
  313. MaxOverallCacheSize=30
  314. PackageSizeSoftLimit=900
  315. AsyncIOBandwidthLimit=0
  316. CachePath=..\..\HawkenGame\Cache
  317. CacheExt=.uxx
  318. Paths=..\..\Engine\Content
  319. ScriptPaths=..\..\HawkenGame\Script
  320. FRScriptPaths=..\..\HawkenGame\ScriptFinalRelease
  321. CutdownPaths=..\..\HawkenGame\CutdownPackages
  322. CutdownPaths=..\..\HawkenGame\Script
  323. ScreenShotPath=..\..\HawkenGame\ScreenShots
  324. LocalizationPaths=..\..\Engine\Localization
  325. Extensions=upk
  326. Extensions=u
  327. Extensions=umap
  328. SaveLocalizedCookedPackagesInSubdirectories=FALSE
  329. TextureFileCacheExtension=tfc
  330. bDisablePromptToRebuildScripts=FALSE
  331. Suppress=Dev
  332. Suppress=DevAbsorbFuncs
  333. Suppress=DevAnim
  334. Suppress=DevAssetDataBase
  335. Suppress=DevAudio
  336. Suppress=DevAudioVerbose
  337. Suppress=DevBind
  338. Suppress=DevBsp
  339. Suppress=DevCamera
  340. Suppress=DevCollision
  341. Suppress=DevCompile
  342. Suppress=DevComponents
  343. Suppress=DevConfig
  344. Suppress=DevCooking
  345. Suppress=DevCrossLevel
  346. Suppress=DevDataStore
  347. Suppress=DevDecals
  348. Suppress=DevFaceFX
  349. Suppress=DevGFxUI
  350. Suppress=DevGFxUIWarning
  351. Suppress=DevGarbage
  352. Suppress=DevKill
  353. Suppress=DevLevelTools
  354. Suppress=DevLightmassSolver
  355. Suppress=DevLoad
  356. Suppress=DevMovie
  357. Suppress=DevNavMesh
  358. Suppress=DevNavMeshWarning
  359. Suppress=DevNet
  360. Suppress=DevNetTraffic
  361. Suppress=DevNetTrafficDetail
  362. Suppress=DevOnline
  363. Suppress=DevPath
  364. Suppress=DevReplace
  365. Suppress=DevSHA
  366. Suppress=DevSave
  367. Suppress=DevShaders
  368. Suppress=DevShadersDetailed
  369. Suppress=DevSound
  370. Suppress=DevStats
  371. Suppress=DevStreaming
  372. Suppress=DevTick
  373. Suppress=DevUI
  374. Suppress=DevUIAnimation
  375. Suppress=DevUIFocus
  376. Suppress=DevUIStates
  377. Suppress=DevUIStyles
  378. Suppress=DevMCP
  379. Suppress=DevHTTP
  380. Suppress=DevHttpRequest
  381. Suppress=DevBeacon
  382. Suppress=DevBeaconGame
  383. Suppress=DevOnlineGame
  384. Suppress=DevHttpRequest
  385. Suppress=DevMovieCapture
  386. Suppress=GameStats
  387. Suppress=Init
  388. Suppress=Input
  389. Suppress=Inventory
  390. Suppress=Localization
  391. Suppress=LocalizationWarning
  392. Suppress=PlayerManagement
  393. Suppress=PlayerMove
  394. Suppress=DevPhysics
  395. Suppress=DevScript
  396. Suppress=DevWeapons
  397. Suppress=DevDamage
  398. Suppress=DevMechGarage
  399. Suppress=DevConsumables
  400. Suppress=DevWanderBot
  401. Suppress=DevStore
  402. Suppress=DevMissileAssault
  403. Suppress=DevRon
  404. Suppress=DevShane
  405. Suppress=DevThang
  406. Suppress=DevTim
  407. Suppress=DevJon
  408. Suppress=DevBen
  409. Suppress=DevAaron
  410. Suppress=DevStorm
  411. Suppress=DevStormTraffic
  412. Suppress=DevStreamingVideo
  413. Suppress=DevCoOp
  414. Suppress=DevMatchmaking
  415. Suppress=DevTracking
  416. Suppress=DevSocial
  417. Suppress=DevOnlineStats
  418. Suppress=DevSettings
  419. Suppress=DevAchievements
  420. Suppress=DevCamAnim
  421. Suppress=DevServerSyncing
  422. Suppress=DevMechValidation
  423. Suppress=DevOptimizations
  424. Suppress=DevStatusEffects
  425. Suppress=DevOnlineDetail
  426. Suppress=DevDatabase
  427. Suppress=VoiceChat
  428. Suppress=DevOculus
  429. Paths=..\..\HawkenGame\Content
  430. Paths=..\..\HawkenGame\__Trashcan
  431. LocalizationPaths=..\..\HawkenGame\Localization
  432. SavePath=..\..\HawkenGame\Save
  433. Extensions=hawken
  434. SeekFreePCPaths=..\..\HawkenGame\CookedPC
  435. SeekFreePCExtensions=upk
  436. SeekFreePCExtensions=u
  437.  
  438. [Engine.Client]
  439. DisplayGamma=2.2
  440. MinDesiredFrameRate=35.0
  441. InitialButtonRepeatDelay=0.2
  442. ButtonRepeatDelay=0.1
  443.  
  444. [WinDrv.WindowsClient]
  445. AudioDeviceClass=XAudio2.XAudio2Device
  446. MinAllowableResolutionX=0
  447. MinAllowableResolutionY=0
  448. MaxAllowableResolutionX=0
  449. MaxAllowableResolutionY=0
  450. MinAllowableRefreshRate=0
  451. MaxAllowableRefreshRate=0
  452. ParanoidDeviceLostChecking=1
  453. AllowJoystickInput=1
  454.  
  455. [WinDrv.HttpRequestWindowsMcp]
  456. AppID=UDK
  457. AppSecret=Your_app_secret_here
  458.  
  459. [XAudio2.XAudio2Device]
  460. MaxChannels=62
  461. CommonAudioPoolSize=0
  462. MinCompressedDurationGame=5
  463. MinCompressedDurationEditor=4
  464. LowPassFilterResonance=0.9
  465.  
  466. [ALAudio.ALAudioDevice]
  467. MaxChannels=62
  468. CommonAudioPoolSize=0
  469. MinCompressedDurationGame=5
  470. MinCompressedDurationEditor=4
  471. LowPassFilterResonance=0.9
  472. //DeviceName=Generic Software
  473.  
  474. [Engine.Player]
  475. ConfiguredInternetSpeed=10000
  476. ConfiguredLanSpeed=20000
  477. PP_DesaturationMultiplier=1.0
  478. PP_HighlightsMultiplier=1.0
  479. PP_MidTonesMultiplier=1.0
  480. PP_ShadowsMultiplier=1.0
  481.  
  482. [IpDrv.TcpNetDriver]
  483. AllowDownloads=False
  484. AllowPeerConnections=False
  485. AllowPeerVoice=False
  486. ConnectionTimeout=45.0
  487. InitialConnectTimeout=60.0
  488. AckTimeout=1.0
  489. KeepAliveTime=0.2
  490. MaxClientRate=15000
  491. MaxInternetClientRate=10000
  492. RelevantTimeout=5.0
  493. SpawnPrioritySeconds=1.0
  494. ServerTravelPause=4.0
  495. NetServerMaxTickRate=30
  496. LanServerMaxTickRate=35
  497. DownloadManagers=IpDrv.HTTPDownload
  498. DownloadManagers=Engine.ChannelDownload
  499. NetConnectionClassName=IpDrv.TcpipConnection
  500.  
  501. [OnlineSubsystemSteamworks.IpNetDriverSteamworks]
  502. NetConnectionClassName=OnlineSubsystemSteamworks.IpNetConnectionSteamworks
  503. bSteamSocketsOnly=False
  504.  
  505. [IpServer.UdpServerQuery]
  506. GameName=ut
  507.  
  508. [IpDrv.UdpBeacon]
  509. DoBeacon=True
  510. BeaconTime=0.50
  511. BeaconTimeout=5.0
  512. BeaconProduct=ut
  513. ServerBeaconPort=8777
  514. BeaconPort=9777
  515.  
  516. [TextureStreaming]
  517. MinTextureResidentMipCount=6
  518. PoolSize=341
  519. MemoryMargin=20
  520. MemoryLoss=0
  521. HysteresisLimit=20
  522. DropMipLevelsLimit=16
  523. StopIncreasingLimit=12
  524. StopStreamingLimit=8
  525. MinEvictSize=10
  526. MinFudgeFactor=1
  527. FudgeFactorIncreaseRateOfChange=0.5
  528. FudgeFactorDecreaseRateOfChange=-0.4
  529. MinRequestedMipsToConsider=11
  530. MinTimeToGuaranteeMinMipCount=2
  531. MaxTimeToGuaranteeMinMipCount=12
  532. UseTextureFileCache=TRUE
  533. LoadMapTimeLimit=20.0
  534. LightmapStreamingFactor=0.05
  535. ShadowmapStreamingFactor=.1 ; shadowmaps were streaming out to fast and getting too inaccurate, this helps a bit (pops/spots)
  536. MaxLightmapRadius=2000.0
  537. AllowStreamingLightmaps=True
  538. TextureFileCacheBulkDataAlignment=1
  539. UsePriorityStreaming=True
  540. bAllowSwitchingStreamingSystem=False
  541. UseDynamicStreaming=True
  542. bEnableAsyncDefrag=False
  543. bEnableAsyncReallocation=False
  544. MaxDefragRelocations=256
  545. MaxDefragDownShift=128
  546. BoostPlayerTextures=3.0
  547. TemporalAAMemoryReserve=4.0
  548.  
  549. [StreamByURL]
  550. PostLoadPause=6.0
  551.  
  552. [UnrealEd.EditorEngine]
  553. LocalPlayerClassName=UnrealEd.EditorPlayer
  554. bSubtitlesEnabled=True
  555. GridEnabled=True
  556. SnapScaleEnabled=True
  557. ScaleGridSize=5
  558. SnapVertices=False
  559. SnapDistance=10.000000
  560. GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
  561. RotGridEnabled=True
  562. RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
  563. GameCommandLine=-log
  564. FOVAngle=89.000000
  565. GodMode=True
  566. AutoSaveDir=..\..\HawkenGame\Autosaves
  567. InvertwidgetZAxis=True
  568. UseAxisIndicator=True
  569. MatineeCurveDetail=0.1
  570. Client=WinDrv.WindowsClient
  571. CurrentGridSz=4
  572. bUseMayaCameraControls=True
  573. bPrefabsLocked=True
  574. HeightMapExportClassName=TerrainHeightMapExporterTextT3D
  575. EditorOnlyContentPackages=EditorMeshes
  576. EditorOnlyContentPackages=EditorMaterials
  577. EditorOnlyContentPackages=EditorResources
  578. EditorOnlyContentPackages=EditorLandscapeResources
  579. EditorOnlyContentPackages=EditorShellMaterials
  580. EditorOnlyContentPackages=MobileEngineMaterials
  581. EditPackagesInPath=..\..\Development\Src
  582. EditPackages=Core
  583. EditPackages=Engine
  584. EditPackages=IpDrv
  585. EditPackages=GFxUI
  586. EditPackages=GameFramework
  587. EditPackages=UnrealEd
  588. EditPackages=GFxUIEditor
  589. EditPackages=WinDrv
  590. bBuildReachSpecs=FALSE
  591. bGroupingActive=TRUE
  592. bCustomCameraAlignEmitter=TRUE
  593. CustomCameraAlignEmitterDistance=100.0
  594. bDrawSocketsInGMode=FALSE
  595. bSmoothFrameRate=False
  596. MinSmoothedFrameRate=5
  597. MaxSmoothedFrameRate=120
  598. FarClippingPlane=0
  599. TemplateMapFolders=..\..\Engine\Content\Maps\Templates
  600. UseOldStyleMICEditorGroups=true
  601. EditPackagesOutPath=..\..\HawkenGame\Script
  602. FRScriptOutputPath=..\..\HawkenGame\ScriptFinalRelease
  603. EditPackages=UDKBase
  604. EditPackages=BaseAI
  605. EditPackages=OnlineSubsystemMeteor
  606. EditPackages=HawkenGame
  607. EditPackages=HawkenGameContent
  608. EditPackages=HawkenEditor
  609. InEditorGameURLOptions=?quickstart=1?numplay=1
  610.  
  611. [UnrealEd.UnrealEdEngine]
  612. AutoSaveIndex=0
  613. PackagesToBeFullyLoadedAtStartup=EditorMaterials
  614. PackagesToBeFullyLoadedAtStartup=EditorMeshes
  615. PackagesToBeFullyLoadedAtStartup=EditorResources
  616. PackagesToBeFullyLoadedAtStartup=EngineMaterials
  617. PackagesToBeFullyLoadedAtStartup=EngineFonts
  618. PackagesToBeFullyLoadedAtStartup=EngineResources
  619. PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders
  620. PackagesToBeFullyLoadedAtStartup=MapTemplateIndex
  621. PackagesToBeFullyLoadedAtStartup=ETQ
  622.  
  623. [Engine.DataStoreClient]
  624. GlobalDataStoreClasses=Engine.UIDataStore_GameResource
  625. GlobalDataStoreClasses=Engine.UIDataStore_Fonts
  626. GlobalDataStoreClasses=Engine.UIDataStore_Registry
  627. GlobalDataStoreClasses=Engine.UIDataStore_InputAlias
  628. GlobalDataStoreClasses=HawkenGame.R_DataStore_GameSettingsDM
  629. GlobalDataStoreClasses=HawkenGame.R_DataStore_GameSearchDM
  630. GlobalDataStoreClasses=HawkenGame.R_DataStore_GameSearchTDM
  631. GlobalDataStoreClasses=HawkenGame.R_DataStore_GameSearchSiege
  632. PlayerDataStoreClassNames=Engine.UIDataStore_OnlinePlayerData
  633.  
  634. [DevOptions.Shaders]
  635. AutoReloadChangedShaders=True
  636. bAllowMultiThreadedShaderCompile=True
  637. bAllowDistributedShaderCompile=False
  638. bAllowDistributedShaderCompileForBuildPCS=False
  639. NumUnusedShaderCompilingThreads=1
  640. ThreadedShaderCompileThreshold=1
  641. MaxShaderJobBatchSize=30
  642. PrecompileShadersJobThreshold=40000
  643. bDumpShaderPDBs=False
  644. bPromptToRetryFailedShaderCompiles=True
  645.  
  646. [DevOptions.Debug]
  647. ShowSelectedLightmap=False
  648.  
  649. [StatNotifyProviders]
  650. BinaryFileStatNotifyProvider=true
  651. XmlStatNotifyProvider=false
  652. CsvStatNotifyProvider=false
  653. StatsNotifyProvider_UDP=true
  654. PIXNamedCounterProvider=false
  655.  
  656. [StatNotifyProviders.StatNotifyProvider_UDP]
  657. ListenPort=13000
  658.  
  659. [RemoteControl]
  660. SuppressRemoteControlAtStartup=False
  661.  
  662. [LogFiles]
  663. PurgeLogsDays=3
  664. LogTimes=True
  665.  
  666. [AnimationCompression]
  667. CompressCommandletVersion=3 // Bump this up to trigger full recompression. Otherwise only new animations imported will be recompressed.
  668. DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_RemoveLinearKeys
  669. TranslationCompressionFormat=0
  670. RotationCompressionFormat=1
  671. AlternativeCompressionThreshold=1.f
  672. ForceRecompression=False
  673. bOnlyCheckForMissingSkeletalMeshes=False
  674. KeyEndEffectorsMatchName=IK
  675. KeyEndEffectorsMatchName=eye
  676. KeyEndEffectorsMatchName=weapon
  677. KeyEndEffectorsMatchName=hand
  678. KeyEndEffectorsMatchName=attach
  679. KeyEndEffectorsMatchName=camera
  680.  
  681. [IpDrv.OnlineSubsystemCommonImpl]
  682. MaxLocalTalkers=1
  683. MaxRemoteTalkers=16
  684. bIsUsingSpeechRecognition=true
  685.  
  686. [IpDrv.OnlineGameInterfaceImpl]
  687. LanAnnouncePort=14001
  688. LanQueryTimeout=5.0
  689. LanPacketPlatformMask=1
  690. LanGameUniqueId=0x4D5707DB
  691.  
  692. [OnlineSubsystemLive.OnlineSubsystemLive]
  693. LanAnnouncePort=14001
  694. VoiceNotificationDelta=0.2
  695.  
  696. [Engine.StaticMeshCollectionActor]
  697. bCookOutStaticMeshActors=TRUE
  698. MaxStaticMeshComponents=100
  699.  
  700. [Engine.StaticLightCollectionActor]
  701. bCookOutStaticLightActors=TRUE
  702. MaxLightComponents=100
  703.  
  704. [LiveSock]
  705. bUseVDP=True
  706. bUseSecureConnections=true
  707. MaxDgramSockets=64
  708. MaxStreamSockets=16
  709. DefaultRecvBufsizeInK=256
  710. DefaultSendBufsizeInK=256
  711. SystemLinkPort=14000
  712.  
  713. [CustomStats]
  714. LD=Streaming fudge factor
  715. LD=FrameTime
  716. LD=Terrain Smooth Time
  717. LD=Terrain Render Time
  718. LD=Decal Render Time
  719. LD=Terrain Triangles
  720. LD=Decal Triangles
  721. LD=Decal Draw Calls
  722. LD=Static Mesh Tris
  723. LD=Skel Mesh Tris
  724. LD=Skel Verts CPU Skin
  725. LD=Skel Verts GPU Skin
  726. LD=30+ FPS
  727. LD=Total CPU rendering time
  728. LD=Total GPU rendering time
  729. LD=Occluded primitives
  730. LD=Projected shadows
  731. LD=Visible static mesh elements
  732. LD=Visible dynamic primitives
  733. LD=Texture Pool Size
  734. LD=Physical Memory Used
  735. LD=Virtual Memory Used
  736. LD=Audio Memory Used
  737. LD=Texture Memory Used
  738. LD=360 Texture Memory Used
  739. LD=Animation Memory
  740. LD=Vertex Lighting Memory
  741. LD=StaticMesh Vertex Memory
  742. LD=StaticMesh Index Memory
  743. LD=SkeletalMesh Vertex Memory
  744. LD=SkeletalMesh Index Memory
  745. LD=Decal Vertex Memory
  746. LD=Decal Index Memory
  747. LD=Decal Interaction Memory
  748. MEMLEAN=Virtual Memory Used
  749. MEMLEAN=Audio Memory Used
  750. MEMLEAN=Animation Memory
  751. MEMLEAN=FaceFX Cur Mem
  752. MEMLEAN=Vertex Lighting Memory
  753. MEMLEAN=StaticMesh Vertex Memory
  754. MEMLEAN=StaticMesh Index Memory
  755. MEMLEAN=SkeletalMesh Vertex Memory
  756. MEMLEAN=SkeletalMesh Index Memory
  757. MEMLEAN=Decal Vertex Memory
  758. MEMLEAN=Decal Index Memory
  759. MEMLEAN=Decal Interaction Memory
  760. MEMLEAN=VertexShader Memory
  761. MEMLEAN=PixelShader Memory
  762. GameThread=Async Loading Time
  763. GameThread=Audio Update Time
  764. GameThread=FrameTime
  765. GameThread=HUD Time
  766. GameThread=Input Time
  767. GameThread=Kismet Time
  768. GameThread=Move Actor Time
  769. GameThread=RHI Game Tick
  770. GameThread=RedrawViewports
  771. GameThread=Script time
  772. GameThread=Tick Time
  773. GameThread=Update Components Time
  774. GameThread=World Tick Time
  775. GameThread=Async Work Wait
  776. GameThread=PerFrameCapture
  777. GameThread=DynamicLightEnvComp Tick
  778. Mobile=ES2 Draw Calls
  779. Mobile=ES2 Draw Calls (UP)
  780. Mobile=ES2 Triangles Drawn
  781. Mobile=ES2 Triangles Drawn (UP)
  782. Mobile=ES2 Program Count
  783. Mobile=ES2 Program Count (PP)
  784. Mobile=ES2 Program Changes
  785. Mobile=ES2 Uniform Updates (Bytes)
  786. Mobile=ES2 Base Texture Binds
  787. Mobile=ES2 Detail Texture Binds
  788. Mobile=ES2 Lightmap Texture Binds
  789. Mobile=ES2 Environment Texture Binds
  790. Mobile=ES2 Bump Offset Texture Binds
  791. Mobile=Frustum Culled primitives
  792. Mobile=Statically occluded primitives
  793. SplitScreen=Processed primitives
  794. SplitScreen=Mesh draw calls
  795. SplitScreen=Mesh Particles
  796. SplitScreen=Particle Draw Calls
  797.  
  798. [MemorySplitClassesToTrack]
  799. Class=AnimSequence
  800. Class=AudioComponent
  801. Class=AudioDevice
  802. Class=BrushComponent
  803. Class=CylinderComponent
  804. Class=DecalComponent
  805. Class=DecalManager
  806. Class=DecalMaterial
  807. Class=Font
  808. Class=Level
  809. Class=Material
  810. Class=MaterialInstanceConstant
  811. Class=MaterialInstanceTimeVarying
  812. Class=Model
  813. Class=ModelComponent
  814. Class=MorphTarget
  815. Class=NavigationMeshBase
  816. Class=ParticleModule
  817. Class=ParticleSystemComponent
  818. Class=PathNode
  819. Class=ProcBuilding_SimpleLODActor
  820. Class=RB_BodyInstance
  821. Class=RB_BodySetup
  822. Class=ReachSpec
  823. Class=Sequence
  824. Class=SkeletalMesh
  825. Class=SkeletalMeshComponent
  826. Class=SoundCue
  827. Class=SoundNode
  828. Class=SoundNodeWave
  829. Class=StaticMesh
  830. Class=StaticMeshActor
  831. Class=StaticMeshCollectionActor
  832. Class=StaticMeshComponent
  833. Class=Terrain
  834. Class=TerrainComponent
  835. Class=Texture2D
  836. Class=UIRoot
  837.  
  838. [MemLeakCheckExtraExecsToRun]
  839. Cmd=obj list class=StaticMesh -Alphasort -DetailedInfo
  840. Cmd=obj list class=StaticMeshActor -ALPHASORT -DetailedInfo
  841. Cmd=obj list class=StaticMeshCollectionActor -ALPHASORT -DetailedInfo
  842. Cmd=obj list class=TextureMovie -Alphasort -DetailedInfo
  843. Cmd=obj list class=Level -ALPHASORT -DetailedInfo
  844. Cmd=lightenv list volumes
  845. Cmd=lightenv list transition
  846. Cmd=ListThreads
  847.  
  848. [ConfigCoalesceFilter]
  849. FilterOut=HawkenEngine.ini
  850. FilterOut=HawkenEditor.ini
  851. FilterOut=HawkenInput.ini
  852. FilterOut=HawkenLightmass.ini
  853. FilterOut=HawkenGame.ini
  854. FilterOut=HawkenGameDedicatedServer.ini
  855. FilterOut=HawkenUI.ini
  856. FilterOut=HawkenSystemSettings.ini
  857. FilterOut=HawkenEngineG4WLive.ini
  858. FilterOut=HawkenEngineG4WLiveDedicatedServer.ini
  859. FilterOut=HawkenEngineNoLive.ini
  860. FilterOut=HawkenEngineNoLiveDedicatedServer.ini
  861. FilterOut=HawkenEditorKeyBindings.ini
  862. FilterOut=HawkenEditorUserSettings.ini
  863. FilterOut=HawkenEngineGameSpy.ini
  864. FilterOut=HawkenEngineSteamworks.ini
  865. FilterOut=Descriptions.int
  866. FilterOut=Editor.int
  867. FilterOut=EditorTips.int
  868. FilterOut=UnrealEd.int
  869. FilterOut=WinDrv.int
  870. FilterOut=XWindow.int
  871. FilterOut=GfxUIEditor.int
  872. FilterOut=Properties.int
  873.  
  874. [TaskPerfTracking]
  875. bUseTaskPerfTracking=FALSE
  876. RemoteConnectionIP=10.5.5.26
  877. ConnectionString=Provider=sqloledb;Data Source=DISINTEGRATOR.METEOR.LAN;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2
  878. RemoteConnectionStringOverride=Data Source=DISINTEGRATOR.METEOR.LAN;Initial Catalog=EngineTaskPerf;Integrated Security=True;Pooling=False;Asynchronous Processing=True;Network Library=dbmssocn
  879.  
  880. [FPSChartTracking]
  881. ShouldTrackFPSWhenNonInteractive=False
  882.  
  883. [TaskPerfMemDatabase]
  884. bUseTaskPerfMemDatabase=FALSE
  885. RemoteConnectionIP=10.5.5.26
  886. ConnectionString=Provider=sqloledb;Data Source=DISINTEGRATOR.METEOR.LAN;Initial Catalog=PerfMem;Trusted_Connection=Yes;Connection Timeout=2
  887. RemoteConnectionStringOverride=Data Source=DISINTEGRATOR.METEOR.LAN;Initial Catalog=PerfMem;Integrated Security=True;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn
  888.  
  889. [MemoryPools]
  890. FLightPrimitiveInteractionInitialBlockSize=1024
  891. FModShadowPrimitiveInteractionInitialBlockSize=512
  892.  
  893. [MobileMaterialCookSettings]
  894. SkinningOnlyMaterials=
  895. NoLightmapOnlyMaterials=
  896.  
  897. [Engine.PhysicsLODVerticalEmitter]
  898. ParticlePercentage=100
  899.  
  900. [Engine.OnlineSubsystem]
  901. AsyncMinCompletionTime=0.0
  902. NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="OnlineSubsystemMeteor.OnlineRecentPlayersListMeteor")
  903. NamedInterfaceDefs=(InterfaceName="McpUpload",InterfaceClassName="IpDrv.OnlineEventsInterfaceMcp")
  904. NamedInterfaceDefs=(InterfaceName="StreamingInterface",InterfaceClassName="IpDrv.OnlineStreamingInterfaceTwitch")
  905.  
  906. [Engine.OnlineRecentPlayersList]
  907. MaxRecentPlayers=100
  908. MaxRecentParties=5
  909.  
  910. [VoIP]
  911. VolumeThreshold=0.1
  912. bHasVoiceEnabled=true
  913.  
  914. [FullScreenMovie]
  915. bForceNoMovies=FALSE
  916. bShouldStopMovieAtEndOfLoadMap=TRUE
  917. StartupMovies=Splash_legal
  918. StartupMovies=Splash_nVidia
  919. StartupMovies=Splash_meteor
  920. StartupMovies=Spash_adhesive
  921. StartupMovies=Splash_hawken
  922. StartupMovies=Splash_loading
  923. SkippableMovies=Splash_nVidia
  924. SkippableMovies=Splash_meteor
  925. SkippableMovies=Spash_adhesive
  926. SkippableMovies=Splash_hawken
  927. LoadMapMovies=UI_Loading-Main
  928. LoadMapMovies=UI_Loading-Prosk
  929. LoadMapMovies=UI_Loading-Bazaar
  930. LoadMapMovies=UI_Loading-Origin
  931. LoadMapMovies=UI_Loading-Uptown
  932. LoadMapMovies=UI_Loading-Facility
  933. LoadMapMovies=UI_Loading-FrontLine
  934. LoadMapMovies=UI_Loading-Training
  935. LoadMapMovies=UI_Loading-LastEco
  936. LoadMapMovies=UI_Loading-Wreckage
  937. LoadMapMovies=UI_Loading-LastEcoWinter
  938. LoadMapMovies=UI_Loading-Bunker
  939. LoadMapMovies=UI_Loading-FrontLineCoOp
  940.  
  941. [IPDrv.WebConnection]
  942. MaxValueLength=512
  943. MaxLineLength=4096
  944.  
  945. [IPDrv.WebServer]
  946. ApplicationPaths[0]=/ServerAdmin
  947. ApplicationPaths[1]=/images
  948. ListenPort=80
  949. MaxConnections=18
  950. ExpirationSeconds=86400
  951. bEnabled=false
  952.  
  953. [IPDrv.WebResponse]
  954. IncludePath=/Web
  955. CharSet=iso-8859-1
  956.  
  957. [TextureTracking]
  958. #TextureName=T_GD_Traffic_Crosswalk_01
  959.  
  960. [AnimNotify]
  961. Trail_MaxSampleRate=200.0
  962.  
  963. [Engine.UIDataStore_OnlinePlayerData]
  964. PartyChatProviderClassName=Engine.UIDataProvider_OnlinePartyChatList
  965. FriendMessagesProviderClassName=Engine.UIDataProvider_OnlineFriendMessages
  966. FriendsProviderClassName=Engine.UIDataProvider_OnlineFriends
  967.  
  968. [Engine.LocalPlayer]
  969. AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
  970.  
  971. [MobileSupport]
  972. bShouldCachePVRTCTextures=False
  973. bShouldCacheATITCTextures=False
  974. bShouldCacheETCTextures=False
  975. bShouldCacheFlashTextures=False
  976. bShouldFlattenMaterials=True
  977. FlattenedTextureResolutionBias=0
  978. UDKRemotePort=41765
  979. UDKRemotePortPIE=41766
  980.  
  981. [Engine.GameViewportClient]
  982. bDebugNoGFxUI=FALSE
  983.  
  984. [ContentComparisonReferenceTypes]
  985. +Class=AnimSet
  986. +Class=SkeletalMesh
  987. +Class=SoundCue
  988. +Class=StaticMesh
  989. +Class=ParticleSystem
  990. +Class=Texture2D
  991.  
  992. [UnitTesting]
  993. UnitTestPath=..\..\Engine\UnitTests
  994. UnitTestPackageName=UnitTestPackage
  995.  
  996. [Engine.HttpFactory]
  997. HttpRequestClassName=WinDrv.HttpRequestWindows
  998.  
  999. [IpDrv.OnlineImageDownloaderWeb]
  1000. MaxSimultaneousDownloads=8
  1001.  
  1002. [IpDrv.McpServiceConfig]
  1003. Protocol=http
  1004. Domain=localhost:8888
  1005.  
  1006. [IpDrv.McpServiceBase]
  1007. McpConfigClassName=IpDrv.McpServiceConfig
  1008.  
  1009. [IpDrv.McpServerTimeBase]
  1010. McpServerTimeClassName=IpDrv.McpServerTimeManager
  1011.  
  1012. [IpDrv.McpServerTimeManager]
  1013. TimeStampUrl=/timestamp
  1014.  
  1015. [IpDrv.McpGroupsBase]
  1016. McpGroupsManagerClassName=IpDrv.McpGroupsManager
  1017.  
  1018. [IpDrv.McpGroupsManager]
  1019. CreateGroupUrl=/groupcreate
  1020. DeleteGroupUrl=/groupdelete
  1021. QueryGroupsUrl=/grouplist
  1022. QueryGroupMembersUrl=/groupmembers
  1023. AddGroupMembersUrl=/groupmembers
  1024. RemoveGroupMembersUrl=/groupmembers
  1025. DeleteGroupUrl=/groupdelete
  1026. DeleteAllGroupsUrl=/groupdeletebyownerid
  1027. QueryGroupInvitesUrl=/groupinvite
  1028. AcceptGroupInviteUrl=/groupinvite
  1029. RejectGroupInviteUrl=/groupinvite
  1030.  
  1031. [IpDrv.McpMessageBase]
  1032. McpMessageManagerClassName=IpDrv.McpMessageManager
  1033.  
  1034. [IpDrv.McpMessageManager]
  1035. CompressionType=MMCT_LZO
  1036. CreateMessageUrl=/messagecreate
  1037. DeleteMessageUrl=/messagedelete
  1038. QueryMessagesUrl=/messagelist
  1039. QueryMessageContentsUrl=/messagecontents
  1040.  
  1041. [IpDrv.McpIdMappingBase]
  1042. McpIdMappingClassName=IpDrv.McpIdMappingManager
  1043.  
  1044. [IpDrv.McpIdMappingManager]
  1045. AddMappingUrl=/useraddaccountmapping
  1046. QueryMappingUrl=/userresolveaccountmappings
  1047.  
  1048. [IpDrv.McpUserManagerBase]
  1049. McpUserManagerClassName=IpDrv.McpUserManager
  1050.  
  1051. [IpDrv.McpUserManager]
  1052. RegisterUserMcpUrl=/registerusermcp
  1053. RegisterUserFacebookUrl=/registeruserfacebook
  1054. QueryUserUrl=/userstatus
  1055. QueryUsersUrl=/usermultiplestatus
  1056. DeleteUserUrl=/deleteuser
  1057. McpAuthUrl=/authenticateusermcp
  1058. FacebookAuthUrl=/authenticateuserfacebook
  1059.  
  1060. [IpDrv.McpUserCloudFileDownload]
  1061. EnumerateCloudFilesUrl=/cloudstoragelist
  1062. ReadCloudFileUrl=/cloudstoragecontents
  1063. WriteCloudFileUrl=/cloudstoragesave
  1064. DeleteCloudFileUrl=/cloudstoragedelete
  1065.  
  1066. [IpDrv.McpClashMobBase]
  1067. McpClashMobClassName=IpDrv.McpClashMobManager
  1068.  
  1069. [IpDrv.McpClashMobManager]
  1070. ChallengeListUrl=/challengelist
  1071. ChallengeStatusUrl=/challengestatus
  1072. ChallengeMultiStatusUrl=/challengemultiplestatus
  1073. AcceptChallengeUrl=/acceptchallenge
  1074. UpdateChallengeProgressUrl=/updatechallenge
  1075. UpdateRewardProgressUrl=/updatereward
  1076.  
  1077. [IpDrv.McpManagedValueManagerBase]
  1078. McpManagedValueManagerClassName=IpDrv.McpManagedValueManager
  1079.  
  1080. [IpDrv.McpManagedValueManager]
  1081. CreateSaveSlotUrl=/createvalues
  1082. ReadSaveSlotUrl=/listvalues
  1083. UpdateValueUrl=/updatevalue
  1084. DeleteValueUrl=/deletevalue
  1085.  
  1086. [IpDrv.McpUserInventoryBase]
  1087. McpUserInventoryClassName=IpDrv.McpUserInventoryManager
  1088.  
  1089. [IpDrv.McpUserInventoryManager]
  1090. CreateSaveSlotUrl=/createsaveslot
  1091. DeleteSaveSlotUrl=/deletesaveslot
  1092. ListSaveSlotUrl=/listsaveslot
  1093. ListItemsUrl=/listitems
  1094. PurchaseItemUrl=/purchaseitem
  1095. SellItemUrl=/sellitem
  1096. EarnItemUrl=/earnitem
  1097. ConsumeItemUrl=/consumeitem
  1098. DeleteItemUrl=/deleteitem
  1099. IapRecordUrl=/recordiap
  1100.  
  1101. [IpDrv.McpClashMobFileDownload]
  1102. RequestFileURL=/challengefile
  1103.  
  1104. [IpDrv.OnlineTitleFileDownloadWeb]
  1105. RequestFileURL=/downloadfile
  1106. RequestFileListURL=/listfiles
  1107. TimeOut=10.0
  1108.  
  1109. [OnlineSubsystem]
  1110. PollingIntervalInMs=50
  1111. bAllowAsyncBlocking=true
  1112. DebugTaskDelayInMs=0
  1113.  
  1114. [SubstanceAir]
  1115. MipCountAfterCooking=7
  1116. MemBudgetMb=2048
  1117. FreeCore=0
  1118. bForceTextureBaking=FALSE
  1119. bInstallTimeGeneration=FALSE
  1120.  
  1121. [Engine.Stereo3D]
  1122. bEnabled=False
  1123. EyeDistance=0.064000
  1124. HudDepth=100.000000
  1125. bOverrideFov=False
  1126. CrosshairOffset=1280.000000
  1127. bVisibilityTestBothViews=True
  1128. bOverrideRecenter=False
  1129. bOverride2D=False
  1130. FrustumOffset=0.000000
  1131. MovieDepth=150.000000
  1132. MovieWidth=400.000000
  1133. bForceStereoOn=False
  1134. FovX=90.000000
  1135. FovY=180.000000
  1136. Aspect=0.000000
  1137. HudOffset=9.116811
  1138. CrosshairOffsetScale=0.000000
  1139.  
  1140. [Engine.Oculus]
  1141. bEnableHud=True
  1142. bDisableControllerPitch=False
  1143. bHideGun=True
  1144. bDisableDeathAnims=false
  1145. EyePosInHead=(X=2.000000,Y=0.000000,Z=5.000000)
  1146. bDisableMomentum=True
  1147. bUseDotCrosshair=False
  1148. CrosshairAlpha=224
  1149. CrosshairSize=6.000000
  1150. CrosshairMinDistance=150.000000
  1151. YawMult=1.000000
  1152. AccelGain=0.050000
  1153. MotionPrediction=0.020000
  1154. MotionPredictionMode=2
  1155. bDisableWalkBob=False
  1156. bUpdateOnRT=True
  1157. bEnableChromaAbCorrection=True
  1158. bAlwaysAllowHMD=False
  1159. bOverrideDistortion=False
  1160. MouseAimMode=OMA_Normal
  1161. MouseAimLimit=2730.666016
  1162. MouseAimPitchLimit=2730.666016
  1163. MouseAimScale=0.030000
  1164. AddEyeHeight=0.000000
  1165. UserDistortion=(X=1.000000,Y=0.220000,Z=0.240000)
  1166. UserDistortionScale=1.000000
  1167. UserDistortion4=0.000000
  1168. MouseAimSmoothEdge=273066.593750
  1169. MouseAimPitchSmoothEdge=0.000000
  1170. bMagEnabled=True
  1171. bTiltCorrectionEnabled=True
  1172. bDebugDisableHmdRotation=false
  1173. bUseGameFOV=true
  1174. bUseQuatRotation=true
  1175. bEnableDevSettings=False
  1176. bOverrideAddEyeHeight=False
  1177.  
  1178. [Configuration]
  1179.  
  1180. [FacebookIntegration]
  1181.  
  1182. [HawkenGame.R_Oculus]
  1183. bForceOculusCockpit=false
  1184. bSkipInGameHangar=false
  1185. bShowVisorInRift=true
  1186. MenuHmdDepth=100.000000
  1187. MenuDepthUIMin=-8000
  1188. MenuDepthUIMax=3000
  1189. HUDDepthUIMin=-2000
  1190. HUDDepthUIMax=8000
  1191. MenuDepthUIStep=100
  1192. HUDDepthUIStep=100
  1193. bAttachVisorToHeadset=False
  1194.  
  1195. [Windows.StandardUser]
  1196. MyDocumentsSubDirName=Hawken
  1197.  
  1198. [HawkenGame.HawkenGameEngine]
  1199. bOnScreenKismetWarnings=FALSE
  1200. bEnableOnScreenDebugMessages=FALSE
  1201. NearClipPlaneOculus=2.0
  1202. bSuppressMapWarnings=true
  1203. bCheckParticleRenderSize=false ; Otherwise Nvidia build spams warnings
  1204. bForceDisablePhysXMeshEffects=False
  1205. bCookSeparateSharedMPGameContent=true
  1206. PhysXLevel=0
  1207. MinSmoothedFrameRate=59.000000
  1208. MaxSmoothedFrameRate=122.000000
  1209. LoadMapMovieLookup=(MapName="VS-Andromeda",MovieIndex=1)
  1210. LoadMapMovieLookup=(MapName="VS-Andromeda-Winter",MovieIndex=1)
  1211. LoadMapMovieLookup=(MapName="VS-Sahara",MovieIndex=2)
  1212. LoadMapMovieLookup=(MapName="VS-Titan",MovieIndex=3)
  1213. LoadMapMovieLookup=(MapName="VS-Alleys",MovieIndex=4)
  1214. LoadMapMovieLookup=(MapName="VS-Facility",MovieIndex=5)
  1215. LoadMapMovieLookup=(MapName="VS-Valkirie",MovieIndex=6)
  1216. LoadMapMovieLookup=(MapName="TR-Training",MovieIndex=7)
  1217. LoadMapMovieLookup=(MapName="VS-LastEco",MovieIndex=8)
  1218. LoadMapMovieLookup=(MapName="TR-TutorialVR",MovieIndex=7)
  1219. LoadMapMovieLookup=(MapName="CO-Facility",MovieIndex=5)
  1220. LoadMapMovieLookup=(MapName="VS-Wreckage",MovieIndex=9)
  1221. LoadMapMovieLookup=(MapName="VS-LastEco-Winter",MovieIndex=10)
  1222. LoadMapMovieLookup=(MapName="VS-Bunker",MovieIndex=11)
  1223. LoadMapMovieLookup=(MapName="CO-Valkirie",MovieIndex=12)
  1224. PendingLevelPlayerControllerClassName=
  1225. bClearAnimSetLinkupCachesOnLoadMap=True
  1226. bEnableSecondaryDisplay=False
  1227. bEnableSecondaryViewport=False
  1228. DownloadableContentEnumeratorClassName=
  1229. DownloadableContentManagerClassName=
  1230. MaxDeltaTime=0.000000
  1231. SecondaryViewportClientClassName=UDKBase.SecondaryViewportClient
  1232. bUseBackgroundLevelStreaming=True
  1233. bSubtitlesEnabled=True
  1234. bSubtitlesForcedOff=False
  1235. bSmoothFrameRate=False
  1236. bCheckForMultiplePawnsSpawnedInAFrame=False
  1237. bForceStaticTerrain=False
  1238. bForceCPUSkinning=False
  1239. bUsePostProcessEffects=False
  1240. bEnableKismetLogging=False
  1241. bAllowMatureLanguage=False
  1242. bPauseOnLossOfFocus=False
  1243. LocalPlayerClassName=HawkenGame.R_LocalPlayer
  1244. DefaultPostProcessName=EngineMaterials.DefaultScenePostProcess
  1245. ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  1246. ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  1247. ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  1248. DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess
  1249. TimeBetweenPurgingPendingKillObjects=20.000000
  1250. NumPawnsAllowedToBeSpawnedInAFrame=2
  1251. ScoutClassName=HawkenGame.R_Scout
  1252. MeshLODRange=0.000000
  1253. CameraRotationThreshold=45.000000
  1254. CameraTranslationThreshold=10000.000000
  1255. PrimitiveProbablyVisibleTime=8.000000
  1256. PercentUnoccludedRequeries=0.125000
  1257. MaxOcclusionPixelsFraction=0.100000
  1258. MaxFluidNumVerts=64
  1259. FluidSimulationTimeLimit=60.000000
  1260. MaxParticleResize=532
  1261. MaxParticleResizeWarn=533
  1262. MaxParticleVertexMemory=3072
  1263. BeginUPTryCount=200000
  1264.  
  1265. [PacketSimulationSettings]
  1266. PktLag=0
  1267. PktLagVariance=0
  1268. PktLoss=0
  1269. PktDup=0
  1270. PktOrder=0
  1271.  
  1272. [SystemSettings]
  1273. bAllowD3D9MSAA=True
  1274.  
  1275. [RealD]
  1276. StereoEnable=false
  1277. DBAActive=true
  1278.  
  1279. [OnlineSubsystemMeteor.OnlineSubsystemMeteor]
  1280. OnlinePartyManagerClassName=OnlineSubsystemMeteor.OnlinePartyManager
  1281. OnlineAccountManagerClassName=OnlineSubsystemMeteor.OnlineAccountManager
  1282. OnlineInventoryManagerClassName=OnlineSubsystemMeteor.OnlineInventoryManager
  1283. bUseLegacyMatchmaking=true
  1284. ClientRequestTimeout=15.0
  1285. Region=UK
  1286.  
  1287. [OnlineSubsystemSteamworks.OnlineSubsystemSteamworks]
  1288. bUseVAC=false
  1289. GameVersion=1.0.0.0
  1290. Region=255
  1291.  
  1292. [OnlineSubsystemMeteor.OnlinePartyManager]
  1293. OnlinePartyObjectClassName=OnlineSubsystemMeteor.OnlinePartyObject
  1294. OnlinePartyMemberObjectClassName=OnlineSubsystemMeteor.OnlinePartyMemberObject
  1295.  
  1296. [OnlineSubsystemMeteor.OnlineMatchmakingManager]
  1297. ClientRequestTimeout=300.0
  1298. ReservedPlayerTimeout=60.0
  1299.  
  1300. [OnlineSubsystemMeteor.OnlineAccountManager]
  1301. OnlineAccountObjectClassName=HawkenGame.R_OnlineAccountObject
  1302.  
  1303. [HawkenGame.R_OnlineAccountObject]
  1304. MechSetupClassName=HawkenGame.R_MechSetup
  1305. OnlineStatsObjectClassName=HawkenGame.R_OnlinePlayerStats_UnrankedGameplay
  1306.  
  1307. [OnlineSubsystemMeteor.OnlineRecentPlayersListMeteor]
  1308. MaxRecentPlayers=25
  1309. MaxRecentParties=5
  1310. UpdateRecentPlayersExFrequency=5.0
  1311.  
  1312. [IniVersion]
  1313. 0=1394293958.000000
  1314. 1=1394293959.000000
  1315.  
  1316. [AppCompat]
  1317. CompatLevelComposite=5
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